Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.01 @ 09:07:32 Player: Kite Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (522) 2610 Value Destroyed (23598) 23598 Prototype IDs (46) 920 Alien Tech Used (8) 1600 Bonus (18672) 18672 TOTAL SCORE: 57300 Bonus ------- Triggered High Security 500 High Alert Combat Kills 9332 Follower Combat Kills 3197 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -1957 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 51% Temperature Cool (18) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ Experimental Signal Interpreter > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Energy Filter Gravity Flail Core Stripper Vibroblade Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Heavy Treads Centrium Heavy Treads Centrium Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Cargo Storage Unit Experimental Signal Interpreter Advanced Actuator Array Layered Medium Armor Plating Experimental Shield Generator Advanced Component Analysis Suite > --- WEAPON ----------- Cooled Nova Cannon Thunder Hammer Gravity Flail Sigix Broadsword Sigix Broadsword > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Quantum Reactor Biometal Heavy Treads Huge Storage Unit Advanced Energy Well High-capacity Matter Pod Deep Structural Scanner Improved Melee Analysis Suite Energy Filter Advanced Hardlight Generator Experimental Shield Generator Long-range Tractor Beam Improved Recalibrator Mapping Drone Bay Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Terrabomb Tesla Bomb Launcher Tesla Bomb Launcher Compact Tesla Bomb Launcher Fusion Bomb Launcher Gravity Flail Gravity Flail Core Stripper Vibroblade [Rating: 242] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Cooled Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Advanced Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Improved Heavy Armor Plating Weapon Heavy Flail Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Fusion Bomb Launcher Special Weapon Voltaic Drivehammer Impact Weapon Heavy Flail Slashing Weapon Katana Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Tes Acc Slots Evolved 18 | . . 2 . 2 . . . 4 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Propulsion 6 | . . 1 . 2 . . . 1 . . . . . . . . . . . . . . 2 . . . . Utility 5 | . . . . . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . Weapon 5 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 2 . 1 Parts Attached 277 | 6 9 11 4 12 19 . 8 19 4 3 . 2 6 7 4 3 2 9 6 7 14 . 39 27 12 11 33 Power 38 | 1 2 . . 2 2 . . 5 . 1 . . 1 1 . 1 . . . . 2 . 5 6 2 . 7 Engine 9 | 1 2 . . 2 1 . . 2 . 1 . . . . . . . . . . . . . . . . . Core 6 | . . . . . 1 . . 3 . . . . 1 . . . . . . . . . 1 . . . . Reactor 23 | . . . . . . . . . . . . . . 1 . 1 . . . . 2 . 4 6 2 . 7 Propulsion 88 | 2 2 4 1 3 7 . 4 4 2 1 . 2 . 4 1 . 1 1 3 1 5 . 19 7 4 3 7 Treads 68 | 2 . 3 1 3 7 . 4 4 . 1 . 2 . 4 1 . . 1 3 1 5 . 12 3 1 3 7 Leg 11 | . 2 1 . . . . . . 2 . . . . . . . . . . . . . 6 . . . . Wheel 9 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 4 3 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 91 | 1 2 4 1 4 6 . 1 7 . . . . 4 1 3 2 1 6 3 5 3 . 9 6 5 2 15 Device 36 | . 1 4 1 1 . . . 3 . . . . 2 . 1 1 1 4 . 1 1 . 5 1 2 . 7 Storage 7 | 1 1 . . 1 1 . . . . . . . . . . . . . . 1 . . 1 . . . 1 Processor 13 | . . . . 1 . . . 1 . . . . 1 . 1 . . 1 1 . . . 3 1 2 . 1 Hackware 7 | . . . . . . . . 2 . . . . . . . . . 1 1 2 . . . . . 1 . Protection 28 | . . . . 1 5 . 1 1 . . . . 1 1 1 1 . . 1 1 2 . . 4 1 1 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 60 | 2 3 3 2 3 4 . 3 3 2 1 . . 1 1 . . . 2 . 1 4 . 6 8 1 6 4 Energy Gun 12 | . 3 1 2 . . . . . . . . . . . . . . . . . . . 2 4 . . . Energy Cannon 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . Ballistic Gun 3 | 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . . . . . 2 . 1 1 . 1 . . . 1 . . . . . 1 2 . 2 . . 3 2 Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 16 | . . . . 2 1 . 2 1 2 . . . 1 . . . . 1 . . 1 . . 3 . 1 1 Slashing Weapon 7 | . . . . 1 1 . . . . . . . . . . . . . . . 1 . 1 1 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 18 | . . . . . 3 . . . . . . . 1 . . 4 . . . . 1 . 5 2 . 2 . Corrupted Parts 11 | . . . . . . . . . . . . 1 . 4 1 . . . . . . . . 3 . . 2 System Corruption 65 | . . . . . . . . . . . . 4 . 24 5 . . . . . . . . 13 . . 19 Parts Lost 116 | . 4 1 2 2 5 . . 6 . . . . 2 7 5 . 4 2 . . 7 . 19 11 3 5 31 Power 17 | . 2 . . 2 . . . 1 . . . . . 1 . . 1 . . . 1 . 2 1 . . 6 Propulsion 51 | . 1 . 1 . 5 . . 4 . . . . 2 4 2 . 2 1 . . 2 . 9 4 2 2 10 Utility 27 | . . 1 . . . . . 1 . . . . . 1 2 . 1 . . . 2 . 1 4 1 3 10 Weapon 21 | . 1 . 1 . . . . . . . . . . 1 1 . . 1 . . 2 . 7 2 . . 5 Highest Loss Streak 19 | . 2 1 1 1 2 . . 3 . . . . 1 7 3 . 3 1 . . 5 . 7 5 2 3 19 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Average Backups 21 | . 8 14 14 16 22 25 22 23 23 24 24 24 21 19 19 23 23 23 23 22 23 20 22 27 26 25 24 Power . | . 2 . . . . . . . 1 . . . . . . . 1 . . . . . . 1 2 2 2 Propulsion 3 | . 1 6 6 4 4 5 4 3 2 3 4 4 3 2 1 1 . . 3 3 5 4 2 1 1 2 1 Utility 10 | . 3 5 5 8 9 11 10 11 12 12 12 12 11 10 12 14 14 13 11 12 10 11 15 15 12 8 9 Weapon 6 | . 1 2 2 3 7 8 7 8 8 8 8 8 7 6 6 6 6 6 5 4 5 5 3 7 5 7 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 82 | . 3 6 . . 11 1 9 4 1 1 . . 1 . . 3 . . 3 1 11 . 2 6 2 8 9 Power 7 | . 1 . . . 1 . . . . . . . . . . . . . 1 1 1 . . 1 . 1 . Propulsion 10 | . . 1 . . 2 . . . . . . . . . . . . . . . 5 . 1 . . . 1 Utility 48 | . 1 2 . . 4 . 8 4 1 1 . . 1 . . 2 . . 2 . 5 . 1 5 1 5 5 Weapon 16 | . 1 3 . . 4 1 1 . . . . . . . . 1 . . . . . . . . 1 2 2 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 93 95 99 91 99 100 91 98 99 100 100 100 95 91 89 88 81 81 84 91 77 73 67 73 75 74 69 Engine 4 | . 13 11 11 6 7 9 7 5 13 13 13 13 9 2 . . . . . . . . . . . . . Core 1 | . . . . . 1 . . 5 . . . . 1 5 5 5 2 . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 1 5 5 5 6 10 10 9 5 5 9 7 8 11 Treads 27 | . 14 9 33 44 44 45 42 39 29 35 40 40 34 33 30 29 22 15 19 26 15 15 17 15 8 17 15 Leg 1 | . 11 21 . . . . . . 9 4 . . . . . . . . . . . . 3 . . . . Wheel 1 | . . . . . . . . . . . . . . . . . 2 5 2 . . . . 4 18 4 . Device 5 | . 1 10 11 1 . . . 3 6 6 6 6 5 5 4 5 4 11 12 2 1 5 5 7 7 10 8 Storage 6 | . 22 11 11 9 9 9 8 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 4 | . . . . . . . . 3 6 6 6 6 6 5 5 5 5 5 6 10 10 10 13 6 5 4 5 Hackware 1 | . . . . . . . . 7 . . . . . . . . . 4 9 12 9 5 1 . . . . Protection 4 | . . . . 5 8 9 7 3 6 6 6 6 4 4 5 5 5 4 1 3 4 5 . 7 3 3 2 Energy Gun 2 | . 13 11 20 1 . . . . . . . . . . . . . . . . . . . 8 . . . Energy Cannon 1 | . . 20 11 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 11 | . . . . 15 10 9 10 12 13 13 13 12 17 11 19 23 22 20 15 18 19 15 6 4 8 13 11 Slashing Weapon 4 | . . . . 4 15 18 13 4 6 5 6 6 5 4 3 . . . . . . 5 1 1 8 5 8 Peak Build Rating 242 | 6 9 14 16 24 31 31 34 57 60 61 56 59 68 73 75 76 78 101 101 108 137 121 165 165 178 205 242 Average Rating 85 | 4 7 13 15 18 26 31 29 50 59 57 56 56 63 67 70 74 73 88 96 103 129 121 126 153 169 190 218 On Entrance 72 | . 