Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.07 @ 16:40:38 Player: Red_Zig Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (147) 735 Value Destroyed (5052) 5052 Prototype IDs (51) 1020 Alien Tech Used (3) 600 Bonus (8147) 8147 TOTAL SCORE: 25854 Bonus ------- High Alert Combat Kills 108 Follower Combat Kills 124 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Friendly Fire -185 Cogmind --------- Core Integrity 0/1600 Matter 132/300 Energy 99/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Nova Cannon Chainsword Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Weight Redist. System Machine Analyzer Advanced Visual Processing Unit Improved Signal Interpreter Advanced Signal Interpreter Transport Network Coupler Experimental Core Analyzer Advanced Weapon Cycler Advanced Reaction Control System Advanced Shield Generator Advanced Hacking Suite > --- WEAPON ----------- Dual-blade Saw Longsword +1 > --- INVENTORY -------- Light Quantum Reactor Enhanced Nova Cannon Gamma Bomb Array Chainsword [Rating: 148] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Backup Propulsion III Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Medium Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 . . 2 . . . . 2 . . . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . . 1 . . 1 . . . . . . . 1 . . . . 2 . . . . . Utility 10 | . . . 1 . . . 2 . . . 1 . . 1 . . . . 1 . . . . . . . 2 2 . Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 221 | 7 7 . 16 4 . 4 15 23 . 2 5 3 . 4 3 2 5 9 5 9 3 15 . 22 1 . 3 24 30 Power 21 | 1 . . . 1 . . 2 . . . . . . 1 . 1 1 . . . . 3 . 1 . . . 3 7 Engine 4 | 1 . . . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Core 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . 1 . . . . 3 . 1 . . . 3 7 Propulsion 40 | 2 1 . 5 . . . 3 1 . 1 1 1 . . 1 1 1 . . . 1 6 . 6 . . . 3 6 Treads 13 | . . . 3 . . . 3 1 . 1 1 1 . . 1 1 1 . . . . . . . . . . . . Leg 5 | 2 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22 | . . . . . . . . . . . . . . . . . . . . . 1 6 . 6 . . . 3 6 Utility 77 | 2 2 . 2 1 . . 7 3 . 1 1 2 . 2 2 . 2 3 3 5 1 1 . 11 1 . 3 13 9 Device 47 | 2 2 . 1 1 . . 1 1 . 1 . . . . 2 . 1 2 2 4 . 1 . 7 1 . 2 9 7 Storage 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Processor 16 | . . . . . . . 2 1 . . 1 . . 1 . . . 1 1 1 1 . . 2 . . . 3 2 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protection 10 | . . . . . . . 4 1 . . . 2 . 1 . . . . . . . . . 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 83 | 2 4 . 9 2 . 4 3 19 . . 3 . . 1 . . 1 6 2 4 1 5 . 4 . . . 5 8 Energy Gun 3 | 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Energy Cannon 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 31 | . 3 . 6 1 . 2 2 9 . . 2 . . 1 . . . 1 1 3 . . . . . . . . . Ballistic Cannon 6 | . . . . . . . . 1 . . . . . . . . . 4 1 . . . . . . . . . . Launcher 24 | . 1 . 3 1 . 2 1 3 . . . . . . . . . 1 . 1 . 2 . 2 . . . 4 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . . . . 3 . . 1 . . . . . 1 . . . 1 2 . 2 . . . 1 4 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . 1 . . . . . 1 . . . . . . . . . 3 . 1 . . 2 . 2 1 1 . 1 . Parts Lost 71 | . 1 . . 1 . . 1 3 . . . . . 1 1 . . 5 1 12 . . 1 . . . 1 16 27 Power 8 | . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . 2 3 Propulsion 22 | . . . . . . . . . . . . . . . . . . 3 . 2 . . 1 . . . . 7 9 Utility 27 | . . . . . . . 1 1 . . . . . 1 1 . . . 1 5 . . . . . . 1 6 10 Weapon 14 | . 1 . . . . . . 2 . . . . . . . . . 1 . 4 . . . . . . . 1 5 Highest Loss Streak 22 | . 1 . . 1 . . 1 3 . . . . . 1 1 . . 3 1 6 . . 1 . . . 1 13 22 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 84 | . 98 100 95 99 100 100 99 92 92 92 92 96 100 94 100 98 94 82 72 36 13 39 54 78 . 95 94 80 78 Engine 3 | . 14 14 11 10 11 11 6 . . . . . . . . 2 2 . . . . 7 . . . . . . . Core 2 | . . . . . . . 2 7 7 7 6 6 6 8 11 7 5 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 2 5 5 . . . 10 9 . 9 8 6 6 Treads 16 | . . . 15 33 33 33 27 30 30 30 33 33 33 29 29 27 26 17 10 . . . . . . . . . . Leg 2 | . 28 28 14 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . . . . . . . 2 7 29 30 . 38 34 27 19 Device 13 | . 26 28 27 22 22 22 11 6 7 7 6 6 6 5 7 11 8 11 15 10 . . . 13 . 19 20 18 18 Storage 4 | . . . 5 11 11 11 9 7 7 7 6 6 6 5 5 5 5 5 5 3 . . . 