Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 13:09:17 Player: Fleshy Vegetable Bird Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (920) 920 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5430 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Makeshift Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Improved Focal Shield Hypervelocity Coil Gun Companion Sword DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Hover Unit Gyrokinetic Inverter Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- Power Amplifier Medium Storage Unit Advanced Sensor Array Improved Signal Interpreter Precision Energy Filter Cloaking Device Makeshift Hacking Suite > --- WEAPON ----------- Improved Heavy Machine Gun Great Axe Great Axe Companion Sword > --- INVENTORY -------- Fission Core Huge Storage Unit Advanced Sensor Array Improved Medium Armor Plating Improved Focal Shield Hypervelocity Coil Gun CPS Tube Great Axe DRS Beacon [Rating: 81] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Wheel Leg Flexi-carbon Leg Wheel Wheel Hover Unit Cooled Gravmag System Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Energy Gun Improved Heavy Laser Ballistic Gun Autogun Launcher Grenade Launcher Slashing Weapon Companion Sword Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 5 | . . . . 5 Weapon 2 | . . . . 2 Parts Attached 53 | 6 3 . 5 39 Power 5 | 1 . . . 4 Engine 3 | 1 . . . 2 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 13 | 2 . . 1 10 Treads . | . . . . . Leg 3 | . . . . 3 Wheel 5 | 2 . . 1 2 Hover 5 | . . . . 5 Flight . | . . . . . Utility 21 | 1 1 . 1 18 Device 10 | . 1 . . 9 Storage 2 | 1 . . . 1 Processor 5 | . . . 1 4 Hackware 2 | . . . . 2 Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 14 | 2 2 . 3 7 Energy Gun 3 | 1 . . 1 1 Energy Cannon . | . . . . . Ballistic Gun 6 | 1 2 . . 3 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 4 | . . . 1 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 7 | . . . 1 6 Parts Lost 29 | . . . 1 28 Power 4 | . . . . 4 Propulsion 5 | . . . . 5 Utility 13 | . . . 1 12 Weapon 7 | . . . . 7 Highest Loss Streak 10 | . . . 1 10 To Critical Strikes . | . . . . . Average Backups 7 | 2 7 8 7 6 Power . | . 1 . . . Propulsion 1 | 1 3 3 2 . Utility 3 | . 1 1 3 3 Weapon 1 | . 1 3 1 1 Tool/Special . | . . . . . Unused Backups 15 | 1 1 1 6 6 Power 1 | . . 1 . . Propulsion 3 | . 1 . 2 . Utility 6 | 1 . . 1 4 Weapon 4 | . . . 3 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 90 | . 86 100 99 80 Engine 9 | . 14 14 14 4 Leg 1 | . . . . 2 Wheel 16 | . 28 28 28 2 Hover 6 | . . . . 15 Device 12 | . 3 14 13 10 Storage 9 | . 14 14 14 4 Processor 3 | . . . . 8 Hackware 3 | . . . . 8 Energy Gun 3 | . 9 . 5 2 Ballistic Gun 12 | . 17 28 21 . Launcher 1 | . . . 1 2 Slashing Weapon 4 | . . . . 10 Peak Build Rating 81 | 6 12 12 23 81 Average Rating 34 | 4 7 12 13 63 On Entrance 8 | . 6 12 12 13 Naked Turns . | . . . . . Heaviest Build 46 | 11 15 15 17 46 Greatest Support 55 | 20 20 20 20 55 Greatest Overweight (x) 4 | . . . . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 8 | 6 8 8 8 9 Most Carried 10 | 6 8 8 8 10 Average Carried 7 | 2 7 7 7 8 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 6 8 8 8 5 Class Distribution -------------------- 63% | Mutant 12% | Gladiator 11% | Hacker-Mutant 6% | Scavenger-Mutant 6% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Gladiator | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 848 | 270 . 30 89 459 Remotely . | . . . . . Salvage Created 1332 | 116 . . 46 1170 Parts 77 | 12 . . 2 63 Haulers Intercepted 2 | . . . . 2 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 15 | . . . 1 14 Melee 11 | . . . . 11 Guns 1 | . . . 1 . AOE 2 | . . . . 2 Classes Destroyed 13 | 2 . . 1 10 Worker 3 | . . . . 3 Builder 2 | . . . . 