Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 01:00:40 Player: Sunrosa Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (147) 735 Value Destroyed (4137) 4137 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (3994) 3994 TOTAL SCORE: 17526 Bonus ------- High Alert Combat Kills 134 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Friendly Fire -140 Cogmind --------- Core Integrity 1509/1600 Matter 295/300 Energy 158/190 System Corruption 2% Temperature Cool (64) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (10) -- Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Field Propulsion Array Q-thruster Impulse Thruster Array > --- UTILITY (12) ----- Experimental Power Amplifier Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter Experimental Terrain Scan Processor Improved Transmission Jammer Hacking Suite Advanced Hacking Suite Makeshift System Shield Advanced System Shield > --- WEAPON (2) ------- Plasma Lance > --- INVENTORY (15) --- Light Neutrino Core Light Particle Reactor Advanced Signal Interpreter Cloaking Device Improved Focal Shield Railgun Light Antimatter Cannon Tactical Quantum Warhead RU-N14's Throwing Claymores v3 (4) RU-N14's Throwing Claymores v3 (2) Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Drive Nuclear Pulse Array Nuclear Pulse Array Field Propulsion Array Q-thruster > --- UTILITY ---------- Experimental Power Amplifier Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Seismic Detector Hacking Suite Advanced Hacking Suite Makeshift System Shield Improved System Shield Advanced System Shield > --- WEAPON ----------- Tactical Quantum Warhead Plasma Lance > --- INVENTORY -------- Light Neutrino Core Light Particle Reactor Impulse Thruster Array Advanced Signal Interpreter Improved Transmission Jammer Cloaking Device Improved Focal Shield Railgun Light Antimatter Cannon Light Antimatter Cannon Linear Accelerator RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 [Rating: 159] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility System Shield Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon High-powered Field Laser Energy Gun High-powered Field Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Antimatter Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Hammer Slashing Weapon Katana Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . 2 2 2 . . 2 2 2 . . . . 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 8 | . . . 1 1 . . 1 . 1 . . . . 2 . . 2 Utility 10 | . . 2 1 1 . . 1 2 1 . . . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 306 | 2 16 25 14 10 2 80 37 14 25 . 1 2 11 19 21 12 15 Power 24 | . 1 5 1 1 . 10 . 1 . . . . . . 1 2 2 Engine 10 | . 1 5 . . . 4 . . . . . . . . . . . Core 11 | . . . 1 1 . 6 . 1 . . . . . . 1 1 . Reactor 3 | . . . . . . . . . . . . . . . . 1 2 Propulsion 64 | . 5 5 2 4 . 19 7 2 3 . 1 . . 5 5 2 4 Treads . | . . . . . . . . . . . . . . . . . . Leg 18 | . 5 5 2 4 . 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . 5 . . . . . . . . . . . Flight 41 | . . . . . . 12 7 2 3 . 1 . . 5 5 2 4 Utility 139 | 1 4 9 4 4 . 40 13 11 15 . . . 3 12 12 6 5 Device 80 | 1 3 5 1 2 . 22 3 6 11 . . . 2 9 9 4 2 Storage 10 | . 1 . 1 . . 5 1 1 . . . . . . . . 1 Processor 14 | . . 1 . 1 . 6 2 . 1 . . . . 2 1 . . Hackware 12 | . . 1 1 . . 2 2 4 . . . . 1 . . . 1 Protection 23 | . . 2 1 1 . 5 5 . 3 . . . . 1 2 2 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 79 | 1 6 6 7 1 2 11 17 . 7 . . 2 8 2 3 2 4 Energy Gun 24 | . 1 4 3 1 . 7 3 . 2 . . . 3 . . . . Energy Cannon 2 | . 1 . . . . . . . . . . 1 . . . . . Ballistic Gun 13 | 1 1 . 1 . . 1 8 . . . . . . . . 1 . Ballistic Cannon 5 | . . . . . . . 4 . . . . . . 1 . . . Launcher 15 | . . 1 . . 2 1 1 . 4 . . . 2 . 1 . 3 Special Weapon 5 | . . . . . . . . . . . . 1 1 . 1 1 1 Impact Weapon 7 | . 3 1 3 . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 2 1 . 1 . . . 2 . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . 2 . 1 . 7 1 . . . . 2 . 2 7 . . Parts Lost 35 | . 3 2 . . 1 11 1 2 3 . 2 . 1 1 2 . 6 Power 2 | . . 1 . . . 1 . . . . . . . . . . . Propulsion 15 | . 2 1 . . 1 4 1 . 1 . 1 . . . 2 . 2 Utility 12 | . 1 . . . . 3 . 2 1 . 1 . . 