2 . 4 3 . . Processor 10 | . . . . . . . 6 7 7 7 12 13 13 15 17 17 17 17 16 11 7 10 10 15 . 14 13 19 23 Protection 4 | . . . . . . . 18 7 7 7 6 9 13 9 8 5 5 5 3 . . . . . . . 3 2 . Ballistic Gun 11 | . 17 14 20 18 22 13 17 17 23 23 20 20 20 17 17 17 14 . . 3 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . . . 15 15 6 . . . . . . . . . Launcher 1 | . 5 14 1 3 . 8 . 1 . . . . . . . . . . . . . 1 3 1 . 4 4 1 . Peak Build Rating 148 | 9 13 13 20 21 22 22 36 50 45 48 57 55 51 70 73 74 82 80 73 71 23 55 50 113 111 111 121 143 148 Average Rating 51 | 4 11 13 16 20 21 21 30 45 45 45 52 52 51 61 70 72 74 67 70 37 14 38 47 84 107 109 120 120 128 On Entrance 51 | . 9 13 13 20 21 22 22 36 45 45 48 53 51 51 70 72 72 76 66 71 6 23 50 41 113 111 108 118 86 Naked Turns 26 | . . . . . . . . . . . . . . . . . . . . 26 . . . . . . . . . Heaviest Build 96 | 11 13 11 54 54 51 51 67 91 76 76 77 77 71 89 90 93 96 86 87 64 3 32 32 47 33 33 48 51 48 Greatest Support 124 | 20 20 20 69 69 69 69 69 80 80 88 111 111 111 111 111 119 124 96 48 3 8 33 33 56 51 51 56 56 58 Greatest Overweight (x) 21 | . . . . . . . 1 1 . . . . . . . . . 1 1 21 . 3 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 Average Capacity 14 | 5 5 5 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 5 5 5 5 5 5 5 5 5 Most Carried 20 | 2 5 5 16 18 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 19 5 5 5 5 5 5 5 5 5 Average Carried 13 | . 4 5 8 17 18 20 19 18 20 19 18 19 20 19 19 19 19 18 19 13 4 4 5 4 4 4 2 3 4 Final Capacity 20 | 5 5 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 1 5 5 16 18 20 20 20 20 20 20 19 20 20 20 20 20 20 19 19 5 5 5 5 5 4 5 2 4 2 Class Distribution -------------------- 26% | Mutant 15% | Skirmisher 13% | Derelict-Gunner 8% | Scavenger-Sprinter 7% | Derelict-Tank 6% | Gunner 4% | Scavenger-Scout 4% | Scavenger-Mutant 3% | Derelict-Skirmisher 3% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Derelict-Skirmisher | -6/Factory Derelict-Gunner | -6/Lower Caves Derelict-Tank | -6/Lower Caves Derelict-Tank | -5/Factory Derelict-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Derelict-Gunner | -4/Proximity Caves Derelict-Skirmisher | -4/Factory Derelict-Gunner | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Scavenger-Sprinter | -3/Proximity Caves Scavenger-Sprinter | -3/Research Scavenger-Sprinter | -3/Armory Scavenger-Sprinter | -3/Lab Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -1/Access Scavenger-Scout | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Matter Collected 5908 | 250 108 55 502 128 . 20 491 1007 120 37 36 211 . 22 335 123 341 141 300 859 . 180 . 60 . . 131 304 147 Remotely 791 | . . . . . . . . 454 70 27 . . . . . . . . . 240 . . . . . . . . . Salvage Created 5096 | 225 222 56 346 102 . 44 491 911 43 . 93 266 . 22 262 111 341 267 65 127 . . . 397 . . 111 430 164 Parts 263 | 14 25 7 35 11 . 16 23 38 2 . 3 4 . 1 13 2 5 8 1 6 . . . 18 . . 6 13 12 Haulers Intercepted 9 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . 3 . . . 2 . Recyclers Shooed 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . 2 1 . 2 . . 6 5 5 6 . 4 . . . . . . . . . Prevented 6 | . . . . . . . . . . . . . . . . 2 . . . 4 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Combat Hostiles Destroyed 108 | . 5 5 10 17 . 10 8 10 2 . 1 4 . . 5 2 . 10 2 7 . . . . . . 4 3 3 Melee 6 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 3 Guns 42 | . 2 1 4 3 . 2 8 7 2 . 1 4 . . 5 2 . 1 . . . . . . . . . . . Cannons 10 | . . . . . . . . 1 . . . . . . . . . 4 2 3 . . . . . . . . . AOE 50 | . 3 4 6 14 . 8 . . . . . . . . . . . 5 . 4 . . . . . . 4 2 . Classes Destroyed 16 | 3 4 . 2 1 . 1 1 1 1 . . 1 . . . . . . . . . . . . . . . . 1 Worker 8 | 2 . . 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . . 2 Builder 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . 3 . . . 2 . Recycler 8 | 1 2 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 15 | . 3 . 3 . . . . 2 . . 1 . . 1 . . . . . . . . . 2 . . . 2 1 Swarmer 42 | . 3 3 7 6 . 10 . . . . . . . . . . . 5 . 4 . . . . . . 4 . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 22 | . 2 2 3 . . . 5 4 . . . 2 . . . 1 . 3 . . . . . . . . . . . Brawler 4 | . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . Sentry 10 | . . . . . . . 3 2 . . 