Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.09 @ 20:24:23 Player: VoodooWoodoo Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (93) 465 Value Destroyed (3557) 3557 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 11442 Bonus ------- None Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Quantum Reactor Light Quantum Reactor Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Field Propulsion Array Cooled Q-thruster > --- UTILITY ---------- Medium Storage Unit Improved Melee Analysis Suite Advanced Transmission Jammer Advanced Reaction Control System > --- WEAPON ----------- Ripper > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Light Quantum Reactor Impulse Thruster Advanced Reaction Control System [Rating: 92] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Impulse Thruster Utility Enhanced Optical Array Device Improved Heat Sink Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Experimental Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Ext Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 . . 2 . 2 2 2 Power 1 | . . . . . . . . . 1 . . . . Propulsion 4 | . . 1 . 1 . . . . . . . . 2 Utility 11 | . . 1 1 1 1 2 . . 1 . 2 2 . Weapon 2 | . . . 1 . 1 . . . . . . . . Parts Attached 143 | 6 5 15 15 26 21 23 2 . 12 . 5 9 4 Power 13 | 1 1 1 1 1 2 1 . . 2 . . 2 1 Engine 6 | 1 1 . . 1 2 1 . . . . . . . Core 3 | . . 1 1 . . . . . 1 . . . . Reactor 4 | . . . . . . . . . 1 . . 2 1 Propulsion 37 | 2 1 4 4 5 2 5 2 . 3 . 3 4 2 Treads 3 | . . . . . . 3 . . . . . . . Leg 11 | 2 1 4 3 . . . . . 1 . . . . Wheel 7 | . . . . 5 2 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 16 | . . . 1 . . 2 2 . 2 . 3 4 2 Utility 45 | 1 2 2 3 10 7 12 . . 4 . 1 2 1 Device 20 | . 1 1 1 4 4 5 . . 2 . . 1 1 Storage 5 | 1 1 . . . 1 . . . 1 . . 1 . Processor 10 | . . . 1 3 1 4 . . . . 1 . . Hackware 1 | . . . . . . . . . 1 . . . . Protection 9 | . . 1 1 3 1 3 . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 48 | 2 1 8 7 10 10 5 . . 3 . 1 1 . Energy Gun 11 | 2 1 2 3 1 1 1 . . . . . . . Energy Cannon 5 | . . 2 1 2 . . . . . . . . . Ballistic Gun 15 | . . 1 1 5 6 2 . . . . . . . Ballistic Cannon 4 | . . . . 1 1 2 . . . . . . . Launcher 8 | . . 3 2 1 2 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . 3 . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 1 1 1 2 . . 1 . . 2 . Parts Lost 64 | . 3 . 8 9 7 11 2 . 5 4 2 1 12 Power 7 | . . . . . 1 1 . . 1 1 . . 3 Propulsion 19 | . . . 4 2 . 2 2 . 2 1 1 . 5 Utility 17 | . . . 1 3 2 5 . . 1 1 1 . 3 Weapon 21 | . 3 . 3 4 4 3 . . 1 1 . 1 1 Highest Loss Streak 8 | . 2 . 4 4 4 5 2 . 5 4 2 1 8 Average Slot Usage (%) 65 | . 89 97 71 75 86 70 11 11 44 34 19 28 23 Engine 4 | . 14 5 . 6 6 4 . . . . . . . Core 1 | . . 5 6 . . . . . . 4 . . . Treads 1 | . . . . . . 6 . . . . . . . Leg 6 | . 28 33 18 . . . . . 1 5 . . . Wheel 4 | . . . . 15 16 2 . . . . . . . Flight 2 | . . . 2 . . 1 5 5 10 5 4 9 9 Device 9 | . 4 11 6 12 18 11 . . 5 5 4 4 4 Storage 4 | . 14 11 6 . 2 3 . . 3 . . 1 2 Processor 7 | . . . 1 12 12 15 5 5 5 5 6 4 2 Protection 3 | . . 10 9 5 4 3 . . . . . . . Energy Gun 3 | . 27 3 5 1 5 . . . . . . . . Energy Cannon 2 | . . 9 4 2 4 . . . . . . . . Ballistic Gun 6 | . . 