Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.10 @ 19:53:53 // Halloween2020/ForbiddenLore Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (122) 610 Value Destroyed (3614) 3614 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (638) 638 TOTAL SCORE: 7882 Bonus ------- High Alert Combat Kills 353 Follower Combat Kills 118 Aligned with FarCom 300 Friendly Fire -133 Cogmind --------- Core Integrity 430/550 Matter 252/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON (3) ------- Improved Assault Rifle Improved Assault Rifle Minigun > --- INVENTORY (28) --- Cooled Ion Engine Cooled Ion Engine Light Treads Light Treads Flying Fortress v7 Large Storage Unit Large Storage Unit High-capacity Storage Unit Signal Interpreter Signal Interpreter Improved Signal Interpreter Transmission Jammer Insulated Plating Hacking Suite Hacking Suite Improved EM Shotgun Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle High-powered Shotgun Flak Cannon Shock Bomb Launcher Mini Grenade Launcher Heavy Mace Heavy Mace Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Transmission Jammer > --- WEAPON ----------- Improved EM Shotgun Improved Assault Rifle Minigun > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Treads Flying Fortress v7 Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Signal Interpreter Signal Interpreter Improved Signal Interpreter Light Armor Plating Improved EM Shotgun Improved EM Shotgun Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle High-powered Shotgun Flak Cannon Shock Bomb Launcher Mini Grenade Launcher Heavy Mace Heavy Mace [Rating: 30] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 2 | . . . 1 . . . 1 Weapon 1 | . . . . . . . 1 Parts Attached 53 | 3 10 1 14 2 . 7 16 Power 4 | . 1 1 1 . . . 1 Engine 4 | . 1 1 1 . . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 20 | 2 2 . 7 . . 4 5 Treads 19 | 2 2 . 7 . . 4 4 Leg . | . . . . . . . . Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 9 | . 5 . 1 . . . 3 Device 2 | . 1 . . . . . 1 Storage 6 | . 4 . 1 . . . 1 Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 20 | 1 2 . 5 2 . 3 7 Energy Gun 5 | . 1 . 1 . . . 3 Energy Cannon 1 | . 1 . . . . . . Ballistic Gun 10 | 1 . . 3 1 . 2 3 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . 1 . 1 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . Parts Lost 10 | . 1 . . . . 5 4 Power 1 | . . . . . . . 1 Propulsion 5 | . . . . . . 4 1 Utility . | . . . . . . . . Weapon 4 | . 1 . . . . 1 2 Highest Loss Streak 4 | . 1 . . . . 4 1 Average Slot Usage (%) 99 | . 95 100 100 100 100 99 99 Engine 10 | . 13 14 11 11 11 11 8 Treads 29 | . 28 28 33 33 33 32 27 Device 2 | . 3 . . . . . 4 Storage 28 | . 20 28 33 33 33 33 27 Protection 1 | . . . . . . . 4 Energy Gun 4 | . 11 . . . . . 9 Energy Cannon 1 | . 2 14 1 . . . . Ballistic Gun 18 | . 14 14 20 21 22 21 17 Naked Turns . | . . . . . . . . Heaviest Build 116 | 12 73 73 110 110 110 110 116 Greatest Support 60 | 40 40 40 60 60 60 60 60 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 1 1 1 Largest Inventory Capacity 28 | 6 20 20 28 28 28 28 28 Average Capacity 25 | 6 11 20 28 28 28 28 28 Most Carried 28 | 6 18 20 28 28 28 28 28 Average Carried 24 | 5 8 19 27 28 27 27 27 Final Capacity 28 | 6 20 20 28 28 28 28 28 Final Carried 28 | 5 18 20 28 28 28 25 28 Class Distribution -------------------- 50% | Hauler-Mutant 38% | Hauler-Skirmisher 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1980 | 230 134 19 444 74 . 