Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.21 @ 23:00:57 Player: WayneKnight Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (106) 530 Value Destroyed (3483) 3483 Prototype IDs (41) 820 Alien Tech Used (3) 600 Bonus (4667) 4667 TOTAL SCORE: 16900 Bonus ------- Follower Combat Kills 167 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 36/100 System Corruption 30% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Advanced Sensor Array KE Penetrator Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Antigrav Array Antigrav Array Antigrav Array > --- UTILITY ---------- Advanced Coolant Injector Experimental Coolant Injector Large Storage Unit Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Hacking Suite Improved System Shield Improved System Backup Module > --- WEAPON ----------- KE Penetrator KE Penetrator Hypervelocity Railgun > --- INVENTORY -------- Micro Fission Core Improved Antigrav System Improved Antigrav System Antigrav Array Antigrav Array Antigrav Array Advanced Sensor Array Advanced Target Analyzer Particle Charger Advanced ECM Suite Reaction Control System Improved Focal Shield Advanced Shield Generator Phase Redirector KE Penetrator Magnetic Acceleration Cannon Hardcell Cannon Long-range Missile Launcher Fusion Bomb Launcher Power Sword Sigix Corpse [Rating: 147] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav Array Flight Unit Flying Fortress v7 Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Artifact Phase Redirector Weapon Gauss Rifle Energy Gun Particle Gun Ballistic Gun Gauss Rifle Ballistic Cannon Hardcell Cannon Launcher Fusion Bomb Launcher Impact Weapon Core Stripper Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Qua Res Slots Evolved 16 | . . . . . 4 . . 2 2 2 2 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 1 . . 1 . . 1 1 . . Utility 10 | . . . . . 2 . . 1 2 1 1 1 . 2 Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 191 | . 24 3 3 2 16 2 30 21 12 7 10 9 26 26 Power 13 | . 2 . . . 1 . 3 2 . . 1 1 1 2 Engine 5 | . 1 . . . 1 . 3 . . . . . . . Core 6 | . 1 . . . . . . 2 . . 1 . 1 1 Reactor 2 | . . . . . . . . . . . . 1 . 1 Propulsion 57 | . 14 2 . 2 7 2 12 1 . . . 2 8 7 Treads 24 | . 8 1 . 1 4 2 8 . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 15 | . 6 1 . 1 3 . 4 . . . . . . . Hover 9 | . . . . . . . . . . . . . 3 6 Flight 9 | . . . . . . . . 1 . . . 2 5 1 Utility 56 | . 2 . 3 . 5 . . 5 8 5 6 3 11 8 Device 25 | . . . . . . . . 2 3 2 2 2 7 7 Storage 9 | . 2 . 3 . 2 . . . . 1 . . 1 . Processor 4 | . . . . . 1 . . 1 . 1 . . 1 . Hackware 5 | . . . . . 1 . . . 2 1 . . . 1 Protection 12 | . . . . . 1 . . 2 3 . 4 1 1 . Artifact 1 | . . . . . . . . . . . . . 1 . Weapon 65 | . 6 1 . . 3 . 15 13 4 2 3 3 6 9 Energy Gun 7 | . 4 1 . . . . 1 . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 37 | . 2 . . . 3 . 9 8 4 1 2 1 4 3 Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 Launcher 1 | . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . Slashing Weapon 18 | . . . . . . . 5 5 . 1 1 2 1 3 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . 1 . . . . 1 4 3 Parts Lost 40 | . 2 1 . . 2 1 4 2 . . 2 1 . 25 Power 6 | . . . . . . . 1 . . . 1 1 . 3 Propulsion 11 | . . . . . . 1 1 . . . . . . 9 Utility 10 | . . . . . 1 . . . . . 1 . . 8 Weapon 13 | . 2 1 . . 1 . 2 2 . . . . . 5 Highest Loss Streak 18 | . 1 1 . . 2 1 3 1 . . 2 1 . 