Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.28 @ 01:10:20 Player: 7H-NLC Result: Destroyed by 86-PN8(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (641) 641 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1516 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1+3) ------ (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Medium Storage Unit Power Bank > --- WEAPON (2) ------- Hammer > --- INVENTORY (10) --- Light Treads Heat Sink High-capacity Storage Unit Experimental Sensor Array Seismic Detector Medium Laser Subdweller Beam Cannon Grenade Launcher Signal Generator Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Power Bank > --- WEAPON ----------- Medium Laser Beam Rifle > --- INVENTORY -------- Light Treads High-capacity Storage Unit Experimental Sensor Array Improved Terrain Scanner Seismic Detector Grenade Launcher Datajack Hammer Signal Generator [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 36 | 7 12 11 6 Power 5 | 1 1 1 2 Engine 5 | 1 1 1 2 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 3 5 . Treads 6 | . 1 5 . Leg . | . . . . Wheel 4 | 2 2 . . Hover . | . . . . Flight . | . . . . Utility 11 | 2 2 4 3 Device 6 | 1 . 4 1 Storage 3 | 1 1 . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 10 | 2 6 1 1 Energy Gun 5 | 2 2 1 . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon 1 | . 1 . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 8 | . 3 . 5 Power 2 | . . . 2 Propulsion 2 | . 1 . 1 Utility 2 | . 1 . 1 Weapon 2 | . 1 . 1 Highest Loss Streak 2 | . 2 . 2 To Critical Strikes . | . . . . Average Backups 8 | 1 9 9 8 Power . | . . . . Propulsion 1 | 1 2 1 1 Utility 4 | . 4 4 4 Weapon 1 | . 2 1 2 Tool/Special . | . . . . Unused Backups 5 | . 1 2 2 Power . | . . . . Propulsion 1 | . 1 . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 98 100 82 Engine 13 | . 14 14 11 Treads 15 | . 3 25 23 Wheel 10 | . 24 2 . Device 8 | . 4 13 10 Storage 13 | . 14 14 11 Processor 4 | . 9 . . Energy Gun 21 | . 19 26 20 Launcher 1 | . 2 . . Impact Weapon 2 | . 2 1 2 Special Melee Weapon 1 | . 2 . . Peak Build Rating 19 | 7 8 17 19 Average Rating 10 | 4 7 9 14 On Entrance 6 | . 7 8 10 Avg Prop Armor Cover (%) 13 | . 13 . . Naked Turns . | . . . . Heaviest Build 53 | 13 21 21 53 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 2 | . 2 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 10 10 20 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 4 10 10 10 Average Carried 9 | 1 9 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 10 10 9 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 943 | 195 369 172 207 Remotely . | . . . . Salvage Created 810 | 19 420 152 219 Parts 99 | 5 53 24 17 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 13 | . . . 13 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 25 | . 14 5 6 Melee 1 | . . . 1 Guns 14 | . 6 5 3 AOE 10 | . 8 . 2 Classes Destroyed 10 | 1 7 1 1 Worker 2 | . 2 . . Builder 5 | . 4 1 . Tunneler 2 | 1 . 1 . Hauler 2 | . 2 . . Recycler 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 15 | . 12 3 . Grunt 2 | . 2 . . Sentry 2 | . . 2 . Subdweller 6 | . . . 6 Best Kill Streak 8 | 1 8 3 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 3 | 1 3 2 2 Gunslinging . | . . . . Exploded 2 | . 2 . 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 146 | . 67 39 40 Missed 48 | . 28 11 9 Hits 98 | . 39 28 31 Projectile 98 | . 39 28 31 Critical Strikes 1 | . 1 . . Damage Taken 1444 | . 371 311 762 Core 270 | . 54 32 184 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 64 | . 64 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 64 | 1 36 13 14 Largest 2 | 2 2 2 2 Hottest 106 | 80 100 106 106 Shots Fired 103 | 2 49 26 26 Gun 86 | 2 35 26 23 Cannon . | . . . . Launcher 16 | . 13 . 3 Special 1 | . 1 . . Kinetic . | . . . . Thermal 87 | 2 36 26 23 Explosive 16 | . 13 . 3 Electromagnetic . | . . . . Robot Hit Streak 17 | 1 7 4 17 Robot Miss Streak 6 | 1 6 4 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 66 | 1 22 17 26 Core Hits 50 | 1 29 9 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 1 2 Burn 3 | . . 1 2 Melee Attacks 36 | . 8 3 25 Impact 36 | . 8 3 25 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . 1 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2155 | 11 1076 285 783 Guns 672 | 11 199 206 256 Cannons . | . . . . Explosions 1219 | . 837 . 382 Melee 259 | . 40 74 145 Ramming 5 | . . 5 . Kinetic . | . . . . Thermal 672 | 11 199 206 256 Explosive 1219 | . 837 . 382 Electromagnetic . | . . . . Impact 259 | . 40 74 145 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 23 | . 