Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.22 @ 12:55:39 Player: Wyvric Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (1028) 5140 Value Destroyed (70184) 70184 Prototype IDs (389) 7780 Alien Tech Used (8) 1600 Bonus (119763) 119763 TOTAL SCORE: 214767 Bonus ------- Triggered High Security 2500 High Alert Combat Kills 47486 Follower Combat Kills 3786 Awakened Behemoth Slayer 1000 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 594 Scanned by Researcher 500 Destroyed Superfortress 15000 Recovered Sigix Corpse 6000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -1703 Cogmind --------- Core Integrity 1413/1600 Matter 260/300 Energy 1586/1619 System Corruption 2% Temperature Cool (8) Movement Flying (25) Location 0b11 Command Parts ------- > --- POWER (3) -------- Multi-Quantum Reactor > --- PROPULSION (6) --- Flying Surge Exoskeleton > --- UTILITY (12) ----- Armored Scrap Engine Concept Antigrav Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer Mini Quantum Capacitor Experimental Reaction Control System Experimental Phase Shifter Experimental Powered Armor Concept Energy Mantle > --- WEAPON (5) ------- Shotgun Phasic Strikerail Construct/C > --- INVENTORY (25) --- Zero-point Reactor Cooled Nuclear Pulse Thruster Experimental Coolant Injector Concept Thermoelectric Network Experimental Energy Well (600) Experimental Energy Well (600) Concept Chromion Battery (800) Concept NT7 Matterbank (750) Quantum Shading Machine Concept Weapon Articulator Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Particle Charger Experimental Weapon Cycler Experimental Reaction Control System Experimental Phase Shifter Experimental Powered Armor Concept Beam Splitter AEGIS Remote Shield Sigix Corpse Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Multi-Quantum Reactor > --- PROPULSION ------- Flying Surge Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Coolant Injector Concept Antigrav Storage Unit Experimental Active Sensor Suite Experimental Weapon Cycler Experimental Reaction Control System Heavy Regenerative Plating Concept Beam Splitter AEGIS Remote Shield > --- WEAPON ----------- Concept Smart ZDS Shotgun Phasic Strikerail Construct/C > --- INVENTORY -------- Experimental Antimatter Reactor Centrium Leg Centrium Leg Cooled Antigrav System Cooled Nuclear Pulse Thruster Advanced Coolant Injector Concept Thermoelectric Network Concept Chromion Battery Concept NT7 Matterbank Concept Weapon Articulator Experimental Core Analyzer Mini Quantum Capacitor Mini Quantum Capacitor Experimental EM Shield Concept Energy Mantle Concept Matter Streamer Transdimensional Reconstructor Zionite Phaser-H Zionite Phaser-H Zionite Phaser-H Zionite Phaser-H Zionite Phaser-H Gamma Bomb Array Sigix Corpse Sigix Corpse [Rating: 281] Favorites ----------- Power Constructs Engine Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Experimental Core Analyzer Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun Vortex Rail Energy Cannon Constructs Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Slots Evolved 18 | . . . . 4 . . 4 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . . 1 . . 2 . . . . . . . . . 1 . . . . 2 . . 2 . 2 . . Weapon 3 | . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Attached 216 | 6 15 3 8 26 9 5 14 1 4 1 7 12 3 1 2 . 8 4 . 2 . 4 5 27 14 16 5 11 3 Power 9 | 1 2 . 2 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Engine 7 | 1 2 . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 28 | 2 4 1 2 8 5 2 4 . . . . . . . . . . . . . . . . . . . . . . Treads 13 | 2 . . . 5 5 1 . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . Wheel 9 | . 4 1 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Utility 127 | 1 3 2 1 6 . 1 7 . 3 . 5 7 3 1 1 . 7 3 . 2 . 4 5 24 12 12 4 10 3 Device 76 | . 2 2 . 1 . 1 1 . 1 . 3 3 2 . . . 4 2 . 1 . 2 3 19 9 9 4 4 3 Storage 11 | 1 1 . . 1 . . 2 . . . . 1 . 1 . . . 1 . . . . . 2 . 1 . . . Processor 16 | . . . . 1 . . 4 . . . . 2 . . . . 1 . . . . 1 1 1 . 1 . 4 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 24 | . . . 1 3 . . . . 2 . 2 1 1 . 1 . 2 . . 1 . 1 1 2 3 1 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 52 | 2 6 . 3 10 3 2 2 1 1 1 2 5 . . 1 . 1 1 . . . . . 3 2 4 1 1 . Energy Gun 10 | . . . . 2 . . . . . . 1 1 . . 1 . 1 . . . . . . . 2 2 . . . Energy Cannon 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . Ballistic Gun 20 | 2 4 . 2 5 2 2 . . . . . 1 . . . . . . . . . . . 1 . 1 . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . . . 2 . . 2 1 . . 1 2 . . . . . . . . . . . 2 . . 1 . . Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . . 5 . 1 . 1 . . . 4 . . 1 . . . . 3 . . 1 11 5 5 1 1 1 Corrupted Parts 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . System Corruption 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . Parts Lost 29 | . 3 . . 4 5 1 2 . . . 1 1 . . . . 1 . . . . . 1 1 2 5 1 . 1 Power 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . 1 . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 15 | . . . . 1 1 . . . . . . 1 . . . . 1 . . . . . 1 1 2 5 1 . 1 Weapon 7 | . 2 . . 1 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . 1 . . 1 2 1 1 . . . 1 1 . . . . 1 . . . . . 1 1 1 1 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 20 | 3 8 10 9 10 13 11 14 19 24 23 21 20 20 21 21 19 19 20 28 29 29 24 22 28 22 22 22 21 22 Power . | . . . . . . . 1 1 1 1 1 1 . . . . . 1 1 1 1 1 1 1 1 1 1 . 1 Propulsion 2 | 2 4 4 3 2 2 3 1 5 5 1 . 1 1 . 2 6 5 3 5 6 6 4 5 2 1 . 2 1 1 Utility 10 | . 1 1 1 1 1 1 4 6 11 14 13 11 11 17 15 9 9 11 15 15 15 14 10 14 10 12 11 15 17 Weapon 5 | . 1 4 5 5 10 6 6 5 5 6 5 5 6 3 3 4 4 3 4 4 3 3 2 8 8 7 5 3 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 294 | . 6 . . 6 1 28 19 1 8 4 9 9 4 5 15 2 10 1 1 6 6 7 12 74 6 14 4 19 17 Power 20 | . . . . . . 2 2 1 1 . . 2 . 1 . . . . 1 1 . . . 3 1 2 . 2 1 Propulsion 90 | . 1 . . 1 . 10 6 . 6 . 2 3 2 1 2 1 6 . . 2 5 3 5 21 1 4 2 5 1 Utility 101 | . 1 . . 2 . 2 4 . . 4 5 2 . . 11 . 3 . . 2 . 3 5 28 2 4 1 8 14 Weapon 81 | . 4 . . 3 1 14 7 . 1 . 2 1 2 3 2 1 1 1 . 1 1 1 2 21 2 4 1 4 1 Tool/Special 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 54 | . 98 100 100 99 97 58 51 51 49 50 46 44 44 44 44 44 43 43 40 39 40 46 49 46 50 48 49 50 53 Engine 2 | . 14 14 14 6 7 7 4 . . . 2 . 1 1 . . . . . . . . . . . . . . . Core 1 | . . . . 2 . . 1 5 6 6 3 5 3 3 5 5 . . . . . . . . 3 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 4 5 5 5 5 4 4 4 . 4 3 3 3 Treads 4 | . 17 . . 23 35 13 . . . 2 5 3 2 1 5 5 1 5 5 5 4 1 . . . . . . . Wheel 2 | . 10 28 27 6 . 5 . . . . . . . 1 . . . . . . . . . . . . . . . Flight 1 | . . . . . . . 9 4 6 3 . 1 . . . . 3 . . . . 1 3 . 4 4 3 3 3 Device 14 | . 13 14 12 2 . 8 6 12 11 8 10 8 15 15 15 11 11 10 10 9 9 13 15 15 28 27 25 25 19 Storage 6 | . 14 14 14 9 8 8 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 3 Processor 2 | . . . . 3 8 . 8 6 5 . . 4 . . . . 4 5 5 5 5 8 10 7 . . . 3 15 Protection 1 | . . . 1 11 8 . . . . 9 7 1 . . . 4 2 2 . . . . . . . . 3 3 3 Energy Cannon 1 | . . . . . . 2 1 . . . . 3 2 2 5 5 . . . . . 4 4 3 3 . . 3 3 Ballistic Gun 3 | . 25 . 10 24 25 8 . . 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . 2 28 15 . . 3 4 5 6 6 5 1 2 2 . . 4 5 5 5 4 . . . . 3 3 . . Launcher 2 | . . . . . . . 1 5 3 6 2 5 5 5 2 5 2 2 . . . . . . 3 3 3 . . Peak Build Rating 281 | 6 8 10 14 30 35 46 72 78 80 80 86 115 115 111 115 113 153 153 154 155 159 174 187 250 277 276 281 278 268 Average Rating 129 | 5 7 8 10 23 30 40 60 67 76 78 79 99 112 101 107 112 142 147 153 153 154 170 177 220 273 268 278 262 266 On Entrance 116 | . 6 8 8 11 27 33 46 61 73 77 80 86 115 111 102 115 112 146 150 154 154 150 173 187 249 274 259 276 265 Avg Prop Armor Cover (%) 8 | . . . . 10 . 8 5 . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 350 | 14 22 22 23 40 44 34 99 106 121 121 130 145 135 143 147 147 165 273 273 273 350 350 350 308 144 163 194 194 152 Greatest Support 442 | 40 40 26 20 80 84 84 88 93 80 124 168 187 92 198 162 162 290 290 290 290 290 219 417 442 295 442 295 295 157 Greatest Overweight (x) 5 | . . 1 1 3 . 2 1 1 2 2 1 1 1 1 . . . . . . 5 2 1 1 . . . 1 . Average Overweight (x) . | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 10 10 10 15 15 15 25 25 25 25 25 25 25 25 25 25 25 35 35 35 35 35 35 35 25 25 25 25 25 Average Capacity 23 | 7 9 10 10 11 15 15 15 25 25 25 25 25 25 25 25 25 25 26 35 35 34 30 25 31 25 25 25 25 25 Most Carried 35 | 8 10 10 10 15 15 15 18 23 25 25 25 25 25 25 25 25 25 29 35 35 35 30 28 35 25 25 25 25 25 Average Carried 22 | 3 8 9 9 11 14 11 14 19 24 24 24 24 24 24 24 24 24 25 34 34 34 25 24 30 24 24 24 24 24 Final Capacity 35 | 8 10 10 10 15 15 15 25 25 25 25 25 25 25 25 25 25 25 35 35 35 35 25 35 25 25 25 25 25 25 Final Carried 35 | 8 10 10 10 15 14 15 18 23 24 25 25 22 25 25 25 25 25 28 35 35 25 24 25 25 25 25 25 25 22 Scrap Engine Consumption 393 | . . . . . . 79 31 1 17 5 34 24 21 38 8 3 16 3 1 1 9 6 9 54 5 13 . 15 . Constructs Created 4 | . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . Constructs Modified 171 | . . . . . . 22 9 15 4 1 19 14 9 19 . . 7 . . . 