1 . . 3 Weapon 6 | . . . . . . 3 . . 1 . . . 1 . . . 1 Highest Loss Streak 6 | . 3 1 . . 1 4 1 1 2 . 2 . 1 1 1 . 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 96 100 100 92 96 99 93 81 84 82 83 88 88 84 82 86 Engine 2 | . 14 11 3 . . 1 . . . . . . . . . . . Core 4 | . . . 5 7 7 5 6 5 5 5 5 5 5 4 4 3 . Leg 8 | . 27 21 27 30 26 6 . . . . . . . . . . . Flight 18 | . . . . . . 20 32 24 20 21 21 21 21 26 23 21 27 Device 9 | . 13 17 8 7 7 9 6 7 7 10 8 5 5 5 10 13 15 Storage 6 | . 14 11 9 7 7 7 6 5 5 5 5 5 5 4 4 4 4 Processor 9 | . . 11 9 7 7 14 12 5 5 5 5 5 5 5 9 8 8 Hackware 16 | . . . 18 15 15 11 16 32 31 31 31 31 35 30 19 17 18 Protection 1 | . . . . 7 3 . 3 . 1 . . . . . 2 3 1 Energy Gun 6 | . 12 20 9 13 1 5 1 . . 5 5 9 7 . . . . Ballistic Gun 2 | . 12 . 6 1 . . 6 3 . . . . . . . . . Slashing Weapon 2 | . . . . . . 6 3 5 2 . . . 1 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 13 21 28 22 26 26 43 32 31 36 35 35 34 37 37 51 53 67 Greatest Support 71 | 20 20 23 41 54 51 58 30 32 38 38 38 38 38 53 54 53 71 Greatest Overweight (x) 2 | . 2 2 . . . 2 1 . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 11 | 8 9 10 10 10 10 11 10 11 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 10 10 10 10 10 15 10 15 15 14 15 15 15 15 15 15 15 Average Carried 11 | 6 9 9 9 9 10 10 9 11 13 13 14 14 14 14 14 14 14 Final Capacity 15 | 8 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 10 10 10 10 10 9 10 15 13 14 14 15 13 15 15 14 10 Class Distribution -------------------- 30% | Hacker-Scout 19% | Wizard-Sprinter 15% | Hacker-Mutant 8% | Mutant 7% | Scout 6% | Scavenger-Mutant 5% | Hacker-Sprinter 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 4222 | 220 184 355 162 109 . 1127 581 25 372 32 55 130 42 144 321 15 348 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6153 | 124 493 792 464 262 165 1361 823 53 546 . . . 131 144 325 54 416 Parts 325 | 7 38 58 32 12 2 66 30 5 28 . . . 11 4 15 3 14 Haulers Intercepted 5 | . 2 1 . . . 1 . . . . . . . . . . 1 Recyclers Shooed 13 | . . 3 1 . . 1 3 . 3 . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . . 10 . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 80 | . 11 15 10 5 1 5 5 . 9 . . . 10 . 1 4 4 Melee 12 | . 1 . . . . 5 . . 3 . . . . . 1 2 . Guns 30 | . 8 11 7 2 . . . . . . . . 2 . . . . Cannons 5 | . 2 . . . . . 2 . . . . . . . . 1 . AOE 33 | . . 4 3 3 1 . 3 . 6 . . . 8 . . 1 4 Classes Destroyed 14 | 2 5 2 . 1 1 . . . 2 . . . 1 . . . . Worker 12 | . 2 2 1 1 . 2 1 . 2 . . . . . . . 1 Builder 2 | . . . . . . . . . 1 . . . . . 1 . . Tunneler 4 | 3 . 1 . . . . . . . . . . . . . . . Hauler 5 | . 2 1 . . . 1 . . . . . . . . . . 1 Recycler 25 | 1 . 3 . . . 12 3 . 1 . . . . 1 2 . 2 Operator 2 | . . 1 . . . . . 1 . . . . . . . . . Drone 3 | . . . . . . . . . . . . . 2 . . 1 . Watcher 18 | . 2 2 1 . . 5 6 1 1 . . . . . . . . Swarmer 28 | . 6 7 3 . . . 2 . . . . . 8 . . . 2 Grunt 23 | . 5 3 5 4 . . 1 . 3 . . . . . . . 2 Sentry 11 | . . 5 2 . . 1 2 . 1 . . . . . . . . Hunter 2 | . . . . . . . . . 2 . . . . . . . . Programmer 12 | . . . . 1 . 4 . . 3 . . . . . 1 3 . Compactor 1 | . . . . . 1 . . . . . . . . . . . . Best Kill Streak 6 | 2 4 4 4 5 1 4 5 1 6 . . . 4 1 1 3 3 Combat Bots Only 4 | . 3 3 3 4 1 1 3 . 4 . . . 4 . 1 3 2 Max Kills in Single Turn 4 | 2 2 2 2 2 1 1 2 1 2 . . . 4 1 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 2 2 1 . 1 . 1 . . . 4 . . 1 2 Melee 1 | . 1 . . . . 1 . . 1 . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Hostile Shots Fired 554 | . 41 76 27 33 1 152 49 6 45 . 9 . 13 10 2 25 65 Missed 227 | . 12 22 10 15 . 50 23 2 24 . 5 . 10 7 1 11 35 Damage Taken 5974 | . 482 689 289 284 71 1812 313 134 575 . 66 44 64 77 24 294 756 Core 1125 | . 72 111 70 36 6 523 76 63 54 . . . . . . 23 91 Absorbed by Shields 94 | . . . . . . . . . . . . . . . . . 94 Regen/Repaired (Parts) 333 | . . . . . . 15 20 115 . . . 85 . . 98 . . Core Remaining (%) 83 | 100 71 72 87 . . 19 91 93 . . . . 95 . 100 98 94 Volleys Fired 231 | 12 33 54 21 25 11 . 41 . 21 . . . 6 . 1 3 3 Largest 2 | 2 2 2 2 2 2 . 2 . 1 . . . 2 . 1 1 1 Hottest 115 | 90 80 115 101 115 60 . 85 . 60 . . . 100 . . . 49 Shots Fired 389 | 24 65 94 42 48 19 3 57 . 