Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.23 @ 22:33:46 Player: THN-L0C Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (35) 175 Value Destroyed (764) 764 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (946) 946 TOTAL SCORE: 5985 Bonus ------- Follower Combat Kills 146 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 850/850 Matter 161/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (170) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Potential Leg Potential Leg > --- UTILITY (8) ------ High-capacity Storage Unit Machine Analyzer Core Analyzer Armor Integrity Analyzer Particle Charger Improved Weapon Shielding Improved Shield Generator Improved Trap Extractor (0/6) > --- WEAPON (2) ------- Heavy Laser > --- INVENTORY (20) --- Light Nuclear Core Improved Titanium Leg Improved Gravmag System Medium Battery (150) Compact Matter Pod (150) Matter Filter Gatling Laser Heavy Ion Cannon Heavy Ion Cannon Enhanced Autogun Rocket Launcher Powered Hammer Blade Saw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Core Analyzer Armor Integrity Analyzer Particle Charger Improved Weapon Shielding Improved Shield Generator Improved Trap Extractor > --- WEAPON ----------- Lightning Gun Heavy Laser > --- INVENTORY -------- Light Nuclear Core Improved Titanium Leg Medium Battery Compact Matter Pod Matter Filter Gatling Laser Heavy Ion Cannon Heavy Ion Cannon Enhanced Autogun Rocket Launcher Powered Hammer Blade Saw [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Potential Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Weapon Shielding Weapon Assault Rifle Energy Gun Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Blade Saw Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Slots Evolved 8 | . . . . . 4 2 . 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . . . 2 Utility 6 | . . . . . 4 2 . . Weapon . | . . . . . . . . . Parts Attached 44 | 7 2 . 3 1 15 8 4 4 Power 5 | 1 1 . . . 1 1 . 1 Engine 2 | 1 1 . . . . . . . Core 3 | . . . . . 1 1 . 1 Reactor . | . . . . . . . . . Propulsion 4 | 2 . . 2 . . . . . Treads 2 | 2 . . . . . . . . Leg 2 | . . . 2 . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | 2 1 . 1 . 7 5 2 3 Device 7 | 1 . . . . 1 2 1 2 Storage 3 | 1 1 . 1 . . . . . Processor 3 | . . . . . 1 1 1 . Hackware 2 | . . . . . 2 . . . Protection 6 | . . . . . 3 2 . 1 Artifact . | . . . . . . . . . Weapon 14 | 2 . . . 1 7 2 2 . Energy Gun 2 | . . . . . . . 2 . Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 7 | 2 . . . . 4 1 . . Ballistic Cannon 1 | . . . . . 1 . . . Launcher 2 | . . . . 1 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . Corrupted Parts 4 | . . . . . . . 4 . System Corruption 13 | . . . . . . . 13 . Parts Lost 9 | . . . . . 3 . 5 1 Power 1 | . . . . . . . 1 . Propulsion . | . . . . . . . . . Utility 6 | . . . . . 3 . 3 . Weapon 2 | . . . . . . . 1 1 Highest Loss Streak 3 | . . . . . 1 . 3 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 97 | . 100 100 100 100 96 90 88 85 Engine 9 | . 14 14 14 14 5 . . . Core 2 | . . . . . 3 7 7 6 Treads 14 | . 28 28 15 . . . . . Leg 8 | . . . 12 28 18 15 15 13 Device 14 | . 14 14 14 14 14 14 9 20 Storage 11 | . 14 14 14 14 9 7 7 6 Processor 3 | . . . . . 3 11 15 20 Hackware 1 | . . . . . 8 . . . Protection 5 | . . . . . 16 17 23 5 Ballistic Gun 20 | . 28 28 28 19 11 15 9 . Launcher 1 | . . . . 9 5 . . . Peak Build Rating 61 | 7 8 9 27 31 50 58 58 61 Average Rating 25 | 5 7 8 16 30 43 53 51 60 On Entrance 26 | . 7 8 9 27 31 45 58 49 Naked Turns . | . . . . . . . . . Heaviest Build 70 | 13 30 30 50 52 63 70 67 65 Greatest Support 60 | 40 40 40 60 60 60 60 60 60 Greatest Overweight (x) 16 | . . . 1 . 1 1 16 1 Average Overweight (x) . | . . . . . . 