11 3 5 15 6 6 2 4 . Class Distribution -------------------- 59% | Construct 13% | Hauler-Construct 7% | Mutant 6% | Scavenger-Construct 3% | Commander-Construct 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Gunner | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Commander-Construct | -4/Proximity Caves Commander-Construct | -4/Factory Construct | -4/Upper Caves Hauler-Construct | -4/Upper Caves Hauler-Construct | -4/Zhirov Hauler-Construct | -3/Proximity Caves Hauler-Construct | -3/Research Construct | -3/Quarantine Hauler-Construct | -3/Protoforge Construct | -2/Research Construct | -2/Testing Construct | -1/Access Scavenger-Construct | -1/Command Scavenger-Construct | -1/Access_0 Resources | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Matter Collected 23158 | 290 378 110 266 1201 633 746 43 97 620 50 442 342 141 71 64 58 159 189 68 20 90 177 203 1907 3089 10779 334 491 100 Remotely 5729 | . . . . . . . . . . . . . . . . . 10 . . . . . . . 945 4774 . . . Salvage Created 59120 | 77 577 37 150 1478 943 1082 214 . 582 . 1264 295 152 210 312 170 966 859 272 219 843 1089 992 8263 19936 10150 2192 1722 4074 Parts 2230 | 8 44 3 7 85 52 45 14 . 17 . 41 13 6 5 15 8 57 22 16 6 37 46 52 390 419 458 97 31 236 Haulers Intercepted 3 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Recyclers Shooed 4 | . 1 . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 117 | . . . 13 . . . . . 3 2 12 . 4 2 . 13 . 13 15 4 36 . . . . . . . . Prevented 80 | . . . . . . . . . 4 . 26 . 21 16 . 8 . 5 . . . . . . . . . . . Parts Restored 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Faulty 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Combat Hostiles Destroyed 919 | . 19 3 3 31 16 10 6 . 6 . 18 6 2 3 5 2 12 13 6 . 13 14 15 118 245 260 41 10 42 Melee 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . Guns 78 | . 19 . 2 31 15 9 . . . . . . . . . . . . . . . . 2 . . . . . . Cannons 577 | . . 3 1 . . 1 3 . . . 2 3 . . 5 2 11 11 5 . 12 14 13 113 130 169 29 8 42 AOE 153 | . . . . . 1 . 3 . 5 . 8 2 2 3 . . . 2 . . . . . 5 20 89 11 2 . Classes Destroyed 37 | 2 3 . 2 3 2 . 1 . 3 . 3 . . . 3 . 3 . . . . 1 2 8 1 . . . . Worker 16 | 2 . . . 2 2 . . . . . . 1 . . . . . . . . . 2 1 2 . 2 2 . . Builder 7 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . 3 1 . 1 . . Tunneler 3 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 3 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycler 5 | . . . . 1 1 2 . . . . . . . . . . . . . . . . . . 1 . . . . Carrier 28 | . . . . . . . . . . . . . . . . . . . . . . . . 1 24 3 . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mechanic 29 | . . . . . . . . . . . . . . . . . . . . . . . . 3 11 15 . . . Operator 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . Drone 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Watcher 17 | . . . . . . . . . . . . . . . . . . . . . . . . 1 10 5 1 . . Swarmer 81 | . 9 3 . 9 . . . . 4 . 2 . . . 1 . . 3 4 . 5 1 9 5 13 . 13 . . Cutter 13 | . . . . . . . 4 . . . . . . . . . . . . . . . . . 4 4 1 . . Saboteur 30 | . . . . . . . . . . . . . . . . . . . . . . . . 3 11 16 . . . Grunt 233 | . 10 . . 11 8 . 2 . 1 . 10 1 2 3 1 . 7 2 . . 5 9 . 24 72 58 7 . . Brawler 40 | . . . . . . . . . . . 2 . . . . . . 1 . . . 1 . 8 18 9 1 . . Duelist 36 | . . . . 2 . . . . . . . 1 . . . . . 1 . . . . . 6 12 14 . . . Protector 42 | . . . . . . . . . . . . . . . 1 . . . . . . . . 3 18 20 . . . Researcher 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 5 . 3 . . . Sentry 71 | . . . . 9 7 . . . 1 . . 1 . . . 1 2 1 1 . . 1 . 13 20 10 4 . . Demolisher 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Specialist 8 | . . . . . . . . . . . 1 . . . . . . . . . . . . 3 4 . . . . Hunter 73 | . . . . . 1 . . . . . 2 . . . . 1 . . . . 2 . . . 30 29 6 2 . Programmer 114 | . . . . . . . . . . . 1 3 . . . . . . . . . 2 5 10 24 68 1 . . Heavy 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . 2 . . Behemoth 6 | . . . . . . . . . . . . . . . . . 2 . 1 . 1 . . . 2 . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Hotshot 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . Decapitator 15 | . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . Immortal 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Striker 34 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 8 16 6 2 . Executioner 21 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 15 . . . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . V-Series 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Artisan 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 13 | . . . 3 . . 10 . . . . . . . . . . . . . . . . . . . . . . . Z-Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Decomposer 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Thug 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Butcher 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 70 | 2 5 2 1 8 4 3 4 . 4 . 6 2 2 3 2 1 8 3 5 . 4 8 9 13 70 54 18 6 6 Combat Bots Only 48 | . 5 2 1 5 4 3 4 . 4 . 6 2 2 3 2 1 7 3 5 . 4 7 8 13 48 46 14 6 6 Max Kills in Single Turn 6 | 2 1 1 1 2 1 1 2 . 2 . 2 2 1 2 2 1 2 2 1 . 1 3 1 6 4 5 4 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 1 . 2 . 2 . 2 2 1 2 . . . 1 . . . . . 4 4 5 4 2 . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed 11 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 7 YI-UF0 (-10/Mines) Superfortress (-3/Protoforge) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) Architect (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Hostile Shots Fired 3007 | . 97 11 18 139 95 49 88 29 68 . 97 32 18 10 21 22 57 34 26 . 77 174 54 307 258 824 139 57 206 Missed 1464 | . 30 4 5 32 30 12 44 11 34 . 31 14 7 3 5 7 30 14 8 . 31 63 25 114 147 492 90 31 150 Hits 1543 | . 67 7 13 107 65 37 44 18 34 . 66 18 11 7 16 15 27 20 18 . 46 111 29 193 111 332 49 26 56 Melee 35 | . . . . 2 . . 4 . 1 . . 1 . . . . . 1 . . . . . 21 3 2 . . . Projectile 1508 | . 67 7 13 105 65 37 40 18 33 . 66 17 11 7 16 15 27 19 18 . 46 111 29 172 108 330 49 26 56 AOE 26 | . . 1 . . . . 4 . . . . . . . 2 . . . . . . . . 8 2 1 . 8 . Critical Strikes 75 | . 1 . . 7 3 1 4 . . . 4 1 . . 1 1 1 . 1 . . 5 . 22 1 14 . 1 7 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 21358 | . 668 94 225 1334 1077 800 799 225 370 . 1038 675 249 136 340 284 865 296 177 . 417 957 599 3013 1175 3315 712 635 883 Core 1424 | . 85 45 49 49 75 87 120 40 23 . 39 22 23 . . . 52 . . . . 89 . 116 110 252 8 87 53 Absorbed by Shields 10100 | . . . . . . . . . . . 192 . . . 182 . . 51 118 . 434 1007 136 2120 1068 2724 683 617 768 Ignored by Resistances 5553 | . . . 20 52 . . . . . . . . . . . . . . . . . . . 1414 970 2780 87 116 114 Regen/Repaired (Parts) 12235 | . . . . . . 209 160 148 190 . 374 615 207 135 . . 831 . . . 910 111 1016 2370 1201 1640 506 1612 . Core Remaining (%) 77 | 100 . . 28 . . 61 . . . . 73 . . . . 95 . . . . 95 . . 78 . 75 . . 88 Volleys Fired 1828 | 5 53 5 26 85 54 67 24 1 37 . 46 31 7 3 14 8 36 33 9 . 25 20 32 213 342 410 87 35 120 Largest 3 | 2 2 2 2 3 3 3 1 1 1 . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 2 1 Hottest 221 | 40 40 60 100 109 71 70 89 113 113 . 205 205 46 46 94 94 94 94 94 . 94 73 73 221 128 128 128 130 80 Shots Fired 2240 | 10 106 10 42 248 143 148 24 1 37 . 46 30 7 3 14 8 36 33 9 . 25 20 32 214 342 409 87 36 120 Gun 694 | 10 106 . 28 247 135 125 . . . . . . . . 1 . 1 . . . . . 9 1 . 31 . . . Cannon 1405 | . . 10 4 . 6 23 23 1 16 . 19 28 . . 13 6 35 31 9 . 25 20 23 211 329 334 84 35 120 Launcher 131 | . . . . 1 2 . 1 . 21 . 27 2 7 3 . 2 . 2 . . . . . 2 13 44 3 1 . Special 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1147 | 10 106 10 32 237 135 134 16 1 16 . 19 2 . . 13 6 . . . . 17 . . 60 9 280 12 32 . Thermal 282 | . . . 10 10 6 14 7 . . . . 24 . . . . 35 31 9 . 8 . . 1 . 54 72 1 . Explosive 68 | . . . . 1 2 . . . . . . 2 . . . . . . . . . . . 2 13 44 3 1 . Electromagnetic 376 | . . . . . . . 1 . 21 . 27 2 7 3 . 2 . 2 . . . . . . 311 . . . . Entropic 94 | . . . . . . . . . . . . . . . 1 . 1 . . . . 20 32 31 9 . . . . Phasic 273 | . . . . . . . . . . . . . . . . . . . . . . . . 120 . 31 . 2 120 Robot Hit Streak 42 | 2 7 3 8 32 42 14 3 . 6 . 7 5 4 2 7 2 8 10 4 . 10 13 31 40 9 13 11 10 8 Robot Miss Streak 11 | 1 3 1 2 11 3 3 2 . 3 . 3 2 1 . 3 4 6 7 3 . 7 2 2 4 9 7 10 2 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 2 1 2 . Secondary Targets 11 | . 2 . . 6 2 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Capacitor 513 | . . . . . . . . . . . . . . . . . . . . . . . . 27 313 52 . 2 119 Shots Hit Robots 1636 | 5 68 6 25 159 108 107 3 . 21 . 27 12 1 2 13 6 31 28 10 5 23 20 28 191 254 308 57 30 88 Core Hits 1324 | 4 37 3 9 65 46 29 5 . 14 . 34 9 5 6 9 6 20 23 6 1 24 15 18 181 303 343 35 19 55 Critical Kills 47 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 26 14 3 . 3 Critical Parts Destroyed 32 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 19 3 2 6 Critical Strikes 97 | . . . 1 3 1 2 . . . . . . . . . . . . . 3 . 1 1 . 26 36 7 7 9 Burn 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 26 | . . . . . . . . . . . . . . . . . . . . . . . . . 26 . . . . Destroy 63 | . . . 1 2 1 2 . . . . . . . . . . . . . . . . . . . 34 7 7 9 Impale 5 | . . . . . . . . . . . . . . . . . . . . 3 . 1 1 . . . . . . Intensify 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Melee Attacks 50 | . . . . 2 1 . . . . . . 4 . . . . 6 . 1 5 1 3 18 9 . . . . . Impact 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 47 | . . . . . . . . . . . . 4 . . . . 6 . 1 5 1 3 18 9 . . . . . Sneak Attacks 5 | . . . . 1 . . . . . . . . . . . . . . . . . 3 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 273331 | 79 730 106 354 2455 1857 1891 463 . 1512 . 3114 1356 544 352 1686 469 2652 3045 580 346 2226 2865 4843 44922 56338 89406 19729 11429 17982 Guns 7880 | 79 721 . 304 2378 1743 1479 . . . . . . . . . . . . . . . . 