Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.02 @ 22:20:19 Player: P9H Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (195) 975 Value Destroyed (7164) 7164 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (472) 472 TOTAL SCORE: 16491 Bonus ------- High Alert Combat Kills 130 Follower Combat Kills 42 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 124/300 Energy 98/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Hypervelocity Railgun Gamma Bomb Array Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array Advanced Surge Thruster > --- UTILITY ---------- Experimental Sensor Array Improved Signal Interpreter Advanced Target Analyzer Advanced Transmission Jammer Improved Cloaking Device Improved Focal Shield Hacking Suite Hacking Suite Hacking Suite Improved System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Gamma Bomb Array > --- INVENTORY -------- Quantum Reactor Lance [Rating: 119] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Wheel Centrium Wheel Flight Unit Field Propulsion Drive Utility Hacking Suite Device Experimental Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Piercing Weapon Force Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Slots Evolved 18 | . . 2 . . . 2 2 2 2 2 2 . 2 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 6 | . . . . . . . . 1 . 1 . . 2 2 Utility 8 | . . 1 . . . 1 1 1 1 1 2 . . . Weapon 3 | . . 1 . . . 1 1 . . . . . . . Parts Attached 133 | 6 5 21 2 . 3 5 8 8 2 20 31 14 4 4 Power 21 | 1 . 2 . . 1 2 1 2 1 1 6 4 . . Engine 5 | 1 . 1 . . . 1 1 1 . . . . . . Core 7 | . . 1 . . 1 1 . 1 1 . 1 1 . . Reactor 9 | . . . . . . . . . . 1 5 3 . . Propulsion 37 | 2 1 6 1 . . 1 2 2 . 6 10 4 1 1 Treads 20 | 2 . 5 1 . . . 2 2 . 2 6 . . . Leg . | . . . . . . . . . . . . . . . Wheel 7 | . 1 1 . . . 1 . . . 4 . . . . Hover . | . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . . . . 4 4 1 1 Utility 33 | 1 2 6 . . . 1 2 3 1 3 10 3 1 . Device 14 | . 1 2 . . . . 1 . . 3 3 3 1 . Storage 3 | 1 1 1 . . . . . . . . . . . . Processor 4 | . . 1 . . . 1 . . . . 2 . . . Hackware 7 | . . 1 . . . . . 2 . . 4 . . . Protection 5 | . . 1 . . . . 1 1 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 42 | 2 2 7 1 . 2 1 3 1 . 10 5 3 2 3 Energy Gun 5 | 2 . . . . . . . . . . 2 . 1 . Energy Cannon 1 | . . 1 . . . . . . . . . . . . Ballistic Gun 22 | . 2 5 1 . 1 1 . . . 6 3 . . 3 Ballistic Cannon 4 | . . . . . . . 1 . . 3 . . . . Launcher 3 | . . 1 . . 1 . . . . . . 1 . . Special Weapon 2 | . . . . . . . . . . . . 2 . . Impact Weapon 3 | . . . . . . . 2 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . 1 1 . 2 . . 1 1 Parts Lost 68 | . 1 14 1 . 1 . . . . 5 35 2 2 7 Power 5 | . . 1 . . . . . . . . 4 . . . Propulsion 28 | . 1 5 1 . 1 . . . . 1 12 2 1 4 Utility 14 | . . 2 . . . . . . . 1 8 . 1 2 Weapon 21 | . . 6 . . . . . . . 3 11 . . 1 Highest Loss Streak 16 | . 1 7 1 . 1 . . . . 1 16 2 2 8 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . Average Backups 22 | 3 11 22 24 23 22 24 24 24 23 24 23 4 3 3 Power 4 | . 3 5 5 4 4 4 4 4 4 4 8 2 1 1 Propulsion 4 | 1 2 3 2 3 3 3 6 6 6 6 5 . . . Utility 8 | . 1 9 10 9 9 9 8 9 8 9 8 . . . Weapon 4 | . 3 3 5 5 6 8 5 5 5 4 1 . 1 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 46 | 1 4 5 1 4 . 2 6 12 . 4 5 2 . . Power 18 | . 