1 1 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 Average Capacity 16 | 7 14 15 15 20 20 20 20 20 Most Carried 20 | 1 10 15 15 20 20 20 20 15 Average Carried 13 | . 4 13 14 19 19 19 19 12 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 Final Carried 20 | 1 10 15 14 20 19 20 16 13 Class Distribution -------------------- 81% | Mutant 16% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Matter Collected 1321 | 260 289 288 30 . 454 . . . Remotely . | . . . . . . . . . Salvage Created 1107 | 180 300 46 . . 581 . . . Parts 71 | 9 27 1 . . 34 . . . Haulers Intercepted 2 | . 2 . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Combat Hostiles Destroyed 17 | . 7 1 . . 9 . . . Guns 15 | . 7 1 . . 7 . . . AOE 2 | . . . . . 2 . . . Classes Destroyed 9 | 3 4 . . . 2 . . . Worker 7 | 2 1 . . . 4 . . . Tunneler 3 | 2 . . . . 1 . . . Hauler 2 | . 2 . . . . . . . Recycler 2 | 1 . . . . 1 . . . Mechanic 1 | . . . . . 1 . . . Operator 3 | . 1 . . . 2 . . . Swarmer 3 | . 3 . . . . . . . Grunt 13 | . 4 1 . . 8 . . . Duelist 1 | . . . . . 1 . . . Best Kill Streak 8 | 4 5 1 . . 8 . . . Combat Bots Only 6 | . 4 1 . . 6 . . . Max Kills in Single Turn 3 | 2 2 1 . . 3 . . . Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . 1 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Hostile Shots Fired 201 | . 20 5 . . 69 . 89 18 Missed 72 | . 7 1 . . 18 . 42 4 Damage Taken 1984 | . 135 52 . 16 828 . 688 265 Core 239 | . 33 . . . 148 . 58 . Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 152 | . . . . . 51 . 10 91 Ignored by Resistances 5 | . . . . . . . 5 . Core Remaining (%) 87 | 100 . . . 86 73 . 91 . Volleys Fired 75 | 10 23 5 . . 37 . . . Largest 2 | 2 2 2 . . 2 . . . Hottest 61 | 40 40 40 . . 61 . . . Shots Fired 142 | 20 46 10 . . 65 . 1 . Gun 135 | 20 46 10 . . 58 . 1 . Cannon . | . . . . . . . . . Launcher 7 | . . . . . 7 . . . Special . | . . . . . . . . . Kinetic 135 | 20 46 10 . . 58 . 1 . Thermal . | . . . . . . . . . Explosive 7 | . . . . . 7 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 16 | 3 16 5 . . 8 . . . Robot Miss Streak 4 | 3 3 2 . . 4 . 1 . Penetration Max 1 | . . . . . 1 . . . Secondary Targets 2 | . . . . . 2 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 86 | 10 31 6 . . 39 . . . Core Hits 60 | 6 17 4 . . 33 . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 5 | . . . . . 5 . . . Impact . | . . . . . . . . . Slashing 5 | . . . . . 5 . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2142 | 153 406 89 . . 1494 . . . Guns 1482 | 153 401 74 . . 854 . . . Cannons . | . . . . . . . . . Explosions 640 | . . . . . 640 . . . Melee . | . . . . . . . . . Ramming 20 | . 5 15 . . . . . . Kinetic 1482 | 153 401 74 . . 854 . . . Thermal . | . . . . . . . . . Explosive 640 | . . . . . 640 . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 16 | . . . . . 1 3 16 . Average Corruption 1 | . . . . . 1 3 3 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 8 | . . . . . 4 1 3 . Message Errors 1 | . . . . . . 1 . . Matter Fused 1 | . . . . . 1 . . . Heat Flow Errors 3 | . . . . . 2 . 1 . Data Loss (minor) 2 | . . . . . 1 . 1 . Misfires 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 25 | . . . . . 25 . . . Projectiles . | . . . . . . . . . Explosions 25 | . . . . . 25 . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 27 | . . . . . 27 . . . Shots 1 | . . . . . 1 . . . Rammed 6 | . 2 4 . . . . . . Targets Rammed 7 | . 3 4 . . . . . . Kicked . | . . . . . . . . . Crushed 1 | . 1 . . . . . . . Highest Temperature 194 | . 2 2 . . 194 . 133 . Average Temperature 84 | . 2 2 . . 88 . 76 . Received Heat Transfer 624 | . 54 30 . . 405 . 24 111 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Peak Influence 302 | 25 302 55 . . 300 118 92 47 Initial 113 | . 