179 29 . 968 . . . Cannons 214401 | . . 106 50 . . 412 232 . 940 . 911 793 . . 1686 387 2392 2915 580 . 2226 2699 4601 42465 48594 56608 16853 10969 17982 Explosions 50191 | . . . . 12 96 . 231 . 572 . 2203 545 544 352 . 82 86 130 . . . . . 2428 7744 31830 2876 460 . Melee 776 | . . . . 49 . . . . . . . . . . . . 155 . . 346 . 163 63 . . . . . . Ramming 83 | . 9 . . 16 18 . . . . . . 18 . . . . 19 . . . . 3 . . . . . . . Kinetic 82978 | 79 721 106 354 2258 1743 1761 . . 940 . 911 121 . . 1686 387 . . . . 1597 . . 11974 1292 43572 2507 10969 . Thermal 36117 | . . . . 120 . 130 463 . 82 . 221 873 . 140 . . 2392 2915 580 . 629 . . 190 . 13036 14346 . . Explosive 45662 | . . . . 12 96 . . . . . . 344 . . . . 86 . . . . . . 2362 7744 31682 2876 460 . Electromagnetic 49449 | . . . . . . . . . 490 . 1982 . 544 212 . 82 . 130 . . . . . . 45861 148 . . . Impact 49 | . . . . 49 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 727 | . . . . . . . . . . . . . . . . . 155 . . 346 . 163 63 . . . . . . Entropic 18950 | . . . . . . . . . . . . . . . . . . . . . . 2699 4780 10030 1441 . . . . Phasic 39316 | . . . . . . . . . . . . . . . . . . . . . . . . 20366 . 968 . . 17982 Highest Corruption 10 | . 1 1 1 4 5 5 . . . . 2 2 2 . . . . . . . . 2 2 10 . 5 . 1 2 Average Corruption 3 | . 1 1 1 3 4 5 . . . . 1 1 1 . . . . . . . . 1 1 5 . 3 . 1 1 Corruption Purged 18 | . . . . . . . . . . . . . 4 . . . . . . . . . 2 10 . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 221 | . . 2 11 23 12 81 . . . . 2 7 1 . . . . . . . . 5 5 39 . 27 . 1 5 Message Errors 64 | . . 2 4 5 5 28 . . . . . . . . . . . . . . . . 3 9 . 7 . . 1 Matter Fused 49 | . . . 3 8 2 16 . . . . . 2 . . . . . . . . . 1 1 11 . 5 . . . Heat Flow Errors 32 | . . . 1 1 . 13 . . . . 1 3 1 . . . . . . . . 1 . 4 . 6 . . 1 Energy Discharges 28 | . . . 1 2 2 12 . . . . 1 . . . . . . . . . . . . 5 . 4 . . 1 Parts Rejected 4 | . . . . 2 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Parts Fused 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 2 . . . Data Loss (minor) 18 | . . . 1 2 . 7 . . . . . . . . . . . . . . . 1 1 3 . 2 . 1 . Data Loss (major) 12 | . . . 1 2 1 2 . . . . . . . . . . . . . . . . . 5 . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 Weapon Failures 6 | . . . . 1 1 2 . . . . . 1 . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 24481 | . . . . 9 . 35 47 . 94 . 148 93 23 6 34 4 17 126 . 318 167 378 534 3399 2904 10821 3067 112 2145 Projectiles 18959 | . . . . . . 35 3 . 94 . 135 93 . . 34 4 8 126 . . 167 345 448 3016 2273 7162 2759 112 2145 Explosions 5076 | . . . . . . . 44 . . . 13 . 23 6 . . 9 . . . . . . 383 631 3659 308 . . Melee 446 | . . . . 9 . . . . . . . . . . . . . . . 318 . 33 86 . . . . . . Knockbacks 273 | . 1 2 . . . 2 . . 3 . 4 3 . . 1 . . . . . 13 . . 37 9 187 . 11 . Impact 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Kinetic 247 | . . 2 . . . 2 . . 3 . 4 2 . . 1 . . . . . 11 . . 34 9 168 . 11 . Secondary 24 | . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . 19 . . . Self-Inflicted Damage 560 | . . . . 13 . . 108 . . . 45 115 . . . . . 8 . . . . . 54 . 217 . . . Shots 15 | . . . . 1 . . 2 . . . 5 3 . . . . . 1 . . . . . 1 . 2 . . . Rammed 13 | . 5 . . 2 3 . . . . . . 2 . . . . 1 . . . . . . . . . . . . Targets Rammed 17 | . 5 . . 2 3 . . . . . . 5 . . . . 1 . . . . 1 . . . . . . . Kicked 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Crushed 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Highest Temperature 440 | . 27 . 197 440 72 287 68 52 370 . 257 246 188 32 52 29 249 300 205 . 229 150 2 314 226 351 196 217 273 Average Temperature 111 | . 13 . 107 93 27 78 13 34 115 . 92 96 70 24 18 15 78 91 124 . 85 56 2 93 158 147 101 49 30 Received Heat Transfer 3681 | . 231 . 63 531 459 186 214 36 78 . 263 138 60 57 22 30 136 23 4 . 35 38 27 474 38 240 17 270 11 Thermoelectric Energy+ 21650 | . . . . . . . . . . . . . . . . . . . . . . . . . 11761 9889 . . . Effects 47 | . . . . . . . . . 1 . . . . . . . . 2 . . . . . . 17 27 . . . Energy Bleed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 . . . Interference 39 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 11 26 . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Turns 19 | . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . . . Longest Duration 19 | . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Corrupted 104 | . . . . 1 . . . . 1 . 8 . . . . . . . . . . . . . 93 1 . . . Combat Hostiles 83 | . . . . . . . . . 1 . 8 . . . . . . . . . . . . . 73 1 . . . Parts Fried 404 | . . . . 2 . . . . 2 . 14 . . 2 2 . . . . . . 1 . . 380 1 . . . Impact Corruptions 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . . Robots Melted 27 | . . . . . . . . . . . . . . . . . . . . . . . . . 26 . 1 . . Combat Hostiles 22 | . . . . . . . . . . . . . . . . . . . . . . . . . 21 . 1 . . Parts Melted 43 | . . . 1 1 . 4 . . . . . 1 . . . . 1 1 1 . . . . . 25 2 6 . . Heat Transferred 13725 | . . . . 296 . 111 298 . 50 . 250 470 . 100 . . 1200 1550 325 . 300 . . 100 . 4775 3900 . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . 1 . 2 . . 1 . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Maximum Alert Level 5 | . . . . 2 1 . 2 . . . . 2 . . . . 3 . . . . 2 2 5 5 5 5 5 . Low Security (%) 36 | 100 100 100 . 10 79 100 7 . . . . 58 . . . . 44 . . . . 47 28 1 . . . . . Level 1 18 | . . . . 89 20 . 54 . . . . 40 . . . . 36 . . . . 37 69 4 . . . . . Level 2 3 | . . . . . . . 38 . . . . . . . . . 17 . . . . 15 2 10 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . Level 5 17 | . . . . . . . . . . . . . . . . . . . . . . . . 52 2 7 19 95 . High Security 20 | . . . . . . . . . . . . . . . . . . . . . . . . 7 97 92 80 4 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Peak Influence 15789 | 10 151 70 . 405 339 126 487 . . . . 400 . . . . 702 . . . . 499 414 3468 11965 15789 11274 7589 . Initial 9472 | . 6 10 . . 137 124 200 . . . . 62 . . . . 20 . . . . 39 275 168 1950 6729 9472 7215 . Average 2727 | 2 74 14 . 281 160 11 374 . . . . 183 . . . . 260 . . . . 203 268 1941 8057 11937 10215 7445 . Influence Increases 35782 | 20 505 100 15 1042 526 218 797 . 160 . 585 791 312 200 742 363 1044 295 206 10 359 704 528 3968 10105 9190 1872 482 643 Destroy 0b10 Robot/C 18700 | . 380 60 . 620 320 . 120 . 120 . 420 320 240 160 460 240 360 160 140 . 280 440 320 2300 5280 4940 820 200 . Destroy 0b10 Robot/NC 785 | 20 5 . . 20 20 45 . . 15 . . 25 . . 10 . 30 . . 10 . 10 5 95 230 215 30 . . Destroy Leader 2958 | . 72 10 . 142 110 . 20 . 10 . 40 94 40 20 . 20 116 10 20 . 50 70 40 222 960 680 192 20 . Allied During Kill 1355 | . . . . . . . . . . . 65 85 32 20 257 103 222 5 16 . 14 36 . . 500 . . . . Successful Hack 149 | . 18 . . 30 14 70 14 . . . . . . . . . 3 . . . . . . . . . . . . Select Force Hacks 120 | . 30 . . . . 90 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 2100 | . . . . 30 45 . 225 . . . . 105 . . . . 105 . . . . 15 105 375 315 435 105 60 180 Anti-Garrison Action 750 | . . . . . . . . . . . . . . . . . . . . . . . . 150 450 150 . . . Destroy Structure 6920 | . . . . 20 17 13 83 . . . . 162 . . . . 208 . . . . 58 58 826 2130 2260 535 87 463 Advance Influence 200 | . . . . . . . 200 . . . . . . . . . . . . . . . . . . . . . . Partial Spotted 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 15 15 . Lose Combat Pursuer 1500 | . . 30 15 180 . . 135 . 15 . 60 . . . 15 . . 120 30 . 15 75 . . 240 495 75 . . Active Sensor Use 200 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 100 . Influence Decreases 35149 | 10 488 127 15 716 533 537 322 423 212 . 486 544 472 386 52 1020 401 605 364 218 300 273 719 799 1608 5366 6387 4079 7687 Entered New Map 27200 | . 4 17 . . 189 195 . 177 11 . . 37 129 36 . 690 13 251 70 208 . 20 215 131 1518 5236 6317 4059 7677 Time Decay 7095 | 10 454 110 15 526 294 342 302 246 201 . 396 457 343 350 52 280 268 334 294 10 280 249 474 658 10 80 40 20 . Lost Part 280 | . 30 . . 40 50 . 20 . . . 10 10 . . . . 10 . . . . . 10 10 20 50 10 . 10 Lost Ally 424 | . . . . . . . . . . . 80 40 . . . 50 110 20 . . 20 4 20 . 60 . 20 . . Purge Threat 150 | . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 191 | . 3 . . 1 2 . 5 . . . 1 6 . . . . 5 . . . . 4 3 22 55 64 19 1 . Investigation 9 | . 2 . . 1 . . 2 . . . . . . . . . 1 . . . . . . . . . 2 1 . Extermination 14 | . . . . . . . 1 . . . . 3 . . . . 1 . . . . 2 2 4 . 1 . . . Reinforcement 19 | . 1 . . . 1 . 2 . . . . 3 . . . . 3 . . . . 2 1 . 3 . 3 . . Assault 143 | . . . . . . . . . . . 1 . . . . . . . . . . . . 18 50 60 14 . . Garrison 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Distress Signals 49 | . 2 . . 5 3 1 . . . . 1 1 . . . . . . . . . 1 . 2 8 1 2 22 . Communications Jammed 9 | . . . . . . . . . . . . . . . . . . . . . . . 2 7 . . . . . Distress Signals 9 | . . . . . . . . . . . . . . . . . . . . . . . 2 7 . . . . . Times Spotted 1110 | . 52 6 4 54 26 10 21 4 8 1 26 18 15 8 26 10 21 21 9 . 15 34 20 139 163 283 57 12 47 Peak Tracking Total 30 | . 7 3 1 9 5 2 5 4 4 1 5 4 5 5 11 5 3 6 5 . 5 10 4 30 12 17 11 5 9 Tactical Retreats 66 | . 7 2 1 7 . . 5 . 1 . 3 . . . 1 . . 3 1 . 1 4 . . 10 14 4 . 2 ECM-based Alert Blocks 22 | . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Traps Triggered 25 | . 2 . . 4 6 . . . . . . . . . . . . . . . . . . 10 . 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Machines Disabled 180 | . . . 1 2 3 . 15 . . . 2 7 . . 1 1 7 1 . . . 1 7 42 24 39 7 4 16 Max in Single Turn 10 | . . . 