Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.15 @ 20:10:28 Player: darki Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (32) 160 Value Destroyed (767) 767 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 8667 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 127/300 Energy 66/100 System Corruption 9% Temperature Cool (1) Movement Flying (45) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Gyrokinetic Inverter Improved Gyrokinetic Inverter Impulse Thruster Array > --- UTILITY (9) ------ Spectral Analyzer Advanced Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well (2) RU-N14's Throwing Claymores v3 (9) RU-N14's Throwing Claymores v3 (9) Vortex Lance (38) Vortex Lance (13) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Antigrav Array Improved Diametric Drive > --- UTILITY ---------- Advanced Energy Well Spectral Analyzer Advanced Signal Interpreter Terrain Scan Processor Force Field > --- WEAPON ----------- Vortex Lance Vortex Lance > --- INVENTORY -------- RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 [Rating: 113] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Reaction Control System Storage Small Storage Unit Processor Advanced Signal Interpreter Protection Improved Propulsion Shielding Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Launcher Vortex Catalyst Activator Special Weapon RU-N14's Throwing Claymores v3 Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . 2 2 2 . . 2 2 . . . . 2 2 Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . 2 1 1 . . 1 . . . . . 1 . Utility 7 | . . . . 1 . . . 1 2 . . . . 1 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 141 | 6 . 20 7 14 8 4 4 16 12 3 4 8 3 7 25 Power 16 | 1 . 2 . 1 1 . 2 2 3 . . 1 . 1 2 Engine 7 | 1 . 2 . . 1 . 1 1 1 . . . . . . Core 7 | . . . . 1 . . 1 1 2 . . 1 . 1 . Reactor 2 | . . . . . . . . . . . . . . . 2 Propulsion 67 | 2 . 10 5 9 7 2 2 8 3 2 1 . . 2 14 Treads . | . . . . . . . . . . . . . . . . Leg 12 | 2 . 10 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . 7 Flight 48 | . . . 5 9 7 2 2 8 3 2 1 . . 2 7 Utility 31 | 1 . 1 2 3 . . . 6 5 1 3 1 1 3 4 Device 17 | . . 1 1 2 . . . 4 4 1 1 . . 2 1 Storage 6 | 1 . . . 1 . . . 1 1 . . . 1 . 1 Processor 3 | . . . . . . . . . . . 1 . . . 2 Hackware . | . . . . . . . . . . . . . . . . Protection 5 | . . . 1 . . . . 1 . . 1 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 27 | 2 . 7 . 1 . 2 . . 1 . . 6 2 1 5 Energy Gun 5 | 1 . 3 . 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 7 | 1 . 3 . . . 2 . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . 1 . . . Special Weapon 4 | . . 1 . . . . . . . . . 1 . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 10 | . . . . . . . . . . . . 4 2 1 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 1 . . . 2 3 . . 3 . . 3 Parts Lost 47 | . . 4 . 1 . 4 2 2 . 2 6 . 5 2 19 Power 7 | . . 1 . . . . . . . . 2 . 1 . 3 Propulsion 25 | . . . . . . 2 2 2 . 1 2 . 3 1 12 Utility 12 | . . . . 1 . 2 . . . 1 2 . 1 1 4 Weapon 3 | . . 3 . . . . . . . . . . . . . Highest Loss Streak 10 | . . 2 . 1 . 3 2 2 . 1 4 . 3 2 10 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 85 95 98 89 92 88 77 85 86 85 79 72 71 59 55 Engine 6 | . 14 13 11 5 7 7 6 2 4 5 3 . . . . Core 2 | . . . . 3 7 7 1 4 5 5 4 . 2 2 . Leg 6 | . 28 28 . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 15 Flight 28 | . . . 42 45 46 45 46 44 39 40 35 35 31 23 12 Device 8 | . . 10 11 15 7 4 . 9 16 14 11 11 10 5 2 Storage 9 | . 14 14 1 1 7 7 7 8 10 11 11 11 8 10 3 Processor 1 | . . . . . . . . . . . 4 5 5 5 12 Protection 2 | . . . 9 9 7 4 . . 5 5 5 5 5 4 1 Energy Gun 5 | . 14 15 22 9 7 4 . . . . . . . . . Ballistic Gun 5 | . 