Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.19 @ 17:05:08 Player: Arzon Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (89) 445 Value Destroyed (2126) 2126 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (145) 145 TOTAL SCORE: 4136 Bonus ------- High Alert Combat Kills 145 Cogmind --------- Core Integrity 0/400 Matter 228/300 Energy 81/160 System Corruption 11% Temperature Critical (907) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit Machine Analyzer > --- WEAPON (4) ------- Particle Gun Beam Cannon Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (15) --- Light Ion Engine Heavy Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink Large Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Improved Medium Laser Katana Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Particle Gun Advanced Beam Cannon Advanced Beam Cannon Katana > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Large Storage Unit Machine Analyzer Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Improved Medium Laser Advanced Beam Cannon Advanced Beam Cannon Katana [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Slashing Weapon Katana Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . . 2 . Parts Attached 57 | 7 6 3 38 3 Power 4 | 1 1 . 2 . Engine 3 | 1 1 . 1 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 14 | 2 2 1 9 . Treads 12 | 2 2 1 7 . Leg 2 | . . . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 2 1 1 9 1 Device 7 | 1 . 1 5 . Storage 3 | 1 1 . 1 . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 25 | 2 2 1 18 2 Energy Gun 11 | 2 1 . 8 . Energy Cannon 6 | . . 1 3 2 Ballistic Gun 6 | . 1 . 5 . Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . . 1 8 2 Power 1 | . . . 1 . Propulsion 2 | . . . 1 1 Utility 1 | . . . 1 . Weapon 7 | . . 1 5 1 Highest Loss Streak 7 | . . 1 7 1 To Critical Strikes . | . . . . . Average Backups 7 | 2 7 7 7 13 Power 1 | . 1 1 1 3 Propulsion . | 1 1 . . 2 Utility 3 | . 3 5 3 5 Weapon 2 | . 1 . 2 3 Tool/Special . | . . . . . Unused Backups 17 | . 4 1 5 7 Power 5 | . . . 3 2 Propulsion 2 | . 2 . . . Utility 5 | . 1 . 1 3 Weapon 4 | . . 1 1 2 Tool/Special 1 | . 1 . . . Average Slot Usage (%) 96 | . 99 100 95 98 Engine 9 | . 14 14 9 . Core 1 | . . . 1 11 Treads 23 | . 27 28 21 21 Device 9 | . 14 14 8 2 Storage 10 | . 14 14 8 11 Processor 2 | . . . 2 8 Protection 1 | . . . 2 . Energy Gun 12 | . 16 14 11 11 Energy Cannon 9 | . . 2 10 31 Ballistic Gun 11 | . 11 11 13 . Ballistic Cannon 2 | . . . 4 . Peak Build Rating 24 | 9 10 10 24 23 Average Rating 15 | 5 9 8 17 20 On Entrance 10 | . 9 10 8 23 Naked Turns . | . . . . . Heaviest Build 90 | 12 90 17 45 40 Greatest Support 46 | 40 40 40 46 43 Greatest Overweight (x) 10 | 1 2 . 10 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 25 8 15 15 Average Capacity 9 | 7 8 8 8 15 Most Carried 13 | 6 8 8 13 13 Average Carried 7 | 2 7 7 7 13 Final Capacity 15 | 8 8 8 15 15 Final Carried 13 | 6 8 7 13 13 Class Distribution -------------------- 36% | Mutant 13% | Scavenger-Gunner 12% | Skirmisher 11% | Tank 11% | Gunner 8% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1665 | 270 207 40 1128 20 Remotely . | . . . . . Salvage Created 3248 | 118 459 95 2308 268 Parts 189 | 4 28 2 136 19 Haulers Intercepted 6 | . 2 . 4 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 59 | . 9 2 39 9 Guns 33 | . 7 1 23 2 Cannons 23 | . . 1 15 7 AOE 3 | . 2 . 1 . Classes Destroyed 13 | 2 6 . 5 . Worker 6 | . 1 . 5 . Builder 6 | . 1 . 5 . Tunneler 1 | 1 . . . . Hauler 6 | . 2 . 4 . Recycler 4 | 1 1 . 2 . Mechanic 1 | . . . 1 . Operator 1 | . 1 . . . Watcher 5 | . . . 5 . Swarmer 15 | . 3 . 8 4 Grunt 31 | . 6 2 18 5 Brawler 1 | . . . 1 . Duelist 4 | . . . 4 . Sentry 8 | . . . 8 . Best Kill Streak 10 | 2 4 2 10 5 Combat Bots Only 8 | . 