Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.21 @ 15:47:29 Player: chebyrekser Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (203) 1015 Value Destroyed (4205) 4205 Prototype IDs (38) 760 Alien Tech Used (1) 200 Bonus (7104) 7104 TOTAL SCORE: 21784 Bonus ------- Triggered High Security 500 High Alert Combat Kills 391 Follower Combat Kills 3441 Registered with UFD 300 Win 3000 Friendly Fire -528 Cogmind --------- Core Integrity 1578/1600 Matter 8/300 Energy 338/340 System Corruption 0% Temperature Cool (3) Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Improved Fusion Compressor Graviton Reactor > --- PROPULSION (7) --- Biomechanical Wings Nuclear Pulse Array Field Propulsion Array Impulse Thruster Array > --- UTILITY (14) ----- 2N-1CE's Frost Array Medium Storage Unit Advanced Quantum Shading Machine Deep Structural Scanner Machine Analyzer Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Reaction Control System Improved Powered Armor Improved Powered Armor Hacking Suite Improved Hacking Suite > --- WEAPON (3) ------- Hellfire Missile Launcher Companion Sword > --- INVENTORY (10) --- Quantum Reactor Seismic Detector Improved Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Improved Reaction Control System Authchip [Weapon] High-powered Transdimensional Reconstructor Heavy Quantum Rifle IN-MT5's Pitchfork "Insurrection" (16) Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Graviton Reactor > --- PROPULSION ------- Biomechanical Wings Nuclear Pulse Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- 2N-1CE's Frost Array Medium Storage Unit Advanced Quantum Shading Machine Deep Structural Scanner Machine Analyzer Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Reaction Control System Improved Powered Armor Improved Powered Armor Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Heavy Quantum Rifle Hellfire Missile Launcher Companion Sword > --- INVENTORY -------- Quantum Reactor Seismic Detector Improved Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Improved Reaction Control System Authchip [Weapon] High-powered Transdimensional Reconstructor IN-MT5's Pitchfork "Insurrection" [Rating: 167] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Backup Power VII Reactor Graviton Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Long-range Missile Launcher Special Weapon Mining Laser Slashing Weapon Companion Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 . . . 6 . . 2 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . Propulsion 5 | . . . 1 . . . 2 . . 1 . . . . . 1 . . . . Utility 12 | . . . 1 . . . 4 . . 1 1 . . . . 1 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 141 | 10 7 1 30 16 1 13 9 . 10 7 9 . 1 . . 3 12 4 1 7 Power 15 | 1 2 . 3 2 . 2 1 . . . 1 . . . . 1 1 . . 1 Engine 10 | 1 2 . 3 1 . 2 1 . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Reactor 3 | . . . . 1 . . . . . . . . . . . 1 1 . . . Propulsion 39 | 3 1 1 10 8 . 4 2 . 2 3 1 . . . . 1 1 1 . 1 Treads 22 | 2 1 1 10 8 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 . . . Flight 15 | . . . . . . 4 2 . 2 3 1 . . . . 1 . 1 . 1 Utility 57 | 3 2 . 8 2 . 4 4 . 5 4 7 . 1 . . 1 7 3 1 5 Device 26 | 1 1 . 6 1 . 1 1 . 2 . 3 . 1 . . . 5 3 . 1 Storage 5 | 2 1 . . 1 . . . . . . . . . . . . . . . 1 Processor 7 | . . . . . . 1 2 . 1 . 1 . . . . . 1 . . 1 Hackware 9 | . . . . . . . 1 . . 4 1 . . . . 1 1 . 1 . Protection 10 | . . . 2 . . 2 . . 2 . 2 . . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 30 | 3 2 . 9 4 1 3 2 . 3 . . . . . . . 3 . . . Energy Gun 6 | 1 . . 2 2 . . . . . . . . . . . . 1 . . . Energy Cannon 4 | . . . . 1 1 1 . . 1 . . . . . . . . . . . Ballistic Gun 10 | 2 . . 6 . . . . . 2 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . 1 1 . . 1 . . . . . . . . . 1 . . . Special Weapon 3 | . 2 . . . . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 1 . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 3 4 . 2 . . 1 . 3 . 1 . . . 9 . . . Parts Lost 14 | . 1 1 . . . 1 1 . 1 2 1 1 1 . . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 Propulsion 5 | . . 1 . . . . . . . 1 1 . 1 . . . . . 1 . Utility 6 | . . . . . . . 1 . 1 1 . 1 . . . . . . 1 1 Weapon 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Highest Loss Streak 2 | . 1 1 . . . 1 1 . 1 1 1 1 1 . . . . . 2 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 4 16 19 19 23 24 19 4 5 4 4 4 5 5 5 5 4 5 4 5 7 Power 1 | . 1 2 2 3 3 2 . 1 . . . . . . . . . . . . Propulsion 4 | 2 4 4 5 8 9 7 . . . . . . . . . . . . . . Utility 4 | . 5 7 5 5 5 4 2 2 2 1 1 2 2 2 2 2 2 1 1 2 Weapon 5 | . 5 6 7 6 7 6 1 2 1 2 2 3 3 3 3 2 2 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 60 | . 8 1 10 4 . 12 3 . 5 4 1 . . . . 1 1 . 1 9 Power 9 | . . . . 4 . . 1 . 3 . . . . . . . . . . 1 Propulsion 9 | . 3 . . . . 5 1 . . . . . . . . . . . . . Utility 23 | . 2 1 2 . . 3 1 . 1 3 1 . . . . 1 1 . 1 6 Weapon 18 | . 3 . 8 . . 4 . . 1 1 . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 97 100 99 99 100 94 68 80 93 88 93 94 89 85 85 86 89 85 87 81 Engine 8 | . 13 14 11 10 11 10 2 . . . . . . . . . . . . . Core 1 | . . . . . . . 2 6 6 5 5 10 6 5 5 4 4 4 4 2 Treads 20 | . 28 28 32 33 33 25 . . . . . . . . . . . . . . Flight 9 | . . . . . . 7 22 26 31 27 30 31 27 25 25 25 26 21 20 15 Device 16 | . 11 14 18 19 21 17 8 13 19 19 14 10 13 15 15 13 12 17 20 18 Storage 7 | . 14 14 11 11 11 8 . . . . . . . . . . . . . 2 Processor 4 | . . . . . . . 7 6 6 11 15 15 15 15 15 13 13 12 12 11 Hackware 3 | . . . . . . . 3 6 6 7 10 10 10 10 10 12 13 12 12 10 Protection 3 | . . . 