4 7 14 9 12 . . . . . . . Ballistic Cannon 1 | . . . . 1 3 3 . . . . . . . Slashing Weapon 1 | . . . . . . . . . 8 4 2 4 2 Naked Turns 299 | . . . 17 . . 10 . . . . . . 272 Heaviest Build 53 | 12 18 28 33 36 53 52 . . 26 8 3 44 44 Greatest Support 120 | 20 20 30 30 60 50 120 9 9 27 9 10 44 67 Greatest Overweight (x) 3 | . . . 1 . 1 . . . 1 . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 6 8 8 8 4 4 4 4 4 8 4 4 8 8 Average Capacity 5 | 5 6 8 6 4 4 4 4 4 6 4 4 5 6 Most Carried 8 | 3 6 8 8 4 4 4 4 2 4 4 4 4 5 Average Carried 3 | 1 5 7 5 3 3 3 3 2 1 2 3 2 2 Final Capacity 8 | 6 8 8 4 4 4 4 4 4 4 4 4 8 4 Final Carried 8 | 2 6 8 . 4 4 4 2 2 2 4 3 4 2 Class Distribution -------------------- 40% | Mutant 14% | Scavenger-Mutant 12% | Gunner 8% | Scavenger-Tank 7% | Sprinter 6% | Tank 3% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -6/Factory Gunner | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Extension Mutant | -3/Research Sprinter | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Ext Res Res Acc Matter Collected 3140 | 158 132 237 168 791 338 798 61 . 101 . . 277 79 Remotely . | . . . . . . . . . . . . . . Salvage Created 3459 | . 170 396 305 823 528 1129 . . 108 . . . . Parts 170 | . 5 28 28 25 31 49 . . 4 . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 14 . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Ext Res Res Acc Combat Hostiles Destroyed 83 | . 4 14 12 17 12 20 . . 4 . . . . Melee 4 | . . . . . . . . . 4 . . . . Guns 40 | . 3 . 3 13 6 15 . . . . . . . Cannons 17 | . . 8 1 . 3 5 . . . . . . . AOE 21 | . . 6 8 4 3 . . . . . . . . Classes Destroyed 11 | . 1 3 3 2 1 1 . . . . . . . Worker 2 | . . 1 . 1 . . . . . . . . . Builder 4 | . . . 3 . 1 . . . . . . . . Recycler 2 | . . . . 1 . 1 . . . . . . . Operator 2 | . . . 1 . 1 . . . . . . . . Swarmer 25 | . . 6 6 4 5 . . . 4 . . . . Grunt 36 | . 4 4 5 10 4 9 . . . . . . . Brawler 4 | . . . 1 2 . 1 . . . . . . . Duelist 2 | . . . . . . 2 . . . . . . . Sentry 5 | . . 4 . . 1 . . . . . . . . Hunter 4 | . . . . . 2 2 . . . . . . . Programmer 7 | . . . . 1 . 6 . . . . . . . Best Kill Streak 10 | . 2 4 10 5 5 6 . . 2 . . . . Combat Bots Only 8 | . 2 3 8 5 4 6 . . 2 . . . . Max Kills in Single Turn 3 | . 1 2 3 2 3 2 . . 1 . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 2 3 2 2 . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Ext Res Res Acc Damage Taken 12112 | . 394 357 1238 1998 879 2679 637 . 637 416 112 273 2492 Core 4151 | . 75 89 411 503 64 312 518 . 180 134 57 207 1601 Absorbed by Shields 814 | . . . . 192 238 384 . . . . . . . Reduced by Siege Mode 57 | . . . . . . 57 . . . . . . . Core Remaining (%) 66 | 100 70 77 25 28 92 . . 17 . 72 95 85 . Volleys Fired 217 | . 18 27 27 70 28 47 . . . . . . . Largest 4 | . 2 2 3 3 4 4 . . . . . . . Hottest 227 | . 100 133 148 153 227 151 . . . . . . . Shots Fired 556 | . 29 42 60 175 84 166 . . . . . . . Gun 435 | . 29 15 37 168 49 137 . . . . . . . Cannon 99 | . . 21 12 4 33 29 . . . . . . . Launcher 22 | . . 6 11 3 2 . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 397 | . . 9 22 156 45 165 . . . . . . . Thermal 122 | . 29 27 27 4 34 1 . . . . . . . Explosive 22 | . . 6 11 3 2 . . . . . . . . Electromagnetic 15 | . . . . 