Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.23 @ 16:29:10 Player: Lolterzard Result: Destroyed by as-33027 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (516) 516 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1041 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 194/300 Energy 125/125 System Corruption 0% Temperature Cool (11) Movement Rolling (140) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Light Cannon > --- INVENTORY (20) --- Light Ion Engine Wheel High-capacity Storage Unit Large Matter Pod (108) Seismic Detector Seismic Detector Transport Network Coupler Light Armor Plating Tractor Beam Assault Rifle Light Cannon Light Cannon Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Assault Rifle Grenade Launcher > --- INVENTORY -------- High-capacity Storage Unit Large Matter Pod Seismic Detector Seismic Detector Transport Network Coupler Light Armor Plating Tractor Beam Assault Rifle Assault Rifle Light Assault Rifle Light Cannon Light Cannon Light Cannon Light Cannon [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 29 | 9 5 15 Power 4 | 2 . 2 Engine 4 | 2 . 2 Core . | . . . Reactor . | . . . Propulsion 8 | 2 2 4 Treads 4 | 2 2 . Leg . | . . . Wheel 4 | . . 4 Hover . | . . . Flight . | . . . Utility 8 | 3 3 2 Device 3 | 2 . 1 Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 9 | 2 . 7 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 2 . 2 Ballistic Cannon 1 | . . 1 Launcher 4 | . . 4 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 14 | . 1 13 Power 2 | . . 2 Propulsion 5 | . 1 4 Utility 1 | . . 1 Weapon 6 | . . 6 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Backups 14 | 2 12 17 Power . | . 1 . Propulsion 1 | 1 2 . Utility 5 | . 4 7 Weapon 6 | . 4 9 Tool/Special . | . . . Unused Backups 10 | . 2 8 Power 1 | . . 1 Propulsion 2 | . 2 . Utility 4 | . . 4 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 90 | . 100 81 Engine 8 | . 14 3 Treads 23 | . 28 19 Wheel 1 | . . 3 Device 12 | . 14 11 Storage 14 | . 14 14 Ballistic Gun 26 | . 28 24 Launcher 1 | . . 3 Peak Build Rating 10 | 7 8 10 Average Rating 7 | 5 7 7 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) 23 | 28 . 7 Naked Turns . | . . . Heaviest Build 51 | 15 50 51 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 14 | 3 1 14 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 7 18 20 Most Carried 19 | 5 17 19 Average Carried 14 | 2 12 17 Final Capacity 20 | 8 20 20 Final Carried 17 | 5 17 13 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 981 | 236 395 350 Remotely . | . . . Salvage Created 807 | 128 454 225 Parts 65 | 8 38 19 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | 1 . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 18 | . 9 9 Guns 14 | . 9 5 Cannons 1 | . . 1 AOE 3 | . . 3 Classes Destroyed 10 | 2 6 2 Worker 1 | . 1 . Builder 3 | . 1 2 Tunneler 3 | 3 . . Hauler 2 | . 2 . Recycler 2 | 1 . 1 Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 8 | . 6 2 Demolisher 2 | . . 2 Assembled 5 | . . 5 Best Kill Streak 4 | 4 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 136 | . 56 80 Missed 32 | . 18 14 Hits 104 | . 38 66 Melee 6 | . . 6 Projectile 98 | . 38 60 AOE 12 | . . 12 Damage Taken 1896 | . 448 1448 Core 254 | . 37 217 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 86 | 6 41 39 Largest 2 | 2 2 2 Hottest 60 | 40 40 60 Shots Fired 167 | 12 82 73 Gun 154 | 12 82 60 Cannon 2 | . . 2 Launcher 11 | . . 11 Special . | . . . Kinetic 156 | 12 82 62 Thermal . | . . . Explosive 11 | . . 11 Electromagnetic . | . . . Robot Hit Streak 12 | 3 12 9 Robot Miss Streak 6 | 1 5 6 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 100 | 9 45 46 Core Hits 57 | 5 23 29 Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 2 . Destroy 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1463 | 114 639 710 Guns 1213 | 114 637 462 Cannons 37 | . . 37 Explosions 211 | . . 211 Melee . | . . . Ramming 2 | . 2 . Kinetic 1250 | 114 637 499 Thermal . | . . . Explosive 211 | . . 211 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 2 | . . 2 Projectiles . | . . . Explosions 2 | . . 2 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 106 | . . 106 Shots 8 | . . 8 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 11 | . 5 11 Average Temperature 5 | . 2 6 Received Heat Transfer 471 | . 216 255 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 114 | 5 114 32 Initial . | . . . Average 17 | 1 34 2 Influence Increases 438 | 20 284 134 Destroy 0b10 Robot/C 260 | . 180 80 Destroy 0b10 Robot/NC 60 | 20 25 15 Destroy Leader 76 | . 56 20 Successful Hack 7 | . 7 . Destroy Structure 20 | . 1 19 Lose Combat Pursuer 15 | . 15 . Influence Decreases 438 | 20 284 134 Time Decay 391 | 20 274 97 Lost Part 47 | . 10 37 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 18 12 Peak Tracking Total 5 | . 