14 12 . . . 5 15 12 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 39 | 13 13 17 17 19 22 23 25 37 39 36 29 29 29 29 29 Greatest Support 83 | 20 20 20 20 23 36 36 34 37 39 39 39 33 33 30 83 Greatest Overweight (x) 1 | 1 . . . . . . . 1 1 . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 5 5 8 8 8 8 8 8 8 8 8 8 6 Most Carried 8 | . 1 8 8 5 8 8 8 7 8 8 5 8 8 8 8 Average Carried 6 | . . 6 5 4 7 7 6 5 7 5 1 5 6 5 5 Final Capacity 8 | 8 8 8 5 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | . 1 8 5 5 8 7 6 7 8 5 1 6 5 6 5 Class Distribution -------------------- 52% | Sprinter 27% | Mutant 12% | Scavenger-Mutant 7% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Mutant | -5/Warlord Sprinter | -4/Proximity Caves Sprinter | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Matter Collected 1414 | 202 . 308 . 78 . 275 60 . . 32 90 283 . . 86 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1196 | . . 640 . 94 . 73 . . . . . 288 . 75 26 Parts 72 | . . 45 . 8 . 8 . . . . . 8 . 2 1 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . 6 4 . . 4 . . . . . Prevented 1 | . . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 27 | . . 19 . 4 . 3 . . . . . . . 1 . Melee 1 | . . . . . . . . . . . . . . 1 . Guns 26 | . . 19 . 4 . 3 . . . . . . . . . Classes Destroyed 8 | . . 3 . 1 . . . . . . . 3 . . 1 Tunneler 1 | . . . . . . . . . . . . . . . 1 Swarmer 12 | . . 6 . 3 . 3 . . . . . . . . . Grunt 12 | . . 12 . . . . . . . . . . . . . Sentry 2 | . . . . 1 . . . . . . . . . 1 . Specialist 1 | . . . . . . . . . . . . 1 . . . Hunter 3 | . . . . . . . . . . . . 3 . . . Programmer 1 | . . . . . . . . . . . . 1 . . . Assembled 1 | . . 1 . . . . . . . . . . . . . Best Kill Streak 3 | . . 3 . 2 . 3 . . . . . . . 1 1 Combat Bots Only 3 | . . 3 . 2 . 3 . . . . . . . 1 . Max Kills in Single Turn 1 | . . 1 . 1 . 1 . . . . . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Damage Taken 6371 | . 103 861 . 286 16 491 204 189 212 189 328 33 356 256 2847 Core 2183 | . 10 138 . 95 16 98 135 35 8 15 100 . 110 102 1321 Absorbed by Shields 266 | . . . . . . . . 38 138 53 . . . 37 . Redirected to Shielding 352 | . . . . 25 . 25 . . 47 39 63 11 81 8 53 Core Remaining (%) 81 | 100 . 40 100 82 . . 64 95 . . . . 76 91 . Volleys Fired 97 | . . 60 . 20 . 8 2 . 6 . . . . . 1 Largest 2 | . . 2 . 1 . 1 2 . 1 . . . . . 2 Hottest 100 | . . 100 . 75 . 75 46 . 15 . . . . . . Shots Fired 148 | . . 108 . 20 . 8 4 . 6 . . . . . 2 Gun 145 | . . 107 . 20 . 8 4 . 6 . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special 3 | . . 1 . . . . . . . . . . . . 2 Kinetic 82 | . . 67 . . . 5 4 . 6 . . . . . . Thermal 64 | . . 41 . 20 . 3 . . . . . . . . . Explosive 2 | . . . . . . . . . . . . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 11 | . . 11 . 5 . 4 . . 8 . . . . . . Robot Miss Streak 2 | . . 2 . 1 . 2 . . 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . Shots Hit Robots 105 | . . 74 . 13 . 6 . . 5 . . 5 . 1 1 Core Hits 54 | . . 40 . 4 . 3 . . 1 . . 3 . 1 2 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 10 | . . 4 . 2 . . . . . . . 2 . 1 1 Burn 6 | . . 4 . 2 . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . 1 Sunder 3 | . . . . . . . . . . . . 2 . 1 . Melee Attacks 13 | . . . . . . . . . . . . 5 . 1 7 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 4 | . . . . . . . . . . . . . . . 4 Entropic 9 | . . . . . . . . . . . . 5 . 1 3 Sneak Attacks 6 | . . . . . . . . . . . . 5 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 2393 | . . 751 . 272 . 127 . . 113 . . 819 . 98 213 Guns 1259 | . . 751 . 272 . 127 . . 109 . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 82 | . . . . . . . . . . . . . . . 