Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 10:52:00 Player: e.v.o Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (68) 340 Value Destroyed (2492) 2492 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1137) 1137 TOTAL SCORE: 8229 Bonus ------- Follower Combat Kills 37 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Fission Core > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Advanced Targeting Computer Improved Reaction Control System Experimental Propulsion Shielding > --- WEAPON ----------- Makeshift Laser Makeshift Laser Plasma Rifle Improved Heavy Machine Gun > --- INVENTORY -------- Gravmag Array Improved Heat Sink Advanced Weight Redist. System Encrypted Comm Array Makeshift Transmission Jammer Experimental Propulsion Shielding Makeshift Laser [Rating: 70] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Fission Core Propulsion Gravmag Array Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Experimental Propulsion Shielding Weapon Makeshift Laser Energy Gun Makeshift Laser Energy Cannon Neutron Cannon Ballistic Gun Improved Heavy Machine Gun Launcher Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 2 . 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . 1 1 . . . . . . Utility 3 | . . 2 . 1 . . . . . . Weapon 2 | . . . 1 . . 1 . . . . Parts Attached 118 | 6 11 15 17 2 24 10 15 4 . 14 Power 21 | 1 3 2 2 . 2 2 2 2 . 5 Engine 15 | 1 3 2 1 . 2 . 1 2 . 3 Core 6 | . . . 1 . . 2 1 . . 2 Reactor . | . . . . . . . . . . . Propulsion 23 | 2 2 3 7 1 6 . 1 . . 1 Treads . | . . . . . . . . . . . Leg 11 | 2 2 3 1 . 3 . . . . . Wheel 8 | . . . 6 1 1 . . . . . Hover 4 | . . . . . 2 . 1 . . 1 Flight . | . . . . . . . . . . . Utility 35 | 1 1 7 6 1 5 4 5 2 . 3 Device 15 | . 1 2 1 . 4 . 4 1 . 2 Storage 5 | 1 . . 3 . . . . 1 . . Processor 5 | . . 1 . . . 3 . . . 1 Hackware . | . . . . . . . . . . . Protection 10 | . . 4 2 1 1 1 1 . . . Artifact . | . . . . . . . . . . . Weapon 39 | 2 5 3 2 . 11 4 7 . . 5 Energy Gun 28 | . 5 3 1 . 5 3 7 . . 4 Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 5 | 2 . . . . 2 1 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . . . 1 . 3 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . . . Parts Lost 38 | . 3 5 . . 6 . . . . 24 Power 9 | . 1 1 . . 1 . . . . 6 Propulsion 7 | . 1 2 . . 1 . . . . 3 Utility 11 | . . 1 . . 4 . . . . 6 Weapon 11 | . 1 1 . . . . . . . 9 Highest Loss Streak 8 | . 3 5 . . 5 . . . . 8 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 96 100 100 89 84 85 85 86 61 Engine 7 | . 14 10 8 7 5 4 5 8 13 2 Core 2 | . . . . . . 7 6 3 . 5 Leg 8 | . 27 19 4 . 2 . . . . . Wheel 4 | . . . 22 30 20 . . . . . Hover 6 | . . . . . 1 13 13 13 13 12 Device 12 | . 13 13 9 7 9 9 11 13 13 14 Storage 8 | . 14 11 9 7 7 6 6 6 6 6 Processor 6 | . . 10 9 7 7 10 7 6 6 5 Protection 4 | . . 7 9 15 8 4 6 6 6 . Energy Gun 17 | . 27 21 18 15 9 13 17 20 20 11 Ballistic Gun 2 | . . . . . 5 6 6 6 6 . Launcher 1 | . . . 9 7 5 . . . . . Slashing Weapon 1 | . . . . . 1 6 2 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 51 | 11 18 22 26 27 32 42 40 39 39 51 Greatest Support 60 | 20 20 20 42 58 60 40 40 40 40 49 Greatest Overweight (x) 3 | . . 2 2 . 1 1 . . . 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 10 10 10 Average Capacity 8 | 6 8 8 8 8 8 8 8 9 10 10 Most Carried 8 | 2 8 8 8 7 8 8 8 7 7 7 Average Carried 5 | 1 5 5 7 6 6 7 6 6 7 3 Final Capacity 10 | 8 8 8 8 8 8 8 8 10 10 10 Final Carried 8 | 2 8 8 8 6 8 8 5 7 7 . Class Distribution -------------------- 34% | Mutant 16% | Scavenger-Gunner 16% | Tank 8% | Scavenger-Mutant 7% | Gunner 7% | Derelict-Mutant 6% | Scavenger-Tank 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/DSF Tank | -6/Factory Scavenger-Gunner | -6/Lower Caves Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Matter Collected 1720 | 215 126 144 181 . 