13 3 7 Message Errors 1 | . 1 . . Matter Fused 7 | . 2 1 4 Heat Flow Errors 6 | . 3 2 1 Energy Discharges 4 | . 3 . 1 Data Loss (minor) 2 | . 2 . . Misfires 1 | . . . 1 Alerts 2 | . 2 . . Overload Shots . | . . . . Overflow Damage 40 | . 40 . . Projectiles . | . . . . Explosions 40 | . 40 . . Melee . | . . . . Knockbacks 3 | . 1 . 2 Impact 3 | . 1 . 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 138 | . 39 . 99 Shots 4 | . 1 . 3 Rammed 7 | . . 7 . Targets Rammed 8 | . . 8 . Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 253 | 18 253 252 228 Average Temperature 68 | 12 71 67 56 Received Heat Transfer 234 | . 42 78 114 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions 2 | . 1 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 1 1 3 Heat Transferred 2074 | 25 532 666 851 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level 1 | . 1 . . Low Security (%) 98 | 100 98 100 . Level 1 1 | . 1 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 219 | 5 219 70 . Initial 15 | . . 15 . Average 50 | . 80 8 . Influence Increases 712 | 5 585 122 . Destroy 0b10 Robot/C 380 | . 280 100 . Destroy 0b10 Robot/NC 70 | 5 55 10 . Destroy Leader 58 | . 48 10 . Trap Triggered on 0b10 10 | . 10 . . Successful Hack 19 | . 19 . . Select Force Hacks 60 | . 60 . . Disable Machine 15 | . 15 . . Destroy Structure 40 | . 38 2 . Lose Combat Pursuer 60 | . 60 . . Influence Decreases 712 | 5 546 161 . Entered New Map 24 | . . 24 . Time Decay 648 | 5 506 137 . Lost Part 30 | . 30 . . Lost Ally 10 | . 10 . . Squads Dispatched 4 | . 4 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 27 7 7 Peak Tracking Total 4 | . 4 3 3 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts 81 | . 81 . . Triggered . | . . . . Disarmed 1 | . 1 . . Reprogrammed 4 | . 4 . . Reused 2 | . 1 . 1 Traps Extracted . | . . . . Installed 1 | . . . 1 Triggered 1 | . 1 . . Most Traps Carried 1 | . . . 1 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 11 | . 10 . 1 Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 37 | . 32 . 5 Successful 29 | . 24 . 5 Failed 8 | . 8 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 18 | . 18 . . Terminals 26 | . 26 . . Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 8 . 5 Record 5 | . . . 5 Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Locate Traps 2 | . 2 . . Reprogram Traps 2 | . 2 . . Registered Prototypes 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 12 | . 12 . . Terminals 10 | . 10 . . Assimilate 2 | . 2 . . Botnet 2 | . 2 . . Operators 1 | . 1 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . 1 . . Largest Group 1 | . 1 . . Highest-Rated Group 10 | . 10 . . Highest-Rated Ally 10 | . 10 . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 788 | 4 420 42 322 Sensors 10 | . . 2 8 Seismic 778 | 4 420 40 314 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3619 | 66 1480 982 1091 Spaces Moved 2216 | 60 981 598 577 Core 1 | 1 . . . Treads 1096 | . . 519 577 Legs . | . . . . Wheels 1119 | 59 981 79 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 160 Average Speed 123 | 79 87 149 161 Slowest Speed 240 | 80 110 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 54 | 4 91 99 24 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 5 | . 2 1 2 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 3 | . . 1 2 Spaces Dug 10 | . 6 1 3 Terrain Destroyed 52 | . 37 1 14 Melee 9 | . 5 1 3 Projectile 1 | . 1 . . AOE 42 | . 31 . 11 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2918 | 73 1532 652 661 Wait 410 | 1 389 2 18 Move 2213 | 59 980 597 577 Hop . | . . . . Pick Up 26 | 5 12 4 5 Fast Attach 8 | 6 1 . 1 Attach 4 | 1 2 . 1 Detach . | . . . . Swap 44 | . 16 14 14 Drop 23 | . 7 11 5 Fire 64 | 1 36 13 14 Melee 36 | . 8 3 25 Ram . | . . . . Kick . | . . . . Crush 8 | . . 8 . Escape Stasis . | . . . . Rewire . | . . . . Trap 82 | . 81 . 1 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: Mat x2 / Rec) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Discovered new exit (range 5) 312 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 16) 576 | -10/Materials | Discovered new exit (range 16) 844 | -10/Materials | Discovered new exit (range 13) 1028 | -10/Materials | Repaired Med. Laser 1055 | -10/Materials | Repaired Med. Laser 1089 | -10/Materials | Identified exit to Subcaves 1144 | -10/Materials | Loaded intel: 3 trap records 1237 | -10/Materials | Learned location of 2 exits from Subcaves 1265 | -10/Materials | Learned location of 1 exit from Storage 1304 | -10/Materials | Identified exit to Materials 1352 | -10/Materials | Learned Recycling recycling