Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.12 @ 20:58:54 Player: Rainynight Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (100) 500 Value Destroyed (1391) 1391 Prototype IDs (15) 300 Alien Tech Used (1) 200 Bonus (872) 872 TOTAL SCORE: 11263 Bonus ------- Follower Combat Kills 304 Met Data Miner 300 Met Imprinter 300 Friendly Fire -32 Cogmind --------- Core Integrity 1395/1450 Matter 97/300 Energy 91/100 System Corruption 2% Temperature Cool (-200) Movement Treading (160) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Heavy Treads Field Propulsion Array > --- UTILITY (10) ----- Advanced Cryofiber Web Improved Coolant Injector Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer > --- WEAPON (3) ------- Scythe > --- INVENTORY (10) --- Light Ion Engine Micro Fission Core Medium Storage Unit Compact Battery (200) Compact Matter Pod (0) Advanced ECM Suite Advanced ECM Suite Reaction Control System Advanced Hacking Suite Peak State ------------ > --- POWER ------------ Fusion Compressor Micro Fission Core > --- PROPULSION ------- Medium Treads Heavy Treads VTOL Module Xenon Bombardment Thruster Cooled Cesium-ion Thruster Field Propulsion Array > --- UTILITY ---------- Advanced Cryofiber Web Improved Coolant Injector Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer System Shield > --- WEAPON ----------- Makeshift Axe > --- INVENTORY -------- Light Ion Engine Compact Battery Compact Matter Pod Terrain Scan Processor Advanced ECM Suite Advanced ECM Suite Reaction Control System Advanced Hacking Suite Scythe [Rating: 100] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Propulsion Shielding Weapon Flail Energy Gun Improved Spread Laser Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Slots Evolved 16 | . . . 2 . 2 2 . . . 2 . . . . 2 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . Propulsion 7 | . . . 1 . 1 2 . . . 1 . . . . . . . . 1 1 Utility 8 | . . . 1 . 1 . . . . 1 . . . . 2 1 . . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 143 | 1 4 5 3 24 19 11 4 . 6 26 5 1 1 3 6 12 . . 6 6 Power 18 | . . . . 4 1 1 . . 1 5 . . 1 1 . 3 . . 1 . Engine 7 | . . . . 4 . . . . . 2 . . 1 . . . . . . . Core 11 | . . . . . 1 1 . . 1 3 . . . 1 . 3 . . 1 . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 55 | . . 2 . 9 8 7 2 . 1 12 5 1 . . 2 3 . . 2 1 Treads 19 | . . 2 . 5 3 1 1 . . . 2 1 . . 2 . . . 1 1 Leg 4 | . . . . . 2 . . . 1 1 . . . . . . . . . . Wheel 7 | . . . . 4 2 . . . . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 25 | . . . . . 1 6 1 . . 10 3 . . . . 3 . . 1 . Utility 37 | . 1 . 1 3 7 2 1 . 2 4 . . . 1 4 5 . . 2 4 Device 21 | . 1 . 1 2 3 . 1 . 2 3 . . . 1 1 3 . . 2 1 Storage 5 | . . . . 1 1 1 . . . . . . . . 1 . . . . 1 Processor 6 | . . . . . 3 1 . . . . . . . . 1 . . . . 1 Hackware 4 | . . . . . . . . . . 1 . . . . . 2 . . . 1 Protection 1 | . . . . . . . . . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 33 | 1 3 3 2 8 3 1 1 . 2 5 . . . 1 . 1 . . 1 1 Energy Gun 1 | . . . . . . 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . Launcher 6 | . 1 2 . 3 . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . 1 4 2 . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . 1 . 1 . 2 5 . . . 1 . 1 . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 1 . . 3 . . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . . . . System Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . . Parts Lost 39 | . . . . 7 1 1 2 . 6 5 1 . . 3 1 2 1 . 3 6 Power 5 | . . . . 1 . . . . 2 1 . . . . . . 1 . . . Propulsion 18 | . . . . 2 . . 2 . 4 1 1 . . 2 . 1 . . 1 4 Utility 12 | . . . . 