Cogmind - Beta 9 @@@ ROGUE MODE // 2019.11.02 @ 12:50:51 Player: Dhoby_Ghaut Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (70) 350 Value Destroyed (2154) 2154 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (2028) 2028 TOTAL SCORE: 12432 Bonus ------- High Alert Combat Kills 134 Follower Combat Kills 594 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 195/300 Energy 92/100 System Corruption 15% Temperature Cool (0) Location -3/Research Parts ------- Power (3) Propulsion (6) Utility (10) Enhanced Optical Array Weapon (2) Inventory (4) Micro Fission Core Light Regenerative Plating Peak State ------------ Power Enhanced Fission Core Micro Fission Core Propulsion Field Propulsion Array Field Propulsion Array Field Propulsion Array Utility Power Amplifier Advanced Cooling System Large Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Transmission Jammer Hardened Light Armor Plating Light Regenerative Plating Improved Force Field Improved Hacking Suite Weapon Centrium Greatsword Inventory Angular Momentum Engine Xenon Bombardment Thruster Field Propulsion Array Energy Well Precision Energy Filter Makeshift Armor Plating Nova Cannon Compact Tesla Bomb Launcher Advanced Datajack [Rating: 123] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Field Propulsion Array Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Light Regenerative Plating Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Nova Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Slashing Weapon Scythe Piercing Weapon Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Upp Upp War Pro Res Slots Evolved 14 | . . 2 . 2 2 . . . . 2 . . 2 2 . . . . 2 Power 2 | . . . . 1 . . . . . 1 . . . . . . . . . Propulsion 4 | . . 1 . 1 1 . . . . . . . 1 . . . . . . Utility 8 | . . 1 . . 1 . . . . 1 . . 1 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 162 | 6 2 15 25 17 8 17 4 1 4 4 1 6 8 18 3 2 5 1 15 Power 23 | 1 . 2 3 1 . 3 . 1 1 2 . 2 1 5 . . . . 1 Engine 12 | 1 . 2 3 1 . 2 . 1 . 1 . . . 1 . . . . . Core 11 | . . . . . . 1 . . 1 1 . 2 1 4 . . . . 1 Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 48 | 2 . 4 12 7 2 7 . . 1 . . . 5 4 . . . 1 3 Treads 21 | . . 1 11 7 1 1 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 5 | 2 . 3 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 22 | . . . 1 . 1 6 . . 1 . . . 5 4 . . . 1 3 Utility 46 | 1 2 3 5 2 3 3 3 . . 2 . 1 2 9 3 . 2 . 5 Device 17 | . . . 1 2 . 1 1 . . . . . 1 4 3 . 1 . 3 Storage 10 | 1 2 . . . 2 2 . . . . . . 1 1 . . . . 1 Processor 5 | . . 1 . . . . 2 . . 1 . . . 1 . . . . . Hackware 3 | . . . . . . . . . . 1 . 1 . 1 . . . . . Protection 11 | . . 2 4 . 1 . . . . . . . . 2 . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 . 6 5 7 3 4 1 . 2 . 1 3 . . . 2 3 . 6 Energy Gun 3 | 1 . 1 . . . 1 . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . 1 . . . . . . . . . . . 1 Ballistic Gun 18 | 1 . 4 3 6 2 2 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . 1 1 . . 1 . . 1 . 1 . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . 1 1 1 . . . 1 . . 2 . . . 1 1 . 4 Piercing Weapon 2 | . . . . . . . . . . . . 1 . . . . 1 . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 9 | . . . 3 . 1 . . . . . 1 . . 1 . . 1 . 2 Parts Lost 46 | . . 8 2 1 1 12 1 . 2 . . . . 3 . . . 1 15 Power 6 | . . 2 . . . 2 . . . . . . . 1 . . . . 1 Propulsion 17 | . . 1 1 . . 7 . . 1 . . . . . . . . 1 6 Utility 12 | . . . 1 . 1 1 . . . . . . . 2 . . . . 7 Weapon 11 | . . 5 . 1 . 2 1 . 1 . . . . . . . . . 1 Highest Loss Streak 13 | . . 5 1 1 1 12 1 . 2 . . . . 1 . . . 1 13 Average Slot Usage (%) 90 | . 99 89 99 95 92 94 93 92 91 89 93 93 97 82 84 84 83 84 58 Engine 8 | . 14 10 10 16 15 14 7 7 . 6 6 2 . 1 5 5 5 5 . Core 5 | . . . . . . . 