21 . . . 9 . 1 3 3 Gun 312 | 24 56 87 42 48 . 3 39 . 7 . . . 6 . . . . Cannon 22 | . 9 . . . . . 13 . . . . . . . . . . Launcher 49 | . . 7 . . 19 . 5 . 14 . . . 2 . . . 2 Special 6 | . . . . . . . . . . . . . 1 . 1 3 1 Kinetic 96 | . 33 . 19 9 . . 35 . . . . . . . . . . Thermal 140 | 24 32 60 2 16 . 3 . . . . . . 3 . . . . Explosive 55 | . . 7 . . 19 . 5 . 14 . . . 3 . 1 3 3 Electromagnetic 98 | . . 27 21 23 . . 17 . 7 . . . 3 . . . . Robot Hit Streak 19 | 4 9 10 19 7 15 16 6 . 16 . . . 2 . . 5 6 Robot Miss Streak 8 | 4 2 5 3 8 . 1 2 . . . . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . Shots Hit Robots 332 | 13 44 55 35 32 8 45 47 2 25 . . . 4 2 7 8 5 Core Hits 238 | 5 21 41 27 16 3 21 30 2 30 . . . 13 1 4 6 18 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . Critical Strikes 17 | . . 2 1 4 . 5 2 . . . . . . . 2 1 . Burn 6 | . . 2 . 4 . . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . Blast 1 | . . . . . . . 1 . . . . . . . . . . Sever 6 | . . . . . . 5 1 . . . . . . . . . . Impale 3 | . . . . . . . . . . . . . . . 2 1 . Melee Attacks 321 | . 15 . 15 . . 92 64 41 16 . . . 6 22 17 17 16 Impact 30 | . 15 . 15 . . . . . . . . . . . . . . Slashing 227 | . . . . . . 92 64 41 16 . . . 6 8 . . . Piercing 64 | . . . . . . . . . . . . . . 14 17 17 16 Sneak Attacks 29 | . 1 . . . . 16 1 1 2 . . . . 2 3 . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 15397 | 175 656 1320 696 788 958 2372 1643 162 2652 . . . 998 142 335 891 1609 Guns 3088 | 175 443 906 422 497 . 21 418 . 168 . . . 38 . . . . Cannons 291 | . 124 . . . . . 167 . . . . . . . . . . Explosions 6770 | . . 405 256 291 958 58 265 . 1809 . . . 960 . . 520 1248 Melee 4932 | . 89 . . . . 2145 793 162 675 . . . . 142 335 230 361 Ramming 175 | . . 9 18 . . 148 . . . . . . . . . . . Kinetic 958 | . 318 . 147 49 . . 444 . . . . . . . . . . Thermal 2280 | 175 249 678 256 526 . 21 . . 337 . . . 38 . . . . Explosive 5728 | . . 247 . . 958 58 265 . 1472 . . . 960 . . 520 1248 Electromagnetic 1183 | . . 386 275 213 . . 141 . 168 . . . . . . . . Impact 89 | . 89 . . . . . . . . . . . . . . . . Slashing 3916 | . . . . . . 2145 793 162 675 . . . . . . 141 . Piercing 1068 | . . . . . . . . . . . . . . 142 335 230 361 Highest Corruption 9 | . . . . 3 3 9 . . 1 . . . . . . 2 2 Average Corruption 3 | . . . . 2 3 3 . . 1 . . . . . . 1 1 Corruption Purged 11 | . . . . . . 10 . . 1 . . . . . . . . Corruption Blocked 8 | . . . . . . 8 . . . . . . . . . . . Effects 86 | . . . . 8 3 71 . . 2 . . . . . . 1 1 Message Errors 25 | . . . . 3 1 20 . . . . . . . . . . 1 Matter Fused 23 | . . . . 1 . 22 . . . . . . . . . . . Heat Flow Errors 8 | . . . . 1 1 5 . . . . . . . . . 1 . Energy Discharges 4 | . . . . 1 . 3 . . . . . . . . . . . Data Loss (minor) 11 | . . . . . . 10 . . 1 . . . . . . . . Data Loss (major) 8 | . . . . 1 1 5 . . 1 . . . . . . . . Misfires 4 | . . . . 1 . 3 . . . . . . . . . . . Alerts 3 | . . . . . . 3 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1128 | . 14 22 14 . . 255 96 . 274 . . . 76 16 151 106 104 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 347 | . . 22 9 . . . . . 119 . . . 76 . . 24 97 Melee 781 | . 14 . 5 . . 255 96 . 155 . . . . 16 151 82 7 Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 909 | . . 118 46 . 40 454 22 . 162 . . . . . . . 67 Shots 18 | . . 4 2 . 3 4 1 . 2 . . . . . . . 2 Rammed 2 | . . . . . . 2 . . . . . . . . . . . Targets Rammed 7 | . . 2 3 . . 2 . . . . . . . . . . . Kicked 5 | . . 2 3 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 432 | 150 269 432 81 312 230 274 163 . 25 . . . 26 4 . 78 286 Average Temperature 57 | 64 64 106 33 89 125 104 23 . 10 . . . 15 4 . 36 61 Received Heat Transfer 870 | . 186 144 153 45 . 174 72 . 18 . 9 . . 9 . 9 51 Effects 7 | . 2 2 . . . . . . . . . . . . . . 3 Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . Interference 5 | . 2 . . . . . . . . . . . . . . . 3 Damage (minor) 1 | . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 6 | . 2 1 1 . . . 1 . 1 . . . . . . . . Impact Corruptions 2 | . 1 . 1 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 10 | 1 . 4 . 