Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.29 @ 13:07:01 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (39) 195 Value Destroyed (1029) 1029 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5384 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 850/850 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (200) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (9) ------ Heat Sink High-capacity Storage Unit High-capacity Storage Unit Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Katana > --- INVENTORY (20) --- Light Treads Light Treads Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit Core Shielding Propulsion Shielding Layered Light Armor Plating Layered Light Armor Plating Bomb Drone Bay Latent Energy Streamer Light Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink High-capacity Storage Unit High-capacity Storage Unit Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Katana > --- INVENTORY -------- Light Treads Light Treads Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit Core Shielding Propulsion Shielding Layered Light Armor Plating Layered Light Armor Plating Bomb Drone Bay Latent Energy Streamer Light Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Remote Datajack [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Layered Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . . 1 . Propulsion . | . . . . . . . . Utility 7 | . . . . . 4 1 2 Weapon . | . . . . . . . . Parts Attached 43 | 6 15 4 3 3 12 . . Power 2 | 1 . . . 1 . . . Engine 2 | 1 . . . 1 . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 12 | 2 5 . 1 1 3 . . Treads 12 | 2 5 . 1 1 3 . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 1 5 . 2 . 5 . . Device 1 | . . . . . 1 . . Storage 7 | 1 4 . 2 . . . . Processor 1 | . 1 . . . . . . Hackware . | . . . . . . . . Protection 4 | . . . . . 4 . . Artifact . | . . . . . . . . Weapon 16 | 2 5 4 . 1 4 . . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 10 | 2 4 2 . 1 1 . . Ballistic Cannon 2 | . . . . . 2 . . Launcher 2 | . 1 1 . . . . . Special Weapon 1 | . . 1 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 8 | . . 1 4 . 3 . . Power 1 | . . . 1 . . . . Propulsion 4 | . . . 2 . 2 . . Utility . | . . . . . . . . Weapon 3 | . . 1 1 . 1 . . Highest Loss Streak 4 | . . 1 4 . 1 . . Average Slot Usage (%) 96 | . 98 100 99 98 91 84 73 Engine 12 | . 14 14 13 14 9 7 6 Treads 25 | . 27 28 27 28 17 15 13 Device 1 | . . . . . 4 7 6 Storage 24 | . 26 28 28 28 18 15 13 Protection 6 | . . . . . 25 23 20 Ballistic Gun 16 | . 27 14 13 12 4 7 6 Ballistic Cannon 1 | . . . . . 5 . . Launcher 5 | . . 10 14 14 1 . . Slashing Weapon 1 | . . . . . 5 7 6 Naked Turns . | . . . . . . . . Heaviest Build 86 | 11 41 39 71 73 86 86 86 Greatest Support 40 | 40 40 40 40 40 40 40 40 Greatest Overweight (x) 4 | . 2 . 3 3 4 2 2 Average Overweight (x) . | . . . . 1 2 2 2 Largest Inventory Capacity 20 | 6 16 16 20 20 20 20 20 Average Capacity 16 | 5 13 16 18 20 20 20 20 Most Carried 19 | 2 16 13 15 14 19 19 19 Average Carried 13 | 1 11 12 13 12 16 19 19 Final Capacity 20 | 6 16 16 20 20 20 20 20 Final Carried 19 | 2 13 12 14 13 19 19 19 Class Distribution -------------------- 60% | Mutant 39% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Matter Collected 1279 | 249 243 142 256 21 293 75 . Remotely . | . . . . . . . . Salvage Created 1313 | . 643 254 . . 293 123 . Parts 77 | . 32 21 . . 19 5 . Haulers Intercepted 2 | . 2 . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 32 | . 9 13 . . 8 2 . Melee 5 | . . . . . 3 2 . Guns 11 | . 9 2 . . . . . Cannons 6 | . . 1 . . 5 . . AOE 10 | . . 10 . . . . . Classes Destroyed 10 | . 4 3 . . 3 . . Worker 2 | . 1 1 . . . . . Builder 1 | . . 1 . . . . . Hauler 2 | . 2 . . . . . . Recycler 4 | . 2 2 . . . . . Operator 1 | . . . . . 1 . . Swarmer 9 | . . 9 . . . . . Grunt 17 | . 9 1 . . 5 2 . Duelist 1 | . . . . . 1 . . Sentry 2 | . . . . . 2 . . Assembled 3 | . . 3 . . . . . Best Kill Streak 5 | . 4 5 . . 2 2 . Combat Bots Only 4 | . 2 4 . . 2 2 . Max Kills in Single Turn 3 | . 2 3 . . 1 1 . Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . . . . Melee 1 | . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Damage Taken 2346 | . 473 364 349 . 973 187 . Core 320 | . 86 49 78 . 89 18 . Absorbed by Shields . | . . . . . . . . Core Remaining (%) 73 | 100 . . . 14 83 97 . Volleys Fired 123 | . 50 44 1 . 