Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.04 @ 01:52:19 Player: SuperSwiss Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (163) 815 Value Destroyed (4888) 4888 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1027) 1027 TOTAL SCORE: 10170 Bonus ------- High Alert Combat Kills 613 Follower Combat Kills 126 Aligned with FarCom 300 Friendly Fire -12 Cogmind --------- Core Integrity 87/700 Matter 20/300 Energy 74/100 System Corruption 9% Temperature Cool (57) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Target Analyzer > --- WEAPON (2) ------- Heavy Ion Cannon > --- INVENTORY (5) ---- Advanced Terrain Scan Processor Seismic Detector Trap Reconfigurator Improved Assault Rifle Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Visual Processing Unit Trap Reconfigurator > --- WEAPON ----------- Autogun Enhanced Autogun > --- INVENTORY -------- Deuterium Engine Nuclear Core Nuclear Core Light Nuclear Core Fission Core Titanium Leg Titanium Leg Compact Wheel Improved Heat Sink Trap Scanner Improved Signal Interpreter Seismic Detector Heavy Ion Cannon Heavy Ion Cannon Autogun Grenade Launcher Grenade Launcher Grenade Launcher Improved Datajack Heavy Flail [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Trap Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Heavy Armor Plating Weapon Assault Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . . . 4 . 2 Power . | . . . . . . . . Propulsion 2 | . . . . . 1 . 1 Utility 4 | . . . . . 3 . 1 Weapon . | . . . . . . . . Parts Attached 77 | 8 2 2 . 9 27 14 15 Power 7 | 1 . . . 1 2 1 2 Engine 4 | 1 . . . 1 1 1 . Core 3 | . . . . . 1 . 2 Reactor . | . . . . . . . . Propulsion 19 | 2 1 . . 3 6 3 4 Treads . | . . . . . . . . Leg 12 | . . . . 2 6 3 1 Wheel 7 | 2 1 . . 1 . . 3 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 25 | 2 1 1 . 2 10 3 6 Device 14 | 1 . 1 . 1 7 2 2 Storage 3 | 1 1 . . 1 . . . Processor 6 | . . . . . 2 1 3 Hackware . | . . . . . . . . Protection 2 | . . . . . 1 . 1 Artifact . | . . . . . . . . Weapon 26 | 3 . 1 . 3 9 7 3 Energy Gun 1 | . . . . . 1 . . Energy Cannon 3 | . . . . . 3 . . Ballistic Gun 13 | 3 . . . 1 4 4 1 Ballistic Cannon 1 | . . . . . . 1 . Launcher 7 | . . 1 . 2 . 2 2 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 3 . Parts Lost 47 | . 2 1 . 1 16 3 24 Power 6 | . . . . . 2 1 3 Propulsion 16 | . 1 . . 1 6 1 7 Utility 14 | . 1 . . . 5 1 7 Weapon 11 | . . 1 . . 3 . 7 Highest Loss Streak 9 | . 1 1 . 1 4 1 9 To Critical Strikes . | . . . . . . . . Average Backups 16 | 2 8 10 13 18 17 18 15 Power 2 | . 1 1 3 3 3 1 . Propulsion 1 | . 1 1 2 2 2 1 . Utility 3 | . 1 1 1 4 3 4 4 Weapon 7 | . 4 6 6 6 6 10 9 Tool/Special . | . . . . . . . . Unused Backups 18 | . 1 . . 2 11 . 4 Power 3 | . . . . . 3 . . Propulsion 3 | . . . . 2 1 . . Utility 3 | . . . . . 1 . 2 Weapon 6 | . . . . . 5 . 1 Tool/Special 3 | . 1 . . . 1 . 1 Average Slot Usage (%) 90 | . 97 98 100 100 85 94 84 Engine 8 | . 14 14 14 14 6 8 . Core 1 | . . . . . 2 . 6 Leg 18 | . . . . 1 26 26 14 Wheel 7 | . 28 28 28 26 . . 8 Device 14 | . 11 12 14 14 15 16 10 Storage 10 | . 14 14 14 14 9 9 6 Processor 8 | . . . . . 8 12 20 Energy Gun 1 | . . . . . 2 . . Energy Cannon 2 | . . . . . 3 2 3 Ballistic Gun 11 | . 28 27 28 18 9 5 2 Launcher 2 | . . . . 9 . 2 4 Impact Weapon 1 | . . . . . . 