82 Melee 1048 | . . . . . . . . . . . . 819 . 98 131 Ramming 4 | . . . . . . . . . 4 . . . . . . Kinetic 545 | . . 371 . . . 65 . . 109 . . . . . . Thermal 714 | . . 380 . 272 . 62 . . . . . . . . . Explosive 82 | . . . . . . . . . . . . . . . 82 Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 131 | . . . . . . . . . . . . . . . 131 Entropic 917 | . . . . . . . . . . . . 819 . 98 . Highest Corruption 9 | . . . . . . . . 1 1 1 1 1 . 2 9 Average Corruption 2 | . . . . . . . . 1 1 1 1 1 . 1 6 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 6 | . . . . . . . . . . 1 1 . . 1 3 Message Errors 4 | . . . . . . . . . . 1 1 . . . 2 Matter Fused 2 | . . . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 442 | . . . . . . . . . . . . 210 . . 232 Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 442 | . . . . . . . . . . . . 210 . . 232 Knockbacks 1 | . . . . . . . . . 1 . . . . . . Impact 1 | . . . . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . . 2 . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . 1 . . . . . . Targets Rammed 1 | . . . . . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 384 | . . 237 . 316 312 384 290 330 196 7 . . 9 1 102 Average Temperature 112 | . . 57 . 114 190 137 100 103 88 7 . . 9 1 47 Received Heat Transfer 843 | . 54 426 . 72 . . 30 30 8 . 69 . 69 22 63 Effects 12 | . . . . 2 1 7 2 . . . . . . . . Shutdowns 3 | . . . . . . 3 . . . . . . . . . Energy Bleed 4 | . . . . 2 . 2 . . . . . . . . . Interference 4 | . . . . . 1 1 2 . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . Heat Transferred 2147 | . . 1407 . 629 . 111 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Peak Influence 548 | . 15 270 82 304 137 . . 548 523 . . . . 328 248 Initial 268 | . . 5 37 34 137 . . 13 268 . . . . 233 166 Average 175 | . 14 123 49 155 137 . . 238 337 . . . . 248 186 Maximum Alert Level 2 | . . 1 . 1 . . . 2 2 . . . . 1 1 Low Security (%) 65 | 100 100 85 100 70 100 . . 36 11 . . . . . 74 Level 1 28 | . . 14 . 29 . . . 42 62 . . . . 100 25 Level 2 6 | . . . . . . . . 21 25 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 2 . 1 . 1 . 1 4 1 . . . . . 1 Investigation 1 | . 1 . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . 1 . . . . . . . Reinforcement 8 | . 1 . 1 . 1 . . 3 1 . . . . . 1 Assault 1 | . . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Distress Signals 9 | . 2 1 1 1 1 . . 1 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 246 | . 9 24 7 16 4 5 10 29 30 21 16 5 33 10 27 Peak Tracking Total 14 | . 7 3 9 7 4 4 12 11 14 9 10 12 14 8 13 Tactical Retreats 41 | . . 2 . 2 . . 4 6 7 6 3 . 7 1 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Traps Triggered 6 | . 1 . . . . . . . 2 . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . 5 . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Machines Disabled 2 | . . . . 2 . . . . . . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Machines Accessed 20 | . 1 . 2 2 . . 1 3 3 . . 8 . . . Terminals 7 | . 1 . 1 1 . . . 1 3 . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 1 1 . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 39 | . 2 . 4 3 . . 1 3 5 . . 21 . . . Successful 28 | . 1 . 3 . . . 1 1 1 . . 21 . . . Failed 11 | . 1 . 1 3 . . . 2 4 . . . . . . Catastrophic 3 | . . . . . . . . 1 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 8 | . 2 . . . . . . 1 5 . . . . . . Terminals 12 | . 2 . 2 2 . . . 1 5 . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 2 1 . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 25 | . 1 . 1 . . . 1 . 1 . . 21 . . . Record 19 | . . . . . . . . . . . . 19 . . . Open Door 3 | . . . . . . . 1 . . . . 