1 1 . . 1 1 . . . 1 . . . . . . . . . Hunter 7 | . . . . . . . . . 1 . . 1 . . 1 . . . 2 2 . . . . . . . . . Programmer 4 | . . . . . . . . 1 1 . . . . . . . . 2 . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Samaritan 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Assembled 11 | . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Best Kill Streak 12 | 4 7 3 4 12 . 5 3 5 1 . 2 3 . 1 3 1 . 5 2 4 . . . 2 . . 4 2 3 Combat Bots Only 11 | . 3 3 4 11 . 4 3 2 1 . 1 3 . . 3 1 . 5 2 4 . . . . . . 4 2 3 Max Kills in Single Turn 4 | 1 4 3 4 4 . 3 1 2 1 . 1 1 . 1 1 1 . 3 1 4 . . . 1 . . 3 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 3 3 4 . 2 . . . . . . . . . . . 3 . 4 . . . . . . 3 2 . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Hostile Shots Fired 861 | . 8 10 18 20 . 14 75 102 10 . 18 31 . . 42 34 . 47 26 105 . . 24 3 . 3 33 75 163 Missed 313 | . 3 5 5 5 . 6 29 36 3 . 8 12 . . 8 11 . 10 7 42 . . 16 2 . 2 22 22 59 Damage Taken 11027 | . 52 70 274 231 . 92 686 1194 96 . 72 227 . 274 531 323 . 768 348 1176 . . 136 . . 26 344 1486 2621 Core 2503 | . . 8 111 22 . 9 75 52 16 . . 23 . . 44 . . 56 49 379 . . . . . . 54 423 1182 Absorbed by Shields 504 | . . . . . . . . . . . . . . . 168 108 . . . . . . . . . . . . 228 Core Remaining (%) 87 | 100 . 96 . . . 64 86 . . 90 . . 97 . . . . 90 . . . . 62 . . 92 96 . . Volleys Fired 314 | 39 13 10 27 14 . 10 40 50 6 . 3 10 . 1 18 8 . 16 12 17 . . . 2 . . 6 8 4 Largest 3 | 1 2 2 2 2 . 2 2 3 3 . 3 3 . 3 3 3 . 3 3 3 . . . 1 . . 1 1 1 Hottest 260 | 50 90 53 53 46 . 53 48 195 75 . 78 78 . 88 88 88 . 162 162 162 . . . 260 . . 33 260 260 Shots Fired 642 | 39 23 11 48 17 . 13 81 137 19 . 9 30 . 3 51 24 . 40 28 49 . . . 2 . . 6 8 4 Gun 468 | 39 19 6 41 6 . 5 81 109 19 . 9 30 . 3 51 24 . 16 . 10 . . . . . . . . . Cannon 114 | . . . . . . . . 27 . . . . . . . . . 20 28 38 . . . . . . . . 1 Launcher 60 | . 4 5 7 11 . 8 . 1 . . . . . . . . . 4 . 1 . . . 2 . . 6 8 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 524 | . 13 6 41 6 . 5 81 124 19 . 9 30 . 3 51 24 . 36 28 48 . . . . . . . . . Thermal 65 | 39 5 . . . . . . 12 . . . . . . . . . . . . . . . 1 . . . 6 2 Explosive 51 | . 4 5 7 11 . 8 . 1 . . . . . . . . . 4 . 1 . . . 1 . . 6 2 1 Electromagnetic 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 28 | 7 7 2 9 4 . 3 28 18 5 . 10 18 . 2 12 13 . 9 7 8 . . . . . . . 2 . Robot Miss Streak 7 | 3 4 3 2 2 . 2 3 4 3 . 2 4 . 2 5 2 . 1 2 3 . . . . . . 6 7 2 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Secondary Targets 7 | . . . 1 . . . 2 1 . . . 1 . . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 . . . 1 . . 1 . . . . . . . . . . . . . . Shots Hit Robots 466 | 23 12 3 29 7 . 4 60 96 14 . 7 26 . 2 39 23 5 30 14 29 . . . 10 . . 2 22 9 Core Hits 332 | 8 17 7 26 22 . 11 20 45 7 . 5 22 . 1 36 16 5 20 7 13 . . . 5 . . 10 19 10 Critical Kills 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . Critical Strikes 26 | 4 2 . . . . . . 2 2 . . . . 1 1 . . 5 2 2 . . . 1 . . . 2 2 Burn 6 | 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 7 | . . . . . . . . 1 2 . . . . 1 1 . . 1 . 1 . . . . . . . . . Blast 8 | . . . . . . . . 1 . . . . . . . . . 4 2 1 . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 2 Melee Attacks 149 | . . . . . . . . 3 . . 1 . . . . . 5 . . . . . . 68 . . 15 37 20 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 149 | . . . . . . . . 3 . . 1 . . . . . 5 . . . . . . 68 . . 15 37 20 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 15616 | 289 539 438 1034 891 . 677 940 1951 265 . 159 486 . 24 741 396 445 1174 360 911 . . . 638 . . 389 1933 936 Guns 5689 | 289 156 32 467 81 . 31 938 1349 265 . 159 486 . 24 741 396 . 181 . 94 . . . . . . . . . Cannons 1944 | . . . . . . . . 488 . . . . . . . . . 543 306 607 . . . . . . . . . Explosions 4957 | . 371 406 553 810 . 646 . 63 . . . . . . . . . 450 54 210 . . . . . . 245 583 566 Melee 2947 | . . . . . . . . . . . . . . . . . 445 . . . . . . 638 . . 144 1350 370 Ramming 79 | . 12 . 14 . . . 2 51 . . . . . . . . . . . . . . . . . . . . . Kinetic 6967 | . 76 32 467 81 . 31 938 1540 265 . 159 486 . 24 741 396 . 724 306 701 . . . . . . . . . Thermal 947 | 289 64 . . . . . . 360 . . . . . . . . . . 54 . . . . . . . . 180 . Explosive 4660 | . 371 406 553 810 . 646 . . . . . . . . . . . 