2 2 . 4 13 13 8 5 4 5 5 5 5 4 3 3 4 6 Energy Gun 1 | . . . 2 9 . . . . . . . . . . . . 2 4 4 2 Energy Cannon 4 | . . . . 1 21 12 . . 2 1 2 1 3 5 5 4 1 . . . Ballistic Gun 8 | . 25 28 15 5 . . . . 1 . . . . . . . . . . . Special Weapon 1 | . 2 . 3 4 . 1 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 4 6 6 5 5 5 5 5 5 4 4 4 4 3 Peak Build Rating 167 | 7 9 9 21 25 24 33 54 51 71 79 94 97 89 81 81 109 133 147 149 167 Average Rating 40 | 5 7 8 15 21 23 21 44 51 64 72 85 89 83 81 81 100 118 138 147 158 On Entrance 62 | . 7 9 9 20 21 23 22 51 51 71 78 94 89 81 81 81 108 124 147 138 Avg Prop Armor Cover (%) 2 | 6 . . . . . . . . . 2 2 . . . . 3 . . 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 102 | 15 50 50 60 101 102 98 17 17 26 27 32 32 30 26 26 38 39 42 42 77 Greatest Support 77 | 40 40 40 60 60 60 60 20 20 26 32 34 34 34 27 27 43 45 73 73 77 Greatest Overweight (x) 1 | 1 1 1 . 1 1 1 1 . . . . . . . . . 1 . . . Average Overweight (x) . | . . 1 . . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 10 Average Capacity 15 | 7 19 20 20 24 25 20 5 5 5 5 5 5 5 5 5 5 5 5 5 8 Most Carried 25 | 8 20 20 20 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 10 Average Carried 15 | 4 16 19 19 23 24 19 4 5 4 4 4 4 5 5 5 4 4 4 5 7 Final Capacity 25 | 8 20 20 20 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 Final Carried 25 | 8 20 20 20 25 25 4 5 5 5 4 5 5 5 5 5 5 5 5 5 10 Class Distribution -------------------- 43% | Scavenger-Mutant 24% | Mutant 23% | Hacker-Scout 7% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Sprinter | -6/Factory Scout | -6/Waste Scout | -6/Factory Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Matter Collected 5180 | 323 1052 95 1272 555 135 170 106 . 125 294 340 75 55 . . 30 . 93 177 283 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 7978 | 128 945 278 1569 1008 569 . 122 . 155 959 746 251 192 . . 360 64 . 486 146 Parts 506 | 9 76 12 111 63 19 . 14 . 14 66 51 8 2 . . 16 10 . 24 11 Haulers Intercepted 8 | . 2 . 5 1 . . . . . . . . . . . . . . . . Recyclers Shooed 18 | . 1 2 5 4 5 . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . . 10 7 . . . . . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 88 | . 19 2 24 15 1 . 1 . 4 4 13 2 1 . . . . . 1 1 Melee 4 | . . . . . . . 1 . . 1 . . 1 . . . . . 1 . Guns 57 | . 19 2 24 12 . . . . . . . . . . . . . . . . Cannons 2 | . . . . 1 1 . . . . . . . . . . . . . . . AOE 25 | . . . . 2 . . . . 4 3 13 2 . . . . . . . 1 Classes Destroyed 15 | 2 7 . 2 . . . . . . . 2 1 . . . . . . 1 . Worker 17 | . 1 1 5 . . . 2 . 2 . 2 4 . . . . . . . . Builder 15 | . 2 . . . . . 1 . . 5 7 . . . . . . . . . Tunneler 18 | 3 1 . 3 . . . 2 . . 6 . . . . . 2 . . . 1 Hauler 8 | . 2 . 5 1 . . . . . . . . . . . . . . . . Recycler 27 | 1 3 2 1 3 7 . . . . 4 2 . . . . 2 . . 2 . Mechanic 2 | . . . . . . . . . . . 1 . . . . . . . 1 . Operator 6 | . 1 . . . . . . . 1 3 . . . . . . . . 1 . Watcher 22 | . 3 . 5 2 . . 1 . 2 3 2 . . . . 2 . . . 2 Swarmer 41 | . 12 . 7 4 . . 1 . 4 3 8 2 . . . . . . . . Saboteur 2 | . . . . . . . . . . . 2 . . . . . . . . . Grunt 24 | . 7 2 9 1 . . . . . 1 3 . 1 . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . Sentry 18 | . . . 7 10 1 . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . . . 1 1 Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . Packrat 3 | . . . . . . . . . . . . 2 1 . . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 8 | 3 6 2 5 7 5 . 3 . 5 4 8 1 1 . . 4 . . 2 1 Combat Bots Only 5 | . 3 1 5 5 1 . 1 . 4 3 5 1 1 . . . . . 1 1 Max Kills in Single Turn 5 | 1 2 1 2 2 1 . 2 . 5 3 5 1 1 . . 1 . . 1 1 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 . . . . 4 3 3 1 . . . . . . . 1 Melee 1 | . . . . . . . 1 . . 1 . . 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Hostile Shots Fired 477 | . 91 11 100 69 2 37 18 . 40 8 29 9 4 . . 6 6 6 20 21 Missed 191 | . 26 5 21 21 . 13 12 . 22 5 20 6 . . . 6 3 4 13 14 Hits 286 | . 65 6 79 48 2 24 6 . 18 3 9 3 4 . . . 3 2 7 7 Melee 22 | . . . 2 . . 20 . . . . . . . . . . . . . . Projectile 264 | . 65 6 77 48 2 4 6 . 18 3 9 3 4 . . . 3 2 7 7 AOE 1 | . . . . . . . . . . . 1 . . . . . . . . . Critical Strikes 7 | . 1 . 4 . . . . . . 1 . . . . . . . . 1 . Damage Taken 3924 | . 634 97 1038 632 31 120 224 . 173 99 216 131 103 . . 10 71 24 182 139 Core 721 | . 200 32 138 66 . 19 38 . 14 10 49 22 34 . . 10 . . 67 22 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 59 | . . . . . . . 49 . 10 . . . . . . . . . . . Regen/Repaired (Parts) 574 | . . . 199 99 . . . . 86 . . . . . . . . 190 . . Core Remaining (%) 80 | 100 . 7 . . . 44 . . 93 99 . . . . 90 . 99 . 95 98 Volleys Fired 523 | 10 99 14 216 65 12 5 2 . 3 4 13 4 10 . 14 1 9 10 9 23 Largest 2 | 2 2 2 2 2 2 1 1 . 1 1 1 1 1 . 1 1 1 1 1 1 Hottest 136 | 40 100 40 100 100 136 90 43 . 85 85 43 85 85 . 85 85 80 80 80 80 Shots Fired 798 | 15 181 28 335 108 24 5 2 . 3 4 13 4 10 . 14 1 9 10 9 23 Gun 594 | 15 164 28 247 90 . . . . . . . . . . . . 9 10 9 22 Cannon 59 | . . . . 1 24 5 . . 2 2 . 1 9 . 14 1 . . . . Launcher 25 | . . . 1 1 . . 2 . 1 2 13 3 1 . . . . . . 1 Special 120 | . 17 . 87 16 . . . . . . . . . . . . . . . . Kinetic 467 | 10 164 28 222 43 . . . . . . . . . . . . . . . . Thermal 306 | 5 17 . 112 64 24 5 . . 2 2 . 1 9 . 14 1 9 10 9 22 Explosive 24 | . . . . 1 . . 2 . 1 2 13 3 1 . . . . . . 1 Electromagnetic 1 | . . . 1 . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | 6 16 6 15 16 15 . . . . 1 3 . . . . . . . . . Robot Miss Streak 5 | 1 5 2 5 5 3 . 1 . . . 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 . 