Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.09.12 @ 21:40:14 Player: VR-DUX Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (119) 595 Value Destroyed (3290) 3290 Prototype IDs (244) 4880 Alien Tech Used (10) 2000 Bonus (19942) 19942 TOTAL SCORE: 40407 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 497 Follower Combat Kills 245 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1500 Integrated Exoskeleton 5000 Win 3000 Cogmind --------- Core Integrity 1107/1850 Matter 320/425 Energy 152/250 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Medium Storage Unit Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Force Field Spacefold Activator > --- WEAPON (2) ------- RU-N14's Throwing Claymores RU-N14's Throwing Claymores > --- INVENTORY (10) --- Advanced Cooling System Sigix Sheargun Sigix Sheargun Thunder Hammer Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Medium Storage Unit Experimental Core Analyzer Spacefold Activator > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Advanced Cooling System Experimental Core Analyzer Transdimensional Reconstructor Transdimensional Reconstructor Transdimensional Reconstructor Integrated Reactor Enhanced Nova Cannon RU-N14's Throwing Claymores RU-N14's Throwing Claymores Thunder Hammer [Rating: 218] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Sigix Exoskeleton Wheel Compact Wheel Hover Unit Improved Airjet Flight Unit Improved Flight Unit Utility Modified TNC Device Structural Scanner Storage Large Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Improved Light Armor Plating Artifact Spacefold Activator Weapon Autogun Energy Gun Sigix Sheargun Energy Cannon Neutron Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 2 . . . . 2 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . . . 2 . . . . . 2 . . . . . 1 . . . . . 1 . . . Utility 11 | . . . . . 2 2 . . . . . . . . . 2 1 . . . . 2 . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 198 | 1 30 5 3 2 29 32 1 1 1 2 6 . 1 14 . 11 11 . . 11 2 4 6 4 17 4 Power 15 | . 2 1 . . 3 4 . . . . . . . 1 . 1 . . . 1 . . 1 . 1 . Engine 7 | . 2 1 . . 2 1 . . . . . . . 1 . . . . . . . . . . . . Core 5 | . . . . . 1 3 . . . . . . . . . 1 . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Propulsion 61 | 1 13 . . . 13 11 . 1 . . 3 . . 1 . 6 2 . . 7 . 1 2 . . . Treads 20 | . 5 . . . 12 3 . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 10 | 1 8 . . . . 1 . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . 1 . . 1 . 2 . . . . . . . . . . Flight 27 | . . . . . 1 7 . 1 . . 2 . . . . 4 2 . . 7 . 1 2 . . . Utility 59 | . 5 . 2 . 5 10 1 . . . 1 . . 7 . 3 3 . . 3 . 3 . 3 11 2 Device 25 | . 2 . 1 . 3 1 1 . . . . . . 5 . . 1 . . 2 . 1 . 3 4 1 Storage 10 | . 3 . . . 1 2 . . . . 1 . . 1 . 1 . . . . . . . . 1 . Processor 11 | . . . 1 . 1 3 . . . . . . . 1 . 1 1 . . . . . . . 2 1 Hackware 6 | . . . . . . 2 . . . . . . . . . 1 1 . . 1 . 1 . . . . Protection 3 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Weapon 63 | . 10 4 1 2 8 7 . . 1 2 2 . 1 5 . 1 6 . . . 2 . 3 1 5 2 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 10 | . 1 . . 1 . 1 . . . . . . . . . 1 1 . . . . . 2 1 2 . Ballistic Gun 15 | . 7 2 . 1 5 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . 1 1 . 1 . . . 1 . . . . . . . . . Special Weapon 10 | . . . 1 . . 1 . . . . . . . 1 . . 3 . . . 1 . 1 . . 2 Impact Weapon 11 | . . 2 . . 1 2 . . 1 1 1 . . 1 . . . . . . . . . . 2 . Slashing Weapon 6 | . 2 . . . . . . . . . . . . 2 . . 1 . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 2 1 . . . . . . . 4 . . . . . 1 . . . 2 4 . Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . System Corruption 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Parts Lost 23 | . 2 . . . 8 7 . . . . 3 . . . 1 1 1 . . . . . . . . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 13 | . 1 . . . 5 3 . . . . 2 . . . 1 . 1 . . . . . . . . . Utility 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . Weapon 5 | . 1 . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . Highest Loss Streak 6 | . 2 . . . 6 2 . . . . 3 . . . 1 1 2 . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 100 89 100 93 90 78 84 89 86 85 86 87 98 86 95 97 100 100 99 100 95 94 87 77 72 Engine 5 | . 14 14 14 14 4 2 . . . . . . . 1 6 4 . . . . . . . . . . Core 2 | . . . . . 4 4 7 7 7 7 6 6 6 4 . . 5 5 5 3 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 1 5 4 8 8 9 9 Treads 15 | . 9 28 28 28 34 20 . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 17 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 6 6 11 13 6 . . . . . . . . . . Flight 9 | . . . . . . 4 30 30 30 30 33 26 26 26 20 27 34 36 36 35 36 30 29 26 10 . Device 7 | . 12 14 9 . 7 6 1 7 7 7 6 6 6 6 6 5 5 5 5 5 10 14 13 15 6 . Storage 9 | . 14 14 14 14 9 6 7 7 7 7 7 13 13 13 13 11 10 10 10 7 5 4 4 4 8 9 Processor 11 | . . . 