Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.19 @ 15:59:59 Player: Dendrocnid Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (2243) 2243 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (336) 336 TOTAL SCORE: 4684 Bonus ------- High Alert Combat Kills 136 Entered Garrisons 200 Cogmind --------- Core Integrity 103/550 Matter 275/300 Energy 38/100 System Corruption 5% Temperature Cool (-91) Movement Core (1400) Ox27 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Cryofiber Web Huge Storage Unit Trap Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Nuclear Core Huge Storage Unit High-capacity Matter Pod (200) Trap Scanner Authchip [R/Combat] Relay Coupler [NC] (26) Relay Coupler [NC] (31) Relay Coupler [Swarmer] (31) Relay Coupler [Swarmer] (35) Relay Coupler [Grunt] (25) Relay Coupler [Grunt] (29) Relay Coupler [Duelist] (27) Relay Coupler [Sentry] (23) Improved Datajack Remote Datajack Remote Datajack Remote Datajack Remote Datajack Segregator Trap Tiamat Bomb Trap Tiamat Bomb Trap Tesla Bomb Trap Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Treads Wheel > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Huge Storage Unit > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Light Nuclear Core Huge Storage Unit High-capacity Matter Pod Trap Scanner Trap Scanner Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] Light Assault Rifle Light Assault Rifle Grenade Launcher Improved Datajack Remote Datajack Remote Datajack Remote Datajack Remote Datajack Scythe [Rating: 26] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Wheel Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Hackware Authchip [R/Combat] Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 57 | 6 3 13 14 21 Power 6 | 1 . 2 1 2 Engine 5 | 1 . 2 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 16 | 2 . 7 3 4 Treads 6 | . . 3 2 1 Leg . | . . . . . Wheel 10 | 2 . 4 1 3 Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 2 2 5 5 Device 10 | . 1 1 4 4 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware 1 | . . . . 1 Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 20 | 2 1 2 5 10 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | 1 . 1 2 3 Ballistic Cannon 6 | . 1 1 2 2 Launcher 3 | . . . . 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes . | . . . . . Parts Lost 28 | . . 4 10 14 Power 5 | . . 1 1 3 Propulsion 8 | . . 2 2 4 Utility 9 | . . 1 5 3 Weapon 6 | . . . 2 4 Highest Loss Streak 7 | . . 2 7 6 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 78 | . 90 87 84 63 Engine 9 | . 14 10 8 6 Treads 4 | . . 2 3 8 Wheel 15 | . 28 17 14 8 Device 17 | . 4 21 30 13 Storage 10 | . 14 11 9 9 Protection 3 | . . 9 3 . Ballistic Gun 6 | . 14 3 5 6 Ballistic Cannon 9 | . 12 11 7 6 Naked Turns . | . . . . . Heaviest Build 103 | 13 93 103 103 99 Greatest Support 40 | 26 26 40 40 22 Greatest Overweight (x) 10 | . 3 6 10 9 Average Overweight (x) 4 | . 2 3 3 8 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 Most Carried 25 | 6 14 20 22 25 Average Carried 17 | 3 10 16 19 20 Final Capacity 25 | 8 25 25 25 25 Final Carried 22 | 6 12 16 17 22 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Jun Mat Mat Mat Gar Matter Collected 2130 | 249 206 555 606 514 Remotely . | . . . . . Salvage Created 1877 | . 316 322 561 678 Parts 128 | . 25 27 34 42 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Combat Hostiles Destroyed 56 | . 9 12 15 20 Guns 11 | . . 1 1 9 Cannons 38 | . 9 11 14 4 AOE 7 | . . . . 7 Classes Destroyed 10 | . 3 4 3 . Worker 1 | . . 1 . . Builder 1 | . 1 . . . Hauler 1 | . . . 1 . Operator 1 | . . 1 . . Watcher 1 | . 