Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.19 @ 12:22:05 Player: epb Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1008) 1008 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3268 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 141/300 Energy 81/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Improved Ion Engine Improved Aluminum Leg Improved Heat Sink Cooling System Peak State ------------ > --- POWER ------------ Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Particle Charger > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Ion Engine Light Nuclear Core Improved Heat Sink Cooling System Grenade Launcher [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 2 . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Parts Attached 43 | 7 4 5 15 . 12 Power 9 | 1 . 2 2 . 4 Engine 6 | 1 . 1 1 . 3 Core 3 | . . 1 1 . 1 Reactor . | . . . . . . Propulsion 14 | 2 4 . 6 . 2 Treads 1 | . . . . . 1 Leg 13 | 2 4 . 6 . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 . 1 2 . 2 Device 3 | . . 1 1 . 1 Storage 2 | 1 . . 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 3 . 2 5 . 4 Energy Gun 5 | . . 1 2 . 2 Energy Cannon 2 | . . . 1 . 1 Ballistic Gun 5 | 3 . 1 1 . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 Parts Lost 18 | . 1 5 2 . 10 Power 3 | . . 2 . . 1 Propulsion 7 | . 1 1 1 . 4 Utility 2 | . . . . . 2 Weapon 6 | . . 2 1 . 3 Highest Loss Streak 5 | . 1 4 2 . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 81 | . 84 81 82 100 68 Engine 5 | . 14 4 5 . 5 Core 7 | . . 9 5 11 9 Leg 25 | . 27 18 28 44 22 Device 7 | . . 9 8 11 7 Storage 12 | . 14 14 12 11 7 Energy Gun 4 | . . 7 11 . . Energy Cannon 2 | . . . . 11 6 Ballistic Gun 14 | . 28 17 4 11 6 Naked Turns 5 | . . . . . 5 Heaviest Build 37 | 14 14 14 26 23 37 Greatest Support 40 | 20 20 20 40 40 40 Greatest Overweight (x) 5 | . 1 1 1 . 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 8 | 7 8 8 8 10 9 Most Carried 10 | 2 7 4 9 7 10 Average Carried 4 | 1 3 3 4 7 6 Final Capacity 10 | 8 8 8 10 10 5 Final Carried 7 | 2 4 2 7 7 5 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Mat Matter Collected 918 | 196 248 86 262 21 105 Remotely . | . . . . . . Salvage Created 1282 | . 287 86 524 34 351 Parts 82 | . 14 4 33 2 29 Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Combat Hostiles Destroyed 29 | . 6 2 12 . 9 Guns 20 | . 6 2 7 . 5 Cannons 4 | . . . . . 4 AOE 5 | . . . 5 . . Classes Destroyed 9 | . 2 . 5 . 2 Worker 5 | . . . 1 2 2 Builder 1 | . . . . . 1 Hauler 2 | . . . 2 . . Recycler 1 | . . . 1 . . Operator 1 | . 1 . . . . Watcher 1 | . . . . . 1 Swarmer 7 | . . . 1 . 6 Grunt 18 | . 6 2 10 . . Sentry 4 | . . . 1 . 3 Best Kill Streak 6 | . 2 1 6 1 5 Combat Bots Only 5 | . 2 1 5 . 3 Max Kills in Single Turn 3 | . 1 1 3 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Damage Taken 2789 | . 481 375 522 . 1411 Core 788 | . 78 108 47 . 555 Absorbed by Shields . | . . . . . . Core Remaining (%) 71 | 100 . 25 . 88 . Volleys Fired 156 | . 30 35 46 2 43 Largest 2 | . 2 2 2 2 2 Hottest 95 | . 40 60 95 91 91 Shots Fired 248 | . 60 41 68 4 75 Gun 197 | . 60 41 58 2 36 Cannon 40 | . . . . 2 38 Launcher 11 | . . . 10 . 1 Special . | . . . . . . Kinetic 142 | . 60 38 12 2 30 Thermal 89 | . . 3 46 2 38 Explosive 11 | . . . 10 . 1 Electromagnetic 6 | . . . . . 6 Robot Hit Streak 9 | . 5 4 9 4 4 Robot Miss Streak 7 | . 2 3 2 . 7 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 149 | . 39 26 46 2 36 Core Hits 78 | . 15 9 32 2 20 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 1 | . . 1 . . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2464 | . 