388 691 Remotely . | . . . . . . . . Salvage Created 4234 | 66 551 129 959 128 . 726 1675 Parts 248 | . 30 12 70 9 . 33 94 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 3 | . 2 . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 99 | . 12 5 22 7 . 19 34 Guns 75 | . 8 1 21 4 . 13 28 Cannons 7 | . 3 4 . . . . . AOE 17 | . 1 . 1 3 . 6 6 Classes Destroyed 12 | 1 3 1 2 . . 1 4 Worker 1 | . . . . . . . 1 Builder 4 | . . . . . . . 4 Tunneler 1 | . . . . . . . 1 Hauler 1 | . . . 1 . . . . Recycler 3 | 1 . . 1 . . . 1 Operator 4 | . 1 . 1 . . . 2 Watcher 8 | . 1 . 4 . . . 3 Swarmer 32 | . . 3 9 4 . 6 10 Grunt 52 | . 12 2 7 3 . 12 16 Brawler 3 | . . . . . . 2 1 Sentry 12 | . . . 6 . . . 6 Hunter 1 | . . . . . . . 1 Best Kill Streak 7 | 1 2 3 5 4 . 6 7 Combat Bots Only 6 | . 2 3 5 4 . 6 5 Max Kills in Single Turn 4 | 1 1 1 2 2 . 4 2 Gunslinging 1 | . . . 1 1 . 1 1 Exploded 4 | . 1 . 1 1 . 4 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 3801 | . 512 89 521 211 . 1093 1375 Core 432 | . 69 . 107 9 . 127 120 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 70 | 100 . 72 . . . 39 . Volleys Fired 261 | 8 45 9 54 7 . 55 83 Largest 3 | 2 2 2 2 2 . 2 3 Hottest 115 | 90 80 80 80 46 . 46 115 Shots Fired 579 | 16 90 18 108 11 . 105 231 Gun 541 | 16 76 9 106 8 . 101 225 Cannon 25 | . 14 9 2 . . . . Launcher 13 | . . . . 3 . 4 6 Special . | . . . . . . . . Kinetic 420 | . 45 9 105 8 . 101 152 Thermal 54 | 16 26 9 3 . . . . Explosive 13 | . . . . 3 . 4 6 Electromagnetic 92 | . 19 . . . . . 73 Robot Hit Streak 24 | 9 13 5 13 13 . 17 24 Robot Miss Streak 8 | 4 2 1 3 2 . 3 8 Penetration Max . | . . . . . . . . Secondary Targets 20 | . 2 . 7 2 . 3 6 Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 Shots Hit Robots 412 | 10 63 12 74 8 . 87 158 Core Hits 223 | 2 28 9 37 8 . 47 92 Critical Hits 5 | . . . . . . . 5 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 4 | . . . . . . . 4 Melee Attacks 1 | . . . 1 . . . . Impact 1 | . . . 1 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8193 | 115 865 202 1149 389 . 1705 3768 Guns 5536 | 115 566 41 1060 97 . 1239 2418 Cannons 395 | . 231 147 17 . . . . Explosions 2070 | . 59 . 31 269 . 454 1257 Melee . | . . . . . . . . Ramming 192 | . 9 14 41 23 . 12 93 Kinetic 3845 | . 231 41 1041 97 . 1239 1196 Thermal 1529 | 115 421 147 36 . . . 810 Explosive 1170 | . . . . 269 . 454 447 Electromagnetic 1457 | . 204 . 31 . . . 1222 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . 1 1 1 1 . Average Corruption 1 | . . . 1 1 1 1 . Corruption Purged . | . . . . . . . . Effects 22 | . . . 9 7 1 5 . Message Errors 12 | . . . 4 5 1 2 . Energy Discharges 3 | . . . 1 1 . 1 . Data Loss (minor) 6 | . . . 3 1 . 2 . Targeting Errors 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 154 | . . . . 13 . 12 129 Projectiles . | . . . . . . . . Explosions 154 | . . . . 13 . 12 129 Melee . | . . . . . . . . Knockbacks 3 | . . 1 1 1 . . . Impact 3 | . . 1 1 1 . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 313 | . . . . 73 . 8 232 Shots 8 | . . . . 3 . 1 4 Rammed 16 | . 2 3 3 1 . 1 6 Targets Rammed 19 | . 2 3 4 1 . 1 8 Kicked . | . . . . . . . . Crushed 3 | . . . 1 . . . 2 Highest Temperature 217 | 122 217 190 34 5 . 