Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.07 @ 21:21:18 Player: MolePlayingNice Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (395) 1975 Value Destroyed (23928) 23928 Prototype IDs (69) 1380 Alien Tech Used (6) 1200 Bonus (37500) 37500 TOTAL SCORE: 74183 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5750 Follower Combat Kills 931 Prayed to X0-1V1 5000 Major X0-1V1 Interference 13900 Entered Garrisons 200 Entered DSFs 500 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1394 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 1000 Pursued by Intercept 500 Friendly Fire -475 Cogmind --------- Core Integrity 0/1500 Matter 232/300 Energy 989/1400 System Corruption 14% +Membrane Temperature Cool (0) +ITN Movement Core (350) Ox6 +NEM 1 Location -2/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- High-density Centrium Leg > --- UTILITY (10) ----- Large Storage Unit Experimental Targeting Computer Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Improved Quantum Reactor Improved Quantum Reactor Heavy Regenerative Plating Thermal Barrier Experimental Force Field System Mapper Integrity Redistributor Subatomic Replicator Cooled Pulse Rifle Quantum Rifle Heavy Quantum Rifle Sigix Sheargun Neutron Missile Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Cooling System Large Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Phase Armor Advanced Force Field Self-contained Transmogrifier > --- WEAPON ----------- Quantum Rifle Quantum Rifle Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Heavy Quantum Rifle > --- INVENTORY -------- Antimatter Reactor Experimental Cooling System Advanced Energy Well Advanced Sensor Array Improved Medium Armor Plating Thermal Barrier Experimental Force Field System Mapper Subatomic Replicator Enhanced Quantum Rifle Heavy Quantum Rifle Enhanced Nova Cannon Neutron Missile Launcher Improved Plasma Cutter [Rating: 235] Favorites ----------- Power Improved Quantum Reactor Engine F-cell Engine Power Core Light Nuclear Core Reactor Improved Quantum Reactor Propulsion High-density Centrium Leg Leg High-density Centrium Leg Hover Unit Cooled Antigrav System Utility Advanced Targeting Computer Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Artifact Phase Armor Weapon Enhanced Quantum Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Ripper Piercing Weapon Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Gar Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Slots Evolved 16 | . . . 2 2 2 . . . . 2 2 . . . . 2 2 . 2 . . Power 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . Propulsion 3 | . . . 1 1 . . . . . . 1 . . . . . . . . . . Utility 8 | . . . 1 1 1 . . . . 1 1 . . . . 1 1 . 1 . . Weapon 3 | . . . . . 1 . . . . 1 . . . . . . 1 . . . . Parts Attached 320 | . 6 5 15 12 8 4 . 20 16 8 19 3 3 21 6 14 7 40 50 23 40 Power 34 | . . 1 3 2 1 . . 1 1 . 1 . . . 1 1 . 5 10 2 5 Engine 6 | . . 1 1 . 1 . . 1 1 . . . . . . . . 1 . . . Core 6 | . . . 2 2 . . . . . . 1 . . . 1 . . . . . . Reactor 22 | . . . . . . . . . . . . . . . . 1 . 4 10 2 5 Propulsion 62 | . 1 2 4 4 1 1 . 9 3 1 7 1 2 8 . 3 1 3 9 2 . Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 61 | . 1 2 4 4 1 1 . 9 3 1 7 1 2 7 . 3 1 3 9 2 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 132 | . 4 . 1 4 1 2 . 5 8 4 9 1 1 6 5 6 3 16 22 11 23 Device 80 | . 3 . 1 2 . 2 . 3 6 3 3 1 . 3 4 5 2 11 12 5 14 Storage 9 | . 1 . . 1 . . . . . . 2 . . . . . . 1 3 1 . Processor 21 | . . . . . 1 . . 2 . 1 1 . . 2 . 1 . 2 4 3 4 Hackware 3 | . . . . . . . . . . . 2 . . . . . 1 . . . . Protection 18 | . . . . 1 . . . . 2 . 1 . 1 1 1 . . 2 3 1 5 Artifact 1 | . . . . . . . . . . . . . . . . . . . . 1 . Weapon 92 | . 1 2 7 2 5 1 . 5 4 3 2 1 . 7 . 4 3 16 9 8 12 Energy Gun 66 | . 1 2 3 1 1 . . 5 3 2 . . . 6 . 3 1 13 6 7 12 Energy Cannon 7 | . . . 3 1 1 . . . . . . . . . . . 1 1 . . . Ballistic Gun 8 | . . . . . 2 . . . . 1 . . . . . . 1 . 3 1 . Ballistic Cannon 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . Launcher 6 | . . . 1 . 1 . . . . . 1 1 . . . 1 . 1 . . . Special Weapon 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 63 | . 1 . 2 1 3 . . . . 2 4 . . 8 . 2 2 14 5 7 12 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . 3 . . . System Corruption 25 | . . . . . . . . . . . . . . . . . . 25 . . . Parts Lost 60 | . . 1 1 2 . . . 5 3 . 5 4 6 . 3 4 1 9 2 . 14 Power 10 | . . 1 1 2 . . . . 1 . 1 . . . 1 . . 2 . . 1 Propulsion 20 | . . . . . . . . 4 1 . 3 3 4 . . 2 . . . . 3 Utility 19 | . . . . . . . . . 1 . 1 1 1 . 1 1 1 4 1 . 7 Weapon 11 | . . . . . . . . 1 . . . . 1 . 1 1 . 3 1 . 3 Highest Loss Streak 11 | . . 1 1 1 . . . 4 2 . 2 2 5 . 1 2 1 2 2 . 11 To Critical Strikes 3 | . . . . . . . . . . . . . . . 1 . . 1 . . 1 Average Backups 14 | 5 6 14 14 14 14 15 14 14 14 13 13 14 14 14 13 13 14 14 14 14 14 Power . | 1 1 1 1 . . 1 1 1 . 1 . . . . 1 1 1 . . . 1 Propulsion 1 | 3 2 5 3 3 3 3 3 2 1 2 1 . . . 1 . 1 1 1 . . Utility 5 | . 1 4 3 2 2 4 3 3 5 4 4 6 5 5 6 7 6 5 6 6 4 Weapon 5 | 1 1 3 5 9 8 7 7 6 6 6 5 6 7 6 4 4 4 6 5 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 58 | . 5 6 6 3 6 1 . 3 2 2 2 . . 1 1 . 1 1 11 1 6 Power 4 | . . . 3 . . . . . . . . . . . . . . . . . 1 Propulsion 9 | . . 5 . . . . . . . . . . . . . . 1 . 3 . . Utility 19 | . 3 . 1 2 1 1 . . . 1 1 . . . 1 . . 1 6 . 1 Weapon 22 | . 2 1 2 1 5 . . 3 2 1 1 . . . . . . . 2 . 2 Tool/Special 4 | . . . . . . . . . . . . . . 1 . . . . . 1 2 Average Slot Usage (%) 92 | . 99 100 99 99 99 100 99 98 98 86 93 93 91 82 97 92 83 81 93 94 91 Engine 2 | . 14 14 . . . . . 1 6 6 2 5 5 5 1 . . . . . . Core 1 | . . . 10 8 6 7 7 5 . . 2 . . . 2 . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . 4 4 5 12 12 9 Leg 24 | . 28 28 33 36 30 30 30 28 29 26 28 28 27 19 29 25 13 9 21 25 25 Device 17 | . 13 14 21 24 23 23 15 18 22 25 13 16 10 12 16 25 24 21 16 12 14 Storage 5 | . 14 14 11 9 7 7 7 7 7 6 5 5 5 5 5 5 4 4 4 4 4 Processor 12 | . . . . . 7 7 7 7 7 7 15 17 17 17 17 15 14 15 17 16 11 Hackware 1 | . . . . . . . . . . . 7 5 5 1 . . 2 . . . . Protection 2 | . . . . 2 . . 6 3 5 6 1 . 4 5 4 . . 3 3 1 4 Energy Gun 14 | . 23 28 14 13 9 14 15 17 15 . 3 . 3 11 16 14 17 17 16 17 17 Peak Build Rating 235 | 6 20 20 34 43 53 56 56 66 66 83 99 93 95 112 120 141 163 167 194 233 235 Average Rating 121 | 6 10 19 28 40 50 52 55 58 57 74 91 91 91 88 115 137 156 151 183 202 211 On Entrance 83 | 6 6 20 20 32 40 52 56 56 66 62 76 89 85 61 111 116 137 159 162 184 233 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . . . . 6 4 9 3 . . . . 