Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.16 @ 11:20:03 Player: Fenodyree Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (272) 1360 Value Destroyed (10964) 10964 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (3265) 3265 TOTAL SCORE: 23189 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1965 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 94/100 System Corruption 53% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner Drone Bay (2/2) AWS/Autocannon Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Leg Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Gravity Neutralizer Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Improved Core Shielding Experimental Utility Shielding Advanced Thermal Shield Advanced Force Field Improved Hacking Suite System Shield > --- WEAPON ----------- Compact HERF Cannon Hypervelocity Railgun Hypervelocity Mass Driver > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Advanced Coolant Injector Large Matter Pod Improved Terrain Scanner Improved Targeting Computer Advanced Targeting Computer Improved Shock Absorption System Drone Bay Heavy Laser Plasma Rifle AWS/Autocannon Enhanced Force Lance [Rating: 140] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Power Core Enhanced Fission Core Reactor Antimatter Reactor Propulsion Centrium Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Centrium Wheel Flight Unit Impulse Thruster Array Utility Advanced Targeting Computer Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res Tes Slots Evolved 14 | . . 2 . . . 2 2 . . 2 . . 2 2 2 . Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . 1 . . . . . . . 1 . Utility 10 | . . 2 . . . 1 1 . . 2 . . 1 2 1 . Weapon 1 | . . . . . . 1 . . . . . . . . . . Parts Attached 173 | 6 10 20 1 1 . 16 1 5 6 6 7 3 3 30 50 8 Power 25 | 1 1 2 . . . 1 . 2 2 . 1 . 1 7 7 . Engine 6 | 1 . 1 . . . 1 . . 1 . 1 . 1 . . . Core 6 | . 1 1 . . . . . . 1 . . . . 3 . . Reactor 13 | . . . . . . . . 2 . . . . . 4 7 . Propulsion 42 | 2 3 8 . . . 4 . 1 . 1 2 . 1 4 11 5 Treads 13 | . 2 . . . . 3 . 1 . 1 1 . 1 1 3 . Leg 13 | 2 1 4 . . . . . . . . . . . 1 5 . Wheel 15 | . . 4 . . . 1 . . . . 1 . . 2 3 4 Hover . | . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . 1 Utility 62 | 1 3 6 . 1 . 5 1 1 1 4 3 1 . 14 18 3 Device 21 | . 1 1 . . . . . . 1 3 . . . 7 8 . Storage 5 | 1 1 . . 1 . 1 . . . . 1 . . . . . Processor 11 | . 1 2 . . . 1 . . . . . . . 1 4 2 Hackware 7 | . . 1 . . . 2 . . . . . . . 3 1 . Protection 18 | . . 2 . . . 1 1 1 . 1 2 1 . 3 5 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 44 | 2 3 4 1 . . 6 . 1 3 1 1 2 1 5 14 . Energy Gun 23 | 1 1 3 . . . 6 . . . 1 1 . . 4 6 . Energy Cannon 6 | . . . . . . . . . 2 . . . 1 . 3 . Ballistic Gun 6 | 1 1 1 . . . . . . . . . . . 1 2 . Ballistic Cannon 2 | . . . . . . . . . . . . 1 . . 1 . Launcher 4 | . . . 1 . . . . 1 . . . 1 . . 1 . Special Weapon 1 | . . . . . . . . . 1 . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 3 . . . 2 . . 3 1 . . 1 1 6 1 Parts Lost 86 | . 3 4 . . . 3 . . 1 . 6 3 . 23 20 23 Power 14 | . . 1 . . . . . . . . 2 . . 5 2 4 Propulsion 18 | . 1 2 . . . 2 . . . . 1 1 . 3 4 4 Utility 35 | . . 1 . . . 1 . . 1 . 2 2 . 8 9 11 Weapon 19 | . 2 . . . . . . . . . 1 . . 7 5 4 Highest Loss Streak 17 | . 3 1 . . . 2 . . 1 . 2 3 . 5 13 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 10 | 5 7 7 8 9 10 15 11 12 12 11 10 8 7 9 12 11 Power 1 | . 1 . . . . 1 1 1 1 1 . . . 1 1 1 Propulsion . | 2 2 . . . . 1 2 2 1 . . . . . . 1 Utility 5 | . 3 5 6 6 7 6 3 3 4 5 7 6 5 4 7 6 Weapon 3 | 2 . 2 2 2 3 5 5 5 5 3 2 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 24 | . 4 3 . . . 6 . 2 3 2 . . . . 2 2 Power 5 | . 1 . . . . 2 . . 1 . . . . . 1 . Propulsion 5 | . 2 . . . . 1 . . 1 1 . . . . . . Utility 10 | . 1 3 . . . 3 . 1 . . . . . . . 2 Weapon 4 | . . . . . . . . 1 1 1 . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 98 100 100 100 98 84 87 91 92 89 84 89 88 91 82 Engine 3 | . 3 6 11 11 11 9 7 5 1 . 5 6 9 1 . . Core 2 | . 10 4 . . . . . . . 2 . . . 3 1 . Reactor 2 | . . . . . . . . 1 5 3 . . . 4 5 6 Treads 7 | . 9 . . . . 3 15 15 14 13 10 13 15 4 4 1 Leg 2 | . 