5 . . . . . . . . . . . . . Heat Transferred 4395 | 459 629 1730 300 929 . 37 . . 200 . . . 111 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . 4 4 2 . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Peak Influence 531 | 20 180 284 302 150 54 251 455 189 531 . . . . 479 297 372 524 Initial 281 | . 13 2 89 35 14 37 98 138 37 . . . . 281 133 103 120 Average 151 | 11 66 165 137 83 33 64 308 105 255 . . . . 297 154 173 342 Maximum Alert Level 2 | . . 1 1 . . 1 2 . 2 . . . . 2 1 1 2 Low Security (%) 71 | 100 100 59 86 100 100 97 9 100 37 . . . . 19 91 84 13 Level 1 25 | . . 40 13 . . 2 80 . 55 . . . . 69 8 15 67 Level 2 2 | . . . . . . . 9 . 6 . . . . 10 . . 18 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 3 1 2 1 . 11 4 2 1 . . . . 2 1 2 2 Investigation 11 | . 1 . . . . 6 3 . . . . . . 1 . . . Extermination 11 | . . . . 1 . 4 1 1 . . . . . 1 1 1 1 Reinforcement 10 | . 2 1 2 . . 1 . 1 1 . . . . . . 1 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . 1 . . . . . . 1 . . 1 Construction Impeded 2 | . . . 1 . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 20 | . 1 3 . . . 1 3 2 3 . . 2 1 2 1 1 . Communications Jammed 14 | . . . . . . . . . . . . . 1 3 . 5 5 Distress Signals 5 | . . . . . . . . . . . . . . . . . 5 Times Spotted 225 | . 15 29 14 6 6 19 34 12 17 . 1 8 6 13 4 11 30 Peak Tracking Total 15 | . 4 7 3 4 5 3 6 5 5 . 1 8 5 9 4 5 15 Tactical Retreats 38 | . 1 1 . . . 4 9 4 2 . . 2 1 4 1 2 7 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 18 | . 2 . . 1 . 8 2 2 . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . 2 . . . . . 17 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 11 | . . 1 1 . . 4 . . 3 . . . . . . 1 1 Max in Single Turn 4 | . . 1 1 . . 4 . . 3 . . . . . . 1 1 Garrison Access 11 | . . . 1 . . 2 2 2 2 . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 107 | . 4 7 6 3 . 24 14 12 10 . . 2 . 6 11 3 5 Terminals 68 | . 3 6 4 1 . 14 8 8 6 . . . . 5 7 2 4 Fabricators 4 | . . . . . . 2 2 . . . . . . . . . . Repair Stations 6 | . . . . 1 . 1 2 1 . . . . . . 1 . . Recycling Units 6 | . 1 1 . . . 3 . 1 . . . . . . . . . Scanalyzers 8 | . . . 1 1 . 1 . . 2 . . . . 1 2 . . Garrison Access 13 | . . . 1 . . 3 2 2 2 . . . . . 1 1 1 Total Hacks 391 | . 14 22 20 9 . 76 35 61 49 . . 6 . 33 49 7 10 Successful 223 | . 6 14 10 6 . 33 18 37 38 . . 6 . 19 28 5 3 Failed 165 | . 8 8 10 3 . 43 16 23 10 . . . . 14 21 2 7 Catastrophic 22 | . 1 . . 1 . 6 6 4 . . . . . . 2 . 2 Database Lockouts 3 | . . . . . . . 1 1 1 . . . . . . . . Manual 203 | . 10 14 15 1 . 26 24 42 23 . . 2 . 22 17 3 4 Terminals 266 | . 11 20 15 1 . 40 23 53 32 . . . . 28 29 6 8 Fabricators 14 | . . . . . . 9 5 . . . . . . . . . . Repair Stations 13 | . . . . 3 . 2 4 2 . . . . . . 2 . . Recycling Units 22 | . 3 2 . . . 13 . 4 . . . . . . . . . Scanalyzers 51 | . . . 4 5 . 6 . . 15 . . . . 5 16 . . Garrison Access 19 | . . . 1 . . 6 3 2 2 . . . . . 2 1 2 Terminal Hacks 82 | . 1 7 1 . . 10 3 19 10 . . 6 . 8 10 4 3 Record 9 | . . . . . . . . 3 . . . . . . 6 . . Part Schematic 9 | . 1 2 . . . 1 2 1 1 . . . . . 1 . . Robot Analysis 1 | . . . . . . . . 1 . . . . . . . . . Prototype ID Bank 6 | . . . . . . . . . . . . 5 . . 1 . . Open Door 2 | . . . . . . . . . . . . 1 . . . . 1 Open DSF 2 | . . . . . . 1 . . . . . . . . . 1 . Level Access Points 4 | . . 1 . . . 1 . 1 1 . . . . . . . . Branch Access Points 5 | . . . . . . 1 . 1 . . . . . 1 1 1 . Machine Index 3 | . . . . . . . 1 . 1 . . . . 1 . . . Terminal Index 8 | . . 1 1 . . . . 1 1 . . . . 1 1 1 1 Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . 1 . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . . . . Garrison Index 1 | . . . . . . . . 1 . . . . . . . . . Alert Level 3 | . . . . . . 1 . 1 . . . . . . . . 1 Unreport Threat 2 | . . . . . . 2 . . . . . . . . . . . Locate Traps 10 | . . 2 . . . 1 . 1 3 . . . . 3 . . . Dispatch Records 1 | . . . . . . . . . 1 . . . . . . . . Security Status 1 | . . . . . . . . 1 . . . . . . . . . Patrol Status 2 | . . . . . . . . 1 . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . 1 . . . Zone Layout 7 | . . 1 . . . 1 . 2 2 . . . . 1 . . . Fabricator Hacks 9 | . . . . . . 5 4 . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . Load Schematic 4 | . . . . . . 2 2 . . . . . . . . . . Build 4 | . . . . . . 2 2 . . . . . . . . . . Repair Station Hacks 10 | . . . . 1 . 2 3 2 . . . . . . 2 . . Scan Component 6 | . . . . 1 . 1 2 1 . . . . . . 1 . . Repair 4 | . . . . . . 1 1 1 . . . . . . 1 . . Recycling Unit Hacks 9 | . 2 1 . . . 5 . 1 . . . . . . . . . Process 1 | . . . . . . 1 . . . . . . . . . . . Report Inventory 6 | . 1 1 . . . 3 . 1 . . . . . . . . . Retrieve Components 2 | . 1 . . . . 1 . . . . . . . . . . . Scanalyzer 38 | . . . 4 5 . 3 . . 13 . . . . 1 12 . . Insert Component 19 | . . . 2 2 . 2 . . 6 . . . . 1 6 . . Analyze 19 | . . . 2 3 . 1 . . 7 . . . . . 6 . . Garrison Access Hacks 10 | . . . 1 . . 2 1 2 2 . . . . . 1 1 . Seal Access 10 | . . . 1 . . 2 1 2 2 . . . . . 1 1 . Unauthorized Hacks 65 | . 3 6 4 . . 6 7 13 13 . . . . 10 3 . . Terminals 56 | . 2 6 4 . . 4 5 10 13 . . . . 9 3 . . Track 19 | . . 3 2 . . . . 3 6 . . . . 4 1 . . Assimilate 7 | . 1 . . . . . 1 1 . . . . . 2 2 . . Botnet 25 | . 1 3 2 . . 4 4 4 5 . . . . 2 . . . Operators 5 | . . . . . . . . 2 2 . . . . 1 . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . Report 1 | . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . 2 . 3 . . . . . . . . . Monitor 2 | . 1 . . . . . . 1 . . . . . . . . . Reject 2 | . . . . . . 1 . 1 . . . . . . . . . Mask 2 | . . . . . . 1 . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . . Extract 1 | . . . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Jam 1 | . . . . . . . 1 . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 84 | . 4 7 4 2 . 22 11 8 5 . . . . 5 10 1 5 Full Trace Events 7 | . 1 . . . . 4 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . 1 2 2 2 . 2 2 1 6 . . . . 5 5 . . Parts Built 6 | . . . . . . 4 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 321 | . . . . . . 131 190 . . . . . . . . . . Total Part Build Rating 28 | . . . . . . 18 10 . . . . . . . . . . Parts Repaired 4 | . . . . . . 1 1 1 . . . . . . 1 . . Time 113 | . . . . . . 38 44 13 . . . . . . 18 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . 3 . . . . 1 . . . . . . . . . . . Parts Scanalyzed 16 | . . . 2 2 . 2 . . 6 . . . . 1 3 . . Part Schematics Acquired 14 | . . . 2 2 . 1 . . 5 . . . . . 4 . . Parts Damaged 2 | . . . . 1 . . . . . . . . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 1 . . . 5 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Total Allies 12 | . . . . . . . 1 2 . . . 5 . 2 2 . . Largest Group 5 | . . . . . . . 1 2 . . . 5 . 2 2 1 . Highest-Rated Group 291 | . . . . . . . 10 55 . . . 291 . 71 71 26 . Highest-Rated Ally 65 | . . . . . . . 10 29 . . . 65 . 45 45 26 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 26 | . . . . . . . . 6 . . . 20 . . . . . Total Damage 1364 | . . . . . . . . 77 . . . 1287 . . . . . Kills 5 | . . . . . . . . . . . . 5 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 16376 | 147 1242 1005 905 689 190 4409 2182 896 712 142 128 1223 342 642 604 410 508 Spaces Moved 23929 | 78 770 437 588 454 125 6652 4065 1998 1110 455 390 1485 861 1131 1030 852 1448 Core 1 | . . . . . . 1 . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs 3235 | 78 770 437 588 454 125 783 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 469 | . . . . . . 469 . . . . . . . . . . . Flight 20224 | . . . . . . 5399 4065 1998 1110 455 390 1485 861 1131 1030 852 1448 Fastest Speed 22 | 120 120 120 120 120 120 29 28 28 31 31 31 31 31 25 28 28 22 Average Speed 42 | 120 129 172 120 120 120 41 28 29 31 31 31 31 31 26 28 28 22 Slowest Speed 260 | 120 260 260 120 120 120 196 111 34 31 31 34 31 31 31 32 111 29 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 139 | . . . . . . 47 29 28 2 . 1 . 2 7 12 1 10 Cave-ins Triggered 1 | . 1 . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 5 80 44 28 10 84 81 41 20 22 49 54 91 75 21 59 16 38 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . . Known Exits Taken 12 | . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . . . . . . Scrap Searched 6 | . . . . . . . . . . 1 4 . 1 . . . . Spaces Dug 247 | . 9 6 13 . 9 37 47 34 . . . . 6 18 9 5 54 Terrain Destroyed 674 | . 9 42 31 4 67 68 73 34 127 . . . 