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 172 | 11 27 29 35 43 48 43 50 50 67 73 76 76 72 61 57 80 93 101 142 172 167 Greatest Support 188 | 20 20 20 35 53 50 50 50 72 72 71 95 98 103 133 133 133 123 152 186 188 188 Greatest Overweight (x) 1 | . 1 1 1 . . . . 1 1 1 . . 1 1 . . . . . . 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 3 7 14 14 14 14 15 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 14 15 15 15 15 15 14 15 15 15 15 15 14 15 15 15 15 15 15 14 15 Class Distribution -------------------- 48% | Scavenger-Gunner 16% | Scavenger-Mutant 13% | Mutant 7% | Scavenger-Tank 5% | Hacker-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Hacker-Gunner | -5/Factory Mutant | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Mutant | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Hacker-Gunner | -3/Research Scavenger-Gunner | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Quarantine Scavenger-Tank | -2/Section 7 Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Gar Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Matter Collected 9776 | 200 59 147 271 337 170 115 . 408 595 270 1033 511 262 417 263 327 119 1451 1398 348 1075 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22685 | . 162 216 325 580 202 1064 . 625 1029 241 1791 585 259 585 453 2086 240 3860 1449 1981 4952 Parts 903 | . 11 12 19 29 13 24 . 29 31 10 82 14 11 26 13 81 16 149 49 109 175 Haulers Intercepted 6 | . . . . . 2 . . . . 1 1 . . . . . . . 1 1 . Recyclers Shooed 10 | . . 1 . 1 . . . . . 1 1 . . . . 5 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . . . . 13 10 . 12 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Gar Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Combat Hostiles Destroyed 337 | . 6 5 13 11 5 4 . 11 18 3 35 12 7 11 10 31 7 45 16 21 66 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . Guns 218 | . 6 5 1 8 1 3 . 11 14 . . . . 11 8 18 2 35 16 20 59 Cannons 53 | . . . 4 2 . . . . . 3 29 7 7 . . . . 1 . . . AOE 41 | . . . 6 . 4 . . . . . 5 5 . . 1 11 4 . . . 5 Classes Destroyed 28 | . 2 . 1 4 1 1 . 1 . . 3 . 1 3 1 2 . 2 3 1 2 Worker 7 | . . . . 2 . . . . . . . . . . . . . 4 . 1 . Builder 6 | . . . . . . . . . . . 1 . . . . 1 . 2 . 1 1 Tunneler 1 | . . . . . . . . . . . . . . . . 1 . . . . . Hauler 6 | . . . . . 2 . . . . 1 1 . . . . . . . 1 1 . Recycler 13 | . . . . . . . . . . . 4 . . . . 4 . 5 . . . Mechanic 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 Operator 1 | . . . . . . . . . . . . . . . . . . . . . 1 Drone 3 | . . . . . . . . . . . . . . . 2 . . 1 . . . Watcher 15 | . . . . . . . . . . . . . . . . 1 1 8 . 3 2 Swarmer 53 | . 3 . 7 . 4 . . . . . 5 5 . . . 10 5 4 . . 10 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . 1 Saboteur 2 | . . . . . . . . . . . . . . 2 . . . . . . . Grunt 105 | . 3 5 5 5 . . . 5 12 2 10 6 . 3 . 10 . 4 1 11 23 Brawler 5 | . . . . 1 . . . 1 . . 1 1 . . . . . . . . 1 Duelist 1 | . . . . . . . . . . . . . . . . . . . . 1 . Researcher 5 | . . . . . . . . . . . . . . . . . . 2 . 1 2 Sentry 19 | . . . 1 2 1 . . . 5 1 . . 2 . 1 2 . 1 1 . 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . . 1 . . Specialist 9 | . . . . 1 . . . 3 . . . . . . . . . 3 . . 2 Hunter 39 | . . . . 2 . . . 1 1 . 8 . . 2 4 2 . 11 3 2 3 Programmer 59 | . . . . . . . . . . . 10 . 3 1 3 7 2 18 1 6 8 Heavy 3 | . . . . . . . . 1 . . 1 . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . Compactor 4 | . . . . . . 4 . . . . . . . . . . . . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . 3 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . 2 Striker 11 | . . . . . . . . . . . . . . 2 . . . 2 3 . 4 Executioner 5 | . . . . . . . . . . . . . . . . . . . 4 . 1 Alpha 7 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Protovariant G 1 | . . . . . . . . . . . . . . . . . . 1 . . . Wasp 3 | . . . . . . . . . . . . . . . . . . . . . 3 Thug 3 | . . . . . . . . . . . . . 1 2 . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . . . . 2 . . Best Kill Streak 18 | . 3 2 4 4 4 2 . 4 3 1 6 5 2 5 5 18 5 13 8 6 9 Combat Bots Only 9 | . 3 2 4 3 4 2 . 4 3 1 6 5 2 3 5 8 5 7 8 6 9 Max Kills in Single Turn 4 | . 1 1 3 2 3 1 . 1 1 1 3 2 1 2 1 4 3 2 2 2 3 Gunslinging 1 | . . . . . . . . . . . . . . 1 . 1 . 1 1 . 1 Exploded 3 | . . . 3 . 3 . . . . . 3 2 . . 1 3 3 . . . 3 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Gar Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Hostile Shots Fired 2532 | . 43 26 29 65 23 . . 82 167 12 112 42 83 14 96 116 20 477 143 125 857 Missed 808 | . 14 7 10 24 8 . . 18 63 7 31 18 29 6 37 52 5 177 34 39 229 Hits 1724 | . 29 19 19 41 15 . . 64 104 5 81 24 54 8 59 64 15 300 109 86 628 Melee 28 | . . . . . . . . 1 . . . . . . . . . 13 3 . 11 Projectile 1696 | . 29 19 19 41 15 . . 63 104 5 81 24 54 8 59 64 15 287 106 86 617 AOE 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Critical Strikes 78 | . . . . 2 . . . 2 3 . 3 3 2 1 5 5 1 16 4 2 29 Part Disruptions 9 | . . . . . . . . . . . . . 3 1 . . . . . 1 4 Damage Taken 25393 | . 271 231 320 661 151 . . 1238 1248 56 1705 862 714 312 1120 1273 339 3246 2238 924 8484 Core 3136 | . 44 36 41 63 23 . . 114 201 . 131 152 64 21 116 196 46 148 224 203 1313 Absorbed by Shields 7125 | . . . . . . . . . . . . . . . . . 15 1566 457 966 4121 Redirected to Core 612 | . . . . . . . . . . . . . . . . . . . . 142 470 Ignored by Resistances 1774 | . . . . . . . . . . . . . . . . . . . 66 . 1708 Regen/Repaired (Parts) 938 | . . . . . . . . . . . . . . 88 . . . . 202 . 648 Core Remaining (%) 86 | 100 . 71 93 100 . . . . 88 100 . . . . 53 91 . 85 . . . Volleys Fired 1041 | . 16 17 27 52 7 51 . 30 78 11 89 26 31 23 26 82 25 141 35 64 210 Largest 6 | . 2 2 2 2 3 2 . 3 3 1 1 1 1 3 3 3 4 4 4 4 6 Hottest 492 | . 90 90 136 150 131 156 . 225 225 70 80 70 80 189 230 249 350 363 279 283 492 Shots Fired 2624 | . 32 34 47 97 17 102 . 88 170 11 90 26 32 50 68 204 45 461 127 232 691 Gun 2388 | . 32 34 14 74 15 102 . 88 166 . 19 . 11 50 68 199 42 427 127 232 688 Cannon 210 | . . . 27 23 . . . . 4 11 69 22 21 . . . . 33 . . . Launcher 25 | . . . 6 . 2 . . . . . 2 4 . . . 5 3 . . . 3 Special 1 | . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 181 | . 9 . . . 10 . . 20 4 11 69 22 21 . . . 11 4 . . . Thermal 2292 | . 23 34 41 97 5 102 . 68 166 . 19 . 11 14 60 199 31 450 127 232 613 Explosive 25 | . . . 6 . 2 . . . . . 2 4 . . . 5 3 . . . 3 Electromagnetic 6 | . . . . . . . . . . . . . . . . . . 6 . . . Slashing 75 | . . . . . . . . . . . . . . . . . . . . . 75 Entropic 44 | . . . . . . . . . . . . . . 36 8 . . . . . . Robot Hit Streak 33 | . 