1 1 1 . 10 . . . 1 2 . . 1 . 1 1 . . . 1 2 3 2 2 2 1 1 Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Machines Accessed 67 | . 8 . 1 16 3 12 7 . 1 . . 1 . 2 3 . 2 . . 4 . 1 2 2 . . . . 2 Terminals 33 | . 7 . . 12 3 5 4 . . . . . . 1 . . . . . . . . . 1 . . . . . Fabricators 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . . 1 . 6 . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 5 | . . . . 2 . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . Garrison Access 4 | . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 1 . . . . . Total Hacks 188 | . 22 . 1 54 8 43 16 . 1 . . 1 . 2 7 . 3 . . 17 . 1 5 2 . . . . 5 Successful 109 | . 10 . 1 29 3 27 3 . 1 . . . . 2 7 . 2 . . 17 . 1 . 1 . . . . 5 Failed 76 | . 11 . . 24 5 16 12 . . . . 1 . . . . 1 . . . . . 5 1 . . . . . Catastrophic 14 | . . . . 6 . 3 2 . . . . 1 . . . . 1 . . . . . 1 . . . . . . Database Lockouts 3 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 139 | . 21 . . 16 7 28 9 . . . . 6 . . . . 8 . . . . 6 8 9 6 6 2 7 . Terminals 93 | . 21 . . 37 8 16 9 . . . . . . 1 . . . . . . . . . 1 . . . . . Fabricators 5 | . . . . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 29 | . 1 . . 2 . 25 . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 19 | . . . . 12 . . 3 . . . . . . . . . 1 . . . . . 3 . . . . . . Garrison Access 8 | . . . . 3 . . 2 . . . . . . . . . . . . . . . 2 1 . . . . . Terminal Hacks 55 | . 2 . 1 13 . 6 . . 1 . . . . 2 7 . . . . 17 . . . 1 . . . . 5 Record 13 | . . . . . . . . . . . . . . 1 6 . . . . 5 . . . . . . . . 1 Part Schematic 5 | . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 7 | . . . . 2 . 1 . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 3 | . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Release Object 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Build 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . 1 . 4 . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Components 6 | . . . . 1 . 4 . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer 10 | . . . . 8 . . 2 . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 6 | . . . . 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 35 | . 8 . . 7 3 17 . . . . . . . . . . . . . . . . . . . . . . . Terminals 23 | . 7 . . 7 3 6 . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . 3 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Skim 16 | . 4 . . 5 2 5 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 1 . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . Monitor 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Reject 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Mask 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 7 . . 15 3 8 7 . . . . 1 . . . . 2 . . . . . 2 1 . . . . . Full Trace Events 5 | . 1 . . . . 1 2 . . . . . . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . 1 . . . . . . . . . . . . . . . . 6 . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . 1 . . 1 . . . . . . . . . . . . . . . 4 . . 2 4 . 4 . . . Parts Built 4 | . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 126 | . . . . . . . 53 . . . . . . . . . 73 . . . . . . . . . . . . Total Part Build Rating 18 | . . . . . . . 12 . . . . . . . . . 6 . . . . . . . . . . . . Part Studies Acquired 6 | . . . . 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . 2 . 5 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . . . . . . . . . . . . 4 2 2 . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . 1 . . . 5 1 . 1 . . . . . . . . . . . Allies Hacked 6 | . . . . . . . . . . . . 2 . . 2 . 2 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Total Allies 31 | . . 1 . . . . . . . 8 1 4 . . 5 1 3 1 . . . 2 . . 4 . 1 . . Largest Group 8 | . . 1 . . . . . . . 8 4 4 1 1 6 6 7 1 1 1 1 2 . . 4 . 1 . . Highest-Rated Group 488 | . . 31 . . . . . . . 264 111 356 146 146 411 410 416 103 49 49 49 206 . . 488 . 269 . . Highest-Rated Ally 269 | . . 31 . . . . . . . 39 31 146 146 146 146 146 103 103 49 49 49 103 . . 122 . 269 . . Zionite Dispatches 9 | . . . . . . . . . . . . 2 . . . . 3 . . . . 1 . . 2 . 1 . . Heavy 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 . . . . Light 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hero 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Total Orders 11 | . . . . . . . . . . . . 3 . . . . 1 . . . . 4 3 . . . . . . PICKUP 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . EXPLORE 7 | . . . . . . . . . . . . 2 . . . . . . . . . 2 3 . . . . . . RETURN 3 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . Ally Attacks 313 | . . 1 . . . . . . . . 20 67 21 7 62 25 47 3 2 . 4 16 . . 38 . . . . Total Damage 16582 | . . 22 . . . . . . . . 401 2158 1742 684 3108 1573 2486 76 51 . 131 1004 . . 3146 . . . . Kills 102 | . . 1 . . . . . . . . 3 14 14 5 20 10 10 . 1 . 1 8 . . 15 . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Active Infowar (turns) 21626 | . 422 459 895 325 . . 268 536 1121 . 598 1174 1373 2756 740 . 572 752 650 255 1803 704 1204 679 1316 1903 437 64 620 Optics 908 | . . . . . . . 246 . . . . . . . . . . . . . . . . . . . . 42 620 Sensors 1681 | . . . . . . . 22 536 1121 . . . . . . . . . . . . . . . 2 . . . . A.S.S. 3678 | . . . . . . . . . . . . . . . . . . . . . . . . . 1316 1903 437 22 . IFF 5473 | . . . . . . . . . . . 598 6 1373 2756 740 . . . . . . . . . . . . . . Traps 104 | . . . . 104 . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 1679 | . . 459 895 325 . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 7071 | . . . . . . . . . . . . 1168 . . . . 572 752 650 255 1803 704 1167 . . . . . . Jamming 2218 | . . . . . . . . . . . . . . . . . . . . . . 516 1023 679 . . . . . ECM 422 | . 422 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 5 | . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 16 | . . 2 . . . . . . 2 2 1 . 1 3 . 2 . 1 2 . . . . . . . . . . Drone Launches 7 | . . . . . . . . . . . . 2 . . . . . . . . . 2 3 . . . . . . Drone Recoveries 5 | . . . . . . . . . . . . 2 . . . . . . . . . 2 1 . . . . . . Decoded 0b10 Intel 65 | . . . . . . . . . . . . 29 . . . . 9 . . . . 14 13 . . . . . . Traps 16 | . . . . . . . . . . . . . . . . . . . . . . 6 10 . . . . . . Emergency Access 17 | . . . . . . . . . . . . . . . . . 7 . . . . 8 2 . . . . . . Items 21 | . . . . . . . . . . . . 21 . . . . . . . . . . . . . . . . . Machines 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Guards 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Exits 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Zionite Intel Received 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 1 . 1 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Turns Passed 37587 | 115 1142 569 1028 1639 653 3241 674 539 1463 888 1727 1175 2489 2840 907 1061 611 752 650 255 1803 704 1204 2671 1528 2193 437 2009 620 Spaces Moved 28139 | 56 722 471 956 911 283 1494 850 518 1187 1022 834 550 937 1426 661 786 528 929 748 240 1077 390 496 1886 1361 2369 797 1893 1761 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 9383 | 51 318 . 2 541 283 353 . . . 688 793 362 453 779 661 786 174 929 748 240 1077 128 17 . . . . . . Legs 2264 | . . . . . . . 408 5 . . 18 42 484 400 . . . . . . . 37 . 870 . . . . . Wheels 3420 | . 404 471 954 370 . 993 . . . . . . . 228 . . . . . . . . . . . . . . . Hover 670 | . . . . . . . . 137 . . . . . 19 . . . . . . . . 12 502 . . . . . Flight 12397 | . . . . . . 148 442 376 1187 334 23 146 . . . . 354 . . . . 225 467 514 1361 2369 797 1893 1761 Fastest Speed 25 | 50 90 90 80 80 150 67 48 72 86 36 36 180 197 123 123 123 67 67 67 67 67 108 63 63 61 37 37 25 25 Average Speed 96 | 150 121 93 88 137 152 139 62 99 110 68 125 187 234 169 123 123 88 67 67 67 134 156 114 100 65 53 37 27 25 Slowest Speed 542 | 160 160 95 240 160 160 175 128 160 136 136 230 252 272 287 123 123 123 67 67 67 542 257 245 267 66 61 37 154 25 Overloaded Moves 622 | . . . . . . . . . . . . . . . . . . . . . . 141 468 5 . 8 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . . . 3 . . . . . . . . . 3 . . . . 21 1 2 . 3 1 1 3 Potential Cave-ins 18 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . 9 5 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 Exploration Rate (%) 67 | 5 97 98 41 85 61 98 27 59 98 91 76 19 96 97 92 91 18 83 86 61 98 17 85 40 32 97 33 61 93 Regions Visited 29 Branch Regions 21 Pre-discovered Areas 18 | . 1 2 . 1 1 8 . . . 1 . . . 1 . . . . . 3 . . . . . . . . . Known Exits Taken 16 | . . . . 1 . 1 1 1 1 . 1 1 1 . . 1 1 . . . 1 1 . 1 1 1 1 . . Unknown Exits Taken 13 | 1 1 1 1 . 1 . . . . 1 . . . 1 1 . . 1 1 1 . . 1 . . . . 1 . Scrap Searched 37 | . . . 4 . . . . 2 3 3 5 . 4 5 . . . 4 3 . 4 . . . . . . . . Spaces Dug 164 | . . . . 14 . 1 11 1 . . 5 11 . . . . 29 4 . . 7 6 14 8 . 1 41 6 5 Terrain Destroyed 3420 | . . . . 14 14 12 91 1 7 . 30 66 . 16 13 10 102 58 23 . 90 21 37 176 1047 1237 236 29 90 Melee 10 | . . . . 1 . . . . . . . 4 . . . . . . . . . . 5 . . . . . . Projectile 2679 | . . . . . 1 12 17 1 5 . 12 11 . . 13 10 74 58 23 . 90 21 32 170 948 857 209 25 90 AOE 731 | . . . . 13 13 . 74 . 2 . 18 51 . 16 . . 28 . . . . . . 6 99 380 27 4 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Total 37061 | 74 892 588 1069 1119 398 2559 978 541 1307 1212 1469 652 1225 1856 747 873 630 1029 884 326 1408 439 1077 2491 1905 3113 903 3382 1915 Wait 5445 | . 68 103 58 34 26 885 34 7 49 166 550 9 262 399 22 55 13 34 115 59 285 11 466 81 125 154 1 1364 10 Move 28044 | 55 721 470 955 910 282 1493 843 517 1186 1021 833 549 936 1425 660 785 521 928 747 239 1076 353 493 1882 1360 2364 794 1890 1756 Hop 27 | . . . . . . . 