Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.05 @ 02:24:33 Player: Legato Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (1082) 1082 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3077 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 41/300 Energy 81/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Wheel > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Maul > --- INVENTORY (5) ---- Deuterium Engine Deuterium Engine Improved Hover Unit Hacking Suite Assault Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Melee Analysis Suite Melee Analysis Suite Power Shielding > --- WEAPON ----------- Minigun Assault Cannon > --- INVENTORY -------- Ion Engine Wheel Compact Wheel Compact Wheel Cesium-ion Thruster Light Assault Rifle Mace [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Melee Analysis Suite Protection Power Shielding Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 46 | 8 2 7 . 29 Power 6 | 1 . 2 . 3 Engine 6 | 1 . 2 . 3 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 . 2 . 12 Treads . | . . . . . Leg 9 | 2 . 2 . 5 Wheel 5 | . . . . 5 Hover 1 | . . . . 1 Flight 1 | . . . . 1 Utility 10 | 2 . 2 . 6 Device 3 | 1 . . . 2 Storage 1 | 1 . . . . Processor 2 | . . . . 2 Hackware . | . . . . . Protection 4 | . . 2 . 2 Artifact . | . . . . . Weapon 14 | 3 2 1 . 8 Energy Gun 2 | 1 1 . . . Energy Cannon 1 | . 1 . . . Ballistic Gun 4 | 2 . 1 . 1 Ballistic Cannon 2 | . . . . 2 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 4 | . . . . 4 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 23 | . . . . 23 Power 3 | . . . . 3 Propulsion 11 | . . . . 11 Utility 5 | . . . . 5 Weapon 4 | . . . . 4 Highest Loss Streak 9 | . . . . 9 To Critical Strikes . | . . . . . Average Backups 6 | 3 7 7 8 5 Power 2 | . 2 3 2 1 Propulsion 2 | 1 3 3 4 1 Utility . | . . . . . Weapon 1 | . 1 1 1 1 Tool/Special . | . . . . . Unused Backups 8 | . 4 1 1 2 Power 2 | . . 1 . 1 Propulsion 3 | . 3 . . . Utility 1 | . . . . 1 Weapon 1 | . . . 1 . Tool/Special 1 | . 1 . . . Average Slot Usage (%) 89 | . 100 98 100 74 Engine 10 | . 14 11 11 7 Leg 25 | . 28 32 33 16 Wheel 3 | . . . . 8 Device 8 | . 14 11 11 3 Storage 10 | . 14 11 11 7 Protection 8 | . . 11 11 10 Energy Cannon 5 | . 7 11 11 . Ballistic Gun 10 | . 17 11 11 5 Ballistic Cannon 2 | . . . . 5 Impact Weapon 1 | . . . . 3 Peak Build Rating 21 | 7 7 11 11 21 Average Rating 10 | 5 7 9 10 14 On Entrance 7 | . 7 7 11 11 Avg Prop Armor Cover (%) 14 | . . . . 14 Naked Turns . | . . . . . Heaviest Build 41 | 13 15 22 22 41 Greatest Support 58 | 20 20 30 30 58 Greatest Overweight (x) 2 | 1 . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 6 8 8 8 8 Average Carried 6 | 3 7 7 7 5 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 6 8 8 8 5 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 834 | 205 100 149 15 365 Remotely . | . . . . . Salvage Created 1157 | 101 100 380 64 512 Parts 74 | 7 7 24 7 29 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 30 | . 2 11 3 14 Melee 2 | . . . . 2 Guns 12 | . 1 4 2 5 Cannons 10 | . 1 7 1 1 AOE 5 | . . . . 5 Classes Destroyed 8 | 2 2 3 . 1 Worker 1 | . . 1 . . Tunneler 5 | 2 . . 1 2 Recycler 1 | 1 . . . . Watcher 2 | . 1 . . 1 Swarmer 9 | . . 4 3 2 Grunt 16 | . 2 5 . 9 Sentry 4 | . . 2 . 2 Hunter 1 | . . . . 1 Best Kill Streak 6 | 3 2 6 3 6 Combat Bots Only 5 | . 2 4 3 5 Max Kills in Single Turn 3 | 2 1 1 1 3 Gunslinging 1 | . . . . 1 Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 307 | . 6 38 21 242 Missed 94 | . 2 13 6 73 Hits 213 | . 4 25 15 169 Projectile 213 | . 4 25 15 169 Critical Strikes 9 | . . 2 . 7 Damage Taken 3353 | . 45 313 111 2884 Core 633 | . 33 38 7 555 Absorbed by Shields . | . . . . . Redirected to Shielding 29 | . . 9 . 20 Regen/Repaired (Parts) 41 | . . 41 . . Core Remaining (%) 91 | 100 86 . 88 . Volleys Fired 98 | 6 7 33 7 45 Largest 2 | 2 2 2 2 2 Hottest 83 | 40 80 83 83 62 Shots Fired 176 | 12 14 59 13 78 Gun 93 | 12 8 26 7 40 Cannon 73 | . 6 33 6 28 Launcher 10 | . . . . 10 Special . | . . . . . Kinetic 120 | 12 7 26 7 68 Thermal 45 | . 6 33 6 . Explosive 10 | . . . . 10 Electromagnetic 1 | . 