Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.15 @ 12:01:04 Player: amhumam Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (116) 580 Value Destroyed (3916) 3916 Prototype IDs (224) 4480 Alien Tech Used (4) 800 Bonus (10791) 10791 TOTAL SCORE: 28267 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 692 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 500 Friendly Fire -18 Cogmind --------- Core Integrity 0/1300 Matter 75/300 Energy 100/100 System Corruption 15% Temperature Warning (389) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Makeshift Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Antimatter Reactor Potential Cannon Heavy Gauss Cannon Guided Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Spiked Medium Treads Armored Medium Treads Armored Medium Treads Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Makeshift Terrain Scan Processor Improved Hacking Suite System Mapper Deep Network Scanner Mini Drone Bay > --- WEAPON ----------- Heavy Flak Cannon Mass Driver Heavy Gauss Cannon > --- INVENTORY -------- Matter Compressor Improved Corruption Screen Drone Bay Transdimensional Reconstructor Heavy Flak Cannon Heavy Flak Cannon Hardcell Cannon Long-range Missile Launcher Molecular Deconstructor [Rating: 108] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Backup Propulsion III Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Battle Cannon Launcher Long-range Missile Launcher Special Weapon Guided Remote Datajack Slashing Weapon Falx Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Slots Evolved 14 | . . . 2 . 2 . . 4 . . . . 2 . . . . 2 . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . . . . . . . 2 . . . . . . . . Utility 8 | . . . . . 1 . . 4 . . . . . . . . . 2 . . 1 Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 Parts Attached 103 | 6 4 2 4 . 19 1 . 16 2 11 . 2 15 3 1 1 3 3 2 6 2 Power 9 | 1 1 . . . 1 . . 1 . 1 . . 2 1 . . 1 . . . . Engine 5 | 1 1 . . . 1 . . . . 1 . . 1 . . . . . . . . Core 3 | . . . . . . . . 1 . . . . 1 1 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 25 | 2 . . 2 . 5 1 . 2 . 4 . . 5 . . 1 1 . 1 . 1 Treads 20 | 2 . . 2 . 4 1 . 2 . 3 . . 3 . . 1 1 . 1 . . Leg 1 | . . . . . . . . . . 1 . . . . . . . . . . . Wheel 3 | . . . . . 1 . . . . . . . 2 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . 1 Utility 36 | 1 3 . . . 6 . . 9 1 3 . 2 5 . . . 1 2 . 2 1 Device 13 | . . . . . 3 . . 2 1 2 . . 2 . . . 1 1 . 1 . Storage 6 | 1 2 . . . . . . 1 . . . 1 1 . . . . . . . . Processor 5 | . . . . . 1 . . 1 . . . 1 . . . . . 1 . . 1 Hackware 7 | . . . . . 1 . . 3 . . . . 2 . . . . . . 1 . Protection 5 | . 1 . . . 1 . . 2 . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 33 | 2 . 2 2 . 7 . . 4 1 3 . . 3 2 1 . . 1 1 4 . Energy Gun 5 | 1 . . . . 1 . . . . 1 . . . 1 . . . . . 1 . Energy Cannon 8 | . . 1 . . 1 . . 2 . 2 . . 1 . . . . . . 1 . Ballistic Gun 7 | 1 . . 2 . 4 . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . . 1 . . . . . 1 . . . . . 1 1 . . 1 1 1 . Launcher 3 | . . . . . 1 . . . 1 . . . 1 . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 1 . . . . . . . 2 . . 1 . . 1 7 . Parts Lost 49 | . . . . . 5 . 1 . . 10 9 1 2 . 1 . 3 2 2 . 13 Power 3 | . . . . . . . . . . 1 . . 1 . . . 1 . . . . Propulsion 18 | . . . . . 1 . . . . 4 4 . 1 . 1 . 1 1 2 . 3 Utility 18 | . . . . . 1 . 1 . . 3 3 1 . . . . 1 . . . 8 Weapon 10 | . . . . . 3 . . . . 2 2 . . . . . . 1 . . 2 Highest Loss Streak 12 | . . . . . 3 . 1 . . 5 6 1 2 . 1 . 2 2 2 . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 1 7 15 15 15 14 15 15 14 14 13 12 4 7 10 9 9 8 9 8 3 4 Power . | . 1 3 1 1 . . . . 1 1 1 1 1 1 1 1 . . . . 1 Propulsion . | . . . . 2 1 1 1 1 1 . . . . . . . . . . . . Utility 4 | . 3 4 6 6 6 7 7 5 5 4 5 3 1 2 3 2 2 3 3 . . Weapon 5 | . 2 7 6 6 5 6 6 6 6 6 4 . 4 6 5 5 4 4 4 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 37 | . 1 2 6 . 4 . . 5 . . 6 . 1 2 . 2 1 . 2 5 . Power 3 | . 1 . . . . . . . . . 1 . . . . 1 . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . 3 . 3 . . 2 . . 1 . . . . 1 . . 1 3 . Weapon 19 | . . 2 3 . 1 . . 3 . . 3 . 1 2 . . 1 . 1 2 . Tool/Special 1 | . . . . . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 84 | . 94 100 94 100 96 100 94 96 93 68 77 17 72 94 93 88 81 87 83 56 36 Engine 4 | . 14 14 11 11 9 9 9 1 . 4 5 . 3 1 . . . . . . . Core 1 | . . . . . . . . 4 6 . . . . 3 5 5 . . . . . Treads 20 | . 28 28 28 33 33 27 27 20 20 14 18 . 12 17 17 17 14 15 16 10 5 Wheel 3 | . . . . . . 9 9 6 6 . . . 