18 1 . . . . . . . . . . . 2 4 . Wheel 7 | . . 19 22 22 22 13 . . . . 4 1 . 7 5 14 Device 9 | . 8 3 . . . . . . 3 16 11 5 9 19 15 11 Storage 8 | . 18 11 11 11 11 9 7 7 7 6 6 7 5 5 4 3 Processor 19 | . . 26 33 33 33 27 23 23 23 20 20 20 17 14 16 14 Hackware 4 | . . 2 . . . 8 7 7 6 . . . . 7 9 8 Protection 4 | . . . . . . . 7 7 3 9 7 9 11 4 5 7 Energy Gun 12 | . 11 18 14 11 11 24 15 15 15 13 14 13 11 7 3 6 Energy Cannon 1 | . . . . . . . . . 5 6 5 . . 1 1 3 Ballistic Gun 2 | . 14 1 . . . . . . . . . . . . 3 . Launcher 1 | . . . 7 11 11 1 . 3 . . . 3 4 . . . Peak Build Rating 140 | 6 10 24 23 24 24 44 45 59 61 73 74 74 80 116 140 129 Average Rating 62 | 3 9 21 21 22 24 38 41 46 59 70 64 64 74 94 121 108 On Entrance 47 | . 6 10 23 21 24 24 42 41 59 60 73 64 64 80 98 122 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 130 | 14 18 20 19 32 32 97 42 59 60 69 73 115 89 130 123 102 Greatest Support 100 | 20 20 24 22 22 22 42 42 92 92 100 100 50 77 77 76 64 Greatest Overweight (x) 10 | 3 4 6 . 1 1 8 . 1 . . 6 9 1 8 7 10 Average Overweight (x) 1 | 2 . . . . 1 1 . . . . 4 2 1 2 2 1 Largest Inventory Capacity 25 | 8 8 8 8 15 15 25 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 8 14 15 19 15 15 15 15 15 15 15 15 15 14 Most Carried 24 | 8 8 8 8 12 12 24 15 15 15 15 15 12 11 15 15 15 Average Carried 12 | 5 7 7 8 10 12 17 14 14 14 14 13 10 9 10 14 13 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 8 8 12 12 14 14 15 15 15 11 11 11 15 13 5 Class Distribution -------------------- 26% | Mutant 13% | Scavenger-Tank 13% | Tank 12% | Scavenger-Mutant 9% | Skirmisher 8% | Hacker-Mutant 5% | Scavenger-Gunner 3% | Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Tank | -7/Factory Scavenger-Tank | -6/Factory Gunner | -6/Lower Caves Tank | -6/Lower Caves Derelict-Tank | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Tank | -3/Research Scavenger-Gunner | -3/Testing Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res Tes Matter Collected 4418 | 226 600 388 . . . 265 . 83 68 136 109 89 . 498 1878 78 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 11954 | . 632 1904 23 . . 859 . 190 574 592 518 710 . 1961 3634 357 Parts 526 | . 32 118 . . . 41 . 2 22 30 18 27 . 72 144 20 Haulers Intercepted 15 | . 2 5 . . . 3 . . 2 2 . . . . 1 . Recyclers Shooed 5 | . 1 1 . . . . . . . 1 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . . . 16 27 . . . . Prevented 4 | . . . . . . . . . . . 4 . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res Tes Combat Hostiles Destroyed 198 | . 12 36 3 . . 11 . 1 10 7 14 15 . 31 51 7 Melee 1 | . . . . . . . . . . . . . . . . 1 Guns 104 | . 12 35 1 . . 11 . . 4 1 7 7 . 9 16 1 Cannons 66 | . . . . . . . . . 6 4 7 6 . 18 21 4 AOE 18 | . . . 2 . . . . 1 . 1 . 2 . . 12 . Classes Destroyed 22 | . 8 3 1 . . . . 1 2 . 1 2 . 2 1 1 Worker 20 | . 1 6 . . . . . . . . . . . 1 12 . Builder 10 | . 1 4 . . . 1 . . . . . . . . 4 . Hauler 15 | . 2 5 . . . 3 . . 2 2 . . . . 1 . Recycler 8 | . 1 . . . . 1 . . . . . . . 2 4 . Mechanic 3 | . 1 1 . . . . . . . . . . . . 1 . Operator 5 | . . 2 . . . . . . . 1 . . . 1 . 1 Watcher 16 | . 2 4 . . . 4 . . . . . . . 2 4 . Swarmer 46 | . 6 10 . . . 3 . . . . 10 2 . 4 8 3 Saboteur 1 | . . . . . . . . . . . . 1 . . . . Grunt 66 | . 6 16 . . . 6 . . 5 . . 7 . 6 17 3 Brawler 4 | . . 1 . . . . . . . . . 1 . . 2 . Duelist 7 | . . . . . . . . . . . . 3 . . 4 . Protector 1 | . . . . . . . . . . . . . . . 1 . Sentry 24 | . . 9 . . . 2 . . 1 3 1 1 . 2 5 . Specialist 6 | . . . . . . . . . . . . . . 4 2 . Hunter 11 | . . . . . . . . . 1 2 . . . 6 2 . Programmer 23 | . . . . . . . . . 3 2 . . . 8 10 . Heavy 1 | . . . . . . . . . . . . . . 1 . . Compactor 1 | . . . . . . . . 1 . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . 1 Assembled 3 | . . . 3 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 14 | . 4 6 3 . . 3 . 1 3 2 4 11 . 4 14 3 Combat Bots Only 11 | . 4 5 3 . . 3 . 1 2 2 4 11 . 4 7 3 Max Kills in Single Turn 5 | . 1 2 2 . . 1 . 1 1 1 1 3 . 1 5 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . 1 . 1 . 2 . . 2 . Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res Tes Hostile Shots Fired 1552 | . 