3 1 . . . . 2 . . . 1 1 1 . . 2 1 Weapon 4 | . . . . 1 . 1 . . . 1 . . . . . . . . . 1 Highest Loss Streak 5 | . . . . 3 1 1 1 . 5 3 1 . . 3 1 2 1 . 3 4 To Critical Strikes 2 | . . . . . . . . . 1 . . . . . . 1 . . . . Average Slot Usage (%) 84 | . 97 99 88 88 91 88 84 76 48 57 86 87 87 86 76 82 80 80 78 68 Engine 6 | . 14 14 11 10 5 . . . . . 6 6 6 5 . . . . . . Core 2 | . . . . . 3 7 7 7 5 2 . . . . 5 8 5 5 9 5 Treads 15 | . . 19 22 27 24 8 7 7 . . . 3 6 6 4 2 . . 4 4 Leg 1 | . 28 8 . . 1 . . . 5 4 3 . . . . . . . . . Wheel 1 | . . . . 2 8 . . . . 4 . . . . . . . . . . Flight 12 | . . . . . . 36 34 30 7 19 39 39 37 36 22 25 30 30 21 14 Device 14 | . 11 14 22 14 15 7 14 15 14 6 12 12 12 12 14 17 20 20 21 20 Storage 9 | . 14 14 11 11 9 11 7 7 7 6 6 6 6 6 5 5 5 5 4 4 Processor 3 | . . . . . 8 7 7 7 7 6 6 6 6 6 11 10 10 10 9 11 Hackware 1 | . . . . . . . . . . 2 6 6 6 6 4 7 5 5 3 2 Ballistic Gun 3 | . 13 12 3 4 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 9 14 10 . . . . . . . . . . . . . . . . . Launcher 1 | . . . . 3 . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . 8 14 11 . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 3 1 3 . . 3 6 6 6 6 5 4 5 5 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 35 | 12 14 15 15 20 24 23 21 17 35 24 24 24 24 26 21 29 26 21 30 30 Greatest Support 70 | 20 20 40 40 60 60 60 21 17 28 28 36 36 29 29 21 43 43 43 36 70 Greatest Overweight (x) 7 | . . . . . 7 . 1 . 2 3 1 . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 8 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 6 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 6 7 7 7 9 9 9 9 10 8 7 9 9 10 9 9 8 10 10 7 9 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 6 8 8 8 10 10 10 10 10 10 8 10 10 10 10 10 10 10 10 7 9 Class Distribution -------------------- 38% | Scavenger-Mutant 36% | Mutant 7% | Scavenger-Scout 6% | Scavenger-Sprinter 3% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Ninja | -5/Factory Hacker-Ninja | -4/Factory Scavenger-Ninja | -4/Upper Caves Scavenger-Ninja | -4/Upper Caves Infiltrator-Mutant | -3/Research Ninja | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Matter Collected 2874 | 199 . 376 33 829 190 95 45 . 70 144 291 10 . 40 58 55 . . 150 289 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 3377 | . . 277 91 1646 452 23 181 . 63 187 20 . . . 99 25 . . . 313 Parts 135 | . . 24 . 36 24 2 1 . 1 15 1 . . . 14 2 . . . 15 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 4 | . . . . 2 . . . . . . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 1 . 12 . . 2 . . . . . . . . Prevented 2 | . . . . . . . . . . . 1 . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Combat Hostiles Destroyed 35 | . . 1 2 15 8 . . . 1 6 1 . . . . 1 . . . . Melee 22 | . . . . 7 6 . . . 1 6 1 . . . . 1 . . . . Cannons 1 | . . 1 . . . . . . . . . . . . . . . . . . AOE 4 | . . . . 4 . . . . . . . . . . . . . . . . Classes Destroyed 14 | . . 4 . 4 1 . 1 . 1 . 1 . . . 1 . . . . 1 Worker 12 | . . . . 9 1 . . . . . . . . . 2 . . . . . Builder 11 | . . 2 . 5 . 1 . . . . . . . . . . . . . 3 Tunneler 22 | . . 6 1 10 1 . . . . 2 . . . . 1 . . . . 1 Hauler 1 | . . . . . . . . . . . . . . . . . . . . 1 Recycler 18 | . . 2 . 13 2 . . . . . . . . . . . . . . 1 Watcher 1 | . . . . . . . . . . . . . . . 1 . . . . . Swarmer 18 | . . . . 8 3 . . . . 6 . . . . . 1 . . . . Grunt 9 | . . 1 2 5 1 . . . . . . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . Sentry 4 | . . . . . 4 . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . 1 . . . . . . . . . . . Packrat 2 | . . . . . . . 2 . . . . . . . . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 6 | . . 3 2 6 3 1 . . 1 3 1 . . . 2 1 . . . 3 Combat Bots Only 3 | . . 1 2 3 3 . . . 1 3 1 . . . . 1 . . . . Max Kills in Single Turn 1 | . . 1 1 1 1 1 1 . 1 1 1 . . . 1 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . . . . . . . . . . Melee 1 | . . . . 1 1 . . . 1 1 1 . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Damage Taken 5265 | . . 28 186 726 1134 275 35 . 432 967 103 . . 306 104 58 94 . 134 683 Core 749 | . . 17 62 58 72 38 . . 121 253 . . . 34 22 17 . . . 55 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 87 | 100 . 93 . 70 86 . . . 77 . . . . 66 97 . . 98 100 . Volleys Fired 80 | . 2 33 . 43 . 2 . . . . . . . . . . . . . . Largest 2 | . 1 2 . 1 . 1 . . . . . . . . . . . . . . Hottest 75 | . 30 65 . 30 . 75 . . . . . . . . . . . . . . Shots Fired 102 | . 2 56 . 42 . 2 . . . . . . . . . . . . . . Gun 30 | . . 22 . 6 . 2 . . . . . . . . . . . . . . Cannon 23 | . . 23 . . . . . . . . . . . . . . . . . . Launcher 49 | . 2 11 . 36 . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 51 | . . 45 . 6 . . . . . . . . . . . . . . . . Thermal 2 | . . . . . . 2 . . . . . . . . . . . . . . Explosive 49 | . 2 11 . 36 . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 8 | . . 3 . 3 . 8 . . . . . . . . . . . . . . Robot Miss Streak 7 | . . 2 . 7 . 2 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 176 | . . 24 5 76 26 2 7 . 2 13 3 . . . 7 1 . . . 10 Core Hits 67 | . . 14 . 23 7 2 2 . 1 8 1 . . . 4 1 . . . 4 Critical Kills 4 | . . . . 3 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 16 | . . . 1 12 3 . . . . . . . . . . . . . . . Critical Strikes 26 | . . 2 1 15 5 . . . 1 1 . . . . . . . . . 1 Blast 2 | . . 2 . . . . . . . . . . . . . . . . . . Smash 20 | . . . 1 15 4 . . . . . . . . . . . . . . . Sever 4 | . . . . . 1 . . . 1 1 . . . . . . . . . 1 Melee Attacks 254 | . . . 19 101 40 . 8 . 2 28 7 . . 7 14 4 2 . 7 15 Impact 142 | . . . 19 101 22 . . . . . . . . . . . . . . . Slashing 112 | . . . . . 18 . 8 . 2 28 7 . . 7 14 4 2 . 7 15 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 71 | . . . 1 47 4 . 4 . . 2 . . . . 6 . . . . 7 Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . 5 2 . . . . . . . . . . . . . . . Damage Inflicted 8235 | . . 476 265 4066 1110 40 350 . 109 607 101 . . . 430 37 . . . 644 Guns 208 | . . 127 . 41 . 40 . . . . . . . . . . . . . . Cannons 319 | . . 319 . . . . . . . . . . . . . . . . . . Explosions 489 | . . 30 . 459 . . . . . . . . . . . . . . . . Melee 7211 | . . . 265 3566 1102 . 350 . 109 607 101 . . . 430 37 . . . 644 Ramming 8 | . . . . . 8 . . . . . . . . . . . . . . . Kinetic 487 | . . 446 . 41 . . . . . . . . . . . . . . . . Thermal 40 | . . . . . . 40 . . . . . . . . . . . . . . Explosive 489 | . . 30 . 459 . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact 4359 | . . . 265 3566 528 . . . . . . . . . . . . . . . Slashing 2852 | . . . . . 574 . 350 . 109 607 101 . . . 430 37 . . . 644 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . 10 . . . . . . . . . 8 . 1 2 2 12 2 Average Corruption 9 | . . . . 9 . . . . . . . . . 8 . 1 1 2 12 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 52 | . . . . 49 . . . . . . . . . 1 . 1 . 1 . . Message Errors 14 | . . . . 12 . . . . . . . . . 1 . . . 1 . . Matter Fused 17 | . . . . 16 . . . . . . . . . . . 1 . . . . Heat Flow Errors 4 | . . . . 4 . . . . . . . . . . . . . . . . Energy Discharges 6 | . . . . 6 . . . . . . . . . . . . . . . . Data Loss (minor) 8 | . . . . 8 . . . . . . . . . . . . . . . . Data Loss (major) 2 | . . . . 2 . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2455 | . . 4 137 1622 191 . 212 . . 18 . . . . 88 . . . . 183 Projectiles 36 | . . 4 . 32 . . . . . . . . . . . . . . . . Explosions 3 | . . . . 3 . . . . . . . . . . . . . . . . Melee 2416 | . . . 137 1587 191 . 212 . . 18 . . . . 88 . . . . 183 Knockbacks 31 | . . 7 3 20 1 . . . . . . . . . . . . . . . Impact 22 | . . . 3 18 1 . . . . . . . . . . . . . . . Kinetic 7 | . . 7 . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . 2 . . . . . . . . . . . . . . . . Self-Inflicted Damage 120 | . . . . 120 . . . . . . . . . . . . . . . . Shots 6 | . . . . 6 . . . . . . . . . . . . . . . . Rammed 2 | . . . . . 2 . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . 3 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . Highest Temperature 164 | . . 4 . 146 13 60 . . . . 164 8 . . . 136 52 . . . Average Temperature 71 | . . 2 . 68 13 30 . . . . 83 6 . . . 78 40 . . . Received Heat Transfer 759 | . . 15 105 57 459 60 9 . . 18 . . . . 18 9 9 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 43 | . . . 6 34 3 . . . . . . . . . . . . . . . Impact Corruptions 83 | . . . 6 71 6 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 35 | . . . . . . 35 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Peak Influence 480 | . 51 109 146 314 206 217 . . . 480 . . . . 112 283 . . 101 256 Initial 109 | . . 19 29 56 109 24 . . . . . . . . 9 49 . . 99 40 Average 136 | . 8 45 65 196 72 65 . . . 197 . . . . 65 104 . . 90 148 Maximum Alert Level 2 | . . . . 1 1 1 . . . 2 . . . . . 1 . . . 1 Low Security (%) 67 | 100 100 100 100 43 93 95 . . . 55 . . . . 100 78 . . 100 66 Level 1 31 | . . . . 56 6 5 . . . 39 . . . . . 21 . . . 33 Level 2 . | . . . . . . . . . . 4 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 12 | . . . . . 2 2 . . . 2 . . . . . 4 . . . 2 Investigation 6 | . . . . . 1 1 . . . 2 . . . . . 2 . . . . Extermination 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Reinforcement 4 | . . . . . 1 1 . . . . . . . . . 1 . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Distress Signals 5 | . . . . . 1 . . . . 1 . . . . 1 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 180 | . 2 5 2 16 18 21 5 . 9 29 17 1 . 3 11 13 3 5 . 20 Peak Tracking Total 16 | . 3 2 2 3 6 14 4 . 9 10 16 1 . 2 5 6 2 5 . 9 Tactical Retreats 30 | . . . . 1 . 7 2 . . 8 4 . . 1 1 2 1 . . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Traps Triggered 3 | . . . . . . . . . . 2 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . 1 . 3 . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Machines Disabled 5 | . 2 . 1 2 . . . . . . . . . . . . . . . . Max in Single Turn 2 | . 2 . 1 2 . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 . . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Machines Accessed 31 | . 1 . 1 . 5 3 1 4 . 3 . 2 . 1 5 5 . . . . Terminals 17 | . 1 . 1 . 4 3 . . . . . . . 1 3 4 . . . . Fabricators 3 | . . . . . . . . . . 2 . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . 1 . . . . 2 . . . . . Total Hacks 95 | . 1 . 3 . 11 9 1 30 . 6 . 4 . 1 9 20 . . . . Successful 66 | . 1 . 1 . 5 4 1 30 . 4 . 4 . 1 5 10 . . . . Failed 29 | . . . 2 . 6 5 . . . 2 . . . . 4 10 . . . . Catastrophic 6 | . . . . . 2 . . . . 1 . . . . 2 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 18 | . . . 3 . 2 . . . . . . . . . 4 9 . . . . Terminals 46 | . 1 . 3 . 8 9 . . . . . . . 1 6 18 . . . . Fabricators 7 | . . . . . . . . . . 5 . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 3 . . . . 1 . . . . 3 . . . . . Terminal Hacks 58 | . 1 . 1 . 5 4 1 30 . . . 4 . 1 3 8 . . . . Record 19 | . . . . . 