3 2 8 5 Max Kills in Single Turn 5 | 2 2 1 5 2 Gunslinging . | . . . . . Exploded 2 | . 2 . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 208 | . 46 10 127 25 Missed 43 | . 12 3 25 3 Hits 165 | . 34 7 102 22 Melee 18 | . . . 18 . Projectile 147 | . 34 7 84 22 Critical Strikes 12 | . 2 . 10 . Damage Taken 2796 | 23 490 87 1922 274 Core 462 | . 45 10 339 68 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 1 | . . . 1 . Core Remaining (%) 89 | 100 . 78 . . Volleys Fired 149 | 1 38 7 94 9 Largest 4 | 2 2 2 4 4 Hottest 269 | 80 80 110 227 269 Shots Fired 443 | 2 76 13 320 32 Gun 296 | 2 76 12 198 8 Cannon 147 | . . 1 122 24 Launcher . | . . . . . Special . | . . . . . Kinetic 172 | . 32 5 135 . Thermal 175 | 1 26 8 108 32 Explosive . | . . . . . Electromagnetic 96 | 1 18 . 77 . Robot Hit Streak 19 | 2 6 6 19 8 Robot Miss Streak 9 | . 3 1 9 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 243 | 2 41 10 175 15 Core Hits 133 | 2 23 5 93 10 Critical Kills 2 | . . . 2 . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 1 1 3 . Burn 3 | . 1 1 1 . Meltdown 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks 2 | . . . 2 . Impact . | . . . . . Slashing 2 | . . . 2 . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4682 | 67 708 131 3442 334 Guns 2636 | 13 550 113 1928 32 Cannons 1358 | . . 18 1038 302 Explosions 573 | 54 145 . 374 . Melee 91 | . . . 91 . Ramming 24 | . 13 . 11 . Kinetic 1538 | . 205 37 1296 . Thermal 2076 | 54 341 94 1253 334 Explosive . | . . . . . Electromagnetic 953 | 13 149 . 791 . Impact . | . . . . . Slashing 91 | . . . 91 . Piercing . | . . . . . Highest Corruption 11 | . 3 3 11 11 Average Corruption 4 | . 2 3 4 11 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 66 | . 20 1 27 18 Message Errors 14 | . 3 . 6 5 Matter Fused 15 | . 5 . 6 4 Heat Flow Errors 7 | . 2 . 4 1 Energy Discharges 8 | . 4 . 2 2 Data Loss (minor) 14 | . 5 . 6 3 Data Loss (major) 6 | . 1 . 3 2 Misfires 1 | . . . . 1 Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 102 | . . . 102 . Projectiles . | . . . . . Explosions 65 | . . . 65 . Melee 37 | . . . 37 . Knockbacks 3 | . 1 . 2 . Impact 1 | . 1 . . . Kinetic 2 | . . . 2 . Secondary . | . . . . . Self-Inflicted Damage 231 | 23 43 . 165 . Shots 5 | 1 1 . 3 . Rammed 7 | . 3 . 4 . Targets Rammed 10 | . 5 . 5 . Kicked . | . . . . . Crushed 3 | . 2 . 1 . Highest Temperature 907 | 30 275 109 743 907 Average Temperature 174 | 21 86 47 197 280 Received Heat Transfer 885 | . 231 48 555 51 Effects 52 | . . . 46 6 Shutdowns 7 | . . . 6 1 Energy Bleed 4 | . . . 4 . Interference 9 | . . . 6 3 Matter Decay 8 | . . . 7 1 Short Circuit 6 | . . . 6 . Damage (minor) 6 | . . . 6 . Damage (major) 8 | . . . 8 . Damage (core) 4 | . . . 3 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . 1 . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 6 | . 1 . 5 . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Melted 10 | . . 3 7 . Heat Transferred 4080 | 50 768 333 2300 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | 1 2 . 2 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 2 | . . . 2 1 Low Security (%) 60 | 100 100 100 42 51 Level 1 22 | . . . 29 48 Level 2 17 | . . . 28 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 598 | 10 83 30 598 312 Initial 232 | . . . 7 232 Average 184 | 1 17 7 266 195 Influence Increases 1807 | 10 313 50 1204 230 Destroy 0b10 Robot/C 1180 | . 180 40 780 180 Destroy 0b10 Robot/NC 155 | 10 30 . 115 . Destroy Leader 272 | . 44 10 198 20 Successful Hack 73 | . 36 . 37 . Disable Machine 30 | . 15 . 15 . Destroy Structure 52 | . 8 . 44 . Lose Combat Pursuer 45 | . . . 15 30 Influence Decreases 1595 | 10 313 30 628 614 Entered New Map 377 | . . . 13 364 Time Decay 1088 | 10 313 20 515 230 Lost Part 110 | . . 10 80 20 Lost Ally 20 | . . . 20 . Squads Dispatched 7 | . 1 . 