3 2 1 1 . . . 4 . 2 3 2 . . Propulsion 8 | 1 1 1 . . . 1 4 . . . . . . . Utility 13 | . . 1 . 2 . 1 1 4 . 2 2 . . . Weapon 6 | . . 1 . . . . 1 4 . . . . . . Tool/Special 1 | . . . . 1 . . . . . . . . . . Average Slot Usage (%) 87 | . 98 96 99 100 97 71 74 79 81 93 90 69 69 20 Engine 2 | . 14 2 . . . 4 7 5 . . . . . . Core 5 | . . 8 11 11 11 4 . . 10 7 1 5 . . Reactor 1 | . . . . . . . . . . 2 6 1 8 2 Treads 13 | . 22 20 21 22 19 9 7 13 11 8 8 . . . Wheel 4 | . 4 1 . . . 8 7 6 5 11 7 . . . Device 4 | . 12 7 . . . . 6 2 . 5 6 13 17 6 Storage 7 | . 14 11 11 11 11 9 7 6 5 5 4 . . . Processor 11 | . . 8 11 11 11 16 15 13 11 10 11 12 8 2 Hackware 10 | . . 3 11 11 11 9 7 13 17 15 22 19 17 3 Protection 1 | . . 2 . . . . . 2 4 4 . . . . Ballistic Gun 15 | . 20 23 33 33 29 9 7 6 5 9 9 . . . Impact Weapon 2 | . . . . . . . 4 6 5 5 2 . . . Peak Build Rating 119 | 6 8 20 21 24 25 59 76 85 89 103 114 98 119 103 Average Rating 55 | 3 7 17 20 22 23 56 73 81 87 95 99 85 104 32 On Entrance 50 | . 6 8 20 21 24 23 59 74 82 89 102 71 89 95 Naked Turns 21 | . . . . . . . . . . . . . . 21 Heaviest Build 131 | 14 29 97 90 90 92 104 111 120 115 131 131 40 34 35 Greatest Support 113 | 40 40 40 40 40 40 20 28 80 12 80 113 27 31 26 Greatest Overweight (x) 39 | 1 2 30 4 2 4 8 9 9 9 10 39 1 1 3 Average Overweight (x) 3 | . . 2 2 2 2 7 7 8 8 3 2 . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 5 5 5 Average Capacity 23 | 6 12 24 25 25 25 25 25 25 25 25 24 5 5 5 Most Carried 25 | 5 15 25 25 25 25 25 25 25 25 25 25 5 5 5 Average Carried 22 | 4 11 22 24 24 25 24 24 24 23 24 23 4 2 3 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 4 15 25 25 25 25 25 25 25 25 25 5 4 5 3 Class Distribution -------------------- 23% | Scavenger-Gunner 20% | Hacker-Skirmisher 13% | Skirmisher 12% | Assassin 6% | Mutant 6% | Scavenger-Skirmisher 5% | Hacker-Mutant 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Assassin | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -3/Research Hacker-Scout | -3/Armory Hacker-Scout | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Matter Collected 6085 | 229 255 405 56 . 80 524 533 413 73 1943 1462 . . 112 Remotely 2251 | . . . . . . . . . . 1402 849 . . . Salvage Created 7637 | . 479 1242 118 . 198 769 654 586 73 1826 1692 . . . Parts 447 | . 39 70 15 . 13 47 35 33 5 85 105 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Combat Hostiles Destroyed 144 | . 15 29 4 . 9 11 9 8 . 35 24 . . . Melee 2 | . . . . . . . . . . . 2 . . . Guns 100 | . 15 17 4 . 4 11 7 8 . 18 16 . . . Cannons 30 | . . 6 . . . . 2 . . 17 5 . . . AOE 10 | . . 4 . . 5 . . . . . 1 . . . Classes Destroyed 14 | . 4 4 1 . . . 1 1 . 3 . . . . Worker 9 | . 1 4 . . . . 1 1 . . 2 . . . Builder 10 | . . . 1 . . 2 . . . 3 4 . . . Tunneler 2 | . . . . . . . . 1 . . 1 . . . Recycler 7 | . . 1 . . . 2 1 1 . 1 1 . . . Mechanic 1 | . . . . . . . . . . 1 . . . . Operator 5 | . . 2 . . . 1 1 1 . . . . . . Watcher 17 | . 3 2 . . . 4 3 1 2 2 . . . . Swarmer 48 | . 9 8 3 . 6 3 . 2 . 13 4 . . . Grunt 41 | . 6 12 1 . 3 5 3 1 . 4 6 . . . Duelist 2 | . . 1 . . . 1 . . . . . . . . Sentry 17 | . . 8 . . . 2 1 1 . 3 2 . . . Specialist 4 | . . . . . . . . . . 4 . . . . Programmer 31 | . . . . . . . 5 4 . 10 12 . . . Heavy 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 7 | . 