Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.15 @ 13:38:23 // Winter2021/Sauler Player: 7604 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (80) 400 Value Destroyed (2826) 2826 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (593) 593 TOTAL SCORE: 6539 Bonus ------- High Alert Combat Kills 221 Follower Combat Kills 172 Entered Garrisons 200 Cogmind --------- Core Integrity 245/550 Matter 273/300 Energy 85/100 System Corruption 0% Temperature Warm (102) Movement Core (1400) Ox27 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (25) --- Light Ion Engine Surge Thruster Heat Sink Heat Sink Advanced Visual Processing Unit Sensor Array Makeshift Sensor Array Signal Interpreter Seismic Detector Transport Network Coupler ECM Suite Propulsion Shielding Light Armor Plating Relay Coupler [NC] (25) Relay Coupler [Sentry] (25) Relay Coupler [Hunter] (13) Chronowheel Particle Gun Rocket Launcher Datajack Makeshift Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Seismic Detector Light Armor Plating > --- WEAPON ----------- Particle Cannon Gauss Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Surge Thruster Heat Sink Advanced Visual Processing Unit Sensor Array Makeshift Sensor Array Signal Interpreter Transport Network Coupler Improved Targeting Computer ECM Suite Propulsion Shielding Light Armor Plating Light Armor Plating Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Hunter] Chronowheel Particle Gun Particle Gun Beam Cannon Grenade Launcher Rocket Launcher Datajack Makeshift Axe [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Heat Sink Device Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 77 | 7 17 1 . 6 14 32 Power 8 | 1 2 1 . 2 1 1 Engine 4 | 1 2 1 . . . . Core 4 | . . . . 2 1 1 Reactor . | . . . . . . . Propulsion 19 | 2 4 . . . 5 8 Treads 19 | 2 4 . . . 5 8 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | 2 6 . . . 6 11 Device 9 | 1 2 . . . 2 4 Storage 5 | 1 4 . . . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 10 | . . . . . 4 6 Artifact . | . . . . . . . Weapon 25 | 2 5 . . 4 2 12 Energy Gun 4 | . 2 . . 1 . 1 Energy Cannon 9 | . 1 . . 1 2 5 Ballistic Gun 5 | 2 1 . . . . 2 Ballistic Cannon . | . . . . . . . Launcher 7 | . 1 . . 2 . 4 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 24 | . 3 . . . 1 20 Power 3 | . 1 . . . . 2 Propulsion 9 | . 1 . . . . 8 Utility 7 | . . . . . 1 6 Weapon 5 | . 1 . . . . 4 Highest Loss Streak 7 | . 2 . . . 1 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 98 100 100 100 99 94 Engine 9 | . 13 14 14 1 . . Core 3 | . . . . 12 9 8 Treads 28 | . 27 28 28 28 35 30 Device 14 | . 13 14 14 14 13 15 Storage 13 | . 14 14 14 14 9 9 Protection 1 | . . . . . 13 8 Energy Gun 11 | . 10 14 14 13 6 2 Energy Cannon 11 | . 7 14 14 13 12 7 Ballistic Gun 3 | . 9 . . . . 5 Peak Build Rating 27 | 7 9 9 11 15 24 27 Average Rating 12 | 5 8 9 10 13 20 23 On Entrance 10 | . 6 9 9 11 15 23 Naked Turns . | . . . . . . . Heaviest Build 98 | 13 89 89 89 93 98 98 Greatest Support 82 | 40 40 40 40 40 82 82 Greatest Overweight (x) 4 | . 4 2 2 2 1 4 Average Overweight (x) 1 | . 1 2 2 2 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 7 22 25 25 25 25 25 Most Carried 25 | 1 25 25 25 25 25 25 Average Carried 23 | . 20 24 24 24 23 23 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 1 25 25 25 25 25 21 Class Distribution -------------------- 80% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 1303 | 284 253 10 . 92 135 529 Remotely . | . . . . . . . Salvage Created 2438 | 74 607 94 . 161 765 737 Parts 144 | 8 53 7 . 7 26 43 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 2 | . . . . 1 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 64 | . 14 3 . 6 13 28 Guns 10 | . 5 1 . . . 4 Cannons 26 | . 4 2 . 2 11 7 AOE 25 | . 5 . . 4 . 16 Classes Destroyed 13 | 1 6 . . . 5 1 Worker 1 | . . . . . 1 . Tunneler 3 | 3 . . . . . . Hauler 2 | . 2 . . . . . Recycler 3 | . 1 . . 1 1 . Operator 3 | . 2 . . . 