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 500 | 11 106 19 175 60 14 3 7 . 6 31 21 11 6 . . 8 9 . 9 4 Core Hits 283 | 5 48 9 64 29 8 . 5 . 7 18 58 7 5 . . 6 2 . 6 6 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . 2 . 2 . . . . . . . . . . . . . . . . . Critical Strikes 11 | . 2 . 4 5 . . . . . . . . . . . . . . . . Burn 6 | . . . 1 5 . . . . . . . . . . . . . . . . Destroy 5 | . 2 . 3 . . . . . . . . . . . . . . . . . Melee Attacks 283 | . . . . . . 4 24 . 39 73 33 17 9 . 2 18 20 1 23 20 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 280 | . . . . . . 1 24 . 39 73 33 17 9 . 2 18 20 1 23 20 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 65 | . . . . . . 3 7 . 3 22 9 10 1 . . 4 . . 4 2 Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18117 | 133 1337 237 2684 1155 334 . 616 . 757 2893 4079 962 601 . . 565 676 . 563 525 Guns 5308 | 133 1337 237 2636 965 . . . . . . . . . . . . . . . . Cannons 378 | . . . . 21 327 . . . . 30 . . . . . . . . . . Explosions 4369 | . . . . 169 . . 101 . 336 275 2911 90 241 . . . . . . 246 Melee 8007 | . . . . . . . 515 . 421 2588 1168 872 360 . . 565 676 . 563 279 Ramming 7 | . . . . . 7 . . . . . . . . . . . . . . . Kinetic 4444 | 89 1337 237 2343 438 . . . . . . . . . . . . . . . . Thermal 1290 | 44 . . 341 548 327 . . . . 30 . . . . . . . . . . Explosive 4369 | . . . . 169 . . 101 . 336 275 2911 90 241 . . . . . . 246 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 8007 | . . . . . . . 515 . 421 2588 1168 872 360 . . 565 676 . 563 279 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 1 1 . . 1 1 1 . . 1 . 1 . Average Corruption 1 | . . . . . . . 1 1 1 . . 1 1 1 . . 1 . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 5 | . . . . . . . 1 . 1 . . . 3 . . . . . . . Message Errors 2 | . . . . . . . . . 1 . . . 1 . . . . . . . Matter Fused 1 | . . . . . . . 1 . . . . . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . 1 . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2180 | . . . . 78 12 . 124 . 106 923 339 278 107 . . 81 66 . . 66 Projectiles 12 | . . . . . 12 . . . . . . . . . . . . . . . Explosions 191 | . . . . 78 . . 28 . 30 . 52 . . . . . . . . 3 Melee 1977 | . . . . . . . 96 . 76 923 287 278 107 . . 81 66 . . 63 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 55 | . . . . . . . 46 . . . 9 . . . . . . . . . Shots 2 | . . . . . . . 1 . . . 1 . . . . . . . . . Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 310 | . 60 . 9 2 198 310 2 . . 38 . 65 104 . 1 19 . . . . Average Temperature 34 | . 15 . 4 1 66 175 2 . . 16 . 24 46 . 1 18 . . . . Received Heat Transfer 948 | . 240 54 384 183 9 12 12 . 24 9 12 . 9 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . 3 1 . . . . . . . . . . . . . . . Heat Transferred 3086 | 100 . . 803 1554 592 . . . . 37 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . 3 . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Maximum Alert Level 5 | . 1 . 1 1 . . . . . 3 5 . . . . . . . . . Low Security (%) 77 | 100 96 100 72 51 100 . 100 100 100 73 . . . . . 100 100 100 100 100 Level 1 11 | . 3 . 27 48 . . . . . 7 1 . . . . . . . . . Level 2 3 | . . . . . . . . . . 15 20 . . . . . . . . . Level 3 1 | . . . . . . . . . . 3 14 . . . . . . . . . Level 4 3 | . . . . . . . . . . . 37 . . . . . . . . . Level 5 1 | . . . . . . . . . . . 15 . . . . . . . . . High Security . | . . . . . . . . . . . 10 . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 2837 | 10 206 108 345 329 87 . 124 41 154 760 2837 . . . . 43 95 52 124 178 Initial 368 | . . 78 . 135 61 . . 41 21 40 368 . . . . . . 37 1 12 Average 212 | 1 72 20 148 215 13 . 38 36 101 165 1330 . . . . 5 75 19 45 41 Influence Increases 8853 | 20 644 65 921 549 166 . 264 . 311 1337 3129 178 101 . . 101 197 39 237 594 Destroy 0b10 Robot/C 3400 | . 380 40 480 300 20 . 20 . 80 460 1220 100 60 . . 20 . . 40 180 Destroy 0b10 Robot/NC 620 | 20 65 15 100 30 35 . 30 . 20 125 90 . 5 . . 30 5 . 30 20 Destroy Leader 718 | . 80 10 140 116 . . 2 . 14 70 186 20 10 . . 14 . . 12 44 Allied During Kill 1603 | . . . . . . . . . . 230 1263 58 11 . . 1 . . 2 38 Successful Hack 483 | . 25 . 15 34 20 . 21 . 66 103 3 . . . . 22 102 . 21 51 Select Force Hacks 120 | . 30 . . . 90 . . . . . . . . . . . . . . . Disable Machine 360 | . 30 . 75 30 . . 15 . 15 45 45 . . . . . 60 15 . 30 Destroy Structure 784 | . 19 . 66 24 1 . 41 . 41 94 232 . . . . 14 30 24 42 156 Partial Spotted 240 | . . . . . . . 45 . 45 45 90 . . . . . . . 15 . Lose Combat Pursuer 525 | . 15 . 45 15 . . 90 . 30 165 . . 15 . . . . . 75 75 Influence Decreases 8735 | 20 444 265 598 714 324 . 145 88 258 669 1044 1303 606 1207 . 101 130 103 218 498 Entered New Map 3549 | . . 122 . 188 97 . . 78 10 44 384 1051 326 1207 . . . 30 2 10 Time Decay 4156 | 20 444 133 428 526 227 . 135 10 238 481 510 222 150 . . 55 130 58 118 271 Lost Part 118 | . . 10 . . . . 10 . 10 20 10 10 10 . . . . . 20 18 Lost Ally 762 | . . . 20 . . . . . . 124 140 20 120 . . 46 . 15 78 199 Purge Threat 150 | . . . 150 . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 2 . 2 . . . 3 . 5 8 16 . . . . 4 1 1 5 6 Investigation 13 | . 2 . . . . . . . 2 3 . . . . . 3 . 1 . 2 Extermination 17 | . . . . . . . 1 . 3 4 3 . . . . 1 1 . 1 3 Reinforcement 10 | . . . 2 . . . 2 . . . 1 . . . . . . . 4 1 Assault 12 | . . . . . . . . . . 1 11 . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Distress Signals 13 | . . . 4 1 . . 1 . . 2 1 . . . . . . . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 278 | . 31 1 42 18 1 7 11 3 14 39 58 4 4 . . 