Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.15 @ 00:15:24 Player: MTF Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (103) 515 Value Destroyed (3423) 3423 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (3779) 3779 TOTAL SCORE: 14237 Bonus ------- High Alert Combat Kills 206 Follower Combat Kills 2476 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 54 Friendly Fire -557 Cogmind --------- Core Integrity 0/1150 Matter 285/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Layered Medium Armor Plating Advanced Powered Armor Advanced Force Field Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well Layered Medium Armor Plating Layered Heavy Armor Plating Experimental Focal Shield Improved Energy Mantle Ghost Barrier > --- WEAPON ----------- Hardcell Cannon Hardcell Cannon > --- INVENTORY -------- Improved Heavy Siege Treads Advanced Signal Interpreter Improved Force Booster Layered Medium Armor Plating Layered Medium Armor Plating Advanced Powered Armor Advanced Powered Armor Advanced Force Field Improved System Shield Heavy Gauss Cannon [Rating: 123] Favorites ----------- Power Light Antimatter Reactor Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Heart of Steel Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Bore Cannon Energy Gun Shock Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Barrage Gun Ballistic Cannon Bore Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 2 2 . . . 4 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 2 1 . . . . . . . . . . . Utility 7 | . . . 1 . 1 . . . 4 . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 203 | 3 8 . 30 22 27 11 24 8 16 5 8 4 4 8 6 19 Power 14 | . 1 . 3 1 1 1 2 . 1 . . 1 . 1 . 2 Engine 5 | . 1 . 2 1 . . 1 . . . . . . . . . Core 6 | . . . 1 . 1 1 1 . 1 . . . . 1 . . Reactor 3 | . . . . . . . . . . . . 1 . . . 2 Propulsion 66 | 2 1 . 11 11 12 3 3 7 5 3 . . . 1 3 4 Treads 56 | 2 1 . 11 11 10 2 . 5 5 3 . . . 1 3 2 Leg 10 | . . . . . 2 1 3 2 . . . . . . . 2 Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 91 | 1 4 . 8 6 8 4 14 . 10 2 8 3 3 6 2 12 Device 22 | . . . . . 1 2 4 . . . 4 1 1 3 . 6 Storage 8 | 1 1 . . . 1 . 2 . 1 . . . . 2 . . Processor 1 | . . . . . 1 . . . . . . . . . . . Hackware 8 | . . . . . . . . . 6 . . . . . . 2 Protection 52 | . 3 . 8 6 5 2 8 . 3 2 4 2 2 1 2 4 Artifact . | . . . . . . . . . . . . . . . . . Weapon 32 | . 2 . 8 4 6 3 5 1 . . . . 1 . 1 1 Energy Gun 8 | . 1 . 2 . 4 . . . . . . . 1 . . . Energy Cannon 3 | . . . . 2 . 1 . . . . . . . . . . Ballistic Gun 9 | . . . 5 2 1 . . 1 . . . . . . . . Ballistic Cannon 9 | . . . 1 . . 1 5 . . . . . . . 1 1 Launcher 2 | . 1 . . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . . 1 . . . . . . . 3 . 1 Parts Lost 85 | . 1 . 16 7 18 7 7 1 . . 2 . 4 . 2 20 Power 10 | . 1 . 4 . 2 1 . . . . . . . . . 2 Propulsion 33 | . . . 4 3 9 5 3 . . . . . . . 1 8 Utility 25 | . . . 4 2 4 . 3 . . . 1 . 2 . 1 8 Weapon 17 | . . . 4 2 3 1 1 1 . . 1 . 2 . . 2 Highest Loss Streak 17 | . 1 . 6 3 10 4 6 1 . . 1 . 3 . 1 17 Average Slot Usage (%) 70 | . 95 100 96 91 89 68 57 72 96 75 68 63 62 57 65 75 Engine 1 | . 14 14 8 2 2 . . . . . . . . . . . Core 1 | . . . 1 . 2 1 . 7 5 5 5 1 . . 5 4 Treads 18 | . 27 28 32 45 40 18 5 7 26 19 17 17 17 17 23 17 Leg 7 | . . . . . 1 14 14 19 5 . . . . . . 4 Device 2 | . . . . . 2 3 1 7 . . 4 5 5 6 5 9 Storage 11 | . 16 14 11 9 10 10 12 7 11 11 11 11 11 11 17 14 Hackware 2 | . . . . . . . . . 