8 204 Average Temperature 55 | 67 66 77 18 5 . 7 45 Received Heat Transfer 1485 | . 297 30 129 39 . 522 468 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | . 1 . . . . . 5 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | 1 3 . 1 . . . . Heat Transferred 2419 | 298 901 296 74 . . . 850 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . 1 . . . . . 5 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 1301 | 5 186 169 430 304 . 315 1301 Initial 114 | . 3 49 . 114 . . 37 Average 244 | 2 59 47 205 160 . 196 396 Maximum Alert Level 4 | . . . 2 1 . 1 4 Low Security (%) 66 | 100 100 100 34 69 . 60 59 Level 1 18 | . . . 59 30 . 39 4 Level 2 3 | . . . 6 . . . 6 Level 3 9 | . . . . . . . 23 Level 4 2 | . . . . . . . 5 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 4 . 4 . . . 6 Investigation 3 | . 2 . . . . . 1 Extermination . | . . . . . . . . Reinforcement 8 | . 2 . 4 . . . 2 Assault 3 | . . . . . . . 3 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 10 | . . . 7 1 . . 2 Communications Jammed 22 | . . . . . . . 22 Distress Signals 22 | . . . . . . . 22 Times Spotted 188 | . 21 5 43 13 . 24 82 Peak Tracking Total 5 | . 4 3 5 4 . 5 5 Tactical Retreats 30 | . 1 . . 2 . 7 20 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . 2 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 15 | . 3 . 5 . . 1 6 Max in Single Turn 2 | . 1 . 2 . . 1 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 30 | . 9 . 10 . 2 . 9 Terminals 19 | . 6 . 7 . . . 6 Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . 1 . . . 1 Recycling Units 3 | . 2 . 1 . . . . Scanalyzers 3 | . . . 1 . . . 2 Garrison Access . | . . . . . . . . Total Hacks 115 | . 29 . 49 . 2 . 35 Successful 84 | . 24 . 31 . 2 . 27 Failed 29 | . 4 . 18 . . . 7 Catastrophic 1 | . . . 1 . . . . Database Lockouts 2 | . 1 . . . . . 1 Manual 62 | . 13 . 32 . 1 . 16 Terminals 80 | . 25 . 34 . . . 21 Fabricators . | . . . . . . . . Repair Stations 9 | . 2 . 4 . . . 3 Recycling Units 3 | . 2 . 1 . . . . Scanalyzers 21 | . . . 10 . . . 11 Garrison Access . | . . . . . . . . Terminal Hacks 31 | . 14 . 7 . 2 . 8 Record 4 | . 3 . . . 1 . . Robot Analysis 5 | . 3 . 1 . . . 1 Prototype ID Bank 2 | . 1 . . . . . 1 Emergency Access Points 1 | . 1 . . . . . . Alert Level 2 | . . . 1 . . . 1 Unreport Threat 1 | . . . 1 . . . . Locate Traps 7 | . 3 . 2 . . . 2 Transport Status 1 | . 1 . . . . . . Recall Investigation 1 | . . . . . . . 1 Recall Reinforcements 1 | . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 4 | . 1 . 1 . . . 2 EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . 2 . 4 . . . 2 Scan Component 4 | . 1 . 2 . . . 1 Repair 4 | . 1 . 2 . . . 1 Recycling Unit Hacks 3 | . 2 . 1 . . . . Report Inventory 3 | . 2 . 1 . . . . Scanalyzer 21 | . . . 10 . . . 11 Insert Component 10 | . . . 5 . . . 5 Analyze 11 | . . . 5 . . . 6 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 21 | . 6 . 9 . . . 6 Terminals 21 | . 6 . 9 . . . 6 Track 8 | . 3 . 3 . . . 2 Assimilate 1 | . . . . . . . 1 Botnet 10 | . 2 . 5 . . . 3 Operators 2 | . 1 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used 1 | . . . . . . . 1 Hacking Detections 22 | . 5 . 9 . . . 8 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 10 | . . . 5 . . . 5 Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . 1 . 2 . . . 1 Time 122 | . 26 . 52 . . . 