4 14 15 21 15 15 15 15 13 13 13 13 13 15 15 15 15 13 10 9 8 4 4 18 Hackware 4 | . . . . . . 6 7 7 7 7 6 6 6 6 6 10 15 15 15 17 21 21 21 21 7 . Energy Cannon 1 | . 2 . . 7 2 . . . . . . . . . . 3 3 5 5 5 2 . 2 1 . . Ballistic Gun 5 | . 21 16 . 5 11 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . 2 11 . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . 8 14 14 1 1 7 7 12 7 5 6 6 1 . . . . . . . . . . 1 . Slashing Weapon 1 | . 3 2 . . . . . . . . . . . 4 6 5 4 5 5 5 5 4 4 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 102 | 12 32 32 34 34 98 102 15 15 17 20 21 16 24 37 21 28 29 29 29 38 39 39 48 53 52 50 Greatest Support 90 | 16 40 40 40 40 80 90 24 24 24 24 33 24 30 24 24 39 29 29 29 43 43 46 54 60 60 60 Greatest Overweight (x) 6 | . 1 . . . 2 6 . . . . . . . 1 . 1 . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 25 25 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 15 | 8 13 15 15 15 22 22 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 9 10 Most Carried 25 | 7 16 15 15 15 25 25 7 8 7 7 7 4 7 8 8 8 10 10 10 10 10 10 9 10 10 4 Average Carried 13 | 6 12 14 14 14 17 21 5 7 6 6 4 4 4 7 8 7 7 10 9 9 9 9 8 8 8 4 Final Capacity 25 | 8 15 15 15 15 25 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 Final Carried 25 | 7 15 15 15 15 25 4 7 7 6 7 4 4 7 8 8 7 10 10 10 10 10 10 9 9 9 4 Class Distribution -------------------- 34% | Mutant 9% | Sprinter 8% | Scavenger-Skirmisher 8% | Skirmisher 6% | Scavenger-Mutant 6% | Derelict-Sprinter 6% | Hacker-Scout 5% | Alien-Sigix 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Derelict-Sprinter | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Sprinter | -2/Quarantine Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Matter Collected 4403 | 228 703 277 . 22 805 905 40 29 23 6 324 . 10 65 80 100 59 39 17 130 20 40 . . 361 120 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5208 | 55 837 163 . . 1072 940 . . 23 15 398 31 . . 81 374 69 39 . 382 . 184 49 . 469 27 Parts 234 | 2 63 2 . . 50 44 . . 1 3 6 . . . 5 11 10 4 . 3 . 8 3 . 18 1 Haulers Intercepted 7 | . 2 . . . 2 1 . . . . 1 . . . . 1 . . . . . . . . . . Recyclers Shooed 10 | . 3 3 . . . 3 . . . . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . 1 . . 3 . . . . . 2 2 4 . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Combat Hostiles Destroyed 58 | . 9 . . . 15 15 . . . 3 1 . . . . . 5 . . . . . 5 . 3 2 Melee 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . Guns 18 | . 8 . . . 7 . . . . . . . . . . . . . . . . . . . 3 . Cannons 19 | . 1 . . . 3 14 . . . . . . . . . . 1 . . . . . . . . . AOE 14 | . . . . . . . . . . 3 . . . . . . 4 . . . . . 5 . . 2 Classes Destroyed 16 | 1 7 . . . 3 2 . . . . . 1 . . . . . . . . . . . . 2 . Worker 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Builder 14 | . 4 1 . . 1 5 . . . . 1 . . . . . 1 . . . . 1 . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . 2 . . . 2 1 . . . . 1 . . . . 1 . . . . . . . . . . Recycler 19 | 1 3 2 . . 3 4 . . . . 2 . . . . 2 . . . . . 1 . . 1 . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 6 | . 2 . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . . Watcher 9 | . 1 . . . 1 3 . . . . . . . . . . 1 . . . . . . . 3 . Swarmer 22 | . 3 . . . 3 3 . . . 3 . . . . . . 5 . . . . . 5 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 17 | . 6 . . . 5 5 . . . . 1 . . . . . . . . . . . . . . . Sentry 8 | . . . . . 5 3 . . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Samaritan 4 | . . . . . . . . . . . . 1 . . 2 . . 1 . . . . . . . . Best Kill Streak 5 | 1 5 1 . . 4 4 . . 1 3 4 . . . . 1 5 . . . . 2 5 . 2 2 Combat Bots Only 5 | . 4 . . . 3 3 . . . 3 1 . . . . . 5 . . . . . 5 . 1 2 Max Kills in Single Turn 4 | 1 2 1 . . 1 1 . . 1 1 1 1 . . 1 1 3 1 . . . 1 4 . 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . 1 . . . . . . 3 . . . . . 4 . . 2 Melee 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Damage Taken 8660 | . 672 21 . . 1784 2025 . 85 185 79 307 . . . 260 120 132 . . . 134 29 157 74 1759 837 Core 3269 | . 205 . . . 363 398 . 21 47 31 67 . . . 57 25 12 . . . 21 29 91 . 1159 743 Absorbed by Shields 90 | . . . . . . . . . . . . . . . . . . . . . . . . . 48 42 Ignored by Resistances 1009 | . . . . . . . . . . . . . . . . . . . . . . . . . 823 186 Regen/Repaired (Parts) 226 | . . . . . 68 . . . . . . . . . . . . . . . . . . . 158 . Core Remaining (%) 62 | 100 . . . 18 34 . . . . 29 . . . . 85 97 . . . . 97 97 . . 8 59 Volleys Fired 302 | 6 75 7 . . 69 70 . . . 6 4 . . . . 6 8 . . . . . 18 4 27 2 Largest 2 | 2 2 1 . . 2 2 . . . 1 1 . . . . 1 1 . . . . . 1 1 2 2 Hottest 200 | 70 88 23 . . 79 88 . . . 36 36 . . . . 90 90 . . . . . 90 120 200 . Shots Fired 526 | 12 151 7 . . 131 132 . . . 6 4 . . . . 6 8 . . . . . 18 4 43 4 Gun 289 | 12 122 7 . . 112 . . . . . . . . . . . . . . . . . . . 36 . Cannon 211 | . 29 . . . 19 127 . . . . . . . . . 