71 122 13 . . 47 . . 64 95 182 62 . 376 398 122 Missed 482 | . 15 37 3 . . 9 . . 21 39 55 21 . 139 107 36 Hits 1070 | . 56 85 10 . . 38 . . 43 56 127 41 . 237 291 86 Melee 37 | . . . 1 . . . . . . . . 5 . . 23 8 Projectile 1033 | . 56 85 9 . . 38 . . 43 56 127 36 . 237 268 78 AOE 3 | . . . 1 . . . . . . . . . . . 2 . Critical Strikes 39 | . 1 2 . . . 1 . . 2 . 1 . . 3 23 6 Actively Blocked 1 | . . . . . . . . . . . . . . . 1 . Part Disruptions 2 | . . . . . . . . . . . . . . . 1 1 Damage Taken 17540 | . 576 997 137 . . 601 . . 603 575 1618 666 . 3906 5822 2039 Core 2468 | . 105 196 22 . . 131 . . 28 29 132 37 . 474 689 625 Absorbed by Shields 1919 | . . . . . . . . . . 108 38 190 . 743 840 . Redirected to Shielding 328 | . . . . . . . . . . . . . . 110 143 75 Ignored by Resistances 493 | . . . . . . . . . . . . . . 40 323 130 Regen/Repaired (Parts) 269 | . . 269 . . . . . . . . . . . . . . Core Remaining (%) 76 | 100 58 . . . 45 76 . . 96 . . 76 100 58 . . Volleys Fired 588 | . 72 132 4 . . 56 . 1 47 21 35 14 . 81 109 16 Largest 3 | . 2 2 2 . . 3 . 2 3 3 3 3 . 3 3 2 Hottest 282 | . 70 111 110 . . 177 . 97 196 166 217 217 . 249 282 207 Shots Fired 1289 | . 138 249 8 . . 110 . 2 108 63 88 54 . 190 249 30 Gun 971 | . 138 249 7 . . 110 . 1 66 42 56 33 . 124 131 14 Cannon 300 | . . . . . . . . . 41 21 32 19 . 66 105 16 Launcher 17 | . . . 1 . . . . 1 . . . 2 . . 13 . Special 1 | . . . . . . . . . 1 . . . . . . . Kinetic 287 | . 77 21 . . . . . . . . . 19 . 46 124 . Thermal 957 | . 61 228 7 . . 110 . 1 108 63 88 33 . 123 105 30 Explosive 17 | . . . 1 . . . . 1 . . . 2 . . 13 . Electromagnetic 28 | . . . . . . . . . . . . . . 21 7 . Robot Hit Streak 23 | . 15 12 4 . . 14 . 9 23 15 9 9 . 16 21 6 Robot Miss Streak 8 | . 4 4 2 . . 3 . . 4 2 4 3 . 8 3 2 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . Secondary Targets 8 | . 2 2 1 . . 2 . . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . . . . 1 . . . . Autonomous 91 | . . . . . . . . . . . . 19 . 45 27 . Shots Hit Robots 879 | . 92 175 4 . . 70 . 2 69 43 52 37 . 136 178 21 Core Hits 420 | . 34 68 9 . . 32 . 2 19 18 19 21 . 61 124 13 Critical Kills 25 | . . . . . . . . . . . . . . . 24 1 Critical Parts Destroyed 24 | . . . . . . . . . . . . . . . 24 . Critical Strikes 105 | . 3 13 . . . 5 . . 2 3 2 3 . 14 59 1 Burn 41 | . 3 13 . . . 5 . . 2 3 2 . . 9 4 . Meltdown 2 | . . . . . . . . . . . . . . . 1 1 Destroy 49 | . . . . . . . . . . . . . . . 49 . Blast 11 | . . . . . . . . . . . . 3 . 3 5 . Corrupt 2 | . . . . . . . . . . . . . . 2 . . Melee Attacks 40 | . 1 . . . . . . . . . . . . . 34 5 Impact 1 | . 1 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 39 | . . . . . . . . . . . . . . . 34 5 Sneak Attacks 1 | . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 30288 | . 1181 3403 246 . . 1430 . 108 1684 1086 1331 1859 . 6612 10578 770 Guns 14439 | . 1181 3400 93 . . 1430 . 20 961 609 743 543 . 2569 2656 234 Cannons 10356 | . . . . . . . . . 723 381 588 1154 . 3689 3387 434 Explosions 5005 | . . . 153 . . . . 88 . 96 . 162 . 354 4152 . Melee 470 | . . . . . . . . . . . . . . . 368 102 Ramming 18 | . . 3 . . . . . . . . . . . . 15 . Kinetic 8798 | . 721 327 . . . . . . . . . 1154 . 3096 3500 . Thermal 15657 | . 460 3073 93 . . 1430 . 20 1684 1086 1331 543 . 2905 2364 668 Explosive 4555 | . . . 153 . . . . 88 . . . 162 . . 4152 . Electromagnetic 790 | . . . . . . . . . . . . . . 611 179 . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 470 | . . . . . . . . . . . . . . . 368 102 Highest Corruption 53 | . . . . . . . . . 4 1 5 6 . 3 26 53 Average Corruption 8 | . . . . . . . . . 2 1 3 5 . 2 11 27 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 192 | . . . . . . . . . 19 1 15 14 . 17 107 19 Message Errors 40 | . . . . . . . . . 5 . 2 3 . 5 24 1 Matter Fused 37 | . . . . . . . . . 2 . 5 3 . 4 19 4 Heat Flow Errors 21 | . . . . . . . . . 4 1 1 1 . . 12 2 Energy Discharges 29 | . . . . . . . . . 4 . 2 4 . 2 14 3 Parts Rejected 5 | . . . . . . . . . 1 . . . . . 4 . Parts Fused 3 | . . . . . . . . . . . . . . 1 2 . Data Loss (minor) 18 | . . . . . . . . . 1 . 3 1 . 