416 203 283 20 . 132 Remotely . | . . . . . . . . . . . Salvage Created 3341 | . 376 375 559 . 320 150 453 10 . 1098 Parts 127 | . 28 17 28 . 15 8 15 1 . 15 Haulers Intercepted 3 | . 1 . 1 . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 11 . . 10 Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Combat Hostiles Destroyed 54 | . 10 7 5 . 10 3 8 1 . 10 Melee 1 | . . . . . . . 1 . . . Guns 33 | . 7 7 2 . 2 . 7 1 . 7 Cannons 1 | . . . . . . . . . . 1 AOE 16 | . 2 . 3 . 8 3 . . . . Classes Destroyed 13 | . 6 1 1 . 3 . 1 . . 1 Worker 1 | . 1 . . . . . . . . . Builder 2 | . 1 . 1 . . . . . . . Hauler 3 | . 1 . 1 . . 1 . . . . Recycler 3 | . . . 3 . . . . . . . Watcher 5 | . 2 1 2 . . . . . . . Swarmer 10 | . 3 . . . 3 3 . . . 1 Grunt 31 | . 7 4 5 . 2 . 6 . . 7 Brawler 2 | . . . . . . . . . . 2 Sentry 4 | . . 3 . . . . 1 . . . Specialist 3 | . . . . . 3 . . . . . Programmer 1 | . . . . . 1 . . . . . Heavy 1 | . . . . . 1 . . . . . Thief 2 | . . . . . . . 1 1 . . Best Kill Streak 6 | . 5 2 5 . 6 2 4 1 . 3 Combat Bots Only 6 | . 3 2 3 . 6 2 4 1 . 3 Max Kills in Single Turn 4 | . 4 1 3 . 4 2 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 2 . 2 . 4 2 . . . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Hostile Shots Fired 554 | . 66 84 25 . 64 9 83 2 . 221 Missed 184 | . 15 25 11 . 19 3 42 . . 69 Damage Taken 6338 | . 556 788 214 . 1177 115 574 14 . 2900 Core 1381 | . 94 201 17 . 208 16 86 . . 759 Absorbed by Shields 105 | . . . . . 105 . . . . . Redirected to Shielding 304 | . . . . . . 26 145 . . 133 Core Remaining (%) 75 | 100 62 49 96 . 70 . . . . . Volleys Fired 209 | . 44 37 20 . 25 8 16 3 . 56 Largest 4 | . 2 2 3 . 3 3 4 4 . 4 Hottest 196 | . 112 112 141 . 196 165 190 190 . 190 Shots Fired 480 | . 77 72 43 . 65 22 55 12 . 134 Gun 454 | . 77 72 40 . 48 22 55 12 . 128 Cannon 6 | . . . . . . . . . . 6 Launcher 20 | . . . 3 . 17 . . . . . Special . | . . . . . . . . . . . Kinetic 51 | . . . . . 21 6 16 3 . 5 Thermal 371 | . 77 69 20 . 22 6 39 9 . 129 Explosive 20 | . . . 3 . 17 . . . . . Electromagnetic 38 | . . 3 20 . 5 10 . . . . Robot Hit Streak 23 | . 10 12 9 . 9 6 23 5 . 19 Robot Miss Streak 4 | . 4 3 2 . 3 2 3 4 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 10 | . 2 1 1 . . . 3 . . 3 Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . 1 Shots Hit Robots 324 | . 46 42 32 . 42 12 44 5 . 101 Core Hits 150 | . 18 14 21 . 28 7 19 2 . 41 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 31 | . 8 2 1 . . . 3 . . 17 Burn 31 | . 8 2 1 . . . 3 . . 17 Melee Attacks 6 | . . . . . . 1 5 . . . Impact . | . . . . . . . . . . . Slashing 6 | . . . . . . 1 5 . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8033 | . 1083 608 979 . 1942 384 1002 98 . 1937 Guns 5386 | . 614 606 535 . 691 209 819 98 . 1814 Cannons 115 | . . . . . . . . . . 115 Explosions 2318 | . 448 . 444 . 1251 175 . . . . Melee 183 | . . . . . . . 183 . . . Ramming 31 | . 21 2 . . . . . . . 8 Kinetic 771 | . . . . . 300 17 321 24 . 109 Thermal 4716 | . 614 580 531 . 364 235 498 74 . 1820 Explosive 1885 | . 448 . 186 . 1251 . . . . . Electromagnetic 447 | . . 26 262 . 27 132 . . . . Impact . | . . . . . . . . . . . Slashing 183 | . . . . . . . 183 . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 1 1 1 Average Corruption 1 | . . . . . . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 9 | . . . . . . 1 2 1 1 4 Message Errors 2 | . . . . . . . . 1 1 . Matter Fused 3 | . . . . . . 1 . . . 2 Energy Discharges 1 | . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . 2 . . . Misfires 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 198 | . 