Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.05 @ 23:04:30 Player: Hoggypare Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (75) 375 Value Destroyed (1630) 1630 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (120) 120 TOTAL SCORE: 4925 Bonus ------- High Alert Combat Kills 120 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 90/100 System Corruption 14% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (104) Improved Sensor Array Improved Light Armor Plating Shock Rifle Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Improved VTOL Module > --- UTILITY ---------- Advanced Visual Processing Unit Improved Targeting Computer Improved Targeting Computer Improved Light Armor Plating System Shield > --- WEAPON ----------- Shock Rifle Pulse Rifle Cooled Pulse Rifle > --- INVENTORY -------- Compact Matter Pod Improved Sensor Array Improved Light Armor Plating [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Targeting Computer Device Improved Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 3 | . . . 1 . 1 1 Weapon 1 | . . . . . . 1 Parts Attached 114 | 7 16 2 32 6 19 32 Power 13 | 1 2 . 3 1 3 3 Engine 8 | 1 2 . 3 1 1 . Core 5 | . . . . . 2 3 Reactor . | . . . . . . . Propulsion 49 | 3 10 . 14 3 10 9 Treads . | . . . . . . . Leg 1 | 1 . . . . . . Wheel 2 | 2 . . . . . . Hover 8 | . 4 . 4 . . . Flight 38 | . 6 . 10 3 10 9 Utility 18 | 1 2 . 4 . 5 6 Device 5 | . . . 1 . 2 2 Storage 2 | 1 1 . . . . . Processor 5 | . 1 . 2 . . 2 Hackware 1 | . . . . . 1 . Protection 5 | . . . 1 . 2 2 Artifact . | . . . . . . . Weapon 34 | 2 2 2 11 2 1 14 Energy Gun 13 | 2 . 1 . . 1 9 Energy Cannon 11 | . . . 7 . . 4 Ballistic Gun 4 | . 2 . 2 . . . Ballistic Cannon 3 | . . . 2 1 . . Launcher 3 | . . 1 . 1 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 1 Parts Lost 33 | . 2 3 7 1 1 19 Power 5 | . 1 1 . . . 3 Propulsion 13 | . . . 5 1 . 7 Utility 6 | . . . 1 . . 5 Weapon 9 | . 1 2 1 . 1 4 Highest Loss Streak 13 | . 1 2 7 1 1 13 To Critical Strikes 2 | . . . . . . 2 Average Slot Usage (%) 89 | . 83 85 77 100 98 91 Engine 6 | . 12 . 7 11 4 4 Core 1 | . . . . . 2 2 Wheel 1 | . 11 . . . . . Hover 4 | . 10 28 5 . . . Flight 23 | . 5 . 23 33 36 27 Device 3 | . . . 1 . 10 3 Storage 3 | . 11 14 2 . . . Processor 17 | . 3 14 18 33 12 21 Hackware 3 | . . . . . 8 7 Protection 2 | . . . . . 5 4 Energy Gun 7 | . 16 13 . . 2 12 Energy Cannon 2 | . . . 8 6 . . Ballistic Gun 1 | . 9 . 1 . . . Ballistic Cannon 5 | . . . 7 13 9 4 Launcher 2 | . . 14 . 2 6 . Naked Turns 5 | . . . . . . 5 Heaviest Build 21 | 12 12 11 14 11 16 21 Greatest Support 20 | 20 20 12 18 12 17 18 Greatest Overweight (x) 1 | . 1 . 1 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 Average Capacity 5 | 6 7 8 5 5 5 5 Most Carried 8 | 5 8 8 7 5 5 5 Average Carried 5 | 3 5 8 4 4 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 Final Carried 8 | 3 8 8 5 5 5 4 Class Distribution -------------------- 52% | Mutant 43% | Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 1924 | 236 201 17 349 183 379 559 Remotely . | . . . . . . . Salvage Created 1682 | . 245 7 469 42 384 535 Parts 118 | . 22 3 30 5 32 26 Haulers Intercepted 5 | . 1 . 2 . 2 . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 54 | . 6 2 13 6 15 12 Guns 20 | . 6 1 5 . 1 7 Cannons 25 | . . . 7 6 7 5 AOE 9 | . . 1 1 . 7 . Classes Destroyed 12 | . 6 . 2 . 1 3 Worker 5 | . . . 1 . 2 2 Builder 3 | . 1 . . . 2 . Hauler 5 | . 1 . 2 . 2 . Recycler 1 | . . . . . . 1 Operator 2 | . 1 . 1 . . . Watcher 5 | . 1 . 2 . 1 1 Swarmer 34 | . 5 2 9 6 7 5 Grunt 11 | . 1 . 3 . 4 3 Brawler 1 | . . . . . 1 . Sentry 4 | . . . 1 . 3 . Hunter 3 | . . . . . . 3 Programmer 1 | . . . . . . 1 Best Kill Streak 8 | . 4 2 4 3 5 8 Combat Bots Only 5 | . 4 2 4 3 4 5 Max Kills in Single Turn 5 | . 1 1 2 1 5 2 Gunslinging . | . . . . . . . Exploded 4 | . . 1 1 . 4 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 3414 | . 210 115 725 154 265 1945 Core 1067 | . 49 . 269 28 13 708 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 71 | . . . 36 . 23 12 Core Remaining (%) 75 | 100 . 80 . 25 97 . Volleys Fired 174 | . 24 4 46 17 33 50 Largest 3 | . 2 1 2 2 2 3 Hottest 128 | . 80 65 95 107 89 128 Shots Fired 272 | . 45 4 61 30 53 79 Gun 125 | . 45 2 20 . 5 53 Cannon 122 | . . . 41 30 29 22 Launcher 25 | . . 2 . . 19 4 Special . | . . . . . . . Kinetic 108 | . 16 . 30 17 29 16 Thermal 66 | . . 