6 6 5 7 10 14 . 24 19 10 25 3 7 13 24 18 6 29 21 33 24 Robot Miss Streak 9 | . 3 2 4 5 2 2 . 2 3 2 2 3 1 2 9 5 2 7 3 4 5 Penetration Max 1 | . . . . . . . . . . . . 1 1 . . . . . . . 1 Secondary Targets 61 | . 1 1 . 2 . 1 . 4 3 . . . . 3 3 2 . 9 8 4 20 Max Gunslinging Chain 2 | . 1 1 . 1 . 1 . 1 1 . . . . 1 1 1 . 2 2 1 2 Shots Hit Robots 1740 | . 19 23 23 52 11 75 . 70 98 6 64 13 15 37 45 145 29 330 97 159 429 Core Hits 914 | . 9 12 11 19 9 13 . 25 36 4 40 14 7 24 30 108 15 215 41 72 210 Critical Kills 10 | . . . . . . . . . . . . . . . . 7 . 3 . . . Critical Parts Destroyed 11 | . . . . . . . . . . . 1 . . . 1 4 . 5 . . . Critical Strikes 79 | . 1 2 2 8 1 9 . 4 9 1 9 1 . . 2 13 . 12 . . 5 Burn 46 | . 1 2 2 8 1 9 . 4 9 . . . . . 1 2 . 4 . . 3 Meltdown 1 | . . . . . . . . . . . . . . . . . . 1 . . . Destroy 19 | . . . . . . . . . . . 1 . . . . 11 . 7 . . . Blast 10 | . . . . . . . . . . 1 8 1 . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . 2 Detonate 1 | . . . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 29 | . . . . . . 2 . . . . 5 4 1 . . 3 11 3 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 29 | . . . . . . 2 . . . . 5 4 1 . . 3 11 3 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 57779 | . 217 280 972 1183 550 1745 . 1455 2236 469 5272 1384 1372 1760 1354 5017 1139 8529 2994 5069 14782 Guns 44475 | . 217 280 72 1004 208 1745 . 1455 2236 . 65 . . 1760 1196 3691 497 8228 2953 5044 13824 Cannons 8037 | . . . 406 170 . . . . . 469 4498 826 1372 . . . . 296 . . . Explosions 4709 | . . . 494 . 342 . . . . . 429 397 . . 158 1326 605 . . . 958 Melee 358 | . . . . . . . . . . . 197 161 . . . . . . . . . Ramming 200 | . . . . 9 . . . . . . 83 . . . . . 37 5 41 25 . Kinetic 7689 | . 48 . . . 147 . . 287 . 469 4498 826 1372 . . . . 42 . . . Thermal 41400 | . 169 280 478 1174 61 1745 . 1168 2236 . 65 . . 343 1257 3880 497 8365 2953 5044 11685 Explosive 4362 | . . . 494 . 342 . . . . . 429 397 . . . 1137 605 . . . 958 Electromagnetic 117 | . . . . . . . . . . . . . . . . . . 117 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 2497 | . . . . . . . . . . . 197 161 . . . . . . . . 2139 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 1514 | . . . . . . . . . . . . . . 1417 97 . . . . . . Highest Corruption 67 | . . . . 6 . 20 8 8 . . 3 12 19 19 23 5 4 67 16 18 14 Average Corruption 14 | . . . . 6 . 13 8 8 . . 2 5 16 19 20 3 3 24 16 13 12 Corruption Purged 2 | . . . . . . . . . . . 2 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 385 | . . . . 11 . 13 3 2 . . 7 6 29 28 38 11 2 105 14 40 76 Message Errors 82 | . . . . 2 . 3 2 1 . . 1 2 7 9 8 1 1 22 2 10 11 Matter Fused 77 | . . . . 1 . 2 1 . . . 1 2 6 4 6 4 1 25 1 8 15 Heat Flow Errors 49 | . . . . 2 . 1 . . . . 2 2 3 4 5 2 . 9 4 5 10 Energy Discharges 31 | . . . . . . . . 1 . . . . 5 2 3 2 . 4 3 5 6 Parts Rejected 9 | . . . . 1 . 1 . . . . . . . 1 . . . 2 . 1 3 Parts Fused 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . Data Loss (minor) 39 | . . . . 2 . 5 . . . . 1 . 3 2 7 1 . 8 1 3 6 Data Loss (major) 16 | . . . . 1 . . . . . . . . 2 1 2 1 . 2 2 1 4 Misfires 18 | . . . . 2 . . . . . . 1 . 1 1 3 . . 3 1 2 4 Alerts 8 | . . . . . . . . . . . 1 . . 2 . . . 3 . . 2 Misdirections 3 | . . . . . . . . . . . . . . . . . . 3 . . . Weapon Failures 51 | . . . . . . . . . . . . . 1 2 4 . . 24 . 5 15 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 1231 | . . . 49 . . . . . . 55 735 47 147 . . 43 91 . . 5 59 Projectiles 934 | . . . . . . . . . . 55 685 47 147 . . . . . . . . Explosions 242 | . . . 49 . . . . . . . . . . . . 43 91 . . . 59 Melee 55 | . . . . . . . . . . . 50 . . . . . . . . 5 . Knockbacks 22 | . . . . . . . . . . . 17 1 3 . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 19 | . . . . . . . . . . . 15 1 3 . . . . . . . . Secondary 2 | . . . . . . . . . . . 2 . . . . . . . . . . Self-Inflicted Damage 105 | . . . 81 . . . . . . . 24 . . . . . . . . . . Shots 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 14 | . . . . 3 . . . . . . 5 . . . . . 1 1 3 1 . Kicked 14 | . . . . 3 . . . . . . 5 . . . . . 1 1 3 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 415 | . 212 260 151 360 . 159 . 17 270 . 183 208 273 200 200 206 . 254 389 182 415 Average Temperature 84 | . 106 103 55 132 . 6 . 5 56 . 25 26 60 96 77 76 . 45 87 70 139 Received Heat Transfer 2938 | . 78 117 54 288 36 . . 333 696 18 129 129 75 18 27 268 . 123 136 93 320 Thermoelectric Energy+ 3006 | . . . . . . . . . . . . . . . . . . . . . 3006 Effects 16 | . . . . 1 . . . . . . . . 1 . 1 . . . 1 . 12 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 7 | . . . . 1 . . . . . . . . . . 1 . . . . . 5 Interference 8 | . . . . . . . . . . . . . 1 . . . . . . . 7 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . 2 . . . . . . 1 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 13 | . . . . . . . . . . . 7 . . . . . . 1 2 3 . Impact Corruptions 3 | . . . . . . . . . . . 2 . . . . . . . . 1 . Robots Melted 21 | . . . 2 1 . . . . 4 . . . . . 1 2 . 9 . . 2 Combat Hostiles 21 | . . . 2 1 . . . . 4 . . . . . 1 2 . 9 . . 2 Parts Melted 193 | . 2 3 4 7 . . . 4 12 . . . 1 3 5 19 . 70 11 7 45 Heat Transferred 67329 | . 544 892 1073 2701 185 3589 . 2708 5662 . 137 . . 697 2212 6346 666 15479 3663 5975 14800 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . 7 Parts Stolen 3 | . . . . . . . . . . . . . . . . . . 3 . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Gar Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Maximum Alert Level 5 | . . . 1 . . . . 1 3 2 3 . . . . 4 3 3 2 2 5 Low Security (%) 25 | 100 100 100 75 100 100 100 100 77 3 . 11 . . . . . 33 4 5 6 . Level 1 28 | . . . 24 . . . . 22 19 58 48 . . . . . 34 44 44 37 21 Level 2 25 | . . . . . . . . . 57 42 25 . . . . . 18 29 49 55 12 Level 3 11 | . . . . . . . . . 19 . 14 . . . . 72 13 21 . . 12 Level 4 4 | . . . . . . . . . . . . . . . . 27 . . . . 20 Level 5 . | . . . . . . . . . . . . . . . . . . . . . 3 High Security 4 | . . . . . . . . . . . . . . . . . . . . . 29 Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . . . . . . . . . Peak Influence 2161 | . 62 68 233 191 120 33 . 220 925 485 737 . . . . 1301 752 1037 617 608 2161 Initial 763 | . . 8 14 81 51 31 . . 165 485 153 . . . . 763 678 91 579 343 312 Average 478 | . 14 31 145 113 32 2 . 102 560 394 389 . . . . 987 355 478 391 410 1138 Influence Increases 12197 | . 140 213 499 307 165 2 . 260 790 82 1064 330 140 225 210 1884 247 1690 614 930 2405 Destroy 0b10 Robot/C 7320 | . 120 160 340 220 100 . . 