160 . . . 10 20 8 . . . Projectiles . | . . . . . . . . . . . Explosions 190 | . 160 . . . 10 20 . . . . Melee 8 | . . . . . . . 8 . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . . . . 4 Shots . | . . . . . . . . . . . Rammed 3 | . . . . . . . . . . 3 Targets Rammed 12 | . 8 1 . . . . . . . 3 Kicked 9 | . 8 1 . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 376 | . 342 253 69 . 276 138 323 151 . 376 Average Temperature 85 | . 96 75 29 . 71 55 121 93 . 92 Received Heat Transfer 2074 | . 276 372 144 . 45 . 238 . . 999 Effects 6 | . 3 3 . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . Interference 5 | . 2 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 5 | . 2 . . . 1 . . . . 2 Combat Hostiles 3 | . 1 . . . . . . . . 2 Parts Melted 27 | . 5 4 1 . 1 . 3 . . 13 Heat Transferred 12605 | . 2405 1628 966 . 823 300 1323 161 . 4999 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 2 | . . . . . . . 1 1 . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . 2 . . 2 . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Peak Influence 388 | . 155 346 384 179 388 318 . . . . Initial 203 | . . 65 145 174 125 203 . . . . Average 159 | . 45 212 215 175 252 235 . . . . Maximum Alert Level 1 | . . 1 1 . 1 1 . . . . Low Security (%) 57 | 100 100 45 48 100 35 . . . . . Level 1 42 | . . 54 51 . 64 100 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . Squads Dispatched 8 | . 3 2 1 . 2 . . . . . Investigation 1 | . 1 . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 7 | . 2 2 1 . 2 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Distress Signals 4 | . 2 1 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 99 | . 20 10 8 . 13 4 11 1 . 32 Peak Tracking Total 9 | . 6 4 6 . 6 3 4 1 . 9 Tactical Retreats 12 | . 1 . . . 1 1 2 . . 7 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Traps Triggered 3 | . . . . . 2 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Machines Disabled 9 | . 4 3 . . . 1 . . . 1 Max in Single Turn 3 | . 3 2 . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Machines Accessed 18 | . 7 . 2 1 . 3 1 . 4 . Terminals 7 | . 5 . 1 1 . . . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 3 | . 2 . 1 . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 64 | . 17 . 5 2 . 11 1 . 28 . Successful 47 | . 6 . 3 1 . 8 1 . 28 . Failed 17 | . 11 . 2 1 . 3 . . . . Catastrophic 3 | . 1 . 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 4 | . . . . . . . . . 4 . Terminals 20 | . 15 . 3 2 . . . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 4 | . 2 . 2 . . . . . . . Scanalyzers 9 | . . . . . . 9 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 35 | . 4 . 1 1 . . 1 . 28 . Record 11 | . . . . . . . . . 11 . Part Schematic 10 | . . . . . . . . . 10 . Robot Schematic 4 | . . . . . . . . . 4 . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 1 | . . . . . . . 1 . . . Open DSF 1 | . . . . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . 2 . . . . . . . Report Inventory 3 | . 2 . 1 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer 7 | . . . . . . 7 . . . . Insert Component 3 | . . . . . . 3 . . . . Analyze 4 | . . . . . . 4 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . 6 . 1 1 . 2 . . . . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . 2 . . 10 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 8 | . . . 8 . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . . 1 Total Damage 46 | . . . . . . . . . . 46 Kills 1 | . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Turns Passed 3508 | 61 760 391 285 5 357 362 407 141 123 616 Spaces Moved 2916 | 45 472 159 195 4 175 420 486 219 219 522 Core 10 | 5 . . . . . . . . . 5 Treads . | . . . . . . . . . . . Legs 726 | 40 472 159 31 . 