7 7 13 9 13 17 17 13 10 10 10 10 6 Treads 14 | . . 3 31 33 32 33 . . . . . . . . . . . . . Wheel 2 | . 28 21 1 . . . . . . . . . . . . . . . . Flight 10 | . . . . . . 1 38 38 37 33 33 33 32 15 15 15 15 15 9 Device 7 | . . . . 7 5 . 12 7 7 6 6 6 8 12 21 21 16 15 14 Storage 13 | . 27 22 22 18 15 21 7 7 7 6 6 6 8 5 5 5 5 5 3 Processor 3 | . . 1 . . . . 5 15 15 13 13 6 5 9 5 5 5 5 4 Hackware 2 | . . . . . . . . . . 6 6 13 11 5 5 5 5 5 4 Protection 5 | . . 7 10 1 6 6 . . . . . . . 6 5 5 8 10 6 Energy Gun 1 | . 14 4 . . . . 7 7 2 . . . . . . . . . . Ballistic Gun 8 | . 14 14 17 15 14 14 5 . . . . . . . . . . . . Slashing Weapon 2 | . . . 4 1 . . . . . 6 6 6 5 5 5 5 4 5 2 Piercing Weapon 1 | . . . . . . . . . . . . . 5 5 5 5 4 5 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 82 | 9 37 45 48 60 70 82 29 24 28 29 29 29 33 67 65 65 65 65 69 Greatest Support 100 | 20 20 36 60 80 100 100 30 30 30 29 29 29 39 69 69 69 69 69 69 Greatest Overweight (x) 21 | . 1 1 1 . . 3 . . . . . . . . . . 21 . 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 6 16 16 16 16 16 22 6 6 6 6 6 6 6 10 10 10 10 10 10 Average Capacity 12 | 5 15 16 16 16 16 20 6 6 6 6 6 6 6 9 10 10 10 10 8 Most Carried 21 | 6 16 16 16 16 16 21 6 6 6 6 6 6 6 10 10 10 10 10 10 Average Carried 12 | 3 14 15 15 15 15 17 5 6 5 5 5 5 5 9 9 9 10 9 7 Final Capacity 4 | . . . . . . . . . . . . . . . . . . . 4 Final Carried 2 | . . . . . . . . . . . . . . . . . . . 2 Class Distribution -------------------- 34% | Scavenger-Mutant 21% | Generator-Mutant 16% | Mutant 7% | Sprinter 5% | Commander-Mutant 5% | Hacker-Sprinter 4% | Hacker-Mutant 3% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Sprinter | -7/Lower Caves Derelict-Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Generator-Mutant | -4/Factory Generator-Mutant | -4/Upper Caves Generator-Mutant | -4/Upper Caves Generator-Mutant | -4/Warlord Generator-Mutant | -3/Proximity Caves Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Upp Upp War Pro Res Matter Collected 2638 | 207 78 201 508 645 117 166 121 . 135 . . 90 90 140 70 . 70 . . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 2913 | . 196 349 597 1109 127 188 . . . . . 132 40 113 . 62 . . . Parts 151 | . 7 21 37 61 8 8 . . . . . 2 1 5 . 1 . . . Haulers Intercepted 5 | . 1 . . 3 . . . . . . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 92 | . . . . . . 5 . . 3 . . . . . 5 1 78 . . Prevented 7 | . . . . . . . 1 . . . . . . . . . 6 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Upp Upp War Pro Res Combat Hostiles Destroyed 51 | . 1 10 14 16 2 8 . . . . . . . . . . . . . Guns 40 | . 1 7 12 16 2 2 . . . . . . . . . . . . . AOE 11 | . . 3 2 . . 6 . . . . . . . . . . . . . Classes Destroyed 12 | . 3 4 1 3 1 . . . . . . . . . . . . . . Worker 6 | . . 1 . 2 1 . . . . . . 1 1 . . . . . . Builder 4 | . . . 1 3 . . . . . . . . . . . . . . . Hauler 5 | . 1 . . 3 . . . . . . . 1 . . . . . . . Recycler 2 | . 1 . . . . . . . . . . . . 1 . . . . . Watcher 2 | . . . . 1 . . . . . . . . 1 . . . . . . Swarmer 11 | . . 4 3 . . 4 . . . . . . . . . . . . . Grunt 18 | . 1 2 2 10 . 3 . . . . . . . . . . . . . Brawler 2 | . . . . 1 . 1 . . . . . . . . . . . . . Duelist 3 | . . 1 1 1 . . . . . . . . . . . . . . . Sentry 15 | . . 3 8 3 1 . . . . . . . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . . . . . . . Programmer 1 | . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 6 | . 1 6 4 4 2 6 . . . . . 2 1 1 . . . . . Combat Bots Only 6 | . 1 5 4 4 1 6 . . . . . . . . . . . . . Max Kills in Single Turn 4 | . 1 4 2 2 1 3 . . . . . 1 1 1 . . . . . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . Exploded 3 | . . 3 2 . . 3 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Upp Upp War Pro Res Damage Taken 8923 | . 