44 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 10 | . . . 5 . . . 5 Part Schematics Acquired 10 | . . . 5 . . . 5 Parts Damaged 1 | . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 4 | . . 1 . 3 . . . Largest Group 3 | . . 1 1 3 2 2 . Highest-Rated Group 40 | . . 31 31 40 24 24 . Highest-Rated Ally 31 | . . 31 31 16 16 16 . Total Orders . | . . . . . . . . Ally Attacks 24 | . . . 9 10 . 5 . Total Damage 294 | . . . 169 115 . 10 . Kills 8 | . . . 4 4 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 5 | . 3 . 1 . . . 1 Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 13126 | 68 1494 1308 1896 1319 398 1379 5264 Spaces Moved 4809 | 32 576 707 792 714 220 549 1219 Core . | . . . . . . . . Treads 4781 | 4 576 707 792 714 220 549 1219 Legs 28 | 28 . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 160 180 180 180 180 180 180 Average Speed 177 | 125 165 180 180 180 180 180 180 Slowest Speed 180 | 160 180 180 180 180 180 180 180 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 72 | 4 96 99 72 99 63 79 71 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . 3 . 1 . Spaces Dug 1 | . . . 1 . . . . Terrain Destroyed 140 | . . . 1 20 . 41 78 Melee 1 | . . . 1 . . . . Projectile . | . . . . . . . . AOE 139 | . . . . 20 . 41 78 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 8877 | 43 1035 725 1162 735 224 833 4120 Wait 3645 | . 391 . 252 12 . 218 2772 Move 4802 | 31 575 706 791 713 219 548 1219 Hop . | . . . . . . . . Pick Up 52 | . 9 4 23 . 1 2 13 Fast Attach 7 | . 3 . 3 . . . 1 Attach 13 | . 1 . 2 . . 5 5 Detach 3 | . 1 . 2 . . . . Swap 33 | 3 6 1 9 2 . 2 10 Drop 39 | 1 2 2 21 . 4 . 9 Fire 261 | 8 45 9 54 7 . 55 83 Melee 1 | . . . 1 . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 19 | . 2 3 4 1 . 1 8 Escape Stasis . | . . . . . . . . Rewire 2 | . . . . . . 2 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 1) 69 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 589 | -10/Materials | Discovered new exit (range 13) 827 | -10/Materials | Discovered new exit (range 6) 888 | -10/Materials | Central database locked down 1062 | -10/Materials | Repaired Ion Engine 1148 | -10/Materials | Discovered new exit (range 6) 1387 | -10/Materials | Discovered new exit (range 11) 1563 | -10/Materials | Entered Mines 1641 | -10/Mines | Build established: Hauler-Mutant 1662 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2070 | -10/Mines | Discovered new exit (range 8) 2144 | -10/Mines | Learned Materials terminal intel 2238 | -10/Mines | Learned location of Recycling (-7) 2241 | -10/Mines | Discovered new exit (range 12) 2692 | -10/Mines | Escorted by a lone wolf Derelict 2871 | -10/Mines | Entered Materials 2871 | -9/Materials | Accompanied by 1 ally 2871 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2872 | -9/Materials | Loaded intel: 10 terminal locations 3150 | -9/Materials | Discovered new exit (range 13) 3246 | -9/Materials | Repaired Lgt. Treads 3273 | -9/Materials | Repaired Lgt. Treads 3997 | -9/Materials | Discovered new exit (range 16) 4767 | -9/Materials | Entered Mines 4796 | -9/Mines | Met a Derelict bent on vengeance 4848 | -9/Mines | Discovered new exit (range 3) 5147 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5524 | -9/Mines | Discovered new exit (range 8) 5594 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5596 | -9/Mines | Discovered