3 . . . . . . . . . 3 . . . . 15 1 1 . 1 1 1 1 Pick Up 526 | 8 12 1 3 20 5 48 29 6 13 9 9 14 7 13 15 3 16 12 7 8 5 10 22 115 20 45 8 36 7 Fast Attach 127 | 6 2 . 4 21 9 5 6 2 2 2 3 8 . 2 . . 3 1 . 4 1 2 3 10 10 15 . 4 2 Attach 84 | . 3 . . 4 4 . 5 3 3 . 1 2 . . . . 6 2 . 1 2 7 6 10 6 7 4 4 4 Detach 21 | . . . . . 1 3 4 3 . . 1 . . . . . 2 1 . . . 2 1 . . 2 . 1 . Swap 276 | . 15 7 15 12 7 1 4 . 4 1 12 9 8 2 5 2 5 5 4 . 2 5 12 43 17 60 3 10 6 Drop 573 | . 13 2 8 29 6 57 26 2 13 13 12 21 5 12 18 3 18 11 1 10 11 10 23 118 25 55 5 37 9 Fire 1828 | 5 53 5 26 85 54 67 24 1 37 . 46 31 7 3 14 8 36 33 9 . 25 20 32 213 342 410 87 35 120 Melee 50 | . . . . 2 1 . . . . . . 4 . . . . 6 . 1 5 1 3 18 9 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Crush 15 | . 5 . . 2 3 . . . . . . 4 . . . . 1 . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . Rewire 34 | . . . . . . . . . . . 2 . . . 13 17 . 2 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Qua x2) -3/Quarantine (discovered 3 exits: *Res / [*Sec] / *Frg) -3/Protoforge -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 704 | -10/Materials | Discovered new exit (range 16) 831 | -10/Materials | Discovered new exit (range 5) 926 | -10/Materials | Discovered new exit (range 7) 1028 | -10/Materials | Discovered new exit (range 14) 1052 | -10/Materials | Central database locked down 1074 | -10/Materials | Discovered new exit (range 10) 1258 | -10/Materials | Entered Mines 1279 | -10/Mines | Learned location of Mines (-8) 1435 | -10/Mines | Received a Mining Laser from a helpful Derelict 1555 | -10/Mines | Discovered new exit (range 12) 1606 | -10/Mines | Allies destroyed YI-UF0 1607 | -10/Mines | Core integrity fell below 50% 1658 | -10/Mines | Discovered new exit (range 8) 1814 | -10/Mines | Discovered new exit (range 5) 1827 | -10/Mines | Entered Subcaves 1885 | -10/Subcaves | Discovered new exit (range 11) 1953 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2065 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 2305 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2382 | -10/Subcaves | Visited 4L-MR0's lab 2405 | -10/Subcaves | Found Powered Cannon 2689 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2855 | -10/Subcaves | Entered Materials 2855 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3292 | -8/Materials | Build established: Tank 3297 | -8/Materials | Learned Factory trap positions 3361 | -8/Materials | Identified exit to Factory 3393 | -8/Materials | Discovered new exit (range 6) 3414 | -8/Materials | Learned location of 2 exits from Lower Caves 3455 | -8/Materials | Learned location of 1 exit from Recycling 3488 | -8/Materials | Learned location of Recycling (-8) 3513 | -8/Materials | Learned 4 Lower Caves zone layouts 3598 | -8/Materials | Learned Factory trap positions 3609 | -8/Materials | Build established: Scavenger-Tank 4046 | -8/Materials | Build established: Scavenger-Gunner 4217 | -8/Materials | Identified exit to Storage 4252 | -8/Materials | Central database locked down 4494 | -8/Materials | Entered Storage 4503 | -8/Storage | Learned location of Armory (-4) 4871 | -8/Storage | Build established: Gunner 5091 | -8/Storage | Garrison activated, responded to threat 5133 | -8/Storage | Attached Powered Cannon, gained temporary slot: Power 5140 | -8/Storage | Discovered new exit (range 3) 5147 | -8/Storage | Entered Recycling 5148 | -8/Recycling | Identified exit to Factory 5272 | -8/Recycling | Found Prototype Device 5272 | -8/Recycling | Identified Scrap Engine 5290 | -8/Recycling | Entered Scraplab 6096 | -8/Recycling | Learned location of Lower Caves (-7) 6210 | -8/Recycling | Learned Factory stockpile data 6253 | -8/Recycling | Learned location of Extension (-6) 6323 | -8/Recycling | Build established: Construct 6325 | -8/Recycling | Learned location of Zion (-6) 6374 | -8/Recycling | Learned Factory trap positions 8388 | -8/Recycling | Entered Factory 8388 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 8389 | -6/Factory | Loaded intel: 79 trap records 8441 | -6/Factory | Central database locked down 8566 | -6/Factory | Fabricated Field Propulsion Drive (x2) 8814 | -6/Factory | Discovered new exit (range 22) 8852 | -6/Factory | Identified exit to Factory 8931 | -6/Factory | Spotted B-75 Beast 9038 | -6/Factory | Discovered new exit (range 5) 9044 | -6/Factory | Identified exit to Lower Caves 9062 | -6/Factory | Entered Lower Caves 9063 | -6/Lower Caves | Identified exit to Lower Caves 9499 | -6/Lower Caves | Found Alien Artifact 9499 | -6/Lower Caves | Identified Core Expander 9499 | -6/Lower Caves | Installed Core Expander, added new Power slot 9574 | -6/Lower Caves | Spotted B-75 Beast 9597 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9601 | -6/Lower Caves | Entered another Lower Caves area 9602 | -6/Lower Caves | Identified exit to Zion 9664 | -6/Lower Caves | Discovered exit to Factory (range 10) 9719 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10059 | -6/Lower Caves | Learned Factory garrison access intel 10065 | -6/Lower Caves | Encountered a Warlord checkpoint 10144 | -6/Lower Caves | Learned Factory stockpile data 11064 | -6/Lower Caves | Entered Zion 11128 | -6/Zion | Received a visual enhancement algorithm 11157 | -6/Zion | Discovered new exit (range 8) 11190 | -6/Zion | Found GAL Module 11201 | -6/Zion | Given A8's code to call for help 11388 | -6/Zion | Learned Factory stockpile data 11428 | -6/Zion | Found CR-A16's Pointy Stick 11617 | -6/Zion | Found Prototype Energy Gun 11623 | -6/Zion | Learned Factory emergency access door positions 11633 | -6/Zion | Identified Storm Laser 11670 | -6/Zion | Gained Derelict followers 11676 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 11715 | -6/Zion | Met Imprinter 11722 | -6/Zion | Imprinted 11724 | -6/Zion | Declared Zion's savior 11952 | -6/Zion | Entered Proximity Caves 11952 | -5/Proximity Caves | Accompanied by 4 allies 11994 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 12426 | -5/Proximity Caves | Found DCF Scrap (11 items) 13188 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 13260 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 13523 | -5/Proximity Caves | Learned 4 Factory zone layouts 13648 | -5/Proximity Caves | Discovered exit to Factory (range 10) 13679 | -5/Proximity Caves | Entered Factory 13679 | -5/Factory | Evolved 2 slots: Weapon x2 13681 | -5/Factory | Loaded intel: 95 trap records 13684 | -5/Factory | Loaded intel: 4 garrison access locations 13741 | -5/Factory | Zion hero teleported in (NK-0LA) 13858 | -5/Factory | Zion Light squad teleported in 13916 | -5/Factory | Discovered new exit (range 4) 13978 | -5/Factory | Identified exit to Upper Caves 14226 | -5/Factory | Found Prototype Protection 14226 | -5/Factory | Identified Zio. Weapon Casing 14854 | -5/Factory | Entered Upper Caves 14854 | -5/Upper Caves | Accompanied by 1 ally (NK-0LA) 14882 | -5/Upper Caves | Identified exit to Upper Caves 15503 | -5/Upper Caves | Ambushed by wild Derelicts 16344 | -5/Upper Caves | Spotted B-75 Beast 16356 | -5/Upper Caves | Allies destroyed B-75 Beast 17343 | -5/Upper Caves | Entered another Upper Caves area 17343 | -5/Upper Caves | Accompanied by 1 ally (NK-0LA) 17373 | -5/Upper Caves | Discovered new exit (range 14) 17525 | -5/Upper Caves | Found DCF Scrap (13 items) 18190 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18208 | -5/Upper Caves | Learned Factory garrison access intel 18688 | -5/Upper Caves | Learned Factory terminal intel 18856 | -5/Upper Caves | Encountered a Warlord checkpoint 20022 | -5/Upper Caves | Discovered new exit (range 5) 20183 | -5/Upper Caves | Entered Warlord 20183 | -5/Warlord | Accompanied by 1 ally (NK-0LA) 20590 | -5/Warlord | Visited the Vortex Lab 20600 | -5/Warlord | Found Prototype Energy Gun 20601 | -5/Warlord | Identified Vortex Rail 20605 | -5/Warlord | Warlord's base attacked by MAIN.C 20607 | -5/Warlord | Found Vortex Rail 20612 | -5/Warlord | Met EX-DEC 20615 | -5/Warlord | Found Prototype Energy Cannon 20654 | -5/Warlord | Identified BFG-9k Vortex Edition 20726 | -5/Warlord | Found Prototype Processor 20729 | -5/Warlord | Found Prototype Hackware 20736 | -5/Warlord | Identified Exp. Target Analyzer 20752 | -5/Warlord | Found Prototype Processor 20779 | -5/Warlord | Rebuked by Warlord 20814 | -5/Warlord | Identified Exp. Targeting Computer 20850 | -5/Warlord | Identified Ghost Barrier 20934 | -5/Warlord | Spotted B-75 Beast 20936 | -5/Warlord | Allies destroyed B-75 Beast 20945 | -5/Warlord | Spotted Striker 20945 | -5/Warlord | Warlord forces counterattacked 20948 | -5/Warlord | Spotted B-86 Titan 20956 | -5/Warlord | Destroyed Striker 20956 | -5/Warlord | Spotted Executioner 20957 | -5/Warlord | Allies destroyed B-86 Titan 20962 | -5/Warlord | Allies destroyed Executioner 20990 | -5/Warlord | Discovered new exit (range 15) 21051 | -5/Warlord | Found Prototype Processor 21068 | -5/Warlord | Lost 10 allies 21090 | -5/Warlord | Entered Proximity Caves 21090 | -4/Proximity Caves | Accompanied by 6 allies (NK-0LA) 21092 | -4/Proximity Caves | Identified Exp. Core Analyzer 21149 | -4/Proximity Caves | Build established: Commander-Construct 21209 | -4/Proximity Caves | Identified exit to Factory 21812 | -4/Proximity Caves | Build established: Construct 21901 | -4/Proximity Caves | Learned Research stockpile data 21908 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 22151 | -4/Proximity Caves | Entered Factory 22151 | -4/Factory | Accompanied by 4 allies 22151 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 22152 | -4/Factory | Loaded intel: 97 trap records 22154 | -4/Factory | Loaded intel: 26 terminal locations 22155 | -4/Factory | Loaded intel: 4 garrison access locations 22230 | -4/Factory | Build established: Commander-Construct 22235 | -4/Factory | Zion Heavy squad teleported in 22370 | -4/Factory | Fabricated Flak Cannon? 