6 4 4 13 18 Peak Tracking Total 10 | . 5 1 4 4 1 10 8 3 6 7 10 2 4 . . 4 2 9 7 7 Tactical Retreats 20 | . 1 . 3 1 . . 4 . 2 4 . . 1 . . . . . 1 3 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Traps Triggered 11 | . 3 . . 1 . . 3 . . 2 . . . . . 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 15 | . 4 . . . . . . . 6 5 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Disabled 28 | . 2 . 5 2 . 3 1 . 1 3 3 1 . . . . 4 1 . 2 Max in Single Turn 2 | . 1 . 1 1 . 1 1 . 1 2 1 1 . . . . 1 1 . 1 Garrison Access 9 | . . . . . . . . . 2 2 1 . . . . 2 . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Accessed 115 | . 9 . 8 11 9 3 4 . 19 16 4 2 1 . . 5 8 4 7 5 Terminals 65 | . 8 . 5 7 6 . 2 . 11 9 1 . . . . 2 4 . 7 3 Fabricators 11 | . . . . . . . . . 3 3 1 . . . . 1 2 1 . . Repair Stations 8 | . . . 1 2 . . 1 . 1 1 . . . . . . 1 1 . . Recycling Units 11 | . 1 . 1 2 3 . . . 1 . 1 . . . . . . 1 . 1 Scanalyzers 4 | . . . 1 . . . 1 . . 1 . . . . . . 1 . . . Garrison Access 10 | . . . . . . . . . 3 2 1 . . . . 2 . 1 . 1 Total Hacks 320 | . 24 . 28 35 28 21 15 . 40 46 10 2 1 . . 9 18 9 20 14 Successful 180 | . 15 . 17 17 13 21 5 . 17 26 6 2 1 . . 6 13 5 9 7 Failed 138 | . 9 . 10 18 15 . 10 . 23 20 4 . . . . 3 4 4 11 7 Catastrophic 17 | . 1 . . 2 . . . . 5 . 1 . . . . . 1 1 4 2 Database Lockouts 2 | . . . 1 . . . . . . . . . . . . . 1 . . . Manual 141 | . 23 . 13 18 20 . 4 . 13 21 4 . . . . 4 3 3 12 3 Terminals 191 | . 22 . 16 26 17 . 11 . 24 31 4 . . . . 4 8 . 20 8 Fabricators 27 | . . . . . . . . . 5 9 2 . . . . 2 5 4 . . Repair Stations 19 | . . . 4 4 . . 2 . 3 1 . . . . . . 3 2 . . Recycling Units 31 | . 2 . 4 5 11 . . . 1 . 2 . . . . . . 2 . 4 Scanalyzers 9 | . . . 4 . . . 2 . . 1 . . . . . . 2 . . . Garrison Access 19 | . . . . . . . . . 7 4 2 . . . . 3 . 1 . 2 Terminal Hacks 67 | . 3 . 3 6 2 21 2 . 5 11 . 2 1 . . 1 3 . 4 3 Record 22 | . . . . . . 20 . . . . . 1 . . . . . . 1 . Part Schematic 2 | . . . . 1 . . . . 1 . . . . . . . . . . . Robot Analysis 4 | . 1 . . 1 1 . . . . . . . . . . . 1 . . . Open Door 6 | . . . . 2 . 1 . . . . . 1 1 . . . . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . 1 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . Machine Index 2 | . . . . . . . . . 1 1 . . . . . . . . . . Terminal Index 4 | . 1 . 1 1 . . . . . 1 . . . . . . . . . . Fabricator Index 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 8 | . . . . . . . 1 . . 4 . . . . . . 1 . 1 1 Disarm Traps 4 | . 1 . . . . . . . 1 2 . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . 1 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 5 | . . . . 1 1 . 1 . 1 1 . . . . . . . . . . Fabricator Hacks 16 | . . . . . . . . . 2 6 2 . . . . 1 4 1 . . Network Status 2 | . . . . . . . . . 1 . . . . . . . 1 . . . Load Schematic 9 | . . . . . . . . . 1 4 1 . . . . 1 1 1 . . Build 5 | . . . . . . . . . . 2 1 . . . . . 2 . . . Repair Station Hacks 15 | . . . 4 3 . . 1 . 2 1 . . . . . . 2 2 . . Scan Component 9 | . . . 2 2 . . . . 1 1 . . . . . . 2 1 . . Repair 5 | . . . 2 1 . . . . 1 . . . . . . . . 1 . . Refit 1 | . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 1 . 1 2 2 . . . 1 . 1 . . . . . . . . 1 Retrieve Components 9 | . 1 . 1 2 2 . . . 1 . 1 . . . . . . . . 1 Scanalyzer 6 | . . . 3 . . . 1 . . 1 . . . . . . 1 . . . Insert Component 2 | . . . 1 . . . . . . 1 . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . Retrieve Study 3 | . . . 1 . . . 1 . . . . . . . . . 1 . . . Garrison Access Hacks 9 | . . . . . . . . . 2 2 1 . . . . 2 . 1 . 1 Seal Access 9 | . . . . . . . . . 2 2 1 . . . . 2 . 1 . 1 Unauthorized Hacks 57 | . 11 . 6 6 9 . 1 . 5 5 2 . . . . 2 3 1 5 1 Terminals 48 | . 10 . 6 6 6 . 1 . 4 3 2 . . . . 1 3 . 5 1 Track 3 | . . . . . . . . . 1 . . . . . . . 1 . 1 . Assimilate 7 | . 2 . 1 . . . . . 1 1 . . . . . . . . 2 . Botnet 17 | . 2 . 1 2 1 . 1 . 2 2 1 . . . . 1 2 . 1 1 Disrupt 4 | . . . 1 1 . . . . . . 1 . . . . . . . 1 . Operators 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . Skim 14 | . 5 . 2 2 5 . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . 1 2 . . . . . 1 . 1 . . Recompile 5 | . . . . . . . . . 1 2 . . . . . 1 . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 3 . . . . . . . . . . . . . . . Tunnel 4 | . 1 . . . 3 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 86 | . 7 . 6 10 8 . 4 . 15 12 3 . . . . 4 6 2 4 5 Full Trace Events 4 | . . . . . 1 . . . 1 1 . . . . . . . . . 1 Feedback Events 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Hackware Fried 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 1 1 . 1 . . 1 . . . . . . . . . 4 . Parts Built 5 | . . . . . . . . . . 2 1 . . . . . 2 . . . Authchips 4 | . . . . . . . . . . 2 1 . . . . . 1 . . . Time 406 | . . . . . . . . . . 152 76 . . . . . 178 . . . Total Part Build Rating 28 | . . . . . . . . . . 10 5 . . . . . 13 . . . Part Studies Acquired 3 | . . . 1 . . . 1 . . . . . . . . . 1 . . . Parts Repaired 5 | . . . 2 1 . . . . 1 . . . . . . . . 1 . . Time 169 | . . . 52 51 . . . . 22 . . . . . . . . 44 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 65 | . 10 . 9 18 13 . . . 2 . 3 . . . . . . . . 10 Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . 3 . . . . . . . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . . . . . . Combat 2 | . . . . . . 2 . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . 3 . . . . . . . . . . . . . . parse_system 3 | . . . . . . 3 . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . 4 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Total Allies 66 | . 1 . 