1 . Watcher 4 | . 3 . . . 1 . Swarmer 26 | . 8 1 . 5 . 12 Cutter 2 | . . . . . . 2 Grunt 22 | . 6 2 . 1 8 5 Brawler 2 | . . . . . 2 . Duelist 1 | . . . . . 1 . Sentry 10 | . . . . . 1 9 Hunter 1 | . . . . . 1 . Best Kill Streak 6 | 2 6 2 . 4 3 6 Combat Bots Only 6 | . 6 2 . 4 3 6 Max Kills in Single Turn 4 | 1 4 1 . 2 1 2 Gunslinging . | . . . . . . . Exploded 4 | . 4 . . 2 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 297 | . 52 6 . 11 50 178 Missed 79 | . 15 1 . 4 10 49 Damage Taken 3352 | . 603 61 . 73 662 1953 Core 408 | . 94 . . 9 32 273 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 469 | . 469 . . . . . Core Remaining (%) 79 | 100 . . . 58 . . Volleys Fired 175 | 12 46 5 . 8 38 66 Largest 2 | 2 2 2 . 2 2 2 Hottest 133 | 40 110 110 . 110 128 133 Shots Fired 322 | 24 88 10 . 15 75 110 Gun 171 | 24 66 5 . 6 27 43 Cannon 123 | . 18 5 . 6 48 46 Launcher 28 | . 4 . . 3 . 21 Special . | . . . . . . . Kinetic 100 | 24 48 . . . . 28 Thermal 194 | . 36 10 . 12 75 61 Explosive 28 | . 4 . . 3 . 21 Electromagnetic . | . . . . . . . Robot Hit Streak 19 | 6 13 13 . 9 7 19 Robot Miss Streak 3 | 1 3 2 . 1 3 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 220 | 17 63 7 . 10 51 72 Core Hits 130 | 6 34 5 . 11 27 47 Critical Kills 2 | . . . . . 1 1 Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 6 | . 2 . . . 2 2 Burn 3 | . 2 . . . 1 . Meltdown 2 | . . . . . 1 1 Destroy 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5099 | 145 997 105 . 424 998 2430 Guns 1420 | 145 423 53 . 51 278 470 Cannons 1893 | . 262 52 . 109 720 750 Explosions 1759 | . 300 . . 249 . 1210 Melee . | . . . . . . . Ramming 27 | . 12 . . 15 . . Kinetic 707 | 145 262 . . . . 300 Thermal 2606 | . 423 105 . 160 998 920 Explosive 1759 | . 300 . . 249 . 1210 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 64 | . 7 . . 49 . 8 Projectiles 3 | . . . . . . 3 Explosions 61 | . 7 . . 49 . 5 Melee . | . . . . . . . Knockbacks 1 | . . . . 1 . . Impact 1 | . . . . 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 166 | . 50 . . . . 116 Shots 6 | . 2 . . . . 4 Rammed 4 | . 1 . . 3 . . Targets Rammed 4 | . 1 . . 3 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 270 | . 228 81 . 60 270 205 Average Temperature 78 | . 96 36 . 27 101 58 Received Heat Transfer 1056 | . 132 27 . 6 198 693 Effects 2 | . 2 . . . . . Energy Bleed 2 | . 2 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . . . 2 1 Combat Hostiles 3 | . . . . . 2 1 Parts Melted 14 | . 4 . . 1 4 5 Heat Transferred 5659 | . 1184 259 . 370 2183 1663 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Peak Influence 1039 | 15 338 77 . 164 267 1039 Initial 116 | . 9 5 . . . 116 Average 142 | 5 48 16 . 78 124 704 Maximum Alert Level 3 | . 1 . . . 1 3 Low Security (%) 83 | 100 94 100 . 100 81 4 Level 1 4 | . 5 . . . 18 9 Level 2 3 | . . . . . . 22 Level 3 8 | . . . . . . 63 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 4 . . . 4 . Investigation 2 | . 2 . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . . . 1 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 3 | . 1 . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 92 | . 24 4 . 10 17 37 Peak Tracking Total 7 | . 7 2 . 4 4 6 Tactical Retreats 5 | . 2 . . 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 4 | . 3 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 6 | . . . . 1 . 5 Max in Single Turn 2 | . . . . 1 . 2 Garrison Relay 4 | . . . . . . 4 Phase Generator 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 17 | . 8 2 2 . 4 1 Terminals 11 | . 5 2 . . 3 1 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 52 | . 32 4 3 . 12 1 Successful 31 | . 18 3 3 . 7 . Failed 19 | . 14 . . . 4 1 Catastrophic 3 | . 2 . . . . 1 Database Lockouts 2 | . . 1 . . 1 . Manual 31 | . 16 5 1 . 9 . Terminals 36 | . 20 4 . . 11 1 Fabricators . | . . . . . . . Repair Stations 7 | . 7 . . . . . Recycling Units 5 | . 5 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 18 | . 