2 6 13 . 45 Explosive 21 | . . 2 . . 19 . Electromagnetic 77 | . 29 . 25 . 5 18 Robot Hit Streak 24 | . 5 1 7 2 8 24 Robot Miss Streak 6 | . 6 1 2 4 4 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 158 | . 19 1 39 11 27 61 Core Hits 108 | . 12 2 20 6 35 33 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . 1 . 1 1 1 . Blast 2 | . . . . 1 1 . Corrupt 2 | . 1 . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4674 | . 270 281 947 276 1398 1502 Guns 1301 | . 270 18 237 . 16 760 Cannons 1575 | . . . 572 276 378 349 Explosions 1798 | . . 263 138 . 1004 393 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1195 | . 67 . 341 194 378 215 Thermal 1397 | . . 201 202 82 . 912 Explosive 1084 | . . 80 . . 1004 . Electromagnetic 998 | . 203 . 404 . 16 375 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 14 | . . . . . . 14 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 30 | . . 8 . 4 5 13 Projectiles 17 | . . . . 4 . 13 Explosions 13 | . . 8 . . 5 . Melee . | . . . . . . . Knockbacks 4 | . . . 1 . 1 2 Impact . | . . . . . . . Kinetic 4 | . . . 1 . 1 2 Secondary . | . . . . . . . Self-Inflicted Damage 136 | . . . . . 23 113 Shots 7 | . . . . . 2 5 Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 324 | . 54 18 275 324 69 276 Average Temperature 69 | . 18 13 66 133 24 79 Received Heat Transfer 570 | . 30 24 204 . 54 258 Effects 1 | . . . . 1 . . Energy Bleed 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . 3 . 2 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . . 2 Heat Transferred 2313 | . . 237 248 148 . 1680 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 1 . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 694 | . 218 230 553 235 694 456 Initial 276 | . . 84 89 102 91 276 Average 251 | . 123 70 260 214 371 307 Maximum Alert Level 2 | . 1 1 2 1 2 2 Low Security (%) 37 | 100 92 96 28 28 34 . Level 1 47 | . 7 3 57 71 15 91 Level 2 14 | . . . 13 . 50 8 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 . . . 1 6 Investigation 2 | . . . . . . 2 Extermination 1 | . . . . . . 1 Reinforcement 2 | . 1 . . . 1 . Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 3 | . . . 1 . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 86 | . 11 4 23 8 19 21 Peak Tracking Total 9 | . 4 3 9 3 4 5 Tactical Retreats 1 | . . . . . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 12 | . . 3 3 . 4 2 Max in Single Turn 3 | . . 3 2 . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 19 | . 3 . 5 . 6 5 Terminals 13 | . 3 . 4 . 4 2 Fabricators 1 | . . . . . . 1 Repair Stations 3 | . . . 1 . 1 1 Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . . 1 Total Hacks 55 | . 6 . 16 . 19 14 Successful 36 | . 3 . 10 . 12 11 Failed 19 | . 3 . 6 . 7 3 Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 33 | . 6 . 11 . 11 5 Fabricators 3 | . . . . . . 3 Repair Stations 15 | . . . 5 . 5 5 Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . . 3 . Garrison Access 1 | . . . . . . 1 Terminal Hacks 19 | . 3 . 6 . 5 5 Record 3 | . . . . . 3 . Part Schematic 1 | . . . . . . 1 Robot Analysis 1 | . . . . . 1 . Prototype ID Bank 1 | . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . Alert Level 4 | . 2 . . . . 2 Unreport Threat 1 | . . . 1 . . . Locate Traps 1 | . . . . . . 1 Dispatch Records 2 | . . . 2 . . . Transport Status 1 | . . . 1 . . . Reinforcement Status 1 | . . . 1 . . . Recall Investigation 1 | . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 11 | . . . 4 . 4 3 Scan Component 6 | . . . 2 . 2 2 Repair 5 | . . . 2 . 2 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . . . 3 . Insert Component 1 | . . . . . 1 . Analyze 2 | . . . . . 2 . Garrison Access Hacks 1 | . . . . . . 1 Unlock Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 11 | . 2 . 2 . 5 2 Full Trace Events 4 | . . . 1 . 1 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 47 | . . . . . . 47 Total Part Build Rating 10 | . . . . . . 10 Parts Repaired 4 | . . . 2 . 1 1 Time 188 | . . . 52 . 76 60 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 . Highest-Rated Group 40 | . . . . 40 40 . Highest-Rated Ally 16 | . . . . 16 16 . Total Orders . | . . . . . . . Ally Attacks 6 | . . . . . 6 . Total Damage 73 | . . . . . 73 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 2445 | 47 366 154 520 257 476 625 Spaces Moved 3227 | 47 359 255 623 472 831 640 Core 21 | 16 . . 