1 . . . . . 1 21 14 . . . . 5 1 1 7 14 Largest Group 23 | . 1 1 2 . . . . . . 13 23 13 6 . . 3 . 2 3 7 Highest-Rated Group 224 | . 10 10 20 . . . . . . 128 224 117 56 . . 30 . 20 65 70 Highest-Rated Ally 45 | . 10 10 10 . . . . . . 10 10 10 10 . . 10 . 10 45 10 Total Orders 13 | . 6 2 5 . . . . . . . . . . . . . . . . . STAY 7 | . 3 1 3 . . . . . . . . . . . . . . . . . FOLLOW 6 | . 3 1 2 . . . . . . . . . . . . . . . . . Ally Attacks 680 | . . . . . . . . . . 152 359 24 11 . . 26 . 11 24 73 Total Damage 8109 | . . . . . . . . . . 1678 4179 293 165 . . 305 . 163 321 1005 Kills 95 | . . . . . . . . . . 23 54 3 2 . . 1 . . 3 9 Allies Corrupted 7 | . . . . . . . . . . 1 . . . . . . . . 2 4 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Active Infowar (turns) 17233 | 24 2759 657 2681 1089 1725 1860 257 34 515 1398 1555 469 309 20 135 279 268 166 335 698 Optics 5703 | . . . . . . . . . 71 1398 1555 469 309 20 135 279 268 166 335 698 Sensors 6423 | . . . . . . 35 257 34 515 1395 1549 444 306 20 135 279 268 166 331 689 Terrain 2 | . . . . . . . . . . . 2 . . . . . . . . . Structural 3610 | . . . . . . . 111 34 302 348 207 444 290 20 116 279 265 166 335 693 Seismic 10760 | 24 2759 657 2681 1089 1725 1825 . . . . . . . . . . . . . . Machine Analysis 4234 | . . . . . . . . . . . 1555 469 309 20 135 279 268 166 335 698 Robot Analysis Total 4 | . 1 . . 1 1 . . . . . . . . . . . 1 . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Turns Passed 20326 | 139 3464 701 3760 1465 1814 2414 388 34 515 1398 1555 469 309 20 135 279 268 166 335 698 Spaces Moved 22265 | 60 1160 273 1639 565 731 2188 893 122 1335 3908 3465 1218 559 72 304 571 521 376 658 1647 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . Treads 5345 | 54 1160 273 1639 565 731 923 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 4 | 4 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 16914 | . . . . . . 1265 893 122 1335 3908 3465 1218 559 72 304 571 521 376 658 1647 Fastest Speed 23 | 50 160 240 160 160 200 34 28 28 26 23 24 24 24 27 27 25 25 25 28 32 Average Speed 68 | 151 234 240 160 192 200 106 31 28 26 27 27 24 26 27 27 26 25 26 28 32 Slowest Speed 240 | 160 240 240 160 200 200 200 107 28 28 29 28 24 27 27 27 27 102 28 32 32 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . 1 3 2 . 5 3 . . . . 1 . . 8 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 97 49 74 79 99 83 18 72 36 49 27 93 67 14 63 18 63 8 56 33 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 10 | . 1 . . . 5 4 . . . . . . . . . . . . . . Known Exits Taken 14 | . . . 1 . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . Scrap Searched 8 | . . 1 . . . 3 . . . . . 2 2 . . . . . . . Spaces Dug 374 | . 13 . 51 24 . 2 15 . 44 53 53 22 6 . 8 7 11 6 12 47 Terrain Destroyed 612 | . 15 . 77 24 . 2 47 . 44 54 160 40 32 . 16 7 15 10 15 54 Melee 120 | . . . . . . . 15 . 29 31 8 3 1 . 2 7 6 . 6 12 Projectile 181 | . 15 . 77 11 . 2 . . 2 . . 1 9 . 14 . 9 10 9 22 AOE 311 | . . . . 13 . . 32 . 13 23 152 36 22 . . . . . . 20 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Total 25810 | 89 1688 293 2281 793 1057 2286 965 119 1438 4099 3994 1367 695 71 339 671 618 429 758 1760 Wait 2129 | . 363 . 287 79 308 4 15 . 28 72 455 125 112 . 20 76 27 29 74 55 Move 22196 | 59 1159 272 1638 564 730 2185 887 118 1334 3897 3458 1217 558 71 303 568 520 375 641 1642 Hop 24 | . . . . . . 1 3 1 . 5 3 . . . . 1 . . 8 2 Pick Up 153 | 7 24 3 29 13 1 22 9 . 8 10 10 . . . . 3 3 4 1 6 Fast Attach 81 | 9 3 . 8 3 . 3 7 . 9 5 2 . 3 . . 2 18 2 . 7 Attach 47 | . 4 1 6 . . 10 6 . 1 8 4 1 . . . 1 1 3 . 1 Detach 23 | 2 3 . 3 . . 4 3 . 1 4 . 1 . . . . 1 . . 1 Swap 147 | 1 19 1 46 47 4 6 1 . 2 5 9 2 1 . . . 1 1 1 . Drop 193 | 1 14 2 48 20 1 42 8 . 13 8 7 . 2 . . 1 18 4 1 3 Fire 523 | 10 99 14 216 65 12 5 2 . 3 4 13 4 10 . 14 1 9 10 9 23 Melee 283 | . . . . . . 4 24 . 39 73 33 17 9 . 2 18 20 1 23 20 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . 2 . . . . . 8 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 4 exits: *Mat x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x2 / *Low x2 / Ext) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 13) 322 | -10/Materials | Build established: Mutant 897 | -10/Materials | Discovered new exit (range 6) 1260 | -10/Materials | Discovered new exit (range 9) 1299 | -10/Materials | Discovered new exit (range 14) 1740 | -10/Materials | Core integrity fell below 50% 2699 | -10/Materials | Discovered new exit (range 7) 2981 | -10/Materials | Learned location of 2 exits from Subcaves 3219 | -10/Materials | Learned Storage trap positions 3278 | -10/Materials | Learned location of 1 exit from Storage 3412 | -10/Materials | Loaded intel: 1 repair station location 3604 | -10/Materials | Entered Mines 3604 | -10/Mines | Accompanied by 1 ally 3609 | -10/Mines | Core integrity fell below 20% 3688 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3688 | -10/Mines | Discovered new exit (range 5) 3823 | -10/Mines | Discovered new exit (range 3) 3952 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3957 | -10/Mines | Found Prototype Device 4095 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 4305 | -10/Mines | Entered Materials 4305 | -9/Materials | Accompanied by 1 ally 4305 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4306 | -9/Materials | Identified exit to Storage 4343 | -9/Materials | Repaired Lgt. Treads 4371 | -9/Materials | Repaired Assault Rifle 4628 | -9/Materials | Build established: Scavenger-Mutant 5646 | -9/Materials | Discovered new exit (range 10) 