28 20 4 . . . . 3 Protection 9 | . 10 14 21 17 11 4 5 7 4 4 12 15 17 14 11 6 Energy Gun 1 | . 9 . 5 . 5 2 . . . . . . 1 . . . Energy Cannon 1 | . . . . 7 . 3 . . . . . . . . . . Ballistic Gun 2 | . 14 14 11 9 7 1 . 1 5 5 4 . . . . . Ballistic Cannon 7 | . . . 2 . . 5 14 12 5 5 5 5 1 . 1 8 Naked Turns 111 | . . . . . . . 97 . . . . . . . . 14 Heaviest Build 189 | 14 42 42 59 60 100 108 102 80 125 126 171 165 175 166 165 189 Greatest Support 215 | 40 40 40 60 100 120 88 35 126 126 215 215 215 215 215 198 156 Greatest Overweight (x) 33 | 4 4 1 2 . 2 3 33 2 . . . . . . 1 3 Average Overweight (x) 1 | . . 1 . . . 1 7 1 . . . . . . . . Largest Inventory Capacity 20 | 8 12 12 12 12 20 20 20 12 20 20 20 20 20 20 20 20 Average Capacity 16 | 6 10 12 12 12 15 16 17 12 19 20 20 20 20 20 20 18 Most Carried 20 | 6 12 12 12 12 15 17 14 12 19 20 20 19 19 20 20 18 Average Carried 12 | 6 10 11 10 10 10 11 11 7 15 19 19 18 16 17 18 14 Final Capacity 20 | 8 12 12 12 12 20 12 12 12 20 20 20 20 20 20 20 4 Final Carried 20 | 6 12 12 10 12 12 12 6 12 17 20 19 19 15 20 16 3 Class Distribution -------------------- 38% | Hauler-Mutant 29% | Scavenger-Mutant 24% | Mutant 4% | Hacker-Mutant 3% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Hauler-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Wizard-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Matter Collected 3520 | 221 54 35 189 96 136 1051 1092 154 . 210 52 33 19 80 54 44 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3841 | 100 67 . 462 887 413 277 105 . . 151 162 160 122 30 326 579 Parts 213 | 4 9 . 38 42 24 16 1 . . 11 6 7 5 3 23 24 Haulers Intercepted 5 | . 2 . 2 1 . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 201 | . . . . . . 22 24 26 . . . 6 4 95 24 . Prevented 20 | . . . . . . . . 10 . . . . 3 4 3 . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 86 | . 2 . 20 18 7 8 . . . . 3 3 2 1 13 9 Melee 83 | . 2 . 20 18 7 8 . . . . 3 3 2 1 13 6 AOE 3 | . . . . . . . . . . . . . . . . 3 Classes Destroyed 12 | 1 2 . 3 . 2 2 . . . 1 . . . . . 1 Worker 4 | . . . 2 1 1 . . . . . . . . . . . Hauler 5 | . 2 . 2 1 . . . . . . . . . . . . Recycler 3 | 1 . . . 2 . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . . 1 Swarmer 36 | . 2 . 13 3 . 4 . . . . 1 . . 1 12 . Grunt 36 | . . . 6 13 2 3 . . . . 1 3 2 . . 6 Brawler 1 | . . . . . . 1 . . . . . . . . . . Sentry 6 | . . . 1 2 3 . . . . . . . . . . . Hunter 4 | . . . . . 1 . . . . . 1 . . . 1 1 Programmer 3 | . . . . . 1 . . . . . . . . . . 2 Packrat 1 | . . . . . . . . . . . . . . . 1 . Tinkerer 1 | . . . . . . 1 . . . . . . . . . . Martyr 2 | . . . . . . . . . . 2 . . . . . . Best Kill Streak 7 | 1 2 . 4 5 1 4 . . . . 1 3 1 1 7 3 Combat Bots Only 7 | . 2 . 4 5 1 4 . . . . 1 3 1 1 7 3 Max Kills in Single Turn 2 | 1 1 . 1 1 1 1 . . . 1 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . . 2 Melee 1 | . 1 . 1 1 1 1 . . . . 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Damage Taken 23064 | . 203 58 3105 2524 3334 1154 1521 444 173 20 1662 357 1461 372 1841 4835 Core 2617 | . 40 . 386 219 200 75 263 30 13 . 30 . 49 . 149 1163 Absorbed by Shields 2645 | . . . . . . . . 84 . . 342 89 340 78 529 1183 Reduced by Siege Mode 42 | . . . . . . . . . . . . . 23 . 17 2 Core Remaining (%) 56 | 100 . 84 3 60 . . . 18 . . . . . . 75 . Volleys Fired . | . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . . Core Hits 168 | 5 . . 26 22 33 13 5 . . 