4 3 Peak Build Rating 46 | 7 8 8 10 19 46 36 43 Average Rating 26 | 5 7 7 9 11 34 30 34 On Entrance 13 | . 7 7 8 10 19 30 27 Naked Turns . | . . . . . . . . Heaviest Build 74 | 15 30 30 29 52 71 74 59 Greatest Support 55 | 26 26 26 26 35 52 40 55 Greatest Overweight (x) 13 | . 1 1 1 5 2 2 13 Average Overweight (x) 1 | . . 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 Average Capacity 19 | 7 14 15 15 19 20 20 19 Most Carried 20 | 6 10 11 15 20 20 20 19 Average Carried 16 | 2 8 10 13 18 17 18 15 Final Capacity 20 | 8 15 15 15 20 20 20 5 Final Carried 20 | 5 9 10 15 20 18 19 4 Class Distribution -------------------- 66% | Mutant 11% | Skirmisher 8% | Scavenger-Mutant 7% | Scavenger-Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Matter Collected 3847 | 144 378 60 103 358 1434 1008 362 Remotely . | . . . . . . . . Salvage Created 5129 | 41 431 54 . 64 2326 1177 1036 Parts 301 | 5 25 15 . 14 112 67 63 Haulers Intercepted 13 | . 1 . . . 5 6 1 Recyclers Shooed 6 | 1 . . . 1 1 2 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 113 | . 9 6 . 9 49 18 22 Guns 47 | . 9 2 . 2 23 8 3 Cannons 19 | . . . . . 7 10 2 AOE 47 | . . 4 . 7 19 . 17 Classes Destroyed 19 | 1 4 . . 4 7 . 3 Worker 12 | . . . . 2 4 3 3 Builder 7 | . . . . 1 2 2 2 Tunneler 5 | 2 . 1 . . . . 2 Hauler 13 | . 1 . . . 5 6 1 Recycler 5 | . 1 . . . 3 1 . Mechanic 3 | . . . . 1 . . 2 Operator 2 | . . . . . 1 . 1 Watcher 6 | . . . . . 2 2 2 Swarmer 30 | . 3 6 . 6 7 3 5 Grunt 42 | . 6 . . . 27 7 2 Brawler 1 | . . . . . 1 . . Duelist 3 | . . . . . 2 1 . Protector 1 | . . . . . 1 . . Sentry 18 | . . . . . 10 7 1 Specialist 5 | . . . . . . . 5 Hunter 6 | . . . . . 1 . 5 Programmer 3 | . . . . . . . 3 Heavy 1 | . . . . . . . 1 Assembled 3 | . . . . 3 . . . Best Kill Streak 15 | 2 3 3 . 6 14 5 15 Combat Bots Only 11 | . 3 3 . 4 11 3 8 Max Kills in Single Turn 8 | 1 1 2 . 4 6 2 8 Gunslinging . | . . . . . . . . Exploded 6 | . . 2 . 2 6 . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Hostile Shots Fired 691 | . 40 15 . 19 231 104 282 Missed 230 | . 12 3 . 7 67 25 116 Hits 461 | . 28 12 . 12 164 79 166 Melee 1 | . . . . . . 1 . Projectile 460 | . 28 12 . 12 164 78 166 Critical Strikes 19 | . . . . . 7 3 9 Part Disruptions 1 | . . . . . . . 1 Damage Taken 6677 | . 358 92 . 156 2640 1148 2283 Core 1200 | . 89 28 . 34 313 123 613 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 312 | . . . . . 179 133 . Core Remaining (%) 53 | 100 . . . 39 . 20 . Volleys Fired 361 | 9 39 6 . 16 162 85 44 Largest 2 | 2 2 2 . 2 2 2 2 Hottest 130 | 40 40 50 . 60 130 115 115 Shots Fired 658 | 18 78 12 . 32 303 142 73 Gun 435 | 18 78 8 . 15 238 61 17 Cannon 132 | . . . . . 43 70 19 Launcher 91 | . . 4 . 17 22 11 37 Special . | . . . . . . . . Kinetic 446 | 18 78 8 . 15 193 105 29 Thermal 121 | . . . . . 88 26 7 Explosive 77 | . . 4 . 17 22 6 28 Electromagnetic 14 | . . . . . . 5 9 Robot Hit Streak 19 | 3 9 14 . 2 19 12 9 Robot Miss Streak 6 | 5 2 1 . 6 6 3 3 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . . . 3 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 410 | 8 51 7 . 5 206 96 37 Core Hits 277 | 2 19 7 . 24 125 38 62 Critical Kills 2 | . . . . . . 1 1 Critical Parts Destroyed 3 | . . . . . 2 1 . Critical Strikes 10 | . . . . . 5 3 2 Burn 3 | . . . . . 