1 . . . Robot Hit Streak 15 | 7 12 15 3 9 Robot Miss Streak 7 | 1 2 3 2 7 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 126 | 10 8 38 6 64 Core Hits 86 | 5 5 17 4 55 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 3 | . . . . 3 Blast 1 | . . . . 1 Smash 2 | . . . . 2 Melee Attacks 15 | . . . . 15 Impact 15 | . . . . 15 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3115 | 85 107 596 112 2215 Guns 833 | 85 54 204 43 447 Cannons 878 | . 53 388 69 368 Explosions 1073 | . . . . 1073 Melee 316 | . . . . 316 Ramming 15 | . . 4 . 11 Kinetic 1179 | 85 32 204 43 815 Thermal 510 | . 53 388 69 . Explosive 1073 | . . . . 1073 Electromagnetic 22 | . 22 . . . Impact 316 | . . . . 316 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . 1 . . . Heat Flow Errors 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 79 | . . . . 79 Projectiles 4 | . . . . 4 Explosions 8 | . . . . 8 Melee 67 | . . . . 67 Knockbacks 14 | . . . . 14 Impact 2 | . . . . 2 Kinetic 11 | . . . . 11 Secondary 1 | . . . . 1 Self-Inflicted Damage 68 | . . . . 68 Shots 3 | . . . . 3 Rammed 2 | . . . . 2 Targets Rammed 4 | . . 2 . 2 Kicked 2 | . . 2 . . Crushed . | . . . . . Highest Temperature 245 | . 118 120 120 245 Average Temperature 52 | . 39 45 54 62 Received Heat Transfer 1329 | . 24 153 . 1152 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried . | . . . . . Impact Corruptions 4 | . . . . 4 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 1073 | . 111 814 148 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 97 | 100 100 100 100 93 Level 1 2 | . . . . 6 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 217 | 10 40 157 120 217 Initial 60 | . . . 60 25 Average 40 | . 6 43 89 51 Influence Increases 1060 | 15 73 330 75 567 Destroy 0b10 Robot/C 600 | . 40 220 60 280 Destroy 0b10 Robot/NC 45 | 15 5 5 5 15 Destroy Leader 124 | . 12 40 10 62 Successful Hack 53 | . 16 18 . 19 Disable Machine 15 | . . 15 . . Destroy Structure 73 | . . 2 . 71 Lose Combat Pursuer 150 | . . 30 . 120 Influence Decreases 861 | 15 73 174 166 433 Entered New Map 136 | . . . 96 40 Time Decay 574 | 15 73 174 70 242 Lost Part 151 | . . . . 151 Squads Dispatched 7 | . 2 1 . 4 Investigation 3 | . 1 . . 2 Extermination . | . . . . . Reinforcement 4 | . 1 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . 1 . . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 9 14 3 39 Peak Tracking Total 12 | . 5 4 3 12 Tactical Retreats 5 | . . 2 . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 3 | . 1 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 9 | . 2 3 . 4 Terminals 6 | . 2 1 . 3 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . . 1 . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 30 | . 9 8 . 13 Successful 19 | . 5 6 . 8 Failed 11 | . 4 2 . 5 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 24 | . 12 5 . 7 Terminals 22 | . 9 5 . 8 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 1 | . . 1 . . Scanalyzers 5 | . . . . 5 Garrison Access . | . . . . . Terminal Hacks 11 | . 5 3 . 3 Record 1 | . 1 . . . Robot Analysis 7 | . 2 3 . 2 Emergency Access Points 1 | . . . . 1 Locate Traps 1 | . 1 . . . Investigation Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 1 | . . 1 . . Report Inventory 1 | . . 1 . . Scanalyzer 5 | . . . . 5 Retrieve Study 5 | . . . . 5 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 2 2 . 4 Full Trace Events 4 | . 2 . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 5 | . . . . 5 Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1173 | 11 334 447 151 230 Seismic 1173 | 11 334 447 151 230 Robot Analysis Total 7 | . 2 3 . 2 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1628 | 88 334 447 151 608 Spaces Moved 972 | 48 239 205 106 374 Core 27 | 6 . . . 21 Treads . | . . . . . Legs 751 | 42 239 205 106 159 Wheels 115 | . . . . 115 Hover 24 | . . . . 24 Flight 55 | . . . . 55 Fastest Speed 35 | 50 120 120 120 35 Average Speed 109 | 113 120 120 120 92 Slowest Speed 195 | 120 120 120 120 195 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 5 39 24 23 36 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 3 | . . . . 3 Terrain Destroyed 80 | . . . . 80 Melee 2 | . . . . 