1 11 10 5 5 5 . . . Device 5 | . . . . . 4 . . 5 12 7 10 . 5 11 11 11 9 13 15 10 5 Storage 6 | . 16 14 11 11 9 9 9 6 6 6 5 . 2 5 5 5 5 5 5 . . Processor 5 | . . . . . 4 9 3 5 6 6 6 10 8 5 5 5 5 9 10 10 7 Hackware 8 | . . . . . 2 . . 12 6 6 6 6 16 17 17 17 17 15 15 17 12 Protection 5 | . 6 14 11 11 6 9 9 11 6 . 1 . . . . . . . . . . Energy Gun 3 | . 14 2 . . 2 9 9 2 . 2 4 . 8 5 1 . . . . 1 2 Energy Cannon 5 | . . 11 11 11 6 9 9 8 6 5 4 . 2 3 . . . . . . . Ballistic Gun 4 | . 14 5 10 11 13 6 9 5 3 2 3 . . . . . . . . . . Ballistic Cannon 4 | . . 8 11 11 3 . . . 6 1 . . . 2 9 11 11 13 13 3 2 Peak Build Rating 108 | 6 11 12 17 17 25 26 26 57 58 57 56 20 92 92 92 100 99 108 104 92 80 Average Rating 47 | 4 8 11 15 17 22 25 24 46 57 39 45 14 68 91 91 97 91 105 100 71 55 On Entrance 47 | . 6 11 12 17 17 25 26 24 57 57 49 11 16 90 92 91 100 96 95 79 80 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 66 | 14 36 38 41 41 47 47 46 65 66 64 53 1 36 42 45 45 56 61 65 51 18 Greatest Support 124 | 40 40 40 60 60 80 60 12 12 12 70 70 3 81 38 38 70 124 82 105 50 50 Greatest Overweight (x) 5 | 1 . . 1 . 3 3 3 5 5 5 . . 1 1 1 1 1 2 1 5 . Average Overweight (x) 1 | . . . . . . 2 3 4 5 . . . . . 1 . . 1 . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 25 15 15 15 5 10 10 10 10 10 10 10 10 5 Average Capacity 12 | 7 13 15 15 15 15 15 15 15 15 15 14 5 7 10 10 10 10 10 10 5 5 Most Carried 15 | 2 15 15 15 15 15 15 15 15 15 15 15 5 10 10 10 10 10 10 10 10 5 Average Carried 11 | 1 7 14 14 15 14 15 15 14 14 13 12 4 7 10 9 9 9 9 9 4 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 10 10 10 10 10 10 10 5 5 Final Carried 15 | 2 15 15 15 15 15 15 15 15 14 13 5 5 10 10 10 10 10 10 10 5 5 Class Distribution -------------------- 15% | Mutant 14% | Hacker-Skirmisher 14% | Tank 9% | Commander-Tank 8% | Hacker-Mutant 5% | Wizard-Skirmisher 5% | Hacker-Tank 5% | Gunner 4% | Scavenger-Skirmisher 4% | Skirmisher 3% | Commander-Gunner 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Commander-Tank | -8/Recycling Hacker-Tank | -6/Factory Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Skirmisher | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Armory Wizard-Skirmisher | -4/Lab Wizard-Skirmisher | -3/Research Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Matter Collected 3859 | 220 24 119 119 260 685 72 28 462 197 387 27 30 61 198 10 32 641 58 71 158 . Remotely 404 | . . . . . 394 . . . . . . 10 . . . . . . . . . Salvage Created 3319 | . 35 139 228 241 656 289 52 199 217 241 27 . 177 105 . 116 324 203 70 . . Parts 209 | . 7 11 19 15 43 21 6 9 14 10 2 . 15 5 . 4 13 9 6 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . 12 11 . . . 5 . 3 9 . . . . Prevented 1 | . . . . . . . . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Combat Hostiles Destroyed 106 | . 3 5 8 10 17 7 1 3 9 9 . . 7 6 . . 15 5 1 . . Guns 31 | . 3 2 1 7 8 2 1 1 . 4 . . 2 . . . . . . . . Cannons 50 | . . 3 7 3 7 3 . 1 5 5 . . . 2 . . 8 5 1 . . AOE 24 | . . . . . 2 2 . . 4 . . . 5 4 . . 7 . . . . Classes Destroyed 14 | . 1 1 3 1 2 . . 1 2 2 . . 1 . . . . . . . . Worker 3 | . . . . . 2 . . . . . . . 1 . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . . . . . . . . Recycler 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . Drone 1 | . . . . . . . . . . . . . 1 . . . . . . . . Watcher 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . Swarmer 56 | . 3 2 5 6 7 2 . . 6 4 . . 6 5 . . 6 4 . . . Grunt 31 | . . 3 2 3 7 2 . 1 2 3 . . . . . . 8 . . . . Brawler 1 | . . . . . . . . . 1 . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . 1 . . . . . . . . . . . . Sentry 11 | . . . 1 . 3 3 1 1 . . . . . . . . 1 . 1 . . Hunter 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . Programmer 3 | . . . . . . . . 1 . . . . . 1 . . . 1 . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 7 | . 3 2 3 4 7 2 1 2 3 4 1 . 6 5 . . 4 5 1 . . Combat Bots Only 6 | . 3 2 3 4 5 2 1 1 3 4 . . 6 5 . . 4 4 1 . . Max Kills in Single Turn 4 | . 1 1 1 2 3 2 1 1 2 1 1 . 4 4 . . 3 2 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 2 2 . . 2 . . . 4 4 . . 2 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . Data Miner (-6/Data Miner) A5 (-4/Lab) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Hostile Shots Fired 789 | . 14 21 34 21 105 17 12 22 22 140 30 26 38 14 12 . 67 54 4 3 133 Missed 236 | . 1 8 7 5 24 8 5 6 3 42 12 13 17 5 5 . 14 14 . 2 45 Hits 553 | . 13 13 27 16 81 9 7 16 19 98 18 13 21 9 7 . 53 40 4 1 88 Melee 2 | . . . . . . . . . . . . . . . . . . . 2 . . Projectile 551 | . 