6 9 13 16 24 31 31 33 57 60 56 56 56 66 73 74 76 72 93 101 103 121 121 151 143 172 205 Avg Prop Armor Cover (%) 7 | . . . . 15 . . . . 5 5 . . . 3 3 3 8 13 16 . . . 13 4 6 5 3 Naked Turns 83 | . . . . . . . 83 . . . . . . . . . . . . . . . . . . . . Heaviest Build 284 | 13 33 33 34 54 101 101 105 123 124 129 124 127 135 147 147 141 146 147 144 188 206 178 201 223 230 231 284 Greatest Support 310 | 40 40 60 63 103 106 106 106 126 120 120 120 120 120 132 114 104 104 28 190 190 225 225 300 280 56 300 310 Greatest Overweight (x) 7 | . 1 1 . . . . . 1 1 1 1 1 1 3 1 1 4 5 5 . 1 . 1 7 7 4 1 Average Overweight (x) . | . . . . . . . . . 1 1 1 1 . 1 1 1 2 4 2 . . . . . 4 . . Largest Inventory Capacity 30 | 8 15 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 30 30 Average Capacity 24 | 7 14 15 15 18 22 25 23 25 25 25 25 25 25 25 25 25 25 25 25 25 30 30 28 30 30 30 29 Most Carried 30 | 2 15 15 15 19 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 28 30 24 30 30 30 30 30 Average Carried 22 | 1 9 14 14 16 22 24 22 24 24 24 25 25 23 22 21 24 23 23 24 24 29 24 23 29 29 29 27 Final Capacity 30 | 8 15 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 30 5 Final Carried 30 | 2 14 14 15 19 25 25 25 25 25 25 25 25 23 19 23 25 22 25 25 28 24 24 30 30 30 28 5 Scrap Suit Usage (%) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Cannibalized 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Class Distribution -------------------- 24% | Mutant 16% | Scavenger-Mutant 14% | Hauler-Gladiator 8% | Hauler-Mutant 7% | Scientist-Mutant 5% | Scavenger-Gunner 4% | Gunner 4% | Derelict-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Scientist-Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scientist-Mutant | -5/Factory Scientist-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Gladiator | -4/Factory Hauler-Gladiator | -4/Armory Hauler-Gladiator | -4/Lab Hauler-Gladiator | -3/Research Hauler-Tank | -3/Quarantine Scavenger-Gladiator | -2/Research Hauler-Gladiator | -2/Testing Hauler-Gladiator | -1/Access Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Tes Acc Matter Collected 11316 | 45 438 133 60 105 446 . 249 325 97 105 . 14 230 395 464 . 286 311 318 587 388 . 1536 943 364 951 2526 Remotely 1279 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1279 Salvage Created 28849 | . 454 895 712 638 912 . 70 1132 61 277 . 140 457 764 332 . 146 278 127 1253 584 . 2946 2111 1369 2903 10288 Parts 1122 | . 38 46 39 25 37 . 5 42 1 13 . 8 9 27 5 . 14 9 . 38 16 . 97 92 51 131 379 Haulers Intercepted 24 | . 2 1 . 1 5 . . 1 . . . . . . . . . . . 2 . . 5 1 2 . 4 Recyclers Shooed 10 | . . . . . 2 . . 2 . . . . . . . . . . . 1 . . 3 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . . . 4 31 . . . 5 4 . 10 . . . . . . . . . . Prevented 33 | . . . . . . . . . . 11 . 8 . 12 2 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Tes Acc Combat Hostiles Destroyed 343 | . 12 14 7 11 10 . 1 17 1 5 . 2 7 16 5 . 7 6 . 7 16 . 29 21 12 32 105 Melee 78 | . . . . 4 9 . . 8 . 2 . . 4 . 3 . 1 1 . 1 . . 3 2 8 9 23 Guns 26 | . 12 . 2 1 . . . . . . . . . . . . . . . . . . 1 10 . . . Cannons 21 | . . 14 5 2 . . . . . . . . . . . . . . . . . . . . . . . AOE 101 | . . . . . . . . 5 . 2 . . . 12 . . 5 4 . 4 12 . 19 4 . 9 25 Classes Destroyed 27 | . 4 5 1 2 . . 1 1 1 . . . 1 . 1 . . . 1 . 2 . 4 1 . . 2 Worker 42 | . 2 . 5 . . . . 1 . . . . . . . . . . . 2 . . 11 . 1 2 18 Builder 39 | . . 1 1 . 1 . . 3 . . . . . . . . . . . 3 . . 14 3 2 5 6 Tunneler 9 | . . . 5 . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . Hauler 24 | . 2 1 . 1 5 . . 1 . . . . . . . . . . . 2 . . 5 1 2 . 4 Recycler 28 | . . 2 4 3 2 . . 1 . . . . . . . . . . . 3 . . 5 2 1 3 2 Mechanic 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 4 Operator 5 | . . . . . . . . . . . . . 1 . . . . 1 . . 1 . 1 . . . 1 Watcher 13 | . . 1 . 1 2 . . 1 . . . . . . . . . . . 1 1 . 2 . 1 1 2 Swarmer 50 | . 6 . 4 4 . . . 1 . 3 . . . 5 . . 5 4 . . 5 . . 3 . 5 5 Cutter 6 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 2 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 126 | . 6 9 3 3 6 . . 7 . 1 . . 1 6 . . . . . 6 5 . 9 9 2 8 45 Brawler 13 | . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . 9 Duelist 9 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 7 Protector 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Sentry 38 | . . 4 . 2 3 . . 2 . 1 . . 2 3 1 . . 1 . 1 3 . 3 . 1 3 8 Specialist 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Hunter 43 | . . . . 1 1 . . 4 . . . 2 2 . 1 . . . . . . . 6 4 4 9 9 Programmer 39 | . . . . . . . . 3 . . . . 2 . 1 . 2 1 . . . . 6 4 3 7 10 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Q-Series 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scrapper 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scrapoid 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Thug 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Mutant 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Best Kill Streak 27 | . 6 3 4 4 2 . 1 7 1 5 . 2 2 13 1 . 5 5 . 9 13 . 15 6 4 13 27 Combat Bots Only 18 | . 5 2 3 3 2 . 1 3 1 5 . 2 2 13 1 . 5 5 . 3 11 . 6 6 4 9 18 Max Kills in Single Turn 6 | . 1 1 1 1 1 . 1 6 1 2 . 1 1 4 1 . 5 2 1 5 4 . 4 2 1 3 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploded 5 | . . . . . . . . 2 . 1 . . . 4 . . 5 2 . 2 4 . 3 1 . 3 3 Melee 1 | . . . . 1 1 . . 1 . 1 . . 1 . 1 . 1 1 . 1 . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Tes Acc Hostile Shots Fired 2956 | . 102 47 39 53 69 . 10 178 9 50 . 9 87 64 74 . 42 45 . 53 135 . 525 236 91 312 726 Missed 872 | . 28 13 11 11 20 . 4 49 1 19 . 6 26 19 22 . 16 10 . 20 44 . 159 64 24 102 204 Hits 2084 | . 74 34 28 42 49 . 6 129 8 31 . 3 61 45 52 . 26 35 . 33 91 . 366 172 67 210 522 Melee 52 | . . . . . . . . . . . . . . 1 . . . . . . 11 . 13 2 . . 25 Projectile 2032 | . 74 34 28 42 49 . 6 129 8 31 . 3 61 44 52 . 26 35 . 33 80 . 353 170 67 210 497 AOE 71 | . . . . . . . 1 . . . . . . . . . . . . . . . 4 . 1 . 65 Critical Strikes 108 | . 2 1 1 3 1 . . 3 . . . . 4 2 1 . 2 3 . 1 12 . 29 4 1 11 27 Actively Blocked 21 | . . . . . . . . . . . . . . . . . . . . . . . 21 . . . . Part Disruptions 16 | . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . 4 8 Damage Taken 46739 | . 763 444 374 544 777 . 120 1971 103 568 . 56 1121 1341 1110 . 1060 629 . 1056 3039 . 8494 3647 1669 4514 13339 Core 4149 | . 152 37 42 92 115 . 12 189 9 70 . . 67 96 48 . 318 81 . 103 170 . 849 147 24 201 1327 Absorbed by Shields 2910 | . . . . . . . . . . . . . . . . . . . . . 64 . 84 . . 440 2322 Reduced by Siege Mode 175 | . . . . . . . . . . . . . . . . . . . . . . . . 175 . . . Redirected to Shielding 152 | . . . . . . . . . . . . . . . . . . . . . . . . 152 . . . Ignored by Resistances 682 | . . . . . . . . . . . . . 64 . 20 . 60 77 . . . . . . . . 461 Regen/Repaired (Parts) 6025 | . . . . . 283 . . 108 . . . . . . . . . . 