5 5 4 11 6 21 12 Critical Hits . | . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 7619 | 28 75 6 667 676 896 325 163 10 . 305 411 186 591 157 646 2477 Guns . | . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 1055 | . . . . . . . . . . . . . . . . 1055 Melee . | . . . . . . . . . . . . . . . . . Ramming 6564 | 28 75 6 667 676 896 325 163 10 . 305 411 186 591 157 646 1422 Kinetic . | . . . . . . . . . . . . . . . . . Thermal 700 | . . . . . . . . . . . . . . . . 700 Explosive 355 | . . . . . . . . . . . . . . . . 355 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . 3 . 2 2 2 1 . . 2 2 2 2 4 10 Average Corruption 1 | . . . 2 . 2 2 1 1 . . 2 2 2 1 3 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 64 | . . . 5 . . 14 10 2 . . 2 8 2 4 10 7 Message Errors 21 | . . . 3 . . 6 4 1 . . . . 1 2 2 2 Matter Fused 6 | . . . 2 . . . . . . . . . . . 3 1 Heat Flow Errors 12 | . . . . . . 3 2 . . . 1 4 . . 1 1 Energy Discharges 7 | . . . . . . . 1 1 . . 1 2 . . 2 . Data Loss (minor) 17 | . . . . . . 5 3 . . . . 2 1 2 2 2 Misdirections 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 296 | . . . 4 4 1 7 2 . . . 36 34 2 . 5 201 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 124 | . . . . . . . . . . . . . . . . 124 Melee 172 | . . . 4 4 1 7 2 . . . 36 34 2 . 5 77 Knockbacks 21 | . . . . 3 2 . . . . . 2 2 2 . 1 9 Impact 20 | . . . . 3 2 . . . . . 2 2 2 . 1 8 Kinetic . | . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 960 | . . . 16 23 34 . 19 . . . 59 . . 64 148 597 Shots 4 | . . . . . . . . . . . . . . . . 4 Rammed 841 | 14 17 1 155 126 173 50 43 2 . 36 30 17 53 10 37 77 Targets Rammed 924 | 15 21 1 175 145 178 58 47 2 . 38 32 20 55 10 45 82 Kicked 2 | . . . . . . . 2 . . . . . . . . . Crushed 81 | 1 4 . 20 19 5 8 2 . . 2 2 3 2 . 8 5 Highest Temperature 265 | . . . 15 6 19 265 256 . . . 235 241 20 21 200 256 Average Temperature 17 | . . . 8 6 4 91 130 . . . 4 34 2 2 23 60 Received Heat Transfer 4928 | . . . 783 972 1203 243 . 116 . 9 180 115 348 60 . 899 Effects 2 | . . . . . . 2 . . . . . . . . . . Interference 2 | . . . . . . 2 . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . 1 . 1 1 Total Turns 69 | . . . . . . . . . . . . . 52 . 9 8 Longest Duration 52 | . . . . . . . . . . . . . 52 . 9 8 Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . 3 1 . . . . . . 1 . . . . 1 Impact Corruptions 20 | . . . 1 2 1 2 2 . . . 2 3 2 . 1 4 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 450 | . . . . . . . . . . . . . . . . 450 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Peak Influence 1331 | 5 92 . 216 260 123 . . . 325 136 1331 . . . . 197 Initial 264 | . 3 . . 78 63 . . . 264 113 . . . . . 94 Average 141 | . 27 . 85 82 42 . . . 201 62 488 . . . . 97 Maximum Alert Level 4 | . . . 1 1 . . . . 1 . 4 . . . . . Low Security (%) 84 | 100 100 100 98 90 100 . . . 31 100 42 . . . . 100 Level 1 7 | . . . 1 9 . . . . 68 . 6 . . . . . Level 2 2 | . . . . . . . . . . . 16 . . . . . Level 3 2 | . . . . . . . . . . . 18 . . . . . Level 4 2 | . . . . . . . . . . . 16 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 1 . . 3 6 . . . 1 . 15 . . . . 7 Investigation 8 | . 1 . . 1 2 . . . . . 1 . . . . 3 Extermination 8 | . . . . . 2 . . . 1 . 3 . . . . 2 Reinforcement 13 | . . . . 2 2 . . . . . 7 . . . . 2 Assault 2 | . . . . . . . . . . . 2 . . . . . Garrison 2 | . . . . . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 2 . . . . 