Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 22:04:19 Player: Zane Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (132) 660 Value Destroyed (5983) 5983 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (307) 307 TOTAL SCORE: 15030 Bonus ------- High Alert Combat Kills 39 Follower Combat Kills 97 Aligned with FarCom 300 Friendly Fire -129 Cogmind --------- Core Integrity 0/1300 Matter 8/300 Energy 98/100 System Corruption 14% Temperature Cool (12) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Hybrid Antimatter Reactor Thunder Leg Improved Utility Shielding Improved Recalibrator Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Flexi-carbon Leg Flexi-carbon Leg Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Visual Processing Unit Long-range Terrain Scanner Seismic Detector Advanced Targeting Computer Improved Target Analyzer Advanced Target Analyzer Improved Armor Integrity Analyzer Improved Medium Armor Plating Advanced Hardlight Generator > --- WEAPON ----------- Plasma Rifle Matter Neutralizer Heavy Machine Gun Heavy Gauss Cannon > --- INVENTORY -------- Reinforced Fission Core Hybrid Antimatter Reactor Advanced Heat Sink Compact Matter Pod Advanced Targeting Computer Advanced Target Analyzer Improved Recalibrator Phase Gun Makeshift Shrapnel Gun Linear Accelerator [Rating: 108] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Myomer Leg Hover Unit Antigrav System Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Target Analyzer Hackware Improved Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Matter Neutralizer Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Slots Evolved 14 | . . . . . 4 2 . . 2 . . 2 . . . . 2 . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Utility 10 | . . . . . 2 1 . . 2 . . 2 . . . . 2 . . 1 Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . Parts Attached 130 | 7 5 . . . 21 12 1 1 8 9 . 6 1 2 3 1 36 2 . 15 Power 15 | 1 1 . . . 2 2 . . 1 2 . . . 1 . . 3 . . 2 Engine 6 | 1 1 . . . 1 2 . . 1 . . . . . . . . . . . Core 5 | . . . . . 1 . . . . 2 . . . 1 . . . . . 1 Reactor 4 | . . . . . . . . . . . . . . . . . 3 . . 1 Propulsion 25 | 2 . . . . 3 4 . 1 . 2 . . 1 . 1 . 9 . . 2 Treads 17 | 2 . . . . 3 4 . 1 . 2 . . 1 . 1 . 3 . . . Leg 5 | . . . . . . . . . . . . . . . . . 3 . . 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . 3 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 46 | 2 4 . . . 7 2 1 . 5 1 . 5 . 1 1 . 11 1 . 5 Device 14 | 1 . . . . 3 . . . . . . 2 . . . . 5 . . 3 Storage 4 | 1 2 . . . . . . . . . . . . . . . 1 . . . Processor 9 | . . . . . . 2 . . 1 . . 1 . . . . 3 . . 2 Hackware 5 | . . . . . 1 . . . 1 1 . 2 . . . . . . . . Protection 14 | . 2 . . . 3 . 1 . 3 . . . . 1 1 . 2 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 44 | 2 . . . . 9 4 . . 2 4 . 1 . . 1 1 13 1 . 6 Energy Gun 10 | 1 . . . . 2 . . . . . . . . . 1 . 4 . . 2 Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 . . . . Ballistic Gun 20 | 1 . . . . 1 4 . . 1 2 . 1 . . . . 8 1 . 1 Ballistic Cannon 7 | . . . . . 4 . . . . 1 . . . . . . 1 . . 1 Launcher 4 | . . . . . 2 . . . 1 . . . . . . . . . . 1 Special Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . . . Corrupted Parts 3 | . . . . . 1 . . . . . . . . . . . 2 . . . System Corruption 12 | . . . . . 2 . . . . . . . . . . . 10 . . . Parts Lost 80 | . 1 . . . 9 . 1 . 2 6 . . . . 3 . 35 . . 23 Power 4 | . . . . . . . . . . 1 . . . . . . 2 . . 1 Propulsion 17 | . . . . . 1 . . . . 2 . . . . . . 9 . . 5 Utility 28 | . 1 . . . 5 . 1 . . . . . . . 1 . 10 . . 10 Weapon 31 | . . . . . 3 . . . 2 3 . . . . 2 . 14 . . 7 Highest Loss Streak 11 | . 1 . . . 3 . 1 . 1 3 . . . . 1 . 11 . . 8 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 2 . . . Average Backups 9 | 3 8 11 11 12 12 9 9 10 9 8 8 9 9 9 8 8 5 9 10 7 Power 1 | . 1 2 2 2 2 1 1 1 1 . 1 1 . . . . . 1 1 1 Propulsion . | 1 2 3 3 3 2 . . . . . . . . 1 1 1 . . . . Utility 4 | . 2 4 4 4 3 2 4 5 4 4 5 5 6 6 5 6 3 7 8 4 Weapon 2 | . 1 2 2 2 3 4 3 3 2 1 1 2 1 1 . . 1 . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 19 | . 2 . . . 5 4 . . . . . . . . . . 2 1 . 5 Power 3 | . . . . . 1 . . . . . . . . . . . . 1 . 1 Propulsion 3 | . 2 . . . 1 . . . . . . . . . . . . . . . Utility 9 | . . . . . 1 2 . . . . . . . . . . 2 . . 4 Weapon 4 | . . . . . 2 2 . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 97 100 100 100 97 98 100 100 96 98 100 99 100 100 98 100 86 100 100 80 Engine 3 | . 14 14 14 14 4 6 7 7 6 2 . . . . . . . . . . Core 2 | . . . . . 4 . . . . 3 6 5 5 5 5 5 2 . . . Treads 16 | . 28 28 28 28 18 23 23 23 20 18 20 17 17 17 17 17 4 10 10 3 Hover 1 | . . . . . . . . . . . . . . . . . 3 5 5 3 Device 8 | . 6 12 14 14 13 5 . . . . . 4 5 5 4 . 11 21 21 17 Storage 6 | . 14 14 14 14 9 7 7 7 6 6 6 5 5 5 5 5 5 5 5 3 Processor 12 | . . . . . . 6 7 7 13 13 13 17 17 17 17 17 21 26 26 20 Hackware 5 | . . . . . . 7 7 7 12 13 13 11 11 11 11 11 5 . . . Protection 9 | . 5 2 . . 12 7 14 15 13 13 13 11 11 11 11 17 8 4 5 2 Energy Gun 4 | . 14 14 14 14 10 . . . . . . . . . . 3 3 5 5 3 Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 3 5 5 2 Ballistic Gun 12 | . 14 14 14 14 4 20 30 30 22 16 6 10 6 11 11 11 9 5 5 3 Ballistic Cannon 5 | . . . . . 14 9 . . . 5 13 11 11 11 10 5 . 5 5 3 Launcher 1 | . . . . . 4 . . . . 3 6 . 3 . . . . . . . Peak Build Rating 108 | 7 8 8 9 9 38 42 38 39 48 60 53 60 68 67 69 70 92 86 86 108 Average Rating 50 | 5 7 8 8 9 25 35 37 38 45 51 53 58 64 67 66 69 76 85 86 84 On Entrance 44 | . 7 8 8 9 9 35 36 38 39 48 53 53 60 68 67 69 70 81 86 86 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . . . . . . . 5 2 2 6 Naked Turns 12 | . . . . . . . . . . . . . . . . . . . . 12 Heaviest Build 75 | 14 31 31 29 29 53 46 42 42 43 56 53 54 59 57 57 61 64 65 65 75 Greatest Support 86 | 40 40 40 40 40 44 72 72 78 78 78 74 74 86 86 86 86 86 46 46 46 Greatest Overweight (x) 21 | . . . . . 1 . . . . 1 . . . . . . 14 1 1 21 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . 1 1 . Largest Inventory Capacity 25 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 25 10 10 10 Average Capacity 10 | 7 10 15 15 15 13 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 15 | 5 11 11 12 15 15 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 Average Carried 9 | 3 8 11 11 12 12 9 9 10 9 8 8 9 9 10 9 9 5 9 10 7 Final Capacity 15 | 8 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 5 11 11 12 15 7 10 10 10 9 8 9 10 10 10 9 10 9 10 10 5 Class Distribution -------------------- 30% | Scavenger-Gunner 18% | Skirmisher 9% | Mutant 8% | Gunner 5% | Scientist-Tank 5% | Scavenger-Tank 5% | Hacker-Tank 5% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Gunner | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Scientist-Tank | -6/Factory Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Lower Caves Scavenger-Gunner | -5/Factory Hacker-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Matter Collected 5643 | 267 113 70 . 40 851 480 412 6 230 571 52 23 151 81 559 105 1065 195 . 372 Remotely 129 | . . . . . . . . . . . . . . . . . 129 . . . Salvage Created 5765 | 37 291 . . . 1317 317 618 . 293 268 22 15 190 60 147 . 1273 68 75 774 Parts 284 | 6 12 . . . 67 20 27 . 20 13 3 2 . 2 9 . 68 1 4 30 Haulers Intercepted 3 | . . . . . 3 . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . . 27 . . 14 5 . . . 6 . . 3 4 . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . . . . . . . . 1 . . . Broken 1 | . . . . . . . . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Combat Hostiles Destroyed 111 | . 7 . . . 25 6 11 . 8 10 1 . 1 1 7 . 19 1 1 13 Guns 62 | . 7 . . . 8 3 11 . 4 2 . . . . 2 . 15 1 . 9 Cannons 33 | . . . . . 11 3 . . . 6 1 . . 1 3 . 3 . 1 4 AOE 15 | . . . . . 6 . . . 4 2 . . 1 . 2 . . . . . Classes Destroyed 17 | 1 1 . . . 9 1 . . . 1 . . 1 1 1 . . 1 . . Worker 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Builder 4 | . . . . . 2 . . . . . . . . . . . 1 . . 1 Tunneler 5 | 2 . . . . 3 . . . . . . . . . . . . . . . Hauler 3 | . . . . . 3 . . . . . . . . . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . 1 . . . . . . Watcher 4 | . . . . . 1 2 . . . . . 1 . . . . . . . . Swarmer 19 | . . . . . 2 . . . 4 7 1 . . . 4 . 1 . . . Grunt 48 | . 7 . . . 15 3 9 . 2 . . . . . . . 3 . 1 8 Brawler 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Duelist 2 | . . . . . . . . . . 2 . . . . . . . . . . Sentry 13 | . . . . . 5 1 1 . 1 1 . . . 1 . . 3 . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . Hunter 8 | . . . . . . . . . . . . . . . 2 . 6 . . . Programmer 15 | . . . . . . 2 . . 1 . . . . . 1 . 6 . . 