1 . . . Swarmer 18 | . . 3 3 12 Grunt 28 | . 9 6 5 8 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 8 | . . 3 5 . Best Kill Streak 4 | . 3 4 4 4 Combat Bots Only 4 | . 3 4 3 4 Max Kills in Single Turn 4 | . 1 1 1 4 Gunslinging . | . . . . . Exploded 4 | . . . . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Gar Damage Taken 3368 | . 281 503 953 1631 Core 651 | . 102 102 104 343 Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 100 59 74 . . Volleys Fired 189 | . 33 55 49 52 Largest 2 | . 2 2 2 2 Hottest 62 | . 55 60 62 62 Shots Fired 307 | . 66 70 86 85 Gun 137 | . 33 15 37 52 Cannon 160 | . 33 55 49 23 Launcher 10 | . . . . 10 Special . | . . . . . Kinetic 297 | . 66 70 86 75 Thermal . | . . . . . Explosive 10 | . . . . 10 Electromagnetic . | . . . . . Robot Hit Streak 11 | . 6 7 10 11 Robot Miss Streak 4 | . 3 4 4 4 Penetration Max 1 | . . 1 . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 209 | . 31 43 60 75 Core Hits 112 | . 16 18 28 50 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . 1 2 1 4 Blast 5 | . 1 2 1 1 Sever 3 | . . . . 3 Melee Attacks 28 | . . . . 28 Impact . | . . . . . Slashing 28 | . . . . 28 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6303 | . 451 1754 1231 2867 Guns 878 | . 87 107 381 303 Cannons 3080 | . 364 1647 850 219 Explosions 1068 | . . . . 1068 Melee 1277 | . . . . 1277 Ramming . | . . . . . Kinetic 3958 | . 451 1754 1231 522 Thermal . | . . . . . Explosive 1068 | . . . . 1068 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 1277 | . . . . 1277 Piercing . | . . . . . Highest Corruption 5 | . . . 5 5 Average Corruption 5 | . . . 5 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 42 | . . . 5 37 Message Errors 8 | . . . 2 6 Matter Fused 14 | . . . 2 12 Heat Flow Errors 7 | . . . 1 6 Energy Discharges 7 | . . . . 7 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 3 | . . . . 3 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 267 | . . 57 . 210 Projectiles 57 | . . 57 . . Explosions 19 | . . . . 19 Melee 191 | . . . . 191 Knockbacks 15 | . 1 3 7 4 Impact . | . . . . . Kinetic 15 | . 1 3 7 4 Secondary . | . . . . . Self-Inflicted Damage 26 | . . . . 26 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 245 | . 111 34 119 245 Average Temperature 30 | . 28 4 64 98 Received Heat Transfer 1356 | . 177 189 342 648 Effects 3 | . . . . 3 Interference 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Peak Influence 893 | . 165 207 375 893 Initial 243 | . . 69 62 243 Average 288 | . 75 103 208 583 Maximum Alert Level 3 | . . 1 1 3 Low Security (%) 53 | 100 100 98 43 . Level 1 17 | . . 1 56 19 Level 2 16 | . . . . 44 Level 3 12 | . . . . 35 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 2 4 5 . Investigation 3 | . 1 2 . . Extermination . | . . . . . Reinforcement 6 | . 1 2 3 . Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Distress Signals 8 | . . 6 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 86 | . 16 21 20 29 Peak Tracking Total 5 | . 3 4 4 5 Tactical Retreats 6 | . . 4 . 2 Traps | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Traps Triggered 8 | . 1 . . 7 Indirectly . | . . . . . Trap Hack Attempts 55 | . . . 55 . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 7 | . . 3 4 . Reused 4 | . . 1 3 . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 6 | . . 1 5 . Most Traps Carried 4 | . . . . 4 Machines | -11 -10 -9 -8 -8 ---------- Run | Jun Mat Mat Mat Gar Machines Disabled 5 | . . . 3 2 Max in Single Turn 1 | . . . 1 1 Garrison Relay 2 | . . . . 2 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Machines Accessed 9 | . 1 5 2 1 Terminals 8 | . 