220 460 60 700 240 120 220 160 740 140 1120 320 500 1380 Destroy 0b10 Robot/NC 290 | . . . . 10 10 . . . . 5 30 15 . 5 10 35 5 100 5 40 20 Destroy Leader 1206 | . 20 30 80 70 24 . . 40 30 12 142 30 20 . 40 132 22 162 72 68 212 Allied During Kill 343 | . . 8 42 . . . . . 7 . . . . . . 61 . 131 49 45 . Successful Hack 45 | . . . . . . . . . 14 . . . . . . . 21 3 . 7 . Disable Machine 465 | . . . . . 30 . . . 15 . . . . . . 60 15 90 . 135 120 Anti-Garrison Action 300 | . . . . . . . . . 150 . . . . . . . . . 150 . . Destroy Structure 778 | . . . 37 7 1 2 . . 99 5 60 . . . . 106 44 54 18 60 285 Advance Influence 750 | . . . . . . . . . . . . . . . . 750 . . . . . Lose Combat Pursuer 270 | . . 15 . . . . . . 15 . . 45 . . . . . 30 . 75 90 Miscellaneous 430 | . . . . . . . . . . . 132 . . . . . . . . . 298 Influence Decreases 10146 | . 118 197 342 388 189 92 . 40 85 694 674 481 444 290 371 613 1377 822 1034 984 911 Entered New Map 3388 | . . 14 24 114 63 59 . . 55 440 160 261 106 248 183 9 615 72 452 268 245 Time Decay 5148 | . 118 173 228 254 126 13 . . . 254 464 180 278 42 168 334 302 620 562 506 526 Lost Part 580 | . . 10 10 20 . . . 40 30 . 50 40 60 . 20 40 10 90 20 . 140 Lost Ally 280 | . . . 80 . . 20 . . . . . . . . . 80 . 40 . 60 . Purge Threat 750 | . . . . . . . . . . . . . . . . 150 450 . . 150 . Squads Dispatched 103 | . 1 1 2 4 1 . . 2 . 3 8 . . . . 13 2 13 2 12 39 Investigation 10 | . 1 1 1 . . . . . . . 1 . . . . 2 . 1 . 1 2 Extermination 20 | . . . . . 1 . . . . 1 3 . . . . 2 1 6 . 3 3 Reinforcement 38 | . . . 1 4 . . . 2 . 2 4 . . . . 3 1 3 2 8 8 Assault 27 | . . . . . . . . . . . . . . . . 3 . . . . 24 Garrison 6 | . . . . . . . . . . . . . . . . 3 . 3 . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . 2 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . . . . . . . . . . . . . 1 . 1 1 Haulers Reinforced 3 | . . . . . . . . . . 1 1 . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Gar Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Distress Signals 24 | . . . 1 . . . . . . . . . . . . 6 . 7 6 1 3 Communications Jammed 12 | . . . . . . . . . . 3 . . . . . 5 4 . . . . Distress Signals 12 | . . . . . . . . . . 3 . . . . . 5 4 . . . . Times Spotted 524 | . 8 8 15 15 4 7 . 11 23 4 39 13 11 37 15 36 12 71 28 36 131 Peak Tracking Total 23 | . 3 2 4 6 3 4 . 4 3 2 8 5 3 7 5 9 5 6 7 7 23 Tactical Retreats 17 | . . 1 . . . 2 . . 1 . . 3 . . . . . 2 . 2 6 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Gar Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Traps Triggered 12 | . 1 . . . 1 . . 2 . 1 2 . . 1 . . 1 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . 1 . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Gar Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Machines Disabled 37 | . . . . . 2 . . . 4 . . . . 1 . 4 1 7 1 9 8 Max in Single Turn 1 | . . . . . 1 . . . 1 . . . . 1 . 1 1 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . 3 . . Garrison Relay 3 | . . . . . . . . . 3 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Gar Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Machines Accessed 29 | . . . . . 2 . 1 . 2 2 4 . . 1 . 2 2 3 . 6 4 Terminals 23 | . . . . . . . 1 . 2 2 4 . . . . 2 2 2 . 4 4 Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . . . . . . . . . . . . 1 . 2 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Total Hacks 67 | . . . . . 5 . 2 . 6 2 10 . . 1 . 10 10 6 . 9 6 Successful 20 | . . . . . 3 . 1 . 1 1 1 . . 1 . 1 6 2 . 3 . Failed 47 | . . . . . 2 . 1 . 5 1 9 . . . . 9 4 4 . 6 6 Catastrophic 16 | . . . . . . . . . 1 1 4 . . . . 3 2 1 . 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 24 | . 1 . . . 1 . . . . . 6 . . . . 10 2 1 . 3 . Terminals 56 | . . . . . . . 2 . 6 2 10 . . . . 10 10 4 . 6 6 Fabricators 3 | . . . . . 3 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 2 . . . . . . . . . . . . 2 . 3 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 15 | . . . . . . . 1 . 1 1 1 . . 1 . 1 5 1 . 3 . Open Door 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . Open DSF 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Unreport Threat 5 | . . . . . . . . . . . . . . . . 1 3 . . 1 . Locate Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . Retrieve Study 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . Terminals 1 | . . . . . . . . . . . . . . . . . 1 . . . . Botnet 1 | . . . . . . . . . . . . . . . . . 1 . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . . . Liberate 1 | . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . . . . . 1 . 1 . 2 1 4 . . . . 2 3 3 . 5 4 Full Trace Events 4 | . . . . . . . . . . . 1 . . . . 2 . . . . 1 Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . 3 . 3 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Gar Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released 17 | . . . . . . . . . 12 . . . . . . . . 3 2 . . Machine Destruction 14 | . . . . . . . . . 12 . . . . . . . . . 2 . . Programmers 3 | . . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . 1 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled 4 | . . . . . . . . . . . . . . . . . . . . 4 . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Gar Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Total Allies 24 | . . 2 2 . . 2 . . 1 . . . . . . 4 . 5 4 4 . Largest Group 8 | . . 2 2 . . 1 . . 1 . . . . . . 4 . 4 4 8 . Highest-Rated Group 476 | . . 41 41 . . 70 . . 85 . . . . . . 224 . 200 168 476 . Highest-Rated Ally 152 | . . 31 31 . . 70 . . 85 . . . . . . 56 . 152 42 82 . Initial Warlord ECA Mod 14 | . . . . . . . . . 10 14 13 13 13 13 12 12 11 11 10 10 10 Total Orders 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . STAY 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Ally Attacks 175 | . . 4 30 . . 3 . . 11 . . . . . . 34 . 49 2 42 . Total Damage 4928 | . . 63 321 . . 182 . . 419 . . . . . . 1179 . 1913 76 775 . Kills 33 | . . 3 4 . . . . . 5 . . . . . . 6 . 10 . 5 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 2 . . . Allies Melted 3 | . . . . . . . . . . . . . . 3 . . . . . . . X0-1V1 Amusement Gains 455 | . 20 . . . 45 . . . 20 5 30 20 . 40 . 30 10 106 30 10 89 Average Entertainment 38 | . 18 9 3 . 5 45 45 45 51 51 35 24 23 16 27 13 29 45 50 44 67 Good Acts 116 | . 1 3 5 11 4 13 . 2 10 2 3 2 . . 5 3 3 7 13 13 16 Bad Acts 92 | . . 1 3 4 . 3 . . 6 . 6 4 9 9 2 6 1 19 5 3 11 Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Gar Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Active Infowar (turns) 8826 | . 182 . . . . . . . 807 550 1142 360 533 . 