Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.30 @ 20:51:21 Player: moosrose Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (630) 630 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 1881 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/400 Matter 252/300 Energy 100/100 System Corruption 0% Temperature Cool (785) Movement Core (300) Ox5 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Heat Sink Large Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg Large Storage Unit Medium Armor Plating Light EM Pulse Cannon Assault Rifle Light Assault Rifle Improved Light Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Light Ion Engine Aluminum Leg Large Storage Unit Light EM Pulse Cannon Assault Rifle Light Assault Rifle Improved Light Cannon Improved Light Cannon [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Targeting Computer Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 17 | 4 5 3 5 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 2 1 Device 1 | . . . 1 Storage 2 | 1 . 1 . Processor 2 | . 1 1 . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 7 | . 3 1 3 Energy Gun 3 | . . . 3 Energy Cannon . | . . . . Ballistic Gun 2 | . 2 . . Ballistic Cannon 2 | . 1 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 6 | . . . 6 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 5 | . . . 5 Average Slot Usage (%) 97 | . 99 100 96 Engine 11 | . 14 11 10 Leg 21 | . 28 22 19 Device 2 | . . . 4 Storage 8 | . . 9 11 Processor 11 | . 13 12 11 Protection 8 | . 13 11 6 Energy Gun 8 | . . . 13 Ballistic Gun 8 | . 15 11 6 Ballistic Cannon 13 | . 12 22 12 Naked Turns . | . . . . Heaviest Build 39 | 7 16 36 39 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 6 | . . 1 6 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 6 6 10 10 Average Capacity 8 | 5 4 8 10 Most Carried 10 | 4 4 4 10 Average Carried 5 | 1 3 3 6 Final Capacity 10 | 6 4 10 10 Final Carried 9 | 4 4 4 9 Class Distribution -------------------- 68% | Gunner 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 767 | 202 109 . 456 Remotely . | . . . . Salvage Created 806 | . 25 . 781 Parts 48 | . 4 . 44 Haulers Intercepted 2 | . . . 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 15 | . . . 15 Guns 10 | . . . 10 Cannons 5 | . . . 5 Classes Destroyed 9 | . 2 . 7 Worker 2 | . 1 . 1 Builder 1 | . . . 1 Tunneler 1 | . 1 . . Hauler 2 | . . . 2 Recycler 1 | . . . 1 Operator 1 | . . . 1 Watcher 1 | . . . 1 Grunt 11 | . . . 11 Sentry 4 | . . . 4 Best Kill Streak 5 | . 2 . 5 Combat Bots Only 3 | . . . 3 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1132 | . . . 1132 Core 412 | . . . 412 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 59 | . 3 3 53 Largest 3 | . 2 3 3 Hottest 168 | . 59 98 168 Shots Fired 161 | . 6 9 146 Gun 98 | . 3 3 92 Cannon 63 | . 3 6 54 Launcher . | . . . . Special . | . . . . Kinetic 96 | . 6 9 81 Thermal 65 | . . . 65 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | . . 2 8 Robot Miss Streak 10 | . 6 10 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 78 | . . 3 75 Core Hits 33 | . 2 . 31 Critical Hits 2 | . . . 2 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1380 | . 47 . 1333 Guns 709 | . 25 . 684 Cannons 665 | . 22 . 643 Explosions . | . . . . Melee . | . . . . Ramming 6 | . . . 6 Kinetic 885 | . 47 . 838 Thermal 489 | . . . 489 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 8 | . . . 8 Projectiles 8 | . . . 8 Explosions . | . . . . Melee . | . . . . Knockbacks 5 | . . . 5 Impact . | . . . . Kinetic 5 | . . . 5 Secondary . | . . . . Self-Inflicted Damage 3 | . . . 3 Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 832 | . 12 88 832 Average Temperature 191 | . 6 43 208 Received Heat Transfer 393 | . . . 393 Effects 24 | . . . 24 Shutdowns 3 | . . . 3 Interference 3 | . . . 3 Matter Decay 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (minor) 3 | . . . 3 Damage (major) 8 | . . . 8 Damage (core) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1073 | . . . 1073 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 419 | . 25 25 419 Initial 10 | . . 10 10 Average 142 | . 11 13 224 Maximum Alert Level 2 | . . . 2 Low Security (%) 59 | 100 100 100 34 Level 1 32 | . . . 51 Level 2 8 | . . . 13 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 2 1 24 Peak Tracking Total 8 | . 2 1 8 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 3 | . 1 . 2 Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 1 . 2 Successful 3 | . 1 . 2 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 . 2 Zone Layout 3 | . 1 . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 763 | 64 157 70 472 Spaces Moved 400 | 59 113 38 190 Core 34 | 33 . . 1 Treads . | . . . . Legs 366 | 26 113 38 189 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 150 Average Speed 132 | 80 120 142 153 Slowest Speed 350 | 120 120 150 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 4 26 7 31 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . . 1 2 Melee . | . . . . Projectile 3 | . . 1 2 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 512 | 75 130 47 260 Wait 5 | 5 . . . Move 397 | 58 112 37 190 Hop . | . . . . Pick Up 19 | 8 5 3 3 Fast Attach 7 | . 2 . 5 Attach 10 | 4 3 3 . Detach 7 | . 1 1 5 Swap . | . . . . Drop 7 | . 4 . 3 Fire 59 | . 3 3 53 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 65 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 16) 222 | -10/Materials | Entered another Materials area 222 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 254 | -9/Materials | Discovered new exit (range 11) 292 | -9/Materials | Entered Storage 523 | -9/Storage | Build established: Gunner 739 | -9/Storage | Core integrity fell below 50% 749 | -9/Storage | Core integrity fell below 20% 764 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 00749_ Aluminum Leg destroyed. 00750_ Overheating: Imp. Medium Laser damaged (-5). 00750_ Y-45 Defender destroyed. 00752_ Power failure, Ion Engine shutdown. 00752_ Ion Engine destroyed. 00753_ Overheating: Matter decay (-45). 00753_ Acquired 45 matter. 00757_ Imp. Targeting Computer permanently disabled. 00757_ Overheating: Short circuit. 00758_ Overheating: Broken Imp. Targeting Computer damaged (-7). 00761_ Overheating: Heat Sink damaged (-4). 00761_ Overheating: Lrg. Storage Unit damaged (-126). 00761_ Overheating: Imp. Medium Laser damaged (-1). 00761_ Overheating: Broken Imp. Targeting Computer damaged (-5). 00761_ Imp. Medium Laser destroyed. 00762_ Dropped Hvy. Assault Rifle. 00763_ Overheating: Matter decay (-54). 00763_ Acquired 1 matter. 00763_ R-06 Scavenger collects Beam Rifle. 00764_ Imp. Medium Laser destroyed. 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