5 Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . Compactor 1 | . . . . . . . . . . . . . 1 . . . . . . . Thug 1 | . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 7 | 1 7 . . . 6 2 4 . 4 3 1 1 1 1 3 . 5 1 1 4 Combat Bots Only 7 | . 7 . . . 5 2 4 . 4 3 1 . 1 1 3 . 5 1 1 3 Max Kills in Single Turn 3 | 1 1 . . . 2 2 1 . 2 2 1 1 1 1 3 . 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . 2 2 . . 1 . 2 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Hostile Shots Fired 1113 | . 42 . . . 132 21 92 . 51 58 5 . . 1 49 . 408 8 4 242 Missed 326 | . 6 . . . 33 3 30 . 17 13 2 . . 1 13 . 119 2 1 86 Hits 787 | . 36 . . . 99 18 62 . 34 45 3 . . . 36 . 289 6 3 156 Melee 10 | . . . . . . . 2 . . 8 . . . . . . . . . . Projectile 777 | . 36 . . . 99 18 60 . 34 37 3 . . . 36 . 289 6 3 156 Critical Strikes 32 | . . . . . 5 1 2 . 2 3 . . . . . . 9 . 1 9 Actively Blocked 2 | . . . . . . . . . . . . . . . . . 2 . . . Part Disruptions 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Damage Taken 13149 | . 397 . . . 1549 218 743 . 547 1038 43 . 19 . 449 . 4489 211 63 3383 Core 2336 | . 98 . . . 176 5 39 . 53 124 16 . . . 39 . 448 29 . 1309 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 173 | . . . . . 22 9 29 . 10 . . . . . . . 103 . . . Regen/Repaired (Parts) 107 | . . . . . 107 . . . . . . . . . . . . . . . Core Remaining (%) 78 | 100 . . . 60 68 . . 93 . . 77 . . . . 96 . . 58 . Volleys Fired 377 | 4 21 . . . 80 11 23 . 15 28 3 1 15 4 17 1 97 4 1 52 Largest 4 | 2 2 . . . 4 4 4 . 4 4 4 4 4 4 4 1 4 4 4 4 Hottest 261 | 60 60 . . . 160 160 92 . 105 113 139 126 126 126 126 105 245 251 251 261 Shots Fired 1091 | 8 42 . . . 236 39 92 . 45 80 11 4 18 16 65 1 270 16 4 144 Gun 753 | 8 42 . . . 113 26 92 . 41 52 3 2 2 8 34 . 243 8 2 77 Cannon 302 | . . . . . 117 13 . . . 26 6 2 2 8 30 1 26 8 2 61 Launcher 29 | . . . . . 6 . . . 4 1 2 . 11 . 1 . . . . 4 Special 7 | . . . . . . . . . . 1 . . 3 . . . 1 . . 2 Kinetic 802 | 4 21 . . . 147 39 92 . 41 78 9 4 4 16 64 . 195 8 2 78 Thermal 201 | 4 21 . . . 43 . . . . . . . . . . 1 70 4 1 57 Explosive 29 | . . . . . 6 . . . 4 1 2 . 11 . 1 . . . . 4 Electromagnetic 52 | . . . . . 40 . . . . . . . . . . . 4 4 1 3 Robot Hit Streak 21 | 2 13 . . . 11 13 9 . 21 10 2 4 15 14 9 . 20 14 16 8 Robot Miss Streak 8 | 1 2 . . . 8 2 3 . 2 2 4 . 1 1 2 . 7 1 . 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . . Secondary Targets 9 | . 1 . . . 3 . 4 . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . . . . . . . . . 1 . . . Shots Hit Robots 670 | 4 30 . . . 117 29 59 . 31 50 3 4 15 14 46 . 172 14 2 80 Core Hits 283 | 2 15 . . . 60 15 27 . 16 21 2 1 6 5 14 . 60 5 2 32 Critical Kills 7 | . . . . . . 1 . . 1 . . . . . . . 4 . . 1 Critical Parts Destroyed 10 | . . . . . . . 3 . 1 2 . . . 1 . . 2 . . 1 Critical Strikes 40 | . . . . . 2 3 3 . 2 5 . . . 2 1 . 6 1 . 15 Burn 5 | . . . . . . . . . . . . . . . . . . . . 5 Destroy 17 | . . . . . . 1 3 . 2 2 . . . 1 . . 6 . . 2 Blast 17 | . . . . . 1 2 . . . 3 . . . 1 1 . . 1 . 8 Corrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15240 | 47 351 . . . 2850 599 903 . 758 958 107 91 1397 319 970 . 2787 397 62 2644 Guns 7903 | 44 350 . . . 1017 335 903 . 475 322 33 32 16 111 332 . 2528 135 26 1244 Cannons 4741 | . . . . . 1150 261 . . . 523 24 59 61 208 524 . 233 262 36 1400 Explosions 2550 | . . . . . 670 . . . 283 113 50 . 1320 . 114 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 46 | 3 1 . . . 13 3 . . . . . . . . . . 26 . . . Kinetic 9278 | . 171 . . . 1331 596 903 . 475 845 57 91 77 319 856 . 1760 205 . 1592 Thermal 2939 | 44 179 . . . 631 . . . . . . . . . . . 914 146 36 989 Explosive 2220 | . . . . . 340 . . . 283 113 50 . 1320 . 114 . . . . . Electromagnetic 757 | . . . . . 535 . . . . . . . . . . . 87 46 26 63 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . 2 1 4 4 . . . . . . 1 1 16 16 16 14 Average Corruption 5 | . . . . . 2 1 3 4 . . . . . . 1 1 3 16 16 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 100 | . . . . . 12 3 9 1 . . . . . . . . 23 35 . 17 Message Errors 29 | . . . . . 3 2 1 . . . . . . . . . 6 13 . 4 Matter Fused 22 | . . . . . . . 2 1 . . . . . . . . 6 8 . 5 Heat Flow Errors 14 | . . . . . 1 . 2 . . . . . . . . . 1 8 . 2 Energy Discharges 10 | . . . . . 3 . 1 . . . . . . . . . 3 2 . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 12 | . . . . . 