501 255 956 41 711 Guns 1463 | . 501 243 444 . 275 Cannons 415 | . . . . 41 374 Explosions 568 | . . . 512 . 56 Melee . | . . . . . . Ramming 18 | . . 12 . . 6 Kinetic 966 | . 501 221 60 . 184 Thermal 821 | . . 22 384 41 374 Explosive 568 | . . . 512 . 56 Electromagnetic 91 | . . . . . 91 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 36 | . . . 12 . 24 Projectiles 18 | . . . . . 18 Explosions 18 | . . . 12 . 6 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 52 | . . . 26 . 26 Shots 3 | . . . 2 . 1 Rammed 4 | . . . . . 4 Targets Rammed 8 | . . 3 . 1 4 Kicked 4 | . . 3 . 1 . Crushed . | . . . . . . Highest Temperature 689 | . 8 12 324 27 689 Average Temperature 183 | . 2 5 104 16 260 Received Heat Transfer 1158 | . 207 228 228 . 495 Effects 29 | . . . 2 . 27 Shutdowns 10 | . . . . . 10 Energy Bleed 1 | . . . . . 1 Interference 3 | . . . 2 . 1 Matter Decay 3 | . . . . . 3 Short Circuit 3 | . . . . . 3 Damage (minor) 4 | . . . . . 4 Damage (major) 4 | . . . . . 4 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 1696 | . . 50 906 74 666 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Peak Influence 394 | . 150 83 394 85 327 Initial 75 | . . 58 1 75 33 Average 82 | . 69 32 131 78 157 Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 87 | 100 100 100 64 100 69 Level 1 12 | . . . 35 . 30 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . 3 . 3 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . . . 3 . 2 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Distress Signals 4 | . . . 2 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | . 8 4 13 . 20 Peak Tracking Total 8 | . 2 2 8 . 6 Tactical Retreats 4 | . . 1 . . 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 2 | . 2 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Mat Machines Disabled 2 | . . . 2 . . Max in Single Turn 2 | . . . 2 . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Machines Accessed 5 | . 3 . 1 . 1 Terminals 5 | . 3 . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 9 . 3 . 1 Successful 7 | . 4 . 2 . 1 Failed 6 | . 5 . 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 13 | . 9 . 3 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 4 . 2 . 1 Branch Access Points 1 | . . . . . 1 Locate Traps 1 | . 1 . . . . Reprogram Traps 2 | . 2 . . . . Dispatch Records 1 | . . . 1 . . Patrol Status 1 | . . . 1 . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 2 Highest-Rated Group 45 | . . . . 45 45 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 10 | . . . . . 10 Total Damage 61 | . . . . . 61 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Mat Turns Passed 2262 | 112 366 755 405 193 431 Spaces Moved 1267 | 85 221 405 177 151 228 Core 68 | 3 . . . . 65 Treads 21 | . . . . . 21 Legs 1178 | 82 221 405 177 151 142 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 134 | 117 120 160 146 120 109 Slowest Speed 300 | 120 190 190 190 120 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 36 79 22 34 24 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 62 | . . . 48 . 14 Melee . | . . . . . . Projectile 6 | . . . . . 6 AOE 56 | . . . 48 . 8 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Total 1564 | 94 260 469 251 158 332 Wait 65 | . 1 22 7 5 30 Move 1262 | 84 220 404 176 150 228 Hop . | . . . . . . Pick Up 11 | 2 2 . 3 . 4 Fast Attach 21 | 6 1 3 6 . 5 Attach 6 | 1 . 2 . . 3 Detach 2 | 1 . . . . 1 Swap 16 | . 3 . 9 . 4 Drop 17 | . 3 . 4 . 10 Fire 156 | . 30 35 46 2 43 Melee . | . . . . . . Ram . | . . . . . . Kick 4 | . . 3 . 1 . Crush 4 | . . . . . 