3 8 2 Data Loss (major) 7 | . . . . . . . . . 1 . 1 1 . . 2 2 Misfires 8 | . . . . . . . . . 1 . . 1 . 1 4 1 Alerts 6 | . . . . . . . . . . . 1 . . . 4 1 Misdirections 4 | . . . . . . . . . . . . . . . 2 2 Weapon Failures 14 | . . . . . . . . . . . . . . 1 12 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1237 | . . . . . . . . . 27 . 10 269 . 501 419 11 Projectiles 859 | . . . . . . . . . 27 . 10 269 . 402 140 11 Explosions 374 | . . . . . . . . . . . . . . 99 275 . Melee 4 | . . . . . . . . . . . . . . . 4 . Knockbacks 31 | . . . . . . . . . . . . 6 . 7 18 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 28 | . . . . . . . . . . . . 5 . 7 16 . Secondary 3 | . . . . . . . . . . . . 1 . . 2 . Self-Inflicted Damage 238 | . . 1 . . . . . . . 55 . 32 . 143 7 . Shots 4 | . . . . . . . . . . 1 . 1 . 2 . . Rammed 2 | . . 1 . . . . . . . . . . . . 1 . Targets Rammed 2 | . . 1 . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 558 | . 147 408 126 . . 387 . 30 432 157 314 393 . 558 283 196 Average Temperature 97 | . 38 97 77 . . 138 . 17 123 21 76 150 . 120 85 105 Received Heat Transfer 2938 | . 240 357 20 . . 288 . . 174 44 138 159 . 524 811 183 Effects 20 | . . 2 . . . 2 . . 1 . . 1 . 11 3 . Shutdowns 7 | . . 1 . . . 1 . . 1 . . 1 . 3 . . Energy Bleed 2 | . . 1 . . . 1 . . . . . . . . . . Interference 8 | . . . . . . . . . . . . . . 5 3 . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . Damage (core) 1 | . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . 3 . . Combat Hostiles 2 | . . . . . . . . . . . . . . 2 . . Parts Fried 5 | . . . . . . . . . . . . . . 4 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 9 | . . 2 . . . . . . . 2 . . . 2 2 1 Combat Hostiles 7 | . . 1 . . . . . . . 1 . . . 2 2 1 Parts Melted 73 | . 3 15 . . . 10 . . 8 4 4 1 . 16 10 2 Heat Transferred 28224 | . 1520 6956 185 . . 2997 . 37 2714 1900 2220 925 . 4549 3518 703 Parts Sabotaged 5 | . . . . . . . . . . . . . . . 1 4 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res Tes Maximum Alert Level 5 | . . 2 1 . . . . . . . . . . 2 4 5 Low Security (%) 65 | 100 100 39 79 . 100 100 100 100 100 100 . . 100 62 13 . Level 1 7 | . . 20 20 . . . . . . . . . . 19 7 . Level 2 9 | . . 39 . . . . . . . . . . . 18 10 . Level 3 12 | . . . . . . . . . . . . . . . 61 . Level 4 1 | . . . . . . . . . . . . . . . 7 . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . 99 Peak Influence 1888 | . 110 526 203 . . 70 20 10 86 163 . . 72 478 1177 1888 Initial 660 | . . . 202 . . . 20 . . 19 . . 72 5 240 660 Average 263 | . 30 279 184 . . 19 2 . 19 10 . . 43 211 679 1682 Influence Increases 6631 | . 366 1145 11 . . 425 16 10 331 322 295 335 . 1182 1825 368 Destroy 0b10 Robot/C 3800 | . 240 720 . . . 220 . . 200 140 220 300 . 620 1000 140 Destroy 0b10 Robot/NC 390 | . 40 110 . . . 45 . . 10 15 . . . 30 135 5 Destroy Leader 860 | . 58 198 . . . 54 . . 64 64 30 20 . 154 198 20 Successful Hack 179 | . 12 23 . . . 44 16 . 37 5 . . . 12 30 . Disable Machine 345 | . 15 15 . . . 45 . . . 60 . . . 180 . 30 Destroy Structure 547 | . 1 4 11 . . 2 . 10 5 38 . . . 156 312 8 Lose Combat Pursuer 510 | . . 75 . . . 15 . . 15 . 45 15 . 30 150 165 Influence Decreases 5833 | . 366 626 367 163 . 379 62 10 291 209 400 268 103 736 1108 745 Entered New Map 1377 | . . . 317 163 . . 26 . . 21 57 10 43 7 218 515 Time Decay 3592 | . 336 586 50 . . 329 36 10 281 188 289 228 60 509 690 . Lost Part 844 | . 30 40 . . . 30 . . 10 . 54 30 . 220 200 230 Lost Ally 20 | . . . . . . 20 . . . . . . . . . . Squads Dispatched 64 | . 1 4 . . . 2 1 . 6 6 . 1 . 10 13 20 Investigation 8 | . . 2 . . . . 1 . 1 1 . . . 2 1 . Extermination 15 | . . . . . . . . . 4 3 . . . 4 4 . Reinforcement 15 | . 1 2 . . . 2 . . 1 2 . . . 4 3 . Assault 26 | . . . . . . . . . . . . 1 . . 5 20 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . Haulers Reinforced 3 | . . . . . . . . . 1 1 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res Tes Distress Signals 17 | . 2 1 . . . 1 . . . . . . . 2 9 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 358 | . 26 47 19 . . 17 . 1 13 8 18 16 . 42 74 77 Peak Tracking Total 52 | . 5 4 17 . . 3 . 1 2 2 4 7 . 