3 7 3 . 3 4 3 4 1 7 6 . . . Combat Bots Only 5 | . 3 5 3 . 3 4 3 3 . 5 4 . . . Max Kills in Single Turn 6 | . 2 6 1 . 3 2 2 2 1 2 2 . . . Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 4 | . . 4 . . 3 . . . . . 1 . . . Melee 1 | . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Hostile Shots Fired 1067 | . 89 153 14 . 17 13 34 13 . 178 348 50 16 142 Missed 343 | . 30 35 3 . 5 2 11 4 . 57 98 28 9 61 Hits 724 | . 59 118 11 . 12 11 23 9 . 121 250 22 7 81 Melee 3 | . . 2 . . . . . . . . . . . 1 Projectile 721 | . 59 116 11 . 12 11 23 9 . 121 250 22 7 80 AOE 2 | . . . . . . . . . . 1 . . . 1 Critical Strikes 36 | . . 5 1 . . . . . . 4 19 1 . 6 Actively Blocked 1 | . . . . . . . . . . 1 . . . . Part Disruptions 5 | . . . . . . . . . . 1 4 . . . Actively Blocked 1 | . . . . . . . . . . 1 . . . . Damage Taken 13446 | . 578 1459 125 . 210 163 277 130 . 2433 5401 416 218 2036 Core 3241 | . 145 200 . . 28 45 41 . . 266 734 152 11 1619 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 62 | . . . . . . . . . . 62 . . . . Ignored by Resistances 490 | . . . . . . . . . . . 455 16 19 . Regen/Repaired (Parts) 27 | . . . . . . . . . . 27 . . . . Core Remaining (%) 77 | 100 42 . . . 43 91 94 100 100 76 . 31 99 . Volleys Fired 447 | . 47 92 12 . 15 30 25 22 6 95 97 2 2 2 Largest 4 | . 2 3 3 . 3 1 2 1 1 4 4 1 2 1 Hottest 160 | . 100 160 60 . 83 60 100 60 60 157 138 80 145 40 Shots Fired 1054 | . 94 247 36 . 45 30 35 22 6 292 240 1 4 2 Gun 837 | . 94 197 36 . 41 30 25 22 6 182 200 . 2 2 Cannon 206 | . . 46 . . . . 10 . . 110 40 . . . Launcher 11 | . . 4 . . 4 . . . . . . 1 2 . Special . | . . . . . . . . . . . . . . . Kinetic 944 | . 90 159 36 . 41 30 35 22 6 292 231 . . 2 Thermal 96 | . 4 84 . . . . . . . . 6 . 2 . Explosive 8 | . . 4 . . 4 . . . . . . . . . Electromagnetic 6 | . . . . . . . . . . . 3 1 2 . Robot Hit Streak 21 | . 5 21 5 . 9 13 15 9 2 12 11 9 4 . Robot Miss Streak 7 | . 6 3 4 . 2 4 4 3 7 7 6 1 1 . Penetration Max 1 | . . . . . . . . . . . 1 . . . Secondary Targets 10 | . 5 1 2 . . . . . . . 2 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . 1 . . . Shots Hit Robots 660 | . 53 157 23 . 30 29 28 23 5 166 142 1 2 1 Core Hits 345 | . 29 76 8 . 17 28 23 18 2 81 61 1 1 . Critical Kills 9 | . . 3 . . 1 . . . . . 5 . . . Critical Parts Destroyed 13 | . . . . . 1 . . . . 1 11 . . . Critical Strikes 35 | . . 6 . . 2 . . . . 5 22 . . . Burn 4 | . . 3 . . . . . . . . 1 . . . Meltdown 2 | . . 2 . . . . . . . . . . . . Destroy 22 | . . 1 . . 2 . . . . 1 18 . . . Blast 6 | . . . . . . . . . . 4 2 . . . Impale 1 | . . . . . . . . . . . 1 . . . Melee Attacks 139 | . . . . . . . 20 25 . 33 55 . . 6 Impact 116 | . . . . . . . 20 25 . 33 38 . . . Slashing . | . . . . . . . . . . . . . . . Piercing 23 | . . . . . . . . . . . 17 . . 6 Sneak Attacks 5 | . . . . . . . . 1 . . 3 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 17579 | . 494 2051 192 . 523 1479 1391 1312 205 5309 4419 47 87 70 Guns 12837 | . 494 1146 189 . 248 1479 1280 1254 205 3491 2989 . 62 . Cannons 3182 | . . 470 . . . . 111 . . 1818 783 . . . Explosions 1057 | . . 435 . . 275 . . . . . 275 47 25 . Melee 500 | . . . . . . . . 58 . . 372 . . 70 Ramming 3 | . . . 3 . . . . . . . . . . . Kinetic 15019 | . 468 843 189 . 