95 719 1024 974 181 1681 80 . 194 . . 110 99 589 79 37 16 146 2899 Core 2151 | . 32 80 54 102 3 334 . . 64 . . 21 32 83 . 20 . 25 1301 Absorbed by Shields 767 | . . . . 359 46 . . . . . . . 35 211 29 13 6 . 68 Core Remaining (%) 82 | 100 87 . 66 81 . . . . 42 . . 97 96 . . . . 88 . Volleys Fired 195 | . 13 42 42 66 10 17 . . 1 . . . . . . . . . 4 Largest 2 | . 2 2 2 2 2 2 . . 2 . . . . . . . . . 1 Hottest 113 | . 60 63 56 56 56 61 . . 113 . . . . . . . . . 113 Shots Fired 356 | . 26 67 84 122 19 32 . . 2 . . . . . . . . . 4 Gun 343 | . 26 65 83 122 19 27 . . 1 . . . . . . . . . . Cannon 2 | . . . . . . . . . . . . . . . . . . . 2 Launcher 11 | . . 2 1 . . 5 . . 1 . . . . . . . . . 2 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 313 | . 13 49 83 122 19 27 . . . . . . . . . . . . . Thermal 32 | . 13 16 . . . . . . 1 . . . . . . . . . 2 Explosive 9 | . . 2 1 . . 5 . . 1 . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . . . . . . . . . . 2 Robot Hit Streak 19 | . 10 15 19 15 8 4 . . . . . . . . . . . . 1 Robot Miss Streak 4 | . 2 2 1 3 1 4 . . . . . . . . . . . . 2 Penetration Max 1 | . . . . 1 1 1 . . . . . . . . . . . . . Secondary Targets 3 | . . . 1 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 292 | . 21 57 69 90 15 18 . . 2 . . 12 3 2 . 1 . . 2 Core Hits 138 | . 9 23 24 38 6 21 . . . . . 3 2 2 . 1 . . 9 Critical Hits 6 | . . . 2 3 . . . . . . . 1 . . . . . . . Critical Kills 3 | . . . 1 2 . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 1 . . . . . . . 1 . . . . . . . Melee Attacks 119 | . . . 3 4 4 . . . 4 . . 17 23 35 . 2 5 . 22 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 60 | . . . 3 4 4 . . . 4 . . 15 5 11 . 1 2 . 11 Piercing 59 | . . . . . . . . . . . . 2 18 24 . 1 3 . 11 Sneak Attacks 4 | . . . . . . . . . . . . 2 1 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7435 | . 225 766 1061 2434 428 1222 . . 92 . . 546 154 145 . 75 . . 287 Guns 4999 | . 225 533 908 2434 428 471 . . . . . . . . . . . . . Cannons 48 | . . . . . . . . . . . . . . . . . . . 48 Explosions 1345 | . . 233 153 . . 751 . . 32 . . . . . . . . . 176 Melee 1007 | . . . . . . . . . 60 . . 546 154 145 . 75 . . 27 Ramming 36 | . . . . . . . . . . . . . . . . . . . 36 Kinetic 4716 | . 83 392 908 2434 428 471 . . . . . . . . . . . . . Thermal 331 | . 142 141 . . . . . . . . . . . . . . . . 48 Explosive 1169 | . . 233 153 . . 751 . . 32 . . . . . . . . . . Electromagnetic 176 | . . . . . . . . . . . . . . . . . . . 176 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 701 | . . . . . . . . . 60 . . 546 . 95 . . . . . Piercing 306 | . . . . . . . . . . . . . 154 50 . 75 . . 27 Highest Corruption 15 | . . . 1 . 2 12 12 12 13 . . . 1 . . . . 2 15 Average Corruption 4 | . . . 1 . 2 2 12 12 12 . . . 1 . . . . 2 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 62 | . . . 3 . 1 14 6 4 26 . . . . . . . . 1 7 Message Errors 8 | . . . 1 . . 1 1 1 3 . . . . . . . . 1 . Matter Fused 7 | . . . . . . 1 . . 3 . . . . . . . . . 3 Heat Flow Errors 4 | . . . . . . 1 . . 3 . . . . . . . . . . Energy Discharges 9 | . . . 2 . . 2 1 . 4 . . . . . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 8 | . . . . . 1 1 . 1 2 . . . . . . . . . 3 Data Loss (major) 5 | . . . . . . 1 1 . 3 . . . . . . . . . . Misdirections 15 | . . . . . . 2 3 2 8 . . . . . . . . . . Targeting Errors 3 | . . . . . . 2 . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . 2 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 109 | . . 41 2 . . 15 . . . . . . 51 . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 58 | . . 41 2 . . 15 . . . . . . . . . . . . . Melee 51 | . . . . . . . . . . . . . 51 . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 85 | . . 16 . . . 46 . . . . . . . . . . . . 23 Shots 3 | . . 