Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.09 @ 13:46:08 Player: pickelover66 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (460) 460 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1455 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 265/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Disposable Heat Sink Disposable Heat Sink Sensor Array Weapon Shielding Medium Armor Plating Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle EMP Blaster EMP Blaster Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Heavy Assault Rifle > --- INVENTORY -------- Disposable Heat Sink Disposable Heat Sink Sensor Array Weapon Shielding Medium Armor Plating Medium Armor Plating Medium Armor Plating Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle EMP Blaster EMP Blaster Mining Laser [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher EMP Blaster Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 29 | 6 13 10 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 3 1 Treads . | . . . Leg 4 | . 3 1 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 9 | 1 5 3 Device 2 | . 1 1 Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 11 | 2 4 5 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 4 | 1 2 1 Ballistic Cannon . | . . . Launcher 4 | . 2 2 Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 1 | . . 1 System Corruption 4 | . . 4 Parts Lost 13 | . 1 12 Power 2 | . . 2 Propulsion 4 | . 1 3 Utility 4 | . . 4 Weapon 3 | . . 3 Highest Loss Streak 10 | . 1 10 To Critical Strikes . | . . . Average Backups 13 | 3 14 14 Power . | . 1 . Propulsion . | 1 . . Utility 5 | . 5 6 Weapon 7 | . 7 7 Tool/Special . | . . . Unused Backups 10 | . 3 7 Power . | . . . Propulsion 3 | . 3 . Utility 4 | . . 4 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 96 | . 98 91 Engine 14 | . 13 17 Leg 22 | . 23 20 Wheel 3 | . 4 . Device 8 | . 5 15 Storage 13 | . 14 11 Processor 4 | . 6 . Protection 2 | . 1 5 Energy Gun 2 | . 1 4 Ballistic Gun 12 | . 14 7 Launcher 10 | . 11 7 Peak Build Rating 16 | 6 12 16 Average Rating 11 | 4 11 14 On Entrance 5 | . 6 11 Naked Turns . | . . . Heaviest Build 43 | 12 35 43 Greatest Support 26 | 26 26 20 Greatest Overweight (x) 7 | . 3 7 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 6 14 15 Most Carried 15 | 6 15 15 Average Carried 13 | 3 14 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 6 15 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 612 | 223 265 124 Remotely . | . . . Salvage Created 670 | . 399 271 Parts 53 | . 32 21 Haulers Intercepted 2 | . 1 1 Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 12 | . 8 4 Guns 8 | . 4 4 AOE 4 | . 4 . Classes Destroyed 8 | . 5 3 Worker 1 | . . 1 Builder 1 | . 1 . Hauler 2 | . 1 1 Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 7 | . 5 2 Brawler 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 5 | . 5 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 2 | . 2 2 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 193 | . 31 162 Missed 40 | . 6 34 Hits 153 | . 25 128 Melee 6 | . . 6 Projectile 147 | . 25 122 Critical Strikes 10 | . . 10 Damage Taken 1939 | . 366 1573 Core 462 | . 51 411 Absorbed by Shields . | . . . Regen/Repaired (Parts) 53 | . 53 . Core Remaining (%) 89 | 100 79 . Volleys Fired 43 | . 23 20 Largest 2 | . 2 2 Hottest 78 | . 73 78 Shots Fired 67 | . 34 33 Gun 51 | . 24 27 Cannon . | . . . Launcher 16 | . 10 6 Special . | . . . Kinetic 37 | . 23 14 Thermal 1 | . 1 . Explosive . | . . . Electromagnetic 29 | . 10 19 Robot Hit Streak 10 | . 6 10 Robot Miss Streak 4 | . 4 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 45 | . 17 28 Core Hits 26 | . 15 11 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Destroy 1 | . 1 . Smash 1 | . . 1 Melee Attacks 13 | . . 13 Impact 13 | . . 13 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1064 | . 537 527 Guns 477 | . 199 278 Cannons . | . . . Explosions 410 | . 327 83 Melee 156 | . . 156 Ramming 21 | . 11 10 Kinetic 344 | . 199 145 Thermal 35 | . 35 . Explosive 62 | . 62 . Electromagnetic 446 | . 230 216 Impact 156 | . . 156 Slashing . | . . . Piercing . | . . . Highest Corruption 8 | . . 8 Average Corruption 5 | . . 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . . 3 Matter Fused 2 | . . 2 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 15 | . 12 3 Projectiles . | . . . Explosions 15 | . 12 3 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 98 | . 91 7 Shots 3 | . 2 1 Rammed . | . . . Targets Rammed 6 | . 4 2 Kicked 6 | . 4 2 Crushed . | . . . Highest Temperature 21 | . 21 14 Average Temperature 5 | . 5 6 Received Heat Transfer 588 | . 51 537 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 81 | . 81 46 Initial . | . . . Average 17 | . 20 10 Influence Increases 432 | . 300 132 Destroy 0b10 Robot/C 240 | . 160 80 Destroy 0b10 Robot/NC 35 | . 25 10 Destroy Leader 70 | . 48 22 Successful Hack 6 | . 2 4 Disable Machine 60 | . 45 15 Destroy Structure 21 | . 20 1 Influence Decreases 432 | . 