3 . . Destroy 2 | . . . . . 1 . 1 Blast 2 | . . . . . . 1 1 Smash 3 | . . . . . 1 2 . Melee Attacks 39 | . . . . . 5 29 5 Impact 39 | . . . . . 5 29 5 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 10 | . . . . . 2 7 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 14432 | 110 688 292 . 714 6360 2904 3364 Guns 4497 | 110 688 59 . 70 2732 645 193 Cannons 2466 | . . . . . 741 1359 366 Explosions 6131 | . . 233 . 644 2628 . 2626 Melee 1338 | . . . . . 259 900 179 Ramming . | . . . . . . . . Kinetic 4992 | 110 688 59 . 70 2204 1454 407 Thermal 3017 | . . . . . 1468 550 999 Explosive 4433 | . . 233 . 644 2429 . 1127 Electromagnetic 652 | . . . . . . . 652 Impact 1338 | . . . . . 259 900 179 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . . . . 4 9 Average Corruption 4 | . . . . . . 3 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 58 | . . . . . . 34 24 Message Errors 15 | . . . . . . 8 7 Matter Fused 9 | . . . . . . 7 2 Heat Flow Errors 3 | . . . . . . 2 1 Energy Discharges 9 | . . . . . . 4 5 Parts Rejected 3 | . . . . . . 1 2 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 6 | . . . . . . 5 1 Data Loss (major) 2 | . . . . . . 1 1 Misfires 5 | . . . . . . 3 2 Alerts 2 | . . . . . . 2 . Weapon Failures 3 | . . . . . . 1 2 Overload Shots . | . . . . . . . . Overflow Damage 1039 | . . . . 7 292 610 130 Projectiles . | . . . . . . . . Explosions 158 | . . . . 7 55 15 81 Melee 881 | . . . . . 237 595 49 Knockbacks 6 | . . . . . 1 4 1 Impact 2 | . . . . . 1 1 . Kinetic 3 | . . . . . . 2 1 Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 335 | . . . . 22 232 23 58 Shots 13 | . . . . 1 6 1 5 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 398 | . 2 . . 20 398 317 163 Average Temperature 74 | . 2 . . 16 67 100 49 Received Heat Transfer 2045 | . 180 . . 26 1134 567 138 Effects 5 | . . . . . . 5 . Interference 4 | . . . . . . 4 . Short Circuit 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 7 | . . . . . 1 6 . Combat Hostiles . | . . . . . . . . Parts Fried 19 | . . . . . 4 11 4 Impact Corruptions 24 | . . . . . 7 15 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . 3 . . Heat Transferred 4229 | . . . . . 2555 814 860 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . . . 3 Alert | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Maximum Alert Level 3 | . . . . . 3 2 2 Low Security (%) 49 | 100 100 100 . 100 43 . 61 Level 1 20 | . . . . . 13 62 3 Level 2 17 | . . . . . 12 37 35 Level 3 13 | . . . . . 30 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 989 | 5 78 140 . 135 989 471 552 Initial 415 | . . 24 . . . 415 207 Average 288 | . 25 43 . 31 407 371 221 Influence Increases 3993 | 10 292 175 . 360 1568 696 892 Destroy 0b10 Robot/C 2300 | . 180 120 . 240 960 360 440 Destroy 0b10 Robot/NC 270 | 10 10 5 . 20 90 70 65 Destroy Leader 528 | . 42 20 . 30 234 106 96 Allied During Kill 16 | . . . . 16 . . . Trap Triggered on 0b10 30 | . . . . . 10 10 10 Successful Hack 75 | . 44 . . . 18 13 . Disable Machine 375 | . . 15 . . 60 75 225 Destroy Structure 264 | . 1 15 . 54 106 32 56 Partial Spotted 45 | . . . . . 30 15 . Lose Combat Pursuer 90 | . 15 . . . 60 15 . Influence Decreases 3470 | 10 229 158 80 360 584 1223 826 Entered New Map 938 | . . 39 80 . . 569 250 Time Decay 2072 | 10 209 109 . 