Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.07 @ 09:29:02 Player: Gambingle Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (2220) 2220 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (877) 877 TOTAL SCORE: 5367 Bonus ------- High Alert Combat Kills 325 Follower Combat Kills 35 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -183 Cogmind --------- Core Integrity 0/550 Matter 246/300 Energy 265/265 System Corruption 19% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (5) ------ Signal Interpreter Relay Coupler [NC] (24) Relay Coupler [Brawler] (31) Relay Coupler [Sentry] (17) Relay Coupler [Demolisher] (25) > --- WEAPON (2) ------- Hammer > --- INVENTORY (5) ---- Improved Heat Sink Huge Storage Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Signal Interpreter Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Demolisher] > --- WEAPON ----------- Rocket Launcher Great Maul > --- INVENTORY -------- Improved Heat Sink Huge Storage Unit Hammer [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Signal Interpreter Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Great Maul Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . 2 1 . . Weapon . | . . . . . . Parts Attached 79 | 8 9 10 8 42 2 Power 15 | 1 4 1 1 8 . Engine 8 | 1 3 1 . 3 . Core 7 | . 1 . 1 5 . Reactor . | . . . . . . Propulsion 21 | 2 2 1 2 13 1 Treads 5 | 2 . . . 3 . Leg 11 | . . . . 10 1 Wheel . | . . . . . . Hover . | . . . . . . Flight 5 | . 2 1 2 . . Utility 15 | 2 1 1 2 9 . Device 3 | 1 . 1 1 . . Storage 1 | 1 . . . . . Processor 2 | . 1 . 1 . . Hackware 4 | . . . . 4 . Protection 5 | . . . . 5 . Artifact . | . . . . . . Weapon 28 | 3 2 7 3 12 1 Energy Gun 8 | 2 2 2 . 2 . Energy Cannon 2 | . . 2 . . . Ballistic Gun 2 | 1 . . . 1 . Ballistic Cannon . | . . . . . . Launcher 8 | . . 3 1 4 . Special Weapon . | . . . . . . Impact Weapon 4 | . . . . 3 1 Slashing Weapon 4 | . . . 2 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Corrupted Parts 3 | . . . . 3 . System Corruption 15 | . . . . 15 . Parts Lost 33 | . 1 . 2 26 4 Power 6 | . 1 . . 5 . Propulsion 14 | . . . 1 11 2 Utility 7 | . . . 1 6 . Weapon 6 | . . . . 4 2 Highest Loss Streak 9 | . 1 . 2 9 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 73 | . 88 68 59 70 94 Engine 5 | . 12 5 5 3 9 Core 3 | . 1 5 3 3 . Treads 2 | . 11 . . 1 . Leg 12 | . . . . 16 24 Flight 6 | . 16 22 18 2 . Device 8 | . 14 13 14 7 . Processor 10 | . 1 11 11 12 9 Hackware 3 | . . . . 2 36 Protection 3 | . . . . 4 . Energy Gun 5 | . 24 11 5 1 . Launcher 2 | . . . . 3 7 Impact Weapon 4 | . . . . 6 8 Slashing Weapon 2 | . . . . 4 . Peak Build Rating 24 | 7 8 12 18 23 24 Average Rating 12 | 5 6 8 11 14 22 On Entrance 11 | . 7 8 10 18 23 Naked Turns . | . . . . . . Heaviest Build 26 | 15 15 8 9 26 15 Greatest Support 60 | 40 40 8 12 60 30 Greatest Overweight (x) 7 | 3 3 . 1 7 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 Most Carried 5 | 5 5 5 5 5 3 Average Carried 3 | 2 4 4 4 3 2 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 5 5 5 4 3 2 Class Distribution -------------------- 51% | Scavenger-Mutant 27% | Mutant 9% | Scavenger-Assassin 9% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 1171 | 267 88 76 5 735 . Remotely . | . . . . . . Salvage Created 1699 | 78 218 139 9 1203 52 Parts 90 | 7 15 21 3 44 . Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed 2 | 1 . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 40 | . 5 8 2 24 1 Melee 16 | . . . . 16 . Guns 7 | . 5 . . 2 . AOE 11 | . . 8 2 1 . Classes Destroyed 12 | 2 4 3 . 3 . Worker 2 | . . 1 . . 1 Builder 1 | . . 1 . . . Tunneler 1 | 1 . . . . . Hauler 2 | . 1 1 . . . Recycler 1 | 1 . . . . . Watcher 2 | . 1 1 . . . Swarmer 14 | . 3 7 2 2 . Grunt 12 | . 2 . . 9 1 Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Sentry 9 | . . 1 . 8 . Hunter 3 | . . . . 3 . Savage 1 | . . . . 1 . Best Kill Streak 6 | 2 3 6 2 4 1 Combat Bots Only 4 | . 3 4 2 4 1 Max Kills in Single Turn 3 | 1 1 3 1 2 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 1 1 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 310 | . 33 11 20 218 28 Missed 85 | . 11 4 9 57 4 Damage Taken 3396 | . 242 57 139 2654 304 Core 625 | . 69 . 17 478 61 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 72 100 . . . Volleys Fired 70 | 3 25 18 4 20 . Largest 2 | 2 2 1 1 1 . Hottest 100 | 100 100 50 56 36 . Shots Fired 90 | 6 43 18 4 19 . Gun 69 | 6 43 9 2 9 . Cannon . | . . . . . . Launcher 21 | . . 9 2 10 . Special . | . . . . . . Kinetic 9 | . . . . 9 . Thermal 60 | 6 43 9 2 . . Explosive 21 | . . 9 2 10 . Electromagnetic . | . . . . . . Robot Hit Streak 7 | 2 6 7 1 1 . Robot Miss Streak 3 | 1 3 1 1 2 . Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 115 | 3 28 8 2 69 5 Core Hits 60 | 3 12 16 4 25 . Critical Kills 3 | . . . . 3 . Critical Parts Destroyed 6 | . . . . 5 1 Critical Strikes 15 | . 1 . . 13 1 Burn 1 | . 1 . . . . Smash 10 | . . . . 9 1 Sever 4 | . . . . 4 . Melee Attacks 99 | . . . . 92 7 Impact 50 | . . . . 43 7 Slashing 49 | . . . . 49 . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks 5 | . . . . 5 . Damage Inflicted 4576 | 49 372 831 342 2766 216 Guns 583 | 49 372 86 16 60 . Cannons . | . . . . . . Explosions 1434 | . . 745 326 363 . Melee 2559 | . . . . 2343 216 Ramming . | . . . . . . Kinetic 60 | . . . . 60 . Thermal 523 | 49 372 86 16 . . Explosive 1434 | . . 745 326 363 . Electromagnetic . | . . . . . . Impact 1514 | . . . . 1298 216 Slashing 1045 | . . . . 1045 . Piercing . | . . . . . . Highest Corruption 19 | . 2 . 1 19 19 Average Corruption 9 | . 2 . 1 9 19 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 40 | . . . . 35 5 Message Errors 10 | . . . . 9 1 Matter Fused 11 | . . . . 10 1 Heat Flow Errors 1 | . . . . 1 . Energy Discharges 7 | . . . . 7 . Data Loss (minor) 4 | . . . . 4 . Data Loss (major) 4 | . . . . 2 2 Alerts 2 | . . . . 1 1 Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 505 | . . 35 38 327 105 Projectiles . | . . . . . . Explosions 103 | . . 35 38 30 . Melee 402 | . . . . 297 105 Knockbacks 4 | . . . . 3 1 Impact 3 | . . . . 2 1 Kinetic . | . . . . . . Secondary 1 | . . . . 1 . Self-Inflicted Damage 191 | . . . . 191 . Shots 4 | . . . . 4 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 355 | 78 355 52 18 84 . Average Temperature 85 | 33 113 18 11 19 . Received Heat Transfer 1080 | . 99 . 63 765 153 Effects 1 | . 1 . . . . Shutdowns 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted 8 | . . . . 6 2 Combat Hostiles 6 | . . . . 5 1 Parts Fried 11 | . . . . 9 2 Impact Corruptions 14 | . . . . 11 3 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 1628 | 148 1184 259 37 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Peak Influence 1170 | 10 190 347 331 1170 585 Initial 570 | . 