24 . . . . . Wheels 291 | . . . 164 4 123 . . . . . Hover 1889 | . . . . . 28 420 486 219 219 517 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 80 95 56 56 56 56 56 56 Average Speed 81 | 112 120 140 89 95 92 66 56 56 56 76 Slowest Speed 260 | 120 120 260 120 95 120 106 56 56 56 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 3 60 17 17 1 78 9 63 35 75 64 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 1 . 1 . Known Exits Taken 1 | . . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 1 1 . Scrap Searched 2 | . . . . . . . . 2 . . Spaces Dug 1 | . . . . . . 1 . . . . Terrain Destroyed 165 | . 18 29 37 . 77 3 . . . 1 Melee 1 | . . . . . . 1 . . . . Projectile 1 | . . . . . . . . . . 1 AOE 163 | . 18 29 37 . 77 2 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Total 3614 | 53 589 252 270 5 319 484 577 228 218 619 Wait 197 | . 25 25 10 . 41 32 41 . . 23 Move 2906 | 44 471 158 194 3 174 419 485 218 218 522 Hop . | . . . . . . . . . . . Pick Up 70 | 3 18 9 10 . 19 5 3 2 . 1 Fast Attach 36 | 5 3 4 1 . 5 5 6 1 . 6 Attach 28 | 1 3 5 3 2 6 1 1 . . 6 Detach . | . . . . . . . . . . . Swap 54 | . 5 6 13 . 13 4 8 3 . 2 Drop 80 | . 12 7 19 . 20 9 12 1 . . Fire 209 | . 44 37 20 . 25 8 16 3 . 56 Melee 6 | . . . . . . 1 5 . . . Ram 3 | . . . . . . . . . . 3 Kick 9 | . 8 1 . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 16 | . . . . . 16 . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 8) 496 | -10/Materials | Lost 3 parts (1p1n1w) 798 | -10/Materials | Discovered new exit (range 14) 822 | -10/Materials | Entered another Materials area 822 | -9/Materials | Evolved 2 slots: Utility x2 1011 | -9/Materials | Lost 5 parts (1p2n1u1w) 1158 | -9/Materials | Core integrity fell below 50% 1159 | -9/Materials | Discovered new exit (range 14) 1213 | -9/Materials | Entered another Materials area 1213 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1484 | -8/Materials | Discovered new exit (range 16) 1498 | -8/Materials | Entered Factory 1498 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1502 | -7/Factory | Identified exit to DSF 1503 | -7/Factory | Entered DSF 1579 | -7/DSF | Additional patrols routed to DSF 1736 | -7/DSF | Lost 5 parts (1p1n3u) 1752 | -7/DSF | Sterilization system engaged 1772 | -7/DSF | Ambient heat levels rising (+10) 1787 | -7/DSF | Ambient heat levels rising (+10) 1802 | -7/DSF | Ambient heat levels rising (+10) 1817 | -7/DSF | Ambient heat levels rising (+10) 1832 | -7/DSF | Ambient heat levels rising (+10) 1832 | -7/DSF | Discovered new exit (range 15) 1847 | -7/DSF | Ambient heat levels rising (+10) 1860 | -7/DSF | Entered Factory 1860 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 1957 | -6/Factory | Discovered new exit (range 11) 2222 | -6/Factory | Entered Lower Caves 2255 | -6/Lower Caves | Met a Warlord Commander 2256 | -6/Lower Caves | Learned location of Warlord (-4) 2257 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 2261 | -6/Lower Caves | Found Encrypted Comm Array 2492 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2554 | -6/Lower Caves | Build established: Scavenger-Gunner 2621 | -6/Lower Caves | Discovered new exit (range 13) 2629 | -6/Lower Caves | Entered another Lower Caves area 2767 | -6/Lower Caves | Discovered new exit (range 5) 2770 | -6/Lower Caves | Entered Data Miner 2770 | -6/Data Miner | Discovered new exit (range 6) 2783 | -6/Data Miner | Met Data Miner 2800 | -6/Data Miner | Learned location of Section 7 (-3) 2800 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2809 | -6/Data Miner | Received God Mode back door access code from Data Miner 2893 | -6/Data Miner | Entered Proximity Caves 2951 | -5/Proximity Caves | Lost 5 parts (1p1u3w) 3366 | -5/Proximity Caves | Escorted by Enhanced Grunt 3366 | -5/Proximity Caves | Attracted the attention of an 0b10 base 3385 | -5/Proximity Caves | Core integrity fell below 50% 3411 | -5/Proximity Caves | Lost 6 parts (1n2u3w) 3499 | -5/Proximity Caves | Core integrity fell below 20% 3499 | -5/Proximity Caves | Discovered new exit (range 15) 3509 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03452_ G-50 Soldier destroyed. 