28 . . Largest 2 | . 2 2 1 . 2 . . Hottest 123 | . 46 123 23 . 70 . . Shots Fired 201 | . 91 53 1 . 56 . . Gun 116 | . 91 24 1 . . . . Cannon 56 | . . . . . 56 . . Launcher 10 | . . 10 . . . . . Special 19 | . . 19 . . . . . Kinetic 172 | . 91 24 1 . 56 . . Thermal 19 | . . 19 . . . . . Explosive 10 | . . 10 . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | . 13 9 . . 10 . . Robot Miss Streak 5 | . 2 2 . . 5 . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 126 | . 60 21 . . 37 8 . Core Hits 62 | . 24 21 . . 14 3 . Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 22 | . . . . . 12 10 . Impact . | . . . . . . . . Slashing 22 | . . . . . 12 10 . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2992 | . 899 1009 . . 841 243 . Guns 1138 | . 899 239 . . . . . Cannons 437 | . . . . . 437 . . Explosions 722 | . . 722 . . . . . Melee 647 | . . . . . 404 243 . Ramming . | . . . . . . . . Kinetic 1575 | . 899 239 . . 437 . . Thermal 48 | . . 48 . . . . . Explosive 722 | . . 722 . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 647 | . . . . . 404 243 . Piercing . | . . . . . . . . Highest Corruption 6 | . . . 6 6 . . . Average Corruption 6 | . . . 6 6 . . . Corruption Purged . | . . . . . . . . Effects 3 | . . . . 3 . . . Matter Fused 2 | . . . . 2 . . . Heat Flow Errors 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 199 | . . 99 . . 100 . . Projectiles 5 | . . . . . 5 . . Explosions 99 | . . 99 . . . . . Melee 95 | . . . . . 95 . . Knockbacks 6 | . . . . . 6 . . Impact . | . . . . . . . . Kinetic 6 | . . . . . 6 . . Secondary . | . . . . . . . . Self-Inflicted Damage 53 | . . 53 . . . . . Shots 2 | . . 2 . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 374 | . 10 84 . 212 374 . . Average Temperature 93 | . 3 26 . 107 161 . . Received Heat Transfer 1069 | . 264 42 160 . 513 90 . Effects 3 | . . . . . 3 . . Shutdowns 1 | . . . . . 1 . . Interference 1 | . . . . . 1 . . Damage (minor) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 100 | . . 100 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Peak Influence 309 | . 252 309 . . 177 83 40 Initial 64 | . . 64 . . . 18 40 Average 102 | . 112 186 . . 52 47 40 Maximum Alert Level 1 | . 1 1 . . . . . Low Security (%) 82 | 100 79 57 . 100 100 100 100 Level 1 17 | . 20 42 . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 3 . . . 1 1 1 Investigation 2 | . 1 . . . . . 1 Extermination . | . . . . . . . . Reinforcement 3 | . 2 . . . 1 . . Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Distress Signals 3 | . 2 . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 62 | . 32 9 7 . 11 3 . Peak Tracking Total 9 | . 6 4 9 . 4 3 . Tactical Retreats 12 | . 9 . . . 2 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Traps Triggered 4 | . 4 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Disabled 5 | . . 4 1 . . . . Max in Single Turn 4 | . . 4 1 . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Accessed 6 | . 1 . 2 1 1 . 1 Terminals 2 | . 1 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 11 | . 3 . 2 1 3 . 2 Successful 5 | . . . 2 1 2 . . Failed 6 | . 3 . . . 1 . 2 Catastrophic 2 | . 1 . . . . . 1 Database Lockouts . | . . . . . . . . Manual 7 | . 3 . 1 . 3 . . Terminals 6 | . 3 . . . 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 4 | . . . 2 1 1 . . Record 1 | . . . 1 . . . . Open Door 1 | . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . Terminals 1 | . . . . . 1 . . Track 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 1 . . . 1 . 1 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Turns Passed 3203 | 66 1022 573 633 115 659 115 20 Spaces Moved 1515 | 36 482 271 366 62 245 43 10 Core 1 | 1 . . . . . . . Treads 1514 | 35 482 271 366 62 245 43 10 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 180 200 200 Average Speed 175 | 156 171 160 171 180 201 200 200 Slowest Speed 240 | 160 200 160 220 220 240 200 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 4 77 63 70 25 25 2 1 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 15 | . . 15 . . . . . Terrain Destroyed 88 | . . 88 . . . . . Melee . | . . . . . . . . Projectile 5 | . . 5 . . . . . AOE 83 | . . 83 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Total 1780 | 43 583 318 370 65 333 58 10 Wait 52 | . 16 . . . 30 6 . Move 1508 | 35 481 270 365 61 244 42 10 Hop . | . . . . . . . . Pick Up 24 | 2 14 . 1 1 6 . . Fast Attach 16 | 6 4 . . . 