Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.27 @ 21:17:22 Player: kawyua Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (136) 680 Value Destroyed (4545) 4545 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (695) 695 TOTAL SCORE: 13200 Bonus ------- High Alert Combat Kills 387 Follower Combat Kills 547 Entered DSFs 500 Friendly Fire -739 Cogmind --------- Core Integrity 0/1600 Matter 139/300 Energy 99/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Enhanced Optical Array Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core Mini Fusion Reactor > --- PROPULSION ------- Cooled VTOL Module Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Cooling System Advanced Weight Redist. System Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Advanced Transmission Jammer Advanced Reaction Control System Improved Phase Shifter Experimental Thermal Shield Improved System Shield > --- WEAPON ----------- Advanced Datajack Phasing Sabre > --- INVENTORY -------- Cooled VTOL Module Advanced Energy Well ECM Suite Advanced Plasma Cannon Micro-nuke Launcher [Rating: 130] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Improved System Shield Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Phasing Sabre Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Res Res DSF Acc Slots Evolved 18 | . . . 2 2 2 2 2 2 . 2 2 . 2 Power 2 | . . . . . . 1 . . . 1 . . . Propulsion 4 | . . . 1 1 . . 1 . . . . . 1 Utility 12 | . . . 1 1 2 1 1 2 . 1 2 . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 249 | 5 9 16 38 42 17 9 5 13 11 37 11 16 20 Power 27 | 1 1 . 1 7 2 1 2 2 . 6 2 1 1 Engine 12 | 1 1 . 1 5 2 . 1 . . 1 . . . Core 8 | . . . . 2 . 1 1 1 . 1 . 1 1 Reactor 7 | . . . . . . . . 1 . 4 2 . . Propulsion 62 | 2 2 2 10 14 4 . 1 3 . 12 3 4 5 Treads 13 | . 2 . 8 3 . . . . . . . . . Leg 7 | . . 2 1 4 . . . . . . . . . Wheel 3 | 2 . . 1 . . . . . . . . . . Hover 8 | . . . . . . . . . . 2 3 . 3 Flight 31 | . . . . 7 4 . 1 3 . 10 . 4 2 Utility 81 | 1 2 5 11 10 7 6 2 6 4 10 5 5 7 Device 43 | . . 3 3 5 2 3 2 6 2 7 3 2 5 Storage 7 | 1 2 . 1 . . . . . 2 1 . . . Processor 10 | . . . . 3 2 2 . . . 1 1 1 . Hackware 4 | . . . . . 2 1 . . . 1 . . . Protection 17 | . . 2 7 2 1 . . . . . 1 2 2 Artifact . | . . . . . . . . . . . . . . Weapon 79 | 1 4 9 16 11 4 2 . 2 7 9 1 6 7 Energy Gun 11 | 1 . 1 5 3 . . . . . . . 1 . Energy Cannon 10 | . . . . . 1 . . 1 2 2 1 1 2 Ballistic Gun 14 | . 3 4 3 4 . . . . . . . . . Ballistic Cannon 2 | . . 1 1 . . . . . . . . . . Launcher 17 | . . 1 2 2 2 2 . . 1 5 . 1 1 Special Weapon 1 | . . 1 . . . . . . . . . . . Impact Weapon 8 | . 1 1 5 . 1 . . . . . . . . Slashing Weapon 10 | . . . . 1 . . . . 1 1 . 3 4 Piercing Weapon 2 | . . . . . . . . 1 1 . . . . Special Melee Weapon 4 | . . . . 1 . . . . 2 1 . . . Unidentified Prototypes 9 | . . . 1 3 2 . . 1 1 1 . . . Parts Lost 91 | . 4 4 6 13 1 1 2 4 2 23 . 13 18 Power 12 | . 1 1 . 2 1 . 1 1 . 3 . 1 1 Propulsion 27 | . 2 1 2 5 . . . 1 . 8 . 4 4 Utility 35 | . . . 2 3 . 1 . 2 2 9 . 6 10 Weapon 17 | . 1 2 2 3 . . 1 . . 3 . 2 3 Highest Loss Streak 13 | . 3 3 2 3 1 1 2 6 1 9 . 13 9 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 87 87 95 93 95 98 99 90 91 69 47 42 39 Engine 6 | . 