290 424 624 406 Lost Part 400 | . 20 10 . 10 160 30 170 Lost Ally 60 | . . . . 60 . . . Squads Dispatched 18 | . 1 . . 1 8 1 7 Investigation 1 | . . . . . 1 . . Extermination 2 | . . . . . . . 2 Reinforcement 10 | . 1 . . . 4 1 4 Assault 3 | . . . . 1 2 . . Garrison 2 | . . . . . 1 . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . 2 . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Distress Signals 19 | . . . . . 14 2 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 187 | . 18 6 . 14 89 20 40 Peak Tracking Total 10 | . 3 3 . 4 10 4 8 Tactical Retreats 7 | . 1 . . 1 4 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Traps Triggered 1 | . . . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . 6 . . . . . . Reused 3 | . . . . . 1 1 1 Traps Reconfigurated 24 | . . . . . 6 14 4 Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . . . . 1 1 1 Machines | -11 -10 -10 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Machines Disabled 25 | . . 1 . . 4 5 15 Max in Single Turn 14 | . . 1 . . 1 1 14 Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Machines Accessed 28 | . 7 . 1 1 11 8 . Terminals 22 | . 7 . . 1 8 6 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 1 1 . Recycling Units 2 | . . . . . 1 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 65 | . 20 . 1 1 23 20 . Successful 32 | . 9 . 1 1 10 11 . Failed 33 | . 11 . . . 13 9 . Catastrophic 5 | . 2 . . . 1 2 . Database Lockouts . | . . . . . . . . Manual 32 | . 13 . 1 . 15 3 . Terminals 57 | . 20 . . 1 19 17 . Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . 1 2 . Recycling Units 3 | . . . . . 2 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 14 | . 4 . 1 1 2 6 . Part Schematic 1 | . . . . . . 1 . Open Door 3 | . . . . . . 3 . Branch Access Points 2 | . 1 . . . 1 . . Locate Traps 1 | . . . . . . 1 . Reprogram Traps 1 | . 1 . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . Zone Layout 3 | . 1 . . 1 . 1 . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . 1 1 . Report Inventory 2 | . . . . . 1 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 13 | . 5 . . . 6 2 . Terminals 13 | . 5 . . . 6 2 . Assimilate 1 | . . . . . 1 . . Botnet 6 | . . . . . 4 2 . Disrupt 1 | . . . . . 1 . . Skim 5 | . 5 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 7 . . . 8 5 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 38 | . . . . . . 38 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Programmers 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Total Allies 4 | . . . . 3 1 . . Largest Group 2 | . . . . 2 1 . . Highest-Rated Group 41 | . . . . 41 10 . . Highest-Rated Ally 31 | . . . . 31 10 . . Total Orders . | . . . . . . . . Ally Attacks 27 | . . . . 27 . . . Total Damage 353 | . . . . 353 . . . Kills 6 | . . . . 6 . . . Allies Corrupted 1 | . . . . 1 . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Active Infowar (turns) 8665 | 3 498 346 261 1216 4119 1835 387 Optics 2859 | . . . . . 2859 . . Terrain 1168 | . . . . 27 1019 . 122 Traps 4883 | . . . . . 2664 1835 384 Seismic 2297 | 3 498 346 261 1189 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Turns Passed 9829 | 85 619 388 261 1216 4119 2120 1021 Spaces Moved 5010 | 45 438 341 244 956 1629 797 560 Core 4 | 3 . . . . . . 1 Treads . | . . . . . . . . Legs 2687 | . . . . 