248 1479 1391 1254 205 5309 3633 . . . Thermal 995 | . 26 773 . . . . . . . . 134 . 62 . Explosive 985 | . . 435 . . 275 . . . . . 275 . . . Electromagnetic 77 | . . . . . . . . . . . 5 47 25 . Impact 313 | . . . . . . . . 58 . . 255 . . . Slashing . | . . . . . . . . . . . . . . . Piercing 187 | . . . . . . . . . . . 117 . . 70 Highest Corruption 32 | . . . . . . . 1 2 . 6 27 32 . 8 Average Corruption 10 | . . . . . . . 1 1 . 4 14 27 . 6 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 142 | . . . . . . . . 9 . 34 73 19 . 7 Message Errors 23 | . . . . . . . . 3 . 8 7 3 . 2 Matter Fused 30 | . . . . . . . . 1 . 6 20 2 . 1 Heat Flow Errors 20 | . . . . . . . . 1 . 6 7 5 . 1 Energy Discharges 13 | . . . . . . . . 1 . 2 9 . . 1 Parts Rejected 5 | . . . . . . . . . . 1 3 1 . . Parts Fused 2 | . . . . . . . . 1 . . . 1 . . Data Loss (minor) 15 | . . . . . . . . 1 . 2 6 4 . 2 Data Loss (major) 9 | . . . . . . . . 1 . 3 5 . . . Misfires 8 | . . . . . . . . . . 4 4 . . . Misdirections 3 | . . . . . . . . . . . 1 2 . . Weapon Failures 14 | . . . . . . . . . . 2 11 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 349 | . . 5 . . 37 . . 18 . 6 253 . . 30 Projectiles 21 | . . . . . . . . . . 6 15 . . . Explosions 125 | . . 5 . . 37 . . . . . 83 . . . Melee 203 | . . . . . . . . 18 . . 155 . . 30 Knockbacks 22 | . . . . . . . 1 1 . 13 7 . . . Impact 3 | . . . . . . . . 1 . . 2 . . . Kinetic 18 | . . . . . . . 1 . . 12 5 . . . Secondary 1 | . . . . . . . . . . 1 . . . . Self-Inflicted Damage 281 | . . 60 . . 25 . . . . . 136 5 55 . Shots 11 | . . 3 . . 1 . . . . . 1 1 5 . Rammed 1 | . . . 1 . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 416 | . 39 117 41 . 114 270 275 155 84 416 217 149 84 237 Average Temperature 68 | . 12 32 19 . 43 89 92 51 41 96 73 70 43 127 Received Heat Transfer 1837 | . 126 459 72 . 90 81 54 9 . 177 598 9 27 135 Effects 4 | . . . . . . . . . . 4 . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . Energy Bleed 2 | . . . . . . . . . . 2 . . . . Interference 1 | . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . Robots Corrupted 4 | . . . . . . . . 1 . . 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . 1 . . 4 . . . Impact Corruptions 6 | . . . . . . . . 1 . . 5 . . . Robots Melted 2 | . . 2 . . . . . . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . . . . . . Parts Melted 8 | . . 7 . . . . . . . . 1 . . . Heat Transferred 2657 | . 74 2109 . . . . . . . . 400 . 74 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Maximum Alert Level 2 | . . 1 . . . . . . . 2 1 . . . Low Security (%) 84 | 100 100 92 100 . 100 100 100 100 100 45 24 100 100 100 Level 1 11 | . . 7 . . . . . . . 22 75 . . . Level 2 3 | . . . . . . . . . . 32 . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 649 | . 139 239 92 . 149 179 57 136 39 649 333 103 30 95 Initial 331 | . . 55 60 . . 53 1 13 39 . 331 103 12 . Average 89 | . 55 116 18 . 21 93 13 30 2 274 224 37 6 17 Influence Increases 4986 | . 401 907 158 . 288 425 304 330 16 1056 833 109 33 126 Destroy 0b10 Robot/C 2920 | . 300 580 120 . 180 220 180 160 . 700 480 . . . Destroy 0b10 Robot/NC 260 | . 20 45 10 . . 45 30 25 10 35 40 . . . Destroy Leader 724 | . 66 174 20 . 30 58 66 62 4 154 90 . . . Allied During Kill 8 | . . . 8 . . . . . . . . . . . Successful Hack 62 | . . 