14 9 7 6 6 6 11 3 . 2 . . . Core 1 | . . . . 1 . 5 . 4 5 1 . . . Reactor 1 | . . . . . . . . 1 5 5 5 2 . Treads 11 | . 15 20 21 16 . . . . . . . . . Leg 3 | . . 7 6 10 . . . . . . . . . Wheel 2 | . 8 . 4 . . . . . . . . . . Flight 6 | . . . . 8 29 26 29 25 21 10 . 1 2 Device 12 | . . 8 10 19 20 20 22 28 32 15 6 7 5 Storage 8 | . 20 14 11 6 . . . . . 2 . . . Processor 6 | . . . . 1 13 18 17 15 15 16 19 19 19 Protection 3 | . . . 11 4 7 6 5 . . . 1 3 2 Energy Gun 3 | . 1 . 10 7 . . . . . . . . . Ballistic Gun 7 | . 25 11 5 7 . . . . . . . . . Ballistic Cannon 1 | . . 4 1 . . . . . . . . . . Launcher 1 | . . 4 . . 2 5 5 . 1 . . . . Impact Weapon 1 | . . 4 2 . 1 6 5 1 . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 67 | 11 67 49 61 62 23 29 34 36 41 49 33 25 35 Greatest Support 80 | 20 40 40 60 80 30 30 36 41 41 45 24 24 36 Greatest Overweight (x) 6 | 3 3 2 4 3 1 . . . . 6 6 4 2 Average Overweight (x) . | 1 1 1 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 5 5 5 5 5 5 5 5 5 Average Capacity 13 | 7 17 20 20 16 5 5 5 5 5 5 5 5 5 Most Carried 20 | 8 19 20 20 20 5 5 5 5 5 5 5 5 5 Average Carried 11 | 5 11 19 18 16 4 4 4 4 4 3 4 4 3 Final Capacity 20 | 8 20 20 20 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 7 19 20 20 5 5 5 4 5 5 4 5 5 1 Class Distribution -------------------- 42% | Mutant 27% | Scavenger-Mutant 10% | Scout 5% | Infiltrator-Ninja 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -5/Factory Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -4/Extension Scavenger-Mutant | -3/Research Mutant | -2/Research Mutant | -2/DSF Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Res Res DSF Acc Matter Collected 3291 | 214 239 401 601 541 189 112 66 66 282 328 23 98 131 Remotely . | . . . . . . . . . . . . . . Salvage Created 4635 | . 397 508 868 729 192 25 39 78 451 953 23 227 145 Parts 289 | . 28 30 48 37 10 . 3 3 32 72 1 14 11 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Res Res DSF Acc Combat Hostiles Destroyed 113 | . 11 16 24 16 . . 4 3 9 21 . 3 6 Melee 14 | . . 3 1 . . . . 1 1 8 . . . Guns 42 | . 11 2 17 12 . . . . . . . . . Cannons 17 | . . 8 2 . . . . 2 1 3 . 1 . AOE 36 | . . 2 3 4 . . 4 . 5 10 . 2 6 Classes Destroyed 15 | . 4 3 3 1 1 . 1 . . 2 . . . Worker 1 | . 1 . . . . . . . . . . . . Builder 7 | . 1 . 1 . 3 . . . 2 . . . . Tunneler 2 | . . 1 . . . . . . . . 1 . . Recycler 5 | . . 1 . . 2 . . . . 2 . . . Operator 4 | . . . . . 2 . . . 1 1 . . . Drone 1 | . . . . . . . 1 . . . . . . Watcher 4 | . . . . 2 . 1 . . . . . . 1 Swarmer 41 | . 3 2 6 4 . . 4 3 6 7 . . 6 Cutter 14 | . . . . . . . . . . 11 . 3 . Grunt 38 | . 8 13 9 8 . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . Sentry 14 | . . . 7 4 . . . . 3 . . . . Programmer 3 | . . . . . . . . . . 3 . . . Assembled 1 | . . 1 . . . . . . . . . . . Best Kill Streak 9 | . 4 4 4 5 6 1 4 3 5 9 1 2 7 Combat Bots Only 7 | . 3 4 3 5 . . 4 3 5 7 . 2 6 Max Kills in Single Turn 7 | . 1 1 1 2 3 1 3 1 3 4 1 2 7 Gunslinging . | . . . . . . . . . . . . . . Exploded 6 | . . 1 1 2 . . 2 . 3 4 . 2 6 Melee 1 | . . 1 1 . . . . 1 1 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . A7 (-4/Extension) Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Res Res DSF Acc Damage Taken 12666 | . 