1 Haulers Reinforced 2 | . . . . . 1 . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Distress Signals 16 | . 1 . . 5 . . . . . . 2 . . . . 8 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 273 | . 5 1 28 38 11 10 1 20 6 4 51 3 5 38 19 33 Peak Tracking Total 17 | . 4 1 7 9 5 4 1 5 6 1 12 3 3 15 7 17 Tactical Retreats 16 | . . 1 . 4 . . . . . . 3 . . 2 6 . Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Traps Triggered 9 | . 1 . 1 1 1 . . . 1 . 2 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . 6 . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Machines Disabled 7 | . . . . . . . . . . . 2 . . 1 . 4 Max in Single Turn 2 | . . . . . . . . . . . . . . 1 . 2 Garrison Access 1 | . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . 1 . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Machines Accessed 26 | . 2 . 3 3 7 1 . . 1 . 4 . . 1 . 4 Terminals 7 | . 1 . 1 2 3 . . . . . . . . . . . Fabricators 6 | . . . . . 2 . . . . . 2 . . . . 2 Repair Stations 7 | . 1 . 1 1 1 . . . 1 . 1 . . . . 1 Recycling Units 2 | . . . . . 1 . . . . . . . . . . 1 Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . Total Hacks 95 | . 7 . 8 14 20 1 . . 20 . 11 . . 5 . 9 Successful 74 | . 5 . 5 13 15 1 . . 18 . 7 . . 5 . 5 Failed 21 | . 2 . 3 1 5 . . . 2 . 4 . . . . 4 Catastrophic 3 | . . . 1 . 2 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 33 | . 2 . 3 7 9 . . . 5 . 5 . . . . 2 Terminals 20 | . 2 . 3 9 6 . . . . . . . . . . . Fabricators 10 | . . . . . 3 . . . . . 5 . . . . 2 Repair Stations 48 | . 5 . 2 5 7 . . . 20 . 5 . . . . 4 Recycling Units 7 | . . . . . 4 . . . . . . . . . . 3 Scanalyzers 3 | . . . 3 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . Terminal Hacks 13 | . . . 1 5 1 1 . . . . . . . 5 . . Prototype ID Bank 5 | . . . . . . . . . . . . . . 5 . . Open Door 1 | . . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . . . . . Recall Extermination 1 | . . . . . 1 . . . . . . . . . . . Zone Layout 2 | . . . . 2 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . 2 . . . . . 2 . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . . . Build 3 | . . . . . 1 . . . . . 2 . . . . . Repair Station Hacks 39 | . 4 . 1 4 6 . . . 18 . 4 . . . . 2 Scan Component 21 | . 2 . 1 2 3 . . . 9 . 2 . . . . 2 Repair 18 | . 2 . . 2 3 . . . 9 . 2 . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 14 | . 1 . 1 4 6 . . . . . . . . . . 2 Terminals 7 | . 1 . 1 4 1 . . . . . . . . . . . Track 4 | . 1 . 1 2 . . . . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . . Disrupt 1 | . . . . 1 . . . . . . . . . . . . Operators 1 | . . . . 1 . . . . . . . . . . . . Fabricators 3 | . . . . . 1 . . . . . . . . . . 2 Overload 2 | . . . . . 1 . . . . . . . . . . 1 Download 1 | . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 4 . . . . . . . . . . . Monitor 1 | . . . . . 1 . . . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 2 . 2 3 6 . . . 1 . 3 . . . . 2 Full Trace Events 3 | . 1 . . . . . . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . Parts Built 3 | . . . . . 1 . . . . . 2 . . . . . Matter 658 | . . . . . 146 . . . . . 512 . . . . . Time 292 | . . . . . 36 . . . . . 256 . . . . . Total Part Build Rating 19 | . . . . . 3 . . . . . 16 . . . . . Parts Repaired 18 | . 2 . . 2 3 . . . 9 . 2 . . . . . Time 750 | . 52 . . 106 78 . . . 378 . 136 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . 2 Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Total Allies 35 | . . . . . . . 