30 1629 797 231 Wheels 2319 | 42 438 341 244 926 . . 328 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 105 105 105 123 193 108 Average Speed 155 | 89 104 105 105 107 197 200 145 Slowest Speed 700 | 100 105 105 105 190 265 265 700 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 24 | . . . . . . 24 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 65 | 4 76 86 61 96 91 92 17 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 3 | . 1 . . . 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched 5 | . . 1 . 4 . . . Spaces Dug 4 | . . . . . 3 1 . Terrain Destroyed 327 | . . 15 . 65 128 61 58 Melee 4 | . . . . . 3 1 . Projectile 34 | . . . . . 15 15 4 AOE 289 | . . 15 . 65 110 45 54 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Total 6378 | 68 522 357 248 1108 2271 1124 680 Wait 707 | 1 36 3 . 104 376 153 34 Move 5003 | 44 437 340 243 955 1628 796 560 Hop . | . . . . . . . . Pick Up 69 | 6 6 3 5 9 27 9 4 Fast Attach 29 | 6 . . . 2 7 5 9 Attach 40 | 1 1 2 . 1 16 6 13 Detach 5 | . . . . 2 3 . . Swap 86 | 1 1 3 . 12 29 32 8 Drop 39 | . 2 . . 7 18 9 3 Fire 361 | 9 39 6 . 16 162 85 44 Melee 39 | . . . . . 5 29 5 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 11) 316 | -10/Materials | Build established: Mutant 358 | -10/Materials | Identified exit to Mines 605 | -10/Materials | Discovered new exit (range 9) 705 | -10/Materials | Entered Mines 844 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 964 | -10/Mines | Discovered new exit (range 8) 1022 | -10/Mines | Discovered new exit (range 13) 1051 | -10/Mines | Found a hidden stash of uninstalled traps 1088 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1089 | -10/Mines | Discovered new exit (range 5) 1093 | -10/Mines | Entered Exiles 1125 | -10/Exiles | Met 8R-AWN 1143 | -10/Exiles | Met EX-HEX 1172 | -10/Exiles | Met EX-BIN 1184 | -10/Exiles | Aligned with FarCom system 1185 | -10/Exiles | Given EX-Vault access code 1210 | -10/Exiles | Opened EX-Vault 1217 | -10/Exiles | Found Trap Reconfigurator 1239 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1270 | -10/Exiles | Met EX-DEC 1341 | -10/Exiles | Discovered new exit (range 14) 1354 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1354 | -10/Exiles | Entered Mines 1576 | -9/Mines | Met a Derelict testing a Signal Generator 1707 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1712 | -9/Mines | Found Scrap Suit 1858 | -9/Mines | Learned Materials emergency access door positions 1879 | -9/Mines | Learned location of Storage (-8) 1953 | -9/Mines | Core integrity fell below 50% 1991 | -9/Mines | Assembled infested the area 1996 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2458 | -9/Mines | Discovered new exit (range 5) 2570 | -9/Mines | Entered Materials 2570 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2879 | -8/Materials | Build established: Scavenger-Skirmisher 3308 | -8/Materials | Discovered new exit (range 17) 3364 | -8/Materials | Discovered new exit (range 10) 4206 | -8/Materials | Discovered new exit (range 6) 4408 | -8/Materials | Build established: Scavenger-Mutant 4501 | -8/Materials | Discovered new exit (range 8) 4565 | -8/Materials | Garrison activated, responded to threat 4768 | -8/Materials | Build established: Skirmisher 5370 | -8/Materials | First assault