149 236 . . 10 74 750 1441 2974 Core Remaining (%) 62 | 100 39 . 80 . . . 60 . . . . 68 . . . . 47 . . . . 62 . 23 . 84 . Volleys Fired 482 | . 65 41 44 8 . . 2 13 . 5 . 5 . 18 . . 4 5 . 10 22 . 56 54 . 30 100 Largest 4 | . 2 3 3 3 . . 1 1 . 1 . 1 . 2 . . 1 1 . 1 1 . 2 4 . 1 2 Hottest 312 | . 80 176 189 189 . . 36 36 . 39 . 39 . 86 . . 50 36 . 50 52 . 162 312 . 52 109 Shots Fired 786 | . 129 117 127 24 . . 2 13 . 5 . 5 . 22 . . 4 5 . 10 22 . 62 99 . 29 111 Gun 353 | . 129 40 78 16 . . . . . . . . . . . . . . . . . . 11 79 . . . Cannon 139 | . . 77 49 8 . . . . . . . . . . . . . . . . . . . . . . 5 Launcher 292 | . . . . . . . 2 13 . 5 . 5 . 22 . . 4 5 . 10 22 . 50 19 . 29 106 Special 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Kinetic 85 | . 82 . . . . . . . . . . . . . . . . . . . . . 3 . . . . Thermal 372 | . 47 117 127 24 . . . . . . . . . . . . . . . . . . 8 44 . . 5 Explosive 77 | . . . . . . . . . . . . . . 5 . . 4 . . 5 22 . 33 . . 3 5 Electromagnetic 252 | . . . . . . . 2 13 . 5 . 5 . 17 . . . 5 . 5 . . 18 55 . 26 101 Robot Hit Streak 17 | . 11 10 17 5 . . 1 2 . 5 . 2 . 5 . . 4 2 . 4 5 . 6 17 . 7 9 Robot Miss Streak 8 | . 3 3 3 3 . . 1 2 . 1 . 1 . 6 . . 6 7 . 5 2 . 6 4 . 8 8 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 3 . . . . . . . . . . . . . . . . . . . . . . 5 . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Shots Hit Robots 1067 | . 85 60 74 45 60 . 1 51 3 6 . 3 50 14 26 . 11 21 8 13 27 . 122 76 43 81 187 Core Hits 867 | . 31 25 25 13 15 . 3 23 . 5 . . 7 49 7 . 8 8 1 99 32 . 115 51 15 50 285 Critical Kills 18 | . . . . 2 1 . . . . . . . . . 1 . . . . 1 . . 3 5 1 1 3 Critical Parts Destroyed 70 | . . . . 9 4 . . 2 . . . . 7 . 2 . 3 3 . 2 3 . 7 6 5 9 8 Critical Strikes 123 | . . . . 12 10 . . 5 . . . . 9 . 3 . 3 3 . 3 3 . 16 12 10 11 23 Destroy 14 | . . . . . . . . . . . . . . . . . . . . . . . 3 11 . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Smash 78 | . . . . 11 6 . . 2 . . . . 7 . 3 . 3 3 . 3 3 . 7 . 6 10 14 Sever 30 | . . . . 1 4 . . 3 . . . . 2 . . . . . . . . . 6 . 4 1 9 Melee Attacks 957 | . . . . 37 78 . 3 90 9 8 . 1 78 1 44 . 25 29 8 13 37 . 109 17 70 105 195 Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact 544 | . . . . 27 46 . . 52 9 6 . 1 44 . 30 . 25 28 8 13 32 . 69 13 24 49 68 Slashing 410 | . . . . 10 32 . 3 38 . 2 . . 34 1 14 . . . . . 5 . 40 4 46 56 125 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 84 | . . . . 9 16 . . 5 . . . . 4 . . . 1 6 8 4 . . 13 2 6 3 7 Combat Hostiles 5 | . . . . . 1 . . . . . . . . . . . 1 3 . . . . . . . . . Follow-up Attacks 245 | . . . . 4 15 . . 9 . . . . 18 . 15 . 6 7 1 1 8 . 24 . 20 43 74 Damage Inflicted 76869 | . 857 1034 1180 1432 2570 . 163 3759 110 330 . 246 1975 2031 1099 . 777 1161 488 3471 4055 . 12011 4313 3615 8204 21988 Guns 3584 | . 846 198 580 123 . . . . . . . . . . . . . . . . . . 138 1699 . . . Cannons 1597 | . . 836 595 124 . . . . . . . . . . . . . . . . . . . . . . 42 Explosions 37806 | . . . . . . . 163 1484 . 218 . 246 . 2031 . . 290 193 . 2848 3326 . 7868 2153 . 3485 13501 Melee 33718 | . . . . 1185 2570 . . 2275 110 112 . . 1975 . 1099 . 487 968 488 623 729 . 3974 344 3615 4719 8445 Ramming 102 | . 11 . 5 . . . . . . . . . . . . . . . . . . . 31 55 . . . Kinetic 620 | . 486 . . . . . . . . . . . . . . . . . . . . . 16 . . . 118 Thermal 7278 | . 360 1034 1175 247 . . 37 758 . . . . . 256 . . . . . 80 . . 242 1277 . 111 1701 Explosive 14971 | . . . . . . . . . . . . . . 578 . . 290 . . 2287 3326 . 6499 . . 1267 724 Electromagnetic 20236 | . . . . . . . 126 726 . 218 . 246 . 1197 . . . 193 . 481 . . 1249 2575 . 2107 11118 Impact 17457 | . . . . 664 1701 . . 1536 110 52 . . 1149 . 921 . 487 968 488 623 729 . 2741 144 868 1803 2473 Slashing 16205 | . . . . 521 869 . . 739 . 60 . . 826 . 178 . . . . . . . 1233 262 2747 2916 5854 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 51 | . 1 . . . 2 2 2 2 2 2 2 6 4 30 37 37 48 4 4 4 4 4 26 33 9 24 51 Average Corruption 15 | . 1 . . . 2 2 2 1 2 2 2 2 2 14 33 37 42 1 4 4 4 4 14 20 6 13 25 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 536 | . 4 . . . 2 3 . 5 8 6 1 4 5 27 84 20 35 2 16 11 14 1 53 48 8 42 137 Message Errors 128 | . 1 . . . . 1 . 2 . . 1 . 1 6 20 3 9 1 8 4 7 1 12 14 2 10 25 Matter Fused 140 | . . . . . 2 . . . 1 3 . 2 2 10 20 7 10 . 3 4 3 . 14 7 2 9 41 Heat Flow Errors 61 | . . . . . . 1 . 1 3 2 . 1 1 3 8 2 2 . 2 . 3 . 5 5 1 7 14 Energy Discharges 52 | . 2 . . . . . . 2 3 . . 1 . 3 9 2 3 1 . 2 1 . 5 5 1 5 7 Parts Rejected 11 | . . . . . . . . . . . . . 1 1 2 . . . . . . . 1 . . . 6 Parts Fused 6 | . . . . . . . . . . . . . . . 2 . 1 . . . . . 1 1 . . 1 Data Loss (minor) 70 | . 1 . . . . 1 . . . 1 . . . 2 17 4 8 . 3 1 . . 4 8 2 4 14 Data Loss (major) 19 | . . . . . . . . . 1 . . . . 2 4 1 1 . . . . . 1 . . 3 6 Misfires 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . 1 Alerts 12 | . . . . . . . . . . . . . . . 1 1 1 . . . . . 1 2 . 1 5 Misdirections 19 | . . . . . . . . . . . . . . . 1 . . . . . . . 5 2 . 2 9 Weapon Failures 13 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 1 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 8586 | . . . 15 403 365 . . 682 8 15 . 38 496 25 198 . 208 456 115 226 233 . 1336 53 923 1243 1548 Projectiles 17 | . . . 15 . . . . . . . . . . . . . . . . . . . . . . . 2 Explosions 1301 | . . . . . . . . 237 . 13 . 38 . 25 . . 27 11 . 12 88 . 372 26 . 211 241 Melee 7268 | . . . . 403 365 . . 445 8 2 . . 496 . 198 . 181 445 115 214 145 . 964 27 923 1032 1305 Knockbacks 61 | . . . . 1 1 . . 6 . 1 . . 2 . 1 . 4 5 1 1 3 . 8 4 7 4 12 Impact 60 | . . . . 1 1 . . 6 . 1 . . 2 . 1 . 4 4 1 1 3 . 8 4 7 4 12 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 2438 | . . . . . . . . 52 . . . . . 406 . . 109 15 . 195 284 . 369 21 . 56 931 Shots 116 | . . . . . . . . 4 . . . . . 17 . . 4 1 . 13 6 . 7 1 . 3 60 Rammed 12 | . 5 . 2 . . . . . . . . . . . . . . . . . . . 2 3 . . . Targets Rammed 13 | . 5 . 2 . . . . . . . . . . . . . . . . . . . 2 4 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Highest Temperature 378 | . 52 323 378 281 6 138 19 218 243 206 . 139 117 143 265 118 158 . 264 . 341 . 140 180 107 172 251 Average Temperature 86 | . 18 95 95 134 6 78 13 95 106 71 . 38 53 50 115 58 86 . 120 . 133 . 49 80 64 69 86 Received Heat Transfer 5542 | . 228 171 201 189 297 . 48 288 . 36 . . 126 198 99 . 9 132 . 162 974 . 789 232 48 293 1022 Effects 6 | . . 1 1 1 . . . . . . . . . . . . . . . . 1 . . . . . 2 Energy Bleed 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Interference 4 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Total Turns 39 | . . . . . . . . . . . . . . . . . . . . . . . . 39 . . . Longest Duration 37 | . . . . . . . . . . . . . . . . . . . . . . . . 37 . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Robots Corrupted 138 | . . . . 4 6 . . 5 1 1 . 2 5 4 2 . 1 2 2 4 4 . 12 7 4 14 58 Combat Hostiles 115 | . . . . 4 1 . . 4 1 1 . 2 3 4 2 . 1 1 . 2 4 . 6 5 4 14 56 Parts Fried 239 | . . . . 6 6 . . 9 1 4 . 2 6 2 3 . . 