8 . 5 20 2 . . . . . Largest Group 25 | . . . . . . . 5 5 6 25 23 . . . . . Highest-Rated Group 1172 | . . . . . . . 254 254 479 1172 1072 . . . . . Highest-Rated Ally 99 | . . . . . . . 99 99 99 99 99 . . . . . Zionite Dispatches 3 | . . . . . . . . . 2 . 1 . . . . . Heavy 1 | . . . . . . . . . 1 . . . . . . . Light 1 | . . . . . . . . . 1 . . . . . . . Hacker 1 | . . . . . . . . . . . 1 . . . . . Total Orders 12 | . . . . . . . . . . . 10 . . . . 2 STAY 1 | . . . . . . . . . . . 1 . . . . . EXPLORE 11 | . . . . . . . . . . . 9 . . . . 2 Ally Attacks 423 | . . . . . . . 9 70 21 95 228 . . . . . Total Damage 14425 | . . . . . . . 52 3046 693 4045 6589 . . . . . Kills 89 | . . . . . . . . 23 7 6 53 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . 2 1 1 . . . . 1 . 2 . Drone Launches 12 | . . . . . . . . . . . 8 . . . . 4 Drone Recoveries 12 | . . . . . . . . . . . 8 . . . . 4 Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Turns Passed 22207 | 127 491 167 994 1665 1566 1551 8204 650 612 835 1375 460 481 1401 705 923 Spaces Moved 8228 | 61 209 91 368 745 665 684 1790 359 121 449 658 210 222 768 368 460 Core 606 | 3 32 . . . . . 467 . . . . . . . . 104 Treads 6798 | 58 177 91 368 745 665 684 766 105 121 449 658 210 222 768 368 343 Legs 824 | . . . . . . . 557 254 . . . . . . . 13 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 180 160 160 161 180 50 155 164 164 166 166 166 160 160 50 Average Speed 227 | 164 177 180 165 163 166 186 442 173 164 166 166 166 166 164 165 150 Slowest Speed 1700 | 250 250 180 210 168 200 220 1700 200 164 170 166 166 166 166 180 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 31 34 27 41 18 57 87 48 3 96 36 40 39 83 61 15 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . 1 1 . . . . . . . 1 . Known Exits Taken 2 | . . . . . . . . . . . . . 1 . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 . . 1 1 . 1 . . Scrap Searched 6 | . . 1 . . . 3 . 1 . . . . . . 1 . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 72 | . . . . 1 1 . . . . . 1 . . . 6 63 Melee . | . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . AOE 62 | . . . . . . . . . . . . . . . . 62 Terrain Rammed 17 | . . . 2 1 1 . . . . . 1 . . 1 6 5 Walls Destroyed 10 | . . . . 1 1 . . . . . 1 . . . 6 1 Machines Disabled 2 | . . . . . . . . . . . . . . 1 . 1 Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Total 11027 | 78 319 95 636 1097 995 904 2008 380 532 523 919 308 297 900 433 603 Wait 1441 | . 57 . 35 156 110 138 128 6 380 . 208 72 17 102 7 25 Move 8213 | 60 208 90 367 744 664 683 1789 358 121 448 657 209 221 767 367 460 Hop . | . . . . . . . . . . . . . . . . . Pick Up 113 | . 15 2 11 18 10 4 8 5 13 8 7 1 . 5 1 5 Fast Attach 92 | 1 2 . 16 7 13 8 12 6 6 4 4 1 2 4 1 5 Attach 75 | . 3 . 12 7 12 3 11 . 6 1 1 2 2 1 4 10 Detach 30 | . 1 . 3 . 2 1 4 1 1 9 2 . . 3 . 3 Swap 37 | 2 3 . 3 8 2 . 1 2 4 . 3 1 . 3 1 4 Drop 83 | . 9 2 12 11 3 9 6 . 1 15 4 2 . 4 1 4 Fire . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ram 17 | . . . 2 1 1 . . . . . 1 . . 1 6 5 Kick 19 | . . . . . . . 18 . . . . . . . . 1 Crush 905 | 15 21 1 175 145 178 58 29 2 . 38 32 20 55 10 45 81 Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . 2 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac x2) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 2) 128 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 518 | -10/Materials | Repaired Lgt. Treads 546 | -10/Materials | Repaired Lgt. Armor Plating 579 | -10/Materials | Discovered new exit (range 16) 619 | -10/Materials | Entered Mines 625 | -10/Mines | Met a Derelict bent on vengeance 725 | -10/Mines | Discovered new exit (range 13) 743 | -10/Mines | Discovered new exit (range 10) 786 | -10/Mines | Entered Materials 786 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 963 | -9/Materials | Lost 3 parts (2u1w) 1063 | -9/Materials | Lost 6 parts (1p2n1u2w) 1104 | -9/Materials | Core integrity fell below 50% 1577 | -9/Materials | Identified exit to Mines 1753 | -9/Materials | Discovered new exit (range 16) 1761 | -9/Materials | Core integrity fell below 20% 1780 | -9/Materials | Entered another Materials area 1780 | -8/Materials | Evolved 2 slots: Propulsion x2 1797 | -8/Materials | Lost 3 parts (1p1n1u) 1850 | -8/Materials | Repaired Broken Arm. Treads 1904 | -8/Materials | Repaired Broken Arm. Treads 2814 | -8/Materials | Lost 3 parts (1n2u) 3244 | -8/Materials | Build established: Scavenger-Mutant 3434 | -8/Materials | Discovered new exit (range 8) 3445 | -8/Materials | Entered Factory 3445 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3637 | -7/Factory | Repaired Lgt. Treads 3665 | -7/Factory | Repaired Lgt. Treads 3692 | -7/Factory | Repaired Lgt. Treads 3947 | -7/Factory | Lost 4 parts (1n3u) 4433 | -7/Factory | Discovered new exit (range 15) 4618 | -7/Factory | Lost 10 parts (1p6n3w) 4741 | -7/Factory | Fabricated Hrd. Medium Armor Plating (x1) 5011 | -7/Factory | Entered Lower Caves 5212 | -7/Lower Caves | Learned Factory emergency access door positions 5669 | -7/Lower Caves | Lost 4 parts (1p3n) 5772 | -7/Lower Caves | Found Prototype Device 5790 | -7/Lower Caves | Identified Heart of Steel 6379 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6493 | -7/Lower Caves | Build established: Mutant 6562 | -7/Lower Caves | Entered Zion 6660 | -6/Zion | Discovered new exit (range 15) 6868 | -6/Zion | System corruption cleaned by Quarantine Array 7382 | -6/Zion | Gained Derelict followers 7570 | -6/Zion | Learned location of 2 exits from Factory 7748 | -6/Zion | Learned Factory emergency access door positions 8335 | -6/Zion | Build established: Hauler-Mutant 13501 | -6/Zion | Core integrity fell below 50% 13580 | -6/Zion | Released all parts (6) 13583 | -6/Zion | Lost 6 parts (3n2u1w) 14071 | -6/Zion | Heart of Steel transformed into Warbot 14139 | -6/Zion | Build established: Mutant 14306 | -6/Zion | Imprinted 14308 | -6/Zion | Declared Zion's savior 14518 | -6/Zion | Build established: Scavenger-Mutant 14766 | -6/Zion | Entered Proximity Caves 14766 | -5/Proximity Caves | Accompanied by 5 allies (Warbot) 15124 | -5/Proximity Caves | Spotted B-75 Beast 15308 | -5/Proximity Caves | Learned Factory terminal intel 15355 | -5/Proximity Caves | Discovered new exit (range 14) 15404 | -5/Proximity Caves | Core integrity fell below 20% 15416 | -5/Proximity Caves | Entered Factory 15416 | -5/Factory | Accompanied by 1 ally (Warbot) 15416 | -5/Factory | Evolved 4 slots: Utility x4 15417 | -5/Factory | Identified exit to Factory 15419 | -5/Factory | Loaded intel: 20 terminal locations 15436 | -5/Factory | Zion Light squad teleported in 15567 | -5/Factory | Repaired Hvy. Armor Plating 15606 | -5/Factory | Repaired Arm. Treads 15657 | -5/Factory | Repaired Imp. Medium Treads 15703 | -5/Factory | Repaired Med. Treads 15742 | -5/Factory | Repaired Arm. Treads 15788 | -5/Factory | Repaired Med. Treads 15828 | -5/Factory | Build established: Wizard-Mutant 15839 | -5/Factory | Repaired Lyr. Medium Armor Plating 15878 | -5/Factory | Repaired Imp. Light Armor Plating 15917 | -5/Factory | Repaired Hardlight Generator 15993 | -5/Factory | Zion Heavy squad teleported in 16028 | -5/Factory | Sucked down chute 16028 | -5/Factory | Entered Waste 16028 | -5/Waste | Met up with 1 ally sucked down the chute earlier 16029 | -5/Waste | Met a frightened Derelict 16033 | -5/Waste | Found Adv. Powered Armor 16080 | -5/Waste | 5 allies followed down the chute 16101 | -5/Waste | Spotted C-40 Crusher 16105 | -5/Waste | Allies destroyed C-40 Crusher 16121 | -5/Waste | Spotted C-40 Crusher 16127 | -5/Waste | Allies destroyed C-40 Crusher 16148 | -5/Waste | Found Damper Plating 16160 | -5/Waste | Spotted C-40 Crusher 16166 | -5/Waste | Allies destroyed C-40 Crusher 16167 | -5/Waste | Spotted C-40 Crusher 16175 | -5/Waste | Allies destroyed C-40 Crusher 16186 | -5/Waste | Spotted C-40 Crusher 16198 | -5/Waste | Allies destroyed C-40 Crusher 16206 | -5/Waste | Found Damper Plating 16207 | -5/Waste | Spotted C-40 Crusher 16212 | -5/Waste | Allies destroyed C-40 Crusher 16262 | -5/Waste | Found Damper Plating 16301 | -5/Waste | Found Adv. Powered Armor 16440 | -5/Waste | Discovered new exit (range 13) 16493 | -5/Waste | Build established: Hacker-Mutant 16585 | -5/Waste | Warlord forces began an assault 16863 | -5/Waste | Entered Factory 16863 | -5/Factory | Accompanied by 23 allies (Warbot) 17041 | -5/Factory | Repaired Adv. Powered Armor 17110 | -5/Factory | Repaired Adv. Powered Armor 17355 | -5/Factory | Fabricated Adv. Force Field? 17419 | -5/Factory | Build established: Hauler-Mutant 17439 | -5/Factory | P-70 Sage assimilated allied UD-IR5(s) 17741 | -5/Factory | Garrison activated, responded to threat 17772 | -5/Factory | Zion Hacker squad teleported in 18063 | -5/Factory | First assault squad dispatched 18204 | -5/Factory | Discovered new exit (range 19) 18238 | -5/Factory | Entered Upper Caves 18674 | -5/Upper Caves | Discovered new exit (range 15) 18698 | -5/Upper Caves | Entered another Upper Caves area 18886 | -5/Upper Caves | Lost 3 parts (2u1w) 18921 | -5/Upper Caves | Identified exit to Warlord 18964 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19148 | -5/Upper Caves | Spotted B-75 Beast 19179 | -5/Upper Caves | Entered Warlord 19236 | -5/Warlord | System corruption cleaned by Quarantine Array 20066 | -5/Warlord | Rebuked by Warlord 20091 | -5/Warlord | Warlord's base attacked by MAIN.C 20112 | -5/Warlord | Found Prototype Device 20112 | -5/Warlord | Identified Exp. Focal Shield 20123 | -5/Warlord | Found Prototype Hackware 20406 | -5/Warlord | Build established: Scavenger-Mutant 20434 | -5/Warlord | Spotted Striker 20441 | -5/Warlord | Warlord forces counterattacked 20446 | -5/Warlord | P-70 Sage assimilated allied FN-JA3(g) 20517 | -5/Warlord | Spotted Striker 20520 | -5/Warlord | Spotted Striker 20564 | -5/Warlord | Discovered new exit (range 12) 20580 | -5/Warlord | Entered Proximity Caves 20775 | -4/Proximity Caves | Learned location of Testing (-2) 21086 | -4/Proximity Caves | Destroyed 7 combat bots 21269 | -4/Proximity Caves | Discovered exit to Factory (range 10) 21285 | -4/Proximity Caves | Entered Factory 21285 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 21701 | -4/Factory | Identified Ghost Barrier 22153 | -4/Factory | System corruption reached 10% 22157 | -4/Factory | Core integrity fell below 50% 22192 | -4/Factory | Lost 17 parts (1p8n6u2w) 22196 | -4/Factory | Core integrity fell below 20% 22208 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 22165_ U-05 Engineer lays Concrete. 