13 13 27 16 81 9 7 16 19 98 18 13 21 9 7 . 53 40 2 1 88 Critical Strikes 35 | . . . 1 . 4 . 1 . 1 8 . 2 . 1 . . 7 1 2 . 7 Damage Taken 10443 | . 101 148 295 145 1030 123 108 257 286 1773 836 213 320 171 149 . 1067 839 191 97 2294 Core 2287 | . 20 16 46 22 66 27 . 36 42 77 91 197 110 . . . 102 61 . 68 1306 Absorbed by Shields 77 | . . . . . . . . 53 24 . . . . . . . . . . . . Reduced by Siege Mode 10 | . . . . . . . . . . . . . . . . . 10 . . . . Core Remaining (%) 79 | 100 . 85 . 83 . . 83 . . . . 47 . . . . 78 . . 80 . Volleys Fired 246 | . 8 17 20 14 45 9 6 16 12 29 . . 12 7 1 . 21 14 6 8 1 Largest 3 | . 2 2 3 3 3 3 3 3 3 3 . . 3 3 1 . 3 3 3 1 1 Hottest 190 | . 70 93 118 118 169 169 161 185 158 160 . . 161 190 47 . 134 142 154 55 40 Shots Fired 603 | . 16 33 54 42 117 27 18 46 36 69 . . 23 18 1 . 53 29 12 8 1 Gun 230 | . 16 11 17 14 73 16 12 21 6 16 . . 18 7 . . . . . 2 1 Cannon 343 | . . 22 37 28 42 9 6 25 24 49 . . 4 10 1 . 40 29 12 5 . Launcher 29 | . . . . . 2 2 . . 6 4 . . 1 1 . . 13 . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 353 | . 8 17 37 28 89 7 6 15 18 34 . . . 7 1 . 40 29 12 5 . Thermal 202 | . 8 16 17 14 26 18 12 30 12 31 . . 18 . . . . . . . . Explosive 29 | . . . . . 2 2 . . 6 4 . . 1 1 . . 13 . . . . Electromagnetic 18 | . . . . . . . . 1 . . . . 4 10 . . . . . 2 1 Robot Hit Streak 16 | . 3 4 5 7 11 7 14 16 6 7 . . 11 6 . . 12 3 2 2 3 Robot Miss Streak 6 | . 1 3 5 5 4 3 2 6 6 3 . . 3 6 . . 6 5 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 326 | . 10 16 21 20 63 16 14 22 16 41 1 . 14 13 . 4 37 11 5 1 1 Core Hits 216 | . 5 9 14 11 28 10 3 10 14 23 1 . 14 13 . 1 47 9 4 . . Critical Kills 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 12 | . . 1 . . 1 . . 2 1 4 . . 1 . . . . 1 1 . . Burn 3 | . . 1 . . . . . 1 . 1 . . . . . . . . . . . Meltdown 1 | . . . . . . . . 1 . . . . . . . . . . . . . Destroy 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . Blast 5 | . . . . . . . . . 1 3 . . . . . . . 1 . . . Impale 1 | . . . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 20 | . . . . . . . . 4 . . 9 . 3 . . 4 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 13 | . . . . . . . . 4 . . 9 . . . . . . . . . . Piercing 7 | . . . . . . . . . . . . . 3 . . 4 . . . . . Sneak Attacks 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11054 | . 123 241 496 465 1434 566 281 618 859 1318 74 . 901 506 . 308 2261 422 156 3 22 Guns 2329 | . 123 116 152 166 750 180 181 259 46 175 . . 151 30 . . . . . . . Cannons 4876 | . . 125 338 299 519 150 100 359 394 898 . . 79 190 . . 873 396 156 . . Explosions 3309 | . . . . . 165 236 . . 419 245 . . 570 286 . . 1388 . . . . Melee 483 | . . . . . . . . . . . 74 . 101 . . 308 . . . . . Ramming 57 | . . . 6 . . . . . . . . . . . . . . 26 . 3 22 Kinetic 4497 | . 75 108 348 306 980 40 81 175 278 513 . . . 168 . . 873 396 156 . . Thermal 2660 | . 48 133 142 159 289 290 200 443 162 560 . . 234 . . . . . . . . Explosive 3226 | . . . . . 165 236 . . 419 245 . . 487 286 . . 1388 . . . . Electromagnetic 131 | . . . . . . . . . . . . . 79 52 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 74 | . . . . . . . . . . . 74 . . . . . . . . . . Piercing 409 | . . . . . . . . . . . . . 101 . . 308 . . . . . Highest Corruption 13 | . . . . . . . . 3 3 3 3 3 . . . . . 1 2 3 13 Average Corruption 2 | . . . . . . . . 2 3 3 3 3 . . . . . 1 1 2 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . . . . . . . . 4 Effects 60 | . . . . . . . . 7 8 16 3 2 . . . . . 4 2 14 4 Message Errors 10 | . . . . . . . . 1 2 2 . . . . . . . 2 . 2 1 Matter Fused 23 | . . . . . . . . 2 2 6 2 . . . . . . 1 1 8 1 Heat Flow Errors 7 | . . . . . . . . . . 4 . 1 . . . . . . . 1 1 Energy Discharges 4 | . . . . . . . . 2 . . . . . . . . . . 1 1 . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . Data Loss (minor) 10 | . . . . . . . . 2 2 2 1 1 . . . . . 1 . 1 . Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 349 | . . . 6 . 15 39 . 4 4 . . . 82 7 . 20 118 54 . . . Projectiles 101 | . . . 6 . 2 5 . 4 4 . . . . . . . 26 54 . . . Explosions 228 | . . . . . 13 34 . . . . . . 82 7 . . 92 . . . . Melee 20 | . . . . . . . . . . . . . . . . 20 . . . . . Knockbacks 27 | . . . . 2 4 . . . 2 3 . . . 4 . . 8 3 1 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 26 | . . . . 2 4 . . . 2 3 . . . 4 . . 8 2 1 . . Secondary 1 | . . . . . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 131 | . . . . . 22 . . . . 97 . . . . . . . . . 3 9 Shots 3 | . . . . . 1 . . . . 2 . . . . . . . . . . . Rammed 13 | . . . 