Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.05 @ 14:07:34 Player: Zach Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (494) 494 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1584 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 256/450 Energy 277/280 System Corruption 0% Temperature Cool (19) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Large Matter Pod Visual Processing Unit > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (8) ---- Ion Engine Ion Engine Heat Sink Transport Network Coupler Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Large Matter Pod Visual Processing Unit > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Ion Engine Ion Engine Heavy Ion Engine Heavy Ion Engine Heat Sink Transport Network Coupler [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Visual Processing Unit Device Reclamation Unit Storage Medium Storage Unit Processor Visual Processing Unit Weapon Shotgun Energy Gun Small Laser Ballistic Gun Shotgun Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 35 | 6 19 10 Power 8 | 1 3 4 Engine 8 | 1 3 4 Core . | . . . Reactor . | . . . Propulsion 10 | 2 6 2 Treads . | . . . Leg 10 | 2 6 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 1 5 1 Device 2 | . 2 . Storage 4 | 1 2 1 Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 5 3 Energy Gun 5 | 2 1 2 Energy Cannon . | . . . Ballistic Gun 5 | . 4 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 4 | . . 4 Average Slot Usage (%) 92 | . 99 77 Engine 12 | . 14 10 Leg 24 | . 28 16 Device 5 | . 8 . Storage 12 | . 9 21 Processor 10 | . 10 11 Energy Gun 5 | . 6 4 Ballistic Gun 18 | . 21 14 Naked Turns . | . . . Heaviest Build 22 | 10 18 22 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 7 | 1 1 7 Average Overweight (x) . | . . 1 Largest Inventory Capacity 8 | 6 8 8 Average Capacity 5 | 5 4 8 Most Carried 8 | 6 6 8 Average Carried 3 | 2 3 4 Final Capacity 8 | 6 8 8 Final Carried 4 | 2 2 4 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 748 | 152 362 234 Remotely . | . . . Salvage Created 675 | . 362 313 Parts 41 | . 17 24 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 18 | . 8 10 Guns 17 | . 8 9 AOE 1 | . . 1 Classes Destroyed 6 | . 2 4 Builder 1 | . . 1 Hauler 1 | . . 1 Watcher 2 | . 2 . Swarmer 7 | . . 7 Grunt 10 | . 8 2 Sentry 1 | . . 1 Best Kill Streak 5 | . 3 5 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1672 | . 417 1255 Core 474 | . 66 408 Absorbed by Shields . | . . . Core Remaining (%) 86 | 100 73 . Volleys Fired 78 | . 38 40 Largest 2 | . 2 2 Hottest 90 | . 63 90 Shots Fired 114 | . 64 50 Gun 114 | . 64 50 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 88 | . 50 38 Thermal 14 | . 14 . Explosive . | . . . Electromagnetic 12 | . . 12 Robot Hit Streak 12 | . 12 9 Robot Miss Streak 7 | . 5 7 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 73 | . 44 29 Core Hits 38 | . 20 18 Critical Hits 2 | . 1 1 Critical Kills . | . . . Critical Parts Destroyed 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1095 | . 655 440 Guns 993 | . 651 342 Cannons . | . . . Explosions 98 | . . 98 Melee . | . . . Ramming 4 | . 4 . Kinetic 819 | . 536 283 Thermal 213 | . 115 98 Explosive . | . . . Electromagnetic 59 | . . 59 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Effects 1 | . 1 . Message Errors 1 | . 1 . Overload Shots . | . . . Overflow Damage 19 | . . 19 Projectiles . | . . . Explosions 19 | . . 19 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 25 | . 2 23 Shots 1 | . . 1 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 66 | . 66 63 Average Temperature 26 | . 28 24 Received Heat Transfer 459 | . 228 231 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 425 | . 275 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 234 | . 180 234 Initial 32 | . . 32 Average 78 | . 63 133 Maximum Alert Level 1 | . . 1 Low Security (%) 93 | 100 100 75 Level 1 6 | . . 24 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 3 1 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 18 15 Peak Tracking Total 6 | . 5 6 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 11 . Successful 9 | . 9 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Record 2 | . 2 . Prototype ID Bank 1 | . 1 . Alert Level 2 | . 2 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Recycle Component 2 | . 2 . Process 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 3 | . 3 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 2 | . 2 . Recycled Matter 27 | . 27 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 978 | 80 619 279 Spaces Moved 486 | 58 331 97 Core 40 | 25 . 15 Treads . | . . . Legs 446 | 33 331 82 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 130 | 104 125 163 Slowest Speed 400 | 120 150 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 3 43 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | . . 3 Melee . | . . . Projectile . | . . . AOE 3 | . . 3 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 729 | 77 482 170 Wait 45 | 6 39 . Move 484 | 57 330 97 Hop . | . . . Pick Up 53 | 8 30 15 Fast Attach . | . . . Attach 19 | 6 8 5 Detach . | . . . Swap 16 | . 11 5 Drop 33 | . 25 8 Fire 78 | . 38 40 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 4) 700 | -10/Materials | Entered another Materials area 700 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 865 | -9/Materials | Discovered new exit (range 17) 896 | -9/Materials | Core integrity fell below 50% 936 | -9/Materials | Lost 4 parts (2n2w) 953 | -9/Materials | Core integrity fell below 20% 978 | -9/Materials | Lost 3 parts (1p2w) 979 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer destroyed. U-05 Engineer lays Concrete. R-06 Scavenger collects Lgt. Assault Rifle. U-05 Engineer lays Concrete. Imp. EM Shotgun destroyed. Acquired Heat Sink. R-06 Scavenger collects Flight Unit. Dropped Prototype Engine. Dropped Heat Sink. Ion Engine destroyed. Imp. EM Shotgun destroyed. U-05 Engineer lays Concrete. Acquired 24 matter. R-06 Scavenger collects Beam Rifle. Acquired Lgt. Assault Rifle. U-05 Engineer lays Concrete. Identified Hvy. Ion Engine. Y-45 Defender suffers critical hit. Destroyed Imp. Ion Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ??????????################ #?????????? | | ??????????# # #?????????? | | ??????????# + != #?????????? | | ??????????# # != #?????????? | | ??????????############ # #?????????? | | ???????????# # = # #?????????? | | ???????????# # = ##########?????????? | | ?????????????""" """ + ###########????????? | | ?????????????""" """ # # #????????? | | ?????????????""" 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"#??????????????????? | | ?????????????????#! #??????????????????? | | ?????????????????#! +??????????????????? | | ?????????????????##!! # ?????????????????? | | ??????????????????#### %# ?????????????????? | | ?????????????????????# #?"????????????????? | | ?????????????????????# #? ????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ????????????????????? ??????????????????? | | ????????????????????? ??????????????????? | | ????????????????????? < ??????????????????? | | ????????????????????? ??????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 282 Matter Capacity 450 Sight Range 18 Robot Scan Range 13 Terrain Scan Density 10 Reclamation Efficiency 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Challenges ------------ None Game ------ Seed DecoyFlakPropulsion Manual? 0 Play Time 00:28:45 Cumulative 7.8 hours Start 2022.02.05 @ 13:39:01 End 2022.02.05 @ 14:07:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ee5559ae-a984-4426-bd5d-71ce22b5c2c7