182 753 668 1216 856 765 812 Optics 608 | . . . . . . . . . . . . . . . . . . 1 . . 607 Sensors 5103 | . . . . . . . . . . . . 345 533 . 182 335 668 1216 856 763 205 Terrain 182 | . 182 . . . . . . . . . . . . . . . . . . . . Jamming 3982 | . . . . . . . . . 807 550 1142 359 . . . 679 445 . . . . ECM 2 | . . . . . . . . . . . . . . . . . . . . 2 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . . . . 3 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Gar Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Turns Passed 17754 | 3 653 396 554 551 344 416 68 331 1150 550 1176 360 605 1240 753 756 668 2084 1662 1362 2072 Spaces Moved 10170 | 1 200 171 263 302 257 142 59 142 627 436 744 235 419 909 495 412 416 1049 1181 780 930 Core . | . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 10170 | 1 200 171 263 302 257 142 59 142 627 436 744 235 419 909 495 412 416 1049 1181 780 930 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 101 | 120 120 190 120 120 112 112 112 112 116 112 111 113 118 101 110 108 114 120 113 116 120 Average Speed 121 | 120 187 190 163 120 112 112 112 119 118 114 113 115 123 106 116 109 125 129 116 118 120 Slowest Speed 200 | 120 190 190 190 120 120 112 112 190 186 186 119 118 200 182 120 115 130 130 120 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . . 3 2 . . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 40 | 2 32 35 33 34 9 39 3 96 70 14 25 44 57 93 72 12 12 73 40 60 41 Regions Visited 21 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . Known Exits Taken 8 | . . . . . . . 1 . . . 1 1 . . . 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . 1 . . 1 1 1 . . . . . . Scrap Searched 7 | . . 1 . . . . . . . . . 1 1 . 4 . . . . . . Spaces Dug 58 | . . . . 6 . 3 . . . . 4 1 2 . . 3 9 7 2 5 16 Terrain Destroyed 486 | . . . 41 9 . 3 . . 2 4 45 55 20 2 21 58 21 25 8 16 156 Melee 20 | . . . . . . 2 . . . . 2 1 1 . . 3 9 2 . . . Projectile 208 | . . . . 9 . 1 . . 2 4 30 12 19 2 6 10 . 23 8 16 66 AOE 257 | . . . 41 . . . . . . . 13 42 . . 15 45 11 . . . 90 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Gar Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Total 13445 | 4 447 214 347 399 306 294 61 241 881 472 943 278 461 1124 612 570 509 1402 1391 1067 1422 Wait 1009 | . 207 6 5 3 6 89 . 9 135 4 27 . 4 130 78 27 3 28 10 141 97 Move 10149 | . 199 170 262 301 257 141 58 141 626 435 743 233 418 908 494 411 415 1048 1180 779 930 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 206 | . 14 7 15 10 12 1 . 9 7 3 18 4 . 9 3 10 7 23 30 8 16 Fast Attach 215 | . 2 2 4 7 2 2 . 6 4 4 9 1 2 15 2 3 5 46 34 21 44 Attach 101 | . . 1 4 3 3 . 1 5 5 1 9 1 2 3 3 5 4 16 11 6 18 Detach 54 | . 1 . 1 2 1 . . 4 2 3 2 . 1 3 1 1 2 5 5 4 16 Swap 230 | . 4 2 11 6 5 4 1 12 9 3 18 5 2 6 4 18 10 35 22 16 37 Drop 342 | 4 4 9 18 12 12 4 1 15 14 8 18 3 . 19 1 6 11 52 61 27 43 Fire 1041 | . 16 17 27 52 7 51 . 30 78 11 89 26 31 23 26 82 25 141 35 64 210 Melee 29 | . . . . . . 2 . . . . 5 4 1 . . 3 11 3 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 14 | . . . . 3 . . . . . . 5 . . . . . 1 1 3 1 . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 10 1 . . 1 . . . . . . . . 1 Rewire 4 | . . . . . . . . . . . . . . . . . . 4 . . . Trap 1 | . . . . . 1 . . . . . . . . . . . . . . . . Miscellaneous 37 | . . . . . . . . . . . . . . 8 . 4 15 . . . 10 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste -7/Factory -7/DSF -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine (discovered 2 exits: *Sec / *Frg) -2/Section 7 (discovered 1 exit: Acc) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 11) 302 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 7) 445 | -10/Materials | Prayed at D.C.S.S. Altar Unit 498 | -10/Materials | Ranged accuracy permanently improved by X0-1V1 (+5%; -50 max core) 554 | -10/Materials | Discovered new exit (range 9) 657 | -10/Materials | Entered Mines 905 | -10/Mines | X0-1V1 activates XOMVISION 1008 | -10/Mines | Discovered new exit (range 13) 1023 | -10/Mines | Discovered new exit (range 11) 1030 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1053 | -10/Mines | Entered Materials 1053 | -9/Materials | Accompanied by 2 allies 1053 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1058 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1115 | -9/Materials | Core integrity permanently improved by X0-1V1 (+250) 1345 | -9/Materials | Discovered new exit (range 16) 1492 | -9/Materials | X0-1V1 sent allied G-34 Mercenary (x2) 1516 | -9/Materials | X0-1V1 vaporized surrounding terrain (radius 17) 1561 | -9/Materials | Discovered new exit (range 13) 1584 | -9/Materials | Identified exit to Mines 1584 | -9/Materials | X0-1V1 revealed exit location to -9/Mines 1607 | -9/Materials | Entered another Materials area 1607 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1797 | -8/Materials | Build established: Scavenger-Mutant 1813 | -8/Materials | Sight range permanently improved by X0-1V1 (+1; -150 max core) 1900 | -8/Materials | X0-1V1 activates XOMVISION 2097 | -8/Materials | Discovered new exit (range 20) 2119 | -8/Materials | Discovered new exit (range 19) 2140 | -8/Materials | X0-1V1 activates XOMVISION 2141 | -8/Materials | X0-1V1 foreshadows a heat wave 2145 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 2158 | -8/Materials | Entered Factory 2158 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2286 | -7/Factory | X0-1V1 sent you to a vault 2470 | -7/Factory | Build established: Scavenger-Gunner 2502 | -7/Factory | Sucked down chute 2502 | -7/Factory | Entered Waste 2502 | -7/Waste | Spotted C-40 Crusher 2503 | -7/Waste | Met a frightened Derelict 2517 | -7/Waste | EMP discharged 2517 | -7/Waste | System corruption reached 10% 2520 | -7/Waste | Spotted C-40 Crusher 2530 | -7/Waste | Spotted C-40 Crusher 2617 | -7/Waste | EMP discharged 2633 | -7/Waste | Spotted C-40 Crusher 2686 | -7/Waste | X0-1V1 caused items to flee you 2717 | -7/Waste | EMP discharged 2737 | -7/Waste | Spotted C-40 Crusher 2741 | -7/Waste | Destroyed C-40 Crusher 2817 | -7/Waste | EMP discharged 2828 | -7/Waste | Build established: Scavenger-Mutant 2837 | -7/Waste | Items stopped fleeing you 2853 | -7/Waste | Identified exit to Factory 2853 | -7/Waste | X0-1V1 revealed exit location to -7/Factory 2855 | -7/Waste | Destroyed C-40 Crusher 2861 | -7/Waste | Destroyed C-40 Crusher 2891 | -7/Waste | X0-1V1 activates XOMVISION 2901 | -7/Waste | X0-1V1 sent allied B-75 Beast (x1) 2905 | -7/Waste | Destroyed C-40 Crusher 2911 | -7/Waste | X0-1V1 whisked you away to safety 