1 1 . 11 . . . 3 . 1 1 1 . . . . Part Schematic 10 | . . . . . . . . 10 . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . . . . . Open Door 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 6 | . . . . . 2 2 . . . . . . . . 1 1 . . . . Locate Traps 2 | . . . . . . . . . . . . . . . 1 1 . . . . Security Status 1 | . . . . . . . . . . . . . . . . 1 . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . 3 . . . . . 2 . . . . Load Schematic 3 | . . . . . . . . . . 2 . . . . . 1 . . . . Build 2 | . . . . . . . . . . 1 . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . 1 . . . . 2 . . . . . Seal Access 3 | . . . . . . . . . . 1 . . . . 2 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . . . . . 4 2 . . . 2 . . . . 2 4 . . . . Full Trace Events 7 | . . . . . 2 1 . . . 2 . . . . . 2 . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . 6 . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . . 10 . . . . 15 . . . . . . . Parts Built 2 | . . . . . . . . . . 1 . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 258 | . . . . . . . . . . 152 . . . . . 106 . . . . Total Part Build Rating 11 | . . . . . . . . . . 5 . . . . . 6 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Total Allies 6 | . . 3 . . . . . . 1 . . 2 . . . . . . . . Largest Group 3 | . . 3 . . . . . . 1 . . 2 2 . . . . . . . Highest-Rated Group 96 | . . 40 . . . . . . 96 . . 51 51 . . . . . . . Highest-Rated Ally 96 | . . 16 . . . . . . 96 . . 31 31 . . . . . . . Total Orders 5 | . . 5 . . . . . . . . . . . . . . . . . . STAY 1 | . . 1 . . . . . . . . . . . . . . . . . . ROAM 1 | . . 1 . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . 1 . . . . . . . . . . . . . . . . . . GUARD 1 | . . 1 . . . . . . . . . . . . . . . . . . AID 1 | . . 1 . . . . . . . . . . . . . . . . . . Ally Attacks 46 | . . 38 . . . . . . 8 . . . . . . . . . . . Total Damage 762 | . . 452 . . . . . . 310 . . . . . . . . . . . Kills 8 | . . 5 . . . . . . 3 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . 2 . 1 . 1 2 . 1 . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Turns Passed 9431 | 2 168 899 342 3286 620 280 432 182 485 386 275 201 326 515 331 269 60 11 58 303 Spaces Moved 9165 | 1 128 514 177 1473 379 521 633 113 346 636 774 541 806 510 522 523 139 44 47 338 Core 1 | . . . . . 1 . . . . . . . . . . . . . . . Treads 2015 | . . 339 177 1392 59 5 37 . . . 1 . . . 4 . . . . 1 Legs 626 | 1 128 175 . . . . . . 295 27 . . . . . . . . . . Wheels 430 | . . . . 81 319 . . . . 30 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 6093 | . . . . . . 516 596 113 51 579 773 541 806 510 518 523 139 44 47 337 Fastest Speed 14 | 120 120 120 160 80 105 25 48 51 51 30 14 14 40 40 47 18 18 18 65 65 Average Speed 75 | 120 120 146 160 155 114 49 57 51 125 40 25 30 40 40 48 34 24 24 65 70 Slowest Speed 400 | 120 120 160 160 160 400 170 170 51 190 295 250 40 40 47 250 47 25 25 68 160 Overloaded Moves 82 | . . . . . . . . . . . 58 2 . . . 8 12 2 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 51 | . . . . . . 23 3 . . 2 2 . . . 10 8 . . . 3 Cave-ins Triggered 2 | . . . . . . . . . . . . . . 1 . . . . 1 . Exploration Rate (%) 44 | 1 32 85 18 101 48 22 78 75 57 14 88 63 83 58 22 15 44 16 1 15 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 6 | . . 1 . 1 . . . 1 1 . . 1 . 1 . . . . . . Known Exits Taken 6 | . . . 1 . . 1 . . . . . . . 1 1 . 1 1 . . Unknown Exits Taken 14 | 1 1 1 . 1 1 . 1 1 1 1 1 1 1 . . 1 . . 1 . Scrap Searched 22 | . . . . 2 . . 4 . 2 . 2 5 4 3 . . . . . . Spaces Dug 178 | . 8 38 8 97 . . 1 . . . . . . 6 7 3 2 . 5 3 Terrain Destroyed 380 | . 