2 Projectile 4 | . . . . 4 AOE 74 | . . . . 74 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1343 | 68 275 349 118 533 Wait 156 | . 16 96 1 43 Move 968 | 47 238 204 105 374 Hop . | . . . . . Pick Up 29 | 7 7 2 2 11 Fast Attach 18 | 6 . 1 . 11 Attach 17 | 1 . 2 1 13 Detach 2 | . . . . 2 Swap 17 | 1 2 5 . 9 Drop 20 | . 5 4 2 9 Fire 98 | 6 7 33 7 45 Melee 14 | . . . . 14 Ram 2 | . . . . 2 Kick 2 | . . 2 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 3) 423 | -10/Materials | Entered another Materials area 423 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 536 | -9/Materials | Discovered new exit (range 5) 770 | -9/Materials | Repaired Aluminum Leg 848 | -9/Materials | Build established: Scavenger-Mutant 861 | -9/Materials | Discovered new exit (range 9) 870 | -9/Materials | Entered Mines 981 | -9/Mines | Discovered new exit (range 6) 1021 | -9/Mines | Entered Materials 1021 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1171 | -8/Materials | Lost 8 parts (1p4n1u2w) 1490 | -8/Materials | Core integrity fell below 50% 1528 | -8/Materials | Build established: Mutant 1536 | -8/Materials | Core integrity fell below 20% 1593 | -8/Materials | Lost 9 parts (2p3n2u2w) 1629 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01537_ G-50 Soldier destroyed. 01537_ Slammed into S-10 Pest. 01545_ Slammed into R-06 Scavenger. 01556_ Acquired Maul. 01562_ Ion Engine+ destroyed. 01566_ S-10 Pest destroyed. 01570_ S-10 Pest suffers critical hit (Smash). 01570_ Destroyed Flight Unit. 01570_ Destroyed Lgt. Ion Engine. 01570_ S-10 Pest system corrupted by crushing effect. 01571_ S-10 Pest system terminally corrupted. 01573_ Acquired 9 matter. 01575_ Acquired 17 matter. 01593_ Acquired Arm. Wheel. 01599_ Acquired Deuterium Engine. 01603_ Acquired Imp. Hover Unit. 01605_ Dropped Lgt. Assault Rifle. 01623_ W-25 Informer sends out distress signal. 01626_ Dropped Maul. 01627_ Cesium-ion Thruster destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##########????????????????????????? | | ???????????????? * #???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????# """ """ #???????????????????????? | | ???????????????# """ """ #???????????????????????? | | ???????????????# """ """ #???????????????????????? | | #######????????# #???????????????????????? | | """"" #######??# #######?????????????????? | | """"" # ########/##### #?????????????????? | | """"" # g #?????????????????? | | """"" w #?????????????????? | | """"" # g @ #?????????????????? | | # ##########+### #?????????????????? | | ## ##???##????????# ##?????????????????? | | ## #?? ????????? #??????????????????? | | ######## # """ ????????? #??????????????????? | | [ / / """ |????????# #??????????????????? | | """ # # """ ????????# #??? ??????????????? | | """ # #??????????????# #?? ?????????????? | | """ # #??????????????# #? !??????????????? | | / # #?????????????"" #? ???????????????? | | ######## #?????????????"Y # ????????????????? | | ##?????# #??????????????" # ?????????????????? | | ####### #??????????????# +??????????????????? | | #????########### #??????????????????? | | #????# "" ## #??????????????????? | | #????# ""S ## ##?????????????????? | | ###+#### ####### " # ########??????????? | | ## ## # # # #??????????? | | ?# ## # "" # !% +% " #??????????? | | ?# ## # "" # """" %#! ] #??????????? | | ?# + + T" # """" !# ###+####??????????? | | ?# ## # "" # """"" ####### #??????????? | | ?# ##%# "" +* * % #?????# T #??????????? | | ?# # # ##########?????# #??????????? | | ?# ## # ###+#??????????????# ] #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Power Shielding 33 Evasion (%) 63 Melee Accuracy 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 54% | -9/Materials Studied --------- Aluminum Leg | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Minigun | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed PhysicsBottomlessMaul Manual? 0 Play Time 00:38:47 Cumulative 31.2 hours Start 2026.01.05 @ 01:36:48 End 2026.01.05 @ 02:24:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 33 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65300e40-14c9-4279-b696-11667966745b