1 . . . . . . . . . . . . . . 2 . . 10 Targets Rammed 13 | . . . 1 . . . . . . . . . . . . . . 2 . . 10 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 503 | . 96 292 317 338 387 332 324 503 342 381 . 153 120 154 . . 184 122 102 98 141 Average Temperature 123 | . 36 121 115 144 129 119 140 183 135 129 . 70 48 57 . . 71 49 48 66 75 Received Heat Transfer 2236 | . . 54 72 24 477 54 45 52 45 295 . 121 . . 9 . 350 144 . . 494 Effects 12 | . . . 1 3 3 . . 5 . . . . . . . . . . . . . Shutdowns 2 | . . . . . . . . 2 . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . Interference 3 | . . . . 3 . . . . . . . . . . . . . . . . . Short Circuit 4 | . . . . . 3 . . 1 . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . 2 . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . 3 . . . . Total Turns 20 | . . . . . . . . . . . . . . . . . 20 . . . . Longest Duration 12 | . . . . . . . . . . . . . . . . . 12 . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . 2 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . Parts Melted 8 | . . 1 . 1 . . . 2 . 2 . . 2 . . . . . . . . Heat Transferred 4591 | . 148 370 296 333 518 481 333 656 185 814 . . 457 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Maximum Alert Level 2 | . . . 1 . 1 1 . 2 . . . . 1 . . . . . . . . Low Security (%) 76 | 100 100 100 90 100 93 79 100 4 . . . . 94 . . . . 100 100 . 100 Level 1 14 | . . . 9 . 6 20 . 54 . . . . 5 . . . . . . . . Level 2 8 | . . . . . . . . 40 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 500 | . 70 93 231 194 217 232 122 500 . . . . 206 . . . . 97 47 . . Initial 364 | . . 11 8 83 . 79 78 364 . . . . 15 . . . . 75 31 . . Average 130 | . 11 33 52 90 95 153 78 358 . . . . 95 . . . . 56 17 . . Influence Increases 4772 | . 85 210 382 288 583 233 328 1079 210 220 20 90 309 140 . 5 330 163 97 . . Destroy 0b10 Robot/C 2580 | . 60 140 220 220 340 140 60 340 180 180 20 . 140 120 . . 300 100 20 . . Destroy 0b10 Robot/NC 90 | . . . 25 . 15 . 5 30 . . . . 5 . . 5 . 5 . . . Destroy Leader 520 | . 10 30 64 40 60 40 . 96 30 40 . . 30 20 . . 30 20 10 . . Allied During Kill 361 | . . 8 20 24 4 21 45 239 . . . . . . . . . . . . . Successful Hack 82 | . . . 5 . 16 . 6 15 . . . . 19 . . . . 5 16 . . Select Force Hacks 240 | . . . . . 30 . 210 . . . . . . . . . . . . . . Disable Machine 165 | . . 15 45 . 30 . . . . . . . 15 . . . . 15 45 . . Destroy Structure 129 | . . 2 3 4 28 17 2 9 . . . . 40 . . . . 18 6 . . Advance Influence 350 | . . . . . . . . 350 . . . . . . . . . . . . . Lose Combat Pursuer 255 | . 15 15 . . 60 15 . . . . . 90 60 . . . . . . . . Influence Decreases 4772 | . 55 217 190 503 394 220 496 738 364 441 20 65 300 108 66 5 210 218 135 27 . Entered New Map 746 | . . 19 15 132 . 110 124 20 140 43 . . 10 14 13 . . 45 34 27 . Time Decay 3405 | . 55 198 155 331 304 110 362 538 214 308 10 55 257 94 53 5 180 95 81 . . Lost Part 243 | . . . . . 50 . 10 . . 90 10 10 3 . . . 30 20 20 . . Lost Ally 320 | . . . 20 40 40 . . 180 10 . . . 30 . . . . . . . . Purge Threat 58 | . . . . . . . . . . . . . . . . . . 58 . . . Squads Dispatched 17 | . 3 . . . 2 . . 4 . . . . 2 . . . . 4 . . 2 Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . Extermination 6 | . . . . . . . . 3 . . . . 1 . . . . 1 . . 1 Reinforcement 9 | . 3 . . . 1 . . 1 . . . . . . . . . 3 . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . 1 . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Distress Signals 15 | . 1 . . . 5 2 . 2 . . . . . . . . . 1 3 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 195 | . 8 8 16 11 29 11 4 18 8 9 4 6 11 6 3 . 13 14 6 1 9 Peak Tracking Total 10 | . 3 2 4 4 6 4 1 5 3 4 4 6 8 5 3 . 4 10 6 1 8 Tactical Retreats 11 | . 1 1 . . 3 1 . . . . . 2 3 . . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Traps Triggered 7 | . . . . . . 2 . 2 . . . . . . . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Disabled 14 | . . 1 3 . 2 . . . . . . . 1 . 1 . . 2 3 1 . Max in Single Turn 1 | . . 1 1 . 1 . . . . . . . 1 . 1 . . 1 1 1 . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Accessed 52 | . 5 . 3 . 5 2 11 5 . . 4 . 4 . . 3 . 4 3 2 1 Terminals 31 | . 5 . 3 . 3 2 4 4 . . . . 3 . . . . 4 3 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 9 | . . . . . 1 . 7 . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . Total Hacks 155 | . 7 . 6 . 8 5 16 16 . . 31 . 9 . . 12 . 16 7 20 2 Successful 117 | . 1 . 2 . 5 2 12 8 . . 31 . 6 . . 12 . 14 3 20 1 Failed 38 | . 6 . 4 . 3 3 4 8 . . . . 3 . . . . 2 4 . 