450 . 210 . . . . . . 245 403 566 Electromagnetic 16 | . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2947 | . . . . . . . . . . . . . . . . . 445 . . . . . . 638 . . 144 1350 370 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . 2 8 8 8 . . . . . . . . . . . . . . . 1 3 11 16 Average Corruption 6 | . . . . . . . 2 6 8 8 . . . . . . . . . . . . . . . 1 1 6 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Effects 73 | . . . . . . . 15 15 12 9 . . . . . . . . . . . . . . . . 1 3 18 Message Errors 19 | . . . . . . . 3 7 4 2 . . . . . . . . . . . . . . . . . 1 2 Matter Fused 15 | . . . . . . . 3 4 1 2 . . . . . . . . . . . . . . . . . . 5 Heat Flow Errors 13 | . . . . . . . 6 . 4 . . . . . . . . . . . . . . . . . . 1 2 Energy Discharges 6 | . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 8 | . . . . . . . 2 . . 2 . . . . . . . . . . . . . . . . 1 . 3 Data Loss (major) 4 | . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . 1 Misfires 3 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 213 | . 11 4 12 18 . 45 . . . . . . . . . . . 72 . 4 . . . 12 . . 19 9 7 Projectiles 48 | . . . . . . . . . . . . . . . . . . 44 . 4 . . . . . . . . . Explosions 125 | . 11 4 12 18 . 45 . . . . . . . . . . . 28 . . . . . . . . . . 7 Melee 40 | . . . . . . . . . . . . . . . . . . . . . . . . 12 . . 19 9 . Knockbacks 11 | . . . . . . . . 1 . . . . . . . . . 4 1 5 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . 1 . . . . . . . . . 4 1 5 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 564 | . . 27 101 85 . 23 . . . . . . . . . . . 44 . . . . . . . . 90 50 144 Shots 18 | . . 1 3 4 . 2 . . . . . . . . . . . 1 . . . . . . . . 3 2 2 Rammed 8 | . . . 2 . . . 1 5 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 13 | . 2 . 2 . . . 1 8 . . . . . . . . . . . . . . . . . . . . . Kicked 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 513 | 130 104 . . . . . 237 420 250 . 60 94 . 44 310 15 . 353 199 306 . 42 312 210 . 61 213 513 245 Average Temperature 97 | 52 47 . . . . . 84 177 80 . 29 39 . 19 170 3 . 184 91 79 . 22 139 34 . 38 63 95 72 Received Heat Transfer 1676 | . 24 . 57 . . . 324 345 . . 18 42 . . 146 85 . 154 . 439 . . . . . . 27 . 15 Effects 16 | . . . . . . . 2 7 . . . . . . 3 . . 1 . . . . . . . . . 3 . Shutdowns 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 6 | . . . . . . . 2 3 . . . . . . . . . 1 . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Damage (minor) 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2096 | 1147 333 . . . . . . 326 . . . . . . . . . . 50 . . . . . . . . 240 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Peak Influence 518 | 40 228 167 518 260 . 303 187 455 . . 335 . . 71 . . . . 178 . . . . 271 138 . 377 416 463 Initial 225 | . 26 10 . 67 . . 117 27 . . 133 . . 56 . . . . 31 . . . . 20 138 . . 225 163 Average 176 | 25 109 112 307 179 . 160 66 255 . . 274 . . 68 . . . . 83 . . . . 201 138 . 71 297 272 Maximum Alert Level 2 | . 1 . 2 1 . 1 . 2 . . 1 . . . . . . . . . . . . 1 . . 1 2 2 Low Security (%) 56 | 100 72 100 19 49 . 59 100 23 . . 16 . . 100 . . . . 100 . . . . 42 100 . 87 . 20 Level 1 37 | . 27 . 58 50 . 40 . 61 . . 83 . . . . . . . . . . . . 57 . . 12 91 56 Level 2 6 | . . . 21 . . . . 15 . . . . . . . . . . . . . . . . . . . 8 23 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 2 . 2 . . 1 4 3 . . 1 . . 1 . . . . . . . . . 3 . . 1 8 3 Investigation 4 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . Extermination 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 Reinforcement 13 | . 1 . 2 . . 1 3 . . . . . . 1 . . . . . . . . . 1 . . 1 1 2 Assault 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Distress Signals 19 | . 1 . . 2 . 1 5 1 . . . . . . . . . . 2 . . 1 . 2 . . 2 2 . Communications Jammed 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 2 . Distress Signals 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 1 . Times Spotted 197 | . 10 5 20 18 . 9 9 16 2 . 2 4 . 1 7 3 . 9 5 8 . 1 8 12 . 1 12 11 24 Peak Tracking Total 17 | . 3 3 6 10 . 3 3 4 1 . 2 3 . 1 4 1 . 5 4 5 . 2 7 7 . 1 7 7 17 Tactical Retreats 19 | . . . . 1 . . . 1 . . . . . . 2 1 . . 1 2 . . 1 3 . . 3 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Traps Triggered 6 | . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . . . . . . . 4 . 6 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Machines Disabled 18 | . 1 . . 1 . . . 7 . . 1 . . . . . . . 2 . . . . 2 . . . 1 3 Max in Single Turn 6 | . 1 . . 1 . . . 6 . . 1 . . . . . . . 1 . . . . 1 . . . 1 2 Garrison Access 4 | . . . . . . . 1 1 . . 1 . . . . . . . . . . . . 1 . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Machines Accessed 47 | . 2 . 2 . 1 . 6 2 . . 1 1 . 3 . . 4 . . . . 2 . 10 . 1 1 6 5 Terminals 30 | . 2 . 2 . . . 5 1 . . . . . 3 . . . . . . . . . 5 . . 1 6 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 4 | . . . . . . . 1 1 . . 1 . . . . . . . . . . . . 1 . . . . . Total Hacks 92 | . 4 . 3 . 1 . 14 3 . . 1 1 . 5 . . 17 . . . . 5 . 15 . 1 2 12 8 Successful 47 | . 2 . 2 . 1 . 5 1 . . . 1 . 1 . . 17 . . . . 5 . 6 . 1 . 4 1 Failed 45 | . 2 . 1 . . . 9 2 . . 1 . . 4 . . . . . . . . . 9 . . 2 8 7 Catastrophic 14 | . 1 . 1 . . . 1 1 . . 1 . . 1 . . . . . . . . . 3 . . 1 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 16 | . . . . . 1 . 3 . . . . . . . . . . . . . . 2 . 7 . 2 . . 1 Terminals 55 | . 4 . 3 . . . 12 1 . . . . . 5 . . . . . . . . . 8 . . 2 12 8 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 7 | . . . . . . . 2 2 . . 1 . . . . . . . . . . . . 2 . . . . . Terminal Hacks 40 | . 2 . 2 . 1 . 3 1 . . . 1 . 1 . . 17 . . . . 5 . 1 . 1 . 4 1 Record 8 | . . . . . . . . . . . . . . . . . 5 . . . . . . 1 . 1 . 1 . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . . . . . 4 . . . . 4 . . . . . . . Open Door 5 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 3 . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . Terminals 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Assimilate 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Reject 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 2 . 1 . . . 4 2 . . 1 . . 2 . . . . . . . . . 9 . . 1 4 5 Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Total Allies 5 | . . 3 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Largest Group 3 | . . 3 3 1 . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . Highest-Rated Group 40 | . . 40 40 16 . . 10 10 . . . . . . . . . . . . . . . 26 . . . . . Highest-Rated Ally 26 | . . 16 16 16 . . 10 10 . . . . . . . . . . . . . . . 26 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 31 | . . . 30 1 . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage 327 | . . . 310 17 . . . . . . . . . . . . . . . . . . . . . . . . . Kills 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . . . . . . 2 1 . 1 . . . 1 . 2 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Turns Passed 13466 | 311 425 416 850 448 401 312 987 921 397 290 105 715 39 296 742 503 312 649 387 1178 75 571 80 684 3 9 352 453 555 Spaces Moved 10569 | 179 287 270 486 256 247 171 367 345 205 169 43 394 24 171 399 285 176 261 140 718 132 536 269 1422 1 37 421 951 1207 Core 825 | 11 . . . . . . . . . . . . . . . . . . . 718 71 16 . . . . . . 9 Treads 3881 | . . . 228 256 247 171 367 345 205 169 43 394 24 171 399 285 176 261 140 . . . . . . . . . . Legs 983 | 168 287 270 258 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 142 | . . . . . . . . . . . . . . . . . . . . . . 142 . . . . . . . Flight 4738 | . . . . . . . . . . . . . . . . . . . . . 61 378 269 1422 1 37 421 951 1198 Fastest Speed 14 | 50 120 120 120 160 160 160 160 170 170 167 166 166 166 166 166 164 164 165 245 50 50 23 23 14 17 17 14 14 16 Average Speed 101 | 115 120 120 138 160 160 160 218 172 170 168 166 166 166 166 166 165 164 223 245 155 52 98 23 25 17 17 16 19 22 Slowest Speed 1100 | 120 120 120 160 160 160 160 250 250 170 170 166 166 166 166 166 166 165 246 245 1100 55 320 27 27 17 17 17 40 100 Overloaded Moves 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 6 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 53 | . . . . . . . . . . . . . . . . . . . . . . . 1 17 . . 2 7 26 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 38 | 7 59 53 37 42 61 53 29 13 43 26 2 56 4 6 59 57 61 46 3 76 28 79 52 46 . 44 20 24 36 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 6 | . . 2 . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . Known Exits Taken 12 | . . . . . . . . 1 . . . . 1 . . . . 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . 1 . . . . . . . . . . Scrap Searched 23 | . . 1 . 