6 . . Attach 10 | . 3 1 1 3 2 . . Detach 2 | . 1 . . . 1 . . Swap 17 | . 8 3 2 . 4 . . Drop 6 | . 6 . . . . . . Fire 123 | . 50 44 1 . 28 . . Melee 22 | . . . . . 12 10 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 13) 67 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 548 | -10/Materials | Discovered new exit (range 4) 759 | -10/Materials | Discovered new exit (range 10) 1027 | -10/Materials | Discovered new exit (range 16) 1089 | -10/Materials | Entered Mines 1094 | -10/Mines | Learned location of Zion (-7) 1171 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1173 | -10/Mines | Discovered new exit (range 5) 1334 | -10/Mines | Discovered new exit (range 11) 1398 | -10/Mines | Excavation squad dispatched 1398 | -10/Mines | A large section of the Mines collapsed 1535 | -10/Mines | Core integrity fell below 50% 1615 | -10/Mines | Learned location of 1 exit from Materials 1662 | -10/Mines | Entered Exiles 1701 | -10/Exiles | Met 8R-AWN 1728 | -10/Exiles | Met EX-HEX 1816 | -10/Exiles | Met EX-DEC 2037 | -10/Exiles | Met EX-BIN 2059 | -10/Exiles | Aligned with FarCom system 2061 | -10/Exiles | Given EX-Vault access code 2107 | -10/Exiles | Opened EX-Vault 2120 | -10/Exiles | Found Latent Energy Streamer 2155 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2237 | -10/Exiles | Build established: Hauler-Mutant 2243 | -10/Exiles | Attacked by the Exiles 2278 | -10/Exiles | Discovered new exit (range 10) 2295 | -10/Exiles | Core integrity fell below 20% 2295 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 2295 | -10/Exiles | Entered Mines 2311 | -9/Mines | Found the Drone Emporium 2322 | -9/Mines | Lost 4 parts (1p2n1w) 2329 | -9/Mines | Found Prototype Device 2388 | -9/Mines | Discovered new exit (range 15) 2410 | -9/Mines | Entered Materials 2410 | -8/Materials | Evolved 4 slots: Utility x4 2411 | -8/Materials | Identified exit to Factory 2916 | -8/Materials | Discovered exit to Factory (range 3) 3069 | -8/Materials | Entered Factory 3069 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3087 | -7/Factory | Discovered new exit (range 10) 3128 | -7/Factory | Garrison activated, responded to threat 3184 | -7/Factory | Entered another Factory area 3184 | -6/Factory | Evolved 2 slots: Utility x2 3204 | -6/Factory | Self-destructed Last Messages --------------- 03120_ R-06 Scavenger collects Lgt. Nuclear Core. 03125_ R-06 Scavenger collects Aluminum Leg. 03128_ R-06 Scavenger collects Particle Gun. 03128_ G-50 Soldier Carbon-fiber Leg severed. 03128_ G-50 Soldier calls for garrison reinforcements. 03128_ ALERT: Activating Garrison Access F001. 03131_ R-06 Scavenger collects Carbon-fiber Leg. 03136_ G-50 Soldier destroyed. 03138_ Acquired 66 matter. 03140_ Acquired 9 matter. 03151_ K-01 Serf cleans the Subcomponent Replicator. 03156_ K-01 Serf collects debris. 03174_ R-06 Scavenger collects Hvy. Laser. PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE 03204_ Connecting with Garrison Access... 03204_ Current location identified: Factory 03204_ ALERT: Suspicious activity at Garrison Access F004. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ???????????????? | | ???????????????????????????? ??????????????? | | ???????????????????????????? ??????????????? | | ???????????????????????????? ??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ?????????????################ #??????????????? | | ???????????? #??????????????? | | ???????????? #??????????????? | | ??????????? #??????????????? | | ??????????? +??????????????? | | ??????????? #??????????????? | | ???????????????##########+### #??????????????? | | ???????????????# # #??????????????? | | ???????????????# """" " #######??????????????? | | ????????????????? 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"""" #????????????????????? | | ??????????????????"""" #????????????????????? | | ??????????????????? #????????????????????? | | ??????????????????? #????????????????????? | | ???????????????????########+#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperCorruptionChronowheel Manual? 0 Play Time 00:15:24 Cumulative 170.8 hours Start 2021.05.29 @ 12:49:32 End 2021.05.29 @ 13:07:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 221 Rogue 134 Adventurer 87 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 73 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a889ec29-b5b3-4c71-8c90-dd44903d2843