1 Catastrophic 4 | . . . 2 . 1 . 1 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 70 | . 9 . 6 . 6 5 11 11 . . . . 4 . 1 . . 12 5 . . Terminals 76 | . 7 . 6 . 5 5 9 13 . . . . 8 . . . . 16 7 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 10 | . . . . . 1 . 7 . . . . . . . . . . . . . 2 Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . . . . . . . . . . . . . Terminal Hacks 90 | . 1 . . . 1 1 3 4 . . 31 . 4 . . 12 . 11 2 20 . Record 35 | . . . . . . . . . . . 11 . . . . 4 . . . 20 . Part Schematic 21 | . . . . . . . 1 1 . . 10 . 2 . . 4 . 2 1 . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . Robot Analysis 4 | . 1 . . . . . 2 1 . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . 4 . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 3 | . . . . . 1 . . 1 . . . . . . . . . 1 . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . 2 . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Security Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . Refit 1 | . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 22 | . . . 2 . 2 1 9 3 . . . . 1 . . . . 3 1 . . Terminals 14 | . . . 2 . 1 1 2 3 . . . . 1 . . . . 3 1 . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . Botnet 13 | . . . 2 . 1 . 2 3 . . . . 1 . . . . 3 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . 1 . 7 . . . . . . . . . . . . . . Tunnel 8 | . . . . . 1 . 7 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 5 . 3 . 4 1 4 4 . . . . 3 . . . . 4 3 . 1 Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . 1 . 1 1 . . 10 . 2 . . 4 . 2 1 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . 5 . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . 2 . . . . . . . . . . . . . Hacks Repelled 2 | . . . . . . . . 2 . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Total Allies 20 | . . 2 . 3 . 10 5 . . . . . . . . . . . . . . Largest Group 15 | . . 2 2 3 2 10 15 15 2 . . . . . . . . . . . . Highest-Rated Group 264 | . . 49 49 40 24 173 264 264 33 . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 31 16 29 29 29 27 . . . . . . . . . . . . Total Orders 16 | . . . . . . . . . . . . . 2 . . . 2 6 6 . . EXPLORE 9 | . . . . . . . . . . . . . 2 . . . 1 4 2 . . RETURN 7 | . . . . . . . . . . . . . . . . . 1 2 4 . . Ally Attacks 205 | . . 6 28 19 5 . 13 134 . . . . . . . . . . . . . Total Damage 2510 | . . 44 273 216 34 . 137 1806 . . . . . . . . . . . . . Kills 31 | . . 2 6 1 . . 3 19 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Active Infowar (turns) 6006 | . . . . . 192 . . 1395 442 389 131 . 236 451 247 304 258 259 237 1341 124 Sensors 5867 | . . . . . 192 . . 1395 442 389 131 . 236 451 247 304 175 203 237 1341 124 Terrain 2030 | . . . . . . . . . . . . . . . . . 83 259 237 1341 110 Robot Analysis Total 155 | . 1 . . . . . 2 1 . . 151 . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . 2 . 1 . 1 . . 2 . . . . Drone Launches 15 | . . . . . . . . . . . . . 7 . . . 1 4 3 . . Drone Recoveries 9 | . . . . . . . . . . . . . 1 . . . 1 4 3 . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Turns Passed 11406 | 77 496 470 529 792 836 221 831 1525 442 760 202 219 573 451 247 304 373 259 237 1341 221 Spaces Moved 7181 | 46 280 251 243 460 410 100 554 902 244 389 118 325 410 418 230 236 234 161 128 796 246 Core 1018 | 8 . . . . . . . . . . 22 325 108 . . . . . . 437 118 Treads 2952 | 38 280 251 243 460 399 36 . . . 370 96 . 155 . . 30 26 6 128 359 75 Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 3104 | . . . . . 11 64 554 902 244 19 . . 93 418 230 206 208 155 . . . Hover 54 | . . . . . . . . . . . . . 54 . . . . . . . . Flight 53 | . . . . . . . . . . . . . . . . . . . . . 53 Fastest Speed 45 | 50 160 160 160 160 135 135 135 135 165 150 50 50 50 90 105 115 115 115 165 50 45 Average Speed 134 | 146 160 160 181 160 159 144 135 154 165 167 141 50 121 97 105 120 120 127 166 110 83 Slowest Speed 300 | 160 160 160 240 160 160 160 135 165 165 240 163 50 170 105 115 160 170 166 245 300 165 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 47 | 5 56 57 31 81 43 26 83 36 50 55 80 58 26 64 47 62 53 17 15 95 12 Regions Visited 21 Branch Regions 14 Pre-discovered Areas 37 | . . . . 1 1 . 7 . . . 22 1 . . . 3 2 . . . . Known Exits Taken 15 | . . . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . . . . . . . . . . . . . . Scrap Searched 13 | . . . . 1 . . . . 1 2 . 2 . 3 . . 4 . . . . Spaces Dug 21 | . . . . . 1 . . 4 . . . . 2 . . . 2 10 2 . . Terrain Destroyed 362 | . . 2 3 4 32 14 2 9 37 58 . . 29 14 . . 