6 79 146 217 570 Average 514 | 2 83 121 245 713 571 Maximum Alert Level 4 | . . 1 1 4 2 Low Security (%) 25 | 100 100 74 31 . . Level 1 17 | . . 25 68 18 . Level 2 18 | . . . . 21 100 Level 3 36 | . . . . 57 . Level 4 1 | . . . . 2 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 1 1 . 2 Investigation 3 | . . . 1 . 2 Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 5 | . 1 2 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 10 13 13 34 4 Peak Tracking Total 8 | . 4 7 6 4 8 Tactical Retreats 12 | . 1 1 2 8 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 5 | . 1 . . 3 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 8 | . . . 1 7 . Max in Single Turn 2 | . . . 1 2 . Garrison Relay 3 | . . . . 3 . Phase Generator 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 7 | . 2 1 2 1 1 Terminals 5 | . 1 1 1 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 11 | . 3 2 4 1 1 Successful 4 | . 1 1 1 1 . Failed 7 | . 2 1 3 . 1 Catastrophic 3 | . 2 . . . 1 Database Lockouts . | . . . . . . Manual 5 | . 1 . 3 . 1 Terminals 8 | . 1 2 3 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 2 | . . 1 . 1 . Open Door 1 | . . . . 1 . Unreport Threat 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 1 1 . 1 Full Trace Events 2 | . . . 1 . 1 Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 12 | . . . . 12 . Machine Destruction 12 | . . . . 12 . Attached 4 | . . . . 4 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 59 | . . . . 59 . Highest-Rated Ally 39 | . . . . 39 . Total Orders . | . . . . . . Ally Attacks 2 | . . . . 2 . Total Damage 29 | . . . . 29 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 1953 | 118 242 149 105 1235 104 Spaces Moved 1495 | 61 213 246 215 693 67 Core 20 | 15 . . . 5 . Treads 131 | 46 33 . . 52 . Legs 678 | . . . . 611 67 Wheels . | . . . . . . Hover . | . . . . . . Flight 666 | . 180 246 215 25 . Fastest Speed 32 | 50 37 34 32 32 120 Average Speed 87 | 153 58 35 36 122 120 Slowest Speed 400 | 200 280 37 115 400 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . 1 1 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 5 47 32 17 70 9 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 5 | . . 5 . . . Terrain Destroyed 278 | . . 83 18 177 . Melee . | . . . . . . Projectile . | . . . . . . AOE 278 | . . 83 18 177 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 1868 | 76 289 291 237 898 77 Wait 43 | . 30 . 2 10 1 Move 1483 | 60 210 243 214 689 67 Hop 2 | . 1 1 . . . Pick Up 17 | 4 3 5 3 2 . Fast Attach 59 | 8 4 6 5 35 1 Attach 12 | . 3 3 2 3 1 Detach 8 | 1 2 3 1 1 . Swap 8 | . 2 1 1 4 . Drop 37 | . 9 11 5 12 . Fire 70 | 3 25 18 4 20 . Melee 93 | . . . . 86 7 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 36 | . . . . 36 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 16) 355 | -10/Materials | Discovered new exit (range 15) 361 | -10/Materials | Identified exit to Materials 361 | -10/Materials | Entered another Materials area 361 | -9/Materials | Evolved 2 slots: Utility x2 497 | -9/Materials | Discovered new exit (range 8) 509 | -9/Materials | Identified exit to Materials 510 | -9/Materials | Entered another Materials area 510 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 615 | -8/Materials | Identified exit to Garrison 615 | -8/Materials | Entered Garrison 659 | -8/Garrison | Triggered checkpoint 707 | -8/Garrison | Lost 3 parts (1p2n) 743 | -8/Garrison | Phase Generator disabled 798 | -8/Garrison | Rescued a captive Derelict 808 | -8/Garrison | Rescued a captive Derelict 839 | -8/Garrison | Garrison Relay disabled 879 | -8/Garrison | Triggered checkpoint 879 | -8/Garrison | Triggered checkpoint 946 | -8/Garrison | Lost 6 parts (1p3n2u) 1005 | -8/Garrison | Core integrity fell below 50% 1027 | -8/Garrison | Triggered checkpoint 1105 | -8/Garrison | Discovered new exit (range 12) 1192 | -8/Garrison | System corruption reached 10% 1229 | -8/Garrison | Build established: Scavenger-Mutant 1230 | -8/Garrison | Lost 9 parts (1p3n3u2w) 1245 | -8/Garrison | Identified exit to Materials 1298 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1349 | -8/Garrison | Installed Relay Interface Framework 1413 | -8/Garrison | Lost 5 parts (1p2n1u1w) 1596 | -8/Garrison | Core integrity fell below 20% 1604 | -8/Garrison | Triggered checkpoint 1712 | -8/Garrison | Garrison Relay disabled 1748 | -8/Garrison | Discovered exit to Materials (range 13) 1850 | -8/Garrison | Entered Materials 1954 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Lgt. Ion Engine fried. System corrupted: Substantial component data lost. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. NHXE:ZF=97H7IGHFEIHNXVHPA3ZX97QUL= Slug penetrates Wall. Rocket Launcher destroyed. G-47 Trooper suffers critical hit (Smash). Destroyed Aluminum Leg. G-47 Trooper system corrupted by crushing effect. G-47 Trooper system terminally corrupted. Lgt. Nuclear Core fried. Great Maul destroyed. Aluminum Leg destroyed. Slug penetrates Wall. System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????##+#?????????????????????????? | | ????# ???????????+?????????????? | | ????# ?????????? ??????????????? | | ????# ????????? ???????????????? | | ????# #??????? #???????????????? | | ????# ######## ????????????????? | | ????# # +?????????????????? | | ????# # #?????????????????? | | ????# # #?????????????????? | | ????# # #?????????????????? | | ????# # #?????????????????? | | ????# / % #?????????????????? | | ????# ####+###?????????????????? | | ????# #??#h#???????????????????? | | ????# ####g###?????????????????? | | ????# # #?????????????????? | | ????# # #?????????????????? | | ????# #@ """ #?????????????????? | | ????# g """ #?????????????????? | | ????# %# """ #?????????????????? | | ????# # #?????????????????? | | ???## ########?????????????????? | | ???# ####### #####???????????? | | ???# ??????????? | | ???# ??????????? | | ???# ??????????? | | ???# #############???????????? | | ???## ########?????????????????? | | ????# # !!#?????????????????? | | ????# # !=#?????????????????? | | ????# + "S #?????????????????? | | ????# # """ #?????????????????? | | ????# # "" #?????????????????? | | ????# # #?????????????????? | | ????# ########?????????????????? | | ????# # ! #?????????????????? | | ????# # #?????????????????? | | ????# + "" #?????????????????? | | ????# # T" #?????????????????? | | ????# # "" #?????????????????? | | ????# # #?????????????????? | | ????############?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 110 Armor Coverage 450 Evasion (%) 63 Recoil Reduction 3 Relay Coupler Types 4 Relay Coupler Value 97 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedLegHammer Manual? 0 Play Time 00:32:40 Cumulative 25.9 hours Start 2025.04.07 @ 08:57:36 End 2025.04.07 @ 09:29:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 06e45452-d109-4228-a8f7-86e632b02733