16 52 . . . 113 82 32 Average 89 | 7 141 34 . . 160 115 82 40 Maximum Alert Level 1 | . 1 . . . 1 . . . Low Security (%) 89 | 100 85 100 . 100 63 100 100 100 Level 1 10 | . 14 . . . 36 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . 2 . . . 3 . 1 . Investigation 2 | . . . . . 2 . . . Extermination . | . . . . . . . . . Reinforcement 4 | . 2 . . . 1 . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Distress Signals 5 | . 1 . . . 4 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 61 | . 18 2 . . 28 . 8 5 Peak Tracking Total 8 | . 5 2 . . 6 . 8 4 Tactical Retreats 6 | . 2 1 . . 1 . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Traps Triggered 5 | . . . . 1 1 . 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 3 | . . 2 . . 1 . . . Traps Extracted . | . . . . . . . . . Installed 3 | . . 2 . . 1 . . . Triggered 3 | . . 2 . . 1 . . . Most Traps Carried 3 | . . 3 1 1 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Machines Disabled 2 | . 1 . . . 1 . . . Max in Single Turn 1 | . 1 . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Machines Accessed 11 | . 4 . 1 1 3 2 . . Terminals 9 | . 4 . . . 3 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 25 | . 10 . 1 1 7 6 . . Successful 10 | . 3 . 1 1 3 2 . . Failed 15 | . 7 . . . 4 4 . . Catastrophic 6 | . 4 . . . 2 . . . Database Lockouts . | . . . . . . . . . Manual 14 | . 10 . 1 . . 3 . . Terminals 23 | . 10 . . . 7 6 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . . . 1 1 3 1 . . Open Door 1 | . . . . 1 . . . . Open DSF 1 | . . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . . Zone Layout 2 | . . . . . 2 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 4 | . 3 . . . . 1 . . Terminals 4 | . 3 . . . . 1 . . Botnet 4 | . 3 . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 9 | . 4 . . . 3 2 . . Full Trace Events 3 | . 1 . . . 2 . . . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Total Allies 5 | . . 3 . 2 . . . . Largest Group 5 | . . 3 3 5 5 . . . Highest-Rated Group 85 | . . 40 40 85 85 . . . Highest-Rated Ally 31 | . . 16 16 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 49 | . . . . . 49 . . . Total Damage 499 | . . . . . 499 . . . Kills 7 | . . . . . 7 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Turns Passed 3759 | 150 614 1059 377 142 769 296 129 223 Spaces Moved 2298 | 68 320 638 303 130 466 167 80 126 Core 2 | 1 . . . . . . 1 . Treads 1158 | 67 320 638 133 . . . . . Legs 1138 | . . . 170 130 466 167 79 126 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 45 | 50 160 160 90 90 45 170 45 125 Average Speed 145 | 158 160 160 120 90 132 170 153 163 Slowest Speed 850 | 160 160 160 240 90 170 170 850 170 Overloaded Moves 77 | . . . . . 18 . 41 18 Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 5 71 95 63 20 54 3 85 4 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 58 | . . . . . 58 . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 58 | . . . . . 58 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Total 2560 | 87 374 665 313 155 551 177 96 142 Wait 67 | 2 16 8 4 13 13 . . 11 Move 2290 | 67 319 637 302 129 465 166 79 126 Hop . | . . . . . . . . . Pick Up 43 | 1 9 7 1 9 8 3 4 1 Fast Attach 9 | 7 . . . . 1 1 . . Attach 15 | . . . . . 4 3 4 4 Detach . | . . . . . . . . . Swap 20 | . 2 . 3 1 10 4 . . Drop 21 | . 2 2 3 3 7 . 4 . Fire 75 | 10 23 5 . . 37 . . . Melee 5 | . . . . . 5 . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 7 | . 3 4 . . . . . . Escape Stasis 5 | . . . . . . . 5 . Rewire . | . . . . . . . . . Trap 3 | . . 2 . . 1 . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 15) 535 | -10/Materials | Discovered new exit (range 9) 653 | -10/Materials | Discovered new exit (range 10) 765 | -10/Materials | Entered Mines 905 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1113 | -10/Mines | Found a hidden stash of uninstalled traps 1252 | -10/Mines | Discovered new exit (range 12) 1323 | -10/Mines | Learned Materials stockpile data 1343 | -10/Mines | Discovered new exit (range 5) 1790 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1814 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1814 | -10/Mines | Discovered new exit (range 5) 1824 | -10/Mines | Entered Exiles 1824 | -10/Exiles | Accompanied by 3 allies 1848 | -10/Exiles | Discovered new exit (range 15) 1869 | -10/Exiles | Met 8R-AWN 1893 | -10/Exiles | Met EX-HEX 1946 | -10/Exiles | Met EX-BIN 1968 | -10/Exiles | Aligned with FarCom system 1970 | -10/Exiles | Given EX-Vault access code 2013 | -10/Exiles | Opened EX-Vault 2036 | -10/Exiles | Found Potential Leg 2040 | -10/Exiles | Found Potential Leg 2061 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2111 | -10/Exiles | Met EX-DEC 2187 | -10/Exiles | Discovered new exit (range 10) 2201 | -10/Exiles | Left Exiles lab with Potential Leg 2201 | -10/Exiles | Entered Mines 2201 | -9/Mines | Accompanied by 3 allies 2204 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2256 | -9/Mines | Learned location of Zion (-6) 2328 | -9/Mines | Discovered new exit (range 5) 2343 | -9/Mines | Entered Materials 2343 | -8/Materials | Accompanied by 5 allies 2343 | -8/Materials | Evolved 4 slots: Utility x4 2348 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3107 | -8/Materials | Discovered new exit (range 5) 3112 | -8/Materials | Entered Factory 3112 | -7/Factory | Evolved 2 slots: Utility x2 3117 | -7/Factory | Build established: Skirmisher 3408 | -7/Factory | Identified exit to DSF 3408 | -7/Factory | Entered DSF 3435 | -7/DSF | Additional patrols routed to DSF 3515 | -7/DSF | Discovered new exit (range 16) 3534 | -7/DSF | System corruption reached 10% 3537 | -7/DSF | Entered Factory 3537 | -6/Factory | Evolved 2 slots: Propulsion x2 3567 | -6/Factory | Lost 3 parts (1p2u) 3732 | -6/Factory | Build established: Mutant 3760 | -6/Factory | Self-destructed Last Messages --------------- 03535_ Integrated Corrupted Hvy. Laser (+4). 03536_ Integrated Corrupted Armor Integrity Analyzer (+1). 03536_ Complication: Energy sink damages Corrupted Armor Integrity Analyzer (-7). 03536_ Penetrated by Slug. 03536_ Structural Scanner destroyed. 03537_ >> Machine Analyzer network decryption results: 03537_ Terminal x1 PARAMETERS=PROPULSION+2 LOCATION=UNKNOWN GOAL=ESCAPE 03537_ Receiving FarCom transmissions... 03592_ Acquired Imp. Gravmag System. 03624_ K-01 Serf collects debris. 03646_ >> Machine Analyzer network decryption results: 03646_ Recycling Unit x1 03673_ K-01 Serf collects debris. 03698_ ALERT: Security rotation in progress. 03722_ K-01 Serf collects debris. 03759_ Lightning Gun destroyed. 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""" Y"# # #??????????????????? | | ???? ""# # #??????????????????? | | ???# ?# # #??????????????????? | | ############# # #??????????????????? | | # # #??????????????????? | | + # #??????????????????? | | # + #??????????????????? | | # # #??????????????????? | | """ """ ?# # #??????????????????? | | ?""" """ ?# # #??????????????????? | | ?"""?""" ??# # #??????????????????? | | ???? ??# # #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 10 Core Shielding 20 Weapon Shielding 66 Evasion (%) 57 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionPersonalAutogun Manual? 0 Play Time 00:24:22 Cumulative 114.5 hours Start 2024.08.23 @ 22:10:31 End 2024.08.23 @ 22:33:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 59 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab82f9ad-dee1-436e-a1e0-eb12113bbe3b