5 2 7 3 . 24 21 4 19 115 Impact Corruptions 186 | . . . . 14 10 . . 18 2 1 . . 14 . 7 . 9 16 4 5 4 . 31 1 9 21 20 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . 3 5 . . . 1 1 . . . . . . . . . . . . . . . . . . 2 Heat Transferred 9439 | . 825 1967 2474 518 . . 87 500 . . . . . 240 . . . . . 100 . . 285 1255 . 100 1088 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 25 | . . . . . . . 1 . . . . . . 1 . . . . . 1 . . 2 1 . 4 15 Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Tes Acc Maximum Alert Level 5 | . . . . . 1 . . 2 . . . . . . . . . . . 4 5 . 4 4 2 3 5 Low Security (%) 51 | 100 100 100 100 100 73 100 . 46 . . . . 100 . . . . 100 100 23 . . 28 . . . . Level 1 10 | . . . . . 26 . . 33 . . . . . . . . . . . . . . 16 . . 66 4 Level 2 11 | . . . . . . . . 20 . . . . . . . . . . . 61 26 . 6 . 100 11 16 Level 3 10 | . . . . . . . . . . . . . . . . . . . . 5 28 . 23 75 . 22 10 Level 4 5 | . . . . . . . . . . . . . . . . . . . . 8 20 . 26 24 . . 5 Level 5 8 | . . . . . . . . . . . . . . . . . . . . . 24 . . . . . 54 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3518 | . 120 164 81 85 241 111 . 441 . . . . 56 . . . . 125 2 1316 1756 . 1433 1132 651 994 3518 Initial 794 | . . 9 46 3 7 81 . . . . . . . . . . . . 2 . 644 . . 794 589 333 576 Average 514 | . 31 111 19 25 164 83 . 195 . . . . 11 . . . . 43 . 504 1109 . 661 954 610 454 1748 Influence Increases 16636 | . 379 464 297 329 928 30 . 838 . 272 . 58 237 395 110 . 175 254 . 1698 1545 . 2326 828 337 1124 4012 Destroy 0b10 Robot/C 8240 | . 240 280 160 220 400 . . 340 . 160 . 40 140 320 80 . 140 120 . 580 620 . 960 460 240 660 2080 Destroy 0b10 Robot/NC 895 | . 20 25 75 25 55 . . 35 . . . . 10 . . . . 10 . 75 30 . 225 30 35 55 190 Destroy Leader 1698 | . 74 84 30 54 154 . . 104 . 10 . 10 40 . 30 . 20 20 . 106 116 . 236 62 56 82 410 Allied During Kill 1376 | . . . 2 . 158 . . . . 27 . 8 . . . . . . . 707 165 . 309 . . . . Successful Hack 137 | . . 8 . . 7 . . 42 . . . . . . . . . 38 . 14 19 . . . . 9 . Select Force Hacks 60 | . 30 . . . . 30 . . . . . . . . . . . . . . . . . . . . . Disable Machine 930 | . . 30 30 15 30 . . 150 . . . . 15 . . . . 15 . 45 180 . 45 135 . 135 105 Anti-Garrison Action 450 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 450 Destroy Structure 1740 | . . 7 . . 4 . . 92 . . . . 32 . . . . 6 . 156 370 . 506 36 6 153 372 Partial Spotted 15 | . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 1095 | . . 30 . 15 120 . . 75 . 75 . . . 75 . . 15 45 . 15 45 . 45 105 . 30 405 Influence Decreases 13218 | . 355 368 406 323 736 188 51 406 432 272 . 58 203 301 238 . 175 247 7 382 1160 1701 913 1193 791 757 1555 Entered New Map 4588 | . . 15 74 8 10 128 51 . 161 . . . . 14 25 . . . 5 . 672 1701 . 619 459 261 385 Time Decay 6691 | . 325 343 322 295 525 60 . 346 271 232 . 58 185 237 213 . 175 217 2 232 318 . 453 464 302 446 670 Lost Part 1018 | . 30 10 10 20 40 . . 60 . . . . 18 50 . . . 20 . . 70 . 190 110 30 50 310 Lost Ally 771 | . . . . . 161 . . . . 40 . . . . . . . 10 . 150 100 . 120 . . . 190 Purge Threat 150 | . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . Squads Dispatched 130 | . 5 3 . . 3 . . 11 . . . . 7 . . . . 2 . 5 7 . 27 7 2 10 41 Investigation 22 | . 3 1 . . 2 . . 6 . . . . 2 . . . . 1 . 3 1 . 3 . . . . Extermination 22 | . . . . . . . . 3 . . . . 2 . . . . 1 . 1 2 . 3 1 1 3 5 Reinforcement 41 | . 2 2 . . 1 . . 2 . . . . 3 . . . . . . 1 2 . 10 4 1 5 8 Assault 31 | . . . . . . . . . . . . . . . . . . . . . 2 . 2 2 . 1 24 Garrison 14 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . 1 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 13 | . . . . . . . . . . . . . 2 . . . . . . . . . 3 2 . . 6 Construction Impeded 13 | . . . . . 1 . . 2 . . . . . . . . . . . 1 . . 5 1 . 1 2 Haulers Reinforced 7 | . . . . . . . . . . . . . 1 . . . . . . . . . 3 1 . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Tes Acc Distress Signals 36 | . 3 2 . 4 . . . 1 . . . . 1 . . . . 1 . 3 3 . 9 3 . . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 642 | . 26 23 12 18 29 . 6 21 1 16 . 2 12 21 5 . 7 16 1 32 35 . 59 46 16 46 192 Peak Tracking Total 13 | . 5 3 3 4 4 . 4 5 1 4 . 2 3 12 1 . 5 7 . 10 8 . 7 11 3 6 13 Tactical Retreats 52 | . . 1 . 1 5 . . 5 . 4 . . . 3 . . 1 3 . 1 1 . 2 5 . 1 19 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Tes Acc Traps Triggered 20 | . 3 1 . . 2 . . 1 . . . . . . . . . 1 . . . . 2 1 2 3 4 Indirectly 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Tes Acc Machines Disabled 74 | . . 2 2 1 2 . 1 10 . . . . 1 5 1 . . 1 . 5 12 . 3 9 . 9 10 Max in Single Turn 5 | . . 1 1 1 1 . 1 5 . . . . 1 2 1 . . 1 . 1 1 . 1 1 . 4 1 Garrison Access 5 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 3 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Tes Acc Machines Accessed 70 | . 2 1 . 1 7 1 3 12 . . 4 . 2 1 2 3 . 2 . 8 5 . 6 2 2 3 3 Terminals 32 | . 1 1 . 1 4 . . 4 . . . . . 1 1 . . 1 . 4 3 . 4 2 2 2 1 Fabricators 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Repair Stations 4 | . . . . . 2 . . 1 . . . . . . . . . 1 . . . . . . . . . Recycling Units 13 | . 1 . . . . 1 . 4 . . . . 2 . . . . . . 2 . . 2 . . . 1 Scanalyzers 4 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . 1 . Garrison Access 3 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 Total Hacks 194 | . 4 4 . 1 16 1 27 27 . . 31 . 2 8 2 10 . 9 . 19 12 . 8 2 4 4 3 Successful 131 | . 1 2 . . 7 1 27 17 . . 31 . 2 8 2 10 . 4 . 10 4 . 3 . . 2 . Failed 62 | . 3 2 . 1 9 . . 9 . . . . . . . . . 5 . 9 8 . 5 2 4 2 3 Catastrophic 24 | . 2 . . . 3 . . 3 . . . . . . . . . 3 . 4 2 . 1 . 2 1 3 Database Lockouts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 60 | . 4 4 . 1 1 1 . 10 . . . . 2 . . . . 3 . 10 8 1 6 1 2 3 3 Terminals 77 | . 3 4 . 1 9 . . 10 . . . . . 8 1 . . 5 . 12 8 . 6 2 4 3 1 Fabricators 6 | . . . . . . . . . . . . . . . . . . . . 2 4 . . . . . . Repair Stations 10 | . . . . . 4 . . 2 . . . . . . . . . 4 . . . . . . . . . Recycling Units 13 | . 1 . . . . 1 . 4 . . . . 2 . . . . . . 2 . . 2 . . . 1 Scanalyzers 14 | . . . . . . . . 10 . . . . . . . . . . . 3 . . . . . 1 . Garrison Access 5 | . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . 1 Terminal Hacks 89 | . . 2 . . 2 . 27 . . . 31 . . 8 2 10 . . . 4 1 . 1 . . 1 . Record 45 | . . . . . . . 19 . . . 11 . . 8 1 6 . . . . . . . . . . . Part Schematic 13 | . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 11 | . . . . . . . 7 . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Open Door 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Proto ID Catalog 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Repair Station Hacks 6 | . . . . . 4 . . . . . . . . . . . . 2 . . . . . . . . . Scan Component 3 | . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . . . 9 . . . . . . . . . . . 2 . . . . . . . Insert Component 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . Analyze 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . Retrieve Study 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 1 . . . . 