Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.24 @ 00:39:07 Player: Bort Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (6) 1200 Robots Destroyed (24) 120 Value Destroyed (1196) 1196 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6456 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1150 Matter 233/300 Energy 167/170 System Corruption 43% Temperature Cool (7) Movement Walking (190) Ox1 Location -4/Factory Parts ------- > --- POWER (3) -------- Light Antimatter Reactor > --- PROPULSION (5) --- Myomer Leg (fused) Gyrokinetic Inverter > --- UTILITY (6) ------ Improved Targeting Computer ECM Suite Phase Shifter Improved Corruption Screen > --- WEAPON (5) ------- High-powered Shotgun Coil Gun Coil Gun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Gyrokinetic Inverter Impulse Thruster > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Enhanced Optical Array Improved Signal Interpreter Makeshift Light Armor Plating Point Defense System > --- WEAPON ----------- Thermic Laser Dispersion Rifle Flak Gun Magnetic Acceleration Cannon DM-GVY's Chainsaw > --- INVENTORY -------- Advanced Terrain Scanner Target Analyzer [Rating: 72] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit Impulse Thruster Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Enhanced Optical Array Protection Makeshift Light Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Impact Weapon Mace Slashing Weapon DM-GVY's Chainsaw Piercing Weapon Spear Build | -11 -10 -10 -8 -6 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Slots Evolved 12 | . . . . 8 2 2 Power 2 | . . . . 1 1 . Propulsion 3 | . . . . 2 1 . Utility 4 | . . . . 3 . 1 Weapon 3 | . . . . 2 . 1 Parts Attached 68 | 6 1 . 16 21 2 22 Power 9 | 1 . . 1 5 . 2 Engine 4 | 1 . . . 3 . . Core 4 | . . . 1 2 . 1 Reactor 1 | . . . . . . 1 Propulsion 20 | 2 . . 9 5 . 4 Treads 7 | 2 . . 2 3 . . Leg 11 | . . . 7 2 . 2 Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight 1 | . . . . . . 1 Utility 15 | 1 1 . 1 5 . 7 Device 7 | . 1 . 1 1 . 4 Storage 1 | 1 . . . . . . Processor 6 | . . . . 3 . 3 Hackware . | . . . . . . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 24 | 2 . . 5 6 2 9 Energy Gun 13 | 2 . . 3 2 1 5 Energy Cannon . | . . . . . . . Ballistic Gun 6 | . . . . 2 . 4 Ballistic Cannon 2 | . . . . 1 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon 1 | . . . . 1 . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 6 | . . . . . . 6 System Corruption 29 | . . . . . . 29 Parts Lost 33 | . . . . 13 . 20 Power 7 | . . . . 4 . 3 Propulsion 5 | . . . . 3 . 2 Utility 8 | . . . . 2 . 6 Weapon 13 | . . . . 4 . 9 Highest Loss Streak 7 | . . . . 7 . 5 To Critical Strikes . | . . . . . . . Average Backups 3 | . . . 4 1 2 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 4 . 1 1 Weapon . | . . . . . 1 . Tool/Special . | . . . . . . . Unused Backups 6 | . . . 3 . 1 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 2 | . . . 1 . . 1 Weapon 2 | . . . 1 . 1 . Tool/Special 1 | . . . 1 . . . Average Slot Usage (%) 85 | . 95 100 100 74 73 55 Engine 9 | . 14 14 12 3 11 2 Core 1 | . . . 1 5 . . Treads 16 | . 28 28 24 6 . . Leg 4 | . . . 3 6 11 4 Device 11 | . 10 14 14 7 5 6 Storage 10 | . 14 14 14 6 5 3 Processor 4 | . . . . 12 11 10 Protection 1 | . . . . 2 5 2 Energy Gun 17 | . 28 28 24 7 2 5 Ballistic Gun 2 | . . . . 4 7 7 Impact Weapon 1 | . . . 2 . . . Slashing Weapon 2 | . . . 1 6 5 2 Peak Build Rating 72 | 6 7 7 30 49 53 72 Average Rating 27 | 4 6 7 17 38 49 50 On Entrance 20 | . 6 7 7 26 46 53 Avg Prop Armor Cover (%) 6 | . . . 10 . . 2 Naked Turns . | . . . . . . . Heaviest Build 58 | 14 15 15 19 45 50 58 Greatest Support 60 | 40 40 40 40 60 30 50 Greatest Overweight (x) 10 | 2 . . 