2 . 2 . . . . . . . . . 2 4 . 2 Data Loss (major) 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Misfires 2 | . . . . . 1 . . . . . . . . . . . 1 . . . Alerts 4 | . . . . . 1 1 . . . . . . . . . . 2 . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . 2 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 125 | . . . . . 22 . . . 10 3 . . . 35 22 . 31 . . 2 Projectiles 97 | . . . . . 4 . . . . 3 . . . 35 22 . 31 . . 2 Explosions 28 | . . . . . 18 . . . 10 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 28 | . . . . . 7 3 . . . . . . . . 8 . 1 . . 9 Impact 1 | . . . . . . . . . . . . . . . . . 1 . . . Kinetic 27 | . . . . . 7 3 . . . . . . . . 8 . . . . 9 Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 206 | . . . . . 88 . . . 96 . . . . . . . . . . 22 Shots 7 | . . . . . 4 . . . 2 . . . . . . . . . . 1 Rammed 8 | 1 1 . . . 2 2 . . . . . . . . . . 2 . . . Targets Rammed 9 | 1 1 . . . 2 2 . . . . . . . . . . 3 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . 1 . . . Highest Temperature 462 | . 291 . . . 462 168 316 . 123 456 188 66 75 132 397 64 440 203 39 218 Average Temperature 120 | . 168 . . . 129 43 107 . 36 152 101 36 44 69 131 36 150 76 26 74 Received Heat Transfer 2465 | . 216 . . . 756 36 303 . 117 135 . . 9 . . . 282 9 12 590 Effects 20 | . . . . . 2 . 4 . . 7 . . . . 2 . 5 . . . Shutdowns 4 | . . . . . 1 . . . . 1 . . . . 1 . 1 . . . Energy Bleed 3 | . . . . . . . . . . 1 . . . . . . 2 . . . Interference 9 | . . . . . 1 . 4 . . 3 . . . . . . 1 . . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . . . . Short Circuit 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . 2 . . . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . Parts Melted 7 | . . . . . 1 . . . . . . . . . . . 4 . . 2 Heat Transferred 5183 | 100 400 . . . 925 . . . . . . . . . . . 1670 148 37 1903 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Maximum Alert Level 2 | . . . . . 2 1 . . . . . . . . . . . . . . Low Security (%) 89 | 100 100 100 . 100 57 98 . . 100 . . 100 100 100 . . 100 . . 100 Level 1 8 | . . . . . 36 1 . . . . . . . . . . . . . . Level 2 1 | . . . . . 5 . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 453 | 5 122 27 . . 453 200 . . 116 . . 121 22 30 . . 120 . . 117 Initial 200 | . . 27 . . . 200 . . 12 . . 121 . 11 . . . . . 13 Average 60 | 1 48 7 . . 147 65 . . 18 . . 57 3 4 . . 33 . . 31 Influence Increases 3816 | 10 175 . . . 928 207 255 . 277 337 74 7 58 41 185 . 682 30 20 530 Destroy 0b10 Robot/C 2280 | . 140 . . . 500 120 220 . 160 240 60 . . 20 140 . 380 20 20 260 Destroy 0b10 Robot/NC 100 | 10 . . . . 55 10 . . . . . 5 . 5 . . 5 . . 10 Destroy Leader 454 | . 20 . . . 118 44 20 . 40 20 10 2 . 10 30 . 90 10 . 40 Allied During Kill 21 | . . . . . . . . . . 17 4 . . . . . . . . . Successful Hack 72 | . 13 . . . 8 15 . . 14 . . . . 4 . . 18 . . . Disable Machine 135 | . . . . . 75 15 . . . . . . . . . . 30 . . 15 Destroy Structure 379 | . 2 . . . 127 3 . . 33 . . . 58 2 . . 54 . . 100 Lose Combat Pursuer 375 | . . . . . 45 . 15 . 30 60 . . . . 15 . 105 . . 105 Influence Decreases 3707 | 10 103 72 . . 486 624 230 30 205 267 42 201 42 57 167 18 616 96 . 441 Entered New Map 496 | . . 45 . . . 242 10 10 8 35 32 73 . 5 . 4 . 25 . 7 Time Decay 2560 | 10 93 27 . . 396 382 210 20 197 202 10 128 42 52 147 14 316 71 . 243 Lost Part 631 | . 10 . . . 90 . 10 . . 30 . . . . 20 . 280 . . 191 Lost Ally 20 | . . . . . . . . . . . . . . . . . 20 . . . Squads Dispatched 25 | . 2 . . . 7 3 . . 3 . . . . . . . 7 . . 3 Investigation 9 | . 1 . . . 2 2 . . 2 . . . . . . . 1 . . 1 Extermination 7 | . . . . . . 1 . . 1 . . . . . . . 3 . . 2 Reinforcement 6 | . 1 . . . 5 . . . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Distress Signals 11 | . 1 . . . 4 1 . . . . . . . . . . 3 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 182 | . 12 . . . 36 11 15 . 12 16 2 1 6 2 8 . 31 1 2 27 Peak Tracking Total 9 | . 8 . . . 5 3 4 . 4 5 3 1 3 1 4 . 9 1 2 8 Tactical Retreats 16 | . . . . . 2 . 1 . 1 4 . . . . 1 . 5 . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Traps Triggered 5 | . . . . . 1 . . . 2 . . 1 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Machines Disabled 9 | . . . . . 5 1 . . . . . . . . . . 2 . . 1 Max in Single Turn 1 | . . . . . 1 1 . . . . . . . . . . 