6 4 . . . . . 15 4 7 . Launcher 10 | . . . . . . . . . . 6 4 . . . . . . . . . . . . . . . Special 16 | . . . . . . 5 . . . . . . . . . . 4 . . . . . 3 . . 4 Kinetic 374 | 6 122 7 . . 112 127 . . . . . . . . . . . . . . . . . . . . Thermal 71 | 6 29 . . . . . . . . . . . . . . 6 4 . . . . . 15 4 7 . Explosive 21 | . . . . . . . . . . 6 4 . . . . . 4 . . . . . 3 . . 4 Electromagnetic 19 | . . . . . 19 . . . . . . . . . . . . . . . . . . . . . Slashing 36 | . . . . . . . . . . . . . . . . . . . . . . . . . 36 . Robot Hit Streak 14 | 2 10 4 . . 13 9 . . . 9 12 . . . . . 13 . . . . . . . 14 1 Robot Miss Streak 5 | 2 3 1 . . 4 5 . . . . . . . . . . 1 . . . . . . . 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 6 | . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 368 | 6 93 8 . . 94 95 . . 1 2 10 1 . . 3 7 9 2 . 6 . 2 . . 28 1 Core Hits 153 | 2 34 2 . . 33 35 . . . 5 5 . . . 1 4 5 1 . 3 . 2 6 . 8 7 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Critical Strikes 12 | 1 . . . . . 7 . . . . 2 . . . . . 1 . . . . . . . 1 . Burn 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Smash 4 | . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Melee Attacks 192 | . 7 2 . . 16 24 . 2 9 4 16 1 1 1 7 24 23 5 3 6 4 12 13 4 8 . Impact 82 | . . 2 . . 16 24 . 2 9 4 16 1 1 . . . . . . . . . . . 7 . Slashing 110 | . 7 . . . . . . . . . . . . 1 7 24 23 5 3 6 4 12 13 4 1 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 25 | . 1 2 . . . 5 . . 1 . 3 1 . . 3 3 1 2 . . . 2 . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13284 | 75 1401 299 . . 1839 2760 . . 90 358 757 139 . . 244 482 921 173 . 504 . 211 663 . 1868 500 Guns 3878 | 75 1026 87 . . 1046 . . . . . . . . . . . . . . . . . . . 1644 . Cannons 2472 | . 329 . . . 310 1833 . . . . . . . . . . . . . . . . . . . . Explosions 2224 | . . . . . 69 . . . . 358 218 . . . . . 478 . . . . . 663 . . 438 Melee 4523 | . 46 212 . . 414 927 . . 90 . 539 139 . . 244 482 321 173 . 504 . 211 . . 221 . Ramming 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Kinetic 4028 | 36 1026 87 . . 1046 1833 . . . . . . . . . . . . . . . . . . . . Thermal 437 | 39 329 . . . 69 . . . . . . . . . . . . . . . . . . . . . Explosive 2155 | . . . . . . . . . . 358 218 . . . . . 478 . . . . . 663 . . 438 Electromagnetic 310 | . . . . . 310 . . . . . . . . . . . . . . . . . . . . . Impact 2542 | . . 212 . . 414 927 . . 90 . 539 139 . . . . . . . . . . . . 221 . Slashing 3809 | . 46 . . . . . . . . . . . . . 244 482 443 173 . 504 . 211 . . 1644 62 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . 3 3 3 3 . 3 3 3 3 3 . . . . . . . . . . . . 4 8 8 . Average Corruption 3 | . 2 3 3 3 . 3 3 3 3 3 . . . . . . . . . . . . 4 7 8 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 53 | . 11 6 10 6 . 1 3 1 1 3 . . . . . . . . . . . . 3 4 4 . Message Errors 13 | . 4 3 3 1 . 1 . . . . . . . . . . . . . . . . . 1 . . Matter Fused 20 | . 3 3 6 . . . 2 1 1 1 . . . . . . . . . . . . 1 1 1 . Heat Flow Errors 9 | . 1 . 1 3 . . . . . 1 . . . . . . . . . . . . . 1 2 . Energy Discharges 3 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 3 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Misfires 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1917 | . 4 142 . . 47 364 . . 80 6 364 135 . . 150 101 150 78 . 236 . . . . 45 15 Projectiles 44 | . 4 . . . . 15 . . . . . . . . . . 25 . . . . . . . . . Explosions 24 | . . . . . . . . . . 6 . . . . . . 3 . . . . . . . . 15 Melee 1849 | . . 142 . . 47 349 . . 80 . 364 135 . . 150 101 122 78 . 236 . . . . 45 . Knockbacks 28 | . . 2 . . 1 23 . . . . 2 . . . . . . . . . . . . . . . Impact 10 | . . 2 . . 1 5 . . . . 2 . . . . . . . . . . . . . . . Kinetic 17 | . . . . . . 17 . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 25 | . . . . . 25 . . . . . . . . . . . . . . . . . . . . . Shots 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 341 | 54 198 6 217 248 85 255 . . . 115 25 . 12 . 11 132 60 . . 45 204 12 341 79 266 . Average Temperature 70 | 28 63 3 114 97 22 63 . . . 62 11 . 7 . 8 51 16 . . 23 102 4 126 17 83 . Received Heat Transfer 2098 | . 297 9 . . 909 447 . 12 . . 84 . . . 90 18 9 . . . 12 . . . 211 . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Fried 16 | . . 1 . . 3 9 . . . . 2 1 . . . . . . . . . . . . . . Impact Corruptions 34 | . . 5 . . 2 10 . . 2 . 9 4 . . . . . . . . . . . . 2 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Heat Transferred 877 | 185 592 . . . 100 . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Peak Influence 1859 | 5 275 113 . . 226 275 . . . . 388 . . . . 600 537 . . . . 345 537 331 1859 1790 Initial 1115 | . 3 29 . . . 35 . . . . 81 . . . . 432 289 . . . . 300 193 301 136 1115 Average 222 | 2 107 38 . . 78 104 . . . . 196 . . . . 514 456 . . . . 316 320 251 996 1324 Maximum Alert Level 5 | . 1 . . . 1 1 . . . . 1 . . . . 2 2 . . . . 