1 4 1 10 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 6 Most Carried 8 | 3 1 2 8 6 4 5 Average Carried 3 | . . 1 5 1 1 1 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 7 | . . 2 7 3 1 . Class Distribution -------------------- 68% | Mutant 12% | Scavenger-Tank 7% | Scavenger-Gunner 4% | Tank 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -8 -6 -5 -4 ----------- Run | Yrd Mat Sub Scr Fac Fac Fac Matter Collected 1050 | 187 74 . 161 314 . 314 Remotely . | . . . . . . . Salvage Created 998 | . 74 . 16 490 . 418 Parts 54 | . 3 . . 23 . 28 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -6 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Combat Hostiles Destroyed 18 | . 2 . . 10 . 6 Melee 3 | . . . . 3 . . Guns 10 | . 2 . . 6 . 2 Cannons 4 | . . . . 1 . 3 Classes Destroyed 9 | . 1 . 1 5 . 2 Worker 3 | . . . . 1 . 2 Builder 1 | . . . . . . 1 Turret 1 | . . . 1 . . . Watcher 1 | . . . . . . 1 Grunt 4 | . 2 . . 2 . . Brawler 2 | . . . . 2 . . Sentry 5 | . . . . 4 . 1 Hunter 3 | . . . . 1 . 2 Programmer 4 | . . . . 1 . 3 Best Kill Streak 3 | . 2 . 1 3 . 3 Combat Bots Only 3 | . 2 . . 3 . 3 Max Kills in Single Turn 1 | . 1 . 1 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Hostile Shots Fired 556 | . 13 . 12 315 . 216 Missed 194 | . . . 2 122 . 70 Hits 362 | . 13 . 10 193 . 146 Melee 1 | . . . . 1 . . Projectile 361 | . 13 . 10 192 . 146 Critical Strikes 12 | . . . . 4 . 8 Damage Taken 5137 | . 145 . 75 1900 . 3017 Core 1661 | . 33 . 7 470 . 1151 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 124 | . . . 124 . . . Core Remaining (%) 82 | 100 . . 84 44 100 . Volleys Fired 67 | . 8 . 3 31 . 25 Largest 4 | . 2 . 2 3 . 4 Hottest 245 | . 90 . 155 172 . 245 Shots Fired 170 | . 16 . 5 73 . 76 Gun 140 | . 16 . 5 57 . 62 Cannon 30 | . . . . 16 . 14 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 87 | . . . . 38 . 49 Thermal 65 | . 8 . 5 31 . 21 Explosive . | . . . . . . . Electromagnetic 18 | . 8 . . 4 . 6 Robot Hit Streak 13 | . 4 . 7 13 . 7 Robot Miss Streak 11 | . 1 . 2 9 . 11 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 113 | . 11 . 3 56 . 43 Core Hits 87 | . 4 . 2 47 . 34 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . 1 . . 1 . 2 Burn 2 | . 1 . . . . 1 Sever 2 | . . . . 1 . 1 Melee Attacks 11 | . . . . 8 . 3 Impact . | . . . . . . . Slashing 11 | . . . . 8 . 3 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3506 | . 139 . 76 1643 . 1648 Guns 1843 | . 139 . 71 879 . 754 Cannons 453 | . . . . 146 . 307 Explosions 543 | . . . . 291 . 252 Melee 516 | . . . . 317 . 199 Ramming 151 | . . . 5 10 . 136 Kinetic 1024 | . . . . 423 . 601 Thermal 1368 | . 88 . 71 827 . 382 Explosive 113 | . . . . . . 113 Electromagnetic 334 | . 51 . . 66 . 217 Impact . | . . . . . . . Slashing 516 | . . . . 317 . 199 Piercing . | . . . . . . . Highest Corruption 43 | . . . . . . 43 Average Corruption 26 | . . . . . . 26 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 29 | . . . . . . 29 Message Errors 7 | . . . . . . 7 Matter Fused 8 | . . . . . . 8 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 2 | . . . . . . 2 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . . . 3 Data Loss (major) 3 | . . . . . . 3 Misdirections 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 210 | . . . . 36 . 174 Projectiles 1 | . . . . . . 1 Explosions 137 | . . . . 36 . 101 Melee 72 | . . . . . . 72 Knockbacks 2 | . . . . . . 2 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 189 | . . . . 4 . 185 Shots 2 | . . . . . . 2 Rammed 53 | . . . . 3 . 50 Targets Rammed 55 | . . . 2 3 . 50 Kicked 2 | . . . 2 . . . Crushed . | . . . . . . . Highest Temperature 520 | . 288 . 190 520 . 