1 . 7 . . . . 2 . . . . 2 . 2 1 . 2 . . 1 . Terminals 6 | . . . . . . . . 2 . . . . . . . . . 2 . . 1 . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Botnet 5 | . . . . . . . . 2 . . . . . . . . . 1 . . 1 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 1 . . . . 1 . 4 . . . . 2 . . . . . . 2 . . 2 . . . . Tunnel 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fedlink 6 | . . . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . Scrapoids 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Scraphulk 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 1 1 . 1 6 . . 6 . . . . . 1 . . . 2 . 3 5 . 4 2 2 3 3 Full Trace Events 8 | . 1 . . . 1 . . 1 . . . . . 1 . . . 1 . 1 1 . 1 . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . 2 . . 13 . . . . . . . . 1 . . . 2 . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Time 104 | . . . . . . . . . . . . . . . . . . . . 46 58 . . . . . . Total Part Build Rating 23 | . . . . . . . . . . . . . . . . . . . . 9 14 . . . . . . Part Studies Acquired 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . 64 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . 4 2 . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Tes Acc Total Allies 50 | . . . 1 . 10 . . . 4 2 . . . . . . . 1 20 2 . . 10 . . . . Largest Group 20 | . . . 1 . 10 . . . 4 4 2 2 2 . . . . 1 20 18 5 . 5 . . . . Highest-Rated Group 745 | . . . 31 . 173 . . . 90 90 59 59 59 . . . . 26 745 741 367 . 323 . . . . Highest-Rated Ally 123 | . . . 31 . 29 . . . 30 30 30 30 30 . . . . 26 50 123 123 . 67 . . . . Initial UFD Resources 61 | . . . . . . . . 23 41 41 41 45 45 59 59 59 61 61 61 61 51 51 55 49 53 53 55 Total Orders 49 | . . . . . . . . . . . . . . . . . . 1 1 1 . . . 3 5 14 24 ROAM 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . EXPLORE 19 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 7 9 RETURN 21 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 4 6 8 Ally Attacks 532 | . . . 3 . 98 . . . . 21 . 4 7 . . . . . 8 146 84 . 161 . . . . Total Damage 13025 | . . . 21 . 1267 . . . . 309 . 38 143 . . . . . 131 3757 3205 . 4154 . . . . Kills 87 | . . . 1 . 11 . . . . 3 . . . . . . . . 1 29 19 . 23 . . . . Allies Corrupted 3 | . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . Allies Melted 5 | . . . . . 1 . 3 . . 1 . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Tes Acc Active Infowar (turns) 12131 | . . . . 76 . . . 898 807 806 161 408 912 819 1617 421 340 639 721 146 120 26 826 572 58 523 1235 Sensors 10769 | . . . . . . . . 896 807 806 161 408 879 819 1617 421 340 639 721 146 49 26 826 297 . . 911 Terrain 76 | . . . . 76 . . . . . . . . . . . . . . . . . . . . . . . Structural 1504 | . . . . . . . . 2 . . . . 33 . . . . . . . 71 . . 275 . 523 600 T.N.C. 58 | . . . . . . . . . . . . . . . . . . . . . . . . . 58 . . Robot Analysis Total 11 | . . . . . . . 7 . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 2 . . . . . 2 . . 1 . . 1 . 1 . . . . . . . . . . Drone Launches 55 | . . . . . . . . . . . . . . . . . . 1 1 1 . . . 3 8 7 34 Drone Recoveries 34 | . . . . . . . . . . . . . . . . . . . . 1 . . . 3 8 7 15 Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Tes Acc Turns Passed 26769 | 85 1192 862 1848 927 1535 123 1825 1644 807 806 161 408 979 819 1671 421 648 682 721 582 712 26 1521 1173 660 1116 2815 Spaces Moved 12273 | 49 529 369 1052 471 693 76 1065 727 361 345 79 188 375 348 668 167 292 350 362 279 348 18 658 430 302 514 1158 Core 161 | 3 . . . . . . 158 . . . . . . . . . . . . . . . . . . . . Treads 10353 | 46 287 120 1052 471 693 76 907 727 361 345 79 188 375 348 668 167 132 . 180 279 348 18 551 387 . 390 1158 Legs 598 | . 242 249 . . . . . . . . . . . . . . . . . . . . 107 . . . . Wheels 1161 | . . . . . . . . . . . . . . . . . 160 350 182 . . . . 43 302 124 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 162 50 163 207 206 206 206 166 158 226 240 160 160 155 157 145 145 120 145 144 129 150 Average Speed 171 | 153 180 180 160 160 161 162 146 168 207 206 206 206 205 214 232 240 196 162 161 157 149 145 150 152 151 151 159 Slowest Speed 320 | 160 240 190 160 160 162 162 170 208 208 207 206 206 208 285 240 240 320 175 175 160 237 145 225 225 185 234 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 16 | . . . . . . . . . . . . . . 3 . . 13 . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 Exploration Rate (%) 44 | 4 74 33 98 28 91 14 48 21 49 46 68 41 10 60 73 62 58 10 96 10 37 15 22 42 8 67 55 Regions Visited 27 Branch Regions 16 Pre-discovered Areas 15 | . 1 . 1 . . 1 3 1 . . 1 1 . 2 . 3 1 . . . . . . . . . . Known Exits Taken 18 | . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . 1 . . . Scrap Searched 18 | . . . 2 . . . 5 . 2 3 . . . 1 3 . 2 . . . . . . . . . . Spaces Dug 104 | . . . . . 2 . 2 21 5 2 . 1 16 1 . . 2 3 . 3 11 . 3 6 2 8 16 Terrain Destroyed 1150 | . . . . . 2 . 5 105 5 2 . 1 16 124 . . 233 3 . 52 114 . 269 16 2 49 152 Melee 100 | . . . . . 2 . 2 21 5 2 . 1 16 1 . . 2 3 . 3 11 . 3 6 2 8 12 Projectile 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 AOE 1045 | . . . . . . . 3 84 . . . . . 123 . . 231 . . 49 103 . 265 10 . 41 136 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Tes Acc Total 16102 | 56 647 478 1118 570 1021 77 1334 1020 413 427 78 199 490 386 741 189 334 427 497 388 476 18 983 821 446 725 1743 Wait 1445 | . 7 30 11 34 184 . 187 135 7 44 . . 34 2 25 . 13 23 104 60 11 1 75 193 44 31 190 Move 12246 | 48 528 368 1051 470 692 75 1064 726 360 344 78 187 374 347 667 166 290 350 361 278 347 17 657 429 301 513 1158 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 326 | 2 21 11 3 7 32 1 41 21 2 6 . . 2 3 8 5 1 8 8 9 20 . 26 26 12 21 30 Fast Attach 151 | 6 7 7 . 7 6 . 8 3 3 1 . 1 3 3 3 8 . 3 2 2 4 . 25 17 7 6 19 Attach 147 | . 5 4 2 3 6 . 4 10 . . . . 5 5 3 . 2 3 3 1 7 . 23 16 5 14 26 Detach 28 | . . . . 1 . . . . . . . . 1 . . . . . . . . . 8 6 1 . 11 Swap 249 | . 1 3 3 2 12 . 4 20 3 4 . 4 7 6 6 . 5 10 1 10 11 . 10 28 9 30 60 Drop 301 | . 8 14 2 6 32 1 21 17 7 8 . 1 5 1 . 10 1 5 11 8 26 . 23 30 15 26 23 Fire 482 | . 65 41 44 8 . . 2 13 . 5 . 5 . 18 . . 4 5 . 10 22 . 56 54 . 30 100 Melee 643 | . . . . 32 57 . 3 75 9 7 . 1 59 1 29 . 17 20 7 10 28 . 78 16 36 54 104 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . 5 . 2 . . . . . . . . . . . . . . . . . . . 2 4 . . . Escape Stasis 34 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 16 . 15 Rewire 29 | . . . . . . . . . 