2 . . 3 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 138 | 31 107 . . . . . Hover 571 | . 188 255 128 . . . Flight 2497 | . 64 . 493 472 831 637 Fastest Speed 26 | 50 37 56 34 34 28 26 Average Speed 39 | 69 61 56 41 34 29 31 Slowest Speed 117 | 80 117 56 116 34 31 109 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 12 | . 1 . . 5 5 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 4 42 60 35 77 46 8 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 236 | . . 30 21 1 176 8 Melee . | . . . . . . . Projectile 4 | . . . 1 1 2 . AOE 232 | . . 30 20 . 174 8 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 4135 | 59 460 261 826 535 1007 987 Wait 496 | . 32 . 96 37 100 231 Move 3198 | 46 356 254 622 462 820 638 Hop 11 | . 1 . . 4 5 1 Pick Up 60 | 6 17 . 12 3 11 11 Fast Attach 35 | 3 2 2 9 1 5 13 Attach 38 | 3 3 . 14 2 5 11 Detach 10 | . 1 . 4 . . 5 Swap 41 | 1 11 . 9 3 9 8 Drop 71 | . 13 1 14 6 19 18 Fire 174 | . 24 4 46 17 33 50 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / Gar) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 8) 414 | -10/Materials | Entered Mines 418 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 554 | -10/Mines | Discovered new exit (range 8) 568 | -10/Mines | Entered Materials 568 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 664 | -9/Materials | Core integrity fell below 50% 692 | -9/Materials | Lost 7 parts (5n1u1w) 873 | -9/Materials | Repaired Flight Unit 1031 | -9/Materials | Repaired Lgt. Ion Engine 1035 | -9/Materials | Discovered new exit (range 15) 1088 | -9/Materials | Entered Mines 1175 | -9/Mines | Learned location of Storage (-7) 1176 | -9/Mines | Assembled infested the area 1177 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1181 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1193 | -9/Mines | Learned Materials terminal intel 1284 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1300 | -9/Mines | Discovered new exit (range 12) 1319 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1319 | -9/Mines | Discovered new exit (range 5) 1345 | -9/Mines | Entered Materials 1345 | -8/Materials | Accompanied by 3 allies 1345 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1346 | -8/Materials | Loaded intel: 11 terminal locations 1614 | -8/Materials | Repaired Lgt. Nuclear Core 1661 | -8/Materials | Build established: Sprinter 1805 | -8/Materials | Discovered new exit (range 3) 1821 | -8/Materials | Entered Factory 1821 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2033 | -7/Factory | Repaired Imp. VTOL Module 2095 | -7/Factory | Discovered new exit (range 6) 2173 | -7/Factory | Fabricated Lgt. Fission Core (x2) 2216 | -7/Factory | Garrison activated, responded to threat 2256 | -7/Factory | Lost 4 parts (1p1n2w) 2406 | -7/Factory | Identified exit to Garrison 2433 | -7/Factory | System corruption reached 10% 2436 | -7/Factory | Core integrity fell below 50% 2444 | -7/Factory | Core integrity fell below 20% 2446 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02437_ VTOL Module destroyed. 02437_ Proton Missile Launcher destroyed. 02438_ Critical hit (Smash). 02438_ Imp. Targeting Computer destroyed. 02438_ System corrupted by crushing effect (+2). 02439_ K-01 Serf collects debris. 02439_ VTOL Module destroyed. 02439_ Lgt. Fission Core destroyed. 02440_ K-01 Serf collects debris. 02441_ System Shield destroyed. 02441_ Imp. Targeting Computer destroyed. 02441_ System corrupted by crushing effect (+1). 02441_ K-01 Serf collects debris. 02442_ System corrupted: Component data lost. 02443_ K-01 Serf collects debris. 02444_ Knocked back. 02444_ K-01 Serf system corrupted by crushing effect. 02444_ K-01 Serf destroyed. 02444_ K-01 Serf collects debris. 02445_ Slammed into K-01 Serf. 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" " "" " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 72 Targeting Accuracy 12 Defensive Hacking 10 Item Schematics ----------------- Reaction Control System | -8/Materials | Scanalyzed Lgt. Fission Core | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lgt. Fission Core | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed InsulationKineticBattery Manual? 0 Play Time 01:27:53 Cumulative 16.1 hours Start 2023.02.05 @ 21:35:44 End 2023.02.05 @ 23:04:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ea30473-1dd0-4a4f-b021-cffbaa530e4a