12 3 . . . . . . . . Robot Hit Streak 35 | . 8 13 11 9 17 35 . . . . . . . Robot Miss Streak 8 | . 2 4 2 8 7 2 . . . . . . . Penetration Max 1 | . . . . . 1 1 . . . . . . . Secondary Targets 3 | . . . . 2 . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . . . . Shots Hit Robots 398 | . 20 30 36 110 53 135 . . 14 . . . . Core Hits 186 | . 8 19 28 37 35 48 . . 4 . . . 7 Critical Hits 9 | . . 4 . . 1 3 . . 1 . . . . Critical Kills 5 | . . 2 . . . 2 . . 1 . . . . Critical Parts Destroyed 3 | . . 2 . . . 1 . . . . . . . Melee Attacks 62 | . . . . . . . . . 46 4 1 1 10 Impact . | . . . . . . . . . . . . . . Slashing 62 | . . . . . . . . . 46 4 1 1 10 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . 4 . . . . Damage Inflicted 10056 | . 272 871 1513 2181 1298 3411 . . 455 . . . 55 Guns 6038 | . 269 156 367 1878 533 2835 . . . . . . . Cannons 1660 | . . 327 227 27 503 576 . . . . . . . Explosions 1834 | . . 388 919 276 251 . . . . . . . . Melee 455 | . . . . . . . . . 455 . . . . Ramming 69 | . 3 . . . 11 . . . . . . . 55 Kinetic 5816 | . . 69 161 1768 436 3382 . . . . . . . Thermal 1755 | . 269 414 433 62 548 29 . . . . . . . Explosive 1799 | . . 388 919 241 251 . . . . . . . . Electromagnetic 162 | . . . . 110 52 . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 455 | . . . . . . . . . 455 . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 11 | . . . . 7 . 8 8 8 . . . 6 11 Average Corruption 5 | . . . . 6 . 5 8 8 . . . 5 4 Corruption Purged 2 | . . . . 2 . . . . . . . . . Effects 57 | . . . . 16 . 22 6 2 . . . 3 8 Message Errors 12 | . . . . 1 . 7 2 . . . . 1 1 Matter Fused 13 | . . . . . . 6 2 . . . . 1 4 Heat Flow Errors 6 | . . . . 1 . 3 1 . . . . 1 . Energy Discharges 5 | . . . . 2 . 1 . 1 . . . . 1 Data Loss (minor) 5 | . . . . 1 . 1 1 . . . . . 2 Data Loss (major) 2 | . . . . 1 . . . 1 . . . . . Misfires 1 | . . . . 1 . . . . . . . . . Targeting Errors 9 | . . . . 7 . 2 . . . . . . . Weapon Failures 4 | . . . . 2 . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 234 | . . 43 101 25 4 16 . . 45 . . . . Projectiles 39 | . . 9 14 . . 16 . . . . . . . Explosions 150 | . . 34 87 25 4 . . . . . . . . Melee 45 | . . . . . . . . . 45 . . . . Knockbacks 13 | . . . . . 2 11 . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 12 | . . . . . 2 10 . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . Self-Inflicted Damage 396 | . 1 . 266 71 36 . . . . . . . 22 Shots 9 | . . . 6 2 1 . . . . . . . . Rammed 19 | . 1 . . . 1 . . . . . . . 17 Targets Rammed 19 | . 1 . . . 1 . . . . . . . 17 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 692 | . 457 162 489 692 276 151 88 . 11 . . 87 7 Average Temperature 184 | . 245 46 259 245 97 40 51 . 11 . . 56 5 Received Heat Transfer 2671 | . 225 120 486 702 226 573 54 . 42 63 18 36 126 Effects 36 | . 5 . 7 24 . . . . . . . . . Shutdowns 7 | . 2 . 2 3 . . . . . . . . . Energy Bleed 3 | . 1 . 1 1 . . . . . . . . . Interference 4 | . 1 . . 3 . . . . . . . . . Matter Decay 5 | . 1 . 1 3 . . . . . . . . . Short Circuit 3 | . . . . 3 . . . . . . . . . Damage (minor) 6 | . . . 3 3 . . . . . . . . . Damage (major) 5 | . . . . 5 . . . . . . . . . Damage (core) 3 | . . . . 