5 16 52 Tactical Retreats 25 | . . 5 1 . . 1 . . 1 . 3 1 . 2 7 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res Tes Traps Triggered 9 | . . 1 . . . . 1 . 1 . . . . . 6 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 10 | . . 4 . . . . . . . . . . . 6 . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res Tes Machines Disabled 23 | . 1 1 . . . 3 . . . 4 . . . 12 . 2 Max in Single Turn 5 | . 1 1 . . . 1 . . . 4 . . . 5 . 1 Garrison Access 3 | . . . . . . . . . 1 . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res Tes Machines Accessed 61 | . 5 16 . 5 . 9 2 . 7 5 . . . 5 7 . Terminals 36 | . 5 10 . . . 7 1 . 4 2 . . . 3 4 . Fabricators 1 | . . . . . . . . . 1 . . . . . . . Repair Stations 3 | . . 2 . . . . . . . . . . . 1 . . Recycling Units 5 | . . 2 . . . 1 . . . 1 . . . . 1 . Scanalyzers 7 | . . 2 . . . 1 1 . 1 1 . . . . 1 . Garrison Access 4 | . . . . . . . . . 1 1 . . . 1 1 . Total Hacks 208 | . 9 55 . 50 . 40 6 . 14 9 . . . 11 14 . Successful 144 | . 2 40 . 50 . 24 4 . 11 5 . . . 4 4 . Failed 63 | . 7 15 . . . 15 2 . 3 4 . . . 7 10 . Catastrophic 10 | . 1 2 . . . 2 . . . 2 . . . 1 2 . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . Manual 80 | . 9 21 . 1 . 29 2 . 8 1 . . . 5 4 . Terminals 99 | . 9 32 . . . 30 3 . 9 2 . . . 6 8 . Fabricators 2 | . . . . . . . . . 2 . . . . . . . Repair Stations 10 | . . 7 . . . . . . . . . . . 3 . . Recycling Units 5 | . . 2 . . . 1 . . . 1 . . . . 1 . Scanalyzers 33 | . . 14 . . . 9 3 . 2 4 . . . . 1 . Garrison Access 9 | . . . . . . . . . 1 2 . . . 2 4 . Terminal Hacks 78 | . 2 10 . 50 . 6 2 . 3 1 . . . 2 2 . Record 51 | . . 1 . 49 . . . . 1 . . . . . . . Part Schematic 2 | . . . . . . 2 . . . . . . . . . . Robot Analysis 6 | . 2 2 . . . 1 1 . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . 1 1 . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . . . 1 . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . Alert Level 4 | . . 2 . . . . 1 . . . . . . 1 . . Locate Traps 2 | . . 1 . . . . . . . . . . . . 1 . Disarm Traps 2 | . . 1 . . . . . . . . . . . 1 . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . 1 . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . Repair Station Hacks 7 | . . 6 . . . . . . . . . . . 1 . . Scan Component 4 | . . 3 . . . . . . . . . . . 1 . . Repair 3 | . . 3 . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . 2 . . . 1 . . . . . . . . . . Report Inventory 3 | . . 2 . . . 1 . . . . . . . . . . Scanalyzer 29 | . . 14 . . . 8 1 . 2 4 . . . . . . Insert Component 13 | . . 6 . . . 4 1 . 1 1 . . . . . . Analyze 16 | . . 8 . . . 4 . . 1 3 . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . . . . 1 1 . Seal Access 3 | . . . . . . . . . 1 . . . . 1 1 . Unauthorized Hacks 22 | . . 8 . . . 9 1 . 3 . . . . . 1 . Terminals 22 | . . 8 . . . 9 1 . 3 . . . . . 1 . Assimilate 5 | . . . . . . 4 . . 1 . . . . . . . Botnet 17 | . . 8 . . . 5 1 . 2 . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 5 13 . . . 7 2 . 5 4 . . . 4 5 . Full Trace Events 10 | . . 3 . . . 1 1 . 1 1 . . . 2 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . 4 . . . 5 . . 1 1 . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 36 | . . . . . . . . . 36 . . . . . . . Total Part Build Rating 3 | . . . . . . . . . 3 . . . . . . . Parts Repaired 3 | . . 3 . . . . . . . . . . . . . . Time 152 | . . 152 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 12 | . . 6 . . . 3 1 . 1 1 . . . . . . Part Schematics Acquired 9 | . . 4 . . . 3 . . 1 1 . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res Tes Total Allies 3 | . . . . . . 2 . . 1 . . . . . . . Largest Group 1 | . . . . . . 1 . . 1 . . . . . . . Highest-Rated Group 10 | . . . . . . 10 . . 10 . . . . . . . Highest-Rated Ally 10 | . . . . . . 10 . . 10 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res Tes Active Infowar (turns) 11514 | . 898 1918 117 523 123 1234 371 374 1665 1207 903 483 130 1169 399 . Sensors 538 | . . 538 . . . . . . . . . . . . . . Terrain 423 | . . . . . . . . . . . . . . 24 399 . Structural 932 | . 898 34 . . . . . . . . . . . . . . Machine Analysis 9655 | . . 