Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.28 @ 12:05:39 Player: Alexis Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (1026) 1026 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3371 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (23) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Ion Engine Light Nuclear Core Relay Coupler [NC] (22) Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Autogun Power Maul > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Treads Light Treads Relay Coupler [NC] Autogun [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Autogun Impact Weapon Power Maul Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power 1 | . . . . 1 . Propulsion 1 | . . 1 . . . Utility 1 | . . . . 1 . Weapon 1 | . . 1 . . . Parts Attached 37 | 6 9 10 . 3 9 Power 4 | 1 . 2 . . 1 Engine 3 | 1 . 2 . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 14 | 2 2 4 . . 6 Treads 4 | . 2 . . . 2 Leg 10 | 2 . 4 . . 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 2 1 . 1 . Device . | . . . . . . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . 1 1 . 1 . Artifact . | . . . . . . Weapon 14 | 2 5 3 . 2 2 Energy Gun 1 | . . . . 1 . Energy Cannon 1 | . 1 . . . . Ballistic Gun 11 | 2 4 3 . . 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 20 | . 5 . . . 15 Power 3 | . 1 . . . 2 Propulsion 8 | . 1 . . . 7 Utility 3 | . 1 . . . 2 Weapon 6 | . 2 . . . 4 Highest Loss Streak 12 | . 4 . . . 12 Average Slot Usage (%) 88 | . 86 96 100 81 78 Engine 9 | . 11 9 11 9 8 Core 1 | . . . . . 6 Treads 1 | . 1 3 . . 1 Leg 26 | . 24 28 33 27 21 Storage 12 | . 18 11 11 9 8 Protection 7 | . . 11 11 9 8 Energy Gun 2 | . . . . 8 6 Energy Cannon 2 | . 7 . . . . Ballistic Gun 21 | . 19 33 33 11 8 Impact Weapon 2 | . . . . 6 8 Naked Turns 6 | . . . . . 6 Heaviest Build 43 | 10 15 23 23 38 43 Greatest Support 40 | 20 40 40 30 30 40 Greatest Overweight (x) 3 | . . . . 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 4 6 6 6 6 5 Most Carried 6 | 3 6 6 6 6 6 Average Carried 5 | 1 4 5 5 6 5 Final Capacity 6 | 6 6 6 6 6 4 Final Carried 6 | 3 6 5 6 6 3 Class Distribution -------------------- 35% | Mutant 24% | Scavenger-Mutant 23% | Scavenger-Tank 16% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Gar Matter Collected 1018 | 124 154 293 197 . 250 Remotely . | . . . . . . Salvage Created 965 | . 313 281 93 . 278 Parts 49 | . 19 14 8 . 8 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Combat Hostiles Destroyed 25 | . 9 6 5 . 5 Melee 1 | . . . . . 1 Guns 22 | . 7 6 5 . 4 Cannons 2 | . 2 . . . . Classes Destroyed 5 | . 2 1 . . 2 Swarmer 7 | . 3 . 4 . . Grunt 14 | . 6 4 1 . 3 Duelist 1 | . . . . . 1 Sentry 2 | . . 2 . . . Hunter 1 | . . . . . 1 Best Kill Streak 4 | . 4 2 4 . 3 Combat Bots Only 4 | . 4 2 4 . 3 Max Kills in Single Turn 2 | . 2 1 1 . 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Damage Taken 3581 | . 607 409 185 . 2380 Core 708 | . 86 34 31 . 557 Absorbed by Shields 38 | . . . . . 38 Core Remaining (%) 82 | 100 65 . 83 . . Volleys Fired 79 | . 31 19 9 . 20 Largest 3 | . 2 3 3 . 2 Hottest 80 | . 80 69 69 . 68 Shots Fired 176 | . 60 57 27 . 32 Gun 168 | . 52 57 27 . 32 Cannon 8 | . 8 . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 156 | . 52 57 27 . 20 Thermal 8 | . 8 . . . . Explosive . | . . . . . . Electromagnetic 12 | . . . . . 12 Robot Hit Streak 20 | . 20 16 4 . 12 Robot Miss Streak 5 | . 4 3 5 . 2 Penetration Max . | . . . . . . Secondary Targets 5 | . 3 . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 130 | . 40 41 13 . 36 Core Hits 46 | . 13 12 5 . 16 Critical Hits 1 | . . 1 . . . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 17 | . . . . . 17 Impact 17 | . . . . . 17 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1839 | . 342 597 148 . 752 Guns 1373 | . 271 597 148 . 357 Cannons 71 | . 71 . . . . Explosions . | . . . . . . Melee 362 | . . . . . 362 Ramming 33 | . . . . . 33 Kinetic 1234 | . 271 597 148 . 218 Thermal 71 | . 71 . . . . Explosive . | . . . . . . Electromagnetic 139 | . . . . . 139 Impact 362 | . . . . . 362 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 25 | . . . . . 25 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 25 | . . . . . 25 Knockbacks 3 | . . . . . 3 Impact 3 | . . . . . 3 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 16 | . . . . . 16 Shots . | . . . . . . Rammed 7 | . . . . . 7 Targets Rammed 7 | . . . . . 7 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 210 | . 174 210 105 . 188 Average Temperature 66 | . 66 102 47 . 50 Received Heat Transfer 1233 | . 225 168 18 . 822 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 148 | . 148 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Peak Influence 305 | . 215 240 203 78 305 Initial 93 | . . 5 93 78 50 Average 121 | . 88 138 126 78 180 Maximum Alert Level 1 | . 1 1 1 . 1 Low Security (%) 79 | 100 91 75 84 100 50 Level 1 20 | . 8 24 15 . 49 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 3 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 3 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 17 11 7 2 17 Peak Tracking Total 13 | . 5 4 4 2 13 Tactical Retreats 3 | . 