265 Average Temperature 151 | . 147 . 83 188 . 115 Received Heat Transfer 762 | . 78 . 60 531 . 93 Effects 13 | . . . . 10 . 3 Shutdowns 2 | . . . . 2 . . Energy Bleed 2 | . . . . 1 . 1 Interference 5 | . . . . 3 . 2 Matter Decay 1 | . . . . 1 . . Short Circuit 1 | . . . . 1 . . Damage (minor) 1 | . . . . 1 . . Damage (major) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 3 | . . . . . . 3 Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 2 . . 1 . 1 Heat Transferred 2603 | . 333 . 175 1425 . 670 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -6 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 . . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 161 | . 40 . . 161 65 65 Initial 65 | . . . . . 65 . Average 20 | . 13 . . 41 23 10 Influence Increases 750 | . 70 . . 372 . 308 Destroy 0b10 Robot/C 360 | . 40 . . 200 . 120 Destroy 0b10 Robot/NC 25 | . . . . 5 . 20 Destroy Leader 112 | . . . . 70 . 42 Disable Machine 120 | . . . . 75 . 45 Destroy Structure 58 | . . . . 22 . 36 Lose Combat Pursuer 75 | . 30 . . . . 45 Influence Decreases 750 | . 50 20 . 237 135 308 Entered New Map 80 | . . 10 . . 70 . Time Decay 480 | . 50 10 . 142 65 213 Lost Part 190 | . . . . 95 . 95 Squads Dispatched 11 | . . . . 7 . 4 Investigation . | . . . . . . . Extermination 3 | . . . . 1 . 2 Reinforcement 3 | . . . . 1 . 2 Assault . | . . . . . . . Garrison 5 | . . . . 5 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -6 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 41 | . 4 . 7 13 . 17 Peak Tracking Total 4 | . 3 . 2 4 . 4 Tactical Retreats 5 | . 2 . . . . 3 Traps | -11 -10 -10 -8 -6 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 1 | . . 1 1 . . . Machines | -11 -10 -10 -8 -6 -5 -4 ---------- Run | Yrd Mat Sub Scr Fac Fac Fac Machines Disabled 9 | . . . 1 5 . 3 Max in Single Turn 4 | . . . 1 4 . 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Machines Accessed 7 | . 1 . 6 . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 35 | . 1 . 34 . . . Successful 35 | . 1 . 34 . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 34 | . . . 34 . . . Record 33 | . . . 33 . . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . 1 . . . . . Scan Component 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 -4 ------------ Run | Yrd Mat Sub Scr Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . 1 . . . Intel | -11 -10 -10 -8 -6 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Active Infowar (turns) 4496 | . 135 126 2680 626 203 726 Optics 1514 | . . . . 623 203 688 Sensors 2643 | . . . 2333 310 . . Terrain 816 | . 135 126 347 208 . . ECM 38 | . . . . . . 38 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -6 -5 -4 ------------- Run | Yrd Mat Sub Scr Fac Fac Fac Turns Passed 4931 | 69 178 126 2680 626 203 1049 Spaces Moved 2579 | 50 82 78 1656 220 91 402 Core 97 | 25 . . . 10 . 62 Treads 1695 | 25 82 78 1393 117 . . Legs 706 | . . . 263 93 91 259 Wheels . | . . . . . . . Hover 81 | . . . . . . 81 Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 100 120 190 50 Average Speed 162 | 117 160 160 152 172 190 201 Slowest Speed 550 | 160 160 160 160 250 190 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 17 | 3 15 4 85 5 3 7 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 35 | . . . . 19 . 16 Melee . | . . . . . . . Projectile 4 | . . . . . . 4 AOE 31 | . . . . 19 . 12 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Total 3147 | 61 113 79 1808 383 123 580 Wait 261 | . 22 . 85 78 28 48 Move 2573 | 49 81 77 1655 219 90 402 Hop . | . . . . . . . Pick Up 77 | 6 1 2 26 18 1 23 Fast Attach . | . . . . . . . Attach 54 | 6 1 . 2 21 2 22 Detach . | . . . . . . . Swap 15 | . . . 14 1 . . Drop 34 | . . . 