440 804 1356 1554 176 213 182 328 543 2484 . 1685 2901 Core 4413 | . 61 170 114 210 48 104 . 80 157 913 . 941 1615 Absorbed by Shields 63 | . . . . . . . . . 63 . . . . Redirected to Shielding 513 | . . 10 7 41 . 16 26 9 . . . 300 104 Core Remaining (%) 66 | 100 . 7 71 61 93 87 100 . 79 29 . 35 . Volleys Fired 321 | . 40 45 65 63 8 . 4 9 39 38 2 4 4 Largest 2 | . 2 2 2 2 1 . 1 1 2 1 1 1 1 Hottest 147 | . 60 59 96 88 65 . 43 98 147 113 120 120 120 Shots Fired 496 | . 80 70 125 113 8 . 4 9 40 37 2 4 4 Gun 339 | . 80 38 108 112 . . . . . . . 1 . Cannon 130 | . . 30 13 . 5 . . 9 37 31 2 2 1 Launcher 27 | . . 2 4 1 3 . 4 . 3 6 . 1 3 Special . | . . . . . . . . . . . . . . Kinetic 240 | . 65 68 45 62 . . . . . . . . . Thermal 229 | . 15 . 76 50 5 . . 9 37 31 2 3 1 Explosive 23 | . . 2 4 1 3 . 4 . 3 2 . 1 3 Electromagnetic 4 | . . . . . . . . . . 4 . . . Robot Hit Streak 19 | . 12 6 19 17 8 . . 2 3 8 10 1 1 Robot Miss Streak 4 | . 3 2 2 2 1 . 3 1 2 4 . 3 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . . . . 3 . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . Shots Hit Robots 392 | . 57 51 96 87 3 1 . 7 48 34 2 1 5 Core Hits 215 | . 21 19 43 37 9 . 5 2 12 50 1 7 9 Critical Kills 4 | . 1 . . . . . . . 3 . . . . Critical Parts Destroyed 3 | . 1 2 . . . . . . . . . . . Critical Strikes 15 | . 2 2 2 3 . . . . 3 3 . . . Burn 4 | . . . 1 3 . . . . . . . . . Meltdown 3 | . . . . . . . . . 3 . . . . Destroy 3 | . 2 . 1 . . . . . . . . . . Smash 2 | . . 2 . . . . . . . . . . . Sever 3 | . . . . . . . . . . 3 . . . Melee Attacks 183 | . 3 15 26 13 7 15 . 8 43 39 . . 14 Impact 67 | . 3 15 26 3 2 15 . 3 . . . . . Slashing 63 | . . . . 5 5 . . . . 39 . . 14 Piercing 16 | . . . . . . . . 5 11 . . . . Sneak Attacks 36 | . . 1 . 1 . . . . 32 2 . . . Combat Hostiles 3 | . . . . . . . . . 3 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11832 | . 503 1073 1730 1558 767 53 381 236 1223 3094 80 192 942 Guns 2929 | . 503 195 1009 1222 . . . . . . . . . Cannons 1608 | . . 428 93 . . . . 164 361 437 80 45 . Explosions 4648 | . . 222 228 256 677 . 381 . 487 1444 . 147 806 Melee 2627 | . . 228 380 80 90 53 . 72 375 1213 . . 136 Ramming 20 | . . . 20 . . . . . . . . . . Kinetic 2070 | . 389 623 410 648 . . . . . . . . . Thermal 2717 | . 114 . 692 777 . . . 164 361 484 80 45 . Explosive 4000 | . . 222 228 53 677 . 381 . 487 999 . 147 806 Electromagnetic 398 | . . . . . . . . . . 398 . . . Impact 733 | . . 228 380 . . 53 . 72 . . . . . Slashing 1519 | . . . . 80 90 . . . . 1213 . . 136 Piercing 375 | . . . . . . . . . 375 . . . . Highest Corruption 19 | . . . 4 . . 1 1 1 2 10 . . 19 Average Corruption 3 | . . . 4 . . 1 1 1 1 4 . . 9 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 58 | . . . 25 . . . 1 1 9 15 . . 7 Message Errors 15 | . . . 9 . . . . . 2 2 . . 2 Matter Fused 9 | . . . 2 . . . . . 3 4 . . . Heat Flow Errors 12 | . . . 3 . . . . . 2 7 . . . Energy Discharges 9 | . . . 6 . . . 1 . . 1 . . 1 Parts Rejected 3 | . . . 2 . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . 1 1 . . . 2 Data Loss (major) 1 | . . . 1 . . . . . . . . . . Misfires 2 | . . . 2 . . . . . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 790 | . . 