7 . . . 15 4 14 . . . 4 18 . Disable Machine 180 | . . . . . 30 15 . 30 . 60 45 . . . Destroy Structure 352 | . . 26 . . 33 27 24 24 2 92 118 . . 6 Partial Spotted 15 | . . . . . . . . . . . 15 . . . Lose Combat Pursuer 465 | . 15 75 . . 15 45 . 15 . 15 45 105 15 120 Influence Decreases 4921 | . 268 886 268 44 151 558 280 278 96 424 1267 282 58 61 Entered New Map 768 | . . 78 94 44 . 84 3 15 41 . 301 95 13 . Time Decay 3543 | . 258 668 164 . 141 474 277 263 55 374 616 167 40 46 Lost Part 610 | . 10 140 10 . 10 . . . . 50 350 20 5 15 Squads Dispatched 37 | . 1 4 . . . . 5 3 . 9 9 3 . 3 Investigation 2 | . . 1 . . . . . . . . . 1 . . Extermination 16 | . . . . . . . 4 3 . 4 3 1 . 1 Reinforcement 16 | . 1 3 . . . . 1 . . 5 3 1 . 2 Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 1 2 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Distress Signals 12 | . 2 2 . . . 1 . . . 1 4 1 . 1 Communications Jammed 2 | . . . . . . . . . . . . 2 . . Distress Signals 2 | . . . . . . . . . . . . 2 . . Times Spotted 261 | . 24 49 5 . 11 16 14 10 3 42 39 16 3 29 Peak Tracking Total 22 | . 5 5 2 . 3 5 2 3 1 5 6 9 2 22 Tactical Retreats 22 | . 2 4 . . 1 1 . 1 . 1 3 5 1 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Traps Triggered 6 | . . 1 . . . . . . . . 3 1 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Machines Disabled 12 | . . . . . 2 1 . 2 . 4 3 . . . Max in Single Turn 1 | . . . . . 1 1 . 1 . 1 1 . . . Garrison Access 3 | . . . . . . . 1 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Machines Accessed 16 | . . 2 . 1 . 1 2 3 . 2 1 3 1 . Terminals 11 | . . 2 . . . 1 1 2 . 1 . 3 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 1 . . 1 . . . Total Hacks 29 | . . 4 . 1 . 2 4 4 . 4 1 8 1 . Successful 15 | . . 1 . 1 . 2 2 2 . 3 1 2 1 . Failed 14 | . . 3 . . . . 2 2 . 1 . 6 . . Catastrophic 4 | . . . . . . . 2 . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 18 | . . 2 . 1 . 2 3 . . 2 . 7 1 . Terminals 21 | . . 4 . . . 2 2 2 . 2 . 8 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 2 2 . . 1 . . . Terminal Hacks 10 | . . 1 . 1 . 2 1 1 . 1 . 2 1 . Level Access Points 5 | . . . . . . 1 . 1 . 1 . 1 1 . Branch Access Points 2 | . . 1 . . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . 1 . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 1 . . 1 . . . Seal Access 3 | . . . . . . . 1 1 . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 1 1 . . . . . . Used 1 | . . . . . . 1 . . . . . . . . Hacking Detections 6 | . . 1 . . . . 2 . . . . 3 . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . Time 108 | . . . . . . . . . . 108 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Total Allies 3 | . . . 3 . . . . . . . . . . . Largest Group 3 | . . . 3 1 1 . . . . . . . . . Highest-Rated Group 40 | . . . 40 16 16 . . . . . . . . . Highest-Rated Ally 16 | . . . 16 16 16 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 21 | . . . 19 . 2 . . . . . . . . . Total Damage 213 | . . . 178 . 35 . . . . . . . . . Kills 3 | . . . 3 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Active Infowar (turns) 4766 | . 869 183 . . . . 2310 817 . . 4 393 165 25 Sensors 3571 | . . . . . . . 2310 817 . . 4 295 145 . Seismic 1052 | . 869 183 . . . . . . . . . . . . Cloaking 358 | . . . . . . . . . . . . 