18 Average Slot Usage (%) 90 | . 96 100 100 100 97 99 99 75 77 74 66 81 81 72 Engine 6 | . 14 14 14 14 9 9 9 . . . . 1 . . Core 2 | . . . . . . . . 6 6 5 5 4 4 5 Treads 11 | . 20 14 14 14 17 23 19 . . . . . . . Wheel 5 | . 7 13 14 13 8 3 7 . . . . . . . Hover 1 | . . . . . . . . . . . . . 2 12 Flight 2 | . . . . . . . . 6 6 5 5 12 8 . Device 3 | . . . . . . . . 6 5 11 7 7 15 13 Storage 21 | . 24 28 28 28 26 27 27 15 13 11 10 9 9 11 Processor 3 | . . . . . 1 . . 6 6 9 10 9 9 6 Hackware 5 | . . . . . 5 9 9 1 12 11 10 9 9 9 Protection 1 | . . . . . . . . 5 6 1 1 8 2 . Energy Gun 4 | . 15 14 14 14 . . 2 . . . . . . . Ballistic Gun 16 | . 12 14 14 14 25 27 23 18 16 14 10 10 10 5 Slashing Weapon 1 | . . . . . . . 1 3 1 1 2 2 3 2 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 121 | 12 43 42 74 74 104 98 104 104 72 72 75 96 107 121 Greatest Support 108 | 20 40 40 16 40 60 60 60 72 72 72 72 96 108 108 Greatest Overweight (x) 8 | . 2 2 4 4 6 6 8 8 . . 1 . 2 1 Average Overweight (x) 1 | . 1 1 2 3 4 3 5 . . . . . . . Largest Inventory Capacity 30 | 6 16 16 20 20 30 26 26 26 18 18 18 18 24 24 Average Capacity 20 | 6 13 16 17 20 25 26 26 18 18 18 18 18 19 22 Most Carried 26 | 6 16 16 20 20 26 26 26 26 18 18 18 18 24 24 Average Carried 19 | 6 12 15 17 19 23 25 25 17 17 17 17 17 18 19 Final Capacity 26 | 6 16 16 20 20 26 26 26 18 18 18 18 18 24 4 Final Carried 26 | 6 16 16 20 20 26 26 25 18 18 18 17 18 24 4 Class Distribution -------------------- 30% | Hauler-Skirmisher 26% | Mutant 12% | Hauler-Mutant 9% | Hacker-Ninja 5% | Hacker-Mutant 4% | Hacker-Scout 3% | Skirmisher 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Garrison Hauler-Skirmisher | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Scout | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Qua Res Matter Collected 4139 | 177 303 54 . 50 351 135 835 524 422 . 332 80 424 452 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4581 | . 603 146 . . 414 227 1167 470 432 . 176 80 394 472 Parts 252 | . 45 10 . . 22 7 57 30 29 . 11 2 23 16 Haulers Intercepted 4 | . 2 . . . . . . 1 1 . . . . . Recyclers Shooed 6 | . 1 . . . . . 2 1 . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Qua Res Combat Hostiles Destroyed 83 | . 16 5 . . 8 4 20 9 8 . 4 1 3 5 Guns 80 | . 16 5 . . 8 4 20 9 8 . 4 1 3 2 AOE 3 | . . . . . . . . . . . . . . 3 Classes Destroyed 16 | . 6 . . . 2 . 5 1 . . . . 1 1 Worker 3 | . . . . . . . 1 . . . . . . 2 Builder 4 | . 1 . . . 1 . 1 . . . . . . 1 Tunneler 3 | . 1 . . . . . . . . . 1 . . 1 Hauler 4 | . 2 . . . . . . 1 1 . . . . . Recycler 5 | . . . . . . . 1 1 . . . . 1 2 Operator 1 | . 1 . . . . . . . . . . . . . Drone 4 | . . . . . . . . . . . . . . 4 Watcher 2 | . . . . . . . 1 . 1 . . . . . Swarmer 23 | . 8 3 . . . . . 5 4 . 3 . . . Grunt 28 | . 8 2 . . 5 3 10 . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . Duelist 2 | . . . . . 1 . 1 . . . . . . . Researcher 1 | . . . . . . . . . . . . . 1 . Sentry 18 | . . . . . 2 1 7 3 2 . 1 1 . 1 Hunter 1 | . . . . . . . 1 . . . . . . . Programmer 6 | . . . . . . . . 1 2 . . . 3 . Best Kill Streak 6 | . 4 5 . . 3 3 6 3 5 . 3 1 3 3 Combat Bots Only 6 | . 4 5 . . 3 3 6 3 4 . 3 1 3 3 Max Kills in Single Turn 2 | . 1 1 . . 2 1 1 1 1 . 1 1 2 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Qua Res Damage Taken 9558 | . 505 179 . 24 568 271 1121 956 514 32 433 549 331 4075 Core 2196 | . 89 52 . 