71 18 36 30 64 Melee 179 | . 9 . 13 . . 37 37 34 . . . . 6 18 9 5 11 Projectile 8 | . . . . . . . 6 . . . . . . . 1 . 1 AOE 485 | . . 42 18 4 67 29 30 . 127 . . . 65 . 26 25 52 Terrain Rammed 2 | . . . . . . 2 . . . . . . . . . . . Walls Destroyed 2 | . . . . . . 2 . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Total 29026 | 106 933 596 727 558 145 8129 4876 2190 1430 455 396 2250 917 1437 1299 991 1591 Wait 3817 | 15 57 51 66 51 8 1153 653 115 220 . 4 739 30 243 214 100 98 Move 23641 | 77 769 436 587 454 124 6558 4007 1945 1105 454 387 1484 856 1117 1005 849 1427 Hop 133 | . . . . . . 47 28 24 2 . 1 . 2 6 12 1 10 Pick Up 153 | . 22 9 9 7 . 34 11 13 14 1 2 6 . 12 8 1 4 Fast Attach 125 | 1 5 10 1 4 . 42 13 10 5 . . 2 5 6 13 4 4 Attach 62 | . 2 2 2 2 . 7 6 2 15 . 1 . 3 6 3 5 6 Detach 46 | . . . 1 2 . 9 4 1 11 . . . 2 6 3 4 3 Swap 120 | 1 9 13 11 4 2 31 18 2 5 . . . 3 7 6 3 5 Drop 225 | . 21 19 11 9 . 63 16 17 16 . 1 8 4 12 17 4 7 Fire 231 | 12 33 54 21 25 11 . 41 . 21 . . . 6 . 1 3 3 Melee 321 | . 15 . 15 . . 92 64 41 16 . . . 6 22 17 17 16 Ram 3 | . . . . . . 3 . . . . . . . . . . . Kick 5 | . . 2 3 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 131 | . . . . . . 90 15 18 . . . . . . . . 8 Rewire 13 | . . . . . . . . 2 . . . 11 . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 7 exits: *Fac x4 / Sto / *Low x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 148 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 15) 882 | -10/Materials | Discovered new exit (range 9) 1028 | -10/Materials | Crushed by falling debris 1158 | -10/Materials | Lost 3 parts (2n1u) 1177 | -10/Materials | Discovered new exit (range 14) 1390 | -10/Materials | Entered another Materials area 1390 | -9/Materials | Evolved 2 slots: Utility x2 1456 | -9/Materials | Build established: Scavenger-Mutant 1980 | -9/Materials | Discovered new exit (range 10) 1984 | -9/Materials | Identified exit to Materials 2395 | -9/Materials | Entered another Materials area 2395 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2723 | -8/Materials | Build established: Hacker-Mutant 3254 | -8/Materials | Discovered new exit (range 8) 3300 | -8/Materials | Entered Factory 3300 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3989 | -7/Factory | Sucked down chute 3989 | -7/Factory | Entered Waste 4006 | -7/Waste | Spotted C-40 Crusher 4028 | -7/Waste | Spotted C-40 Crusher 4034 | -7/Waste | Spotted C-40 Crusher 4035 | -7/Waste | Destroyed C-40 Crusher 4038 | -7/Waste | Spotted C-40 Crusher 4040 | -7/Waste | Spotted C-40 Crusher 4042 | -7/Waste | Spotted C-40 Crusher 4080 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4149 | -7/Waste | Discovered new exit (range 20) 4179 | -7/Waste | Entered Factory 4933 | -7/Factory | Fabricated Xenon Bombardment Thruster? 5228 | -7/Factory | Lost 3 parts (2u1w) 5426 | -7/Factory | Discovered new exit (range 5) 5428 | -7/Factory | Identified exit to Lower Caves 5436 | -7/Factory | Discovered exit to Lower Caves (range 7) 5506 | -7/Factory | Build established: Scout 5559 | -7/Factory | Cargo convoy interrupted 6415 | -7/Factory | Discovered new exit (range 19) 6601 | -7/Factory | Repaired Reaction Control System 6815 | -7/Factory | Build established: Hacker-Scout 7743 | -7/Factory | Fabricated Nuclear Pulse Thruster? 8366 | -7/Factory | Identified exit to Factory 8366 | -7/Factory | Identified exit to Storage 8487 | -7/Factory | Core integrity fell below 50% 8588 | -7/Factory | Entered another Factory area 8588 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8596 | -6/Factory | Found Prototype Processor 8596 | -6/Factory | Identified Exp. Targeting Computer 8619 | -6/Factory | Lost 4 parts (2n2w) 8955 | -6/Factory | Discovered new exit (range 3) 8955 | -6/Factory | Identified exit to Lower Caves 9305 | -6/Factory | Spotted B-75 Beast 9860 | -6/Factory | Central database locked down 10068 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 10210 | -6/Factory | Repaired Xenon Bombardment Thruster 10317 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 10688 | -6/Factory | Search patrols dispatched 10701 | -6/Factory | Discovered new exit (range 15) 10705 | -6/Factory | Identified exit to Factory 10770 | -6/Factory | Entered another Factory area 10770 | -5/Factory | Evolved 2 slots: Utility x2 10851 | -5/Factory | Discovered new exit (range 15) 10855 | -5/Factory | Identified exit to Upper Caves 10905 | -5/Factory | Build established: Hacker-Sprinter 11203 | -5/Factory | Central database locked down 11203 | -5/Factory | Identified exit to Factory 11551 | -5/Factory | Repaired Med. Storage Unit 11655 | -5/Factory | Build established: Wizard-Mutant 11666 | -5/Factory | Entered another Factory area 11666 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11738 | -4/Factory | Central database locked down 11761 | -4/Factory | Discovered new exit (range 9) 11764 | -4/Factory | Identified exit to Upper Caves 11771 | -4/Factory | Identified exit to Research 11989 | -4/Factory | Build established: Wizard-Sprinter 12378 | -4/Factory | Entered Upper Caves 12483 | -4/Upper Caves | Discovered new exit (range 7) 12485 | -4/Upper Caves | Identified exit to Upper Caves 12486 | -4/Upper Caves | Learned Research emergency access door positions 12520 | -4/Upper Caves | Entered another Upper Caves area 12603 | -4/Upper Caves | Learned location of Quarantine (-2) 12613 | -4/Upper Caves | Spotted B-86 Titan 12645 | -4/Upper Caves | Discovered new exit (range 8) 12647 | -4/Upper Caves | Identified exit to Warlord 12648 | -4/Upper Caves | Entered Warlord 12700 | -4/Warlord | Found Signal Generator 12817 | -4/Warlord | Found Prototype Special Weapon 12817 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 12821 | -4/Warlord | Found RU-N14's Throwing Claymores v3 12825 | -4/Warlord | Found RU-N14's Throwing Claymores v3 12875 | -4/Warlord | Opened side exit 12881 | -4/Warlord | Discovered new exit (range 10) 12884 | -4/Warlord | Identified exit to Proximity Caves 12889 | -4/Warlord | Warlord's base attacked by MAIN.C 12922 | -4/Warlord | Met Warlord 13239 | -4/Warlord | Warlord forces counterattacked 13375 | -4/Warlord | Lost 4 allies 13564 | -4/Warlord | Warlord base infiltrated, sounded retreat 13565 | -4/Warlord | Enhanced Grunt warped into view 13565 | -4/Warlord | Enhanced Grunt warped into view 13565 | -4/Warlord | Enhanced Grunt warped into view 13565 | -4/Warlord | Enhanced Demolisher warped into view 13565 | -4/Warlord | Enhanced Demolisher warped into view 13565 | -4/Warlord | Enhanced Demolisher warped into view 13671 | -4/Warlord | Spotted Executioner 13715 | -4/Warlord | Lost 14 allies 13747 | -4/Warlord | Spotted Executioner 13774 | -4/Warlord | Lost 3 allies 13871 | -4/Warlord | Entered Proximity Caves 14021 | -3/Proximity Caves | Spotter reported a threat 14209 | -3/Proximity Caves | Discovered exit to Research (range 16) 14213 | -3/Proximity Caves | Entered Research 14213 | -3/Research | Evolved 2 slots: Propulsion x2 14463 | -3/Research | Search patrols dispatched 14465 | -3/Research | Identified exit to Testing 14474 | -3/Research | Spotted B-86 Titan 14562 | -3/Research | Found Prototype Processor 14562 | -3/Research | Identified Spectral Analyzer 14855 | -3/Research | Entered Testing 15040 | -3/Testing | Found Prototype Launcher 15042 | -3/Testing | Identified Com. Tesla Bomb Launcher 15046 | -3/Testing | Found Prototype Launcher 15050 | -3/Testing | Identified Tactical Quantum Warhead 15055 | -3/Testing | Found Tactical Quantum Warhead 15110 | -3/Testing | Build established: Hacker-Scout 15241 | -3/Testing | Repaired Nuclear Pulse Array 15275 | -3/Testing | Found Prototype Processor 15275 | -3/Testing | Identified Exp. Terrain Scan Processor 15311 | -3/Testing | Found Prototype Device 15311 | -3/Testing | Identified Exp. EM Disruption Field 15365 | -3/Testing | Spotted PL-NQOCHDTWOF 15419 | -3/Testing | Discovered new exit (range 19) 15441 | -3/Testing | Identified exit to Research 15459 | -3/Testing | Entered Research 15459 | -2/Research | Accompanied by 1 ally 15459 | -2/Research | Evolved 2 slots: Utility x2 15663 | -2/Research | Identified exit to Quarantine 15735 | -2/Research | Discovered new exit (range 24) 15868 | -2/Research | Identified exit to Access 15869 | -2/Research | Entered Access 15869 | -1/Access | Evolved 2 slots: Propulsion x2 16166 | -1/Access | Search patrols dispatched 16310 | -1/Access | Build established: Wizard-Scout 16376 | -1/Access | Discovered new exit (range 6) 16377 | -1/Access | Identified exit to Surface 16377 | *** | Escaped! Last Messages --------------- 16346_ Imp. Light Armor Plating destroyed. 