1 . . . 1 . . . . . . . . . . . . 1 Rammed 6 | . . . . . . . . . . . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 355 | . 91 40 11 106 32 355 193 . 203 . . . . . . . . . 216 Average Temperature 55 | . 38 9 3 17 13 166 85 . 74 . . . . . . . . . 76 Received Heat Transfer 1533 | . 51 192 174 402 20 450 24 . 12 . . . . 97 12 . 6 . 93 Effects 2 | . . . . . . 1 . . 1 . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 857 | . 325 495 . . . . . . . . . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Upp Upp War Pro Res Peak Influence 613 | . 83 198 371 613 269 . . . . . 15 111 166 159 . . . . 86 Average Influence 178 | . 44 84 240 390 208 . . . . . 13 37 92 93 . . . . 45 Maximum Alert Level 2 | . . . 1 2 1 . . . . . . . . . . . . . . Low Security (%) 60 | . . . . . . . . . . . . . . . . . . . . Level 1 32 | . . . . . . . . . . . . . . . . . . . . Level 2 7 | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 . 3 6 . . . . . . . . 2 5 . . . 1 . Investigation 6 | . . . . 3 . . . . . . . . 1 2 . . . . . Extermination 2 | . . . . . . . . . . . . . 1 1 . . . . . Reinforcement 8 | . 1 . 2 3 . . . . . . . . . 2 . . . . . Assault 1 | . . . . . . . . . . . . . . . . . . 1 . Garrison 1 | . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Upp Upp War Pro Res Distress Signals 6 | . . . 1 1 1 . . . . . . . . 1 . . 2 . . Communications Jammed 61 | . . . . . . . . . . . . . . 37 . . 2 . 22 Distress Signals 61 | . . . . . . . . . . . . . . 37 . . 2 . 22 Times Spotted 232 | . 5 12 28 39 11 18 4 . 8 . 6 5 5 37 3 3 13 10 25 Peak Tracking Total 18 | . 4 4 4 6 3 11 3 . 5 . 6 4 5 15 2 2 6 9 18 Tactical Retreats 31 | . 1 1 . 8 1 4 . . . . . . . 10 . 2 . 1 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Upp Upp War Pro Res Traps Triggered 9 | . . . 1 3 . . . . . 1 . 1 . 3 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . 1 . . . . . . . . . 10 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Upp Upp War Pro Res Machines Disabled 4 | . . . 2 2 . . . . . . . . . . . . . . . Max in Single Turn 1 | . . . 1 1 . . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 1 . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Upp Upp War Pro Res Machines Accessed 59 | . 5 7 10 3 2 1 . 3 . 1 . 5 3 8 1 1 8 . 1 Terminals 33 | . 5 4 9 2 2 1 . . . . . 4 . 5 . . . . 1 Fabricators 2 | . . . . . . . . . . . . . . 2 . . . . . Repair Stations 3 | . . 1 . . . . . . . 1 . . 1 . . . . . . Recycling Units 2 | . . 1 . . . . . . . . . . 1 . . . . . . Scanalyzers 2 | . . 1 . . . . . . . . . 1 . . . . . . . Garrison Access 4 | . . . 1 1 . . . . . . . . 1 1 . . . . . Total Hacks 157 | . 11 26 19 7 4 3 . 17 . 2 . 18 7 22 1 1 18 . 1 Successful 116 | . 5 16 13 4 3 2 . 17 . 2 . 15 5 13 1 1 18 . 1 Failed 41 | . 6 10 6 3 1 1 . . . . . 3 2 9 . . . . . Catastrophic 1 | . . . . . . . . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 58 | . 5 16 13 2 2 2 . . . . . 9 . 8 . . 1 . . Terminals 88 | . 11 17 18 5 4 3 . . . . . 15 . 14 . . . . 1 Fabricators 7 | . . . . . . . . . . . . . . 7 . . . . . Repair Stations 12 | . . 6 . . . . . . . 2 . . 4 . . . . . . Recycling Units 2 | . . 1 . . . . . . . . . . 1 . . . . . . Scanalyzers 5 | . . 2 . . . . . . . . . 3 . . . . . . . Garrison Access 6 | . . . 1 2 . . . . . . . . 2 1 . . . . . Terminal Hacks 68 | . 4 4 6 1 1 2 . 17 . . . 8 . 4 1 1 18 . 1 Record 13 | . . . . . . 1 . 1 . . . . . . . . 11 . . Part Schematic 12 | . 1 . . . . . . 6 . . . 5 . . . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . . . . . Robot Analysis 2 | . . . . . . . . . . . . 1 . 1 . . . . . Prototype ID Bank 8 | . . . . . . . . 3 . . . . . . . . 5 . . Open Door 5 | . . . 1 . . . . . . . . . . . 1 1 2 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 4 | . . . . . 1 1 . . . . . 1 . 