7 111 20 183 125 86 . . 50 23 1450 Absorbed by Shields 13 | . . . . . . . . . . . . 13 . . Core Remaining (%) 80 | 100 . . . 40 . . 42 82 89 100 100 . 94 . Volleys Fired 237 | . 49 8 . . 17 10 55 29 29 . 11 6 8 15 Largest 3 | . 2 2 . . 3 3 3 3 3 . 3 3 3 3 Hottest 138 | . 130 85 . . 79 79 121 78 90 . 99 99 106 138 Shots Fired 637 | . 96 15 . . 51 30 164 79 86 . 33 18 24 41 Gun 625 | . 96 15 . . 51 30 164 79 86 . 33 18 24 29 Cannon 10 | . . . . . . . . . . . . . . 10 Launcher 2 | . . . . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . . . . Kinetic 558 | . 42 8 . . 51 30 148 79 86 . 33 18 24 39 Thermal 77 | . 54 7 . . . . 16 . . . . . . . Explosive 2 | . . . . . . . . . . . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 7 7 . . 14 16 17 12 5 . 10 11 13 9 Robot Miss Streak 7 | . 5 2 . . 4 2 4 3 5 . 5 1 1 7 Penetration Max 1 | . . . . . . . 1 . 1 . . . 1 . Secondary Targets 14 | . . 2 . . 1 2 6 3 . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 1 1 . . . . . . Shots Hit Robots 423 | . 63 10 . . 38 23 112 55 41 . 23 12 21 25 Core Hits 177 | . 30 8 . . 16 8 47 21 13 . 8 4 7 15 Critical Hits 23 | . 1 . . . 1 . 4 3 . . 4 1 5 4 Critical Kills 6 | . 1 . . . . . 1 . . . . . 2 2 Critical Parts Destroyed 12 | . . . . . 1 . 3 2 . . 2 1 3 . Melee Attacks 92 | . . . . . . . 12 19 4 2 10 7 19 19 Impact . | . . . . . . . . . . . . . . . Slashing 92 | . . . . . . . 12 19 4 2 10 7 19 19 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . 1 1 . . 1 . 2 6 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 9694 | . 801 167 . . 784 418 2060 975 831 . 475 260 789 2134 Guns 6932 | . 749 167 . . 784 418 1952 837 795 . 331 260 482 157 Cannons 86 | . . . . . . . . . . . . . . 86 Explosions 399 | . . . . . . . . . . . . . . 399 Melee 1649 | . . . . . . . 81 138 36 . 144 . 307 943 Ramming 628 | . 52 . . . . . 27 . . . . . . 549 Kinetic 6137 | . 212 63 . . 784 418 1712 837 795 . 331 260 482 243 Thermal 881 | . 537 104 . . . . 240 . . . . . . . Explosive 399 | . . . . . . . . . . . . . . 399 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 1649 | . . . . . . . 81 138 36 . 144 . 307 943 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . . . . 4 2 . . . 3 30 Average Corruption 6 | . . . . . . . . 3 1 . . . 2 20 Corruption Purged 2 | . . . . . . . . . . . . . 2 . Effects 36 | . . . . . . . . 17 2 . . . 2 15 Message Errors 9 | . . . . . . . . 5 1 . . . . 3 Matter Fused 4 | . . . . . . . . 3 . . . . . 1 Heat Flow Errors 5 | . . . . . . . . 5 . . . . . . Energy Discharges 4 | . . . . . . . . 1 . . . . . 3 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . 2 . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Misdirections 6 | . . . . . . . . . . . . . . 6 Targeting Errors 1 | . . . . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . 1 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 826 | . . . . . . . . . . . . . 59 767 Projectiles 55 | . . . . . . . . . . . . . . 55 Explosions 92 | . . . . . . . . . . . . . . 92 Melee 679 | . . . . . . . . . . . . . 59 620 Knockbacks 8 | . 1 . . . . . . . . . . . . 7 Impact 5 | . 1 . . . . . . . . . . . . 4 Kinetic 2 | . . . . . . . . . . . . . . 2 Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage 329 | . 15 . . . . . . . . . . . . 314 Shots 1 | . . . . . . . . . . . . . . 1 Rammed 27 | . 7 . . . . . 2 . . . . . . 18 Targets Rammed 29 | . 8 . . . . . 3 . . . . . . 18 Kicked . | . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . . 1 . . . . . . . Highest Temperature 325 | . 325 176 . . 135 147 237 250 324 . 141 296 . 128 Average Temperature 75 | . 70 91 . . 54 77 61 75 102 . 62 139 . 56 Received Heat Transfer 1680 | . 186 48 . . 216 135 450 213 6 . 54 120 9 243 Effects 4 | . 3 . . . . . . . 1 . . . . . Energy Bleed 2 | . 1 . . . . . . . 1 . . . . . Interference 2 | . 2 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 8 | . . . . . . . . . . . . . . 8 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | . 1 1 . . . . 2 . . . . . . . Heat Transferred 2294 | . 1517 222 . . . . 555 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Qua Res Peak Influence 345 | . 345 140 . 74 184 299 304 309 185 118 259 155 190 212 Initial 145 | . . 30 . . . 119 145 116 4 67 57 30 87 . Average 109 | . 145 59 . 9 73 218 119 156 103 81 148 95 59 55 Maximum Alert Level 1 | . 1 . . . . 1 1 1 . . 1 . . 1 Low Security (%) 85 | 100 75 100 . 100 100 36 81 83 100 100 75 100 100 93 Level 1 14 | . 24 . . . . 63 18 16 . . 24 . . 6 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 24 | . 4 . . . 2 . 3 3 2 1 . 3 3 3 Investigation 2 | . . . . . 1 . . . . . . 1 . . Extermination 9 | . . . . . . . . 2 2 1 . 1 1 2 Reinforcement 11 | . 4 . . . 1 . 3 . . . . . 2 1 Assault . | . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . 1 . . . 1 . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Qua Res Distress Signals 12 | . 4 . . . . . 5 1 . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 213 | . 40 5 . 3 9 3 41 19 10 . 9 20 9 45 Peak Tracking Total 18 | . 9 5 . 3 4 4 6 6 4 1 4 17 3 18 Tactical Retreats 21 | . 1 . . 1 . 1 1 3 . . 1 2 3 8 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Qua Res Traps Triggered 12 | . 1 . . . 1 5 . 1 . 1 . 2 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Qua Res Machines Disabled 7 | . . . . . 1 . 2 . . . 1 . 3 . Max in Single Turn 1 | . . . . . 1 . 1 . . . 1 . 1 . Garrison Access 6 | . . . . . . . 1 2 . 1 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Qua Res Machines Accessed 65 | . 4 . 2 . 3 . 9 11 8 6 4 4 8 6 Terminals 36 | . 3 . . . 2 . 6 5 4 4 2 1 6 3 Fabricators 3 | . . . . . . . . 1 2 . . . . . Repair Stations 2 | . . . . . . . . 1 . . . 1 . . Recycling Units 10 | . 1 . . . . . 1 2 2 1 1 1 . 1 Scanalyzers 5 | . . . . . . . 1 . . . . . 2 2 Garrison Access 7 | . . . . . 1 . 1 2 . 1 1 1 . . Total Hacks 187 | . 11 . 4 . 6 . 35 22 26 14 16 9 30 14 Successful 114 | . 7 . 4 . 4 . 24 13 16 8 9 5 17 7 Failed 73 | . 4 . . . 2 . 11 9 10 6 7 4 13 7 Catastrophic 11 | . . . . . . . 1 . 3 1 1 . 3 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 96 | . 7 . 1 . 3 . 23 7 13 10 12 . 18 2 Terminals 135 | . 9 . . . 5 . 31 11 18 12 13 3 25 8 Fabricators 6 | . . . . . . . . 2 4 . . . . . Repair Stations 7 | . . . . . . . . 4 . . . 3 . . Recycling Units 17 | . 2 . . . . . 1 3 4 1 2 2 . 2 Scanalyzers 11 | . . . . . . . 2 . . . . . 5 4 Garrison Access 7 | . . . . . 1 . 1 2 . 1 1 1 . . Terminal Hacks 49 | . 5 . 4 . 1 . 13 2 7 2 2 2 7 4 Record 4 | . . . 3 . . . . . . . . . 1 . Part Schematic 3 | . . . . . . . 1 . . . 1 . 1 . Robot Analysis 6 | . 3 . . . 1 . 2 . . . . . . . Prototype ID Bank 5 | . 1 . . . . . 1 . 1 1 . . 1 . Level Access Points 1 | . . . . . . . 1 . . . . . . . Branch Access Points 3 | . . . . . . . 1 . . . . 1 . 1 Emergency Access Points 3 | . . . . . . . 1 . 