12 76 8 257 . . 1 . . . . . . 6 7 3 2 . 5 3 Melee 41 | . . . 8 6 . . 1 . . . . . . 6 7 3 2 . 5 3 Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE 339 | . 12 76 . 251 . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Total 11129 | 1 140 604 208 2276 498 516 688 236 394 719 836 579 810 808 569 594 161 43 66 383 Wait 1394 | . . 46 5 628 29 . 39 124 34 4 42 31 . 288 28 55 21 . 1 19 Move 9045 | . 127 513 176 1472 378 475 626 112 345 631 769 540 805 509 501 507 138 43 46 332 Hop 49 | . . . . . . 22 3 . . 2 2 . . . 10 7 . . . 3 Pick Up 60 | . 4 3 2 4 8 3 4 . 3 5 5 3 2 . 3 6 . . 4 1 Fast Attach 62 | . 2 1 2 12 12 3 . . 1 12 3 1 . 1 3 5 . . . 4 Attach 38 | . . . 1 . . 2 1 . 5 12 1 . . 2 2 6 . . 5 1 Detach 22 | . . . . . 2 1 1 . 2 7 1 . . 2 2 1 . . . 3 Swap 44 | 1 2 4 . 12 7 6 3 . 1 2 1 . 1 . 1 1 . . 1 1 Drop 76 | . 3 4 3 12 21 2 3 . 1 5 5 4 2 . 5 2 . . 2 2 Fire 80 | . 2 33 . 43 . 2 . . . . . . . . . . . . . . Melee 243 | . . . 19 93 38 . 8 . 2 28 7 . . 6 14 4 2 . 7 15 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . 3 . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . 11 . . . . . . . . . 2 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 3 exits: [*Low] / *Zio / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 5 exits: Res x4 / [*Upp]) -4/Upper Caves -4/Upper Caves -3/Research -2/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Discovered new exit (range 13) 144 | -10/Materials | Discovered new exit (range 10) 171 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 323 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 811 | -10/Mines | Learned Materials emergency access door positions 823 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 894 | -10/Mines | Discovered new exit (range 5) 957 | -10/Mines | Learned location of Storage (-9) 1070 | -10/Mines | Entered Materials 1070 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1127 | -9/Materials | Identified exit to Mines 1127 | -9/Materials | Identified exit to Storage 1412 | -9/Materials | Entered Mines 1716 | -9/Mines | Discovered new exit (range 8) 1891 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3182 | -9/Mines | Discovered new exit (range 7) 3220 | -9/Mines | System corruption reached 10% 3250 | -9/Mines | Lost 3 parts (2u1w) 3353 | -9/Mines | Build established: Scavenger-Mutant 4698 | -9/Mines | Entered Materials 4698 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5285 | -8/Materials | Discovered new exit (range 13) 5318 | -8/Materials | Entered Factory 5318 | -7/Factory | Evolved 2 slots: Propulsion x2 5523 | -7/Factory | Identified exit to Lower Caves 5598 | -7/Factory | Entered Lower Caves 5767 | -7/Lower Caves | Found Alien Artifact 5796 | -7/Lower Caves | Encountered a Warlord checkpoint 5861 | -7/Lower Caves | Learned Factory interactive machine intel 5887 | -7/Lower Caves | Learned location of 1 exit from Factory 6010 | -7/Lower Caves | Discovered new exit (range 15) 6012 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6027 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6030 | -7/Lower Caves | Entered Data Miner 6030 | -7/Data Miner | Discovered new exit (range 6) 6040 | -7/Data Miner | Met Data Miner 6056 | -7/Data Miner | Learned location of Section 7 (-3) 6056 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6150 | -7/Data Miner | Build established: Scavenger-Scout 6195 | -7/Data Miner | Received God Mode back door access code from Data Miner 6212 | -7/Data Miner | Entered Proximity Caves 6218 | -6/Proximity Caves | Escorted by Enhanced Grunt 6257 | -6/Proximity Caves | Lost 