2 Tunneler 5 | 3 . . . 2 Hauler 2 | . . . . 2 Recycler 2 | 1 . . . 1 Watcher 1 | . . . . 1 Swarmer 5 | . . . . 5 Grunt 1 | . . . . 1 Sentry 3 | . . . . 3 Specialist 1 | . . . . 1 Hunter 2 | . . . . 2 Programmer 2 | . . . . 2 Explorer 1 | . . . 1 . Best Kill Streak 7 | 4 . . 1 7 Combat Bots Only 5 | . . . 1 5 Max Kills in Single Turn 2 | 1 . . 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 260 | . . . 22 238 Missed 72 | . . . 9 63 Hits 188 | . . . 13 175 Melee 1 | . . . 1 . Projectile 187 | . . . 12 175 Critical Strikes 10 | . . . . 10 Damage Taken 3596 | . . 20 238 3338 Core 1044 | . . . 27 1017 Absorbed by Shields 5 | . . . . 5 Core Remaining (%) 94 | 100 . . 89 . Volleys Fired 25 | 10 . . 5 10 Largest 2 | 2 . . 2 2 Hottest 123 | 70 . . 123 65 Shots Fired 40 | 20 . . 5 15 Gun 35 | 20 . . 2 13 Cannon . | . . . . . Launcher 5 | . . . 3 2 Special . | . . . . . Kinetic 22 | 10 . . 1 11 Thermal 13 | 10 . . 1 2 Explosive 5 | . . . 3 2 Electromagnetic . | . . . . . Robot Hit Streak 16 | 3 . . 2 16 Robot Miss Streak 3 | 3 . . . . Penetration Max 1 | . . . . 1 Secondary Targets . | . . . . . Shots Hit Robots 76 | 10 . . 1 65 Core Hits 37 | 6 . . 1 30 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 5 | 1 . . . 4 Burn 1 | 1 . . . . Destroy 1 | . . . . 1 Sever 1 | . . . . 1 Melee Attacks 91 | . . . . 91 Impact . | . . . . . Slashing 91 | . . . . 91 Piercing . | . . . . . Sneak Attacks 6 | . . . . 6 Combat Hostiles . | . . . . . Follow-up Attacks 11 | . . . . 11 Damage Inflicted 3136 | 123 . . 47 2966 Guns 483 | 123 . . 29 331 Cannons . | . . . . . Explosions 214 | . . . 18 196 Melee 2412 | . . . . 2412 Ramming 27 | . . . . 27 Kinetic 353 | 48 . . . 305 Thermal 194 | 75 . . 29 90 Explosive 150 | . . . 18 132 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 2412 | . . . . 2412 Piercing . | . . . . . Highest Corruption 9 | . . . . 9 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Message Errors 1 | . . . . 1 Matter Fused 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 135 | . . . . 135 Projectiles . | . . . . . Explosions . | . . . . . Melee 135 | . . . . 135 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 32 | . . . 19 13 Shots 2 | . . . 2 . Rammed 4 | . . . . 4 Targets Rammed 4 | . . . . 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 468 | 120 . . 82 468 Average Temperature 94 | 55 . . 41 154 Received Heat Transfer 316 | . . . 72 244 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 483 | 296 . . 50 137 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 98 | 100 100 . . 98 Level 1 1 | . . . . 1 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 247 | 10 . . . 247 Initial . | . . . . . Average 66 | 1 . . . 74 Influence Increases 1000 | 20 . . . 980 Destroy 0b10 Robot/C 280 | . . . . 280 Destroy 0b10 Robot/NC 75 | 20 . . . 55 Destroy Leader 66 | . . . . 66 Trap Triggered on 0b10 10 | . . . . 10 Successful Hack 44 | . . . . 44 Disable Machine 60 | . . . . 60 Destroy Structure 90 | . . . . 90 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 360 | . . . . 360 Influence Decreases 820 | 20 . . . 800 Time Decay 518 | 20 . . . 498 Lost Part 272 | . . . . 272 Lost Ally 30 | . . . . 30 Squads Dispatched 6 | . . . . 6 Investigation 1 | . . . . 1 Extermination 2 | . . . . 2 Reinforcement 3 | . . . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . . . 9 56 Peak Tracking Total 14 | . . . 5 14 Tactical Retreats 10 | . . . . 10 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 3 | . . . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 1 | . . . . 1 Traps Extracted . | . . . . . Installed 1 | . . . . 1 Triggered 1 | . . . . 1 Most Traps Carried 1 | . . . 1 1 Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 5 | . . . 1 4 Max in Single Turn 1 | . . . 1 1 Garrison Access 3 | . . . . 