1 . . . . 1 Fabricator Index 1 | . . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . Locate Traps 13 | . 1 . . . . . 3 2 2 1 . 1 1 2 Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . Hauler Manifests 2 | . . . . . . . 1 . 1 . . . . . Zone Layout 5 | . . . . . . . 2 . 1 . 1 . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 2 2 . . . . . Load Schematic 2 | . . . . . . . . 1 1 . . . . . Build 2 | . . . . . . . . 1 1 . . . . . Repair Station Hacks 3 | . . . . . . . . 2 . . . 1 . . Scan Component 1 | . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . Refit 1 | . . . . . . . . . . . . 1 . . Recycling Unit Hacks 10 | . 1 . . . . . 1 2 1 1 1 1 . 2 Report Inventory 9 | . 1 . . . . . 1 2 1 1 1 1 . 1 Retrieve Matter 1 | . . . . . . . . . . . . . . 1 Scanalyzer 7 | . . . . . . . 2 . . . . . 4 1 Insert Component 4 | . . . . . . . 1 . . . . . 2 1 Analyze 3 | . . . . . . . 1 . . . . . 2 . Garrison Access Hacks 7 | . . . . . 1 . 1 2 . 1 1 1 . . Unlock Access 1 | . . . . . 1 . . . . . . . . . Seal Access 6 | . . . . . . . 1 2 . 1 1 1 . . Unauthorized Hacks 34 | . 1 . . . 2 . 7 3 6 4 5 . 6 . Terminals 31 | . 1 . . . 2 . 7 3 3 4 5 . 6 . Track 5 | . . . . . . . 1 . 1 . 2 . 1 . Assimilate 4 | . . . . . . . 2 1 1 . . . . . Botnet 18 | . 1 . . . 2 . 4 2 . 3 2 . 4 . Operators 4 | . . . . . . . . . 1 1 1 . 1 . Fabricators 2 | . . . . . . . . . 2 . . . . . Prioritize 1 | . . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . Recyclers 1 | . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 52 | . 4 . . . 3 . 7 7 8 4 3 3 8 5 Full Trace Events 1 | . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 2 . . . 1 . 3 . Parts Built 2 | . . . . . . . . 1 1 . . . . . Matter 292 | . . . . . . . . 146 146 . . . . . Time 109 | . . . . . . . . 73 36 . . . . . Total Part Build Rating 6 | . . . . . . . . 3 3 . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . Time 38 | . . . . . . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 1 . . . . . 2 1 Part Schematics Acquired 3 | . . . . . . . 1 . . . . . 2 . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Qua Res Used RIF Installer 1 | . . . . . . 1 . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Qua Res Total Allies 24 | . . 4 . . . . . 1 . . . . . 19 Largest Group 12 | . . 4 1 1 1 . . 1 . . . . . 12 Highest-Rated Group 165 | . . 71 16 16 16 . . 10 . . . . . 165 Highest-Rated Ally 31 | . . 31 16 16 16 . . 10 . . . . . 15 Total Orders 1 | . . . . . . . . 1 . . . . . . ROAM 1 | . . . . . . . . 1 . . . . . . Ally Attacks 52 | . . . . 10 1 . . . . . . . . 41 Total Damage 1220 | . . . . 114 15 . . . . . . . . 1091 Kills 11 | . . . . 3 . . . . . . . . . 8 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Qua Res Robot Analysis Total 6 | . 3 . . . 1 . 2 . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Qua Res Turns Passed 12335 | 2 1404 653 688 710 751 787 2559 1210 776 329 410 354 838 864 Spaces Moved 11257 | 2 775 517 529 483 383 406 1207 1525 1159 615 603 641 1303 1109 Core 106 | . . . . . . . . . . . . . . 106 Treads 984 | . 421 3 . 14 83 216 247 . . . . . . . Legs 4 | 2 2 . . . . . . . . . . . . . Wheels 3316 | . 352 514 529 469 300 190 960 2 . . . . . . Hover 1288 | . . . . . . . . . . . . . 285 1003 Flight 5559 | . . . . . . . . 