202 156 . Jamming 162 | . . . . . . . . . . . . 17 145 . ECM 28 | . . . . . . . . . . . . . 3 25 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Turns Passed 18712 | 67 928 2744 1905 775 1415 1206 2657 1783 668 1741 2055 393 170 205 Spaces Moved 7380 | 42 500 717 576 242 354 424 882 638 284 678 724 678 290 351 Core 250 | 14 . 1 . . . . . . . . 5 . . 230 Treads 2486 | 28 300 636 576 242 354 10 127 1 . 58 154 . . . Legs . | . . . . . . . . . . . . . . . Wheels 3549 | . 200 80 . . . 414 755 637 284 620 559 . . . Hover . | . . . . . . . . . . . . . . . Flight 1095 | . . . . . . . . . . . 6 678 290 121 Fastest Speed 24 | 50 110 110 320 320 320 210 210 210 210 110 34 34 24 24 Average Speed 198 | 125 142 302 321 320 338 216 238 221 224 161 169 39 29 48 Slowest Speed 2000 | 160 240 1550 480 320 480 480 400 235 225 240 2000 119 99 142 Overloaded Moves 111 | . . . . . . . . . . . . . 27 84 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . 1 . 5 . Potential Cave-ins 4 | . . . . . . . . . . . 2 . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 5 80 51 100 60 72 40 24 18 8 16 16 40 7 11 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 12 | . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . Scrap Searched 2 | . . . 1 . 1 . . . . . . . . . Spaces Dug 102 | . . . . . . . 19 20 . 18 41 . . 4 Terrain Destroyed 257 | . . 26 . . 34 33 23 21 1 43 72 . . 4 Melee 102 | . . . . . . . 19 20 . 18 41 . . 4 Projectile 72 | . . . . . . 33 4 1 1 25 8 . . . AOE 82 | . . 26 . . 34 . . . . . 22 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Total 10613 | 54 637 1129 609 246 546 719 1398 976 315 1157 1278 805 365 379 Wait 2238 | . 64 251 15 . 171 239 439 244 22 295 341 88 65 4 Move 7355 | 41 499 716 575 241 353 423 881 637 283 677 721 677 280 351 Hop 5 | . . . . . . . . . . . 1 . 4 . Pick Up 148 | 6 17 34 2 1 . 11 12 15 2 19 16 9 2 2 Fast Attach 30 | 5 . 1 . . . 1 . 5 . 5 7 3 1 2 Attach 89 | 1 2 17 1 . . 2 2 2 2 12 29 8 6 5 Detach 13 | . . . . . . . . . . . . 4 5 4 Swap 46 | . 3 7 1 . 6 2 6 5 . 8 5 3 . . Drop 102 | 1 5 11 2 4 1 11 13 21 . 13 6 11 . 3 Fire 447 | . 47 92 12 . 15 30 25 22 6 95 97 2 2 2 Melee 139 | . . . . . . . 20 25 . 33 55 . . 6 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 6 exits: *Res x4 / [*Upp] / [*Ext]) -3/Research -3/Armory (discovered 2 exits: *Res x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 10) 721 | -10/Materials | Discovered new exit (range 16) 868 | -10/Materials | Derelicts attacked the area 968 | -10/Materials | Core integrity fell below 50% 982 | -10/Materials | Discovered new exit (range 14) 996 | -10/Materials | Entered another Materials area 996 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1034 | -9/Materials | Discovered new exit (range 3) 1224 | -9/Materials | Lost 7 parts (1p2n2u2w) 1650 | -9/Materials | Build established: Scavenger-Tank 1678 | -9/Materials | Discovered new exit (range 14) 1822 | -9/Materials | Discovered new exit (range 15) 2208 | -9/Materials | Build established: Scavenger-Gunner 3567 | -9/Materials | Identified exit to Mines 3567 | -9/Materials | Identified exit to Storage 3740 | -9/Materials | Entered Mines 3881 | -9/Mines | Discovered new exit (range 5) 4076 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4153 