1 . . . . . Alert Level 3 | . . 1 2 . . . . . . . . . . . . . . . . Unreport Threat 4 | . . 1 1 1 . . . . . . . . . 1 . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . Zone Layout 5 | . 2 1 1 . . . . . . . . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . 4 . . . . . Load Schematic 2 | . . . . . . . . . . . . . . 2 . . . . . Build 2 | . . . . . . . . . . . . . . 2 . . . . . Repair Station Hacks 11 | . . 5 . . . . . . . 2 . . 4 . . . . . . Scan Component 5 | . . 2 . . . . . . . 1 . . 2 . . . . . . Repair 5 | . . 2 . . . . . . . 1 . . 2 . . . . . . Refit 1 | . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . 1 . . . . . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . . . . . . . . 1 . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . 2 . . . . . . . . . 3 . . . . . . . Insert Component 2 | . . 1 . . . . . . . . . 1 . . . . . . . Analyze 3 | . . 1 . . . . . . . . . 2 . . . . . . . Garrison Access Hacks 3 | . . . 1 1 . . . . . . . . . 1 . . . . . Seal Access 3 | . . . 1 1 . . . . . . . . . 1 . . . . . Unauthorized Hacks 61 | . 5 16 15 4 4 . . . . . . 8 . 9 . . . . . Terminals 23 | . 1 4 6 2 2 . . . . . . 4 . 4 . . . . . Track 4 | . . 2 1 . . . . . . . . . . 1 . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . Botnet 13 | . 1 2 3 1 1 . . . . . . 2 . 3 . . . . . Disrupt 5 | . . . 2 1 . . . . . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 5 4 7 2 2 1 . . . . . 5 2 7 . . . . 1 Full Trace Events 5 | . . . 1 1 . . . . . . . . 1 2 . . . . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 1 . . . . . 6 . . . 6 . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . . Matter 387 | . . . . . . . . . . . . . . 387 . . . . . Time 101 | . . . . . . . . . . . . . . 101 . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . 6 . . . . . Parts Repaired 5 | . . 2 . . . . . . . 1 . . 2 . . . . . . Time 188 | . . 52 . . . . . . . 44 . . 92 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . 3 . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . 3 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Upp Upp War Pro Res Total Allies 17 | . . . 12 . 1 . . . 1 . . . . . . . 3 . . Largest Group 11 | . . . 11 8 1 . . . 1 . . . . . . . 3 . . Highest-Rated Group 187 | . . . 187 170 26 . . . 94 . . . . . . . 162 . . Highest-Rated Ally 99 | . . . 99 99 26 . . . 94 . . . . . . . 60 . . Total Orders 2 | . . . . . . . . . . . . . . . . . 2 . . GOTO 2 | . . . . . . . . . . . . . . . . . 2 . . Ally Attacks 148 | . . . 49 75 . . . . 10 . . . . . . . 14 . . Total Damage 2898 | . . . 754 751 . . . . 438 . . . . . . . 955 . . Kills 29 | . . . 7 12 . . . . 4 . . . . . . . 6 . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Upp Upp War Pro Res Robot Analysis Total 2 | . . . . . . . . . . . . 1 . 1 . . . . . Derelict Logs Recovered 4 | . . . . . . 1 . . 2 . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Upp Upp War Pro Res Turns Passed 7222 | 55 299 520 1163 771 588 560 76 30 530 69 41 173 259 660 275 148 683 85 237 Spaces Moved 8445 | 44 270 290 566 311 330 348 279 92 761 68 135 396 478 1311 694 398 1109 226 339 Core 87 | 1 . . . . . . . . . . . . . . . . 2 . 84 Treads 1480 | . . . 549 311 330 290 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 620 | 43 270 290 17 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 6258 | . . . . . . 58 279 92 761 68 135 396 478 1311 694 398 1107 226 255 Fastest Speed 20 | 50 80 96 100 160 160 24 24 24 24 24 24 24 20 20 34 34 34 34 34 Average Speed 58 | 79 89 99 159 160 160 137 24 24 24 24 24 24 20 33 34 34 35 34 38 Slowest Speed 1100 | 80 90 100 180 160 160 220 24 24 26 24 24 24 24 34 34 34 1100 34 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . 3 . . . . . 4 1 16 . . 3 1 . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 53 30 96 50 10 58 44 80 84 3 83 16 19 33 78 65 96 47 22 Regions Visited 19 Branch Regions 9 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 . . . . . 1 . 1 . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 . . 1 1 1 . . . 1 . 1 1 1 . . Scrap Searched 15 | . . . . . . 3 6 . 3 . . . . . 3 . . . . Spaces Dug 74 | . . . 2 4 4 . . . . . . 4 16 27 . . 1 . 16 Terrain Destroyed 168 | . . 24 12 4 4 50 . . 9 . . 4 16 27 . . 1 . 17 Melee 74 | . . . 2 4 4 . . . . . . 4 16 27 . . 1 . 16 Projectile 7 | . . . . . . 6 . . . . . . . . . . . . 1 AOE 87 | . . 24 10 . . 44 . . 9 . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Upp Upp War Pro Res Total 10237 | 60 303 461 752 459 364 392 287 99 1100 121 143 445 607 1476 732 408 1384 232 412 Wait 1049 | 5 4 97 74 35 7 . . 6 320 44 4 2 93 90 31 4 219 7 7 Move 8372 | 43 269 289 565 310 329 341 278 91 760 68 134 387 475 1279 693 397 1102 223 339 Hop 27 | . . . . . . 3 . . . . . 4 1 15 . . 3 1 . Pick Up 91 | 6 12 9 14 10 3 6 2 . 6 3 2 4 4 5 1 1 . . 3 Fast Attach 68 | 6 1 6 3 9 1 2 3 1 . 1 . 3 4 12 3 2 5 . 6 Attach 54 | . . 7 6 1 3 13 1 . 3 3 1 3 2 1 . . . 1 9 Detach 24 | . . 3 2 . 1 1 1 . 1 1 1 2 1 . 1 . . . 9 Swap 40 | . 1 2 16 7 4 2 . . 1 . . . 2 5 . . . . . Drop 116 | . 3 6 25 17 2 7 2 1 4 1 1 5 6 16 3 3 5 . 9 Fire 195 | . 13 42 42 66 10 17 . . 1 . . . . . . . . . 4 Melee 105 | . . . 3 4 4 . . . 4 . . 17 19 30 . 1 3 . 20 Ram 6 | . . . . . . . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 41 | . . . . . . . . . . . . 18 . 23 . . . . . Rewire 49 | . . . 2 . . . . . . . . . . . . . 47 . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res x3) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 12) 355 | -10/Materials | Entered another Materials area 355 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 435 | -9/Materials | Lost 5 parts (1p1n3w) 533 | -9/Materials | Repaired Wheel 561 | -9/Materials | Repaired Com. Wheel 716 | -9/Materials | Lost 3 parts (1p2w) 736 | -9/Materials | Discovered new exit (range 16) 802 | -9/Materials | Discovered new exit (range 10) 875 | -9/Materials | Entered Storage 1457 | -9/Storage | Discovered new exit (range 3) 1527 | -9/Storage | Build established: Scavenger-Mutant 1618 | -9/Storage | Met 01-MTF 1686 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1693 | -9/Storage | Used back door to open Recycling access 1693 | -9/Storage | Discovered new exit (range 5) 1741 | -9/Storage | Garrison activated, responded to threat 2038 | -9/Storage | Entered Materials 2038 | -8/Materials | Accompanied by 8 allies 2038 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2044 | -8/Materials | 01-MTF left 2782 | -8/Materials | Discovered new exit (range 14) 2809 | -8/Materials | Entered Factory 2809 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3182 | -7/Factory | Identified exit to Lower Caves 3397 | -7/Factory | Entered Lower Caves 3418 | -7/Lower Caves | Learned 4 Factory zone layouts 3429 | -7/Lower Caves | Identified exit to Lower Caves 3941 | -7/Lower Caves | Crushed by falling debris 3941 | -7/Lower Caves | System corruption reached 10% 3957 | -7/Lower Caves | Entered another Lower Caves area 3972 | -7/Lower Caves | Lost 12 parts (2p7n1u2w) 4017 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4028 | -7/Lower Caves | Discovered new exit (range 13) 4033 | -7/Lower Caves | Entered Data Miner 4033 | -7/Data Miner | Discovered new exit (range 6) 4037 | -7/Data Miner | Met Data Miner 4049 | -7/Data Miner | Received God Mode back door access code from Data Miner 4063 | -7/Data Miner | Entered Proximity Caves 4089 | -6/Proximity Caves | Escorted by Enhanced Grunt 4126 | -6/Proximity Caves | Core integrity fell below 50% 4196 | -6/Proximity Caves | Spotted B-75 Beast 4423 | -6/Proximity Caves | Learned 4 Factory zone layouts 4575 | -6/Proximity Caves | Learned Factory emergency access door positions 4591 | -6/Proximity Caves | Discovered new exit (range 8) 4593 | -6/Proximity Caves | Entered Factory 4593 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4594 | -6/Factory | Identified exit to Factory 4626 | -6/Factory | Build established: Sprinter 4658 | -6/Factory | Repaired Mic. Nuclear Core 4662 | -6/Factory | Sucked down chute 4662 | -6/Factory | Entered Waste 4664 | -6/Waste | Spotted C-40 Crusher 4664 | -6/Waste | Spotted C-40 Crusher 4670 | -6/Waste | Spotted C-40 Crusher 4672 | -6/Waste | Spotted C-40 Crusher 4679 | -6/Waste | Spotted C-40 Crusher 4684 | -6/Waste | Found Prototype Launcher 4689 | -6/Waste | Spotted C-40 Crusher 4690 | -6/Waste | Identified Com. Tesla Bomb Launcher 4693 | -6/Waste | Discovered new exit (range 22) 4703 | -6/Waste | Entered Factory 4812 | -6/Factory | Discovered exit to Factory (range 17) 4820 | -6/Factory | Identified exit to Lower Caves 4856 | -6/Factory | Discovered exit to Factory (range 19) 4876 | -6/Factory | Entered another Factory area 4876 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4937 | -5/Factory | Repaired VTOL Module 4999 | -5/Factory | Repaired Imp. VTOL Module 5061 | -5/Factory | Discovered new exit (range 18) 5111 | -5/Factory | Spotted B-75 Beast 5135 | -5/Factory | Entered another Factory area 5135 | -4/Factory | Evolved 2 slots: Utility x2 5144 | -4/Factory | Discovered new exit (range 6) 5225 | -4/Factory | Fabricated Lrg. Storage Unit (x1) 5410 | -4/Factory | Hacking Suite fried by hacking feedback 5439 | -4/Factory | Incoming investigation squad redirected 5486 | -4/Factory | Fabricated Lgt. Regenerative Plating? 5643 | -4/Factory | Spotted B-86 Titan 5689 | -4/Factory | Build established: Generator-Mutant 5700 | -4/Factory | Identified exit to Upper Caves 5700 | -4/Factory | Identified exit to Armory 5795 | -4/Factory | Entered Upper Caves 5872 | -4/Upper Caves | Encountered a Warlord checkpoint 6054 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6065 | -4/Upper Caves | Discovered new exit (range 6) 6070 | -4/Upper Caves | Entered another Upper Caves area 6111 | -4/Upper Caves | Spotted B-86 Titan 6177 | -4/Upper Caves | Learned Research non-interactive machine intel 6215 | -4/Upper Caves | Discovered new exit (range 5) 6218 | -4/Upper Caves | Entered Warlord 6432 | -4/Warlord | Met Warlord 6457 | -4/Warlord | Warlord's base attacked by MAIN.C 6528 | -4/Warlord | Found Prototype Launcher 6528 | -4/Warlord | Identified Vortex Catalyst Activator 6807 | -4/Warlord | Warlord forces counterattacked 6861 | -4/Warlord | Opened side exit 6896 | -4/Warlord | Discovered new exit (range 14) 6901 | -4/Warlord | Entered Proximity Caves 6902 | -3/Proximity Caves | Identified exit to Research 6906 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 6962 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6986 | -3/Proximity Caves | Entered Research 6986 | -3/Research | Evolved 2 slots: Utility x2 6987 | -3/Research | Loaded intel: 57 non-interactive machine locations 7085 | -3/Research | Found Prototype Slashing Weapon 7085 | -3/Research | Identified Centrium Greatsword 7088 | -3/Research | Found Centrium Greatsword 7138 | -3/Research | System corruption reached 10% 7156 | -3/Research | Identified exit to Research 7182 | -3/Research | Core integrity fell below 50% 7207 | -3/Research | Core integrity fell below 20% 7208 | -3/Research | Lost 13 parts (1p5n6u1w) 7223 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 07181_ C-30 ARC bursts open, deploying its payload. 07181_ S-43 Plague unfolds itself. 07182_ P-80 Master resets P-80 Master, system corruption cleaned. 