5 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . 1 . Successful 1 | . 1 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1787 | 30 1006 751 Seismic 1787 | 30 1006 751 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2216 | 122 1006 1088 Spaces Moved 832 | 58 383 391 Core 51 | 29 . 22 Treads 702 | 29 383 290 Legs . | . . . Wheels 79 | . . 79 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 105 Average Speed 226 | 151 221 242 Slowest Speed 750 | 200 240 750 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 45 | 4 62 69 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 40 | . . 40 Melee . | . . . Projectile . | . . . AOE 40 | . . 40 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 990 | 76 459 455 Wait 14 | . 8 6 Move 830 | 57 382 391 Hop . | . . . Pick Up 23 | 4 16 3 Fast Attach 11 | 7 . 4 Attach 10 | . 2 8 Detach . | . . . Swap 9 | 2 3 4 Drop 6 | . 6 . Fire 86 | 6 41 39 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Met a group of wandering Federalists 250 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 13) 756 | -10/Materials | Discovered new exit (range 6) 1119 | -10/Materials | Discovered new exit (range 15) 1129 | -10/Materials | Entered Mines 1839 | -10/Mines | Assembled infested the area 1928 | -10/Mines | Lost 6 parts (2n1u3w) 2107 | -10/Mines | Core integrity fell below 50% 2156 | -10/Mines | Lost 3 parts (1p1n1w) 2213 | -10/Mines | Core integrity fell below 20% 2217 | -10/Mines | Destroyed by as-33027 with Assembled Heavy Rifle Last Messages --------------- 02167_ Acquired 11 matter. 02167_ U-05 Engineer lays Concrete. 02169_ Acquired 16 matter. 02169_ U-05 Engineer lays Concrete. 02177_ U-05 Engineer builds a Wall. 02181_ U-05 Engineer lays Concrete. 02181_ Acquired 12 matter. 02182_ U-05 Engineer lays Concrete. 02184_ Acquired 14 matter. 02184_ U-05 Engineer builds a Wall. 02187_ Acquired 18 matter. 02188_ U-05 Engineer lays Concrete. 02195_ U-05 Engineer builds a Wall. 02199_ U-05 Engineer lays Concrete. 02202_ Assault Rifle destroyed. 02203_ U-05 Engineer lays Concrete. 02203_ U-05 Engineer destroyed. 02210_ Com. Wheel destroyed. 02210_ Assault Rifle destroyed. 02215_ as-46262 destroyed. Map ----- +----------------------------------------------------+ | ?????????????????## #??????????????????????????? | | ????????????????## #??????????????????????????? | | ####????????????# ##??????????????????????????? | | #???????????## ##???????????????????????????? | | # #??????????## ##????????????????????????????? | | ? #??????????# #########?????????????????????? | | ? #?????????## ??????????????????? | | # #????????## ######???????????????????????? | | # #???????## #????????????????????????????? | | # #???????# #????????????????????????????? | | # #???????# ##????????????? ??????????????? | | #???????# ##????????????? ?????????????? | | # #???????## ##?????????????? ??????????????? | | # #???????## #??????????????? ??????????????? | | # ###????## ##??????????????? ??????????????? | | ###??# #??????????????? ???????????????? | | ##?# #??????????????? ???????????????? | | #?## = #??????????????? ???????????????? | | #??###%!##?????????????? ????????????????? | | # ##????# ##?????????????% ????????????????? | | # ##???### ####?????????? #????????????????? | | #????### ##?####???? #????????????????? | | ##??###= == ### #####=#????????????????? | | #### !*|! * ! ! %!=a%[#????????????????? | | ! =% == * = a=[!#????????????????? | | ## != ! @%######????????????????? | | #### = ##?????????????????????? | | #??## ! ### ##??????????????????????? | | #???## ##?# ### ##???????????????????????? | | #????#####??# ########????????????????????????? | | ##??????????## ##??????????????????????????????? | | #??????????## ###########????????????????????? | | ????????#### ###??????????????????? | | ??????### ##?????????????????? | | ?????## ##### #?????????????????? | | ?????# ##?## #?????????????????? | | ?????# ##?## #?????????????????? | | ?????## #??# #?????????????????? | | ??????### #??## ##?????????????????? | | ????????## #####??### #??????????????????? | | ?????????## ##?????## # ###????????????????? | | ??????????##### #####?## # # ##???????????????? | | ?????????????## #?# ### ####???????????????? | | ?????????????# ### #?# ## # #???????????????? | | ?????????????# ##### #?### # ##??????????????? | | ?????????????# #?## #### |# ###??????????????? | | ?????????????# #?# ### ###??????????????? | | ????????????## ### ### *! ##??????????????? | | ???????????## ## ### #??????????????? | | ???????????# #### ######??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingOvertunedStorage Manual? 0 Play Time 00:11:24 Cumulative 50.1 hours Start 2026.06.23 @ 16:21:05 End 2026.06.23 @ 16:29:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 24 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5db7aeb-0288-4a0e-aa09-d6b29125a8f5