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4160 | -9/Mines | Found Prototype Device 4337 | -9/Mines | Learned Materials emergency access door positions 4887 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5005 | -9/Mines | Discovered new exit (range 14) 5629 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5632 | -9/Mines | Discovered new exit (range 5) 5642 | -9/Mines | Identified exit to Exiles 5645 | -9/Mines | Entered Exiles 5645 | -9/Exiles | Accompanied by 1 ally 5719 | -9/Exiles | Met 8R-AWN 5780 | -9/Exiles | Met EX-HEX 5866 | -9/Exiles | Met EX-BIN 5905 | -9/Exiles | Aligned with FarCom system 5908 | -9/Exiles | Given EX-Vault access code 5981 | -9/Exiles | Opened EX-Vault 6000 | -9/Exiles | Found XL Autogun Array 6068 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6154 | -9/Exiles | Met EX-DEC 6372 | -9/Exiles | Discovered new exit (range 14) 6407 | -9/Exiles | Identified exit to Mines 6420 | -9/Exiles | Left Exiles lab with XL Autogun Array 6420 | -9/Exiles | Entered Mines 6420 | -8/Mines | Accompanied by 1 ally 6723 | -8/Mines | Build established: Scavenger-Skirmisher 7075 | -8/Mines | Core integrity fell below 50% 7765 | -8/Mines | Discovered new exit (range 11) 7830 | -8/Mines | Identified exit to Materials 7835 | -8/Mines | Entered Materials 7835 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7864 | -8/Materials | Build established: Skirmisher 8453 | -8/Materials | Identified exit to Factory 9041 | -8/Materials | Entered Factory 9041 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 9388 | -7/Factory | Identified Exp. Sensor Array 10411 | -7/Factory | Build established: Assassin 11628 | -7/Factory | Discovered new exit (range 14) 11673 | -7/Factory | Identified exit to Factory 11698 | -7/Factory | Entered another Factory area 11698 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12525 | -6/Factory | Identified exit to Factory 12822 | -6/Factory | Build established: Hacker-Skirmisher 13481 | -6/Factory | Entered another Factory area 13481 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14131 | -5/Factory | Discovered new exit (range 7) 14147 | -5/Factory | Identified exit to Factory 14149 | -5/Factory | Entered another Factory area 14149 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14456 | -4/Factory | Build established: Hacker-Tank 14471 | -4/Factory | Repaired Exp. Sensor Array 15116 | -4/Factory | Build established: Hacker-Skirmisher 15186 | -4/Factory | Discovered new exit (range 5) 15677 | -4/Factory | Identified exit to Research 15724 | -4/Factory | Discovered new exit (range 5) 15890 | -4/Factory | Entered Research 15890 | -3/Research | Evolved 2 slots: Utility x2 16552 | -3/Research | Garrison activated, responded to threat 16948 | -3/Research | System corruption reached 10% 17012 | -3/Research | Lost 4 parts (1p1u2w) 17198 | -3/Research | Lost 5 parts (3n2w) 17278 | -3/Research | Build established: Hacker-Mutant 17804 | -3/Research | Discovered new exit (range 5) 17866 | -3/Research | Lost 16 parts (2p6n4u4w) 17934 | -3/Research | Core integrity fell below 50% 17944 | -3/Research | Identified exit to Armory 17945 | -3/Research | Entered Armory 17972 | -3/Armory | Lost 4 parts (1p1n1u1w) 18118 | -3/Armory | Found Gamma Bomb Array 18244 | -3/Armory | Build established: Hacker-Scout 18268 | -3/Armory | Identified exit to Research 18286 | -3/Armory | System corruption reached 30% 18338 | -3/Armory | Entered Research 18338 | -2/Research | Evolved 2 slots: Propulsion x2 18346 | -2/Research | Identified exit to Access 18505 | -2/Research | Found Prototype Device 18505 | -2/Research | Identified Exp. ECM Suite 18508 | -2/Research | Entered Access 18508 | -1/Access | Evolved 2 slots: Propulsion x2 18568 | -1/Access | Released all parts (10) 18621 | -1/Access | Lost 8 parts (5n3u) 18690 | -1/Access | Core integrity fell below 50% 18710 | -1/Access | Core integrity fell below 20% 18713 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 18692_ Slug penetrates Wall. 18697_ System corrupted: Heat flow error (+269). 18699_ HV Slug penetrates Sealed Heavy Doors. 18700_ Penetrated by Slug. 18703_ Slug penetrates Wall. 18706_ Critical hit (Burn: +37). 18706_ Penetrated by Slug. 18706_ Slug penetrates G-73 Enforcer. 18707_ Penetrated by Slug. 18707_ Slug penetrates TF Node. 18707_ TF Node disabled. 18707_ Adv. Sensor Array tumbles out of TF Node. 18707_ Adv. Signal Interpreter tumbles out of TF Node. 18707_ Slug penetrates B-74 Champion. 18707_ Slug penetrates Wall. 18709_ Knocked back. 18710_ Slug penetrates G-73 Enforcer. 18710_ Slug penetrates Wall. 18710_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???# ?# # #???????????????????????? | | ???? " # # #####???????????????????? | | ???# """ # ??????????????????? | | ???? """ + ??????????????????? | | ???# " # ???????????????????? | | ???# # #######+????????????????????? | | ???# ?# #???????????????????????????? | | ???#########?## ##???????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# h#############????????????????? | | ??????????????# h gg g ########?????????? | | ??????????????# #######gg!! "?????????? | | ??????????????#######?????#Y "?????????? | | ?????????????????????????## bh g "?????????? | | ?????????????????????????#" gHl ########?????????? | | ????????????????????????# ## gh##????????????????? | | ????????????????????????##?#h #?????????????????? | | ???????????????????????????#w #?????????????????? | | ???????????????????????????# %#?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #??????????BB?????? | | ??????????????????????????## ##?????????BB?????? | | ??????????????#############u #????????????????? | | ?????????? u R @p #????????????????? | | ????????h? #????????????????? | | ?????????? p #????????????????? | | ???????????##########+##### #????????????????? | | ??????????????????????????#######????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 100 Energy Generation 45 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Cloak Strength 3 Armor Coverage 225 Resistance: KI 25 Resistance: EM 25 Weapon Shielding 33 Evasion (%) 65 Targeting Accuracy 5 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 40 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 6% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledRefineryLeg Manual? 0 Play Time 02:07:49 Cumulative 66.0 hours Start 2025.08.02 @ 19:56:50 End 2025.08.02 @ 22:20:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 38 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95162d0a-ef0d-47ae-948c-19eb1822c957