124 29 21 81 18 35 7 94 314 . . 67 Projectiles 33 | . . . 6 . . . . 7 13 7 . . . Explosions 433 | . . 29 8 21 81 . 35 . 45 156 . . 58 Melee 324 | . . 95 15 . . 18 . . 36 151 . . 9 Knockbacks 5 | . . 1 3 . . . . 1 . . . . . Impact 2 | . . . 1 . . . . 1 . . . . . Kinetic 3 | . . 1 2 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 510 | . . . 44 121 152 . 56 . 87 11 . 39 . Shots 10 | . . . 2 2 2 . 1 . 1 1 . 1 . Rammed 2 | . . . 2 . . . . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 543 | . 76 26 443 66 80 . 9 344 264 543 132 . 20 Average Temperature 100 | . 23 12 117 18 35 . 5 114 33 178 70 . 11 Received Heat Transfer 2018 | . 180 357 549 729 . 6 27 . 22 112 . . 36 Effects 11 | . . . 1 . . . . 1 . 9 . . . Shutdowns 6 | . . . . . . . . 1 . 5 . . . Energy Bleed 3 | . . . 1 . . . . . . 2 . . . Interference 1 | . . . . . . . . . . 1 . . . Damage (core) 1 | . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 5 | . . 2 . . . 2 . . . 1 . . . Impact Corruptions 6 | . . 4 1 . . 1 . . . . . . . Robots Melted 3 | . . . . . . . . . 3 . . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . . Parts Melted 17 | . . . 5 2 . . . . 8 1 1 . . Heat Transferred 5058 | . 275 . 1749 1765 . . . 250 525 383 74 37 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Res Res DSF Acc Peak Influence 694 | . 257 194 490 490 572 521 424 442 694 693 415 349 533 Initial 378 | . . 1 31 178 218 237 45 207 216 299 378 311 184 Average 275 | . 84 82 334 257 391 300 218 326 469 550 401 304 302 Maximum Alert Level 2 | . 1 . 2 2 2 2 2 2 2 2 2 1 2 Low Security (%) 36 | 100 91 100 16 19 . 4 52 . 1 . . . . Level 1 35 | . 8 . 37 77 41 79 34 93 31 11 33 100 90 Level 2 28 | . . . 46 2 58 15 13 6 66 88 66 . 8 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 30 | . 2 . 4 1 1 1 1 2 3 9 1 2 3 Investigation 2 | . 1 . . . . . . . 1 . . . . Extermination 4 | . . . . . . 1 . . . 1 1 . 1 Reinforcement 19 | . 1 . 3 1 1 . 1 2 2 4 . 2 2 Assault 2 | . . . 1 . . . . . . 1 . . . Garrison 3 | . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Res Res DSF Acc Distress Signals 19 | . 4 1 5 1 . 2 1 1 . . . . 4 Communications Jammed 49 | . . . . . . . . 3 35 11 . . . Distress Signals 49 | . . . . . . . . 3 35 11 . . . Times Spotted 287 | . 29 21 47 23 10 12 12 18 23 46 . 9 37 Peak Tracking Total 14 | . 4 3 6 8 4 9 6 6 5 9 1 5 14 Tactical Retreats 42 | . 2 8 6 . 2 2 3 5 . 7 . 1 6 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Res Res DSF Acc Traps Triggered 13 | . 2 . . . 1 1 . 1 4 1 2 . 1 Indirectly 1 | . . . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Res Res DSF Acc Machines Disabled 18 | . . . 1 1 8 . 4 . 3 1 . . . Max in Single Turn 4 | . . . 1 1 3 . 4 . . 1 . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Res Res DSF Acc Machines Accessed 57 | . 7 . 6 5 6 9 2 3 8 4 3 . 4 Terminals 43 | . 7 . 6 4 4 4 1 1 8 2 3 . 3 Fabricators 2 | . . . . . . 2 . . . . . . . Repair Stations 3 | . . . . . . 1 . 1 . . . . 1 Recycling Units 5 | . . . . . 1 1 1 . . 2 . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access 3 | . . . . 1 1 . . 1 . . . . . Total Hacks 129 | . 22 . 13 11 10 20 5 3 22 11 4 . 8 Successful 59 | . 11 . 3 3 6 10 4 2 10 5 2 . 3 Failed 70 | . 11 . 10 8 4 10 1 1 12 6 2 . 