22471 | -4/Factory | Spotted B-86 Titan 22491 | -4/Factory | Revealed the true nature of CR-A16's Pointy Stick 22494 | -4/Factory | Destroyed B-86 Titan 22509 | -4/Factory | Identified exit to Research 22552 | -4/Factory | Zion Offense Resupply teleported in 22646 | -4/Factory | Zion Recon squad teleported in 22657 | -4/Factory | Spotted B-86 Titan 22675 | -4/Factory | Destroyed B-86 Titan 22685 | -4/Factory | Identified exit to Upper Caves 22729 | -4/Factory | Lost 3 allies 22747 | -4/Factory | Destroyed 7 combat bots 22762 | -4/Factory | Entered Upper Caves 22762 | -4/Upper Caves | Accompanied by 1 ally 22779 | -4/Upper Caves | Found Prototype Protection 22780 | -4/Upper Caves | Identified Zio. Heavy Carapace 22984 | -4/Upper Caves | Attacked by a faux Warlord 22992 | -4/Upper Caves | Build established: Construct 23013 | -4/Upper Caves | Learned location of 1 exit from Research 23160 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 23428 | -4/Upper Caves | Found Alien Artifact 23470 | -4/Upper Caves | Discovered new exit (range 15) 23514 | -4/Upper Caves | Entered another Upper Caves area 23514 | -4/Upper Caves | Accompanied by 1 ally 23563 | -4/Upper Caves | Found DCF Scrap (13 items) 23614 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23662 | -4/Upper Caves | Build established: Hauler-Construct 23679 | -4/Upper Caves | Spotted B-86 Titan 23685 | -4/Upper Caves | Destroyed B-86 Titan 23720 | -4/Upper Caves | Discovered new exit (range 10) 23765 | -4/Upper Caves | Learned location of 2 exits from Research 23778 | -4/Upper Caves | Learned location of 1 exit from Research 23900 | -4/Upper Caves | Encountered a Warlord checkpoint 24164 | -4/Upper Caves | Entered Zhirov 24164 | -4/Zhirov | Accompanied by 1 ally 24164 | -4/Zhirov | Discovered new exit (range 4) 24177 | -4/Zhirov | Met Zhirov 24189 | -4/Zhirov | Learned location of Testing (-2) 24189 | -4/Zhirov | Learned location of Command (-1) 24199 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24209 | -4/Zhirov | Found Alien Artifact 24209 | -4/Zhirov | Identified Integrated Reactor 24209 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 24220 | -4/Zhirov | Found Alien Artifact 24419 | -4/Zhirov | Entered Proximity Caves 24419 | -3/Proximity Caves | Accompanied by 1 ally 24501 | -3/Proximity Caves | Spotted B-86 Titan 24632 | -3/Proximity Caves | Found DCF Scrap (13 items) 24725 | -3/Proximity Caves | Discovered exit to Research (range 7) 25978 | -3/Proximity Caves | Destroyed B-86 Titan 26222 | -3/Proximity Caves | Entered Research 26222 | -3/Research | Evolved 2 slots: Utility x2 26223 | -3/Research | Identified exit to Research 26223 | -3/Research | Identified exit to Quarantine 26426 | -3/Research | Zion Heavy squad teleported in 26576 | -3/Research | Found Zio. Weapon Casing 26587 | -3/Research | Destroyed 7 combat bots 26926 | -3/Research | Entered Quarantine 26937 | -3/Quarantine | Build established: Construct 26983 | -3/Quarantine | Found Alien Artifact 26987 | -3/Quarantine | Discovered exit to Research (range 40) 27457 | -3/Quarantine | Found Sigix Corpse 27481 | -3/Quarantine | Found Sigix Corpse 27489 | -3/Quarantine | Destroyed 8 combat bots 27501 | -3/Quarantine | Found Alien Artifact 27552 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 27563 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 27610 | -3/Quarantine | Spotted Fortress 27626 | -3/Quarantine | Destroyed Fortress 27635 | -3/Quarantine | Found Prototype Device 27635 | -3/Quarantine | Identified Thermal Barrier 27720 | -3/Quarantine | Discovered new exit (range 7) 27720 | -3/Quarantine | Discovered new exit (range 6) 28130 | -3/Quarantine | Entered Protoforge 28173 | -3/Protoforge | Superfortress began startup sequence 28199 | -3/Protoforge | Spotted Hotshot 28203 | -3/Protoforge | Spotted Hotshot 28203 | -3/Protoforge | Destroyed Hotshot 28205 | -3/Protoforge | Destroyed Hotshot 28210 | -3/Protoforge | Discovered exit to Research (range 15) 28211 | -3/Protoforge | Spotted Hotshot 28211 | -3/Protoforge | Spotted Hotshot 28229 | -3/Protoforge | Destroyed Hotshot 28238 | -3/Protoforge | Destroyed Hotshot 28265 | -3/Protoforge | Retrieved Zion intel report: Prototype Stockpiles 28268 | -3/Protoforge | Identified Dimensional Node Initializer 28268 | -3/Protoforge | Initialized slip node 28286 | -3/Protoforge | Spotted Hotshot 28298 | -3/Protoforge | Destroyed Hotshot 28339 | -3/Protoforge | Retrieved Zion intel report: Main Access 28365 | -3/Protoforge | Build established: Hauler-Construct 28368 | -3/Protoforge | Additional patrols dispatched to research labs 28375 | -3/Protoforge | Found Prototype Device 28377 | -3/Protoforge | Found Prototype Protection 28381 | -3/Protoforge | Identified Cep. RG22 Armor 28381 | -3/Protoforge | Found Prototype Device 28383 | -3/Protoforge | Found Prototype Device 28387 | -3/Protoforge | Identified Cep. Beam Splitter 28387 | -3/Protoforge | Found Prototype Device 28389 | -3/Protoforge | Found Prototype Protection 28391 | -3/Protoforge | Found Prototype Protection 28393 | -3/Protoforge | Found Prototype Processor 28396 | -3/Protoforge | Identified Cep. Projectile Intercept Suite 28396 | -3/Protoforge | Found Cep. Projectile Intercept Suite 28398 | -3/Protoforge | Found Prototype Protection 28402 | -3/Protoforge | Found Prototype Device 28413 | -3/Protoforge | Found Prototype Protection 28415 | -3/Protoforge | Found Prototype Device 28418 | -3/Protoforge | Found Prototype Device 28419 | -3/Protoforge | Found Prototype Device 28424 | -3/Protoforge | Found Prototype Device 28436 | -3/Protoforge | Spotted Immortal 28437 | -3/Protoforge | Spotted Immortal 28445 | -3/Protoforge | Identified Exp. EM Disruption Field (x4) 28461 | -3/Protoforge | Identified Exp. Remote Shield (x2) 28463 | -3/Protoforge | Destroyed Immortal 28467 | -3/Protoforge | Destroyed Immortal 28469 | -3/Protoforge | Identified Cep. Core Shell (x4) 28472 | -3/Protoforge | Found Prototype Device 28483 | -3/Protoforge | Found Prototype Device 28499 | -3/Protoforge | Spotted Decapitator 28499 | -3/Protoforge | Spotted Decapitator 28499 | -3/Protoforge | Spotted Decapitator 28499 | -3/Protoforge | Spotted Decapitator 28499 | -3/Protoforge | Spotted Decapitator 28499 | -3/Protoforge | Spotted Decapitator 28499 | -3/Protoforge | Spotted Decapitator 28503 | -3/Protoforge | Destroyed Decapitator 28504 | -3/Protoforge | Spotted Decapitator 28505 | -3/Protoforge | Destroyed Decapitator 28507 | -3/Protoforge | Destroyed Decapitator 28509 | -3/Protoforge | Destroyed Decapitator 28531 | -3/Protoforge | Identified Exp. Cloaking Device (x2) 28545 | -3/Protoforge | Identified Transdimensional Reconstructor 28545 | -3/Protoforge | Identified Cep. Energy Mantle (x2) 28575 | -3/Protoforge | Destroyed Decapitator 28578 | -3/Protoforge | Destroyed Decapitator 28580 | -3/Protoforge | Destroyed Decapitator 28584 | -3/Protoforge | Destroyed Decapitator 28601 | -3/Protoforge | Found Prototype Device 28729 | -3/Protoforge | Spotted Hotshot 28731 | -3/Protoforge | Spotted Hotshot 28736 | -3/Protoforge | Spotted Hotshot 28738 | -3/Protoforge | Spotted Hotshot 28742 | -3/Protoforge | Destroyed Hotshot 28744 | -3/Protoforge | Destroyed Hotshot 28748 | -3/Protoforge | Destroyed Hotshot 28754 | -3/Protoforge | Destroyed Hotshot 28761 | -3/Protoforge | Identified Crosscalibrator 28775 | -3/Protoforge | Destroyed 13 combat bots 28815 | -3/Protoforge | Spotted V267-u 28823 | -3/Protoforge | Destroyed V267-u 28829 | -3/Protoforge | Found Prototype Device 28835 | -3/Protoforge | Identified Exp. EM Shield 28877 | -3/Protoforge | Found Cep. XC Strikerail 28879 | -3/Protoforge | Found Faulty Cep. Lightning Penetrator 28882 | -3/Protoforge | Found Faulty Cep. Plasma Driver 28886 | -3/Protoforge | Found Faulty Cep. Lightning Penetrator 28888 | -3/Protoforge | Found Faulty Cep. Lightning Penetrator 28891 | -3/Protoforge | Found Faulty Cep. Helical Railcannon 28894 | -3/Protoforge | Found Cep. Miniperforator 28898 | -3/Protoforge | Found Cep. Disintegration Ray 28905 | -3/Protoforge | Found Cep. Helical Railcannon 28917 | -3/Protoforge | Found Faulty Cep. XC Strikerail 28919 | -3/Protoforge | Found Cep. XC Strikerail 28925 | -3/Protoforge | Found Cep. XC Strikerail 28940 | -3/Protoforge | Found Faulty Cep. XC Strikerail 28945 | -3/Protoforge | Found Cep. Heavy Railcannon 28996 | -3/Protoforge | Spotted V513-g 29007 | -3/Protoforge | Destroyed V513-g 29026 | -3/Protoforge | Found Prototype Protection 29026 | -3/Protoforge | Identified Med. Regenerative Plating 29039 | -3/Protoforge | Found Prototype Device 29039 | -3/Protoforge | Identified Exp. Thermal Defense Suite 29070 | -3/Protoforge | Found Prototype Power Core 29078 | -3/Protoforge | Identified Cep. Zero-point Core 29084 | -3/Protoforge | Spotted V803-m 29084 | -3/Protoforge | Spotted V643-u 29084 | -3/Protoforge | Spotted V720-n 29084 | -3/Protoforge | Spotted V978-a 29130 | -3/Protoforge | First assault squad dispatched 29174 | -3/Protoforge | Spotted Decapitator 29176 | -3/Protoforge | Spotted Decapitator 29176 | -3/Protoforge | Spotted Decapitator 29176 | -3/Protoforge | Spotted V311-f 29190 | -3/Protoforge | Destroyed Decapitator 29195 | -3/Protoforge | Destroyed Decapitator 29204 | -3/Protoforge | Spotted V779-i 29213 | -3/Protoforge | Destroyed Decapitator 29232 | -3/Protoforge | Destroyed V779-i 29242 | -3/Protoforge | Destroyed V311-f 29264 | -3/Protoforge | Found Prototype Launcher 29268 | -3/Protoforge | Found Prototype Launcher 29298 | -3/Protoforge | Found Prototype Launcher 29310 | -3/Protoforge | Found Prototype Launcher 29325 | -3/Protoforge | Identified Cep. Rapid Grenade Launcher (x3) 29379 | -3/Protoforge | Forge Plexus network access discovered 29492 | -3/Protoforge | Spotted Decapitator 29492 | -3/Protoforge | Spotted Decapitator 29492 | -3/Protoforge | Spotted Decapitator 29492 | -3/Protoforge | Spotted Decapitator 29495 | -3/Protoforge | Destroyed Decapitator 29497 | -3/Protoforge | Destroyed Decapitator 29499 | -3/Protoforge | Destroyed Decapitator 29501 | -3/Protoforge | Destroyed Decapitator 29522 | -3/Protoforge | Destroyed 9 combat bots 29572 | -3/Protoforge | Found Cep. NT7 Matterbank 29575 | -3/Protoforge | Terminal network hard line cut 29581 | -3/Protoforge | Found Cep. Chromion Battery 29585 | -3/Protoforge | Found Cep. Matter Streamer 29591 | -3/Protoforge | Spotted V077-g 29601 | -3/Protoforge | Destroyed V077-g 29604 | -3/Protoforge | Found Cep. Antigrav Storage Unit 29610 | -3/Protoforge | Found Cep. NT7 Matterbank 29769 | -3/Protoforge | Found Faulty Mni. Quantum Capacitor 29775 | -3/Protoforge | Found Cep. Weapon Articulator 29817 | -3/Protoforge | Found Cep. Hypertargeting System 29818 | -3/Protoforge | Identified Cep. Smart ZDS 29868 | -3/Protoforge | Spotted AP7-3 29868 | -3/Protoforge | Spotted AP7-3 29879 | -3/Protoforge | Destroyed AP7-3 29891 | -3/Protoforge | Destroyed AP7-3 29907 | -3/Protoforge | System corruption reached 10% 29955 | -3/Protoforge | Found Cep. XC Strikerail 29960 | -3/Protoforge | Destroyed 8 combat bots 30005 | -3/Protoforge | Found Cep. Thermoelectric Network 30012 | -3/Protoforge | Found Faulty Cep. Cloak Mesh 30015 | -3/Protoforge | Found Faulty Cep. Thermoelectric Network 30145 | -3/Protoforge | Found Cep. Weapon Articulator 30155 | -3/Protoforge | Found Cep. Hypertargeting System 30231 | -3/Protoforge | Found Cep. Nanofilaments [Conductive] 30231 | -3/Protoforge | Installed Cep. Nanofilaments [Conductive], 2 resistances modified: TH -15%, EM +25% 30253 | -3/Protoforge | Found Transdimensional Reconstructor 30272 | -3/Protoforge | Build established: Construct 30342 | -3/Protoforge | Identified Subatomic Replicator 30342 | -3/Protoforge | Used Subatomic Replicator to replicate Faulty Mni. Quantum Capacitor 30388 | -3/Protoforge | Spotted Immortal 30388 | -3/Protoforge | Spotted Immortal 30393 | -3/Protoforge | Spotted V962-u 30397 | -3/Protoforge | Spotted V967-g 30403 | -3/Protoforge | Destroyed V967-g 30416 | -3/Protoforge | Found Exp. Active Sensor Suite 30417 | -3/Protoforge | Found Exp. Core Analyzer 30420 | -3/Protoforge | Found Prototype Device 30421 | -3/Protoforge | Identified Exp. Weapon Cycler 30486 | -3/Protoforge | Spotted V799-b 30491 | -3/Protoforge | Found Faulty Cep. Combat Aerolev Unit 30493 | -3/Protoforge | Found Faulty Cep. Fieldthrust Drive 30495 | -3/Protoforge | Found Cep. Fieldthrust Drive 30566 | -3/Protoforge | Spotted Striker 30570 | -3/Protoforge | Destroyed Striker 30593 | -3/Protoforge | High security lockdown imminent 30593 | -3/Protoforge | Destroyed Superfortress 30594 | -3/Protoforge | Destroyed Hotshot 30615 | -3/Protoforge | Destroyed 7 combat bots 30659 | -3/Protoforge | Found Cep. XC Strikerail 30673 | -3/Protoforge | High security lockdown engaged 30766 | -3/Protoforge | Found Cep. Plasma Driver 30775 | -3/Protoforge | Found Cep. Lightning Penetrator 30794 | -3/Protoforge | Warped through subspace to slip node 30797 | -3/Protoforge | Found Faulty Cep. Helical Railcannon 30799 | -3/Protoforge | Spotted Decapitator 30800 | -3/Protoforge | Spotted Decapitator 30800 | -3/Protoforge | Spotted Decapitator 30800 | -3/Protoforge | Spotted Decapitator 30801 | -3/Protoforge | Spotted Decapitator 30801 | -3/Protoforge | Spotted Striker 30801 | -3/Protoforge | Spotted Investigator 30801 | -3/Protoforge | Entered Research 30801 | -2/Research | Evolved 2 slots: Utility x2 30824 | -2/Research | Zion Heavy squad teleported in 30832 | -2/Research | High security lockdown imminent 30840 | -2/Research | Zion Heavy squad teleported in 30883 | -2/Research | Destroyed 9 combat bots 30909 | -2/Research | Spotted B-90 Cyclops 30912 | -2/Research | High security lockdown engaged 30913 | -2/Research | Destroyed B-90 Cyclops 30918 | -2/Research | Found Exp. EM Shield 30928 | -2/Research | Garrison activated, responded to threat 30964 | -2/Research | Destroyed 14 combat bots 31082 | -2/Research | Destroyed 10 combat bots 31162 | -2/Research | Discovered new exit (range 10) 31168 | -2/Research | Identified exit to Access 31199 | -2/Research | Garrison activated, responded to threat 31228 | -2/Research | Destroyed B-90 Cyclops 31235 | -2/Research | Discovered new exit (range 16) 31246 | -2/Research | Identified exit to Testing 31285 | -2/Research | Scanned by Researcher 31285 | -2/Research | Spotted Investigator 31286 | -2/Research | Destroyed 48 combat bots 31287 | -2/Research | Destroyed Investigator 31359 | -2/Research | Destroyed 12 combat bots 31398 | -2/Research | Spotted Striker 31398 | -2/Research | Destroyed Striker 31405 | -2/Research | Destroyed Striker 31486 | -2/Research | Destroyed 42 combat bots 31523 | -2/Research | Destroyed Investigator 31534 | -2/Research | Spotted Striker 31535 | -2/Research | Destroyed Striker 31575 | -2/Research | Destroyed 16 combat bots 31669 | -2/Research | Destroyed 15 combat bots 31674 | -2/Research | Spotted Executioner 31675 | -2/Research | Destroyed Executioner 31676 | -2/Research | Destroyed Striker 31777 | -2/Research | Spotted Striker 31778 | -2/Research | Destroyed Striker 31819 | -2/Research | Spotted Striker 31820 | -2/Research | Destroyed Striker 31825 | -2/Research | Destroyed Striker 31872 | -2/Research | Destroyed 25 combat bots 31888 | -2/Research | Destroyed Executioner 31923 | -2/Research | Found Exp. EM Shield 31953 | -2/Research | Found Prototype Protection 31953 | -2/Research | Identified Zio. Weapon Casing 32035 | -2/Research | Destroyed Executioner 32035 | -2/Research | Destroyed Executioner 32046 | -2/Research | Destroyed Striker 32047 | -2/Research | Destroyed Executioner 32047 | -2/Research | Destroyed Executioner 32157 | -2/Research | Destroyed 37 combat bots 32164 | -2/Research | Sterilization system engaged 32164 | -2/Research | Non-combat units ordered to evacuate 32264 | -2/Research | Combat units ordered to evacuate 32329 | -2/Research | Entered Testing 32417 | -2/Testing | Destroyed 7 combat bots 32471 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 32472 | -2/Testing | Found Gamma Bomb Array 32498 | -2/Testing | High security lockdown imminent 32513 | -2/Testing | Found Prototype Processor 32525 | -2/Testing | Spotted Striker 32530 | -2/Testing | Destroyed Striker 32532 | -2/Testing | Spotted Alpha 7 32537 | -2/Testing | Destroyed Striker 32553 | -2/Testing | Destroyed Alpha 7 32563 | -2/Testing | Found Prototype Device 32563 | -2/Testing | Identified Exp. Hardlight Generator 32578 | -2/Testing | High security lockdown engaged 32600 | -2/Testing | Identified Exp. Melee Analysis Suite 32613 | -2/Testing | Garrison activated, responded to threat 32651 | -2/Testing | Destroyed 8 combat bots 32714 | -2/Testing | Destroyed 15 combat bots 32725 | -2/Testing | Spotted Investigator 32728 | -2/Testing | Destroyed Investigator 32757 | -2/Testing | Spotted Striker 32757 | -2/Testing | Destroyed Striker 32780 | -2/Testing | Destroyed 14 combat bots 32860 | -2/Testing | Spotted Striker 32862 | -2/Testing | Destroyed Striker 32888 | -2/Testing | Spotted Executioner 32909 | -2/Testing | Destroyed 13 combat bots 32938 | -2/Testing | Destroyed Executioner 33009 | -2/Testing | Destroyed 23 combat bots 33108 | -2/Testing | Destroyed Striker 33133 | -2/Testing | Destroyed 17 combat bots 33169 | -2/Testing | Destroyed 8 combat bots 33204 | -2/Testing | Found Prototype Device 33207 | -2/Testing | Identified AEGIS Remote Shield 33263 | -2/Testing | Found Prototype Energy Cannon 33263 | -2/Testing | Identified Null Cannon 33366 | -2/Testing | Spotted Executioner 33373 | -2/Testing | Destroyed Executioner 33381 | -2/Testing | Spotted Executioner 33381 | -2/Testing | Spotted Executioner 33391 | -2/Testing | Destroyed Executioner 33394 | -2/Testing | Destroyed Executioner 33395 | -2/Testing | Spotted Executioner 33399 | -2/Testing | Spotted Executioner 33428 | -2/Testing | Destroyed 25 combat bots 33443 | -2/Testing | Destroyed Executioner 33474 | -2/Testing | Destroyed Executioner 33501 | -2/Testing | Destroyed 9 combat bots 33517 | -2/Testing | Found Prototype Device 33517 | -2/Testing | Identified Adv. Kinecellerator 33585 | -2/Testing | Spotted Striker 33605 | -2/Testing | Destroyed Striker 33643 | -2/Testing | Spotted Striker 33649 | -2/Testing | Destroyed Striker 33658 | -2/Testing | Spotted Executioner 33659 | -2/Testing | Spotted Striker 33674 | -2/Testing | Destroyed Striker 33683 | -2/Testing | Spotted Striker 33683 | -2/Testing | Spotted Executioner 33687 | -2/Testing | Destroyed