21 4 2 7 Fire 67 | . 8 . 3 31 . 25 Melee 11 | . . . . 8 . 3 Ram 53 | . . . . 3 . 50 Kick 2 | . . . 2 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 12) 248 | -10/Materials | Entered Subcaves 249 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 249 | -10/Subcaves | Approached by a straggling Scientist 250 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 250 | -10/Subcaves | Learned location of Zion (-7) 250 | -10/Subcaves | Met a Zionite searching for "candidates" 288 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 305 | -10/Subcaves | Build established: Mutant 315 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 374 | -10/Subcaves | Entered Scraptown 801 | -8/Scraptown | Visited Shadow of the Wyrm 848 | -8/Scraptown | Visited Comm Corps 924 | -8/Scraptown | Visited Cave Peace 1003 | -8/Scraptown | Visited SPCMW 1086 | -8/Scraptown | Visited TADAMA 1145 | -8/Scraptown | Visited UFD Registry 1145 | -8/Scraptown | Registered with UFD as "Kinetitail" 1170 | -8/Scraptown | Visited CR-KLE's Repair Center 1182 | -8/Scraptown | CR-KLE repaired 6 parts 1236 | -8/Scraptown | Visited Supply Room 1344 | -8/Scraptown | Discovered new exit (range 11) 1379 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2187 | -8/Scraptown | Visited Cartography Club 2257 | -8/Scraptown | Visited Science Guys 2329 | -8/Scraptown | Visited Scrapoid Pod Storage 2337 | -8/Scraptown | Found Scrapoid Pod 2480 | -8/Scraptown | Discovered new exit (range 5) 2568 | -8/Scraptown | Visited Junk Repository 2619 | -8/Scraptown | Visited Supply Room 2717 | -8/Scraptown | Met Optimus 2717 | -8/Scraptown | Accepted into 0bPrime 2780 | -8/Scraptown | Visited Curators Association 2795 | -8/Scraptown | Civil war broke out across Scraptown 2812 | -8/Scraptown | Found DM-GVY's Chainsaw 2858 | -8/Scraptown | Lost 4 allies 2935 | -8/Scraptown | Optimus destroyed in the chaos of civil war 3054 | -8/Scraptown | Entered Factory 3054 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 3329 | -6/Factory | Lost 4 parts (2p1u1w) 3405 | -6/Factory | Lost 7 parts (2p2n1u2w) 3504 | -6/Factory | Garrison activated, responded to threat 3538 | -6/Factory | Core integrity fell below 50% 3637 | -6/Factory | Discovered new exit (range 11) 3660 | -6/Factory | Identified exit to Factory 3680 | -6/Factory | Entered another Factory area 3680 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3680 | -5/Factory | Discovered new exit (range 11) 3748 | -5/Factory | Identified exit to Factory 3883 | -5/Factory | Entered another Factory area 3883 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4078 | -4/Factory | Build established: Scavenger-Tank 4408 | -4/Factory | System corruption reached 10% 4450 | -4/Factory | Lost 5 parts (1u4w) 4531 | -4/Factory | Lost 5 parts (1p1u3w) 4590 | -4/Factory | Core integrity fell below 50% 4613 | -4/Factory | Core integrity fell below 20% 4643 | -4/Factory | Lost 5 parts (4u1w) 4645 | -4/Factory | System corruption reached 30% 4926 | -4/Factory | Build established: Scavenger-Gunner 4932 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 04832_ Acquired 1 matter. 04838_ Acquired 48 matter. 04850_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6V. 04851_ System corrupted: Substantial component data lost. 04866_ System corrupted: Energy discharge (-45). 04881_ 0#%8/<%%PYWEDANIHP %BUYB=ANE2%LD 04887_ Acquired ECM Suite. 04890_ Acquired Imp. Corruption Screen. 04893_ Acquired Phase Shifter. 04897_ System corrupted: Component data lost. 04904_ Dropped Imp. Phase Shifter. 04905_ Discarded Broken Target Analyzer. 04914_ System corrupted: Matter fused (-9). 04917_ ALERT: Cargo convoy en route, clear transfer corridor. 04929_ J6PYTBI%