2917 | -7/Waste | EMP discharged 2918 | -7/Waste | Entered Factory 2986 | -7/Factory | Identified exit to DSF 2986 | -7/Factory | Entered DSF 3032 | -7/DSF | Additional patrols routed to DSF 3118 | -7/DSF | Lost 4 parts (3n1w) 3225 | -7/DSF | Build established: Scavenger-Gunner 3235 | -7/DSF | Sterilization system engaged 3255 | -7/DSF | Ambient heat levels rising (+10) 3258 | -7/DSF | Discovered new exit (range 16) 3270 | -7/DSF | Ambient heat levels rising (+10) 3285 | -7/DSF | Ambient heat levels rising (+10) 3300 | -7/DSF | Ambient heat levels rising (+10) 3315 | -7/DSF | Ambient heat levels rising (+10) 3317 | -7/DSF | Entered Garrison 3362 | -7/Garrison | Garrison Relay disabled 3503 | -7/Garrison | Triggered checkpoint 3545 | -7/Garrison | X0-1V1 sent hostile G-47 Trooper (x3) 3560 | -7/Garrison | X0-1V1 mutated your Weapon slot to Utility slot 3616 | -7/Garrison | X0-1V1 caused items to flee you 3639 | -7/Garrison | Triggered checkpoint 3762 | -7/Garrison | Items stopped fleeing you 3762 | -7/Garrison | Core integrity restored by X0-1V1 (+127) 3858 | -7/Garrison | Garrison Relay disabled 3871 | -7/Garrison | Build established: Scavenger-Mutant 3898 | -7/Garrison | Discovered new exit (range 12) 4023 | -7/Garrison | Triggered checkpoint 4049 | -7/Garrison | X0-1V1 activates XOMVISION 4123 | -7/Garrison | Triggered checkpoint 4143 | -7/Garrison | Discovered new exit (range 12) 4237 | -7/Garrison | X0-1V1 sent allied B-75 Beast (x1) 4340 | -7/Garrison | Garrison Relay disabled 4415 | -7/Garrison | Core integrity restored by X0-1V1 (+127) 4467 | -7/Garrison | Entered Factory 4467 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4993 | -6/Factory | Discovered new exit (range 10) 5017 | -6/Factory | Entered another Factory area 5017 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5140 | -5/Factory | Discovered new exit (range 4) 5157 | -5/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 5165 | -5/Factory | X0-1V1 enhanced Transport squad support 5401 | -5/Factory | X0-1V1 activates XOMVISION 5715 | -5/Factory | Build established: Hacker-Gunner 5764 | -5/Factory | X0-1V1 vaporized surrounding terrain (radius 16) 6043 | -5/Factory | Identified exit to Upper Caves 6057 | -5/Factory | Discovered new exit (range 7) 6115 | -5/Factory | X0-1V1 put everyone to sleep 6193 | -5/Factory | Entered Upper Caves 6248 | -5/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 16) 6395 | -5/Upper Caves | Met a Warlord Commander 6396 | -5/Upper Caves | Learned location of Warlord (-5) 6397 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 6404 | -5/Upper Caves | Found Encrypted Comm Array 6426 | -5/Upper Caves | X0-1V1 upgraded hostiles (x2) 6452 | -5/Upper Caves | Identified exit to Upper Caves 6452 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Upper Caves 6552 | -5/Upper Caves | Crushed by falling debris 6553 | -5/Upper Caves | System corruption reached 10% 6553 | -5/Upper Caves | Entered another Upper Caves area 6617 | -5/Upper Caves | Build established: Mutant 6642 | -5/Upper Caves | Learned Factory trap positions 6797 | -5/Upper Caves | Spotted B-75 Beast 6825 | -5/Upper Caves | Destroyed B-75 Beast 6862 | -5/Upper Caves | Ambushed by wild Derelicts 6912 | -5/Upper Caves | X0-1V1 sent hostile Y-64 Sentinel (x2) 7036 | -5/Upper Caves | Learned Factory trap positions 7075 | -5/Upper Caves | Learned Factory emergency access door positions 7087 | -5/Upper Caves | X0-1V1 upgraded hostiles (x1) 7130 | -5/Upper Caves | X0-1V1 sent hostile X-72 Disruptor (x3) 7134 | -5/Upper Caves | Discovered new exit (range 16) 7158 | -5/Upper Caves | Entered Warlord 7181 | -5/Warlord | Lost 5 parts (3n1u1w) 7196 | -5/Warlord | System corruption cleaned by Quarantine Array 7619 | -5/Warlord | Found Prototype Processor 7619 | -5/Warlord | Identified Exp. Target Analyzer 7622 | -5/Warlord | Found Prototype Device 7622 | -5/Warlord | Identified Exp. Focal Shield 7638 | -5/Warlord | Found Prototype Hackware 7647 | -5/Warlord | Found Prototype Reactor 7738 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 7850 | -5/Warlord | Warlord's base attacked by MAIN.C 7864 | -5/Warlord | Found Prototype Energy Gun 7864 | -5/Warlord | Identified Vortex Rifle 7867 | -5/Warlord | Found Vortex Rifle 7941 | -5/Warlord | Met Warlord 8171 | -5/Warlord | X0-1V1 vaporized surrounding terrain (radius 24) 8181 | -5/Warlord | Build established: Gunner 8200 | -5/Warlord | Warlord forces counterattacked 8221 | -5/Warlord | X0-1V1 vaporized surrounding terrain (radius 24) 8231 | -5/Warlord | Spotted Striker 8240 | -5/Warlord | P-70 Sage assimilated allied 61-JH5(g) 8265 | -5/Warlord | Spotted Striker 8269 | -5/Warlord | Destroyed Striker 8294 | -5/Warlord | Spotted Striker 8303 | -5/Warlord | Destroyed Striker 8325 | -5/Warlord | Spotted Executioner 8337 | -5/Warlord | Lost 14 allies 8355 | -5/Warlord | Found Prototype Processor 8355 | -5/Warlord | Identified Exp. Core Analyzer 8363 | -5/Warlord | P-70 Sage assimilated allied CU-EMP(g) 8383 | -5/Warlord | Discovered new exit (range 16) 8398 | -5/Warlord | Entered Proximity Caves 8413 | -4/Proximity Caves | Lost 3 allies 8422 | -4/Proximity Caves | Spotted B-86 Titan 8549 | -4/Proximity Caves | Spotter reported a threat 8562 | -4/Proximity Caves | Learned Research machine intel 8582 | -4/Proximity Caves | Build established: Scavenger-Gunner 8604 | -4/Proximity Caves | Spotter reported a threat 8750 | -4/Proximity Caves | Spotter reported a threat 8872 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8884 | -4/Proximity Caves | Spotter reported a threat 8896 | -4/Proximity Caves | Spotter reported a threat 9038 | -4/Proximity Caves | Learned location of Quarantine (-2) 9039 | -4/Proximity Caves | X0-1V1 activates XOMVISION 9140 | -4/Proximity Caves | Discovered new exit (range 10) 9151 | -4/Proximity Caves | Entered Factory 9151 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9152 | -4/Factory | Loaded intel: 80 trap records 9152 | -4/Factory | Identified Vortex Chain Reactor 9182 | -4/Factory | X0-1V1 sent you to a vault 9198 | -4/Factory | Discovered new exit (range 13) 9224 | -4/Factory | Identified exit to Research 9245 | -4/Factory | Garrison activated, responded to threat 9391 | -4/Factory | X0-1V1 activates XOMVISION 9651 | -4/Factory | First assault squad dispatched 9732 | -4/Factory | Destroyed 8 combat bots 9881 | -4/Factory | Discovered exit to Research (range 8) 9907 | -4/Factory | Entered Research 9907 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9908 | -3/Research | Loaded intel: 112 machine locations 10117 | -3/Research | Identified Ghost Barrier 10119 | -3/Research | Identified exit to Armory 10119 | -3/Research | Identified exit to Testing 10421 | -3/Research | Build established: Hacker-Gunner 10575 | -3/Research | Entered Testing 10588 | -3/Testing | Garrison activated, responded to threat 10771 | -3/Testing | X0-1V1 sent someone to keep an eye on you 10785 | -3/Testing | Found Prototype Device 10785 | -3/Testing | Identified Exp. Hardlight Generator 10865 | -3/Testing | X0-1V1 redirected Transport squads to designated parking area 10976 | -3/Testing | Build established: Scavenger-Gunner 11021 | -3/Testing | Spotted Striker 11022 | -3/Testing | Spotted Striker 11038 | -3/Testing | Destroyed Striker 11047 | -3/Testing | Destroyed Striker 11051 | -3/Testing | Spotted Alpha 7 11065 | -3/Testing | Destroyed Alpha 7 11153 | -3/Testing | Found Prototype Hackware 11154 | -3/Testing | Identified exit to Research 11154 | -3/Testing | X0-1V1 revealed exit location to -2/Research 11290 | -3/Testing | Rewired PG-LISWN3ARUR 11349 | -3/Testing | Destroyed PG-LISWN3ARUR 11372 | -3/Testing | X0-1V1 vaporized surrounding terrain (radius 20) 11381 | -3/Testing | System corruption reached 10% 11417 | -3/Testing | X0-1V1 sent you to a vault 11426 | -3/Testing | Found Prototype Processor 11426 | -3/Testing | Identified Spectral Analyzer 11627 | -3/Testing | Found Prototype Energy Gun 11627 | -3/Testing | Identified Warp Gun 11757 | -3/Testing | System corruption reached 30% 12177 | -3/Testing | Spotted PD-CYUFQ6L7CM 12208 | -3/Testing | Scanned by Researcher 12277 | -3/Testing | Cld. Antimatter Reactor reconfigured into Greater Item Mimic 12314 | -3/Testing | Found Exp. Thermal Shield 12421 | -3/Testing | Destroyed 7 combat bots 12624 | -3/Testing | X0-1V1 mutated your Utility slot to Propulsion slot 12659 | -3/Testing | Entered Research 12659 | -2/Research | Warlord forces began assault on 0b10 12659 | -2/Research | Evolved 2 slots: Power x1, Utility x1 12684 | -2/Research | Distinguished unit "Magnificent Bastards" dispatched to help 12684 | -2/Research | Distinguished unit "Offensive Angels" dispatched to help 12742 | -2/Research | Found Fusion Bomb Launcher 12769 | -2/Research | Research machine network offline 12819 | -2/Research | Discovered new exit (range 16) 12854 | -2/Research | Identified exit to Access 12948 | -2/Research | Spotted B-90 Cyclops 12952 | -2/Research | Destroyed B-90 Cyclops 12980 | -2/Research | Met up with Warlord 12980 | -2/Research | Spotted Striker 13049 | -2/Research | Borebot progress halted 13061 | -2/Research | Met DD-05H 13094 | -2/Research | Borebot progress halted 13116 | -2/Research | X0-1V1 activates XOMVISION 13252 | -2/Research | Identified exit to Quarantine 13252 | -2/Research | X0-1V1 revealed exit location to -2/Quarantine 13471 | -2/Research | Spotted Striker 13474 | -2/Research | Spotted Striker 13596 | -2/Research | X0-1V1 activates XOMVISION 13679 | -2/Research | Discovered exit to Access (range 17) 13830 | -2/Research | Spotted Executioner 13830 | -2/Research | X0-1V1 sent you into danger 13830 | -2/Research | Spotted Executioner 13840 | -2/Research | Destroyed Executioner 13845 | -2/Research | Spotted Striker 13859 | -2/Research | Destroyed Executioner 13876 | -2/Research | Destroyed Striker 13897 | -2/Research | Lost 6 allies 13907 | -2/Research | Destroyed 8 combat bots 13946 | -2/Research | System corruption reached 10% 13953 | -2/Research | Spotted Executioner 13958 | -2/Research | Destroyed Executioner 13974 | -2/Research | Spotted Striker 13974 | -2/Research | Warlord invited to help at Command 13974 | -2/Research | Given Cave Seal Controls access code 13991 | -2/Research | Destroyed Striker 14207 | -2/Research | X0-1V1 sent you to a vault 14264 | -2/Research | Spotted Striker 14265 | -2/Research | Spotted Executioner 14270 | -2/Research | Destroyed Executioner 14288 | -2/Research | Destroyed Striker 14321 | -2/Research | Entered Quarantine 14321 | -2/Quarantine | Accompanied by 4 allies 14392 | -2/Quarantine | Lost 3 allies 14452 | -2/Quarantine | Lost 3 allies 14633 | -2/Quarantine | Found Alien Artifact 14633 | -2/Quarantine | Identified Phase Armor 14676 | -2/Quarantine | Found Alien Artifact 14702 | -2/Quarantine | X0-1V1 downgraded hostiles (x2) 14863 | -2/Quarantine | Identified exit to Protoforge 14863 | -2/Quarantine | X0-1V1 revealed exit location to -2/Protoforge 14881 | -2/Quarantine | Found Alien Artifact 14933 | -2/Quarantine | Spotted Alpha 7 14948 | -2/Quarantine | Destroyed Alpha 7 14953 | -2/Quarantine | Found Prototype Processor 14953 | -2/Quarantine | Identified Exp. Targeting Computer 14958 | -2/Quarantine | Found Prototype Device 14958 | -2/Quarantine | Identified Exp. ECM Suite 14977 | -2/Quarantine | Found Prototype Ballistic Gun 14977 | -2/Quarantine | Identified Multirail 14999 | -2/Quarantine | X0-1V1 announced a LAN party 15021 | -2/Quarantine | X0-1V1 caused items to flee you 15177 | -2/Quarantine | Items stopped fleeing you 15192 | -2/Quarantine | Found Exp. Targeting Computer 15251 | -2/Quarantine | X0-1V1 sent you to a vault 15373 | -2/Quarantine | Master 9b assimilated hostile C-65 Expert 15373 | -2/Quarantine | Identified System Mapper 15373 | -2/Quarantine | Identified Core Reset Matrix 15373 | -2/Quarantine | Identified Subatomic Replicator 15562 | -2/Quarantine | Spotted Fortress 15566 | -2/Quarantine | Weapon slot count temporarily expanded by X0-1V1 (+2) 15575 | -2/Quarantine | Found Vortex Chain Reactor 15583 | -2/Quarantine | Found Prototype Device 15583 | -2/Quarantine | Identified Exp. Force Field 15589 | -2/Quarantine | Found Prototype Device 15589 | -2/Quarantine | Identified Thermal Barrier 15678 | -2/Quarantine | Discovered new exit (range 5) 15681 | -2/Quarantine | Identified exit to Section 7 15683 | -2/Quarantine | Entered Section 7 15721 | -2/Section 7 | Used Core Reset Matrix 15725 | -2/Section 7 | Detected hypermatrix surge 15725 | -2/Section 7 | Sensed 24 artifacts in vicinity 15889 | -2/Section 7 | Build established: Scavenger-Executioner 15904 | -2/Section 7 | Found Exp. Core Analyzer 15909 | -2/Section 7 | Forcibly received Sfc. Transmogifier from X0-1V1 15920 | -2/Section 7 | Weapon slot count reverted to normal (-2) 16090 | -2/Section 7 | Spotted S7 Guard 16128 | -2/Section 7 | Destroyed S7 Guard 16179 | -2/Section 7 | Destroyed 9 combat bots 16190 | -2/Section 7 | Spotted S7 Guard 16218 | -2/Section 7 | Destroyed S7 Guard 16273 | -2/Section 7 | Build established: Scavenger-Tank 16302 | -2/Section 7 | Found Core Membrane 16302 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 16332 | -2/Section 7 | X0-1V1 redirected Transport squads to designated parking area 16351 | -2/Section 7 | Found Integrity Redistributor 16433 | -2/Section 7 | First assault squad dispatched 16485 | -2/Section 7 | Found Navigation Efficiency Matrix 16488 | -2/Section 7 | Destroyed 7 combat bots 16537 | -2/Section 7 | Core integrity fell below 50% 16594 | -2/Section 7 | X0-1V1 sent hostile Wasp (x3) 16789 | -2/Section 7 | Spotted S7 Guard 16813 | -2/Section 7 | Destroyed S7 Guard 16820 | -2/Section 7 | Found Prototype Protection 16820 | -2/Section 7 | Identified Hvy. Regenerative Plating 16855 | -2/Section 7 | Found Integrated Thermoelectric Network 16855 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 16913 | -2/Section 7 | X0-1V1 put everyone to sleep 16940 | -2/Section 7 | X0-1V1 added 0b10 threat records associated with you (considerable) 17019 | -2/Section 7 | Spotted Executioner 17019 | -2/Section 7 | Spotted Executioner 17019 | -2/Section 7 | Scanned by Researcher 17020 | -2/Section 7 | Intercept squad dispatched 17033 | -2/Section 7 | Spotted Tracker 17038 | -2/Section 7 | Spotted Tracker 17044 | -2/Section 7 | Destroyed Tracker 17061 | -2/Section 7 | Destroyed Tracker 17068 | -2/Section 7 | Spotted Combat Programmer 17069 | -2/Section 7 | Spotted Combat Programmer 17072 | -2/Section 7 | Destroyed Combat Programmer 17079 | -2/Section 7 | Destroyed Combat Programmer 17094 | -2/Section 7 | Found Exp. Targeting Computer 17097 | -2/Section 7 | Found Prototype Device 17097 | -2/Section 7 | Identified Exp. Phase Shifter 17150 | -2/Section 7 | High security lockdown imminent 17230 | -2/Section 7 | High security lockdown engaged 17343 | -2/Section 7 | X0-1V1 activates XOMVISION 17389 | -2/Section 7 | Found Sigix Sheargun 17393 | -2/Section 7 | Found Sigix Sheargun 17396 | -2/Section 7 | Found Sigix Sheargun 17405 | -2/Section 7 | Spotted Striker 17405 | -2/Section 7 | Spotted Striker 17421 | -2/Section 7 | Build established: Scavenger-Gunner 17431 | -2/Section 7 | Destroyed Striker 17443 | -2/Section 7 | Destroyed Striker 17508 | -2/Section 7 | Spotted Executioner 17518 | -2/Section 7 | Destroyed Executioner 17543 | -2/Section 7 | X0-1V1 woke everyone up 17545 | -2/Section 7 | X0-1V1 added 0b10 threat records associated with you (minor) 17559 | -2/Section 7 | Spotted Striker 17559 | -2/Section 7 | Spotted Striker 17577 | -2/Section 7 | Destroyed Striker 17583 | -2/Section 7 | Destroyed Striker 17609 | -2/Section 7 | Core integrity restored by X0-1V1 (+240) 17612 | -2/Section 7 | X0-1V1 sent you to a vault 17626 | -2/Section 7 | Found Prototype Reactor 17626 | -2/Section 7 | Identified Singularity Reactor 17630 | -2/Section 7 | Found Prototype Device 17630 | -2/Section 7 | Identified Adv. Kinecellerator 17634 | -2/Section 7 | X0-1V1 revealed exit location to -1/Access 17651 | -2/Section 7 | Found Prototype Device 17651 | -2/Section 7 | Identified Femtoactuators 17698 | -2/Section 7 | Intercept squad dispatched 17707 | -2/Section 7 | Spotted Executioner 17709 | -2/Section 7 | Spotted Executioner 17711 | -2/Section 7 | Spotted Tracker 17711 | -2/Section 7 | Spotted Tracker 17712 | -2/Section 7 | Spotted Combat Programmer 17713 | -2/Section 7 | Spotted Executioner 17713 | -2/Section 7 | Spotted Executioner 17717 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 17730 | -2/Section 7 | Core integrity fell below 20% 17753 | -2/Section 7 | Spotted Combat Programmer 17755 | -2/Section 7 | Destroyed by Combat Programmer with EMDS Last Messages --------------- 17750_ Slug penetrates Wall. 17750_ Penetrated by Slug. 17750_ Penetrated by EMDS Slug. 17750_ Adv. Heat Sink destroyed. 17750_ Core Membrane filtered system corruption (1). 17752_ P-80 Master resets Tracker, system corruption cleaned. 17753_ Penetrated by EMDS Slug. 17754_ Hds. Centrium Leg destroyed. 17754_ Exp. Cooling System destroyed. 17754_ Phase Gun destroyed. 17754_ Centrium Leg destroyed. 17755_ X0-1V1 is amused. 17755_ Navigation matrix triggers involuntary quantum shift. 17755_ Penetrated by EMDS Slug. 17755_ Core Membrane filtered system corruption (1). 17755_ X0-1V1 chortles! Map ----- +----------------------------------------------------+ | ????# # # #???????????? | | ????# = + + #???????????? | | ????# # # #???????????? | | ????# ??# # #???????????? | | ????# ????# #####+#####???????????? | | ????# ??????# #??????????????? | | ????########### #??????????????? | | ????# # #??????????????? | | ????# + #??????????????? | | ????#] """ # ### #??????????????? | | ????# """ # #?# #??????????????? | | ????? R"?# #?# #??????????????? | | ?????? """?######?# #??????????????? | | ?????? ""?????????# #???######?????? | | ????? ?????????# #??"""G"""#????? | | ??????#??##????????### #?#""" """###??? | | ???????????????????# # #? #??? | | ???????????????????# ==/% # """???? | | ???????????????????##%[%= # """???? | | ?????########?????###;=! %+" R"#??? | | ????## p####### ;! # """???? | | ????#" !=;;#i###;; % # "" ???? | | ?????# ==%EE EhpYpE #? #??? | | ?????# *%!###;;/!;;;;;###############??? | | ?????# #?# ; ???????????? | | ?????# ]#?# ;@ "" #?????????? | | ?????#"#"####?### "!" #?????????? | | ?????## ##??????; """"" #?????????? | | ???????#??????? ; """"" #?????????? | | ?????????????? ## #?????????? | | ?????????????#??################?????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 173 Energy Generation 109 Energy Capacity 2490 Matter Stores 1000 Matter Capacity 1000 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 3 Jamming Range 14 Base Temperature (-) 200 EM Shielding 2 Armor Coverage 825 Resistance: TH 50 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 70 Targeting Accuracy 24 Target Analysis 10 Core Analysis 11 Salvage Targeting 3 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ S-43 Plague | -2/Section 7 | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Phase Armor Core Reset Matrix Core Membrane Integrated Thermoelectric Network Sigix Sheargun Navigation Efficiency Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed FocalSubdwellerBlaster Manual? 0 Play Time 03:24:55 Cumulative 511.5 hours Start 2026.09.07 @ 09:33:35 End 2026.09.07 @ 21:21:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 195 Adventurer 0 Explorer 0 Win Type - Total 18 Types 4/0/8/0/1/0/2/1/1/1 Lore% 83 Gallery% 85 Achievement% 77 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9caab7e-9b0e-40fb-abd2-efe0f1c2e42b