1523 1159 615 603 641 1018 . Fastest Speed 35 | 120 100 120 120 140 140 160 150 50 50 50 50 35 35 48 Average Speed 87 | 120 149 120 128 141 163 172 162 50 50 50 50 36 45 54 Slowest Speed 200 | 120 200 180 140 180 200 183 200 170 50 50 150 50 160 111 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . 9 . . 1 . 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 93 99 91 71 24 42 65 35 28 18 15 20 40 29 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . . . . . Spaces Dug 67 | . . . . . . . 9 14 2 2 7 7 12 14 Terrain Destroyed 123 | . . . . . 1 . 11 16 3 2 8 8 12 62 Melee 55 | . . . . . . . 9 14 2 2 7 7 12 2 Projectile 28 | . . . . . 1 . 2 2 1 . 1 1 . 20 AOE 40 | . . . . . . . . . . . . . . 40 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Qua Res Total 13148 | 1 918 532 538 513 470 474 1691 1877 1299 634 663 735 1494 1309 Wait 1111 | . 44 4 . 23 39 47 341 270 55 2 25 46 112 103 Move 11213 | 1 774 516 528 482 382 404 1206 1507 1158 614 600 640 1292 1109 Hop 14 | . . . . . . . . 8 . . 1 . 5 . Pick Up 111 | . 12 1 2 3 13 1 18 10 20 4 2 7 13 5 Fast Attach 33 | . 5 . . . 1 . 3 2 1 1 . 2 10 8 Attach 43 | . 3 1 . . 6 1 4 4 2 2 3 3 2 12 Detach 9 | . . . . . 1 . 1 1 . 1 2 . . 3 Swap 116 | . 16 2 3 2 9 1 23 15 9 4 7 4 14 7 Drop 112 | . 7 . 5 3 2 . 25 12 21 4 2 4 17 10 Fire 237 | . 49 8 . . 17 10 55 29 29 . 11 6 8 15 Melee 92 | . . . . . . . 12 19 4 2 10 7 19 19 Ram 22 | . 4 . . . . . . . . . . . . 18 Kick . | . . . . . . . . . . . . . . . Crush 7 | . 4 . . . . . 3 . . . . . . . Escape Stasis 28 | . . . . . . 10 . . . . . 16 2 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Sto / *Low) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: [*Acc] / Tes x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Build established: Mutant 671 | -10/Materials | Discovered new exit (range 10) 944 | -10/Materials | Discovered new exit (range 6) 1059 | -10/Materials | Discovered new exit (range 16) 1407 | -10/Materials | Entered Mines 1545 | -10/Mines | Discovered new exit (range 9) 1570 | -10/Mines | Core integrity fell below 50% 1606 | -10/Mines | Discovered new exit (range 10) 1826 | -10/Mines | Received a Mining Laser from a helpful Derelict 1870 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1871 | -10/Mines | Discovered new exit (range 5) 1931 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2060 | -10/Mines | Entered Exiles 2060 | -10/Exiles | Accompanied by 1 ally 2092 | -10/Exiles | Met 8R-AWN 2113 | -10/Exiles | Met EX-HEX 2183 | -10/Exiles | Met EX-DEC 2207 | -10/Exiles | Visited The Gauntlet 2350 | -10/Exiles | Learned location of Zion (-7) 2442 | -10/Exiles | Discovered new exit (range 12) 2536 | -10/Exiles | Met EX-BIN 2559 | -10/Exiles | Aligned with FarCom system 2560 | -10/Exiles | Given EX-Vault access code 2601 | -10/Exiles | Opened EX-Vault 2611 | -10/Exiles | Found Flying Fortress v7 2616 | -10/Exiles | Found Lightpack 2.0 2645 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2661 | -10/Exiles | Exiles lab attacked by MAIN.C 2712 | -10/Exiles | Build established: Hauler-Mutant 2748 | -10/Exiles | Stole two prototypes: Flying Fortress v7, Lightpack 2.0 2748 | -10/Exiles | Entered Mines 2748 | -9/Mines | Accompanied by 1 ally 2796 | -9/Mines | Learned location of 1 exit from Materials 2804 | -9/Mines | Discovered new exit (range 8) 2817 | -9/Mines | Met a Derelict bent on vengeance 3458 | -9/Mines | Entered Materials 3458 | -8/Materials | Accompanied by 1 ally 3458 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3459 | -8/Materials | Identified exit to Factory 3784 | -8/Materials | Build established: Hauler-Skirmisher 4208 | -8/Materials | Identified exit to Garrison 4209 | -8/Materials | Entered Garrison 4740 | -8/Garrison | Triggered checkpoint 4949 | -8/Garrison | Discovered new exit (range 14) 4985 | -8/Garrison | Installed Relay Interface Framework 4996 | -8/Garrison | Entered Materials 5399 | -8/Materials | Lost 3 parts (1p1n1w) 6558 | -8/Materials | Discovered exit to Factory (range 10) 7107 | -8/Materials | Core integrity fell below 50% 7555 | -8/Materials | Entered Factory 7555 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7556 | -7/Factory | Identified exit to Storage 7557 | -7/Factory | FarCom data flow suspended 7708 | -7/Factory | Fabricated Adv. Sensor Array (x1) 7835 | -7/Factory | Garrison activated, responded to threat 7871 | -7/Factory | Discovered new exit (range 5) 7873 | -7/Factory | Identified exit to Lower Caves 8604 | -7/Factory | Build established: Mutant 8640 | -7/Factory | Repaired Imp. Propulsion Shielding 8669 | -7/Factory | Discovered new exit (range 14) 8711 | -7/Factory | Identified exit to Factory 8765 | -7/Factory | Entered another Factory area 8765 | -6/Factory | Evolved 2 slots: Utility x2 8865 | -6/Factory | Fabricated Adv. Sensor Array (x1) 9115 | -6/Factory | Discovered new exit (range 4) 9117 | -6/Factory | Identified exit to Factory 9446 | -6/Factory | Discovered exit to Factory (range 16) 9541 | -6/Factory | Entered another Factory area 9541 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9619 | -5/Factory | Build established: Hacker-Mutant 9838 | -5/Factory | Discovered new exit (range 12) 9864 | -5/Factory | Identified exit to Factory 9870 | -5/Factory | Entered another Factory area 9870 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10226 | -4/Factory | Discovered new exit (range 14) 10245 | -4/Factory | Identified exit to Research 10280 | -4/Factory | Entered Research 10280 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10348 | -3/Research | Garrison activated, responded to threat 10449 | -3/Research | Identified exit to Armory 10449 | -3/Research | Identified exit to Quarantine 10474 | -3/Research | Spotted B-86 Titan 10609 | -3/Research | Spotted B-90 Cyclops 10634 | -3/Research | Entered Quarantine 10680 | -3/Quarantine | Found Fusion Bomb Launcher 10697 | -3/Quarantine | Scanned by Researcher 10709 | -3/Quarantine | Found Alien Artifact 10727 | -3/Quarantine | Found Sigix Corpse 10872 | -3/Quarantine | Found Alien Impact Weapon 10872 | -3/Quarantine | Identified Core Stripper 10910 | -3/Quarantine | Identified Phase Redirector 10912 | -3/Quarantine | Found Alien Artifact 11141 | -3/Quarantine | Build established: Hacker-Ninja 11413 | -3/Quarantine | Discovered new exit (range 5) 11416 | -3/Quarantine | Identified exit to Research 11472 | -3/Quarantine | Entered Research 11472 | -2/Research | Evolved 2 slots: Utility x2 11472 | -2/Research | Identified Core Reset Matrix 11472 | -2/Research | Used Core Reset Matrix 11833 | -2/Research | Lost 3 parts (1p1u1w) 12147 | -2/Research | Lost 4 parts (3u1w) 12158 | -2/Research | Identified exit to Testing 12178 | -2/Research | System corruption reached 10% 12247 | -2/Research | Spotted B-90 Cyclops 12265 | -2/Research | Core integrity fell below 50% 12281 | -2/Research | Emitted hypermatrix ping 12284 | -2/Research | System corruption reached 30% 12286 | -2/Research | Assembled emerged from beneath the floor 12286 | -2/Research | Core integrity fell below 20% 12287 | -2/Research | Assembled emerged from beneath the floor 12290 | -2/Research | Lost 18 parts (2p9n4u3w) 12301 | -2/Research | Assembled emerged from beneath the floor 12330 | -2/Research | Discovered new exit (range 15) 12336 | -2/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 12329_ as-13701 destroyed. 