07192_ Slammed into K-01 Serf. 07192_ Destabilizing: System corrupted (+2). 07194_ Slammed into K-01 Serf. 07196_ Slammed into U-05 Engineer. 07198_ Slammed into K-01 Serf. 07199_ System corrupted: Matter fused (-9). 07206_ A-15 Conveyor destroyed. 07207_ Slammed into U-05 Engineer. 07207_ K-01 Serf collects debris. 07208_ R-10 Processor collects Lrg. Storage Unit. 07213_ R-10 Processor collects Com. Wheel. 07217_ Acquired Q-thruster. 07220_ System corrupted: Matter fused (-8). 07220_ Imp. Hacking Suite destroyed. 07220_ Q-thruster destroyed. 07222_ Slammed into K-01 Serf. 07223_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????"""??????????????? | | ????????????????????????????????"""??????????????? | | ????????????????????????????????"""??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????"""??????????????? | | ????????????????????????????????"""??????????????? | | ????????????????????????????????"""??????????????? | | ?????????????????????????????????????????? #?????? | | ?????????????????????????????????????????? #?????? | | ????????????????????????###########?????? #?????? | | ????????????????????????# !! #????? #?????? | | ????????????????????????# ! #????? #?????? | | ????????????????????????# #???? #?????? | | ????????????????????????# #???? + ???? | | ????????????????????????##+##+##;###### k#?????? | | ?????????????????????????# u #?????? | | ?????????????????????????# #?????? | | ?????????????????????????# s s #?????? | | ??????????????###+#####+##= s p #?????? | | ???? k@% s p s #?????? | | ??????????????###+##############p #?????? | | ???????????????????????????????# #?????? | | ???????????????????????????????# ########?????? | | ???????????????????????????????# #????????????? | | ?????????????????????????""""??# #????????????? | | ?????????????????????????""""??# #????????????? | | ?????????????????????????""""??# #????????????? | | ?????????????????????????""""??# #????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????# #????????????? | | ????????????????????????####+### ###+########## | | ????????????????????????# # | | ??????????????????????### = # | | ???????????????? =!] # ! | | ?????????????????######## %]= # | | ????????????????????????# ##########= # ] "" | | ????????????????????????# ?????????# #! "? | | "???????????????????????# ??????????# ###+### | | "???????????????????????# ???????????# | | "?????????????????????? ????????????# | | ??????????????????????# ????????????# | | ??????????????????????/ ?????????????# | | ?????????????????????###??????????????#########+## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 50 Energy Generation 47 Energy Capacity 770 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 110 Jamming Range 16 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 400 Resistance: KI 20 Core Shielding 30 Evasion (%) 66 Melee Accuracy 6 Recoil Reduction 5 Overload Amplification 75 Salvage Targeting 2 Offensive Hacking 22 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Rocket Launcher | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Imp. VTOL Module | -6/Factory | Scanalyzed Med. Storage Unit | -6/Factory | Hacked Hvy. Pick | -6/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Field Propulsion Array | -6/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Lrg. Storage Unit | x1 | -4/Factory Lgt. Regenerative Plating | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderHeavyReactor Manual? 0 Play Time 02:26:25 Cumulative 33.3 hours Start 2019.11.02 @ 10:01:40 End 2019.11.02 @ 12:50:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0 Lore% 48 Gallery% 44 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 72x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 086477cd-dfbe-40ef-853d-fbfa06654e9a