1 . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Machines Accessed 31 | . 2 . 1 . 6 6 . . 5 . . 1 . 1 . 1 5 . . 3 Terminals 16 | . 2 . . . 4 2 . . 3 . . . . 1 . . 3 . . 1 Fabricators 3 | . . . . . . 1 . . . . . . . . . . 1 . . 1 Repair Stations 2 | . . . . . 1 . . . . . . 1 . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 1 1 . . 2 . . . . . . . . . . 1 Garrison Access 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Total Hacks 77 | . 5 . 1 . 16 18 . . 16 . . 2 . 3 . 1 10 . . 5 Successful 42 | . 2 . 1 . 9 7 . . 11 . . 1 . 2 . 1 8 . . . Failed 34 | . 3 . . . 6 11 . . 5 . . 1 . 1 . . 2 . . 5 Catastrophic 6 | . 1 . . . 2 2 . . . . . . . . . . . . . 1 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . Manual 19 | . 4 . 1 . 2 4 . . 5 . . . . 1 . . 2 . . . Terminals 40 | . 5 . . . 8 8 . . 7 . . . . 3 . . 7 . . 2 Fabricators 7 | . . . . . . 3 . . . . . . . . . . 2 . . 2 Repair Stations 6 | . . . . . 4 . . . . . . 2 . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . . . . . . Scanalyzers 17 | . . . . . 4 3 . . 9 . . . . . . . . . . 1 Garrison Access 3 | . . . . . . 2 . . . . . . . . . . 1 . . . Terminal Hacks 18 | . 2 . 1 . 2 2 . . 3 . . . . 2 . 1 5 . . . Record 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Prototype ID Bank 3 | . 1 . . . 1 . . . . . . . . . . . 1 . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 3 | . 1 . . . . . . . 1 . . . . . . . 1 . . . Terminal Index 4 | . . . . . 1 1 . . 1 . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . . . 1 . . 1 . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 2 . . . . . . . . . . 2 . . . Load Schematic 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Build 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Repair Station Hacks 5 | . . . . . 4 . . . . . . 1 . . . . . . . . Scan Component 3 | . . . . . 2 . . . . . . 1 . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . 3 2 . . 8 . . . . . . . . . . . Insert Component 3 | . . . . . 1 . . . 2 . . . . . . . . . . . Analyze 2 | . . . . . 1 . . . 1 . . . . . . . . . . . Retrieve Study 8 | . . . . . 1 2 . . 5 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 2 . . . 5 6 . . 5 . . 1 . 1 . . 4 . . 3 Full Trace Events 7 | . 1 . . . 1 2 . . 1 . . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . 1 . . . . . . . . . . . Parts Built 4 | . . . . . . 2 . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . 31 . . . . . . . . . . 62 . . . Total Part Build Rating 8 | . . . . . . 4 . . . . . . . . . . 4 . . . Part Studies Acquired 7 | . . . . . . 2 . . 5 . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . . . . . . . . Time 64 | . . . . . 64 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . 1 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Total Allies 7 | . . . . 1 . . . . . 2 . . 3 . . . 1 . . . Largest Group 2 | . . . . 1 1 . . . . 2 1 1 2 . . . 1 . . . Highest-Rated Group 258 | . . . . 31 31 . . . . 114 29 29 258 . . . 58 . . . Highest-Rated Ally 141 | . . . . 31 31 . . . . 85 29 29 141 . . . 58 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 27 | . . . . . 5 . . . . 9 5 . 8 . . . . . . . Total Damage 377 | . . . . . 21 . . . . 113 38 . 205 . . . . . . . Kills 4 | . . . . . . . . . . 2 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . 1 . . 3 . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Active Infowar (turns) 9663 | 15 155 122 347 235 1872 . . . 983 738 29 289 242 285 832 76 1903 845 16 679 Optics 6917 | . . . . . . . . . 983 738 29 289 242 285 832 76 1903 845 16 679 Terrain 2314 | . . . . . 1833 . . . . . . . . . . . . . . 481 Seismic 3922 | 15 155 122 347 235 855 . . . . . . . . . . . 791 845 16 541 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 2 . . . . . 2 . . . . 3 . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Turns Passed 12078 | 105 337 132 347 235 1992 1312 567 42 983 738 29 289 242 285 832 76 1903 845 16 771 Spaces Moved 5446 | 52 158 82 217 92 652 681 307 27 468 389 12 168 128 171 454 47 650 338 6 347 Core 144 | 6 . . . . . . . . . . . . . . . . 3 . . 135 Treads 4762 | 46 158 82 217 92 652 681 307 27 468 389 12 168 128 171 454 47 296 338 6 23 Legs 355 | . . . . . . . . . . . . . . . . . 166 . . 189 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 185 | . . . . . . . . . . . . . . . . . 