22 7 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 7 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp / Ext) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 86 | -11/Scrapyard | Entered Materials 340 | -10/Materials | Build established: Mutant 615 | -10/Materials | Core integrity fell below 50% 714 | -10/Materials | Discovered new exit (range 9) 978 | -10/Materials | Discovered new exit (range 14) 1168 | -10/Materials | Discovered new exit (range 7) 1278 | -10/Materials | Entered another Materials area 1278 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1617 | -9/Materials | Build established: Gunner 1827 | -9/Materials | Discovered new exit (range 6) 2090 | -9/Materials | Discovered new exit (range 15) 2140 | -9/Materials | Entered Mines 2239 | -9/Mines | Learned location of Zion (-7) 2239 | -9/Mines | Discovered new exit (range 8) 2356 | -9/Mines | Received a Mining Laser from a helpful Derelict 2746 | -9/Mines | Discovered new exit (range 15) 2866 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3254 | -9/Mines | Build established: Scavenger-Gunner 3705 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3988 | -9/Mines | Entered Materials 3988 | -8/Materials | Evolved 2 slots: Propulsion x2 4559 | -8/Materials | Build established: Scavenger-Mutant 4825 | -8/Materials | Discovered new exit (range 12) 4909 | -8/Materials | Identified exit to Storage 4915 | -8/Materials | Entered Storage 4927 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5205 | -8/Storage | Build established: Commander-Mutant 5300 | -8/Storage | Discovered new exit (range 16) 5343 | -8/Storage | Found Prototype Launcher 5343 | -8/Storage | Identified Scatter Rocket Array 5414 | -8/Storage | Repaired Huge Storage Unit? 5454 | -8/Storage | Repaired Katana? 5466 | -8/Storage | Lost 6 allies 5975 | -8/Storage | Build established: Mutant 6445 | -8/Storage | Used back door to open Recycling access 6445 | -8/Storage | Discovered new exit (range 4) 6450 | -8/Storage | Entered Recycling 6533 | -8/Recycling | Scanned before Scraplab entrance 6556 | -8/Recycling | Entered Scraplab 6569 | -8/Recycling | Discovered new exit (range 3) 6573 | -8/Recycling | Entered Scraptown 6573 | -8/Scraptown | System corruption cleaned by C-Scrubber 6834 | -8/Scraptown | Visited UFD Registry 6834 | -8/Scraptown | Registered with UFD as "Novamachine" 6923 | -8/Scraptown | Visited Junk Repository 6982 | -8/Scraptown | Visited Junk Repository 7018 | -8/Scraptown | Visited Science Guys 7331 | -8/Scraptown | Visited Analyses Database 7366 | -8/Scraptown | Visited Research Penetration Think Tank 7400 | -8/Scraptown | Visited Derelict Rescue Squad 7421 | -8/Scraptown | Found DRS Beacon 7469 | -8/Scraptown | Visited DA-N13 Charitable Foundation 7484 | -8/Scraptown | Found DCF Scrap (31 items) 7542 | -8/Scraptown | Visited Botcube Research 7579 | -8/Scraptown | Visited Cartography Club 7622 | -8/Scraptown | Released all parts (10) 7669 | -8/Scraptown | Learned location of Recycling (-8) 7669 | -8/Scraptown | Learned location of Archives (-5) 7669 | -8/Scraptown | Learned 8 Materials zone layouts 7669 | -8/Scraptown | Learned 16 Factory zone layouts 7669 | -8/Scraptown | Learned 24 Factory zone layouts 7669 | -8/Scraptown | Learned 8 Research zone layouts 7669 | -8/Scraptown | Learned 12 Lower Caves zone layouts 7669 | -8/Scraptown | Learned 20 Lower Caves zone layouts 7669 | -8/Scraptown | Learned 16 Upper Caves zone layouts 7669 | -8/Scraptown | Learned 12 Proximity Caves zone layouts 7669 | -8/Scraptown | Learned 20 Proximity Caves zone layouts 7669 | -8/Scraptown | Learned 4 Armory zone layouts 7669 | -8/Scraptown | Learned location of 3 exits from Lower Caves 7669 | -8/Scraptown | Learned location of 1 exit from Upper Caves 7669 | -8/Scraptown | Identified exit to Factory 7690 | -8/Scraptown | Found Deep Structural Scanner 7961 | -8/Scraptown | Met Optimus 7961 | -8/Scraptown | Accepted into 0bPrime 8254 | -8/Scraptown | Civil war broke out across Scraptown 8262 | -8/Scraptown | Found Voltaic Drivehammer 8301 | -8/Scraptown | Lost 4 allies 8370 | -8/Scraptown | Lost 5 allies 8374 | -8/Scraptown | Discovered exit to Factory (range 8) 8398 | -8/Scraptown | Entered Factory 8398 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 8399 | -6/Factory | Identified exit to Lower Caves 8399 | -6/Factory | Identified exit to Factory 8698 | -6/Factory | Build established: Hacker-Mutant 8833 | -6/Factory | Loaded intel: 8 recycling unit locations 8951 | -6/Factory | Central database locked down 9179 | -6/Factory | Learned location of Protoforge (-3) 9392 | -6/Factory | Build established: Scientist-Mutant 9651 | -6/Factory | Discovered exit to Factory (range 9) 9700 | -6/Factory | Lost 3 parts (2n1u) 10042 | -6/Factory | Entered Lower Caves 10043 | -6/Lower Caves | Identified exit to Lower Caves 10062 | -6/Lower Caves | Entered a destroyed Warlord outpost 10107 | -6/Lower Caves | Learned 12 Factory zone layouts 10194 | -6/Lower Caves | Found DCF Scrap (12 items) 10358 | -6/Lower Caves | Encountered a Warlord checkpoint 10533 | -6/Lower Caves | Build established: Derelict-Mutant 10630 | -6/Lower Caves | Learned Factory stockpile data 10784 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 10849 | -6/Lower Caves | Entered another Lower Caves area 10849 | -6/Lower Caves | Accompanied by 4 allies 10850 | -6/Lower Caves | Identified exit to Data Miner 11080 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11124 | -6/Lower Caves | Lost 4 allies 11138 | -6/Lower Caves | Spotted B-75 Beast 11220 | -6/Lower Caves | Activated DRS Beacon 11273 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11370 | -6/Lower Caves | Encountered a Warlord checkpoint 11412 | -6/Lower Caves | Build established: Mutant 11655 | -6/Lower Caves | Entered Data Miner 11655 | -6/Data Miner | Accompanied by 2 allies 11655 | -6/Data Miner | Discovered new exit (range 6) 11695 | -6/Data Miner | Met Data Miner 11734 | -6/Data Miner | Learned location of Section 7 (-3) 11734 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11771 | -6/Data Miner | Received God Mode back door access code from Data Miner 11814 | -6/Data Miner | Identified exit to Proximity Caves 11816 | -6/Data Miner | Entered Proximity Caves 11816 | -5/Proximity Caves | Accompanied by 2 allies 12189 | -5/Proximity Caves | Learned location of Armory (-4) 12224 | -5/Proximity Caves | Entered Factory 12224 | -5/Factory | Accompanied by 2 allies 12224 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12225 | -5/Factory | Identified exit to Extension 12270 | -5/Factory | Loaded intel: 8 recycling unit locations 12294 | -5/Factory | Incoming investigation squad redirected 12363 | -5/Factory | Incoming investigation squad redirected 12572 | -5/Factory | Discovered new exit (range 6) 12580 | -5/Factory | Identified exit to Factory 12934 | -5/Factory | Build established: Scientist-Mutant 13140 | -5/Factory | Discovered new exit (range 15) 13201 | -5/Factory | Identified exit to Upper Caves 13203 | -5/Factory | Entered Upper Caves 13204 | -5/Upper Caves | Encountered a Warlord checkpoint 13204 | -5/Upper Caves | Identified exit to Upper Caves 13227 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13653 | -5/Upper Caves | Learned Extension security intel 13653 | -5/Upper Caves | Learned Armory stockpile data 13653 | -5/Upper Caves | Learned Extension trap positions 13653 | -5/Upper Caves | Learned 6 Proximity Caves zone layouts 13653 | -5/Upper Caves | Learned location of Extension (-5) 13655 | -5/Upper Caves | Attracted the attention