1 . . . . 3 3 . 4 . . 3 1 . 2 . 1 1 . 3 . . . . . . Spaces Dug 133 | . . . . 25 . 13 . 1 . . . . . . . . . . 4 . . . . 55 . . 11 20 4 Terrain Destroyed 706 | . 24 52 77 82 . 94 . 45 . . . . . . . . . 39 32 23 . . . 65 . . 38 43 92 Melee 86 | . . . . . . . . 1 . . . . . . . . . . . . . . . 55 . . 11 15 4 Projectile 35 | . . . . . . . . . . . . . . . . . . 7 12 16 . . . . . . . . . AOE 585 | . 24 52 77 82 . 94 . 44 . . . . . . . . . 32 20 7 . . . 10 . . 27 28 88 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Total 12590 | 243 346 351 609 276 253 195 483 559 242 175 69 443 23 183 446 300 194 300 172 752 137 582 283 1657 2 38 677 1165 1435 Wait 1195 | 13 24 70 62 1 5 11 40 120 28 . 18 22 . 1 18 2 . 15 8 . . 16 14 148 . . 235 139 185 Move 10440 | 178 286 269 485 255 246 170 366 344 204 168 42 393 23 170 398 284 175 260 139 717 131 535 266 1391 . 36 416 936 1157 Hop 47 | . . . . . . . . . . . . . . . . . . . . . . . 1 13 . . 2 7 24 Pick Up 77 | 6 5 1 11 2 2 . 8 4 2 2 . 6 . 3 5 1 2 . 3 4 2 1 . 2 . . . . 5 Fast Attach 99 | 2 4 . 5 1 . . 4 3 . . . 2 . 3 . . 4 . 3 3 2 10 . 15 . 1 . 18 19 Attach 49 | 5 1 . . . . . 4 5 . . 2 . . . 1 . 1 2 2 6 1 . . 2 1 . 3 5 8 Detach 26 | . 3 . . . . . . 2 . . . 1 . . . . 1 . 1 3 . 1 1 2 . 1 . 7 3 Swap 78 | . 3 . 11 3 . 4 7 15 . 2 3 1 . 1 2 2 1 7 . . . 5 . 5 1 . . 2 3 Drop 103 | . 5 1 6 . . . 13 5 2 3 . 8 . 4 4 3 5 . 4 2 1 14 1 9 . . . 6 7 Fire 314 | 39 13 10 27 14 . 10 40 50 6 . 3 10 . 1 18 8 . 16 12 17 . . . 2 . . 6 8 4 Melee 148 | . . . . . . . . 3 . . 1 . . . . . 5 . . . . . . 68 . . 15 37 19 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . . . 2 . . . 1 8 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / [*Upp]) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Arm / *Qua) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 312 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 5) 590 | -10/Materials | Discovered new exit (range 15) 595 | -10/Materials | Discovered new exit (range 13) 718 | -10/Materials | Discovered new exit (range 14) 737 | -10/Materials | Entered Mines 866 | -10/Mines | Discovered new exit (range 9) 1114 | -10/Mines | Discovered new exit (range 10) 1137 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1153 | -10/Mines | Entered Materials 1153 | -9/Materials | Accompanied by 3 allies 1153 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1405 | -9/Materials | Discovered new exit (range 8) 1542 | -9/Materials | Discovered new exit (range 8) 2003 | -9/Materials | Entered Mines 2003 | -9/Mines | Accompanied by 1 ally 2009 | -9/Mines | Assembled infested the area 2014 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2021 | -9/Mines | Met a Derelict bent on vengeance 2063 | -9/Mines | Destroyed 11 combat bots 2069 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2201 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2445 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2445 | -9/Mines | Discovered new exit (range 5) 2451 | -9/Mines | Entered Exiles 2479 | -9/Exiles | Discovered new exit (range 15) 2523 | -9/Exiles | Met 8R-AWN 2554 | -9/Exiles | Met EX-HEX 2597 | -9/Exiles | Met EX-BIN 2621 | -9/Exiles | Aligned with FarCom system 2623 | -9/Exiles | Given EX-Vault access code 2661 | -9/Exiles | Opened EX-Vault 2669 | -9/Exiles | Found Longsword +1 2702 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2749 | -9/Exiles | Met EX-DEC 2831 | -9/Exiles | Discovered new exit (range 14) 2852 | -9/Exiles | Left Exiles lab with Longsword +1 2852 | -9/Exiles | Entered Mines 3142 | -8/Mines | Build established: Skirmisher 3147 | -8/Mines | Discovered new exit (range 11) 3164 | -8/Mines | Entered Materials 3164 | -8/Materials | Evolved 2 slots: Utility x2 3979 | -8/Materials | Discovered new exit (range 16) 4151 | -8/Materials | Entered Factory 4151 | -7/Factory | Accompanied by 1 ally 4151 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4293 | -7/Factory | Identified exit to Storage 4293 | -7/Factory | Identified exit to Lower Caves 4688 | -7/Factory | Lost 3 parts (1u2w) 5072 | -7/Factory | Entered Lower Caves 5338 | -7/Lower Caves | Learned 4 Factory zone layouts 5362 | -7/Lower Caves | Learned 8 Factory zone layouts 5365 | -7/Lower Caves | Build established: Gunner 5420 | -7/Lower Caves | Discovered new exit (range 9) 5469 | -7/Lower