1 2 1 5 5 Low Security (%) 76 | 100 88 100 . 100 99 97 . . . . 48 . . . . . . . . . . . 16 37 20 . Level 1 9 | . 11 . . . . 2 . . . . 51 . . . . . 6 . . . . 100 57 62 25 . Level 2 7 | . . . . . . . . . . . . . . . . 100 93 . . . . . 26 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 65 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 53 34 Squads Dispatched 56 | . 2 . . . 3 9 . 1 . . 1 . 1 . . 2 . . . . . . 1 1 25 10 Investigation 6 | . 2 . . . . 4 . . . . . . . . . . . . . . . . . . . . Extermination 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Reinforcement 13 | . . . . . 3 3 . . . . 1 . . . . . . . . . . . 1 1 3 1 Assault 29 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 21 6 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Distress Signals 15 | . 2 . . . 3 3 . . . . . . . . . 1 1 . . . . . . 2 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 357 | . 21 2 . 2 22 44 . 7 4 8 23 . 14 . 14 9 9 . 1 . 12 1 7 7 132 18 Peak Tracking Total 58 | . 6 3 . 3 6 8 . 11 4 3 13 . 15 . 10 5 5 . 3 . 9 1 7 9 58 17 Tactical Retreats 26 | . 1 . . . . 2 . 1 . 2 2 . 3 . 4 1 . . . . . . 2 1 7 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Traps Triggered 13 | . 4 . . . 1 2 . . . . 1 . . . . . . . . . . . 1 2 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Machines Disabled 16 | . 1 . . . 1 2 . . . . . . . . . . 1 . . . . . 1 1 9 . Max in Single Turn 3 | . 1 . . . 1 2 . . . . . . . . . . 1 . . . . . 1 1 3 . Garrison Access 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Machines Accessed 50 | . 8 . 2 . 5 6 . . 4 . . . . . . 4 4 . . 7 . 2 1 2 4 1 Terminals 33 | . 7 . . . 4 6 . . . . . . . . . 3 3 . . . . 2 1 2 4 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Total Hacks 169 | . 17 . 3 . 11 14 . . 29 . . . . . . 7 9 . . 42 . 15 2 8 11 1 Successful 104 | . 5 . 3 . 3 3 . . 29 . . . . . . 2 2 . . 42 . 2 1 4 7 1 Failed 65 | . 12 . . . 8 11 . . . . . . . . . 5 7 . . . . 13 1 4 4 . Catastrophic 18 | . 5 . . . 1 3 . . . . . . . . . 3 1 . . . . 2 . 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 10 . 1 . 7 6 . . . . . . . 7 . 5 8 . . . . 15 . 2 3 . Terminals 89 | . 16 . . . 8 14 . . . . . . . . . 6 8 . . . . 15 2 8 11 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Terminal Hacks 98 | . 4 . 3 . 1 2 . . 29 . . . . . . 1 1 . . 42 . 2 1 4 7 1 Record 54 | . . . 2 . . . . . 11 . . . . . . . . . . 34 . . . 1 5 1 Part Schematic 14 | . . . . . . . . . 10 . . . . . . . . . . 4 . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . . . . . 4 . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Branch Access Points 5 | . 1 . . . 1 1 . . . . . . . . . . 1 . . . . 1 . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminals 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 2 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 7 . . . 5 5 . . . . . . . . . 3 2 . . . . 1 . 1 2 1 Full Trace Events 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 5 . . . . 3 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . . . . 10 . . . . 15 . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Total Allies 35 | . . 1 . . . 8 . . . . . . . . . . . . . . . . . . . 26 Largest Group 10 | . . 1 . . . 4 . . . . . . . . . . . . . . . . . . . 10 Highest-Rated Group 139 | . . 31 . . . 100 . . . . . . . . . . . . . . . . . . . 139 Highest-Rated Ally 37 | . . 31 . . . 37 . . . . . . . . . . . . . . . . . . . 15 Total Orders 22 | . . . . . . . . . . . . . . . . 3 . . . . . 3 . 8 8 . EXPLORE 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 3 . RETURN 15 | . . . . . . . . . . . . . . . . 3 . . . . . 2 . 5 5 . Ally Attacks 106 | . . 8 . . . 32 . . . . . . . . . . . . . . . . . . . 66 Total Damage 2024 | . . 146 . . . 599 . . . . . . . . . . . . . . . . . . . 1279 Kills 13 | . . 3 . . . 3 . . . . . . . . . . . . . . . . . . . 7 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Robot Analysis Total 136 | . 2 . . . . . . . 134 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 1 . . 2 3 . . . 1 1 1 2 . . 1 2 . . . . . . . Drone Launches 14 | . . . . . . . . . . . . . . . . 3 . . . . . 2 . 5 4 . Drone Recoveries 12 | . . . . . . . . . . . . . . . . 3 . . . . . 2 . 4 3 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Turns Passed 9807 | 33 1122 572 617 472 1572 1838 173 93 64 128 111 81 89 472 221 256 230 145 112 122 120 118 184 137 513 212 Spaces Moved 11980 | 12 683 329 380 215 520 1071 541 279 99 325 228 255 272 1336 573 478 512 352 325 347 464 253 317 355 931 528 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2112 | . 144 329 380 215 520 524 . . . . . . . . . . . . . . . . . . . . Legs 1032 | . . . . . . . . . . . . . . . . . . . . . . . . . 542 490 Wheels 575 | 12 539 . . . . 24 . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . . . . 13 . . . . . . . . . . . Flight 8153 | . . . . . . 