1380 117 523 123 1234 371 374 1665 1207 903 483 130 1145 . . Jamming 1389 | . . . . . . . . . . 997 109 . 104 179 . . Robot Analysis Total 6 | . 2 2 . . . 1 1 . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res Tes Turns Passed 15436 | 89 1445 1925 117 523 123 1234 371 374 1665 1207 908 483 130 1676 2784 382 Spaces Moved 8445 | 48 794 1348 122 533 111 700 145 214 817 438 439 188 51 819 1389 289 Core 53 | 46 1 2 . . . . . . . . . . . . . 4 Treads 2745 | . 489 33 . . . 120 145 214 817 438 96 128 51 12 202 . Legs 383 | 2 304 49 . . . . . . . . . . . . 28 . Wheels 5230 | . . 1264 122 533 111 580 . . . . 343 60 . 807 1159 251 Hover . | . . . . . . . . . . . . . . . . . Flight 34 | . . . . . . . . . . . . . . . . 34 Fastest Speed 45 | 50 120 85 85 85 100 100 157 152 152 152 160 165 245 110 95 45 Average Speed 136 | 153 151 90 85 97 100 133 157 169 152 153 178 224 245 144 149 102 Slowest Speed 490 | 200 250 350 85 100 100 490 157 237 160 160 320 325 246 250 305 230 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 87 94 35 80 43 38 4 83 25 13 61 27 2 20 35 37 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . Known Exits Taken 12 | . 1 1 1 1 1 1 . . 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . . . . . . . 1 . Scrap Searched 2 | . . . . . . . . . . . 1 1 . . . . Spaces Dug 33 | . . . . . . . . . 4 . . . . . 27 2 Terrain Destroyed 414 | . . . 11 . . . . 11 5 42 2 44 . 107 188 4 Melee 23 | . . . . . . . . . . . . . . . 23 . Projectile 53 | . . . . . . . . . 5 1 2 5 . 18 18 4 AOE 337 | . . . 11 . . . . 11 . 41 . 39 . 89 146 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Res Tes Total 11153 | 61 901 1810 126 536 123 915 290 233 1153 928 493 223 56 1163 1811 331 Wait 1570 | . 8 270 . . 13 98 141 . 269 440 5 10 . 182 129 5 Move 8430 | 47 793 1347 121 532 110 699 145 213 816 437 438 187 50 818 1388 289 Hop . | . . . . . . . . . . . . . . . . . Pick Up 113 | 8 9 13 . 2 . 17 . 6 7 10 4 2 2 21 12 . Fast Attach 89 | 4 3 9 . . . 2 . 1 2 . 2 1 1 13 47 4 Attach 86 | 2 2 5 . . . 7 2 1 2 4 6 5 2 24 16 8 Detach 20 | . . 1 . . . 1 2 . . . . 3 . 6 7 . Swap 94 | . 5 14 1 1 . 15 . 3 4 5 1 . 1 12 30 2 Drop 121 | . 8 18 . 1 . 20 . 8 6 11 2 1 . 6 38 2 Fire 588 | . 72 132 4 . . 56 . 1 47 21 35 14 . 81 109 16 Melee 40 | . 1 . . . . . . . . . . . . . 34 5 Ram 2 | . . 1 . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 11) 314 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 5) 565 | -10/Materials | Lost 3 parts (1n2w) 624 | -10/Materials | Discovered new exit (range 16) 771 | -10/Materials | Discovered new exit (range 13) 899 | -10/Materials | Build established: Scavenger-Mutant 1531 | -10/Materials | Identified exit to Materials 1535 | -10/Materials | Entered another Materials area 1535 | -9/Materials | Evolved 2 slots: Utility x2 1795 | -9/Materials | Discovered new exit (range 16) 1820 | -9/Materials | Identified exit to Materials 1895 | -9/Materials | Discovered new exit (range 10) 1913 | -9/Materials | Identified exit to Storage 1944 | -9/Materials | Discovered new exit (range 15) 1998 | -9/Materials | Build established: Mutant 2026 | -9/Materials | Identified exit to Mines 2474 | -9/Materials | Discovered exit to Materials (range 8) 2629 | -9/Materials | Discovered exit to Mines (range 7) 2713 | -9/Materials | Repaired Hvy. Particle Gun 2747 | -9/Materials | Repaired Arm. Wheel 2959 | -9/Materials | Repaired Hvy. Particle Gun 2965 | -9/Materials | Discovered exit to Materials (range 3) 3283 | -9/Materials | Discovered exit to Storage (range 18) 3460 | -9/Materials | Entered Mines 3476 | -9/Mines | Assembled infested the area 3490 | -9/Mines | Core integrity fell below 50% 3533 | -9/Mines | Discovered exit to Materials (range 16) 3534 | -9/Mines | Learned 2 Materials zone layouts 3562 | -9/Mines | Discovered exit to Materials (range 6) 3573 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3573 | -9/Mines | Discovered new exit (range 5) 3576 | -9/Mines | Identified exit to Exiles 3577 | -9/Mines | Entered Exiles 3592 | -9/Exiles | Discovered new exit (range 15) 3602 | -9/Exiles | Met 8R-AWN 3617 | -9/Exiles | Met EX-HEX 3670 | -9/Exiles | Met EX-DEC 3692 | -9/Exiles | Learned