16346_ W-44 Eye distress signal jammed. 16352_ Penetrated by Slug. 16354_ Seismic Detector destroyed. 16357_ Penetrated by Slug. 16357_ Nuclear Pulse Array destroyed. 16357_ Micro-nuke Launcher destroyed. 16359_ Triggered Gamma Bomb Trap. 16359_ A bubble of electromagnetic force engulfs the area. 16359_ Nuclear Pulse Array destroyed. 16359_ Door malfunctions. 16366_ FL,>E0FM34JUQ/>YDKE,AM48CJN 16367_ K-01 Serf cleans the Anti-Orbital Battery. 16375_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 16376_ The Access Shell folds into the floor. 16376_ EXIT=FOUND 16377_ EXIT=IDENTIFIED: SURFACE [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????t???# "" #??????????????????? | | ???????????????????# "@ #??????????????????? | | ???????????????????# #??????????????????? | | ??###???####???????# #??????????????????? | | ??# #???????# #??????????????????? | | ??# #??????## ##?????????????????? | | ??# +??????# #?????????????????? | | ??# " #??????##"" ##?????????????????? | | ??# """ #???????#"" #??????????????????? | | ??# """ #???????#"" k #??????????????????? | | ??# " #???????#T #??????????????????? | | ??? #???????#"" #??????????????????? | | ????? ?????????#"" #??????????????????? | | #######+############"" ##?????????????????? | | A ???????????? | | ???????????? | | +#############+####################+#????????????? | | #????????? ????????????????????????????????? | | #??????? #???????????????????????????????? | | #?????= #???????????????????????????????? | | #????# #???????????????????????????????? | | #????# #???????????????????????????????? | | #????# #???????????????????????????????? | | #????# ] #???????????????????????????????? | | #????# ! #???????????????????????????????? | | #????###########???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 65 Energy Generation 33 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 14 Cloak Strength 2 Power Amplification 40 Additional Mass Support 12 Armor Coverage 225 Resistance: KI 30 Evasion (%) 75 Targeting Accuracy 8 Offensive Hacking 46 Defensive Hacking 43 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Sensor Array | -9/Materials | Hacked Signal Interpreter | -9/Materials | Hacked Med. Armor Plating | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Scanalyzed Grenade Launcher | -7/Factory | Scanalyzed Nuclear Pulse Thruster | -7/Factory | Hacked Imp. Sensor Array | -7/Factory | Scanalyzed Enh. Optical Array | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Nuclear Pulse Array | -4/Factory | Scanalyzed Adv. System Restoration Module | -4/Factory | Scanalyzed Adv. Sensor Array | -4/Factory | Hacked Lrn. Sensor Array | -4/Factory | Scanalyzed Adv. Concussive RPG | -4/Factory | Scanalyzed Smartbomb Launcher | -4/Factory | Scanalyzed Energy Well | -3/Research | Extracted Imp. Targeting Computer | -3/Research | Extracted Field Propulsion Array | -3/Research | Extracted Adv. Weight Redist. System | -3/Research | Extracted Powered Hammer | -3/Research | Extracted Cld. Q-thruster | -3/Testing | Hacked Lrn. Terrain Scanner | -3/Testing | Scanalyzed Tactical Quantum Warhead | -3/Testing | Scanalyzed Adv. Signal Interpreter | -3/Testing | Scanalyzed Impulse Thruster Array | -3/Testing | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory Nuclear Pulse Thruster | x2 | -7/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Dramatic Entrance Epsilon Run Knowing Is Half The Battle Maximum Efficiency Omniscient Cartographer Short-term Sacrifices Watch This! Challenges ------------ None Game ------ Seed PrecisionZioniteHumpback Manual? 0 Play Time 07:26:51 Cumulative 57.6 hours Start 2024.05.04 @ 14:21:23 End 2024.05.23 @ 01:00:40 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 31 Gallery% 38 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: d7ab3cba-5d9d-4c77-8f6a-bd95bd962209