1 5 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 18 | . 2 12 3 1 Successful 10 | . 1 7 2 . Failed 8 | . 1 5 1 1 Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual 8 | . 4 4 . . Terminals 17 | . 2 12 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 9 | . 1 7 1 . Record 1 | . . 1 . . Part Schematic 2 | . 1 1 . . Alert Level 1 | . . 1 . . Locate Traps 1 | . . 1 . . Reprogram Traps 1 | . . 1 . . Recall Investigation 2 | . . 1 1 . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 7 | . 2 4 1 . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Jun Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 8 | . . . . 8 Machine Destruction 8 | . . . . 8 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Jun Mat Mat Mat Gar Turns Passed 4317 | 61 767 1199 722 1568 Spaces Moved 2026 | 51 469 605 318 583 Core 1 | 1 . . . . Treads 57 | . . 20 22 15 Legs . | . . . . . Wheels 1968 | 50 469 585 296 568 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 135 135 130 Average Speed 164 | 90 134 154 151 212 Slowest Speed 570 | 100 135 570 330 490 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 4 47 63 31 59 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 28 | . . 18 4 6 Melee . | . . . . . Projectile 22 | . . 18 4 . AOE 6 | . . . . 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Total 2650 | 62 546 783 470 789 Wait 161 | . 31 81 23 26 Move 2022 | 50 468 604 317 583 Hop . | . . . . . Pick Up 58 | 6 8 17 9 18 Fast Attach 16 | 6 2 1 2 5 Attach 28 | . . 5 10 13 Detach 10 | . . 1 2 7 Swap 13 | . 1 7 2 3 Drop 22 | . 3 12 1 6 Fire 189 | . 33 55 49 52 Melee 28 | . . . . 28 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 48 | . . . . 48 Rewire . | . . . . . Trap 55 | . . . 55 . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 62 | -11/Junkyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 11) 305 | -10/Materials | Build established: Mutant 654 | -10/Materials | Discovered new exit (range 16) 829 | -10/Materials | Entered another Materials area 829 | -9/Materials | Evolved 2 slots: Utility x2 1434 | -9/Materials | Discovered new exit (range 15) 1985 | -9/Materials | Discovered new exit (range 16) 2028 | -9/Materials | Entered another Materials area 2028 | -8/Materials | Evolved 2 slots: Utility x2 2563 | -8/Materials | Build established: Scavenger-Mutant 2574 | -8/Materials | Garrison activated, responded to threat 2584 | -8/Materials | Discovered new exit (range 10) 2649 | -8/Materials | Lost 7 parts (1p2n4u) 2733 | -8/Materials | Lost 3 parts (1u2w) 2740 | -8/Materials | Identified exit to Garrison 2750 | -8/Materials | Entered Garrison 2904 | -8/Garrison | Build established: Mutant 2932 | -8/Garrison | Triggered checkpoint 2974 | -8/Garrison | Triggered checkpoint 3172 | -8/Garrison | Discovered new exit (range 10) 3272 | -8/Garrison | Triggered checkpoint 3351 | -8/Garrison | Garrison Relay disabled 3648 | -8/Garrison | Build established: Scavenger-Mutant 3710 | -8/Garrison | Triggered checkpoint 3762 | -8/Garrison | Garrison Relay disabled 3819 | -8/Garrison | Discovered new exit (range 11) 3947 | -8/Garrison | Triggered checkpoint 4062 | -8/Garrison | Build established: Mutant 4114 | -8/Garrison | Discovered new exit (range 9) 4288 | -8/Garrison | Triggered checkpoint 4296 | -8/Garrison | Core integrity fell below 50% 4318 | -8/Garrison | Self-destructed Last Messages --------------- 04231_ Acquired 6 matter. 04233_ Dropped Arm. Treads. 04233_ Acquired Wheel. 04236_ Acquired 10 matter. 04239_ Acquired Trap Scanner. 04242_ Dropped Hvy. Assault Cannon. 04244_ Acquired Imp. Datajack. 04248_ Acquired 10 matter. 04284_ 8%FA11XD3T,MH