22165_ U-05 Engineer builds a Wall. 22165_ U-05 Engineer lays Concrete. 22169_ Connecting with Fabricator... >>Force(Download) DOWNLOADED[A-15 Conveyor] 22169_ ALERT: Suspicious activity at Fabricator F001. Dispatching Investigation squad. 22169_ U-05 Engineer lays Concrete. 22176_ W-44 Eye sends out distress signal. 22178_ System corrupted: Heat flow error (+299). 22181_ Penetrated by Slug. 22181_ Slug penetrates Wall. 22194_ Triggered Segregator Trap. 22194_ Arcs of energy rise from the floor. 22194_ Ghost Barrier blown off. 22195_ Triggered Segregator Trap. 22195_ Arcs of energy rise from the floor. 22200_ W-44 Eye sends out distress signal. 22205_ Detecting system override signal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? k???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????# ??????????????????????? | | ?????????????? ?#k "??????????????????????? | | ????????????? ?+ ""?????????????????????? | | ????????????? ?# ""?????????????????????? | | ?????????????? !??# ? ????????????????? | | ??????????????? ???# """"k""????????????????? | | ????????????#####s###### """" ""????????????????? | | ##+####?????# ## """" """"??????????????? | | ####### w s ???????????????? | | sss ????????????????? | | u ?????????????????? | | ""T"" ""???????????? | | @""""" ?????????? | | ! ?????????? | | ####### ?????????? | | # ###?????# ####+#########+????????????? | | # ########### ###??????????????????????????? | | + + # #????????????????????????????? | | # # """ # #????????????????????????????? | | # # """ !! # #????????????????????????????? | | # #?""" !! ?+ #????????????????????????????? | | # #? ??# #????????????????????????????? | | # #??"" "???# #????????????????????????????? | | # #??"" "???# #????????????????????????????? | | # #???" "???# #????????????????????????????? | | # #?????????# ????????????????????????????? | | # #?????????# ???????????????????????????? | | + #?????????+ ???????????????????????????? | | # #?????????# ???????????????????????????? | | # #?????????# ??????????????????????????? | | # #?????????########???????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # ###??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 35 Energy Capacity 1380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 4000 Resistance: KI 30 Resistance: TH 10 Resistance: EM 90 Propulsion Shielding 33 Evasion (%) 50 Recoil Reduction 6 Force Boost 4 Offensive Hacking 10 Defensive Hacking 50 Item Schematics ----------------- Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ A-15 Conveyor | -4/Factory | Downloaded Fabricated ------------ Hrd. Medium Armor Plating | x1 | -7/Factory Adv. Force Field | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed AdvancedAssaultRipper Manual? 0 Play Time 02:35:32 Cumulative 928.3 hours Start 2020.10.14 @ 21:22:14 End 2020.10.15 @ 00:15:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 324 Rogue 324 Adventurer 0 Explorer 0 Win Type - Total 49 Types 11/14/9/3/1/1/8/1/1 Lore% 97 Gallery% 95 Achievement% 84 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca1602ff-f0fd-4993-be1e-ac16018e8f92