3 . . . . . . . . . Siege Activations 6 | . . . . . . 6 . . . . . . . Total Turns 150 | . . . . . . 150 . . . . . . . Longest Duration 38 | . . . . . . 38 . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . Parts Melted 6 | . 3 1 . . 2 . . . . . . . . Heat Transferred 3577 | . 742 814 814 100 1070 37 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Ext Res Res Acc Peak Influence 386 | . 131 305 316 386 271 282 . . 222 154 103 188 333 Average Influence 137 | . 54 108 159 179 136 131 . . 119 114 88 144 202 Maximum Alert Level 1 | . . 1 1 1 1 1 . . 1 . . . 1 Low Security (%) 83 | 100 100 92 59 77 86 89 . . 96 100 100 100 49 Level 1 16 | . . 7 40 22 13 10 . . 3 . . . 50 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 28 | . 3 . 4 3 5 5 . . 2 . . 2 4 Investigation 6 | . 1 . . . . 1 . . 1 . . 1 2 Extermination 5 | . . . . 1 . 2 . . . . . 1 1 Reinforcement 10 | . 2 . 2 . 2 2 . . 1 . . . 1 Assault . | . . . . . . . . . . . . . . Garrison 7 | . . . 2 2 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Ext Res Res Acc Distress Signals 9 | . . . . 1 . 1 . . 1 1 . 2 3 Communications Jammed 25 | . . . . . . . . . 2 . . . 23 Distress Signals 25 | . . . . . . . . . 2 . . . 23 Times Spotted 292 | . 11 22 28 26 15 54 21 . 14 12 3 12 74 Peak Tracking Total 16 | . 3 5 13 8 3 7 12 . 10 12 3 7 16 Tactical Retreats 45 | . . 4 3 2 . 13 6 . 1 . 1 1 14 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Ext Res Res Acc Traps Triggered 4 | . 1 . . . . 3 . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Ext Res Res Acc Machines Disabled 6 | . . . 3 3 . . . . . . . . . Max in Single Turn 2 | . . . 2 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills 7 | . . . . . . . . . . . . 7 . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Ext Res Res Acc Machines Accessed 48 | . 3 3 3 4 3 7 1 . 5 3 2 6 8 Terminals 44 | . 3 3 3 4 3 6 1 . 3 3 2 5 8 Fabricators 2 | . . . . . . . . . 1 . . 1 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 106 | . 10 6 12 7 6 18 4 . 11 6 3 9 14 Successful 48 | . 4 2 8 5 3 9 2 . 7 1 . 3 4 Failed 58 | . 6 4 4 2 3 9 2 . 4 5 3 6 10 Catastrophic 11 | . 1 1 . . . 2 1 . . . 2 2 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 43 | . 7 5 5 3 5 7 3 . 1 . . 5 2 Terminals 101 | . 10 6 12 7 6 17 4 . 8 6 3 8 14 Fabricators 3 | . . . . . . . . . 2 . . 1 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 40 | . 4 1 7 4 3 7 2 . 5 1 . 2 4 Record 8 | . . . . 1 . 1 1 . 2 . . . 3 Part Schematic 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 3 | . 1 . 1 . . . . . 1 . . . . Open Door 2 | . . . . . . . . . 1 1 . . . Level Access Points 1 | . . . . 1 . . . . . . . . . Alert Level 8 | . . . 2 1 1 2 . . 1 . . 1 . Unreport Threat 3 | . . 1 1 . 1 . . . . . . . . Locate Traps 3 | . . . 2 . . . . . . . . 1 . Dispatch Records 1 | . . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . Zone Layout 9 | . 2 . 1 1 1 2 1 . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . 2 . . . . Network Status 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 16 | . . 3 2 3 . 5 1 . . . . 2 . Terminals 4 | . . 1 1 1 . 1 . . . . . . . Assimilate 4 | . . 1 1 1 . 1 . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . Overload 1 | . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . Hacking Detections 38 | . 2 2 2 4 2 6 1 . 3 2 2 4 8 Full Trace Events 3 | . . . . . . . . . 1 . . . 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . 1 . . . . Matter 153 | . . . . . . . . . 153 . . . . Time 81 | . . . . . . . . . 81 . . . . Total Robot Build Rating 1 | . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Ext Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Ext Res Res Acc Total Allies 3 | . . 1 . 1 . . . . 1 . . . . Largest Group 1 | . . 1 . 1 . . . . 1 . . . . Highest-Rated Group 26 | . . 10 . 26 . . . . 6 . . . . Highest-Rated Ally 26 | . . 10 . 26 . . . . 6 . . . . Total Orders 2 | . . . . . . . . . 2 . . . . ROAM 1 | . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Ext Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Ext Res Res Acc Turns Passed 5847 | 47 404 646 344 855 745 1175 151 29 388 134 87 281 561 Spaces Moved 6753 | 33 267 427 312 672 536 1102 402 73 477 244 184 604 1420 Core 573 | 6 . . 31 . . 20 . . . . 5 . 511 Treads 337 | . . . . . . 337 . . . . . . . Legs 852 | 27 267 427 112 . . . . . 19 . . . . Wheels 1165 | . . . . 569 536 60 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3826 | . . . 169 103 . 685 402 73 458 244 179 604 909 Fastest Speed 26 | 50 120 120 35 35 90 35 35 40 34 40 40 28 26 Average Speed 64 | 107 120 120 76 90 91 76 36 40 40 49 40 34 35 Slowest Speed 200 | 120 120 120 150 100 100 163 40 40 150 50 50 40 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 40 | . . . 5 . . 13 5 . 2 4 . 5 6 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 30 | 3 44 38 42 22 18 40 78 13 16 41 8 22 43 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . . 2 . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . 2 . . . . . . Spaces Dug 67 | . . . 27 . . 1 . . 24 3 1 1 10 Terrain Destroyed 219 | . . 39 93 26 15 7 . . 24 3 1 1 10 Melee 39 | . . . . . . . . . 24 3 1 1 10 Projectile 10 | . . . 1 . 2 7 . . . . . . . AOE 170 | . . 39 92 26 13 . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Ext Res Res Acc Total 7745 | 42 323 518 361 833 723 1315 398 72 603 245 194 669 1449 Wait 492 | 1 23 31 2 40 129 141 . . 71 . . 53 1 Move 6663 | 32 266 426 302 671 535 1076 391 72 472 236 183 593 1408 Hop 37 | . . . 4 . . 12 5 . 2 3 . 5 6 Pick Up 60 | 3 6 10 4 12 2 7 . . 3 2 3 5 3 Fast Attach 77 | 5 1 3 7 19 13 15 . . 8 . 1 5 . Attach 38 | 1 1 2 5 5 2 6 2 . 4 . 2 4 4 Detach 11 | . . . 1 2 2 3 . . 2 . . 1 . Swap 28 | . 3 10 3 2 6 2 . . . . 2 . . Drop 47 | . 4 9 6 12 5 6 . . 1 . 2 2 . Fire 217 | . 18 27 27 70 28 47 . . . . . . . Melee 56 | . . . . . . . . . 40 4 1 1 10 Ram 18 | . . . . . 1 . . . . . . . 17 Kick 1 | . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Extension -3/Research -2/Research -1/Access History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 12) 48 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 11) 171 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 452 | -10/Materials | Entered another Materials area 452 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 762 | -9/Materials | Discovered new exit (range 10) 799 | -9/Materials | Discovered new exit (range 11) 1098 | -9/Materials | Entered another Materials area 1098 