5 parts (1p4n) 6310 | -6/Proximity Caves | Found Prototype Device 6325 | -6/Proximity Caves | Identified Exp. Thermal Shield 6327 | -6/Proximity Caves | Identified Core Expander 6327 | -6/Proximity Caves | Installed Core Expander, added new Weapon slot 6615 | -6/Proximity Caves | Build established: Scavenger-Mutant 6667 | -6/Proximity Caves | Discovered new exit (range 9) 6695 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6697 | -6/Proximity Caves | Entered Factory 6697 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6698 | -6/Factory | Identified exit to Factory 6699 | -6/Factory | Loaded intel: 52 interactive machine locations 6763 | -6/Factory | Lost 3 parts (1p1n1u) 6974 | -6/Factory | Discovered new exit (range 16) 7023 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 7083 | -6/Factory | Entered Lower Caves 7186 | -6/Lower Caves | Encountered a Warlord checkpoint 7310 | -6/Lower Caves | Build established: Scavenger-Sprinter 7321 | -6/Lower Caves | Learned Factory terminal intel 7356 | -6/Lower Caves | Discovered new exit (range 5) 7358 | -6/Lower Caves | Entered another Lower Caves area 7359 | -6/Lower Caves | Encountered a Warlord checkpoint 7372 | -6/Lower Caves | Learned 4 Factory zone layouts 7413 | -6/Lower Caves | A Commander dispatched an escort 7416 | -6/Lower Caves | Learned location of Extension (-4) 7416 | -6/Lower Caves | Learned Factory security intel 7435 | -6/Lower Caves | Learned location of 1 exit from Factory 7470 | -6/Lower Caves | Discovered new exit (range 5) 7559 | -6/Lower Caves | Entered Zion 7559 | -6/Zion | Accompanied by 2 allies 7560 | -6/Zion | Commander's escort returned to base 7560 | -6/Zion | Commander's escort returned to base 7766 | -6/Zion | Build established: Scavenger-Mutant 7847 | -6/Zion | Discovered new exit (range 14) 7885 | -6/Zion | Entered Proximity Caves 8151 | -5/Proximity Caves | Spotted B-75 Beast 8378 | -5/Proximity Caves | Crushed by falling debris 8386 | -5/Proximity Caves | Discovered exit to Factory (range 14) 8400 | -5/Proximity Caves | Entered Factory 8400 | -5/Factory | Evolved 2 slots: Utility x2 8401 | -5/Factory | Identified exit to Factory 8404 | -5/Factory | Loaded intel: 25 terminal locations 8409 | -5/Factory | Lost 3 parts (2n1u) 8677 | -5/Factory | Discovered exit to Factory (range 20) 8731 | -5/Factory | Entered another Factory area 8731 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8787 | -4/Factory | Identified exit to Research 8864 | -4/Factory | Adv. Hacking Suite fried by hacking feedback 8881 | -4/Factory | Incoming investigation squad redirected 8961 | -4/Factory | Fabricated Adv. Hacking Suite? 8997 | -4/Factory | Discovered new exit (range 9) 9000 | -4/Factory | Entered Upper Caves 9003 | -4/Upper Caves | Identified exit to Upper Caves 9004 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9013 | -4/Upper Caves | Spotted B-86 Titan 9060 | -4/Upper Caves | Entered another Upper Caves area 9067 | -4/Upper Caves | Discovered exit to Research (range 16) 9070 | -4/Upper Caves | Learned Research emergency access door positions 9071 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9071 | -4/Upper Caves | Entered Research 9071 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9076 | -3/Research | Discovered new exit (range 14) 9111 | -3/Research | Crushed by falling debris 9111 | -3/Research | System corruption reached 10% 9129 | -3/Research | Entered another Research area 9129 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9142 | -2/Research | Lost 3 parts (1n2u) 9432 | -2/Research | Self-destructed Last Messages --------------- 09395_ Acquired 17 matter. 