location of Zion (-6) 3738 | -9/Exiles | Discovered new exit (range 14) 3749 | -9/Exiles | Identified exit to Mines 3815 | -9/Exiles | Met EX-BIN 3828 | -9/Exiles | Aligned with FarCom system 3829 | -9/Exiles | Given EX-Vault access code 3861 | -9/Exiles | Opened EX-Vault 3869 | -9/Exiles | Found AWS/Autocannon 3908 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4021 | -9/Exiles | Visited The Gauntlet 4100 | -9/Exiles | Left Exiles lab with AWS/Autocannon 4100 | -9/Exiles | Entered Mines 4215 | -8/Mines | Discovered exit to Materials (range 8) 4223 | -8/Mines | Entered Materials 4223 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4534 | -8/Materials | Build established: Skirmisher 4936 | -8/Materials | Central database locked down 5342 | -8/Materials | Identified exit to Factory 5457 | -8/Materials | Entered Factory 5457 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5766 | -7/Factory | Build established: Mutant 5828 | -7/Factory | Sucked down chute 5828 | -7/Factory | Entered Waste 5828 | -7/Waste | The area was eerily silent 5880 | -7/Waste | Found Imp. Powered Armor 6018 | -7/Waste | A Compactor rumbled back to life 6019 | -7/Waste | Destroyed C-40 Crusher 6186 | -7/Waste | Discovered new exit (range 12) 6201 | -7/Waste | Identified exit to Factory 6202 | -7/Waste | Entered Factory 6420 | -7/Factory | Build established: Tank 7090 | -7/Factory | Identified exit to Lower Caves 7261 | -7/Factory | Build established: Scavenger-Skirmisher 7600 | -7/Factory | Fabricated System Shield (x1) 7832 | -7/Factory | Discovered new exit (range 5) 7838 | -7/Factory | Identified exit to Factory 7867 | -7/Factory | Entered another Factory area 7867 | -6/Factory | Evolved 2 slots: Utility x2 7974 | -6/Factory | Identified exit to DSF 8022 | -6/Factory | Build established: Tank 8576 | -6/Factory | Build established: Scavenger-Tank 9003 | -6/Factory | Discovered new exit (range 15) 9072 | -6/Factory | Identified exit to Lower Caves 9074 | -6/Factory | Entered Lower Caves 9439 | -6/Lower Caves | Attacked by a faux Warlord 9470 | -6/Lower Caves | Build established: Gunner 9669 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9927 | -6/Lower Caves | Identified exit to Lower Caves 9982 | -6/Lower Caves | Entered another Lower Caves area 10062 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10158 | -6/Lower Caves | Lost 3 parts (1n2u) 10177 | -6/Lower Caves | Destroyed 11 combat bots 10213 | -6/Lower Caves | Learned Factory stockpile data 10400 | -6/Lower Caves | Build established: Tank 10428 | -6/Lower Caves | Discovered new exit (range 16) 10462 | -6/Lower Caves | Identified exit to Factory 10465 | -6/Lower Caves | Entered Factory 10465 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10585 | -5/Factory | Discovered new exit (range 4) 10592 | -5/Factory | Identified exit to Factory 10595 | -5/Factory | Entered another Factory area 10595 | -4/Factory | Evolved 2 slots: Utility x2 10843 | -4/Factory | Lost 3 parts (1p1n1u) 11076 | -4/Factory | Lost 5 parts (2p1n2w) 11180 | -4/Factory | Lost 3 parts (1p1u1w) 11689 | -4/Factory | Build established: Scavenger-Mutant 11779 | -4/Factory | Lost 3 parts (2u1w) 12223 | -4/Factory | Build established: Hacker-Mutant 12251 | -4/Factory | Discovered new exit (range 15) 12270 | -4/Factory | Identified exit to Research 12271 | -4/Factory | Entered Research 12271 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12584 | -3/Research | Found Fusion Bomb Launcher 12730 | -3/Research | Build established: Scavenger-Tank 13021 | -3/Research | First assault squad dispatched 13151 | -3/Research | Lost 13 parts (1p3n6u3w) 13526 | -3/Research | System corruption reached 10% 14121 | -3/Research | Found Prototype Device 14121 | -3/Research | Identified Exp. EM Disruption Field 14137 | -3/Research | Spotted B-86 Titan 14381 | -3/Research | Build established: Hacker-Mutant 14579 | -3/Research | Destroyed 7 combat bots 14861 | -3/Research | Core integrity fell below 50% 15007 | -3/Research | Discovered new exit (range 13) 15055 | -3/Research | Entered Testing 15056 | -3/Testing | Maximum security lockdown engaged 15144 | -3/Testing | Build established: Scavenger-Tank 15385 | -3/Testing | Spotted Striker 15397 | -3/Testing | System corruption reached 30% 15412 | -3/Testing | Core integrity fell below 20% 15415 | -3/Testing | Destroyed Striker 15420 | -3/Testing | Spotted Investigator 15435 | -3/Testing | Spotted Striker 15437 | -3/Testing | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 15435_ G-73 Enforcer unfolds itself. 