4 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 113 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 8) 479 | -10/Materials | Entered Mines 544 | -10/Mines | Met a Derelict bent on vengeance 725 | -10/Mines | Core integrity fell below 50% 753 | -10/Mines | Lost 4 parts (1p1n2w) 1024 | -10/Mines | Identified exit to Materials 1085 | -10/Mines | Learned 2 Materials zone layouts 1123 | -10/Mines | Build established: Scavenger-Mutant 1234 | -10/Mines | Entered Materials 1234 | -9/Materials | Evolved 2 slots: Propulsion x2 1552 | -9/Materials | Discovered new exit (range 14) 1639 | -9/Materials | Entered Mines 1774 | -9/Mines | Found a hidden stash of uninstalled traps 1815 | -9/Mines | Discovered new exit (range 8) 1832 | -9/Mines | Entered Materials 1832 | -8/Materials | Accompanied by 2 allies 1832 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1837 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2117 | -8/Materials | Garrison activated, responded to threat 2157 | -8/Materials | Lost 3 parts (2n1u) 2197 | -8/Materials | Core integrity fell below 50% 2228 | -8/Materials | Core integrity fell below 20% 2263 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02181_ Acquired Imp. Aluminum Leg. 02181_ U-05 Engineer lays Concrete. 02199_ Critical hit (Burn: +37). 02206_ Slammed into Y-45 Defender. 02208_ Nuclear Core destroyed. 02209_ Slammed into Y-45 Defender. 02214_ Lgt. Treads destroyed. 02215_ Med. Storage Unit destroyed. 02220_ Acquired Prototype Energy Gun. 02220_ Identified Imp. EM Shotgun. 02222_ T-07 Excavator destroyed. 02223_ Acquired Imp. EM Shotgun. 02224_ K-01 Serf collects debris. 02233_ Imp. EM Shotgun destroyed. 02235_ K-01 Serf collects debris. 02236_ G-47 Trooper IFF system glitched. 02236_ G-47 Trooper suffers critical hit (Burn). 02236_ K-01 Serf destroyed. 02248_ Acquired Imp. Signal Interpreter. 02257_ Imp. EM Shotgun destroyed. Map ----- +----------------------------------------------------+ | ???# %%%########## #?# #?##+### | | ???# =!==%!!% #?#! = # # | | ???# ]=*########## #?? # [[ # | | ???# [#????####""##? *!=%# [ # | | ???# #????# T ######+#! # | | ???###+###????# %!+%[[!]%+! # | | ????? ??????#""" [######*#! [ # | | ???? " ??????#""" #?#### ##?????# | | ???# T ??????#""" #????#!##?????# | | ???# " ??????# #????#[##?????# | | ???# ??????####+###???## ##?????# | | ???# ???????# ###### ####### | | ????#####??????# * + | | ???????????????# #* ####### | | ???????????????# ##"##?????# | | ???????????????# ## *?????# | | ???????????##### ##= *!????? | | ???????????# [ ## !!!???? | | ???????????# #! #??? | | ???????????# ! #######??? | | #########??# % #????????? | | # #### % #????????? | | # """ + Y######### #????????? | | # """ # ##???????# #????????? | | # """ #g #????????# #????????? | | # # @#????????# #????????? | | # """ + #????????# #???????? | | # """ #^ #????????# ??????? | | # """ # #????????# ??????? | | # # #????????# ?????? | | # # #????????# ?????? | | # # #????????### ??????? | | ######### #??????????? ????????? | | ????????# +??????????????????????? | | ????????# #??????????????????????? | | ????????+ #??????????????????????? | | ????????# #??????????????????????? | | ????????# ???????????????????????? | | ????????# ???????????????????????? | | ????????# ???????????????????????? | | ????????? ???????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 27 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 1 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZhirovSpliceFemtoactuators Manual? 0 Play Time 00:17:39 Cumulative 7.6 hours Start 2023.11.19 @ 12:05:57 End 2023.11.19 @ 12:22:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7eaca14c-b949-4303-8741-52f2db96d934