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1268 | -8/Materials | Garrison activated, responded to threat 1304 | -8/Materials | Lost 4 parts (2n2w) 1310 | -8/Materials | Destroyed 8 combat bots 1347 | -8/Materials | Released all parts (7) 1353 | -8/Materials | Core integrity fell below 50% 1378 | -8/Materials | Lost 4 parts (2n1u1w) 1434 | -8/Materials | Discovered new exit (range 18) 1442 | -8/Materials | Entered Factory 1442 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1977 | -7/Factory | Core integrity fell below 50% 2027 | -7/Factory | Lost 4 parts (3u1w) 2037 | -7/Factory | Identified exit to Factory 2158 | -7/Factory | Garrison activated, responded to threat 2191 | -7/Factory | Lost 3 parts (1n2w) 2297 | -7/Factory | Entered another Factory area 2297 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2594 | -6/Factory | Garrison activated, responded to threat 2607 | -6/Factory | Lost 4 parts (1p2u1w) 2870 | -6/Factory | Lost 3 parts (3w) 2975 | -6/Factory | Discovered new exit (range 4) 3042 | -6/Factory | Entered another Factory area 3042 | -5/Factory | Evolved 2 slots: Utility x2 3512 | -5/Factory | Build established: Gunner 3949 | -5/Factory | Released all parts (14) 3979 | -5/Factory | Lost 5 parts (3u2w) 4210 | -5/Factory | Discovered new exit (range 10) 4217 | -5/Factory | Entered Upper Caves 4227 | -5/Upper Caves | Build established: Mutant 4235 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4259 | -5/Upper Caves | Core integrity fell below 50% 4278 | -5/Upper Caves | Ambushed by wild Derelicts 4291 | -5/Upper Caves | Learned location of Warlord (-4) 4314 | -5/Upper Caves | Core integrity fell below 20% 4320 | -5/Upper Caves | Spotted B-75 Beast 4335 | -5/Upper Caves | Encountered a Warlord checkpoint 4364 | -5/Upper Caves | Discovered new exit (range 10) 4368 | -5/Upper Caves | Entered another Upper Caves area 4388 | -5/Upper Caves | Discovered new exit (range 12) 4397 | -5/Upper Caves | Entered Factory 4397 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4433 | -4/Factory | Found Prototype Hackware 4440 | -4/Factory | Identified Exp. Hacking Suite 4547 | -4/Factory | Fabricated K-01 Serf (x1) 4728 | -4/Factory | Lost 5 parts (1p2n1u1w) 4781 | -4/Factory | Discovered new exit (range 10) 4785 | -4/Factory | Entered Extension 4909 | -4/Extension | Spotted B-86 Titan 4912 | -4/Extension | Spotted B-86 Titan 4918 | -4/Extension | Discovered new exit (range 3) 4919 | -4/Extension | Entered Research 4919 | -3/Research | Evolved 2 slots: Utility x2 4948 | -3/Research | Lost 4 parts (1p1n1u1w) 4996 | -3/Research | Discovered new exit (range 14) 5006 | -3/Research | Entered another Research area 5006 | -2/Research | Evolved 2 slots: Utility x2 5255 | -2/Research | Spotted B-90 Cyclops 5283 | -2/Research | Discovered new exit (range 14) 5287 | -2/Research | Entered Access 5287 | -1/Access | Evolved 2 slots: Propulsion x2 5303 | -1/Access | Spotted B-99 Colossus 5422 | -1/Access | Build established: Sprinter 5576 | -1/Access | Released all parts (3) 5607 | -1/Access | Lost 8 parts (2p3n2u1w) 5613 | -1/Access | Spotted B-99 Colossus 5639 | -1/Access | Core integrity fell below 50% 5819 | -1/Access | System corruption reached 10% 5835 | -1/Access | Core integrity fell below 20% 5848 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 05788_ System corrupted: Matter fused (-5). 