1 1 1 . . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Traps Triggered 3 | . . . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Gar Machines Disabled 2 | . . 1 . . 1 Max in Single Turn 1 | . . 1 . . 1 Garrison Relay 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Machines Accessed 4 | . 1 1 . 2 . Terminals 2 | . 1 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 6 | . 2 2 . 2 . Successful 5 | . 1 2 . 2 . Failed 1 | . 1 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 3 | . 3 . . . . Terminals 3 | . 2 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . 2 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 2 | . 1 . . 1 . Transport Status 1 | . . . . 1 . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . 2 . . . Report Inventory 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 . . 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 7 | . . 7 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Machine Destruction 4 | . . . . . 4 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Gar Turns Passed 1612 | 56 431 346 246 178 355 Spaces Moved 899 | 40 250 181 168 122 138 Core 10 | 9 . . . . 1 Treads 57 | . 20 21 . . 16 Legs 832 | 31 230 160 168 122 121 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 128 | 104 123 124 120 140 148 Slowest Speed 210 | 120 160 160 120 150 210 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 3 38 22 24 16 36 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Total 1192 | 54 313 268 194 128 235 Wait 103 | . 9 50 17 . 27 Move 893 | 39 249 180 167 122 136 Hop . | . . . . . . Pick Up 27 | 9 11 4 1 . 2 Fast Attach 7 | . 1 . . 3 3 Attach 16 | 6 4 3 . . 3 Detach . | . . . . . . Swap 14 | . 4 7 . . 3 Drop 16 | . 4 5 . 3 4 Fire 79 | . 31 19 9 . 20 Melee 17 | . . . . . 17 Ram 7 | . . . . . 7 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 13 | . . . . . 13 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 15) 447 | -10/Materials | Lost 4 parts (1p1n1u1w) 488 | -10/Materials | Entered another Materials area 488 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 820 | -9/Materials | Discovered new exit (range 10) 834 | -9/Materials | Entered Mines 848 | -9/Mines | Met a Derelict bent on vengeance 904 | -9/Mines | Learned Materials terminal intel 968 | -9/Mines | Learned location of Storage (-8) 1056 | -9/Mines | Build established: Scavenger-Tank 1070 | -9/Mines | Discovered new exit (range 10) 1080 | -9/Mines | Entered Materials 1080 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1081 | -8/Materials | Loaded intel: 12 terminal locations 1216 | -8/Materials | Discovered new exit (range 10) 1258 | -8/Materials | Identified exit to Garrison 1258 | -8/Materials | Entered Garrison 1292 | -8/Garrison | Triggered checkpoint 1351 | -8/Garrison | Garrison Relay disabled 1510 | -8/Garrison | Triggered checkpoint 1520 | -8/Garrison | Triggered checkpoint 1566 | -8/Garrison | Discovered new exit (range 13) 1585 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1605 | -8/Garrison | Core integrity fell below 50% 1612 | -8/Garrison | Core integrity fell below 20% 1613 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Carbon-fiber Leg destroyed. S-10 Pest destroyed. Hrd. Heavy Armor Plating destroyed. Attempting to access garrison exit controls... Remote lockdown engaged. Power Maul destroyed. Ion Engine destroyed. L-31 Rogue destroyed. Lgt. Treads destroyed. Lgt. Nuclear Core destroyed. G-47 Trooper destroyed. Acquired 15 matter. Lgt. Treads destroyed. Autogun destroyed. Sml. Storage Unit destroyed. Slammed into S-10 Pest. Destabilizing: System corrupted (+2). Slammed into G-47 Trooper. Destabilizing: System corrupted (+2). Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#####????????????????????????? | | ????????????????????# %#????????????????????????? | | ????????????????????# gg#############????????????? | | ????????????????????#sgsg@g [% [ ######! !#?? | | ????????????????????# %g%g % + +! !#?? | | ????????????????????############## ######! !#?? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ????????????????????????????###### ########+##??? | | ????????????????????? #??? | | ????????????????????????????###### #??? | | ?????????????????????????????????# ######## #??? | | ?????????????????????????????????# #??????# #??? | | ?????????????????????????????????# #??????# #??? | | ?????????????????????????????????# #??????# #??? | | ?????????????????????????????????# +??????# #??? | | ?????????????????????????????????# #??????# #??# | | ?????????????????????????????????# #??????# #? | | ?????????????????????????????????# ??????## ## | | ?????????????????????????????????# ####### | | ?????????????????????????????????# | | ?????????????????????????????? | | ?????????????????????????????????########## ## | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugSensorProcessor Manual? 0 Play Time 00:25:00 Cumulative 11.8 hours Start 2020.09.28 @ 11:41:52 End 2020.09.28 @ 12:05:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 15 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 19 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6b410ddc-9259-458b-bd09-2d4d86104ea0