unit intel 1547 | -10/Materials | Entered Mines 1548 | -10/Mines | Met a Derelict testing a Signal Generator 1552 | -10/Mines | Found Signal Generator 1641 | -10/Mines | Discovered exit to Materials (range 6) 2075 | -10/Mines | Learned location of Storage (-9) 2132 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2135 | -10/Mines | Found Prototype Device 2135 | -10/Mines | Identified Exp. Sensor Array 2204 | -10/Mines | Discovered exit to Materials (range 15) 2254 | -10/Mines | Build established: Scavenger-Mutant 2513 | -10/Mines | Discovered exit to Subcaves (range 10) 2529 | -10/Mines | Entered Subcaves 2530 | -10/Subcaves | Identified exit to Recycling 2531 | -10/Subcaves | Identified exit to Materials 2949 | -10/Subcaves | A Subdweller sparked back to life 2981 | -10/Subcaves | Core integrity fell below 50% 3018 | -10/Subcaves | Found Prototype Device 3018 | -10/Subcaves | Identified Power Bank 3020 | -10/Subcaves | Attached Power Bank, gained temporary slots: Power x3 3136 | -10/Subcaves | Disturbed a concealed Subdweller 3451 | -10/Subcaves | Visited Clippyterm 3456 | -10/Subcaves | Learned location of Deep Caves (-6) 3480 | -10/Subcaves | Build established: Mutant 3597 | -10/Subcaves | Core integrity fell below 20% 3620 | -10/Subcaves | Destroyed by 86-PN8(R) with Subdweller Machine Gun Last Messages --------------- frequently seen in Scraptown. >>Record! "Shadow of the Wyrm" It looks like you want to join a cult. There are many to choose from in Scraptown, but SotW is maybe one of the less harmful options. That said, I hear X0-1V1 seems to have taken an interest in them lately, which may suggest otherwise. 03490_ Acquired 10 matter. 03499_ System corrupted: Heat flow error (+271). 03543_ C9-TEP(R): "SUBMAD!" 03546_ System corrupted: FCS attempts to trigger Beam Rifle. 03546_ System corrupted: Beam Rifle misfires. 03547_ Dropped Shrapnel Trap. 03548_ Installed Shrapnel Trap. 03566_ C9-TEP(R) knocked back. 03571_ C9-TEP(R) destroyed. 03572_ Lgt. Treads destroyed. 03601_ 86-PN8(R) affixes Scrap Shield Fragment to Scrap Shield. 03609_ Broken Sub. Power Source destroyed. 03612_ 86-PN8(R) knocked back. 03614_ Beam Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ?????????????? ##????????#?????# #??????????????? | | ?????????????? ????### ???## #??????????????? | | ?????????????# ??## ??? ## ???????????? | | ?????????????# ### ?? ?????????????? | | ????????????? #?? ??????????????? | | ?????????????? ##? ???????????????? | | ??????????????# ? ## #????????????????? | | ?????????????## ??? #????????????????? | | ?????????????# ???? #????????????????? | | ?????????????# #???? #?????????????????? | | ????? ?????# ###??# #????##????????????? | | ?????? %##???# ##### #??? #????????????? | | ??????? ??# ;# # ##?? #????????????? | | ?????????# ## ;;# #### #????????????? | | ??????????# ;;# ## ##???????????? | | ??????????# ;# #???????????? | | ??????????#### = % * #???????????? | | ?????????????## |%= %= ##???????????? | | ??????????????## #### #????????????? | | ???????????????####### @ #???# #???????????? | | ??????????????????#### ##???# #??????????? | | ??????????????????# R #????## ##??????????? | | ??????????????????## ##???????##??####?????? | | ???????????????????### ##?????>??????# #?????# | | ?????????????????????## #?#?"?????????# #?????# | | ??????????????????????## ##?#" ????????# ##???## | | ?????????????????????## #?#" ????????## ##??# | | ????????????????????## ##?# ????????# #??## | | ????????????????????# #?? ????????# ##### | | ????????????????????## # #??? ???????# ## # | | ?????????????????????# ###????# ???????## # | | ?????????????????????# #?????# #?###??# | | ?????????????????????# ####??## ### "### # | | ?????????????????????# # #### # " # ## | | ???????????????????### ## & #### #? | | ????????????######## # ## #### " #?## #? | | ????????????#" &##" #?????# " "## | | ????????????#!#&* ! # ##????##" "&" | | ????????????#/##"#" ## ##??### # | | ????????????#]%### #??# | | ????????????#"%## #??## | | ????????????#### #??# ## | | ?????????????## ## #??## ##### | | ?????????????# #### ##??# ##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 44% | -10/Materials Med. Laser | 64% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionServoRipper Manual? 0 Play Time 00:23:56 Cumulative 470.5 hours Start 2026.08.28 @ 00:46:33 End 2026.08.28 @ 01:10:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 345 Rogue 345 Adventurer 0 Explorer 0 Win Type - Total 9 Types 4/0/3/2/0/0/0/0/0/0 Lore% 53 Gallery% 70 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41c1212a-b52e-447a-8dc9-ae90667981d4