09397_ K-01 Serf collects debris. 09397_ R-10 Processor collects Wheel. 09398_ K-01 Serf collects debris. 09401_ R-10 Processor collects Lgt. Ion Engine. 09416_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 09419_ System Shield destroyed. 09419_ System corrupted by crushing effect (+1). 09419_ Knocked back. 09419_ K-01 Serf destroyed. 09420_ Mak. Axe destroyed. 09420_ Knocked back. 09420_ K-01 Serf knocked back. 09425_ R-10 Processor collects Wheel. 09427_ Xenon Bombardment Thruster destroyed. 09428_ R-10 Processor collects Sml. Matter Pod. 09429_ C-57 Dissector Adv. Surge Thruster severed. 09430_ VTOL Module destroyed. 09431_ Fusion Compressor severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##?????##???????????????????? | | ??????????????????################???????????????? | | ?????????????????## ""G"" #??? ???????????? | | ??????????????????# "" "" #???????????????? | | ?????????? ?????# #???? ??????????? | | ?????????? #?### = #? ???? ????????? | | ?????????# ##??# #???????????????? | | ?????????# ##???? [ #???????????????? | | ?????????# ######## # k###### #??????? | | ?????????# R % +??????? | | ?????????# R ## ###u #??????? | | #??????#?# RR #?????? ??????????? | | ?????????# u #???#?? ??????????? | | #????##??# ######### #? #?#?R??????????? | | ??????#??# #????#?# ## #?##?R?????????? | | ##########A ######## #? ???# ??????????? | | # # ### ######? ??##?? ????????? | | # # #?# ##?##?#??#?? ??????????? | | # # ####/#######+#? ???????????? | | # # [==# cck ##p ??? | | # """ # [==# @c /p Hp ??? | | # """ # k [=!# """ """ ## ??? | | # """ # # """ """ #?? ???????????? | | # """ # # """ """ #?? ? ?????????? | | # """ / k # ###????????????? | | # # + ##?????????????? | | # #! p # "" "" !#??????????????? | | # """ # p # ""R"" ## ????????????? | | # """ # """"" # """" #??? ??????????? | | # """ # """"" # ! #??????????????? | | # """ # """"" # #??????????????? | | # """ # ##############??????????????? | | # ! # ##??####????????????????????? | | # # #?#??##?#???????????????????? | | ########## ####+#+##???????#?##???????????????? | | ########## #??? ??????????##??????????????????? | | #? ????????? ??????????????????????? | | ] #???? ???????#????????????????????? | | # ??? ?????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | """"""" #??????????????????????????????????? | | """"""" #??????????????????????????????????? | | """"""" #??????????????????????????????????? | | = #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Coolant Potential 80 Energy Generation 35 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Base Temperature (-) 200 Propulsion Shielding 33 Evasion (%) 75 Targeting Accuracy 6 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Angular Momentum Engine | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Recoil Nullifier | -6/Zion | Archive 0b10 Decoder Chip [Looter] | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Antigrav System | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Robot Schematics ------------------ P-60 Hacker | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free B-48 Gladiator | -6/Zion | Archive E-15 Imp | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -6/Factory Adv. Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed WaveGrenadeJammer Manual? 0 Play Time 02:07:24 Cumulative 76.6 hours Start 2022.04.12 @ 18:04:33 End 2022.04.12 @ 20:58:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 52 Achievement% 39 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78614f68-84d5-4858-b758-3f2e81506eb5