5 Catastrophic 7 | . . . 1 2 1 2 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 106 | . 21 . 12 10 8 11 3 3 15 12 3 . 8 Terminals 110 | . 22 . 13 10 8 12 2 1 22 9 4 . 7 Fabricators 3 | . . . . . . 3 . . . . . . . Repair Stations 4 | . . . . . . 2 . 1 . . . . 1 Recycling Units 7 | . . . . . 1 1 3 . . 2 . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . Garrison Access 3 | . . . . 1 1 . . 1 . . . . . Terminal Hacks 24 | . 3 . . 1 3 4 . . 8 2 1 . 2 Record 1 | . . . . . . . . . . . . . 1 Open Door 3 | . . . . . . . . . 3 . . . . Open DSF 1 | . . . . . . . . . . . 1 . . Terminal Index 5 | . 1 . . 1 1 . . . 1 1 . . . Alert Level 4 | . 1 . . . . 2 . . 1 . . . . Unreport Threat 8 | . 1 . . . 1 2 . . 3 1 . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . Unauthorized Hacks 29 | . 8 . 3 2 3 3 2 1 2 3 1 . 1 Terminals 25 | . 8 . 3 2 2 3 1 . 2 2 1 . 1 Assimilate 7 | . 3 . 2 . . 2 . . . . . . . Botnet 9 | . 4 . . 1 1 . . . 2 1 . . . Operators 9 | . 1 . 1 1 1 1 1 . . 1 1 . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . Mechanics 1 | . . . . . . . . 1 . . . . . Recycling Units 3 | . . . . . 1 . 1 . . 1 . . . Recyclers 3 | . . . . . 1 . 1 . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 46 | . 4 . 6 4 5 9 1 2 7 3 1 . 4 Full Trace Events 1 | . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 4 | . . . . 2 . . . . 2 . . . . Non-combat 2 | . . . . 2 . . . . . . . . . Combat 2 | . . . . . . . . . 2 . . . . Robot Hacks Applied 4 | . . . . 2 . . . . 2 . . . . parse_system 3 | . . . . 1 . . . . 2 . . . . check_alert 1 | . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . 12 . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Res Res DSF Acc Total Allies 21 | . 1 . 1 . . 2 . . 17 . . . . Largest Group 10 | . 1 1 1 . . 1 . . 10 3 . . . Highest-Rated Group 563 | . 10 10 10 . . 26 . . 563 140 . . . Highest-Rated Ally 159 | . 10 10 10 . . 26 . . 159 51 . . . Total Orders 12 | . . . 1 . . . 2 . 5 . . . 4 STAY 3 | . . . 1 . . . . . 2 . . . . ROAM 1 | . . . . . . . . . 1 . . . . FOLLOW 2 | . . . . . . . . . 2 . . . . EXPLORE 5 | . . . . . . . 2 . . . . . 3 RETURN 1 | . . . . . . . . . . . . . 1 Ally Attacks 111 | . . . . . . . . . 95 16 . . . Total Damage 3778 | . . . . . . . . . 3473 305 . . . Kills 23 | . . . . . . . . . 21 2 . . . Allies Corrupted 2 | . . 1 . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Res Res DSF Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . Drone Launches 6 | . . . . . . . 2 . . . . . 4 Drone Recoveries 2 | . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Res Res DSF Acc Turns Passed 9124 | 120 1482 1220 2029 792 322 371 140 325 613 793 263 98 556 Spaces Moved 9086 | 81 624 373 875 536 880 946 418 877 990 1079 407 112 888 Core 333 | 43 . . . . . . . . . . 1 28 261 Treads 1128 | . 330 285 398 115 . . . . . . . . . Legs 224 | . . 88 88 48 . . . . . . . . . Wheels 721 | 38 294 . 389 . . . . . . . . . . Hover 751 | . . . . . . . . . . 147 406 31 167 Flight 5929 | . . . . 373 880 946 418 877 990 932 . 53 460 Fastest Speed 22 | 50 80 240 135 26 23 27 25 24 28 27 56 22 25 Average Speed 71 | 129 184 244 180 81 26 27 25 25 28 43 57 50 48 Slowest Speed 520 | 200 400 260 240 275 96 27 25 28 28 520 350 250 150 Overloaded Moves 28 | . . . . . 