of an 0b10 base 13703 | -5/Upper Caves | Lost 7 parts (1p4n1u1w) 13714 | -5/Upper Caves | Destroyed 13 combat bots 13723 | -5/Upper Caves | System corruption reached 10% 13739 | -5/Upper Caves | System corruption reached 30% 13794 | -5/Upper Caves | Spotted B-75 Beast 14022 | -5/Upper Caves | Entered another Upper Caves area 14024 | -5/Upper Caves | Build established: Scavenger-Mutant 14380 | -5/Upper Caves | Learned location of 1 exit from Factory 15032 | -5/Upper Caves | Spotted B-75 Beast 15057 | -5/Upper Caves | Destroyed B-75 Beast 15083 | -5/Upper Caves | Lost 3 parts (1n2u) 15277 | -5/Upper Caves | Discovered new exit (range 10) 15339 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 15485 | -5/Upper Caves | Identified exit to Zhirov 15506 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15693 | -5/Upper Caves | Entered Zhirov 15693 | -5/Zhirov | Discovered new exit (range 3) 15806 | -5/Zhirov | Learned location of Testing (-2) 15806 | -5/Zhirov | Learned location of Command (-1) 15861 | -5/Zhirov | Found Alien Artifact 15892 | -5/Zhirov | Found Alien Artifact 15892 | -5/Zhirov | Identified Integrated Dissipator 15892 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16111 | -5/Zhirov | Identified exit to Proximity Caves 16114 | -5/Zhirov | Entered Proximity Caves 16179 | -4/Proximity Caves | Spotted B-86 Titan 16438 | -4/Proximity Caves | Crushed by falling debris 16448 | -4/Proximity Caves | Crushed by falling debris 16449 | -4/Proximity Caves | Core integrity fell below 50% 16479 | -4/Proximity Caves | Lost 3 parts (1p1n1u) 16762 | -4/Proximity Caves | Entered Factory 16762 | -4/Factory | Evolved 2 slots: Utility x2 16763 | -4/Factory | Identified exit to Upper Caves 17260 | -4/Factory | P-70 Sage assimilated allied Administrator 7a 17444 | -4/Factory | Sucked down chute 17444 | -4/Factory | Entered Waste 17445 | -4/Waste | Joined by Warlord forces that had cleared the area 17714 | -4/Waste | A Compactor rumbled back to life 17715 | -4/Waste | Spotted C-40 Crusher 17716 | -4/Waste | Allies destroyed C-40 Crusher 17802 | -4/Waste | Build established: Hacker-Mutant 17840 | -4/Waste | Discovered new exit (range 38) 18105 | -4/Waste | Identified exit to Factory 18165 | -4/Waste | Entered Factory 18165 | -4/Factory | Accompanied by 18 allies 18262 | -4/Factory | Identified exit to Armory 18280 | -4/Factory | Build established: Hacker-Gladiator 18389 | -4/Factory | Scraphulk reinforcements arrived? 18474 | -4/Factory | Lost 4 allies 18534 | -4/Factory | Scraphulk reinforcements arrived? 18633 | -4/Factory | Fabricated Biometal Heavy Treads (x1) 18729 | -4/Factory | Lost 9 allies 18747 | -4/Factory | Entered Armory 18747 | -4/Armory | Accompanied by 5 allies 18944 | -4/Armory | Lost 3 allies 18973 | -4/Armory | Found Fusion Bomb Launcher 18976 | -4/Armory | Found Fusion Bomb Launcher 18979 | -4/Armory | Found Fusion Bomb Launcher 18982 | -4/Armory | Found Fusion Bomb Launcher 19002 | -4/Armory | Build established: Hauler-Gladiator 19094 | -4/Armory | Fabricated Adv. Hardlight Generator (x2) 19247 | -4/Armory | First assault squad dispatched 19258 | -4/Armory | Spotted B-86 Titan 19318 | -4/Armory | Allies destroyed B-86 Titan 19319 | -4/Armory | Destroyed 11 combat bots 19349 | -4/Armory | Lost 5 parts (1p2u2w) 19388 | -4/Armory | Identified Transdimensional Reconstructor 19388 | -4/Armory | Warped through subspace to slip node 19388 | -4/Armory | Discovered new exit (range 1) 19388 | -4/Armory | Identified exit to Lab 19459 | -4/Armory | Entered Lab 19459 | -4/Lab | Discovered new exit (range 9) 19470 | -4/Lab | Identified exit to Research 19477 | -4/Lab | Unable to decrypt terminal 19477 | -4/Lab | Opened the door to a hidden lab 19478 | -4/Lab | Gained access to the hidden lab's interior 19485 | -4/Lab | Entered Research 19485 | -3/Research | Evolved 2 slots: Propulsion x2 19486 | -3/Research | Identified exit to Quarantine 19615 | -3/Research | Incoming investigation squad redirected 19626 | -3/Research | Scrapoid reinforcements arrived 19678 | -3/Research | Garrison activated, responded to threat 19740 | -3/Research | Found Prototype Processor 19740 | -3/Research | Identified Exp. Signal Interpreter 19756 | -3/Research | Found Exp. Signal Interpreter 19969 | -3/Research | System corruption reached 10% 19991 | -3/Research | Garrison activated, responded to threat 20035 | -3/Research | Lost 4 parts (2p2w) 20113 | -3/Research | Lost 7 parts (4n3w) 20128 | -3/Research | Core integrity fell below 50% 20240 | -3/Research | Scrapoid reinforcements arrived 20421 | -3/Research | Incoming investigation squad redirected 20439 | -3/Research | Garrison activated, responded to threat 20486 | -3/Research | Found Unknown Device 20486 | -3/Research | Identified Scrap Suit 20731 | -3/Research | Build established: Mutant 20735 | -3/Research | First assault squad dispatched 20754 | -3/Research | Incoming assault squad redirected 20987 | -3/Research | Spotted B-90 Cyclops 21006 | -3/Research | Entered Quarantine 21036 | -3/Quarantine | Build established: Hauler-Mutant 21051 | -3/Quarantine | System corruption reached 30% 21213 | -3/Quarantine | Found Alien Artifact 21235 | -3/Quarantine | Discovered new exit (range 13) 21256 | -3/Quarantine | First assault squad dispatched 21281 | -3/Quarantine | Incoming assault squad redirected 21403 | -3/Quarantine | Build established: Hauler-Tank 21411 | -3/Quarantine | Lost 5 parts (3n1u1w) 21468 | -3/Quarantine | Found Alien Artifact 21484 | -3/Quarantine | Scanned by Researcher 21505 | -3/Quarantine | Found Alien Impact Weapon 21555 | -3/Quarantine | Found Alien Artifact 21555 | -3/Quarantine | Identified Core Reset Matrix 21555 | -3/Quarantine | Identified Terrabomb 21555 | -3/Quarantine | Identified Subatomic Replicator 21555 | -3/Quarantine | Identified Core Stripper 21555 | -3/Quarantine | Used Core Reset Matrix 21559 | -3/Quarantine | Detected hypermatrix surge 21559 | -3/Quarantine | Sensed 12 artifacts in vicinity 21756 | -3/Quarantine | Found Sigix Broadsword 21775 | -3/Quarantine | Incoming assault squad redirected 21787 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 21796 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 21799 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 21803 | -3/Quarantine | Found Transdimensional Reconstructor 21815 | -3/Quarantine | Used Subatomic Replicator to replicate Sigix Broadsword 21921 | -3/Quarantine | Discovered new exit (range 12) 22179 | -3/Quarantine | Entered Research 22179 | -2/Research | Evolved 2 slots: Weapon x2 22239 | -2/Research | Build established: Scavenger-Gladiator 22350 | -2/Research | Found Prototype Launcher 22358 | -2/Research | Found Prototype Launcher 22361 | -2/Research | Found Prototype Launcher 22383 | -2/Research | Identified Tesla Bomb Launcher (x3) 22628 | -2/Research | Discovered new exit (range 10) 22695 | -2/Research | Identified exit to Testing 22839 | -2/Research | Entered Testing 23006 | -2/Testing | Found Prototype Energy Cannon 23006 | -2/Testing | Identified Hpw. Disruptor Cannon 23078 | -2/Testing | Found Prototype Energy Cannon 23078 | -2/Testing | Identified Cld. Nova Cannon 23117 | -2/Testing | System corruption reached 10% 23389 | -2/Testing | Found Prototype Launcher 23390 | -2/Testing | Identified Com. Tesla Bomb Launcher 23390 | -2/Testing | Spotted Striker 23410 | -2/Testing | Build established: Hauler-Gladiator 23552 | -2/Testing | Found Portable AFG 23569 | -2/Testing | Discovered new exit (range 13) 23688 | -2/Testing | Garrison activated, responded to threat 23806 | -2/Testing | Lost 3 parts (2n1u) 23839 | -2/Testing | First assault squad dispatched 23846 | -2/Testing | Destroyed 9 combat bots 23954 | -2/Testing | Identified exit to Access 23955 | -2/Testing | Entered Access 23955 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 24183 | -1/Access | Found Prototype Device 24186 | -1/Access | Identified Exp. Shield Generator 24197 | -1/Access | Found Exp. Shield Generator 24339 | -1/Access | Garrison activated, responded to threat 24512 | -1/Access | System corruption reached 10% 24705 | -1/Access | First assault squad dispatched 24715 | -1/Access | Destroyed 8 combat bots 24728 | -1/Access | Incoming assault squad redirected 24813 | -1/Access | Found Corrupted Prototype Launcher 24817 | -1/Access | Identified Enh. Gamma Bomb Array 24871 | -1/Access | Garrison activated, responded to threat 24918 | -1/Access | Destroyed 14 combat bots 24953 | -1/Access | Build established: Hauler-Mutant 24971 | -1/Access | Incoming assault squad redirected 24972 | -1/Access | Garrison activated, responded to threat 25208 | -1/Access | Found Unknown Protection 25208 | -1/Access | Identified Hvy. Reflective Plating 25218 | -1/Access | Found Hvy. Reflective Plating 25477 | -1/Access | Incoming assault squad redirected 25482 | -1/Access | Incoming assault squad redirected 25700 | -1/Access | Build established: Hauler-Gladiator 25729 | -1/Access | Incoming assault squad redirected 25850 | -1/Access | System corruption reached 30% 26080 | -1/Access | Warped through subspace 26184 | -1/Access | Warped through subspace 26234 | -1/Access | Incoming assault squad redirected 26266 | -1/Access | Found Unknown Protection 26266 | -1/Access | Identified Powered Armor 26272 | -1/Access | Found Powered Armor 26453 | -1/Access | Found Unknown Launcher 26464 | -1/Access | Identified Gamma Bomb Array 26529 | -1/Access | Warped through subspace 26539 | -1/Access | High security lockdown imminent 26540 | -1/Access | Found Hvy. Reflective Plating 26619 | -1/Access | High security lockdown engaged 26639 | -1/Access | Destroyed 11 combat bots 26717 | -1/Access | Destroyed 18 combat bots 26722 | -1/Access | Used Terrabomb 26751 | -1/Access | Spotted Investigator 26758 | -1/Access | Core integrity fell below 50% 26766 | -1/Access | Emitted hypermatrix ping 26767 | -1/Access | Core integrity fell below 20% 26770 | -1/Access | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 26766_ U-05 Engineer stasis bubble strength at 88. 26766_ Penetrated by Slug. 26766_ E-15 Imp stasis bubble strength at 104. 26767_ Detected hypermatrix ping. 26767_ U-05 Engineer stasis bubble strength at 74. 26767_ E-15 Imp stasis bubble strength at 98. 26767_ W-44 Eye stasis bubble strength at 140. 26768_ Held in stasis. 26768_ Investigator is analyzing... 26768_ U-05 Engineer stasis bubble strength at 60. 26768_ E-15 Imp stasis bubble strength at 92. 26768_ W-44 Eye stasis bubble strength at 130. 26769_ U-05 Engineer builds a Wall. 26769_ U-05 Engineer stasis bubble strength at 46. 26769_ E-15 Imp stasis bubble strength at 86. 26769_ W-44 Eye stasis bubble strength at 120. Map ----- +----------------------------------------------------+ | ??????#"######+### ####???????????????? | | ??????##?????# ### = ####???????????????? | | ?????????????# ### /=/ ####???????????????? | | ?????????????# ### *=%! ####???????????????? | | ##############%### !%= ####???????????????? | | %! = * =! =#[ =[= ####???????????????? | | =%* = !=[!% !%=![=%[ """ ####???????????????? | | *%%[ *%= =!! #/*=!= F"" ####???????????????? | | ####### ###+###%[=[ %/"""" ####???????????????? | | ####??# # == %= ="" ####???????????????? | | #??# # =[ ####???????????????? | | #??# # ! * ####???????????????? | | ! #??# # # #/## ;;;;;; #???????????????? | | #??# " # #u#%! ??????????????? | | #??# " # =#m== ##????????????? | | #??# " # *%; #????????????? | | #? " " =% ##???????????? | | ##? % " ;=; #???????????? | | ####? = " ; ; ##??????????? | | ????? = = " "%; #??????????? | | ????? " "=; #??????????? | | ???? "" #=# #??????????? | | ???? =[ ;####u#;;;;;;;;; #??????????? | | ??? =% Rm %=%=/]! ; #??????????? | | ??? % h /%!=!!! ; #??????????? | | ??? H !/!!!l@ ; #?????????? | | ??? % ! ] !% ; #??????????? | | ??? / b ; #??????????? | | ???? ;;;;;;;;%;g ; #??????????? | | ???? ;;; ;;w g ; #??????????? | | ????? ; e g ; #??????????? | | ????? ; g c; #??????????? | | ????? g ;;;;;;;##??????????? | | ######"""" ; = ???????????? | | # " | % ???????????? | | # " % ; ????????????? | | # " " ! ; """"????????????? | | # """ ]" " ; "???????????????? | | # """ # " ; ????????????????? | | + " #??"""""""" ;; "??????????????????? | | # #????? " ? #u #??????????????????? | | # #???????"""?##?# +??????????????????? | | # #??????? #?# #??????????????????? | | ##########??????? !#?# #??????????????????? | | ###########+# #?# #??????????????????? | | + # !!! ### ###????????????????? | | # # !!! # ####### ?????????? | | # # !!! # ????????? | | + # # ????????? | | ####### # ! # ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Coolant Potential 50 Energy Generation 69 Energy Capacity 1145 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Corruption Containment 24 Armor Coverage 1000 Resistance: TH 30 Resistance: EM 25 Weapon Shielding 90 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 55 Melee Accuracy 8 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 8 Offensive Hacking 12 Defensive Hacking 24 Authchip Count 3 Item Schematics ----------------- Exp. Thermal Shield | -3/Quarantine | Archive Com. Mass Driver | -3/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Biometal Heavy Treads | x1 | -4/Factory | Authchip Adv. Hardlight Generator | x2 | -4/Armory Repaired ---------- Huge Storage Unit | 55% | -8/Storage Katana | 74% | -8/Storage Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Sigix Broadsword Subatomic Replicator Core Stripper High-powered Transdimensional Reconstructor Terrabomb Achievements -------------- Thor Challenges ------------ None Game ------ Seed RegenerativeTimingAutogun Manual? 0 Play Time 03:38:54 Cumulative 584.7 hours Start 2026.09.01 @ 05:01:26 End 2026.09.01 @ 09:07:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 489 Rogue 489 Adventurer 0 Explorer 0 Win Type - Total 18 Types 10/0/3/1/0/0/0/2/0/2 Lore% 68 Gallery% 72 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 13% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6eb71bd4-2e00-4368-9418-0fecc50e9f98