523 541 279 99 325 228 255 272 1336 560 478 512 352 325 347 464 253 317 355 332 . Fastest Speed 17 | 100 100 160 160 160 160 31 31 31 31 31 24 31 25 31 31 27 23 28 28 20 20 20 21 17 17 30 Average Speed 61 | 100 115 160 160 160 220 136 31 31 31 31 27 31 30 31 34 32 27 28 28 23 21 22 21 21 26 30 Slowest Speed 320 | 100 240 160 160 160 320 243 31 31 31 31 31 31 31 98 56 105 34 28 28 28 23 25 24 24 30 30 Overloaded Moves 433 | . . . . . . . . . . . . . 31 . . . 83 . . . . . . 127 192 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . 1 1 . . . . 1 . 1 1 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Spacefolds 39 | . . . . . . . . . . . . . . . . . . . . . . . . . 23 16 Exploration Rate (%) 49 | 3 96 73 71 51 52 31 74 52 77 43 12 47 55 91 68 17 20 51 50 62 66 11 11 51 77 19 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 34 | . . . 1 . . . . . 25 . . 1 . 2 . . . 1 1 3 . . . . . . Known Exits Taken 22 | . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 21 | . . 2 . 1 . . 3 2 . . . . 2 3 1 . . . 2 . 5 . . . . . Spaces Dug 130 | . 4 . . . . 9 . 2 1 4 9 . 1 . 1 21 21 3 3 . 4 10 28 7 2 . Terrain Destroyed 292 | . 4 . . . 8 17 . 2 1 57 38 . 1 . 1 21 39 3 3 . 4 10 46 7 9 21 Melee 100 | . 4 . . . . 9 . 2 1 4 9 . 1 . 1 15 17 3 3 . 4 10 13 3 1 . Projectile 51 | . . . . . . 8 . . . . . . . . . 6 5 . . . . . 18 4 8 2 AOE 141 | . . . . . 8 . . . . 53 29 . . . . . 17 . . . . . 15 . . 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Total 13605 | 21 858 366 391 343 822 1299 545 283 121 340 255 255 276 1395 588 547 568 392 342 383 477 297 389 404 1100 548 Wait 697 | . 13 21 . 123 147 51 . . 16 3 . . . 12 9 17 2 36 13 1 7 19 34 31 105 37 Move 11884 | 11 682 328 379 214 519 1070 540 278 98 324 227 254 271 1335 570 475 511 351 324 346 461 252 314 352 893 505 Hop 7 | . . . . . . . . . . . . . . . 1 1 . . . . 1 . 1 1 2 . Pick Up 146 | 2 25 1 3 2 27 15 4 1 . 1 2 . 3 15 . 4 6 . 1 8 1 4 1 2 18 . Fast Attach 64 | . 6 1 3 . 12 8 . . . . . . 1 5 . 8 3 . . 3 . 2 1 1 9 1 Attach 77 | . 6 1 . . 10 16 1 1 1 . 5 . . 5 . 2 5 . . 4 1 2 2 3 11 1 Detach 14 | . 1 . . . 1 3 . . . . . . . . . . 4 . . . . 1 . 2 2 . Swap 71 | 1 18 3 . 2 7 8 . . . 2 1 . . 4 . 1 3 . . 5 1 . 3 2 8 2 Drop 147 | 1 25 2 6 2 14 34 . 1 . . . . . 18 1 9 3 . 1 10 1 5 2 2 10 . Fire 302 | 6 75 7 . . 69 70 . . . 6 4 . . . . 6 8 . . . . . 18 4 27 2 Melee 189 | . 7 2 . . 16 24 . 2 6 4 16 1 1 1 7 24 23 5 3 6 4 12 13 4 8 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / Tes x2) -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 3) 34 | -11/Junkyard | Entered Materials 189 | -10/Materials | Core integrity fell below 50% 302 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 14) 617 | -10/Materials | Discovered new exit (range 16) 663 | -10/Materials | Discovered new exit (range 7) 741 | -10/Materials | Discovered new exit (range 16) 831 | -10/Materials | Core integrity fell below 20% 872 | -10/Materials | Build established: Scavenger-Mutant 953 | -10/Materials | Identified exit to Mines 1084 | -10/Materials | Discovered new exit (range 16) 1156 | -10/Materials | Entered Mines 1204 | -10/Mines | Build established: Mutant 1254 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1407 | -10/Mines | Received a Mining Laser from a helpful Derelict 1440 | -10/Mines | Discovered new exit (range 7) 1517 | -10/Mines | Discovered new exit (range 8) 1619 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1619 | -10/Mines | Discovered new exit (range 5) 1728 | -10/Mines | Entered Exiles 1729 | -10/Exiles | Identified exit to Mines 1775 | -10/Exiles | Met 8R-AWN 1801 | -10/Exiles | Met EX-HEX 1865 | -10/Exiles | Met EX-BIN 1894 | -10/Exiles | Met EX-DEC 1905 | -10/Exiles | Learned location of Zion (-6) 2103 | -10/Exiles | Aligned with FarCom system 2105 | -10/Exiles | Given EX-Vault access code 2142 | -10/Exiles | Opened EX-Vault 2153 | -10/Exiles | Found Supersonic Drone Bay 2157 | -10/Exiles | Found Modified TNC 2163 | -10/Exiles | Found Field Lobotomy Kit 2227 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2345 | -10/Exiles | Stole three prototypes: Field Lobotomy Kit, Modified TNC, Supersonic Drone Bay 2345 | -10/Exiles | Entered Mines 2350 | -9/Mines | Met a Derelict bent on vengeance 2494 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2498 | -9/Mines | Found Prototype Device 2799 | -9/Mines | Discovered new exit (range 12) 2817 | -9/Mines | Entered Materials 2817 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2818 | -8/Materials | Identified exit to Factory 2896 | -8/Materials | Repaired Lgt. Treads 2965 | -8/Materials | Discovered new exit (range 11) 3274 | -8/Materials | Identified Exp. Sensor Array 3513 | -8/Materials | Identified exit to Storage 3835 | -8/Materials | Core integrity fell below 50% 3903 | -8/Materials | Lost 6 parts (5n1u) 4286 | -8/Materials | Build established: Scavenger-Skirmisher 4389 | -8/Materials | Entered