140 15 3 . . Melee 6 | . . . . . . . . 4 . . . . 2 . . . . . . . . Projectile 83 | . . 2 3 4 8 3 2 5 10 17 . . . . . . 11 15 3 . . AOE 273 | . . . . . 24 11 . . 27 41 . . 27 14 . . 129 . . . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Total 8451 | 53 313 287 297 487 513 158 625 997 257 440 135 379 456 446 234 249 278 188 143 1257 259 Wait 602 | . 3 13 10 14 8 30 18 10 . . . 51 1 9 . . 15 6 . 414 . Move 7160 | 45 279 250 242 459 409 99 553 901 243 388 117 324 409 417 229 235 233 160 127 795 246 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 99 | 2 15 2 9 . 16 . . 13 . 6 3 1 9 4 1 2 3 2 3 8 . Fast Attach 50 | 6 1 1 3 . 5 . . 5 . 4 . 1 9 1 . 3 2 1 3 3 2 Attach 40 | . 1 . . . 6 . . 5 . 10 1 1 4 . . . 1 1 . 10 . Detach 12 | . . . . . . . . 1 . 3 . . 1 . . . . . . 7 . Swap 41 | . 2 1 1 . 10 3 . 9 2 . 1 1 2 3 1 1 1 1 1 1 . Drop 85 | . 4 3 11 . 14 1 . 17 . . 4 . 4 5 2 4 2 1 3 10 . Fire 246 | . 8 17 20 14 45 9 6 16 12 29 . . 12 7 1 . 21 14 6 8 1 Melee 20 | . . . . . . . . 4 . . 9 . 3 . . 4 . . . . . Ram 11 | . . . . . . . . . . . . . . . . . . . . 1 10 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . 1 . . . . . . . . . . . . . . 2 . . . Escape Stasis 32 | . . . . . . 16 . 16 . . . . . . . . . . . . . Rewire 48 | . . . . . . . 48 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . 2 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory -4/Lab -3/Research History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 9) 301 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 8) 520 | -10/Materials | Discovered new exit (range 15) 574 | -10/Materials | Entered Mines 743 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 767 | -10/Mines | Discovered new exit (range 9) 926 | -10/Mines | Learned 2 Materials zone layouts 973 | -10/Mines | Excavation squad dispatched 973 | -10/Mines | A large section of the Mines collapsed 1044 | -10/Mines | Entered Materials 1044 | -9/Materials | Accompanied by 2 allies 1044 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1045 | -9/Materials | Identified exit to Materials 1049 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1353 | -9/Materials | Build established: Tank 1372 | -9/Materials | Discovered exit to Materials (range 8) 1421 | -9/Materials | Discovered new exit (range 15) 1573 | -9/Materials | Entered Mines 1573 | -9/Mines | Accompanied by 1 ally 1651 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1716 | -9/Mines | Discovered exit to Materials (range 15) 1891 | -9/Mines | Learned location of Storage (-8) 2269 | -9/Mines | Found a hidden stash of uninstalled traps 2365 | -9/Mines | Entered Materials 2365 | -8/Materials | Accompanied by 2 allies 2365 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2488 | -8/Materials | Discovered new exit (range 16) 2591 | -8/Materials | Lost 3 parts (1n1u1w) 3036 | -8/Materials | Identified exit to Storage 3119 | -8/Materials | Build established: Gunner 3201 | -8/Materials | Entered Storage 3367 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3400 | -8/Storage | Used back door to open Recycling access 3400 | -8/Storage | Discovered new exit (range 5) 3422 | -8/Storage | Entered Recycling 3422 | -8/Recycling | Accompanied by 10 allies 3423 | -8/Recycling | Met a Zionite searching for Scraptown 3664 | -8/Recycling | Build established: Commander-Gunner 4044 | -8/Recycling | Build established: Commander-Tank 4166 | -8/Recycling | Discovered new exit (range 16) 4253 | -8/Recycling | Entered Factory 4253 | -6/Factory | Accompanied by 15 allies 4253 | -6/Factory | Evolved 4 slots: Utility x4 4409 | -6/Factory | Discovered new exit (range 4) 4413 | -6/Factory | Identified exit to Factory 4418 | -6/Factory | Discovered exit to Factory (range 5) 4977 | -6/Factory | Lost 4 allies 5042 | -6/Factory | Discovered exit to Factory (range 13) 5220 | -6/Factory | Discovered new exit (range 13) 5239 | -6/Factory | Identified exit to Extension 5398 | -6/Factory | Build established: Hacker-Tank 5500 | -6/Factory | P-70 Sage assimilated allied Trooper 3i 5596 | -6/Factory | Identified exit to Lower Caves 5620 | -6/Factory | Discovered exit to Factory (range 16) 5778 | -6/Factory | Entered Lower Caves 5778 | -6/Lower Caves | Accompanied by 2 allies 6090 | -6/Lower Caves | Build established: Skirmisher 6195 | -6/Lower Caves | Discovered new exit (range 15) 6219 | -6/Lower Caves | Identified exit to Lower Caves 6220 | -6/Lower Caves | Entered another Lower Caves area 6220 | -6/Lower Caves | Spotted B-75 Beast 6271 | -6/Lower Caves | Discovered exit