28 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . 2 2 2 6 . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 71 82 60 48 27 31 14 24 74 33 8 84 30 Regions Visited 13 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken 8 | . . . . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug 138 | . 3 . 3 3 6 14 . 6 57 24 . . 22 Terrain Destroyed 440 | . 3 21 28 42 47 14 61 10 94 65 . 7 48 Melee 47 | . 3 . 3 3 5 14 . 6 1 5 . . 7 Projectile 58 | . . 4 2 . 1 . . 4 25 19 . 2 1 AOE 335 | . . 17 23 39 41 . 61 . 68 41 . 5 40 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Res Res DSF Acc Total 10997 | 95 884 587 1156 763 948 1030 446 951 1259 1315 431 149 983 Wait 830 | . 182 133 112 56 12 49 14 26 110 79 7 3 47 Move 9046 | 80 623 372 874 535 879 941 413 872 978 1078 406 111 884 Hop 13 | . . . . . . 2 2 2 5 . . . 2 Pick Up 151 | 10 22 4 21 23 9 7 4 10 2 19 4 10 6 Fast Attach 78 | 2 . 2 4 14 14 2 2 7 5 6 9 5 6 Attach 98 | 3 7 2 12 13 1 4 2 3 . 26 2 11 12 Detach 17 | . . . . . . 1 . . . 11 . 2 3 Swap 74 | . 2 12 22 16 2 3 1 3 6 5 . . 2 Drop 118 | . 5 2 18 30 16 6 4 11 5 14 1 3 3 Fire 321 | . 40 45 65 63 8 . 4 9 39 38 2 4 4 Melee 183 | . 3 15 26 13 7 15 . 8 43 39 . . 14 Ram 1 | . . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . Escape Stasis 66 | . . . . . . . . . 66 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -3/Research (discovered 2 exits: *Res / [*Tes]) -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 16) 636 | -10/Materials | Lost 3 parts (1p2n) 737 | -10/Materials | Discovered new exit (range 8) 966 | -10/Materials | Discovered new exit (range 16) 1603 | -10/Materials | Entered Mines 1603 | -10/Mines | Accompanied by 1 ally 1655 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1941 | -10/Mines | Excavation squad dispatched 1941 | -10/Mines | A large section of the Mines collapsed 2191 | -10/Mines | Excavation squad dispatched 2441 | -10/Mines | Excavation squad dispatched 2465 | -10/Mines | Core integrity fell below 50% 2491 | -10/Mines | Core integrity fell below 20% 2515 | -10/Mines | Lost 3 parts (1p1n1w) 2691 | -10/Mines | Excavation squad dispatched 2694 | -10/Mines | Learned Materials stockpile data 2720 | -10/Mines | Learned location of Zion (-7) 2807 | -10/Mines | Discovered new exit (range 5) 2823 | -10/Mines | Entered Materials 2823 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3340 | -9/Materials | Discovered new exit (range 15) 3624 | -9/Materials | Build established: Scavenger-Mutant 3925 | -9/Materials | Discovered new exit (range 8) 4823 | -9/Materials | First assault squad dispatched 4852 | -9/Materials | Entered another Materials area 4852 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5607 | -8/Materials | Discovered new exit (range 13) 5643 | -8/Materials | Identified exit to Factory 5644 | -8/Materials | Entered Factory 5644 | -7/Factory | Evolved 2 slots: Utility x2 5664 | -7/Factory | Lost 3 parts (3w) 5734 | -7/Factory | Discovered new exit (range 3) 5908 | -7/Factory | Discovered new exit (range 15) 5914 | -7/Factory | Identified exit to Factory 5966 | -7/Factory | Entered another Factory area 5966 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6214 | -6/Factory | Build established: Scout 6284 | -6/Factory | Discovered new exit (range 20) 6316 | -6/Factory | Search patrols dispatched 6317 | -6/Factory | Discovered new exit (range 22) 6335 | -6/Factory | Identified exit to Factory 6337 | -6/Factory | Entered another Factory area 6337 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6458 | -5/Factory | Discovered new exit (range 8) 6460 | -5/Factory | Identified exit to Factory 6477 | -5/Factory | Entered another Factory area 6477 | -4/Factory | Evolved 2 slots: Utility x2 6538 | -4/Factory | Lost 6 parts (2p1n2u1w) 6578 | -4/Factory | Spotted B-86 Titan 6799 | -4/Factory | Discovered new exit (range 7) 6801 | -4/Factory | Identified exit to Extension 6802 | -4/Factory | Entered Extension 6825 | -4/Extension | Rescued A7 6844 | -4/Extension | Rescued a captive Derelict 6845 | -4/Extension | Rescued a captive Derelict 6849 | -4/Extension | Build established: Infiltrator-Ninja 6943 | -4/Extension | Spotted B-86 Titan 7127 | -4/Extension | Rescued a captive Derelict 7132 | -4/Extension | Rescued a captive Derelict 7170 | -4/Extension | Discovered new exit (range 10) 7170 | -4/Extension | Discovered new exit (range 6) 7171 | -4/Extension | Identified exit to Cetus 7172 | -4/Extension | Identified exit to Research 7189 | -4/Extension | Destroyed A7 7213 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 7415 | -4/Extension | Entered Research 7415 | -3/Research | Accompanied by 3 allies 7415 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7488 | -3/Research | Found Prototype Device 7488 | -3/Research | Identified Exp. Thermal Shield 7567 | -3/Research | Destroyed 7 combat bots 7585 | -3/Research | Spotted B-86 Titan 7665 | -3/Research | First assault squad dispatched 7716 | -3/Research | Lost 9 parts (1p2n5u1w) 7750 | -3/Research | Found Gamma Bomb Array 7856 | -3/Research | Discovered new exit (range 22) 7929 | -3/Research | Lost 7 parts (1p4n1u1w) 8145 | -3/Research | Core integrity fell below 50% 8191 | -3/Research | Discovered new exit (range 21) 8203 | -3/Research | System corruption reached 10% 8208 | -3/Research | Identified exit to Research 8208 | -3/Research | Entered another Research area 8208 | -2/Research | Evolved 2 slots: Utility x2 8224 | -2/Research | Identified exit to DSF 8238 | -2/Research | Lost 3 parts (1p1n1u) 8245 | -2/Research | Spotted B-90 Cyclops 8471 | -2/Research | Entered DSF 8511 | -2/DSF | Additional patrols routed to DSF 8530 | -2/DSF | Discovered new exit (range 16) 8534 | -2/DSF | Core integrity fell below 50% 8557 | -2/DSF | Lost 13 parts (1p4n6u2w) 8564 | -2/DSF | Identified exit to Access 8569 | -2/DSF | Entered Access 8569 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8970 | -1/Access | Lost 9 parts (1p1n5u2w) 8994 | -1/Access | System corruption reached 10% 9024 | -1/Access | Lost 3 parts (1n1u1w) 9047 | -1/Access | Core integrity fell below 50% 9077 | -1/Access | Lost 4 parts (2n2u) 9104 | -1/Access | Core integrity fell below 20% 9125 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 09078_ Adv. Terrain Scan Processor destroyed. 09078_ Terminal disabled. 09079_ O-32 Director uses terminal to summon reinforcements. 