12330_ EXIT=FOUND 12330_ H-88 Terminator knocked back. 12330_ Slug penetrates as-33516. 12330_ as-90525 destroyed. 12330_ Slug penetrates as-33516. 12330_ as-33516 suffers critical hit. 12330_ as-33516 destroyed. 12331_ Acquired 12 matter. 12331_ Slug penetrates as-19184. 12331_ as-19184 destroyed. 12331_ Slug penetrates Wall. 12332_ Dropped Particle Charger. 12332_ as-38653 destroyed. 12332_ Acquired Unknown Reactor. 12333_ System corrupted: Exp. Gyrokinetic Inverter rejected. 12333_ Slug penetrates Wall. 12334_ Acquired 2 matter. 12335_ Slug penetrates Wall. 12336_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????########??# ## * | | ????????????????????????????# #??# ## | | ????????????????????????????# #?## ######### | | ????????????????????????????# #?# | | ?????????????????????######## #?# | | ?????????????????????# # #?# | | ?????????????????????#! # #?# =| !! | | ?????????????????????#! ###+####### =| !! | | ?????????????????????#! + + # || | | ?????????????????????# ! # # / | | ?????????????????????# [ # # ! # | | ?????????????????????#####+## # # ######### | | ???????????????????????# # # #???????? | | ???????????????????????# ###### #???????? | | ???????????????????????# ## #????# #???????? | | ???????????????????????# ## #???????? | | ???????????????????????# ## #???????? | | ???????????????????????#%=## #???????? | | ??????????????????????##*!## ! #???????? | | ??????????????????????# !!=# #???????? | | ??????????????????????# %[[# #???????? | | ??????????????????????# *% # ????????? | | ??????????????????????# sh # ##+####????????? | | ??????????????????????##%%## #??????????????? | | ???????????????????????# s#?######???????????????? | | ???????????????????????#h@#??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????????????? Y ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????+ ?????????????????????? | | ?????????????????????# < ?????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????## ##????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????? u #?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Coolant Potential 120 Energy Generation 38 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Armor Coverage 150 Resistance: KI 25 Propulsion Shielding 66 Evasion (%) 75 Recoil Reduction 3 Particle Charging 20 Stasis Canceling 2 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Sensor Array | x1 | -7/Factory Adv. Sensor Array | x1 | -6/Factory Alien Tech Used ----------------- Core Stripper Phase Redirector Core Reset Matrix Achievements -------------- Dodgeball, But With Guns Challenges ------------ None Game ------ Seed DisruptionCombatStreamer Manual? 0 Play Time 02:51:39 Cumulative 74.9 hours Start 2020.10.21 @ 03:48:28 End 2020.10.21 @ 23:00:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 49 Achievement% 39 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df1fcfb7-9f02-43fc-92a7-679e57aa43f9