8 3 3 . 4 . Record 2 | . . . 2 . . . Part Schematic 3 | . 2 . . . 1 . Robot Schematic 1 | . 1 . . . . . Robot Analysis 6 | . 3 2 . . 1 . Prototype ID Bank 1 | . 1 . . . . . Locate Traps 2 | . 1 . . . 1 . Registered Components 1 | . . . . . 1 . Zone Layout 1 | . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . 6 . . . . . Scan Component 3 | . 3 . . . . . Repair 3 | . 3 . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Retrieve Components 2 | . 2 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 4 | . 2 . . . 2 . Terminals 4 | . 2 . . . 2 . Botnet 4 | . 2 . . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 7 2 . . 3 1 Full Trace Events 2 | . 2 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . 2 . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 3 . . . . . Time 78 | . 78 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 13 | . 13 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 15 | . . . . . . 15 Machine Destruction 15 | . . . . . . 15 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . 2 . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies 6 | . . 4 2 . . . Largest Group 4 | . . 3 4 4 . . Highest-Rated Group 55 | . . 55 53 53 . . Highest-Rated Ally 31 | . . 31 21 21 . . Total Orders . | . . . . . . . Ally Attacks 35 | . . 2 . 33 . . Total Damage 425 | . . 29 . 396 . . Kills 12 | . . 2 . 10 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Robot Analysis Total 6 | . 3 2 . . 1 . Derelict Logs Recovered 4 | . . 3 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 10280 | 139 3144 2107 1389 1745 507 1249 Spaces Moved 3184 | 66 1016 629 432 523 145 373 Core 7 | 7 . . . . . . Treads 3177 | 59 1016 629 432 523 145 373 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 320 320 320 235 235 Average Speed 292 | 148 278 320 320 320 237 255 Slowest Speed 480 | 160 480 320 320 320 240 480 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 65 | 5 99 99 91 91 14 62 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 4 | . . 3 . 1 . . Spaces Dug 18 | . . . . . . 18 Terrain Destroyed 163 | . 11 . . 14 . 138 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 163 | . 11 . . 14 . 138 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 3859 | 85 1252 716 442 577 234 553 Wait 317 | . 118 77 . 28 23 71 Move 3179 | 65 1015 628 431 522 145 373 Hop . | . . . . . . . Pick Up 58 | . 37 2 3 4 6 6 Fast Attach 22 | 7 10 . . . 3 2 Attach 18 | . 2 . . . 5 11 Detach 4 | 1 2 . . . 1 . Swap 37 | . 5 1 . 6 6 19 Drop 40 | . 16 3 3 6 7 5 Fire 175 | 12 46 5 . 8 38 66 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . 1 . . 3 . . Escape Stasis . | . . . . . . . Rewire 5 | . . . 5 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 140 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 6) 897 | -10/Materials | Discovered new exit (range 3) 1499 | -10/Materials | Discovered new exit (range 5) 1977 | -10/Materials | Discovered new exit (range 7) 2839 | -10/Materials | Repaired Huge Storage Unit 2897 | -10/Materials | Repaired Lgt. Treads 2924 | -10/Materials | Repaired Heat Sink 3284 | -10/Materials | Entered Mines 3420 | -10/Mines | Learned location of Zion (-6) 3577 | -10/Mines | Learned location of 1 exit from Materials 3647 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3871 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 4370 | -10/Mines | Central database locked down 4584 | -10/Mines | Discovered new exit (range 8) 4763 | -10/Mines | Discovered new exit (range 8) 4862 | -10/Mines | Discovered new exit (range 7) 4907 | -10/Mines | Received a Mining Laser from a helpful Derelict 5378 | -10/Mines | Discovered new exit (range 5) 5391 | -10/Mines | Entered Exiles 5391 | -10/Exiles | Found Exiles lab destroyed 5391 | -10/Exiles | Accompanied by 2 allies 6408 | -10/Exiles | Opened EX-Vault 6424 | -10/Exiles | Found Chronowheel 6739 | -10/Exiles | Discovered new exit (range 14) 6780 | -10/Exiles | Entered Mines 6780 | -9/Mines | Accompanied by 4 allies 6901 | -9/Mines | Learned Materials emergency access door positions 6980 | -9/Mines | Lost 3 allies 7400 | -9/Mines | Discovered new exit (range 8) 7465 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 8525 | -9/Mines | Entered Materials 8525 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 8526 | -8/Materials | Identified exit to Factory 8771 | -8/Materials | Garrison activated, responded to threat 8826 | -8/Materials | Build established: Scavenger-Mutant 8961 | -8/Materials | Central database locked down 9032 | -8/Materials | Identified exit to Garrison 9032 | -8/Materials | Entered Garrison 9206 | -8/Garrison | Garrison Relay disabled 9207 | -8/Garrison | Garrison Relay disabled 9212 | -8/Garrison | Garrison Relay disabled 9221 | -8/Garrison | Garrison Relay disabled 9256 | -8/Garrison | Lost 3 parts (2n1u) 9409 | -8/Garrison | Phase Generator disabled 9482 | -8/Garrison | Triggered checkpoint 9535 | -8/Garrison | Triggered checkpoint 9706 | -8/Garrison | Discovered new exit (range 15) 9932 | -8/Garrison | Triggered checkpoint 9939 | -8/Garrison | Triggered checkpoint 10019 | -8/Garrison | Lost 7 parts (3n2u2w) 10117 | -8/Garrison | Discovered new exit (range 13) 10212 | -8/Garrison | Triggered checkpoint 10278 | -8/Garrison | Core integrity fell below 50% 10281 | -8/Garrison | Self-destructed Last Messages --------------- 09988_ Lgt. Treads destroyed. 09991_ Lgt. Treads melted. 09991_ Y-45 Defender destroyed. 09994_ Acquired 53 matter. 10003_ Acquired Lgt. Treads. 10014_ Acquired 57 matter. 10114_ Connecting with Garrison Terminal... 10117_ EXIT=FOUND 10213_ S-10 Pest destroyed. 10219_ Destroyed Flight Unit. 10225_ S-10 Pest destroyed. 10232_ ALERT: Garrison interior compromised. 10233_ Acquired 25 matter. 10242_ Acquired 17 matter. 10271_ Critical hit (Burn: +37). 10274_ Lgt. Treads destroyed. 10275_ Lgt. Nuclear Core destroyed. 10277_ Lgt. Armor Plating destroyed. 10278_ Particle Cannon destroyed. 10280_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????# ?????????????????????? | | ?????????????????????????# ?????????????????????? | | ?????????????????????????# ?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ???????????????????????###Y#?????????????????????? | | ???????????????????##### @ ######????????????????? | | ???????????????????#=* = #????????????? | | ???????????????????# ### ######????????????????? | | ???????????????????#=#?### #????? ???????????????? | | ???????#####???????# #???# #????? ????????????#??? | | ???????# #???????# #####Y####?? ????????? # ##?? | | ???????# < ######### #???????? ?? | | ???????# ###### ##?? ????????? ??? | | ???????# ##????????? ????????? ??? | | ???????######## #### T#????????? ????????? #??? | | ??????????????# #??# ##????????# #???????? #??? | | ??????????????# #### #######???# #####???? #??? | | ??????????????# #???# ? #???# ###? | | ??????????????###### ##### #???# #?# #???# ?? | | ???????????????????# #???# #???# #?# ##### #??? | | ???????????????????# #???# #???# #?# ## #??? | | ???????????????????# #???# #??## ### ## #??? | | ???????????????????# ##### #### #### | | ???????????????????# | | ???????????????????# | | ???????????????????############# ## ## #### | | ???????????????????????????????# ## ## #??? | | ???????????????????????????????" % #? | | ???????????????????????????????" #? | | ???????????????????????????????" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- ECM Suite | -10/Materials | Hacked Datajack | -10/Materials | Hacked Imp. Flight Unit | -8/Materials | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularWeightStick Manual? 0 Play Time 00:51:06 Cumulative 190.2 hours Start 2025.01.14 @ 14:25:58 End 2025.01.15 @ 13:38:23 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 98 Rogue 35 Adventurer 63 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 73 Gallery% 70 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13b5df66-3595-4639-a561-12a737affb80