Caves | Entered another Lower Caves area 5632 | -7/Lower Caves | Learned location of Zion (-6) 5715 | -7/Lower Caves | Encountered a Warlord checkpoint 5739 | -7/Lower Caves | Discovered new exit (range 13) 5759 | -7/Lower Caves | Entered Factory 5759 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5760 | -6/Factory | Identified exit to Factory 5813 | -6/Factory | Discovered new exit (range 13) 5864 | -6/Factory | Entered Lower Caves 6179 | -6/Lower Caves | Build established: Derelict-Gunner 6228 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6472 | -6/Lower Caves | Learned location of 1 exit from Factory 6541 | -6/Lower Caves | Build established: Derelict-Tank 6554 | -6/Lower Caves | Discovered new exit (range 16) 6579 | -6/Lower Caves | Entered another Lower Caves area 6589 | -6/Lower Caves | Discovered exit to Factory (range 12) 6618 | -6/Lower Caves | Entered Factory 6618 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6619 | -5/Factory | Identified exit to Factory 6876 | -5/Factory | Discovered new exit (range 7) 6914 | -5/Factory | Entered Upper Caves 7369 | -5/Upper Caves | Ambushed by wild Derelicts 7445 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7611 | -5/Upper Caves | Discovered new exit (range 15) 7656 | -5/Upper Caves | Entered another Upper Caves area 7664 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7676 | -5/Upper Caves | Build established: Tank 7692 | -5/Upper Caves | Discovered exit to Factory (range 9) 8063 | -5/Upper Caves | Spotted B-75 Beast 8100 | -5/Upper Caves | Learned Factory stockpile data 8139 | -5/Upper Caves | Discovered new exit (range 15) 8159 | -5/Upper Caves | Entered Zhirov 8159 | -5/Zhirov | Discovered new exit (range 3) 8179 | -5/Zhirov | Build established: Scavenger-Tank 8189 | -5/Zhirov | Met Zhirov 8225 | -5/Zhirov | Learned location of Quarantine (-3) 8225 | -5/Zhirov | Learned location of Testing (-2) 8225 | -5/Zhirov | Learned location of Command (-1) 8247 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8274 | -5/Zhirov | Found Alien Artifact 8274 | -5/Zhirov | Identified Integrated Reactor 8274 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8406 | -5/Zhirov | Found Alien Artifact 8471 | -5/Zhirov | Entered Proximity Caves 8523 | -4/Proximity Caves | Lost 3 parts (1p1n1w) 8763 | -4/Proximity Caves | Build established: Derelict-Gunner 8916 | -4/Proximity Caves | Learned Research terminal intel 8931 | -4/Proximity Caves | Learned Research machine intel 9093 | -4/Proximity Caves | Discovered exit to Factory (range 10) 9120 | -4/Proximity Caves | Entered Factory 9120 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9412 | -4/Factory | Discovered new exit (range 12) 9468 | -4/Factory | Discovered new exit (range 15) 9507 | -4/Factory | Entered Upper Caves 9562 | -4/Upper Caves | Lost 6 parts (1p2n1u2w) 9993 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10289 | -4/Upper Caves | Spotted B-86 Titan 10300 | -4/Upper Caves | Released all parts (7) 10342 | -4/Upper Caves | Lost 4 parts (2u2w) 10578 | -4/Upper Caves | Build established: Mutant 10617 | -4/Upper Caves | Learned 12 Research zone layouts 10633 | -4/Upper Caves | Discovered new exit (range 8) 10636 | -4/Upper Caves | Identified exit to Upper Caves 10685 | -4/Upper Caves | Entered another Upper Caves area 10720 | -4/Upper Caves | Found DCF Scrap (13 items) 10732 | -4/Upper Caves | Encountered a Warlord checkpoint 10751 | -4/Upper Caves | Discovered new exit (range 16) 10759 | -4/Upper Caves | Identified exit to Warlord 10760 | -4/Upper Caves | Entered Warlord 10817 | -4/Warlord | Met Warlord 10842 | -4/Warlord | Warlord's base attacked by MAIN.C 10997 | -4/Warlord | Found Prototype Launcher 10997 | -4/Warlord | Identified Vortex Catalyst Activator 11005 | -4/Warlord | Found Prototype Energy Gun 11006 | -4/Warlord | Identified Vortex Rifle 11192 | -4/Warlord | Warlord forces counterattacked 11328 | -4/Warlord | Discovered new exit (range 12) 11330 | -4/Warlord | Identified exit to Proximity Caves 11331 | -4/Warlord | Entered Proximity Caves 11410 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11410 | -3/Proximity Caves | Discovered new exit (range 4) 11411 | -3/Proximity Caves | Identified exit to Research 11411 | -3/Proximity Caves | Entered Research 11411 | -3/Research | Evolved 2 slots: Propulsion x2 11412 | -3/Research | Identified exit to Research 11413 | -3/Research | Loaded intel: 106 machine locations 11414 | -3/Research | Loaded intel: 22 terminal locations 11790 | -3/Research | Spotted B-90 Cyclops 11927 | -3/Research | Discovered new exit (range 7) 11928 | -3/Research | Identified exit to Quarantine 11952 | -3/Research | Build established: Scavenger-Sprinter 12072 | -3/Research | Found Adv. Powered Armor 12075 | -3/Research | Discovered new exit (range 8) 12076 | -3/Research | Identified exit to Armory 12095 | -3/Research | Entered Armory 12095 | -3/Armory | Accompanied by 1 ally 12095 | -3/Armory | Identified Transdimensional Reconstructor 12095 | -3/Armory | Warped through subspace to slip node 12095 | -3/Armory | Discovered new exit (range 1) 12095 | -3/Armory | Identified exit to Lab 12098 | -3/Armory | Entered Lab 12098 | -3/Lab | Discovered exit to Research (range 9) 12101 | -3/Lab | Unable to decrypt terminal 12101 | -3/Lab | Opened the door to a hidden lab 12101 | -3/Lab | Detected by scanners 12102 | -3/Lab | Gained access to the hidden lab's interior 12103 | -3/Lab | Found Alien Artifact 12103 | -3/Lab | Identified Core Reset Matrix 12103 | -3/Lab | Used Core Reset Matrix 12105 | -3/Lab | Unable to decrypt terminal 12106 | -3/Lab | Discovered exit to Research (range 6) 12107 | -3/Lab | Confronted by A5 12107 | -3/Lab | Sensed 3 artifacts in vicinity 12107 | -3/Lab | Entered Research 12107 | -2/Research | Warlord forces began assault on 0b10 12107 | -2/Research | Evolved 2 slots: Utility x2 12217 | -2/Research | Research machine network offline 12349 | -2/Research | Discovered new exit (range 2) 12349 | -2/Research | Identified exit to Testing 12449 | -2/Research | Discovered new exit (range 16) 12452 | -2/Research | Identified exit to Access 12459 | -2/Research | Entered Access 12459 | -1/Access | Evolved 2 slots: Utility x2 12527 | -1/Access | Garrison activated, responded to threat 12551 | -1/Access | Found Prototype Processor 12551 | -1/Access | Identified Exp. Core Analyzer 12553 | -1/Access | Found Exp. Core Analyzer 12730 | -1/Access | Intercept squad dispatched 12758 | -1/Access | Spotted Tracker 12759 | -1/Access | Spotted Tracker 12768 | -1/Access | Spotted Combat Programmer 12769 | -1/Access | Destroyed Tracker 12769 | -1/Access | Destroyed Tracker 12769 | -1/Access | Spotted Combat Programmer 12841 | -1/Access | Lost 13 parts (2p6n4u1w) 12872 | -1/Access | System corruption reached 10% 12885 | -1/Access | Destroyed Combat Programmer 12898 | -1/Access | Intercept squad dispatched 12910 | -1/Access | Discovered new exit (range 7) 12912 | -1/Access | Identified exit to Command 12912 | -1/Access | Entered Command 13031 | -1/Command | Found Unknown Launcher 13182 | -1/Command | Phase Generator disabled 13268 | -1/Command | Lost 5 parts (3n1u1w) 13287 | -1/Command | Identified exit to Surface 13296 | -1/Command | Build established: Scavenger-Scout 13432 | -1/Command | Identified Gamma Bomb Array 13453 | -1/Command | Spotted Executioner 13453 | -1/Command | Spotted Executioner 13453 | -1/Command | Spotted Striker 13453 | -1/Command | Spotted Alpha 7 13453 | -1/Command | Spotted Executioner 13453 | -1/Command | Spotted Executioner 13453 | -1/Command | Spotted Striker 13453 | -1/Command | Spotted Alpha 7 13453 | -1/Command | Spotted B-99 Colossus 13457 | -1/Command | Spotted B-99 Colossus 13461 | -1/Command | Core integrity fell below 50% 13464 | -1/Command | Emitted hypermatrix ping 13465 | -1/Command | Core integrity fell below 20% 13467 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 13466_ Field strength at 94. 13466_ Knocked back. 13466_ B-99 Colossus suffers critical hit (Destroy). 13466_ Penetrated by Slug. 13466_ Machine Analyzer destroyed. 13466_ Critical hit (Blast). 13466_ Knocked back. 13466_ Penetrated by Slug. 13466_ Slug penetrates Executioner. 13466_ Slug penetrates Reinforced Barrier. 13466_ Slug penetrates Wall. 13466_ Penetrated by Slug. 13466_ Adv. Hacking Suite destroyed. 13466_ P-80 Master resets P-80 Master, system corruption cleaned. 13467_ K-01 Serf collects debris. 13467_ P-80 Master resets Executioner, system corruption cleaned. 13467_ Penetrated by Slug. 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