squad dispatched 5455 | -8/Materials | Destroyed 11 combat bots 5462 | -8/Materials | Lost 4 parts (1p1n2u) 5704 | -8/Materials | Core integrity fell below 50% 5730 | -8/Materials | Build established: Mutant 5944 | -8/Materials | Identified exit to Storage 5955 | -8/Materials | Identified exit to Factory 6689 | -8/Materials | Entered Storage 7246 | -8/Storage | Repaired Titanium Leg? 7658 | -8/Storage | Discovered exit to Factory (range 5) 8809 | -8/Storage | Entered Factory 8809 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9318 | -7/Factory | Lost 9 parts (1p4n3u1w) 9456 | -7/Factory | Cargo convoy interrupted 9505 | -7/Factory | Destroyed 8 combat bots 9506 | -7/Factory | Lost 4 parts (1p2n1w) 9781 | -7/Factory | Garrison activated, responded to threat 9796 | -7/Factory | Core integrity fell below 50% 9821 | -7/Factory | Core integrity fell below 20% 9830 | -7/Factory | Self-destructed Last Messages --------------- 09813_ The unstable cave ceiling collapses. 09813_ U-05 Engineer lays Concrete. 09813_ Hvy. Ion Cannon destroyed. 09813_ Imp. Heat Sink destroyed. 09813_ Knocked back. 09814_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 09818_ G-47 Trooper destroyed. 09820_ The unstable cave ceiling collapses. 09820_ Acquired 7 matter. 09820_ Hcp. Storage Unit destroyed. 09820_ Knocked back. 09822_ U-05 Engineer lays Concrete. 09823_ U-05 Engineer builds a Wall. 09824_ System corrupted: Heat flow error (+188). 09825_ Mni. Grenade Launcher destroyed. 09825_ Imp. Signal Interpreter destroyed. 09825_ Critical hit (Blast). 09828_ H-61 Shepherd destroyed. 09828_ U-05 Engineer builds a Wall. 09829_ T-07 Excavator destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? "?????????????????????????? | | ?????????????????????? "?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? 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"?# #????????? | | ???????? ??# #????????? | | ???????? h# ! ???# <<<< #????????? | | ???????? ?#= ???# <<<< #????????? | | ????????????#!!!????### <<<< % #????????? | | ????????????#!!???????# < ########## | | ??????????lb?!????????# | | ???????????H??????????# | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# #### | | ??????????????????????# ##"" ############## | | ??????????????????????# ##"" !!#????????????? | | ??????????????????????# ##"Y """ ! #????????????? | | ??????????????????????# ##"" """ #????????????? | | ??????????????????????# #?"" """ #????????????? | | ???????????????########+#### """ #????????????? | | ??????????????# # #????????????? | | ??????????????# """ """ # #????????????? | | ??????????????# """ """ # #????????????? | | ??????????????# """ """ # # #???????????? | | ??????????????# # # T ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 16 Target Analysis 5 Item Schematics ----------------- Imp. Trap Scanner | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Titanium Leg | 8% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed DimensionalProjectionBuckler Manual? 0 Play Time 01:50:51 Cumulative 67.9 hours Start 2025.06.03 @ 22:20:13 End 2025.06.04 @ 01:52:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 72 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 36 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4466dc1-923c-4ecb-ba04-79e1dea2f8d4