185 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 145 150 150 150 155 155 160 160 155 155 155 155 116 240 240 50 Average Speed 164 | 147 160 160 160 160 178 151 150 152 155 157 160 160 157 155 155 155 162 240 240 156 Slowest Speed 1100 | 160 160 160 160 160 232 155 150 155 155 200 160 160 160 155 155 155 750 240 240 1100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . 2 . . . . . . . . . . . 5 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 31 17 63 44 62 20 53 11 13 58 5 8 79 8 64 7 19 56 3 12 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 2 | . . . . 1 . . . . . . . . . . 1 . . . . . Known Exits Taken 4 | . 1 . . . . . . . 1 . . . . . . 1 1 . . . Unknown Exits Taken 14 | 1 . 1 1 1 1 1 1 1 . 1 1 . . 1 1 . . 1 1 . Scrap Searched 14 | . . 1 . . . . 3 1 . 2 . . . . 3 1 . 3 . . Spaces Dug 140 | . . . . . 21 . . . . . . . . . . 1 13 . . 105 Terrain Destroyed 464 | . . . . . 151 3 . . 39 11 21 . 54 1 21 1 35 1 1 125 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 127 | . . . . . 63 3 . . . 3 1 . . 1 9 1 19 1 1 25 AOE 336 | . . . . . 88 . . . 39 7 20 . 54 . 12 . 16 . . 100 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Total 7789 | 68 200 82 217 180 1307 939 356 28 693 452 15 185 149 183 547 49 1291 363 6 479 Wait 1665 | . 5 . . 86 524 206 25 . 198 14 . 7 . 4 68 . 466 16 . 46 Move 5428 | 52 157 81 216 91 651 680 306 26 467 388 11 168 127 170 453 46 649 337 5 347 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 83 | 5 7 . 1 3 10 13 1 . 1 3 1 3 1 . 2 1 21 3 . 7 Fast Attach 47 | 7 1 . . . 7 1 . . 3 3 . . . . 1 . 17 . . 7 Attach 52 | . . . . . 9 1 1 . 3 4 . 2 . . 2 . 20 1 . 9 Detach 2 | . . . . . . . . . . . . . . . . . . . . 2 Swap 65 | . 4 1 . . 11 11 . 1 3 5 . 4 3 3 2 1 14 1 . 1 Drop 56 | . 4 . . . 13 14 . 1 3 1 . . 3 2 2 . 4 1 . 8 Fire 377 | 4 21 . . . 80 11 23 . 15 28 3 1 15 4 17 1 97 4 1 52 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 8 | . 1 . . . 2 2 . . . . . . . . . . 3 . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 6 | . . . . . . . . . . 6 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Tes) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 106 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 349 | -10/Materials | Destroyed 7 combat bots 443 | -10/Materials | Entered Mines 462 | -10/Mines | Met a Derelict bent on vengeance 568 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 568 | -10/Mines | Discovered new exit (range 5) 575 | -10/Mines | Entered Exiles 614 | -10/Exiles | Met 8R-AWN 643 | -10/Exiles | Met EX-HEX 686 | -10/Exiles | Met EX-BIN 703 | -10/Exiles | Aligned with FarCom system 705 | -10/Exiles | Given EX-Vault access code 748 | -10/Exiles | Opened EX-Vault 758 | -10/Exiles | Found Field Lobotomy Kit 791 | -10/Exiles | Warned to stay clear of 0b10 Research branches 836 | -10/Exiles | Met EX-DEC 908 | -10/Exiles | Discovered new exit (range 11) 922 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 922 | -10/Exiles | Entered Mines 934 | -9/Mines | Learned Materials garrison access intel 1050 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1103 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1135 | -9/Mines | Received a Mining Laser from a helpful Derelict 1140 | -9/Mines | Discovered new exit (range 10) 1157 | -9/Mines | Entered Materials 1157 | -8/Materials | Accompanied by 1 ally 1157 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1158 | -8/Materials | Loaded intel: 1 garrison access location 1456 | -8/Materials | Build established: Skirmisher 1522 | -8/Materials | Repaired Assault Rifle 1562 | -8/Materials | Repaired Imp. Terrain Scanner 2642 | -8/Materials | Central database locked down 2820 | -8/Materials | Discovered new exit (range 5) 3074 | -8/Materials | Lost 3 parts (1n2u) 3149 | -8/Materials | Entered Factory 3149 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3289 | -7/Factory | Fabricated Hvy. Assault Rifle (x2) 3770 | -7/Factory | Build established: Gunner 4342 | -7/Factory | Discovered new exit (range 8) 4461 | -7/Factory | Entered Lower Caves 4675 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4749 | -7/Lower Caves | Spotted B-75 Beast 4762 | -7/Lower Caves | Build established: Tank 5011 | -7/Lower Caves | Discovered new exit (range 11) 5028 | -7/Lower Caves | Entered another Lower Caves area 5034 | -7/Lower Caves | Discovered new exit (range 13) 5070 | -7/Lower Caves | Entered Factory 5070 | -6/Factory | Evolved 2 slots: Utility x2 5248 | -6/Factory | Identified exit to Lower Caves 5248 | -6/Factory | Identified exit to Extension 5420 | -6/Factory | Discovered new exit (range 3) 5735 | -6/Factory | Build established: Scientist-Tank 5952 | -6/Factory | Discovered new exit (range 11) 6053 | -6/Factory | Entered Lower Caves 6109 | -6/Lower Caves | Learned Factory interactive machine intel 6412 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6438 | -6/Lower Caves | Build established: Hacker-Tank 6469 | -6/Lower Caves | Lost 3 parts (1p1n1w) 6504 | -6/Lower Caves | Lost 3 parts (1n2w) 6679 | -6/Lower Caves | Spotted B-75 Beast 6682 | -6/Lower Caves | Assimilated B-75 Beast with FLK Orb 6736 | -6/Lower Caves | Learned location of 1 exit from Factory 6770 | -6/Lower Caves | Discovered new exit (range 14) 6771 | -6/Lower Caves | Encountered a Warlord checkpoint 6791 | -6/Lower Caves | Entered another Lower Caves area 6791 | -6/Lower Caves | Accompanied by 1 ally 6817 | -6/Lower Caves | Discovered new exit (range 3) 6820 | -6/Lower Caves | Entered Factory 6820 | -5/Factory | Accompanied by 1 ally 6820 | -5/Factory | Evolved 2 slots: Utility x2 6821 | -5/Factory | Identified exit to Factory 6822 | -5/Factory | Loaded intel: 54 interactive machine locations 7103 | -5/Factory | Build established: Scavenger-Gunner 7109 | -5/Factory | Sucked down chute 7109 | -5/Factory | Entered Waste 7121 | -5/Waste | Spotted C-40 Crusher 7129 | -5/Waste | 1 allies followed down the chute 7170 | -5/Waste | Spotted C-40 Crusher 7177 | -5/Waste | Spotted C-40 Crusher 7178 | -5/Waste | Assimilated C-40 Crusher with FLK Orb 7186 | -5/Waste | Spotted C-40 Crusher 7194 | -5/Waste | Assimilated C-40 Crusher with FLK Orb 7197 | -5/Waste | Assimilated C-40 Crusher with FLK Orb 7240 | -5/Waste | Spotted C-40 Crusher 7246 | -5/Waste | Destroyed C-40 Crusher 7248 | -5/Waste | Spotted C-40 Crusher 7326 | -5/Waste | Discovered new exit (range 13) 7351 | -5/Waste | Entered Factory 7555 | -5/Factory | Discovered new exit (range 18) 7636 | -5/Factory | Entered Upper Caves 7666 | -5/Upper Caves | Learned Factory interactive machine intel 8373 | -5/Upper Caves | Learned Factory garrison access intel 8454 | -5/Upper Caves | Discovered new exit (range 10) 8468 | -5/Upper Caves | Entered another Upper Caves area 8468 | -5/Upper Caves | Discovered exit to Factory (range 10) 8544 | -5/Upper Caves | Entered Factory 8544 | -4/Factory | Evolved 2 slots: Utility x2 8545 | -4/Factory | Loaded intel: 54 interactive machine locations 8546 | -4/Factory | Loaded intel: 4 garrison access locations 8629 | -4/Factory | Identified exit to Upper Caves 8629 | -4/Factory | Identified exit to Armory 8706 | -4/Factory | Fabricated Hvy. Assault Rifle? 8744 | -4/Factory | Build established: Scavenger-Tank 8908 | -4/Factory | Lost 9 parts (3n3u3w) 9213 | -4/Factory | Build established: Scavenger-Gunner 9316 | -4/Factory | Garrison activated, responded to threat 9524 | -4/Factory | Assimilated G-73 Enforcer with FLK Orb 9603 | -4/Factory | Lost 11 parts (1p2n4u4w) 9772 | -4/Factory | Lost 5 parts (1n1u3w) 9916 | -4/Factory | Lost 5 parts (1p1u3w) 10184 | -4/Factory | Build established: Scavenger-Mutant 10383 | -4/Factory | System corruption reached 10% 10447 | -4/Factory | Entered Upper Caves 10553 | -4/Upper Caves | Spotted B-86 Titan 10566 | -4/Upper Caves | Destroyed B-86 Titan 10716 | -4/Upper Caves | Build established: Scavenger-Gunner 10822 | -4/Upper Caves | Learned 12 Research zone layouts 10911 | -4/Upper Caves | Learned Research trap positions 11108 | -4/Upper Caves | Encountered a Warlord checkpoint 11277 | -4/Upper Caves | Discovered new exit (range 6) 11292 | -4/Upper Caves | Entered another Upper Caves area 11292 | -4/Upper Caves | Discovered new exit (range 6) 11308 | -4/Upper Caves | Entered Research 11308 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11309 | -3/Research | Identified exit to Testing 11310 | -3/Research | Loaded intel: 70 trap records 11414 | -3/Research | Lost 3 parts (1n2u) 11880 | -3/Research | Lost 4 parts (2u2w) 11931 | -3/Research | Lost 7 parts (1p3n1u2w) 11987 | -3/Research | Released all parts (6) 11995 | -3/Research | Core integrity fell below 50% 12016 | -3/Research | Lost 8 parts (1n4u3w) 12039 | -3/Research | Found Fusion Bomb Launcher 12054 | -3/Research | System corruption reached 10% 12062 | -3/Research | Core integrity fell below 20% 12079 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 12013_ Dropped Adv. Remote Datajack. 