300 132 Time Decay 374 | . 290 84 Lost Part 58 | . 10 48 Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 14 12 Peak Tracking Total 7 | . 6 7 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 4 . Indirectly 1 | . 1 . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . 3 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 4 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 13 4 Successful 11 | . 8 3 Failed 6 | . 5 1 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 2 4 Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . . 3 Record 1 | . . 1 Locate Traps 1 | . . 1 Hauler Manifests 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 5 | . 5 . Scan Component 3 | . 3 . Repair 2 | . 2 . Recycling Unit Hacks 3 | . 3 . Recycle Component 1 | . 1 . Process 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events 4 | . 4 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled 1 | . 1 . Recycled Matter 3 | . 3 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1116 | . 917 199 Optics 517 | . 517 . Sensors 599 | . 400 199 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1504 | 58 1042 404 Spaces Moved 681 | 52 491 138 Core 12 | 10 . 2 Treads . | . . . Legs 511 | . 375 136 Wheels 158 | 42 116 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 190 Average Speed 169 | 83 169 200 Slowest Speed 400 | 100 330 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 4 70 9 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 23 | . 23 . Melee . | . . . Projectile . | . . . AOE 23 | . 23 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 930 | 64 661 205 Wait 114 | . 102 12 Move 679 | 51 490 138 Hop . | . . . Pick Up 28 | 7 16 5 Fast Attach 10 | 5 5 . Attach 8 | 1 1 6 Detach 2 | . 2 . Swap 16 | . 9 7 Drop 11 | . 9 2 Fire 43 | . 23 20 Melee 13 | . . 13 Ram . | . . . Kick 6 | . 4 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Met a group of wandering Federalists 298 | -10/Materials | Discovered new exit (range 7) 312 | -10/Materials | Build established: Mutant 372 | -10/Materials | Repaired Ion Engine 479 | -10/Materials | Discovered new exit (range 18) 629 | -10/Materials | Discovered new exit (range 11) 1082 | -10/Materials | Repaired Ion Engine 1101 | -10/Materials | Entered another Materials area 1101 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1494 | -9/Materials | Core integrity fell below 50% 1502 | -9/Materials | Core integrity fell below 20% 1505 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Critical hit (Burn: +37). System corrupted: Matter fused (-7). Critical hit (Burn: +37). <x2> K-01 Serf cleans the Terminal. Y-45 Defender IFF system glitched. U-05 Engineer suffers critical hit (Burn). U-05 Engineer destroyed. K-01 Serf collects debris. Med. Armor Plating destroyed. Y-45 Defender suffers critical hit (Smash). K-01 Serf collects debris. Aluminum Leg destroyed. Critical hit (Burn: +37). Med. Armor Plating destroyed. System corrupted: Matter fused (-10). T-07 Excavator destroyed. Hammer destroyed. K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf collects debris. <x2> Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????? ?????????????????????????????? | | ????????????? ?????????????????????????????? | | ????????????? ?????????????????????????????? | | ????????????? ?????????????##??????????????? | | ????????????? ????????????? ??????????????? | | ?????????????# ???????????? ??????????????? | | ?????????????# ???????????? ???????????????? | | ?????????????# #??????????? ???????????????? | | ?????????????# #??????????? ???????????????? | | ?????????????# #??????????? ##??????????????? | | ?????????????# ###????????? #????????? ????? | | ?????????????# #??????### ###?????" ????? | | ?????????????+ ######## #### ???? | | ?????????????# k@ = Y w k k ???? | | ?????????????# !%! %|Yk !!! % ??? | | ?????????????# Y*ss !!%! 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T #??????# * #??????????????? | | ??# """ %#= #??????# #??????????????? | | ??# "" # #??????# #??????????????? | | ??# "=[ ## ##??????# #??????????????? | | ??# !! != ## #???????# #??????????????? | | ??############ #????????^^^#??????????????? | | ????########## #???????? #??????????????? | | ????# # #???????? ??????????????? | | ????# !! # #???????? ??????????????? | | ????# ! # #???????? ??????????????? | | ????# # #???????? ??????????????? | | ????# + #???????? ???????????????? | | ????#""" # #??????????????????????????? | | ????#""" # #??????????????????????????? | | ????#""" # #??????????????????????????? | | ????# # #??????????????????????????? | | ????########## #??????????????????????????? | | ?????????????#####??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 66% | -10/Materials Ion Engine | 45% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryEnergyTearclaws Manual? 0 Play Time 00:29:53 Cumulative 16.5 hours Start 2025.06.09 @ 13:18:23 End 2025.06.09 @ 13:46:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fc8fb137-25f8-45d2-9f20-ba83b5a0ebe7