2 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 2 . . . . 1 . . . . . . . Report Inventory 2 | . . . 1 . . . . 1 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 10 | . 1 . 2 2 . . . 2 3 . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . . . 1 2 . . 3 2 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Turns Passed 4391 | 42 93 975 67 199 86 397 442 275 390 148 189 356 344 81 307 Spaces Moved 8806 | 32 77 596 168 388 166 647 921 723 1040 686 700 945 918 241 558 Core 9 | 7 . . . . . . . . . . . . . . 2 Treads . | . . . . . . . . . . . . . . . . Legs 701 | 25 77 596 3 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 123 | . . . . . . . . . . . . . . . 123 Flight 7973 | . . . 165 388 166 647 921 723 1040 686 700 945 918 241 433 Fastest Speed 18 | 50 120 120 29 23 20 24 23 18 19 19 19 22 22 27 24 Average Speed 33 | 106 120 120 31 23 24 24 23 19 25 19 21 32 25 28 37 Slowest Speed 120 | 120 120 120 120 27 25 28 24 102 100 22 34 114 32 105 110 Overloaded Moves 27 | . . . . . . . . . . . . . 27 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 85 | . . . . 9 1 1 . 23 28 7 2 3 6 2 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 27 75 28 43 4 81 91 27 30 84 83 93 91 8 19 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 5 | . . . . . . . . . . 2 . 2 1 . . Known Exits Taken 5 | . 1 . . . . . . . . . 1 1 1 1 . Unknown Exits Taken 10 | 1 . 1 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 15 | . . 3 . . . 2 3 . . 2 2 . 3 . . Spaces Dug 3 | . . . . . . . . . . . . . . . 3 Terrain Destroyed 39 | . . . . . . . . . . . . . . . 39 Melee 3 | . . . . . . . . . . . . . . . 3 Projectile 1 | . . . . . . . . . . . . . . . 1 AOE 35 | . . . . . . . . . . . . . . . 35 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Total 10052 | 37 77 764 184 468 212 875 1143 833 1137 695 735 985 1022 250 635 Wait 961 | . . 63 1 43 33 215 214 104 83 14 34 16 106 . 35 Move 8636 | 31 76 595 167 370 163 644 920 679 990 673 695 939 905 236 553 Hop 70 | . . . . 8 1 1 . 20 21 5 2 2 6 2 2 Pick Up 35 | . 1 11 1 1 3 1 . 4 6 . . 6 . 1 . Fast Attach 68 | 6 . 4 2 4 . 3 1 9 11 . . 5 . 4 19 Attach 43 | . . 3 5 2 2 1 3 5 1 3 4 2 3 3 6 Detach 33 | . . . 4 1 . . 2 3 5 . . 4 2 3 9 Swap 30 | . . 13 . 8 6 . . 2 . . . 1 . . . Drop 65 | . . 15 4 11 4 2 1 7 13 . . 5 . . 3 Fire 97 | . . 60 . 20 . 8 2 . 6 . . . . . 1 Melee 13 | . . . . . . . . . . . . 5 . 1 7 Ram 1 | . . . . . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Ext) -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Identified exit to Mines 136 | -10/Materials | Entered Mines 275 | -10/Mines | Learned Materials emergency access door positions 310 | -10/Mines | Build established: Mutant 547 | -10/Mines | Excavation squad dispatched 547 | -10/Mines | A large section of the Mines collapsed 797 | -10/Mines | Excavation squad dispatched 814 | -10/Mines | Learned Materials garrison access intel 849 | -10/Mines | Core integrity fell below 50% 862 | -10/Mines | Discovered new exit (range 11) 877 | -10/Mines | Build established: Scavenger-Mutant 910 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 988 | -10/Mines | Discovered new exit (range 3) 1052 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1111 | -10/Mines | Entered Materials 1111 | -9/Materials | Evolved 2 slots: Propulsion x2 1174 | -9/Materials | Discovered new exit (range 16) 1178 | -9/Materials | Entered another Materials area 1178 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1179 | -8/Materials | Loaded intel: 1 garrison access location 1369 | -8/Materials | Discovered new exit (range 11) 1377 | -8/Materials | Entered Factory 1377 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1446 | -7/Factory | Discovered new exit (range 13) 1463 | -7/Factory | Entered Lower Caves 1475 | -7/Lower Caves | Build established: Sprinter 1503 | -7/Lower Caves | Encountered a Warlord checkpoint 1662 | -7/Lower Caves | Learned Factory emergency access door positions 1737 | -7/Lower Caves | Lost 3 parts (1n2u) 1845 | -7/Lower Caves | Discovered new exit (range 12) 1860 | -7/Lower Caves | Entered another Lower Caves area 1927 | -7/Lower Caves | Discovered new exit (range 9) 1930 | -7/Lower Caves | Learned Factory security intel 2069 | -7/Lower Caves | Discovered new exit (range 10) 2075 | -7/Lower Caves | Learned location of 1 exit from Factory 2076 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2083 | -7/Lower Caves | Encountered a Warlord checkpoint 2089 | -7/Lower Caves | Spotted B-75 Beast 2302 | -7/Lower Caves | Entered Factory 2302 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2303 | -6/Factory | Identified exit to Lower Caves 2533 | -6/Factory | Discovered new exit (range 15) 2577 | -6/Factory | Entered another Factory area 2577 | -5/Factory | Evolved 2 slots: Utility x2 2816 | -5/Factory | Discovered new exit (range 8) 2877 | -5/Factory | Search patrols dispatched 2967 | -5/Factory | Entered Upper Caves 2977 | -5/Upper Caves | Encountered a Warlord checkpoint 2977 | -5/Upper Caves | Learned location of Armory (-4) 3001 | -5/Upper Caves | Learned location of Warlord (-5) 3026 | -5/Upper Caves | Learned Factory non-interactive machine intel 3086 | -5/Upper Caves | Attracted the attention of an 0b10 base 3090 | -5/Upper Caves | Discovered new exit (range 14) 3115 | -5/Upper Caves | Entered another Upper Caves area 3130 | -5/Upper Caves | Learned 12 Factory zone layouts 3136 | -5/Upper Caves | Spotted B-75 Beast 3151 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3181 | -5/Upper Caves | Lost 4 parts (2n2u) 3239 | -5/Upper Caves | Discovered new exit (range 10) 3285 | -5/Upper Caves | Learned Factory emergency access door positions 3286 | -5/Upper Caves | Discovered new exit (range 13) 3304 | -5/Upper Caves | Identified exit to Warlord 3304 | -5/Upper Caves | Entered Warlord 3320 | -5/Warlord | System corruption cleaned by Quarantine Array 3332 | -5/Warlord | Met Warlord 3357 | -5/Warlord | Warlord's base attacked by MAIN.C 3452 | -5/Warlord | Found Prototype Special Weapon 3452 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 3454 | -5/Warlord | Found RU-N14's Throwing Claymores v3 3456 | -5/Warlord | Found RU-N14's Throwing Claymores v3 3457 | -5/Warlord | Found RU-N14's Throwing Claymores v3 3513 | -5/Warlord | Met EX-DEC 3514 | -5/Warlord | Found Prototype Launcher 3514 | -5/Warlord | Identified Vortex Catalyst Activator 3516 | -5/Warlord | Found Prototype Piercing Weapon 3516 | -5/Warlord | Identified Vortex Lance 3519 | -5/Warlord | Found Vortex Lance 3579 | -5/Warlord | Learned location of Command (-1) 3579 | -5/Warlord | Learned Testing stockpile data 3579 | -5/Warlord | Learned Research recycling unit intel 3579 | -5/Warlord | Learned Armory repair station intel 3600 | -5/Warlord | Build established: Mutant 3628 | -5/Warlord | Opened side exit 3639 | -5/Warlord | Discovered new exit (range 13) 3657 | -5/Warlord | Identified exit to Proximity Caves 3660 | -5/Warlord | Entered Proximity Caves 3706 | -4/Proximity Caves | Learned location of Quarantine (-2) 3908 | -4/Proximity Caves | Build established: Sprinter 3988 | -4/Proximity Caves | Discovered new exit (range 7) 3989 | -4/Proximity Caves | Identified exit to Factory 4004 | -4/Proximity Caves | Entered Factory 4004 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4005 | -4/Factory | Identified