6303 | -9/Materials | Discovered new exit (range 15) 6578 | -9/Materials | Central database locked down 8065 | -9/Materials | Entered Storage 8066 | -9/Storage | Identified exit to Materials 8067 | -9/Storage | Loaded intel: 14 trap records 8677 | -9/Storage | Core integrity fell below 50% 9207 | -9/Storage | Repaired Imp. Assault Rifle 9520 | -9/Storage | Used back door to open Recycling access 9520 | -9/Storage | Discovered new exit (range 5) 9530 | -9/Storage | Entered Recycling 9882 | -9/Recycling | Discovered new exit (range 13) 10520 | -9/Recycling | Identified exit to Scraptown 10595 | -9/Recycling | Scanned before Scraplab entrance 10623 | -9/Recycling | Entered Scraplab 10658 | -9/Recycling | Learned 4 Materials zone layouts 10715 | -9/Recycling | Learned Storage stockpile data 10762 | -9/Recycling | Learned Materials recycling unit intel 10886 | -9/Recycling | Learned location of Storage (-9) 11344 | -9/Recycling | Entered Scraptown 11560 | -9/Scraptown | Visited Fellowship of the Rings 11578 | -9/Scraptown | Visited TADAMA 11596 | -9/Scraptown | Visited Spacefarers 11616 | -9/Scraptown | Visited Cyclists 11656 | -9/Scraptown | Visited Symbiants 11688 | -9/Scraptown | Visited IN-MT5's Study 11712 | -9/Scraptown | Visited SPCMW 11810 | -9/Scraptown | Discovered new exit (range 7) 12243 | -9/Scraptown | Visited UFD Registry 12243 | -9/Scraptown | Registered with UFD as "Steelshell" 12305 | -9/Scraptown | Visited A0-MCA Data Center 12351 | -9/Scraptown | Visited Junk Repository 12501 | -9/Scraptown | Visited Sword Containment 12527 | -9/Scraptown | Visited Derelict Rescue Squad 12573 | -9/Scraptown | Visited Scrap Suit Storage 12597 | -9/Scraptown | Visited Curators Association 12661 | -9/Scraptown | Visited Supply Room 12689 | -9/Scraptown | Visited Science Guys 13017 | -9/Scraptown | Visited Cartography Club 13222 | -9/Scraptown | Identified Exp. Sensor Array 13231 | -9/Scraptown | Given an A- rating by A0-MCA 13450 | -9/Scraptown | Build established: Mutant 13504 | -9/Scraptown | Entered Cyclist Reading Room 13556 | -9/Scraptown | Found Surveybot 17 Chip 13568 | -9/Scraptown | Learned location of Lower Caves (-6) 13568 | -9/Scraptown | Learned location of Upper Caves (-4) 13568 | -9/Scraptown | Learned location of Cetus (-6) 13568 | -9/Scraptown | Learned 24 Factory zone layouts 13568 | -9/Scraptown | Learned 8 Lower Caves zone layouts 13568 | -9/Scraptown | Learned 20 Lower Caves zone layouts 13568 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 13568 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 13568 | -9/Scraptown | Learned location of 1 exit from Factory 13568 | -9/Scraptown | Learned location of 1 exit from Research 13568 | -9/Scraptown | Learned location of 1 exit from Lower Caves 13568 | -9/Scraptown | Identified exit to Factory 13571 | -9/Scraptown | Found Deep Structural Scanner 13607 | -9/Scraptown | Found Prototype Slashing Weapon 13622 | -9/Scraptown | Identified Companion Sword 13630 | -9/Scraptown | Found A0-MCA's Component Scanner 13734 | -9/Scraptown | Attacked by Scraptown defenders 13758 | -9/Scraptown | Entered Factory 13758 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 13759 | -6/Factory | Identified exit to Lower Caves 13760 | -6/Factory | Identified exit to Extension 13761 | -6/Factory | Identified exit to Factory 14146 | -6/Factory | Manually triggered Chute Trap 14146 | -6/Factory | Sucked down chute 14146 | -6/Factory | Entered Waste 14162 | -6/Waste | Spotted C-40 Crusher 14165 | -6/Waste | Spotted C-40 Crusher 14171 | -6/Waste | Spotted C-40 Crusher 14173 | -6/Waste | Spotted C-40 Crusher 14173 | -6/Waste | Spotted C-40 Crusher 14175 | -6/Waste | Discovered new exit (range 16) 14180 | -6/Waste | Identified exit to Factory 14180 | -6/Waste | Entered Factory 14331 | -6/Factory | Build established: Scout 14589 | -6/Factory | Repaired Imp. Medium Armor Plating 14630 | -6/Factory | Discovered exit to Factory (range 14) 14650 | -6/Factory | Discovered exit to Lower Caves (range 17) 14695 | -6/Factory | Entered another Factory area 14695 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14696 | -5/Factory | Identified exit to Upper Caves 14723 | -5/Factory | Hacking Suite fried by hacking feedback 14801 | -5/Factory | Discovered new exit (range 6) 14802 | -5/Factory | Identified exit to Factory 14810 | -5/Factory | Fabricated IN-MT5's Pitchfork "Insurrection"? 14882 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 14887 | -5/Factory | Discovered exit to Factory (range 9) 14950 | -5/Factory | Reprogrammed and armed K-01 Serf 14970 | -5/Factory | Reprogrammed and armed K-01 Serf 14978 | -5/Factory | Reprogrammed and armed K-01 Serf 14979 | -5/Factory | Reprogrammed and armed K-01 Serf 15038 | -5/Factory | Reprogrammed and armed K-01 Serf 15183 | -5/Factory | Reprogrammed and armed K-01 Serf 15301 | -5/Factory | Found Prototype Launcher 15304 | -5/Factory | Identified Smartbomb Launcher 15327 | -5/Factory | Fabricated IN-MT5's Pitchfork "Insurrection"? 