03458_ Gravmag Array destroyed. 03459_ Carbon-fiber Leg fries itself beyond repair. 03459_ Adv. Heat Sink fries itself beyond repair. 03462_ Mak. Transmission Jammer destroyed. 03464_ Mak. Laser destroyed. 03466_ Neutron Cannon destroyed. 03468_ Critical hit (Burn: +37). 03493_ Lgt. Deuterium Engine destroyed. 03494_ Slammed into S-27 Virus. 03495_ Gravmag Array broken. 03495_ Destabilizing: Short circuit. 03499_ Slammed into S-27 Virus. 03499_ EXIT=FOUND 03502_ Adv. Heat Sink destroyed. 03505_ Broken Gravmag Array destroyed. 03505_ Encrypted Comm Array destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ??????????????????# ????????????????????????? | | ???????????##????? #????????????????????????? | | ??????????# ##???? #?????????????????????????? | | #######??# #?### #?????????????????????????? | | ## ### ### #?????????????????????????? | | ### #?????????????????????????? | | ### #????##???????????????????? | | ### ### ##??????????????????? | | # #### ???????????????????? | | ## ????????????????????? | | ?# #???? ?????????????????????? | | ####### #### ##????? ???????????????????? | | ##??##% #??# ## ##???### ??????????????????? | | #### #??# ## ##??## ??????????????????? | | ## "#??# ## #???# ???????????????????? | | ## ##??# ## #???# < ???????????????????? | | ## #???# ## #??## #???????????????????? | | # ##### ## #?## #????#??????????????? | | ## ## ### ####!???????????????? | | #### ######## ## ????????????????? | | #??## ##?????# ## ?????????????????? | | #???## ##????# #?# ##?????????????????? | | #????# #????# #??# ##????? ??????????? | | ##### ###### #???# #### ????????? | | #???# ????????? | | #????# @ ????????? | | ########????# #???????????????? | | " #???????????# ##???????????????? | | " #?????????###s ##????????????????? | | " " " #?????##### s%s #?????????????????? | | " "" " ##???## %s ### #?????????????????? | | " """""" ##### s##??###?????????????????? | | " " """ ###???????????????????????? | | ?" " " ##?????????????????????????? | | ?""""" ############??????????????????????????? | | ?? "" #?????????????????????????????????????? | | ?? " #?????????????????????????????????????? | | ?" " #?????????????????????????????????????? | | ?" "" #?????????????????????????????????????? | | ?? """ #?????????????????????????????????????? | | ?? " #?????????????????????????????????????? | | ???? " #?????????????????????????????????????? | | ?????? #?????????????????????????????????????? | | ?????? ??????????????????????????????????????? | | ?????######??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 32 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 300 Propulsion Shielding 90 Evasion (%) 63 Targeting Accuracy 16 Salvage Targeting 1 Item Schematics ----------------- Gravmag Array | -6/Factory | Scanalyzed Imp. Shield Generator | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Hvy. Mass Driver | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing The Oracle Challenges ------------ None Game ------ Seed ConcussiveArmorCasing Manual? 0 Play Time 00:56:29 Cumulative 28.0 hours Start 2024.04.21 @ 09:56:28 End 2024.04.21 @ 10:52:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 27 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52490fd6-a585-4e2e-95ca-b5c9e1cd511a