Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.07 @ 22:50:00 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (18) 90 Value Destroyed (449) 449 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6139 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 796/1000 Matter 199/300 Energy 33/500 System Corruption 1% Temperature Critical (532) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION (4) --- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (8) ------ High-capacity Storage Unit Visual Processing Unit Improved Cloaking Device Hardened Light Armor Plating Hardened Light Armor Plating Advanced Shield Generator Hacking Suite > --- WEAPON (3) ------- Arc Projector Thermic Laser Thermic Laser > --- INVENTORY (20) --- Enhanced Nuclear Core Fusion Compressor Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg High-capacity Matter Pod (17) Improved Sensor Array Hacking Suite System Shield Heavy Gauss Cannon Improved Grenade Launcher Improved Grenade Launcher Scythe Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Visual Processing Unit Improved Cloaking Device Hardened Light Armor Plating Hardened Light Armor Plating Advanced Shield Generator Hacking Suite > --- WEAPON ----------- Arc Projector Thermic Laser Thermic Laser > --- INVENTORY -------- Enhanced Nuclear Core Fusion Compressor Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg High-capacity Matter Pod Improved Sensor Array Hacking Suite System Shield Heavy Flak Cannon Improved Grenade Launcher Improved Grenade Launcher Scythe Deploy-a-Sentry Deploy-a-Sentry [Rating: 77] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Hardened Light Armor Plating Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Arc Projector Energy Gun Arc Projector Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Slots Evolved 10 | . . . . . 4 2 2 . 2 Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . 1 . 1 . . Utility 6 | . . . . . 2 1 1 . 2 Weapon 1 | . . . . . 1 . . . . Parts Attached 49 | 1 7 8 1 2 13 5 3 2 7 Power 4 | . . . . . 1 3 . . . Engine 1 | . . . . . 1 . . . . Core 3 | . . . . . . 3 . . . Reactor . | . . . . . . . . . . Propulsion 12 | . 5 . . . 3 . 1 2 1 Treads . | . . . . . . . . . . Leg 12 | . 5 . . . 3 . 1 2 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 19 | 1 . 7 1 . 5 1 1 . 3 Device 11 | 1 . 7 . . 1 . . . 2 Storage 3 | . . . 1 . 1 . . . 1 Processor 1 | . . . . . 1 . . . . Hackware 1 | . . . . . . 1 . . . Protection 3 | . . . . . 2 . 1 . . Artifact . | . . . . . . . . . . Weapon 14 | . 2 1 . 2 4 1 1 . 3 Energy Gun 7 | . . . . . 3 . 1 . 3 Energy Cannon . | . . . . . . . . . . Ballistic Gun 3 | . 2 . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . 1 . 1 1 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . 1 Parts Lost 7 | . 1 . . . 2 . . 3 1 Power . | . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . Utility 1 | . . . . . . . . . 1 Weapon 5 | . 1 . . . 1 . . 3 . Highest Loss Streak 2 | . 1 . . . 2 . . 2 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 97 | . 97 100 100 100 89 95 99 93 95 Engine 9 | . 14 14 14 14 9 2 . . . Core 4 | . . . . . . 12 13 13 11 Leg 25 | . 28 28 28 28 22 23 26 26 23 Device 11 | . 14 14 14 14 9 7 6 6 14 Storage 10 | . 14 14 14 14 9 7 6 6 5 Processor 2 | . . . . . 3 7 6 6 5 Hackware 1 | . . . . . . 2 6 6 5 Protection 4 | . . . . . 12 7 12 13 11 Energy Gun 7 | . . . . . 13 20 15 13 15 Ballistic Gun 11 | . 25 20 14 22 6 . . . . Launcher 4 | . . 7 14 5 1 2 4 . . Naked Turns . | . . . . . . . . . . Heaviest Build 85 | 15 15 15 20 21 55 56 61 59 85 Greatest Support 86 | 20 20 20 20 20 54 54 72 76 86 Greatest Overweight (x) 4 | . 4 . . 1 4 1 . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 10 10 15 15 15 15 20 Average Capacity 11 | 8 8 8 9 10 14 15 15 15 15 Most Carried 15 | 7 8 8 10 10 15 15 15 15 15 Average Carried 10 | 6 7 8 8 10 13 14 14 15 14 Final Capacity 20 | 8 8 8 10 10 15 15 15 15 20 Final Carried 15 | 7 8 8 10 10 15 15 15 15 15 Class Distribution -------------------- 63% | Mutant 22% | Skirmisher 13% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -6/Factory Tank | -6/DSF Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Matter Collected 1212 | 264 181 261 146 . 100 60 183 17 . Remotely . | . . . . . . . . . . Salvage Created 659 | 197 203 18 . . 100 81 . . 60 Parts 47 | 13 19 . . . 9 6 . . . Haulers Intercepted 2 | . . . . . 1 1 . . . Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Combat Hostiles Destroyed 14 | . 4 7 . . 1 1 . . 1 Guns 5 | . 4 . . . . . . . 1 AOE 9 | . . 7 . . 1 1 . . . Classes Destroyed 8 | 2 2 1 . . 2 1 . . . Tunneler 5 | 5 . . . . . . . . . Hauler 2 | . . . . . 1 1 . . . Recycler 1 | 1 . . . . . . . . . Watcher 3 | . 2 . . . 1 . . . . Grunt 4 | . 4 . . . . . . . . Hunter 1 | . . . . . 1 . . . . Programmer 2 | . . . . . . 1 . . 1 Assembled 7 | . . 7 . . . . . . . Best Kill Streak 4 | 4 4 3 . . 1 1 . . 1 Combat Bots Only 4 | . 4 3 . . 1 1 . . 1 Max Kills in Single Turn 1 | 1 1 1 . . 1 1 . . 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . 1 . . 1 1 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Damage Taken 2387 | . 398 236 . . 254 133 . 771 595 Core 517 | . 99 78 . . 53 . . 83 204 Absorbed by Shields 99 | . . . . . . . . . 99 Core Remaining (%) 81 | 100 . . . 29 90 100 . 90 . Volleys Fired 80 | 9 21 16 . . 8 9 . 9 8 Largest 3 | 2 2 1 . . 3 3 . 3 3 Hottest 225 | 40 40 30 . . 165 165 . 165 225 Shots Fired 156 | 18 41 16 . . 12 27 . 25 17 Gun 129 | 18 41 . . . 6 22 . 25 17 Cannon . | . . . . . . . . . . Launcher 27 | . . 16 . . 6 5 . . . Special . | . . . . . . . . . . Kinetic 59 | 18 41 . . . . . . . . Thermal 16 | . . . . . . . . . 16 Explosive 27 | . . 16 . . 6 5 . . . Electromagnetic 54 | . . . . . 6 22 . 25 1 Robot Hit Streak 12 | 5 6 2 . . 5 9 . 12 3 Robot Miss Streak 5 | 3 2 2 . . 2 1 . 3 5 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 79 | 9 27 6 . . 7 9 . 15 6 Core Hits 53 | 7 12 15 . . 4 8 . 4 3 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . 2 Burn 2 | . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1834 | 125 349 537 . . 280 264 . 151 128 Guns 923 | 125 349 . . . 54 116 . 151 128 Cannons . | . . . . . . . . . . Explosions 902 | . . 528 . . 226 148 . . . Melee . | . . . . . . . . . . Ramming 9 | . . 9 . . . . . . . Kinetic 474 | 125 349 . . . . . . . . Thermal 128 | . . . . . . . . . 128 Explosive 902 | . . 528 . . 226 148 . . . Electromagnetic 321 | . . . . . 54 116 . 151 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . 1 . 4 1 Average Corruption 1 | . . . . . . 1 . 2 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 2 | . . . . . . 1 . 1 . Matter Fused 1 | . . . . . . . . 1 . Alerts 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 42 | . . 20 . . 22 . . . . Projectiles . | . . . . . . . . . . Explosions 42 | . . 20 . . 22 . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 107 | . . 59 . . 48 . . . . Shots 5 | . . 4 . . 1 . . . . Rammed . | . . . . . . . . . . Targets Rammed 4 | . . 4 . . . . . . . Kicked 4 | . . 4 . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 570 | . 37 . . . 66 283 . 135 570 Average Temperature 96 | . 11 . . . 22 107 . 58 253 Received Heat Transfer 273 | . 264 . . . . 9 . . . Effects 9 | . . . . . . . . . 9 Shutdowns 2 | . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . 1 Interference 3 | . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . . 2 2 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 Heat Transferred 500 | . . . . . . . . . 500 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Peak Influence 224 | 30 224 207 . . 85 102 . 60 55 Initial 87 | . 19 87 . . . 38 . . 25 Average 66 | 15 130 118 . . 34 44 . 12 26 Maximum Alert Level 1 | . 1 1 . . . . . . . Low Security (%) 90 | 100 70 80 . 100 100 100 100 100 100 Level 1 9 | . 29 19 . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . . . . . . 2 . 2 1 Investigation . | . . . . . . . . . . Extermination 2 | . . . . . . 1 . . 1 Reinforcement 3 | . . . . . . 1 . 2 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Distress Signals . | . . . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 50 | . 10 14 . . 6 4 . 8 8 Peak Tracking Total 7 | . 4 7 . . 5 2 . 5 6 Tactical Retreats 8 | . 1 5 . . . . . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Traps Triggered 2 | . 1 . . . . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Machines Accessed 9 | . 2 . 1 . 2 . 1 . 3 Terminals 7 | . 2 . . . 2 . 1 . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 21 | . 7 . 1 . 5 . 1 . 7 Successful 10 | . 2 . 1 . 3 . 1 . 3 Failed 11 | . 5 . . . 2 . . . 4 Catastrophic 3 | . 1 . . . . . . . 2 Database Lockouts . | . . . . . . . . . . Manual 10 | . 4 . 1 . 5 . . . . Terminals 17 | . 7 . . . 5 . 1 . 4 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 7 | . 2 . 1 . 2 . 1 . 1 Robot Analysis 2 | . 1 . . . 1 . . . . Open Door 1 | . . . . . . . . . 1 Open DSF 1 | . . . . . . . 1 . . Terminal Index 2 | . 1 . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 2 Report Inventory 1 | . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . Terminals 1 | . . . . . 1 . . . . Botnet 1 | . . . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 2 . . . 2 . . . 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . 3 Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 3 3 . . . . . Highest-Rated Group 40 | . . 40 40 40 . . . . . Highest-Rated Ally 16 | . . 16 16 16 . . . . . Total Orders 1 | . . . . 1 . . . . . STAY 1 | . . . . 1 . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Robot Analysis Total 2 | . 1 . . . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Turns Passed 3260 | 93 304 848 448 117 378 497 67 124 384 Spaces Moved 2203 | 38 173 618 367 87 214 308 51 75 272 Core 1 | . 1 . . . . . . . . Treads . | . . . . . . . . . . Legs 2202 | 38 172 618 367 87 214 308 51 75 272 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 120 120 120 120 Average Speed 124 | 120 121 120 120 124 137 138 120 120 120 Slowest Speed 400 | 120 250 120 120 190 400 190 120 120 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 3 40 93 70 21 16 7 1 59 8 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 167 | . . 115 . . 42 10 . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 167 | . . 115 . . 42 10 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Total 2579 | 67 231 703 376 95 287 359 57 91 313 Wait 178 | 19 14 58 2 6 33 29 . . 17 Move 2194 | 37 172 617 366 86 213 307 50 74 272 Hop . | . . . . . . . . . . Pick Up 37 | 1 8 . 4 . 11 4 3 2 4 Fast Attach 19 | 1 3 . . . 7 3 . . 5 Attach 6 | . 1 . . . 1 1 2 . 1 Detach . | . . . . . . . . . . Swap 24 | . 3 8 1 2 5 1 1 2 1 Drop 37 | . 9 . 3 1 9 5 1 4 5 Fire 80 | 9 21 16 . . 8 9 . 9 8 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 4 | . . 4 . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory (discovered 1 exit: [*Ext]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 94 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 6) 398 | -10/Materials | Entered Mines 506 | -10/Mines | Learned Materials terminal intel 581 | -10/Mines | Learned location of Storage (-9) 585 | -10/Mines | Discovered new exit (range 6) 765 | -10/Mines | Assembled infested the area 770 | -10/Mines | Assisted by a Guerilla fighting off Assembled 807 | -10/Mines | Core integrity fell below 50% 958 | -10/Mines | Discovered new exit (range 9) 1087 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1240 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1241 | -10/Mines | Discovered new exit (range 5) 1246 | -10/Mines | Entered Exiles 1246 | -10/Exiles | Accompanied by 3 allies 1279 | -10/Exiles | Met 8R-AWN 1294 | -10/Exiles | Met EX-HEX 1359 | -10/Exiles | Met EX-DEC 1526 | -10/Exiles | Met EX-BIN 1542 | -10/Exiles | Aligned with FarCom system 1543 | -10/Exiles | Given EX-Vault access code 1571 | -10/Exiles | Opened EX-Vault 1577 | -10/Exiles | Found Deploy-a-Sentry 1580 | -10/Exiles | Found Deploy-a-Sentry 1605 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1679 | -10/Exiles | Discovered new exit (range 14) 1694 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 1694 | -10/Exiles | Entered Mines 1694 | -9/Mines | Accompanied by 3 allies 1722 | -9/Mines | Discovered new exit (range 8) 1733 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1746 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1811 | -9/Mines | Entered Materials 1811 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1812 | -8/Materials | Loaded intel: 12 terminal locations 2153 | -8/Materials | Discovered new exit (range 17) 2189 | -8/Materials | Entered Factory 2189 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2267 | -7/Factory | Build established: Skirmisher 2654 | -7/Factory | Discovered new exit (range 18) 2686 | -7/Factory | Entered another Factory area 2686 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2752 | -6/Factory | Identified exit to DSF 2753 | -6/Factory | Entered DSF 2796 | -6/DSF | Additional patrols routed to DSF 2854 | -6/DSF | Discovered new exit (range 17) 2877 | -6/DSF | Entered Factory 2877 | -5/Factory | Evolved 2 slots: Utility x2 3150 | -5/Factory | Discovered new exit (range 9) 3226 | -5/Factory | Build established: Tank 3261 | -5/Factory | Self-destructed Last Messages --------------- >>Open(Door) Sealed Blast Doors opened. 03150_ EXIT=FOUND 03186_ Dropped Lrg. Storage Unit. 03238_ P-70 Sage suffers critical hit (Burn). 03241_ Imp. Remote Datajack melted. 03241_ P-70 Sage destroyed. 03253_ Power failure, Enh. Nuclear Core shutdown. 03253_ Overheating: Energy bleed (-81). 03254_ Power failure, Enh. Nuclear Core shutdown. 03254_ Imp. Heat Sink destroyed. 03257_ Overheating: Matter decay (-22). 03258_ Overheating: System interference. 03258_ Visual Processing Unit temporarily disabled. 03258_ Adv. Shield Generator temporarily disabled. 03259_ Overheating: Core damaged (-150). 03260_ Thermic Laser broken. 03260_ Overheating: Short circuit. 03261_ Overheating: System interference. 03261_ Thermic Laser temporarily disabled. 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R #???????? | | ?????????????????????# #???????? | | ?????????????????????# #???????? | | ?????????????????????# #######?? | | ?????????????????????# === ? | | ?????????????????????# @ == ? | | ?????????????????????# [[ == ? | | ?????????????????????# ? | | ?????????????????????# s ? | | ?????????????????????# s####################??? | | ???????????????????### s s########??????????????? | | ???????????????????# #??????????????? | | ???????????????????# s #??????????????? | | ???????????????????# #??????????????? | | ???????????????????# #??????????????? | | ???????????????????# #??????????????? | | ???????????????########+##### #??????????????? | | ???????????????# # #??????????????? | | ???????????????# """" """" # #??????????????? | | ???????????????# """" """" #? #??????????????? | | ???????????????# """" """" +? +??????????????? | | ???????????????# """" """" #? #??????????????? | | ???????????????# """" """" #?? #??????????????? | | ???????????????# """" """" #??## #??????????????? | | ???????????????# #???? #??????????????? | | ???????????????# #?????#??????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????###########+##????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 300 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorLargeGreatsword Manual? 0 Play Time 00:31:18 Cumulative 245.4 hours Start 2022.05.07 @ 22:14:57 End 2022.05.07 @ 22:50:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 555 Rogue 555 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 58 Gallery% 61 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87fcd84f-0ed5-4577-9192-d24cfc7ad07b