to Factory (range 8) 6281 | -6/Lower Caves | Encountered a Warlord checkpoint 6285 | -6/Lower Caves | Lost 4 parts (1p1n2u) 6324 | -6/Lower Caves | Destroyed B-75 Beast 6336 | -6/Lower Caves | Lost 5 parts (3n1u1w) 6590 | -6/Lower Caves | Build established: Mutant 6618 | -6/Lower Caves | Identified exit to Data Miner 6904 | -6/Lower Caves | Build established: Scavenger-Skirmisher 6980 | -6/Lower Caves | Entered Data Miner 6980 | -6/Data Miner | Discovered new exit (range 6) 7011 | -6/Data Miner | Met Data Miner 7042 | -6/Data Miner | Learned location of Section 7 (-3) 7042 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7077 | -6/Data Miner | Received God Mode back door access code from Data Miner 7096 | -6/Data Miner | Destroyed Data Miner 7099 | -6/Data Miner | Interfaced with the Data Conduit 7102 | -6/Data Miner | Found Prototype Hackware 7105 | -6/Data Miner | Found Prototype Hackware 7154 | -6/Data Miner | Lost 3 parts (1u2w) 7181 | -6/Data Miner | Identified exit to Proximity Caves 7182 | -6/Data Miner | Entered Proximity Caves 7208 | -5/Proximity Caves | Lost 6 parts (4n2u) 7268 | -5/Proximity Caves | Core integrity fell below 50% 7394 | -5/Proximity Caves | Discovered exit to Factory (range 14) 7395 | -5/Proximity Caves | Build established: Mutant 7401 | -5/Proximity Caves | Entered Factory 7401 | -5/Factory | Evolved 2 slots: Propulsion x2 7402 | -5/Factory | Loaded intel: 263 machine locations 7416 | -5/Factory | Identified Deep Network Scanner 7417 | -5/Factory | Identified System Mapper 7641 | -5/Factory | Discovered new exit (range 68) 7723 | -5/Factory | Build established: Hacker-Mutant 7908 | -5/Factory | Identified exit to Factory 7966 | -5/Factory | Intercept squad dispatched 7973 | -5/Factory | Identified exit to Upper Caves 7974 | -5/Factory | Spotted Tracker 7974 | -5/Factory | Entered Upper Caves 7983 | -5/Upper Caves | Learned Factory stockpile data 8363 | -5/Upper Caves | Discovered new exit (range 12) 8390 | -5/Upper Caves | Identified exit to Upper Caves 8425 | -5/Upper Caves | Entered another Upper Caves area 8461 | -5/Upper Caves | Build established: Hacker-Skirmisher 8483 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 8493 | -5/Upper Caves | Found Prototype Special Weapon 8658 | -5/Upper Caves | Discovered new exit (range 15) 8667 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8670 | -5/Upper Caves | Identified exit to Zhirov 8672 | -5/Upper Caves | Entered Zhirov 8672 | -5/Zhirov | Discovered new exit (range 3) 8694 | -5/Zhirov | Met Zhirov 8720 | -5/Zhirov | Found Alien Artifact 8720 | -5/Zhirov | Identified Integrated Reactor 8720 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8792 | -5/Zhirov | Found Alien Artifact 8853 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8883 | -5/Zhirov | Identified exit to Proximity Caves 8976 | -5/Zhirov | Entered Proximity Caves 9040 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9235 | -4/Proximity Caves | Discovered exit to Factory (range 32) 9349 | -4/Proximity Caves | Entered Factory 9349 | -4/Factory | Evolved 2 slots: Utility x2 9351 | -4/Factory | Loaded intel: 307 machine locations 9374 | -4/Factory | Identified exit to Upper Caves 9374 | -4/Factory | Identified exit to Armory 9608 | -4/Factory | Entered Armory 9609 | -4/Armory | Loaded intel: 95 machine locations 9829 | -4/Armory | Spotted B-86 Titan 9844 | -4/Armory | Identified Transdimensional Reconstructor 9844 | -4/Armory | Warped through subspace to slip node 9844 | -4/Armory | Discovered new exit (range 1) 9844 | -4/Armory | Identified exit to Lab 9845 | -4/Armory | Entered Lab 9845 | -4/Lab | Discovered new exit (range 9) 9863 | -4/Lab | Identified exit to Research 9872 | -4/Lab | Hidden lab's door opened automatically 9872 | -4/Lab | Sensor layout match revealed 9873 | -4/Lab | Gained access to the hidden lab's interior 10091 | -4/Lab | Decrypted terminal 10142 | -4/Lab | Decrypted terminal 10163 | -4/Lab | Found Prototype Energy Gun 10165 | -4/Lab | Found Prototype Energy Cannon 10209 | -4/Lab | Decrypted terminal 10209 | -4/Lab | Decrypted terminal 10209 | -4/Lab | Acquired modification code for an L2 power cell 10246 | -4/Lab | Found Prototype Special Weapon 10273 | -4/Lab | Found Prototype Device 10317 | -4/Lab | Identified Hyp. EM Gauss Rifle 10318 | -4/Lab | Identified Potential Cannon 10358 | -4/Lab | Identified AEGIS Remote Shield 10380 | -4/Lab | Build established: Hacker-Scout 10393 | -4/Lab | Found Alien Artifact 10393 | -4/Lab | Identified