15393 | -5/Factory | Reprogrammed and armed K-01 Serf 15500 | -5/Factory | Reprogrammed and armed K-01 Serf 15507 | -5/Factory | Reprogrammed and armed K-01 Serf 15546 | -5/Factory | Reprogrammed and armed K-01 Serf 15564 | -5/Factory | Reprogrammed and armed K-01 Serf 15564 | -5/Factory | Reprogrammed and armed K-01 Serf 15565 | -5/Factory | Reprogrammed and armed K-01 Serf 15586 | -5/Factory | Reprogrammed and armed K-01 Serf 15591 | -5/Factory | Reprogrammed and armed K-01 Serf 15786 | -5/Factory | Reprogrammed and armed K-01 Serf 15809 | -5/Factory | Build established: Hacker-Scout 15852 | -5/Factory | Reprogrammed and armed K-01 Serf 15865 | -5/Factory | Reprogrammed and armed K-01 Serf 15884 | -5/Factory | Reprogrammed and armed K-01 Serf 15895 | -5/Factory | First assault squad dispatched 16055 | -5/Factory | Reprogrammed and armed K-01 Serf 16058 | -5/Factory | Reprogrammed and armed K-01 Serf 16093 | -5/Factory | Entered another Factory area 16093 | -4/Factory | Accompanied by 13 allies 16093 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 16094 | -4/Factory | Identified exit to Upper Caves 16116 | -4/Factory | Garrison activated, responded to threat 16129 | -4/Factory | Reprogrammed and armed K-01 Serf 16129 | -4/Factory | Reprogrammed and armed K-01 Serf 16132 | -4/Factory | Reprogrammed and armed K-01 Serf 16163 | -4/Factory | Reprogrammed and armed K-01 Serf 16231 | -4/Factory | Reprogrammed and armed K-01 Serf 16232 | -4/Factory | Reprogrammed and armed K-01 Serf 16233 | -4/Factory | Reprogrammed and armed K-01 Serf 16292 | -4/Factory | Spotted B-86 Titan 16295 | -4/Factory | Allies destroyed B-86 Titan 16306 | -4/Factory | Discovered new exit (range 14) 16325 | -4/Factory | Identified exit to Research 16343 | -4/Factory | First assault squad dispatched 16373 | -4/Factory | Reprogrammed and armed K-01 Serf 16451 | -4/Factory | Reprogrammed and armed K-01 Serf 16453 | -4/Factory | Reprogrammed and armed K-01 Serf 16487 | -4/Factory | Reprogrammed and armed K-01 Serf 16600 | -4/Factory | Fabricated IN-MT5's Pitchfork "Insurrection" (x1) 16625 | -4/Factory | Reprogrammed and armed K-01 Serf 16629 | -4/Factory | Reprogrammed and armed K-01 Serf 16629 | -4/Factory | Reprogrammed and armed K-01 Serf 17469 | -4/Factory | P-70 Sage assimilated allied K-01 Serf 17482 | -4/Factory | P-70 Sage assimilated allied K-01 Serf 17486 | -4/Factory | High security lockdown imminent 17527 | -4/Factory | Lost 3 allies 17566 | -4/Factory | High security lockdown engaged 17570 | -4/Factory | Cargo convoy interrupted 17594 | -4/Factory | Found Prototype Device 17595 | -4/Factory | Identified Exp. Shock Absorption System 17597 | -4/Factory | Found Prototype Device 17597 | -4/Factory | Identified Exp. Terrain Scanner 17607 | -4/Factory | Lost 3 allies 17612 | -4/Factory | Found PL-3XN's Ring of Power 17648 | -4/Factory | Entered Upper Caves 17648 | -4/Upper Caves | Accompanied by 13 allies 17679 | -4/Upper Caves | Encountered a Warlord checkpoint 17733 | -4/Upper Caves | Entered a destroyed Warlord outpost 17733 | -4/Upper Caves | Identified exit to Upper Caves 17744 | -4/Upper Caves | Murdered 3 allies 18117 | -4/Upper Caves | Entered another Upper Caves area 18117 | -4/Upper Caves | Accompanied by 6 allies 18133 | -4/Upper Caves | Discovered exit to Research (range 7) 18230 | -4/Upper Caves | Lost 6 allies 18352 | -4/Upper Caves | Discovered new exit (range 11) 18370 | -4/Upper Caves | Found Alien Artifact 18370 | -4/Upper Caves | Identified Core Expander 18370 | -4/Upper Caves | Installed Core Expander, added new Weapon slot 18388 | -4/Upper Caves | Learned 4 Research zone layouts 18417 | -4/Upper Caves | Identified exit to Warlord 18426 | -4/Upper Caves | Entered Warlord 18427 | -4/Warlord | Identified exit to Proximity Caves 18436 | -4/Warlord | System corruption cleaned by Quarantine Array 18446 | -4/Warlord | Entered Proximity Caves 18581 | -3/Proximity Caves | Entered Research 18581 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18582 | -3/Research | Identified exit to Research 18598 | -3/Research | Reprogrammed and armed K-01 Serf 18610 | -3/Research | Reprogrammed and armed K-01 Serf 18632 | -3/Research | Found Prototype Processor 18693 | -3/Research | Identified exit to Armory 18693 | -3/Research | Identified exit to Testing 18697 | -3/Research | Reprogrammed and armed K-01 Serf 18712 | -3/Research | Reprogrammed and armed K-01 Serf 18768 | -3/Research | Reprogrammed and armed K-01 Serf 18860 | -3/Research | Entered Testing 18898 | -3/Testing | Found Prototype Device 18898 | -3/Testing | Identified Exp. Hardlight Generator 18909 | -3/Testing | Found Prototype Device 18909 | -3/Testing | Identified 2N-1CE's Frost Array 18982 | -3/Testing | Found Prototype Device 18982 | -3/Testing | Identified Exp. Weapon Cycler 18987 | -3/Testing | Found Prototype Processor 18987 | -3/Testing | Identified Exp. Target Analyzer 19004 | -3/Testing | Found Prototype Special Weapon 19004 | -3/Testing | Identified Gui. Remote Datajack 19007 | -3/Testing | Discovered exit to Research (range 16) 19055 | -3/Testing | Central database locked down 19094 | -3/Testing | Fabricated IN-MT5's Pitchfork "Insurrection"? 19112 | -3/Testing | Fabricated Hellfire Missile Launcher? 