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 18 | . 1 . 6 11 Terminals 7 | . 1 . . 6 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Total Hacks 63 | . 3 . 40 20 Successful 49 | . . . 40 9 Failed 14 | . 3 . . 11 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 10 | . 3 . . 7 Terminals 16 | . 3 . . 13 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access 4 | . . . . 4 Terminal Hacks 42 | . . . 40 2 Record 40 | . . . 39 1 Open Door 1 | . . . 1 . Open DSF 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 3 | . . . . 3 Seal Access 3 | . . . . 3 Unauthorized Hacks 3 | . . . . 3 Terminals 2 | . . . . 2 Botnet 2 | . . . . 2 Fabricators 1 | . . . . 1 Fabnet 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 . . 6 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 1 | . . . 1 . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 2873 | . 24 266 1358 1225 Sensors 1224 | . . . . 1224 Terrain 1648 | . 24 266 1358 . Cloaking 799 | . . . . 799 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 3 | . . . . 3 Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 3367 | 96 82 266 1453 1470 Spaces Moved 3280 | 65 89 249 1569 1308 Core 69 | 11 . . . 58 Treads . | . . . . . Legs 80 | . . . . 80 Wheels 2101 | 54 89 249 1569 140 Hover 1030 | . . . . 1030 Flight . | . . . . . Fastest Speed 40 | 50 80 80 80 40 Average Speed 70 | 74 80 80 80 55 Slowest Speed 140 | 80 80 80 80 140 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 4 20 22 92 32 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . . 4 . Spaces Dug 30 | . . . 8 22 Terrain Destroyed 59 | . . . 15 44 Melee 22 | . . . . 22 Projectile 1 | . . . . 1 AOE 36 | . . . 15 21 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 4198 | 94 100 316 1764 1924 Wait 623 | . . 66 162 395 Move 3276 | 64 88 248 1568 1308 Hop . | . . . . . Pick Up 75 | 13 6 1 12 43 Fast Attach . | . . . . . Attach 44 | 6 2 . 1 35 Detach 3 | . . . . 3 Swap 18 | . 1 . 5 12 Drop 34 | 1 3 1 11 18 Fire 25 | 10 . . 5 10 Melee 73 | . . . . 73 Ram 4 | . . . . 4 Kick . | . . . . . Crush . | . . . . . Escape Stasis 22 | . . . . 22 Rewire . | . . . . . Trap 1 | . . . . 1 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Met a group of wandering Federalists 161 | -10/Materials | Discovered new exit (range 10) 162 | -10/Materials | Discovered new exit (range 10) 179 | -10/Materials | Entered Subcaves 179 | -10/Subcaves | Accompanied by 2 allies 180 | -10/Subcaves | Continued accompanying wandering Federalists (6) 180 | -10/Subcaves | Approached by a straggling Scientist 205 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 307 | -10/Subcaves | Build established: Mutant 426 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 445 | -10/Subcaves | Entered Scraptown 570 | -7/Scraptown | Visited SPCMW 594 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 594 | -7/Scraptown | Visited Awakened 748 | -7/Scraptown | Visited UFD Registry 748 | -7/Scraptown | Registered with UFD as "Pipechip" 753 | -7/Scraptown | Visited Assassins FH 772 | -7/Scraptown | Visited Shadow of the Wyrm 794 | -7/Scraptown | Visited IN-MT5's Study 828 | -7/Scraptown | Discovered new exit (range 11) 1114 | -7/Scraptown | Visited Comm Corps 1194 | -7/Scraptown | Visited A0-MCA Data Center 1198 | -7/Scraptown | Given an A rating by A0-MCA 1202 | -7/Scraptown | Found A0-MCA's Component Scanner 1353 | -7/Scraptown | Visited Modified Component R&D 1391 | -7/Scraptown | Visited Scrap Suit Storage 1424 | -7/Scraptown | Visited Science Testing Area 1491 | -7/Scraptown | Discovered new exit (range 3) 1521 | -7/Scraptown | Visited Derelict Rescue Squad 1526 | -7/Scraptown | Found DRS Beacon 1550 | -7/Scraptown | Visited Abandonware Association 1556 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 1582 | -7/Scraptown | Visited