exit to Extension 4005 | -4/Factory | Identified exit to Research 4005 | -4/Factory | Lost 3 parts (2n1u) 4007 | -4/Factory | Loaded intel: 225 non-interactive machine locations 4085 | -4/Factory | Entered Research 4085 | -3/Research | Evolved 2 slots: Utility x2 4086 | -3/Research | Loaded intel: 4 recycling unit locations 4094 | -3/Research | Found Prototype Processor 4094 | -3/Research | Identified Spectral Analyzer 4191 | -3/Research | Spotted B-86 Titan 4281 | -3/Research | Lost 7 parts (1p3n3u) 4310 | -3/Research | Core integrity fell below 50% 4351 | -3/Research | Lost 10 parts (2p7n1u) 4380 | -3/Research | Core integrity fell below 20% 4392 | -3/Research | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 04315_ Acquired 24 matter. 04316_ Slug penetrates P-80 Master. 04316_ Slug penetrates Wall. 04318_ &W3R>C6HE%IGIZWH8I=2OS|73NVOSB 04319_ Slug penetrates Wall. 04319_ Penetrated by Slug. 04320_ Xenon Bombardment Thruster destroyed. 04338_ 739EYQDHS6LK0O#=2/RR|CRHD= 04340_ Acquired Q-thruster. 04345_ Acquired Impulse Thruster Array. 04353_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 04377_ Knocked back. 04379_ Xenon Bombardment Thruster severed. 04380_ System corrupted: Matter fused (-8). 04381_ Q-thruster destroyed. 04381_ Knocked back. 04383_ Q-thruster destroyed. 04384_ Slug penetrates Wall. 04384_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ??????????????????????##########? | | ??????????????? ?????????????????????# #? | | ??????????????? ?????????????????????# ! #? | | ??????????????? ?????????????????????#"" #? | | ??????????????? "?????????????????????#"" #? | | ??????????????? "?????????????????????#G ## | | ??????????????? "?????????????????????#"" ## | | ??????????????? ?????????????????????#"" ## | | ??????????????? ?????????????????????# ## | | ????????????####+####################### = ## | | ####?####### # ##/##### # | | #=!!?? # % | | #=! ? # | | #=! ? # ######## | | # # #################"/########### # | | # ? ?# #??????????????# H ! # | | # ?# #??????????????# # # | | ? "" ?# #??????????????# # # | | ?? """ """ ?+ #??????????????# # # | | ???""" R"??# #??????????????# % ]# # | | ?????" """??# #??????????????# # # | | ?????? ? # ######################+####### # | | ??????? ?# k @ccc As #?????# # | | ##+######"#### s c k = #?????# # | | ################ #?????# # | | #??????????????# #???### # | | #??????????????# ##### | | [ #??????????????# ! | | [ !! #??????????????# | | [ !! #??????????????# ########## | | !! #??????????????# #????????##### | | #??????????????# ######???????? | | #??????????????# =#???????? | | #+##### / #??????????????# #???????? | | ??????# #??????????????# #???????? | | ??????# #??????????????# #???????? | | ??????# #??????????????# #???????? | | ??????# #??????????????# #???????? | | ??????# #??????????????# #???????? | | ??????+ #??????????????# ######???????? | | ??????# """ #??????????????# #????????????? | | ??????# """ #??????????????# #????????????? | | ??????# """ ###########???? #????????????? | | ??????# """ # #???? #????????????? | | ??????# """ # #????####????????????? | | ??????# """ # #????????????????????? | | ####### # #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 65 Energy Generation 30 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 85 ECM Strength 1 Propulsion Shielding 66 Evasion (%) 74 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterBehemothLog Manual? 0 Play Time 01:40:09 Cumulative 64.9 hours Start 2022.05.15 @ 14:27:35 End 2022.05.15 @ 20:10:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 46 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef88b29b-cd3f-4c7f-a352-556d74cb8854