Integrated Dissipator 10393 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 10449 | -4/Lab | Found Alien Artifact 10449 | -4/Lab | Identified Core Expander 10449 | -4/Lab | Installed Core Expander, added new Power slot 10464 | -4/Lab | Found Prototype Hackware 10464 | -4/Lab | Identified Quantum Router 10548 | -4/Lab | Identified Gui. Remote Datajack 10570 | -4/Lab | Detected by scanners 10642 | -4/Lab | Confronted by A5 10643 | -4/Lab | Hacked A5 with code downloaded from Data Conduit 10646 | -4/Lab | Destroyed A5 10912 | -4/Lab | Build established: Wizard-Skirmisher 11186 | -4/Lab | Entered Research 11186 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 11187 | -3/Research | Loaded intel: 114 machine locations 11311 | -3/Research | System corruption reached 10% 11390 | -3/Research | Spotted B-86 Titan 11397 | -3/Research | Lost 12 parts (3n7u2w) 11398 | -3/Research | Core integrity fell below 50% 11405 | -3/Research | Core integrity fell below 20% 11407 | -3/Research | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- detected, Programmers report to Research Zone 5E. 11388_ K-01 Serf destroyed. 11397_ Slammed into B-86 Titan. 11397_ Penetrated by Slug. 11397_ Slug penetrates Wall. 11398_ Slammed into B-86 Titan. 11399_ Adv. Corruption Screen broken. 11399_ Destabilizing: Short circuit. 11400_ Slammed into B-86 Titan. 11401_ B-86 Titan activates siege mode. 11401_ Knocked back. 11401_ Broken Adv. Corruption Screen destroyed. 11401_ Slammed into B-86 Titan. 11404_ Knocked back. 11404_ Penetrated by Slug. 11405_ Slammed into B-86 Titan. 11407_ Destabilizing: System corrupted (+2). 11407_ Critical hit (Meltdown: +380). [Achievement: I Was Wrong!] Map ----- +----------------------------------------------------+ | ????????????????""???????"""?????????????????????? | | ????????????????T????????"""?????????????????????? | | ????????????????""???????"""?????????????????????? | | ????????????????""???????"""?????????????????????? | | ????????????????""???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????""""???? | | ??????????????????????????????????????????""""???? | | ??????? ?????????????????????????????????""""???? | | ???????? ?????????????????????????????????""""???? | | ???????? ???????????????????????????????????????? | | ????????# ????????????????###????????????????????? | | ????????# ?????????????###BB#?? #???????????????? | | ????????# #######+######;;BB# ####????????????? | | ????????# u @ ????????? | | ?????????# % % % / ????????? | | #####????# b % ????????? | | ????# !! """""??????? | | ???# !! """T""?????? | | ???# gg!g ! """"" ???""?????? | | ### p !! """"" ??????????? | | # p !! """"" ? ??????????? | | ! / ?????????????????? | | # ?????????????????? | | ?# ????????????????? | | ? ????# #####################????????????????? | | ???????# #??####?# """"" #???"""????????????? | | ???????# =#? """ # """"" #???"Y"????????????? | | ???????# !%#? """ # """"" #???"?"????????????? | | ???????# # """ # #??????????????????? | | ???????# # # #??????????????????# | | ???????# + # #????????????????#?? | | ???????# # # ! ????????????? ?? ??? | | ???????# #! ! #?? ????????????????????? | | ???????# #############+################# ????? | | ???????# ????? | | ???????# # ? | | ???????# ??? | | ???????# ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 35 Energy Capacity 340 Matter Stores 540 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 135 Corruption Block 19 Armor Coverage 600 Evasion (%) 61 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 57 Defensive Hacking 25 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Machine Analyzer | -8/Recycling | Hacked Energy Well | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Hvy. Siege Treads | -5/Factory | Hacked Imp. Heavy Siege Treads | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Hacking Suite | -4/Factory | Hacked Cld. Plasma Cannon | -4/Factory | Hacked Gamma Bomb Array | -4/Armory | Hacked Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Integrated Dissipator Core Expander Achievements -------------- Decrypted! I Was Wrong! Unlimited Data Challenges ------------ None Game ------ Seed ImprovedWeaponsClaws Manual? 0 Play Time 03:07:40 Cumulative 248.6 hours Start 2025.06.14 @ 19:39:06 End 2025.06.15 @ 12:01:04 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 221 Rogue 221 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 76 Gallery% 63 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be613951-bb10-49e1-b229-648ee66d3f68