15435_ L-61 Swordsman unfolds itself. 15435_ G-67 Veteran unfolds itself. 15435_ M-36 Artificer unfolds itself. 15435_ E-15 Imp destroyed. 15436_ C-30 ARC bursts open, deploying its payload. 15436_ G-73 Enforcer unfolds itself. 15436_ B-74 Champion unfolds itself. 15436_ G-67 Veteran unfolds itself. 15436_ E-15 Imp unfolds itself. 15436_ P-80 Master resets W-44 Eye, system corruption cleaned. 15436_ C-30 ARC bursts open, deploying its payload. 15436_ G-73 Enforcer unfolds itself. 15436_ B-74 Champion unfolds itself. 15436_ L-61 Swordsman unfolds itself. 15436_ G-67 Veteran unfolds itself. 15436_ I-47 Archangel unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ??????????????????????C?? ???????????????????? | | ????????????????????????? i ???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? bg#???????????????????? | | ????????????????????????? gg#???????????????????? | | ????????????????????????? lpl#???????????????????? | | ????????????????????????#m gp#???????????????????? | | ????????????????????????# gg#???????????????????? | | ????????????????????????# bp#???????????????????? | | ????????????????????????# g #???????????????????? | | ????????????????????????# l#???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????#e * ############????????? | | ????????????????????????# % % ????????? | | ????????????????????????#@ ???????? | | ??????????????????####### gb i ??????? | | ??????????????????# ^ e gg g gg% g ??????? | | ??????????????????# ###/######/##g#####?? | | ???????????????#### #?????# cg===*!!#?? | | ???????????????+ w #?????# ""/%gg% *!#?? | | ???????????????# w#?????# "" !!="" #?? | | ???????????????#gg m #?????# """="""" #?? | | ???????????????#%g p #?????# """""" #?? | | ???????????????#g#####K## #?????# #?? | | ???????????????#????# h# #?????# #?? | | ????????????????C???# ?# #?????##########"##?? | | ????????????????????C ?# p######## #??? | | ???????????????????## ??# # """ """ #??? | | ????????????????????#!??# %# """ """ #??? | | ????????????????????#/??# =!#="" """ #??? | | ????????????????????????# =%/%* #??? | | ????????????????????????####+### [#[""T" #??? | | ???????????????????????????????# # """"" #??? | | ???????????????????????????????# # #??? | | ???????????????????????????????# ###########??? | | ???????????????????????????????# #????????????? | | ? ?? ??????????????????????????# #????????????? | | ? ?? #?????????????????????????# #????????????? | | # ?? #?????????????????????????# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 100 Energy Generation 43 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Additional Mass Support 16 Armor Coverage 1200 Resistance: TH 30 Resistance: EX 50 Resistance: EM 25 Core Shielding 30 Utility Shielding 90 Evasion (%) 70 Targeting Accuracy 30 Target Analysis 8 Recoil Reduction 3 Particle Charging 25 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Hvy. Particle Gun | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Gui. EMP Blaster | -7/Factory | Scanalyzed Imp. Powered Armor | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ System Shield | x1 | -7/Factory Repaired ---------- Hvy. Particle Gun | 10% | -9/Materials Arm. Wheel | 5% | -9/Materials Hvy. Particle Gun | 30% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Prolific Hacker Quantum Hacking Safety First Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed BattleAlertDesublimator Manual? 0 Play Time 03:02:25 Cumulative 40.5 hours Start 2025.05.30 @ 13:31:41 End 2025.06.16 @ 11:20:03 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 19 Adventurer 6 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 41 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd616729-9b2c-49cd-86aa-8d8092e52f53