09079_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A021. 09079_ O-32 Director locks terminal. 09083_ Triggered Gamma Bomb Trap. 09083_ A bubble of electromagnetic force engulfs the area. 09083_ Door malfunctions. 09106_ U-05 Engineer lays Concrete. 09107_ System corrupted: Energy discharge (-34). 09108_ U-05 Engineer lays Concrete. 09113_ Adv. Signal Interpreter destroyed. 09114_ Drone sends a signal. 09117_ H-88 Terminator retrieves Drone. 09118_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 09123_ Slug penetrates Wall. 09125_ System corrupted: Component data lost. 09125_ Penetrated by Slug. 09125_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | "" # !! #? ?????????????????# | | """ # !! ## ????????????????# | | "T # ! ## ???????????????# | | """ # + ???????????????# | | "" # ## ??????????????# | | # ## ??????????????# | | # ## ?????????????# | | # h## ???#########?# | | = # ## ??#"""T"""#?? | | # ## ###""" """#####+ | | ############" #####hh## + o | | ???????????## #???# #???????# | | ????????????# #???# #???????#* #+ | | ????????????# #???# #???????# " # | | ????????????# #???# #???????# """# | | ????????????# #???# #???????# T"# | | ?#########??# #???# #???????# """# | | ?# #??# #???# #???????# "" #! | | ?# #??# #??## ##??????# ## | | ?# #### #??# * ######## | | ?# #??# | | ?# ######+####### ! | | ?# # # ##+########## | | ?# # ## ## ????????# ## | | ?# # ## #?* ????????# # | | ?# # ! ## @## ""???????# # | | ?# # ## ## "???????# # | | ?# #"" """""" ## ## " ??????# # | | ?# #"" """""" ## ## ??????# # | | ?# #"T """""" ## ## ! ?????# ### | | ?# #"" """""" ## ## ?????# | | ?# #"" """""" ## ##########???# | | ?# # ## # #???# | | ?# " "# # #???# """"" | | ?# ##"+########### # " #???# """F"" | | ?# # = ??????# + """ #???# """ "" | | ?# # * ! !!??# # """ #???# | | ?# # " ! ##u # " #???# | | ?# # """ ## # #???# | | ?# # """ ## # #???########## | | ?# # " ## # #????????????## | | ?# + ## ##########?????????????# | | ?# # ## #??????????????????##### | | ?# # = ## #??????????????????# | | ?# # ## #???######?????????# | | ?# # """ """ # ##### ########### | | ?# # """T""" ## # | | ?# #########?????# + | | ?# ??????????????# ##### #########+# | | ?# ??????????????# #???######?????? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 44 Energy Capacity 780 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 285 ECM Strength 1 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 25 Resistance: TH 30 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 10 Evasion (%) 86 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 4 Defensive Hacking 20 Item Schematics ----------------- Drone Bay | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Backstab Can't Catch Me Close Call Denied? Dodgeball, But With Guns I Spy Let's See Who's Tougher Part-time Excavator Quick And Dirty Respectable Loadout Serviceable Loadout Significant Disruption Universal Adapter Challenges ------------ None Game ------ Seed HelicalNuclearCloak Manual? 0 Play Time 03:14:18 Cumulative 13.3 hours Start 2022.10.27 @ 15:43:47 End 2022.10.27 @ 21:17:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 16 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a29c21a-e2dc-4048-a920-aaf263489228