Factory 4389 | -7/Factory | Evolved 2 slots: Utility x2 4391 | -7/Factory | FarCom data flow suspended 4862 | -7/Factory | Build established: Mutant 5944 | -7/Factory | Identified exit to Lower Caves 5977 | -7/Factory | Hacking Suite fried by hacking feedback 5996 | -7/Factory | Assimilated B-48 Gladiator with FLK Orb 6000 | -7/Factory | Assimilated G-47 Trooper with FLK Orb 6003 | -7/Factory | Assimilated P-60 Hacker with FLK Orb 6009 | -7/Factory | Assimilated C-30 ARC with FLK Orb 6010 | -7/Factory | Cargo convoy interrupted 6012 | -7/Factory | Assimilated X-57 Shotgunner with FLK Orb 6124 | -7/Factory | Discovered new exit (range 16) 6168 | -7/Factory | Allied Derelicts emerged from ambush trap array 6181 | -7/Factory | Core integrity fell below 50% 6227 | -7/Factory | Entered Lower Caves 6252 | -7/Lower Caves | Learned Factory interactive machine intel 6294 | -7/Lower Caves | Spotted B-75 Beast 6315 | -7/Lower Caves | Build established: Sprinter 6342 | -7/Lower Caves | Learned Factory terminal intel 6393 | -7/Lower Caves | Encountered a Warlord checkpoint 6398 | -7/Lower Caves | Discovered new exit (range 3) 6399 | -7/Lower Caves | Identified exit to Lower Caves 6400 | -7/Lower Caves | Entered another Lower Caves area 6403 | -7/Lower Caves | Identified exit to Data Miner 6413 | -7/Lower Caves | Learned Factory interactive machine intel 6471 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6479 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6493 | -7/Lower Caves | Entered Data Miner 6493 | -7/Data Miner | Discovered new exit (range 6) 6499 | -7/Data Miner | Met Data Miner 6509 | -7/Data Miner | Learned location of Section 7 (-2) 6509 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6511 | -7/Data Miner | Received God Mode back door access code from Data Miner 6516 | -7/Data Miner | Destroyed Data Miner 6519 | -7/Data Miner | Interfaced with the Data Conduit 6557 | -7/Data Miner | Identified exit to Proximity Caves 6557 | -7/Data Miner | Entered Proximity Caves 6659 | -6/Proximity Caves | Spotted B-75 Beast 6679 | -6/Proximity Caves | Discovered new exit (range 9) 6681 | -6/Proximity Caves | Identified exit to Factory 6685 | -6/Proximity Caves | Entered Factory 6685 | -6/Factory | Evolved 2 slots: Propulsion x2 6686 | -6/Factory | Identified exit to Lower Caves 6687 | -6/Factory | Loaded intel: 282 machine locations 6688 | -6/Factory | Loaded intel: 54 interactive machine locations 6689 | -6/Factory | Loaded intel: 28 terminal locations 6784 | -6/Factory | Lost 3 parts (2n1w) 6796 | -6/Factory | Entered Lower Caves 6800 | -6/Lower Caves | Encountered a Warlord checkpoint 6874 | -6/Lower Caves | Discovered new exit (range 12) 6877 | -6/Lower Caves | Identified exit to Lower Caves 6877 | -6/Lower Caves | Entered another Lower Caves area 6879 | -6/Lower Caves | Encountered a Warlord checkpoint 6902 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6925 | -6/Lower Caves | Learned Factory trap positions 6959 | -6/Lower Caves | Spotted 79-I14(f) 6961 | -6/Lower Caves | Encountered a Master Thief 6962 | -6/Lower Caves | Spotted XK-N0Z(f) 6962 | -6/Lower Caves | Spotted W3-K2I(f) 6962 | -6/Lower Caves | Spotted Q7-IZ5(f) 6963 | -6/Lower Caves | Encountered a Master Thief 6963 | -6/Lower Caves | Encountered a Master Thief 6964 | -6/Lower Caves | Encountered a Master Thief 6965 | -6/Lower Caves | Discovered new exit (range 8) 6966 | -6/Lower Caves | Identified exit to Zion 6966 | -6/Lower Caves | Entered Zion 6987 | -6/Zion | Discovered new exit (range 12) 7150 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7173 | -6/Zion | Given the Hacking Drone Bay 7174 | -6/Zion | Found Prototype Device 7175 | -6/Zion | Identified Hacking Drone Bay 7228 | -6/Zion | Received a visual enhancement algorithm 7237 | -6/Zion | Found CR-A16's Pointy Stick 7243 | -6/Zion | Found Prototype Device 7243 | -6/Zion | Identified Phasing AFG 7270 | -6/Zion | Build established: Derelict-Sprinter 7307 | -6/Zion | Opened final containment barrier to the Deep Caves 7320 | -6/Zion | Found Prototype Special Weapon 7320 | -6/Zion | Identified RU-N14's Throwing Claymores 7323 | -6/Zion | Found RU-N14's Throwing Claymores 7351 | -6/Zion | Found Prototype Device 7351 | -6/Zion | Identified Bomb Factory No. 2 7437 | -6/Zion | Identified exit to Proximity Caves 7438 | -6/Zion | Entered Proximity Caves 7488 | -5/Proximity Caves | Spotter reported a threat 7489 | -5/Proximity Caves | Spotter reported a threat 7510 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7572 | -5/Proximity Caves | Learned Factory terminal intel 7632 | -5/Proximity Caves | Learned 8 Factory zone layouts 7649 | -5/Proximity Caves | Discovered new exit (range 12) 7659 | -5/Proximity Caves | Identified exit to Factory 7659 | -5/Proximity Caves | Entered Factory 7659 | -5/Factory | Evolved 2 slots: Utility x2 