6 . Investigation 3 | . . . 3 . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault 3 | . . . 3 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 5 | . 1 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 82 | . 18 3 50 11 Peak Tracking Total 6 | . 4 2 6 5 Tactical Retreats 4 | . . 1 2 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 3 | . 1 . 2 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 20 | . 7 . 13 . Terminals 17 | . 7 . 10 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 65 | . 24 . 41 . Successful 34 | . 13 . 21 . Failed 31 | . 11 . 20 . Catastrophic 5 | . 3 . 2 . Database Lockouts . | . . . . . Manual 53 | . 23 . 30 . Terminals 55 | . 24 . 31 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers 8 | . . . 8 . Garrison Access . | . . . . . Terminal Hacks 8 | . 3 . 5 . Prototype ID Bank 1 | . . . 1 . Branch Access Points 2 | . 1 . 1 . Terminal Index 2 | . 1 . 1 . Repair Station Index 1 | . . . 1 . Locate Traps 1 | . 1 . . . Registered Components 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 7 | . . . 7 . Insert Component 6 | . . . 6 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 17 | . 10 . 7 . Terminals 17 | . 10 . 7 . Assimilate 5 | . 3 . 2 . Botnet 10 | . 6 . 4 . Operators 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 5 . 12 . Full Trace Events 4 | . 1 . 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 53 | . . . 53 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 . Highest-Rated Group 20 | . . . 20 . Highest-Rated Ally 10 | . . . 10 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 2639 | 23 1273 108 838 397 Terrain 1711 | 23 1273 36 379 . Traps 286 | . . . 286 . Machine Analysis 397 | . . . . 397 ECM 245 | . . 72 173 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 5041 | 136 1273 108 3032 492 Spaces Moved 2246 | 82 625 47 1216 276 Core 15 | 14 . . 1 . Treads 2211 | 68 625 47 1195 276 Legs 20 | . . . 20 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 162 | 143 162 160 164 160 Slowest Speed 550 | 160 320 160 550 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 5 79 13 72 63 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 59 | 6 7 . 46 . Melee . | . . . . . Projectile . | . . . . . AOE 59 | 6 7 . 46 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 3308 | 95 799 67 2040 307 Wait 731 | . 104 6 602 19 Move 2242 | 81 624 46 1215 276 Hop . | . . . . . Pick Up 46 | 6 9 2 29 . Fast Attach 33 | 7 4 1 20 1 Attach 15 | . 2 2 11 . Detach 7 | . . . 7 . Swap 17 | . 2 . 13 2 Drop 46 | . 11 3 32 . Fire 149 | 1 38 7 94 9 Melee 2 | . . . 2 . Ram . | . . . . . Kick . | . . . . . Crush 10 | . 5 . 5 . Escape Stasis . | . . . . . Rewire 10 | . . . 10 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 137 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 4) 852 | -10/Materials | Discovered new exit (range 7) 911 | -10/Materials | Discovered new exit (range 7) 1014 | -10/Materials | Identified exit to Mines 1410 | -10/Materials | Entered Mines 1414 | -10/Mines | Learned location of Storage (-7) 1445 | -10/Mines | Met a Derelict bent on vengeance 1468 | -10/Mines | Discovered new exit (range 13) 1518 | -10/Mines | Entered Materials 1518 | -9/Materials | Evolved 2 slots: Weapon x2 2197 | -9/Materials | Build established: Skirmisher 2863 | -9/Materials | Discovered new exit (range 9) 2941 | -9/Materials | Discovered new exit (range 15) 3356 | -9/Materials | Identified exit to Mines 3857 | -9/Materials | Build established: Tank 3918 | -9/Materials | First assault squad dispatched 4043 | -9/Materials | Repaired Corrupted Hacking Suite 4082 | -9/Materials | Destroyed 8 combat bots 4095 | -9/Materials | System corruption reached 10% 4098 | -9/Materials | Core integrity fell below 50% 4113 | -9/Materials | Core integrity fell below 20% 4125 | -9/Materials | Lost 7 parts (1p1n1u4w) 4550 | -9/Materials | Entered Mines 4573 | -9/Mines | Build established: Scavenger-Gunner 4624 | -9/Mines | Discovered new exit (range 13) 4627 | -9/Mines | Found a hidden stash of uninstalled traps 4952 | -9/Mines | Build established: Scavenger-Skirmisher 4995 | -9/Mines | Met a Derelict testing a Signal Generator 5043 | -9/Mines | Core destroyed Last Messages --------------- K-01 Serf collects debris. ,,V313ZTHBBUHVS99VFGSU UZSXUR %HZ&Z A derelict emerges from the shadows: "Quiet! I'm testing a new device we can use to divert those annoying Unaware when we need to." K-01 Serf cleans the Laser Drill. HN=EZONP=2NNPPIFB5DEUZO VRN LD-BZA(g) destroyed. G-47 Trooper destroyed. System corrupted: FCS attempts to trigger Adv. Beam Cannon. System corrupted: Adv. Beam Cannon misfires. G-34 Mercenary destroyed. Imp. Treads destroyed. G-34 Mercenary destroyed. Power failure, Lgt. Nuclear Core shutdown. Overheating: Matter decay (-36). R-06 Scavenger collects Sml. Laser. G-34 Mercenary destroyed. Overheating: Core damaged (-68). Map ----- +----------------------------------------------------+ | ????????# ## #########????????# | | ????????# ### < ##??????## | | ????????########### ##?## ####???# | | ??????????????????####???## ##### ##??# | | ??????????????????????????####???## """ #??## | | ??????????????????????????????????# """ #???### | | ??????????????????????????????????# """ ##?????# | | ??????????????????????????????????## ##??????? | | ???????????????????????????????????## #???????? | | ????????????????????????????????????# #####???? | | ????????????????????????????????????# #???? | | ????????????????????????????????????## ## ##### | | ?????????????????????????????????????## ## | | ??????????????????????????????????????# ## ##### | | ??????????????????????????????? ????# ## #???? | | ???????????????????????????????# ????## ### #??## | | ???????????????????????????????# ????###?# #??# | | ???????????????????????????????# #???????# #### | | ????????????????????????????????# #??????# | | ????????????????????????????????# #?????# | | ??????????????????????????####??# #????# ##### | | ????????????????????????### ##??# #???# #???? | | ???????????????????????## #???# ##?# #???? | | ???????????????????????# #????# ### #???? | | ???????????????????????# &= #?????# #???? | | ????????????????????????#@**%#?????# #???? | | ???????????# # #####%!##????## #####???? | | ???????????# =%#????## #???????? | | ???????????# ####### !###### """ ##??????? | | ?????????????????????????# =r """ ##?????? | | ?????????????????????##### """ #?????? | | ????????????????????## ### #### #?????? | | ????????????????????# ## #### #?????? | | ????????????????????# ## ##?????? | | ????????????????????## ##??????? | | ?????????????????????## ## ##???????? | | ??????????????????????###### ##????????? | | ??????????????????????????## #?????????? | | ??????????????????????????# ##?????????? | | ??????????????????????????## ##???######## | | ???????????????????????????#### #???## # | | ??????????????????????????????## #??## | | ???????????????????????????????# #### | | ???????????????????????????????# ## | | ???????????????????????????????# ### # | | ???????????????????????????????# ##?##### | | ???????????????????????????????## ##??????? | | ????????????????????????????????##### ##???????? | | ????????????????????????????????????#####????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hacking Suite | 90% | -9/Materials | Corrupted Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldVortexMegatreads Manual? 0 Play Time 00:45:24 Cumulative 28.2 hours Start 2025.05.19 @ 16:17:07 End 2025.05.19 @ 17:05:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 20 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 63d57169-9ffa-4312-8bcd-dec966b8175a