12037_ Dropped Adv. Heat Sink. 12039_ Acquired Fusion Bomb Launcher. 12043_ Dropped Adv. Target Analyzer. 12043_ Acquired Imp. Utility Shielding. 12044_ System corrupted: Substantial component data lost. 12051_ The unstable cave ceiling collapses. 12055_ Catalytron disabled. 12058_ The unstable cave ceiling collapses. 12059_ System corrupted: Fusion Bomb Launcher rejected. 12061_ Acquired Fusion Bomb Launcher. 12062_ The unstable cave ceiling collapses. 12065_ U-05 Engineer lays Concrete. 12066_ The unstable cave ceiling collapses. 12067_ U-05 Engineer lays Concrete. 12073_ Dropped Adv. Targeting Computer. 12073_ Acquired Thunder Leg. 12074_ Terminal disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????# ??????????????????? | | ??????????????????????????#### ??????????????????? | | ###???????????????????????# ??????????????????? | | #???????????????????????# ??????????????????? | | #???????????????????????# ??????????????????? | | #????????????????######## ??????????????????? | | #????????????????# # ??????????????????? | | #????????????????# # ??????????????????? | | #????????????????# # ??????????????????? | | #????????#######?# # ??????????????????? | | #????????# """ #?# + ??????????????????? | | #????????#""T""#?# # ??????????????????? | | #?????####"" ""########## ??????????????????? | | #???### ** A ??????????????????? | | #???# ** ??????????????????? | | ###???# ??????????????????? | | ######?#? ???^?????????????????? | | ?# t #?????????????????????? | | ??? #?????????????????????? | | ??# #?????????????????????? | | ? # #?????????????????????? | | ??+ "#?????????????????????? | | ??# "#?????????????????????? | | ? # """ "#?????????????????????? | | ??# """" T#?????????????????????? | | ??# """" @"#?????????????????????? | | ######### """ "#?????????????????????? | | g #?????????????????????? | | g g #?????????????????????? | | g g #?????????????????????? | | gg #?????????????????????? | | ##########/##### ^ ^ #?????????????????????? | | ??# # ! #?????????????????????? | | ?## ! # ^ ^ #?????????????????????? | | ??# !# #?????????????????????? | | ?## # ]#?????????????????????? | | ??# # #?????????????????????? | | ??# # ! #?????????????????????? | | ??# | ####p########?????????????????????? | | ??# # ###?????????????????????? | | ??# ####??????????????????? | | ?## ###????????????????? | | ??# ##???????????????? | | ??# ! ! #???????????????? | | ??######## # # #???????????????? | | ???#?#???### # #???????????????? | | ?????#?#??# ## #???????????????? | | ???#?????######### ## # #???????????????? | | ???#???##???#????###? ##???????????????? | | ??????#??????????????# ###????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 65 Energy Generation 25 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 675 Core Shielding 30 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 11 Armor Integrity Analysis 40 Recoil Reduction 7 Particle Charging 20 Kinecelleration 30 Offensive Hacking 24 Item Schematics ----------------- Hvy. Assault Rifle | -8/Materials | Scanalyzed Adv. Assault Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Assault Rifle | x2 | -7/Factory Hvy. Assault Rifle | x2 | -4/Factory Repaired ---------- Assault Rifle | 13% | -8/Materials Imp. Terrain Scanner | 9% | -8/Materials Studied --------- Adv. Assault Cannon | -7/Factory | Hacked Adv. Treads | -7/Factory | Hacked Hvy. Assault Rifle | -6/Factory | Hacked Med. Treads | -6/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked Imp. Deuterium Engine | -6/Factory | Hacked Imp. Grenade Launcher | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Analysis Probe Explorer Hydra Live, Flee, And Rebuild Spot Them First Challenges ------------ None Game ------ Seed ThunderSniperScythe Manual? 0 Play Time 02:24:42 Cumulative 41.5 hours Start 2025.11.08 @ 16:26:10 End 2025.11.08 @ 22:04:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 35 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34ad5c16-e39c-4435-973e-837fa7f55ece