7660 | -5/Factory | Identified exit to Factory 7661 | -5/Factory | Loaded intel: 85 trap records 7662 | -5/Factory | Loaded intel: 243 machine locations 7663 | -5/Factory | Loaded intel: 52 interactive machine locations 7664 | -5/Factory | Loaded intel: 26 terminal locations 7888 | -5/Factory | Intercept squad dispatched 7906 | -5/Factory | Spotted Tracker 7915 | -5/Factory | Entered another Factory area 7915 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7916 | -4/Factory | Loaded intel: 272 machine locations 8087 | -4/Factory | Identified exit to Upper Caves 8087 | -4/Factory | Identified exit to Armory 8145 | -4/Factory | Entered Upper Caves 8286 | -4/Upper Caves | Discovered new exit (range 6) 8290 | -4/Upper Caves | Identified exit to Upper Caves 8290 | -4/Upper Caves | Entered another Upper Caves area 8309 | -4/Upper Caves | Encountered a Warlord checkpoint 8318 | -4/Upper Caves | Learned Research terminal intel 8364 | -4/Upper Caves | Build established: Hacker-Scout 8398 | -4/Upper Caves | Discovered new exit (range 14) 8401 | -4/Upper Caves | Identified exit to Zhirov 8402 | -4/Upper Caves | Entered Zhirov 8402 | -4/Zhirov | Discovered new exit (range 3) 8408 | -4/Zhirov | Met Zhirov 8419 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8427 | -4/Zhirov | Found Alien Artifact 8429 | -4/Zhirov | Identified Integrated Reactor 8429 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8436 | -4/Zhirov | Found Alien Artifact 8515 | -4/Zhirov | Identified exit to Proximity Caves 8524 | -4/Zhirov | Entered Proximity Caves 8571 | -3/Proximity Caves | Encountered a Derelict sapper outpost 8585 | -3/Proximity Caves | Spotter reported a threat 8585 | -3/Proximity Caves | Spotter reported a threat 8640 | -3/Proximity Caves | Discovered new exit (range 15) 8643 | -3/Proximity Caves | Identified exit to Research 8644 | -3/Proximity Caves | Entered Research 8644 | -3/Research | Evolved 2 slots: Utility x2 8645 | -3/Research | Loaded intel: 107 machine locations 8646 | -3/Research | Loaded intel: 21 terminal locations 8715 | -3/Research | Identified exit to Testing 8715 | -3/Research | Identified exit to Research 8762 | -3/Research | Entered another Research area 8762 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 8763 | -2/Research | Loaded intel: 108 machine locations 8945 | -2/Research | Discovered new exit (range 7) 8946 | -2/Research | Identified exit to Quarantine 8946 | -2/Research | Entered Quarantine 8947 | -2/Quarantine | Loaded intel: 68 machine locations 8964 | -2/Quarantine | Found Alien Artifact 8964 | -2/Quarantine | Identified Subatomic Replicator 8966 | -2/Quarantine | Identified Transdimensional Reconstructor 8966 | -2/Quarantine | Warped through subspace 8969 | -2/Quarantine | Discovered new exit (range 16) 9067 | -2/Quarantine | Spotted Fortress 9068 | -2/Quarantine | Discovered new exit (range 71) 9081 | -2/Quarantine | Identified exit to Section 7 9083 | -2/Quarantine | Entered Section 7 9084 | -2/Section 7 | Loaded intel: 129 machine locations 9110 | -2/Section 7 | Found Alien Artifact 9111 | -2/Section 7 | Identified Spacefold Activator 9205 | -2/Section 7 | Used Subatomic Replicator to replicate RU-N14's Throwing Claymores 9225 | -2/Section 7 | Found Alien Artifact 9228 | -2/Section 7 | Identified Integrity Redistributor 9228 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-28) 9239 | -2/Section 7 | Found Alien Artifact 9239 | -2/Section 7 | Identified Core Reset Matrix 9239 | -2/Section 7 | Used Core Reset Matrix 9243 | -2/Section 7 | Sensed 16 artifacts in vicinity 9260 | -2/Section 7 | Found Transdimensional Reconstructor 9262 | -2/Section 7 | Found Transdimensional Reconstructor 9263 | -2/Section 7 | Found Transdimensional Reconstructor 9280 | -2/Section 7 | Integrated with Sigix Exoskeleton 9319 | -2/Section 7 | Spotted Executioner 9350 | -2/Section 7 | Destroyed Executioner 9354 | -2/Section 7 | Found Prototype Processor 9354 | -2/Section 7 | Identified Exp. Core Analyzer 9357 | -2/Section 7 | Found Exp. Core Analyzer 9372 | -2/Section 7 | Spotted B-99 Colossus 9386 | -2/Section 7 | Found Integrated Reactor 9387 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 9389 | -2/Section 7 | Found Integrated Reactor 9389 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 9390 | -2/Section 7 | Found Integrated Reactor 9390 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 9417 | -2/Section 7 | Found LRC Armor 9419 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 9423 | -2/Section 7 | Found LRC Matter Compressor 9423 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 9457 | -2/Section 7 | Warped through subspace 9472 | -2/Section 7 | Intercept squad dispatched 9482 | -2/Section 7 | Spotted Investigator 9482 | -2/Section 7 | Scanned by Researcher 9483 | -2/Section 7 | Warped through subspace 9483 | -2/Section 