19125 | -3/Testing | Reprogrammed and armed K-01 Serf 19128 | -3/Testing | Entered Research 19128 | -2/Research | Accompanied by 1 ally 19128 | -2/Research | Evolved 2 slots: Utility x2 19154 | -2/Research | Reprogrammed and armed K-01 Serf 19199 | -2/Research | Repaired Imp. Medium Armor Plating 19202 | -2/Research | Spotted B-90 Cyclops 19291 | -2/Research | Discovered new exit (range 9) 19293 | -2/Research | Identified exit to Quarantine 19294 | -2/Research | Entered Quarantine 19368 | -2/Quarantine | Identified exit to Access 19398 | -2/Quarantine | Reprogrammed and armed K-01 Serf 19410 | -2/Quarantine | Reprogrammed and armed K-01 Serf 19418 | -2/Quarantine | Found Alien Artifact 19446 | -2/Quarantine | Reprogrammed and armed K-01 Serf 19485 | -2/Quarantine | Reprogrammed and armed K-01 Serf 19522 | -2/Quarantine | Reprogrammed and armed K-01 Serf 19586 | -2/Quarantine | Reprogrammed and armed K-01 Serf 19609 | -2/Quarantine | Reprogrammed and armed K-01 Serf 19629 | -2/Quarantine | Entered Access 19629 | -1/Access | Evolved 2 slots: Utility x2 19672 | -1/Access | Reprogrammed and armed K-01 Serf 19676 | -1/Access | Reprogrammed and armed K-01 Serf 19694 | -1/Access | Reprogrammed and armed K-01 Serf 19698 | -1/Access | Reprogrammed and armed K-01 Serf 19706 | -1/Access | Reprogrammed and armed K-01 Serf 19762 | -1/Access | Found Imp. Powered Armor 19764 | -1/Access | Found Imp. Powered Armor 19813 | -1/Access | Reprogrammed and armed K-01 Serf 19828 | -1/Access | Identified exit to Surface 19828 | -1/Access | Spotted B-99 Colossus 19829 | -1/Access | Reprogrammed and armed K-01 Serf 20039 | -1/Access | Reprogrammed and armed K-01 Serf 20041 | -1/Access | Reprogrammed and armed K-01 Serf 20045 | -1/Access | Reprogrammed and armed K-01 Serf 20052 | -1/Access | Reprogrammed and armed K-01 Serf 20097 | -1/Access | Reprogrammed and armed K-01 Serf 20168 | -1/Access | Reprogrammed and armed K-01 Serf 20184 | -1/Access | Reprogrammed and armed K-01 Serf 20205 | -1/Access | Reprogrammed and armed K-01 Serf 20283 | -1/Access | Imp. System Shield fried by hacking feedback 20310 | -1/Access | P-80 Master assimilated allied K-01 Serf 20320 | -1/Access | P-80 Master assimilated allied K-01 Serf 20327 | *** | Escaped! Last Messages --------------- 20306_ The Access Shell folds into the floor. 20310_ P-80 Master hacks K-01 Serf, assimilated. 20310_ Terminal disabled. 20311_ P-80 Master hacks K-01 Serf, rebooting. 20315_ K-01 Serf reactivates. 20315_ K-01 Serf collects debris. 20315_ P-80 Master resets K-01 Serf, system corruption cleaned. 20316_ K-01 Serf system terminally corrupted. 20318_ K-01 Serf collects debris. 20318_ P-80 Master resets K-01 Serf, system corruption cleaned. 20318_ P-80 Master destroyed. 20319_ K-01 Serf reactivates. 20320_ The unstable cave ceiling collapses. 20320_ P-80 Master hacks K-01 Serf, assimilated. 20321_ K-01 Serf system terminally corrupted. 20321_ K-01 Serf collects debris. [Achievement: True Cogmind] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????""?????????? | | ?????????????????????????????????????"""?????????? | | ?????????????????????????????????????"R??????????? | | ?????????????????????????????????????"""?????????? | | ?????????????????????????????????????"""?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????####"""????"""####???????????????? | | ????????????????####"""????"""####???????????????? | | ????????????????####"""????"""####???????????????? | | ????????????????####""""""""""####???????????????? | | ????????????????#### ####???????????????? | | ????????????????#### ####?? ########## | | ???????????????? ### ####?? ########## | | ???????????????? ### "" ####??# ########### | | ???????????????? ### "@ ####??# ########### | | ??????????????? ### #####?# # | | ??????????????? ### #####?# # | | ??????????????? ### #####?# # | | ??????????????? ### #####?# # | | ??????????????? ## ####?# # | | ??????????????? ###"" #####?# # | | ??????????????? ###"" #####?# # | | ??????????????? ###"" #####?# # | | ???????? # ###T ####### + | | ??? ## # ###"" ####### # | | ??? ## ########## "p #### # | | ??? # #########" | p ### #####/###+# | | ??? + ! ku * # | | "?? # %= % % p =% # | | ??? # [ ############### # ! ###/############ # | | ??? # ################## # ### # | | ??? # ##### ## ### # | | ???#### ##### ## | ] ### # | | ??????# ##### !! " ;# ! * + # | | ??????# ##### !! """ ## ** ### # | | ??????# ##### """ ## ** ### # | | ??????# ## + " ## * ### | | ??????# ## ## ## ##### | | ??????# ## ## ## ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 165 Energy Generation 59 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 25 Armor Coverage 800 Propulsion Shielding 66 Evasion (%) 77 Recoil Reduction 3 Offensive Hacking 22 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Hvy. Ion Cannon | -9/Storage | Hacked IN-MT5's Pitchfork "Insurrection" | -9/Scraptown | Archive Imp. Propulsion Shielding | -6/Factory | Hacked Prc. Matter Filter | -2/Quarantine | Archive Exp. Myomer Leg | -2/Quarantine | Archive Graviton Reactor | -2/Quarantine | Archive Imp. Diametric Drive | -2/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ IN-MT5's Pitchfork "Insurrection" | x1 | -5/Factory | Authchip IN-MT5's Pitchfork "Insurrection" | x1 | -5/Factory | Authchip IN-MT5's Pitchfork "Insurrection" | x1 | -4/Factory | Authchip IN-MT5's Pitchfork "Insurrection" | x1 | -3/Testing | Authchip Hellfire Missile Launcher | x1 | -3/Testing | Preloaded Repaired ---------- Lgt. Treads | 10% | -9/Materials Assault Rifle | 26% | -9/Materials Imp. Assault Rifle | 29% | -9/Storage Imp. Medium Armor Plating | 64% | -6/Factory Imp. Medium Armor Plating | 20% | -2/Research Studied --------- Lgt. Treads | -9/Materials | Hacked VTOL Module | -6/Factory | Hacked Impulse Thruster Array | -3/Testing | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- Peasant Uprising True Cogmind We Love MA Challenges ------------ None Game ------ Seed InsulationSixGun Manual? 0 Play Time 04:25:14 Cumulative 380.6 hours Start 2026.02.19 @ 20:01:48 End 2026.02.21 @ 15:47:29 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 100 Adventurer 0 Explorer 6 Win Type 0 Total 25 Types 13/1/4/1/1/0/2/1/1/1 Lore% 89 Gallery% 76 Achievement% 74 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 632ae1ff-a634-4b8c-adba-580f4ccb8be6