Research Penetration Think Tank 1622 | -7/Scraptown | Met Optimus 1622 | -7/Scraptown | Accepted into 0bPrime 1669 | -7/Scraptown | Visited Chapter 10 1695 | -7/Scraptown | Visited Curators Association 1733 | -7/Scraptown | Civil war broke out across Scraptown 1735 | -7/Scraptown | Visited Sword Containment 1843 | -7/Scraptown | Optimus destroyed in the chaos of civil war 1898 | -7/Scraptown | Entered Factory 1898 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 1903 | -5/Factory | Identified exit to DSF 2053 | -5/Factory | Lost 9 parts (2p1n3u3w) 3016 | -5/Factory | Build established: Gladiator 3126 | -5/Factory | Spotted B-75 Beast 3175 | -5/Factory | Lost 4 parts (1n3u) 3188 | -5/Factory | Lost 3 allies 3293 | -5/Factory | Cargo convoy interrupted 3335 | -5/Factory | Core integrity fell below 50% 3342 | -5/Factory | Core integrity fell below 20% 3368 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 03331_ Great Axe destroyed. 03333_ Dropped Med. Storage Unit. 03334_ Dropped KE Penetrator. 03334_ Slug penetrates Wall. Companion Sword: "Warning: This is not my ready state." 03336_ Slammed into P-70 Sage. 03336_ Penetrated by Slug. 03340_ Slug penetrates A-15 Conveyor. 03340_ K-01 Serf destroyed. 03341_ Adv. Sensor Array destroyed. 03341_ Slug penetrates Wall. 03342_ System corrupted: Matter fused (-10). 03344_ Slammed into K-01 Serf. 03346_ Destabilizing: System interference. 03346_ Imp. Signal Interpreter temporarily disabled. 03349_ Slammed into K-01 Serf. 03349_ Destabilizing: System corrupted (+2). 03364_ M2N E/JHHZQ2FI3/LN/S,UL% Map ----- +----------------------------------------------------+ | ####????????# |*!=! #???# # """""" | | ???????# =*!=!! #???# # | | !??????#! %%|%!=! #???# #?? | | ?###########/########## #####+## | | + =%! [%% | | # =[ | | ? %= / | | ?????"" # | | ?????""?# | | ???? ??# #########+#####+#######+############+### | | ???? ???# #?# ! # #????????? | | ????????# #?# # #????????? | | ????????# #?# """ """ """ # ! #????????? | | ????????# #?# """ """ """ # [![ #????????? | | ????????# #?# """ """ """ # [! #????????? | | ????????# #?# # !! #????????? | | ????????# #?? """ """ """ # #????????? | | ????????# #?? """ """ """ # #????????? | | ????????# #?????" """ """ # #????????? | | ????????# #???????? # #????????? | | ????????#%#????????? ? # #????????? | | ??????###+###############################????????? | | ??????# # ?????????? | | ??????# # #????????? | | ??????# !# #????????? | | ??????# # @ #????????? | | ??????# [ # pssss k u #????????? | | ??????# # s###/############ #????????? | | ??????# # # #????????????????? | | ??????# # # #????????????????? | | ??????# ] # # """ """ #????????????????? | | ??????# # # """ """ #????????????????? | | ??????# + # """ """ #????????????????? | | ??????# # # ! #????????????????? | | ??????# # # """ """ ?? ?????????????????? | | #/############ # """ """ ????????????????????? | | #???? """?????????????????????? | | #???? ??????????????????????? | | #???? ???????????????????????? | | #???? ???????????????????????? | | #?????#???????????????????????? | | #+############# T###?????????????????????????????? | | ??????????????####???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 23 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 20 Armor Coverage 225 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 5 Melee Accuracy 8 Kinecelleration 40 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoGunNukerbomber Manual? 0 Play Time 01:01:11 Cumulative 334.5 hours Start 2025.05.17 @ 10:34:51 End 2025.05.17 @ 13:09:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 384 Rogue 384 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/1/1/1/0/0/0/0/0/0 Lore% 46 Gallery% 66 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf2f184b-a6dd-4a62-8ebd-db1a7b7addb6