7 | Spotted Executioner 9489 | -2/Section 7 | Destroyed Executioner 9498 | -2/Section 7 | Warped through subspace 9499 | -2/Section 7 | Core integrity fell below 50% 9563 | -2/Section 7 | Spotted Striker 9565 | -2/Section 7 | Spotted Striker 9588 | -2/Section 7 | Discovered new exit (range 17) 9593 | -2/Section 7 | Spotted Tracker 9594 | -2/Section 7 | Core integrity fell below 20% 9595 | -2/Section 7 | Spotted Striker 9595 | -2/Section 7 | Spotted Executioner 9596 | -2/Section 7 | Entered Access 9596 | -1/Access | Evolved 2 slots: Utility x2 9601 | -1/Access | Emitted hypermatrix ping 9606 | -1/Access | Assembled emerged from beneath the floor 9617 | -1/Access | Build established: Alien-Sigix 9633 | -1/Access | Assembled emerged from beneath the floor 9730 | -1/Access | Intercept squad dispatched 9734 | -1/Access | Spotted Tracker 9735 | -1/Access | Spotted Tracker 9737 | -1/Access | Destroyed Tracker 9737 | -1/Access | Destroyed Tracker 9752 | -1/Access | Assembled emerged from beneath the floor 9768 | -1/Access | Assembled emerged from beneath the floor 9799 | -1/Access | Spotted Combat Programmer 9801 | -1/Access | Discovered new exit (range 18) 9807 | -1/Access | Spotted B-99 Colossus 9807 | -1/Access | Spotted B-99 Colossus 9808 | *** | Heading to fleet! Last Messages --------------- 09768_ Arcs of energy rise from the floor. 09772_ K-01 Serf cleans the Wave Collapse Detector. 09774_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 09776_ Spacefolded through Wall. 09787_ Acquired Unknown Device. 09787_ Identified Adv. Force Field. 09800_ Detected hypermatrix ping. 09801_ EXIT=FOUND 09801_ C-30 ARC bursts open, deploying its payload. 09801_ G-73 Enforcer unfolds itself. 09801_ B-74 Champion unfolds itself. 09801_ E-15 Imp unfolds itself. 09805_ Spacefolded through Sealed Barrier. 09806_ Spacefolded through Main Access Shell. Sealed Barrier opened remotely. 09807_ Penetrated by Slug. [Achievement: Home At Last?] [Achievement: Winner's Signature] [Achievement: Data Run] Map ----- +----------------------------------------------------+ | ######## " ###### ?????????????????????????? | | #### + + ????????????????????????? | | #### ###### ???????????????????????? | | ########+##############??????????????????????? | | " + ??????????????????????? | | "" ####### ?????????????????????? | | " ####### #################???????????????????? | | #######%"############# ????????????????? | | #######" # ### ???????????????? | | ####### # ### " #?????????????? | | +########## # ### """ ##????????????? | | # ### """ ! ###???????????? | | / ### " ####??????????? | | +### ##### # ### ####??????????? | | ## ##### + ### #####?????????? | | ## #####w # ##################????????? | | ## ##### ############################????????? | | ## #####u ############################????????? | | ## ##### #############################???????? | | ## #####p ######; #####################???????? | | # #### """T""" #???????? | | # #### """ """ BB #???????? | | ### #### e BB #???????? | | ### #### ??????? | | ########### "" ??????? | | ########### %X" ???????? | | ########### ???????? | | ########### BB #???????? | | ## BB #???????? | | ## #???????? | | """" ## ####### ####################????????? | | ""S"" ## ############################????????? | | "" "" ## ############################????????? | | ## ########### #######?????????? | | ## ########### ### ??????????? | | ?? ## ########### = ### ??????????? | | ???##+#+### ########### ### ???????????? | | ????? ###############+####### ????????????? | | ?????? ############### +?????????????? | | ?????????################### ???????????????? | | ?????????????? ?## ##### ????????????????? | | ??????????????????? ???????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 50 Energy Generation 101 Energy Capacity 345 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 110 Jamming Range 14 Power Amplification 30 Armor Coverage 150 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Evasion (%) 69 Targeting Accuracy 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 24 Defensive Hacking 37 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Subatomic Replicator Transdimensional Reconstructor Spacefold Activator Integrity Redistributor Core Reset Matrix Sigix Exoskeleton Sigix Sheargun LRC Armor LRC Matter Compressor Achievements -------------- Alien Roots Data Run Home At Last? Nope Signature Confirmed Ultimate Loadout Unlimited Data Winner's Signature Challenges ------------ None Game ------ Seed PhasePropulsionAutohacker Manual? 0 Play Time 10:42:10 Cumulative 136.5 hours Start 2023.09.09 @ 17:50:23 End 2023.09.12 @ 21:40:14 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type 2 Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 47 Gallery% 44 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 14ca7b4e-81b8-4cfc-aab6-0bed35af3160