new exit (range 5) 6086 | -9/Mines | Entered Exiles 6086 | -9/Exiles | Accompanied by 2 allies 6131 | -9/Exiles | Met 8R-AWN 6162 | -9/Exiles | Met EX-HEX 6214 | -9/Exiles | Met EX-BIN 6236 | -9/Exiles | Aligned with FarCom system 6238 | -9/Exiles | Given EX-Vault access code 6281 | -9/Exiles | Opened EX-Vault 6296 | -9/Exiles | Found Flying Fortress v7 6331 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6381 | -9/Exiles | Met EX-DEC 6412 | -9/Exiles | Learned location of Zion (-6) 6462 | -9/Exiles | Discovered new exit (range 14) 6484 | -9/Exiles | Left Exiles lab with Flying Fortress v7 6484 | -9/Exiles | Entered Mines 6484 | -8/Mines | Accompanied by 2 allies 6484 | -8/Mines | Discovered new exit (range 10) 7101 | -8/Mines | Core integrity fell below 50% 7332 | -8/Mines | Discovered new exit (range 6) 7688 | -8/Mines | Lost 4 parts (3n1w) 7863 | -8/Mines | Entered Materials 7863 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 8186 | -8/Materials | Build established: Hauler-Skirmisher 8203 | -8/Materials | Discovered new exit (range 17) 8203 | -8/Materials | Central database locked down 8583 | -8/Materials | Repaired Broken Mni. Grenade Launcher 11377 | -8/Materials | Discovered new exit (range 8) 11463 | -8/Materials | First assault squad dispatched 13127 | -8/Materials | Self-destructed Last Messages --------------- 12972_ Switching to secondary target: S-10 Pest. 12976_ K-01 Serf collects debris. 12978_ S-10 Pest destroyed. 12978_ Switching to secondary target: S-10 Pest. 12981_ Electrolysis Chamber disabled. 12984_ S-10 Pest destroyed. 12987_ Acquired 52 matter. 12993_ K-01 Serf collects debris. 13004_ K-01 Serf cleans the Electrolysis Chamber. 13008_ K-01 Serf collects debris. 13048_ Dropped Arm. Wheel. 13049_ Acquired Insulated Plating. 13058_ Dropped Hcp. Storage Unit. 13059_ Acquired Hacking Suite. 13063_ ALERT: Significant disruption in Zone 5B, assault force dispatched. 13113_ R-06 Scavenger inserts Flight Unit into recycling unit. 13126_ C-30 ARC bursts open, deploying its payload. 13126_ G-50 Soldier unfolds itself. 13126_ G-47 Trooper unfolds itself. 13126_ I-25 Savior unfolds itself. 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"?????# """ # | | gg # Y?????# """ # | | """ """%[""" g""" """ # """ ""????# ! # | | """ """= """ """ """ + """ #???########+# | | """ " "% """ """ """ u# """ #??????????#=# | | # ???????????#*# | | # ???????????# # | | ########### ###########???????????# # | | #??# # #?????????????????????# # | | #??# ! # #?????????????????????# # | | #??# + #?????????????????????# # | | #??# # #?????????????????????# # | | #??# # #?????????????????????# # | | #??# # #??????????????######## # | | #??# =# #??????????????# !# # | | #??# # #??????????????#""" # # | | ##?# # + """ """ #????#""" # # | | T#?# # # """ """ #????#""" # # | | ##?# + + #????# + # | | #?######### # """ """ ????# ! # # | | ###Y####### # """ """ #############%# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Transmission Jammer | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumAntimissileStabilizer Manual? 0 Play Time 01:09:31 Cumulative 107.3 hours Start 2020.11.09 @ 19:16:37 End 2020.11.10 @ 19:53:53 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 54 Achievement% 41 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84a078b9-2125-4f5c-8e57-894a36097386