05792_ Connecting with Terminal... 05817_ Door malfunctions. 05817_ Slammed into P-80 Master. 05826_ Slammed into M-28 Smith. 05827_ P-80 Master resets P-80 Master, system corruption cleaned. 05835_ System corrupted: Energy discharge (-26). 05838_ Door malfunctions. 05840_ U-05 Engineer repairs door. 05841_ Slammed into U-05 Engineer. 05844_ Slammed into S-43 Plague. 05844_ Penetrated by Slug. 05844_ Slug penetrates S-43 Plague. 05844_ U-05 Engineer destroyed. 05845_ Slammed into Y-72 Warden. 05847_ W-44 Eye sends out distress signal. 05847_ Slammed into S-43 Plague. 05847_ Penetrated by Slug. 05847_ Slug penetrates Wall. 05848_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????# ?????????????????????????????????? | | ??????????????# ?????????????????????????????????? | | ??????????????# ?????????????????????????????????? | | ??????????????# #????????????????????????????????? | | ??????????????# #????????????????????????????????? | | ??????????????# #???????####?????##??????????????? | | ??????????????# #???????# ????? #??????????????? | | ????????????### ###?????# #??? #??????????????? | | ????????????# #????## ##? #??????????????? | | ????????????# ######Y # [ #??????????????? | | ????????????# ==gssl% s/ ??????????????????? | | ????????????# ######s@ #?????????????????????? | | ????????????# #????##s;#?????????????????????? | | ????????????## ######## ????????????????????? | | #/############ # ##s ???????????????????? | | / # ??????????????????? | | # # R ????????????????? | | # # ???????????????? | | #+################ # ??????????????? | | """ #???????# #=[! #????????????? | | ""R" #???????# !!! #=[!w ###????????????? | | "" " =#???????# !! #[! #??????????????? | | #???????# !! # #??????????????? | | #???????# # #??????????????? | | #???????# # " ????????????????? | | #???????# # "???????????????????? | | = #???????####### ?????????????????????? | | ##/#######???????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# ###########???????????????????????????????????? | | ?# # """ #???????????????????????????????????? | | ?# # ""T"" #???????????????????????????????????? | | ## # "" "" #???????????????????????????????????? | | + #???????????????????????????????????? | | ## # #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 45 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Power Amplification 20 Armor Coverage 450 Power Shielding 33 Utility Shielding 66 Evasion (%) 78 Targeting Accuracy 21 Melee Accuracy 6 Recoil Reduction 6 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 16 Item Schematics ----------------- Aluminum Leg | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Brute Force My Command Is Your Wish Ride The Lightning Challenges ------------ None Game ------ Seed ReclamationMassPurifier Manual? 0 Play Time 01:58:34 Cumulative 43.5 hours Start 2020.02.27 @ 08:57:53 End 2020.03.09 @ 20:24:23 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0 Lore% 36 Gallery% 38 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a716e8e-85f1-4da7-8922-533a7389d041