Striker 33695 | -2/Testing | Destroyed Executioner 33697 | -2/Testing | Spotted Executioner 33699 | -2/Testing | Spotted Executioner 33700 | -2/Testing | Destroyed Executioner 33704 | -2/Testing | Destroyed Executioner 33711 | -2/Testing | Spotted Executioner 33725 | -2/Testing | Destroyed Executioner 33733 | -2/Testing | Spotted Striker 33747 | -2/Testing | Spotted Executioner 33752 | -2/Testing | Destroyed Executioner 33755 | -2/Testing | Destroyed Striker 33761 | -2/Testing | Destroyed Executioner 33767 | -2/Testing | Spotted Striker 33767 | -2/Testing | Destroyed Executioner 33770 | -2/Testing | Destroyed Striker 33792 | -2/Testing | Destroyed 46 combat bots 33800 | -2/Testing | Found Prototype Protection 33933 | -2/Testing | Identified Hvy. Regenerative Plating 34029 | -2/Testing | Spotted Striker 34064 | -2/Testing | Destroyed Striker 34091 | -2/Testing | Destroyed Striker 34094 | -2/Testing | Spotted Striker 34097 | -2/Testing | Destroyed Striker 34124 | -2/Testing | Destroyed Executioner 34126 | -2/Testing | Spotted Executioner 34127 | -2/Testing | Spotted Striker 34128 | -2/Testing | Destroyed Executioner 34152 | -2/Testing | Destroyed Striker 34177 | -2/Testing | Destroyed 35 combat bots 34178 | -2/Testing | Spotted Striker 34181 | -2/Testing | Destroyed Striker 34198 | -2/Testing | Sterilization system engaged 34198 | -2/Testing | Non-combat units ordered to evacuate 34210 | -2/Testing | Destroyed 7 combat bots 34269 | -2/Testing | Discovered exit to Access (range 9) 34298 | -2/Testing | Combat units ordered to evacuate 34436 | -2/Testing | Found Exp. Core Analyzer 34498 | -2/Testing | Ambient heat levels rising (+10) 34522 | -2/Testing | Entered Access 34522 | -1/Access | Evolved 2 slots: Utility x2 34537 | -1/Access | Zion Experimental squad teleported in 34606 | -1/Access | High security lockdown imminent 34636 | -1/Access | Spotted Striker 34658 | -1/Access | Destroyed Striker 34658 | -1/Access | Spotted Striker 34665 | -1/Access | Destroyed Striker 34686 | -1/Access | High security lockdown engaged 34706 | -1/Access | Destroyed 8 combat bots 34720 | -1/Access | Spotted B-99 Colossus 34769 | -1/Access | Destroyed 9 combat bots 34799 | -1/Access | Spotted Striker 34800 | -1/Access | Spotted Striker 34807 | -1/Access | Destroyed Striker 34808 | -1/Access | Destroyed Striker 34835 | -1/Access | Spotted Striker 34836 | -1/Access | Spotted Striker 34839 | -1/Access | Destroyed Striker 34842 | -1/Access | Destroyed Striker 34916 | -1/Access | Destroyed 14 combat bots 34939 | -1/Access | Found Prototype Launcher 34942 | -1/Access | Identified Hellfire Missile Launcher 34956 | -1/Access | Spotted B-99 Colossus 34956 | -1/Access | Spotted B-99 Colossus 34958 | -1/Access | Discovered new exit (range 3) 34958 | -1/Access | Identified exit to Command 34959 | -1/Access | Entered Command 34967 | -1/Command | Retrieved Zion intel report: Active Terminals 34988 | -1/Command | Spotted M Guard 34988 | -1/Command | Spotted M Guard 34990 | -1/Command | Spotted Combat Programmer 34990 | -1/Command | Spotted Combat Programmer 34996 | -1/Command | Spotted Striker 34996 | -1/Command | Spotted Striker 35005 | -1/Command | High security lockdown imminent 35005 | -1/Command | Destroyed Combat Programmer 35005 | -1/Command | Destroyed Combat Programmer 35007 | -1/Command | Destroyed Striker 35014 | -1/Command | Destroyed Striker 35043 | -1/Command | Destroyed M Guard 35054 | -1/Command | Destroyed M Guard 35054 | -1/Command | All MAIN.C guards destroyed 35059 | -1/Command | Found Prototype Launcher 35060 | -1/Command | Found Prototype Energy Cannon 35073 | -1/Command | Identified Cld. Nova Cannon 35085 | -1/Command | High security lockdown engaged 35093 | -1/Command | Met MAIN.C 35100 | -1/Command | 0b10 Conduit disabled 35102 | -1/Command | Destroyed MAIN.C Shell 35103 | -1/Command | MAIN.C activated Command garrisons 35108 | -1/Command | Destroyed MAIN.C 35111 | -1/Command | Identified Adv. Micro-nuke Launcher 35111 | -1/Command | Discovered new exit (range 46) 35111 | -1/Command | Discovered new exit (range 102) 35111 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 35113 | -1/Command | Found Exp. Powered Armor 35116 | -1/Command | Found Exp. Powered Armor 35123 | -1/Command | Found Centrium Heavy Armor Plating 35166 | -1/Command | Found Exp. System Purifier 35265 | -1/Command | Build established: Scavenger-Construct 36555 | -1/Command | Found Imp. Powered Armor 36556 | -1/Command | Found Imp. Powered Armor 36564 | -1/Command | Found Exp. Core Analyzer 36643 | -1/Command | Found Exp. Targeting Computer 36788 | -1/Command | Found Adv. Powered Armor 36854 | -1/Command | Found Exp. Armor Integrity Analyzer 36900 | -1/Command | Found Zero-point Reactor 36926 | -1/Command | Found Spectral Analyzer 36929 | -1/Command | Found Cld. Nova Cannon 36963 | -1/Command | Warped through subspace to slip node 36963 | -1/Command | Discovered new exit (range 5) 36968 | -1/Command | Entered Access_0 36969 | -1/Access_0 | Architect warped through subspace 36977 | -1/Access_0 | Destroyed A8 37002 | -1/Access_0 | Subspace Access Node disabled 37003 | -1/Access_0 | Subspace Access Node disabled 37011 | -1/Access_0 | Architect warped through subspace 37019 | -1/Access_0 | Subspace Access Node disabled 37041 | -1/Access_0 | A6 warped into view 37049 | -1/Access_0 | Destroyed A6 37059 | -1/Access_0 | Found Core Regenerator 37080 | -1/Access_0 | Architect warped through subspace 37122 | -1/Access_0 | Found Exp. Weapon Cycler 37130 | -1/Access_0 | Subspace Access Node disabled 37152 | -1/Access_0 | Found Exp. Phase Shifter 37155 | -1/Access_0 | Found Exp. Phase Shifter 37172 | -1/Access_0 | A5 warped into view 37182 | -1/Access_0 | Destroyed A2 37184 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 37192 | -1/Access_0 | Found Sigix Corpse 37207 | -1/Access_0 | Started Test 138-B, establishing a local singularity 37207 | -1/Access_0 | Singularity Gate disabled 37213 | -1/Access_0 | Singularity Gate disabled 37223 | -1/Access_0 | Destroyed Architect 37225 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 37228 | -1/Access_0 | Destroyed A5 37231 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 37263 | -1/Access_0 | A4 warped into view 37266 | -1/Access_0 | Destroyed A4 37329 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 37460 | -1/Access_0 | A3 warped into view 37462 | -1/Access_0 | Destroyed A3 37582 | -1/Access_0 | Used Core Regenerator, restored core integrity (+251) 37584 | -1/Access_0 | Warped through subspace to slip node 37584 | -1/Access_0 | Discovered new exit (range 8) 37585 | -1/Access_0 | Warped through subspace to slip node 37588 | *** | Establishing 0b11! Last Messages --------------- 37453_ System corrupted: Energy discharge (-285). A3 warps into view. 37460_ A3: "You can run but you can't hide, haha." 37460_ HV Slug penetrates Wall. 37461_ Destroyed Lgt. Quantum Reactor. 37462_ A3: "How even..." 37462_ A3 destroyed. 37482_ T8 37582_ Core integrity regenerated (+251). 37584_ Warped through subspace, drawn to slip node. 37584_ EXIT=FOUND 37585_ Warped through subspace, drawn to slip node. [Achievement: Undertaker] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 120 Energy Generation 122 Energy Capacity 2524 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 750 Resistance: KI 30 Resistance: TH 75 Resistance: EM 100 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 99 Targeting Accuracy 42 Melee Accuracy 8 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Particle Charging 42 Authchip Count 2 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Flak Cannon | -8/Materials | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Neutron Missile Launcher | -3/Quarantine | Archive Cld. Field Propulsion Drive | -3/Quarantine | Archive Exp. Field Recycling Unit | -3/Protoforge | Archive Com. Mass Driver | -3/Protoforge | Archive Adv. Energy Well | -3/Protoforge | Archive Lrn. Phase Cannon | -3/Protoforge | Archive Nanosword | -2/Testing | Archive Cld. Antigrav System | -2/Testing | Archive Cld. Gravmag System | -2/Testing | Archive Quantum Shading Machine | -2/Testing | Archive Robot Schematics ------------------ M-14 Sweeper | -8/Recycling | Hacked A-02 Transporter | -3/Quarantine | Archive R-06 Scavenger | -3/Quarantine | Archive H-77 Assassin | -3/Quarantine | Z-intel R-10 Processor | -3/Quarantine | Z-intel T-07 Excavator | -3/Quarantine | Z-intel S-43 Plague | -3/Quarantine | Z-intel A-15 Conveyor | -2/Testing | Archive Fabricated ------------ Field Propulsion Drive | x2 | -6/Factory | Preloaded Flak Cannon | x2 | -4/Factory Repaired ---------- Nothing Studied --------- Wheel | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Minigun | -8/Materials | Hacked Carbon-fiber Leg | -6/Factory | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Dimensional Node Initializer Concept Nanofilaments [Conductive] Subatomic Replicator Transdimensional Reconstructor Core Regenerator High-powered Transdimensional Reconstructor Achievements -------------- Undertaker Challenges ------------ None Game ------ Seed SurgeDynamicLattice Manual? 0 Play Time 08:01:46 Cumulative 860.0 hours Start 2025.12.21 @ 13:01:22 End 2025.12.22 @ 12:55:39 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 191 Adventurer 0 Explorer 0 Win Type 1 Total 54 Types 13/10/11/2/2/1/9/3/1/2 Lore% 83 Gallery% 87 Achievement% 75 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9dfb2039-2687-44f0-8e24-8b7d260e9a5f