Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.18 @ 11:20:40 Player: DuckBoy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (77) 385 Value Destroyed (2383) 2383 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (147) 147 TOTAL SCORE: 7255 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 198 Friendly Fire -66 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 9/100 System Corruption 25% Temperature Cool (15) Movement Walking (140) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Light Armored Exoskeleton > --- UTILITY (7) ------ Medium Storage Unit Machine Analyzer Improved Weapon Shielding Improved Weapon Shielding > --- WEAPON (2) ------- Advanced EMP Blaster > --- INVENTORY (10) --- Light Armored Exoskeleton Gravmag System High-capacity Storage Unit Heavy Ion Cannon Phase Cannon Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Backup Power III Backup Power III > --- PROPULSION ------- Carbon-fiber Leg Light Armored Exoskeleton Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Machine Analyzer Improved Weapon Shielding Improved Weapon Shielding Backup Plating III System Shield > --- WEAPON ----------- Force Lance > --- INVENTORY -------- Micro Nuclear Core Light Armored Exoskeleton Wheel Gravmag System High-capacity Storage Unit Heavy Ion Cannon Phase Cannon Advanced EMP Blaster Advanced EMP Blaster [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Light Armored Exoskeleton Wheel Wheel Utility ECM Suite Device ECM Suite Storage High-capacity Storage Unit Processor Signal Interpreter Hackware System Shield Protection Improved Weapon Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Was Fac Slots Evolved 8 | . . 2 . . . 2 . 2 2 . . Power 1 | . . . . . . 1 . . . . . Propulsion 2 | . . . . . . 1 . . 1 . . Utility 5 | . . 2 . . . . . 2 1 . . Weapon . | . . . . . . . . . . . . Parts Attached 103 | 7 8 11 . 1 11 4 9 12 1 1 38 Power 18 | 2 2 2 . . 1 1 . 4 . . 6 Engine 14 | 2 2 2 . . 1 1 . 3 . . 3 Core 4 | . . . . . . . . 1 . . 3 Reactor . | . . . . . . . . . . . . Propulsion 32 | 2 2 2 . . 2 2 1 2 1 . 18 Treads 10 | . 2 2 . . 2 2 1 . 1 . . Leg 8 | . . . . . . . . . . . 8 Wheel 14 | 2 . . . . . . . 2 . . 10 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 31 | 1 2 3 . 1 2 1 2 6 . 1 12 Device 17 | . 1 2 . . 2 1 1 5 . 1 4 Storage 4 | 1 1 . . 1 . . . . . . 1 Processor 4 | . . 1 . . . . 1 . . . 2 Hackware 1 | . . . . . . . . . . . 1 Protection 5 | . . . . . . . . 1 . . 4 Artifact . | . . . . . . . . . . . . Weapon 22 | 2 2 4 . . 6 . 6 . . . 2 Energy Gun 11 | 1 2 3 . . 3 . 2 . . . . Energy Cannon 2 | . . . . . . . 2 . . . . Ballistic Gun 3 | 1 . . . . 2 . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . Launcher 2 | . . . . . . . 1 . . . 1 Special Weapon 1 | . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . 1 . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . 3 . . . . 3 1 . . . Corrupted Parts 4 | . . . . . 3 . . . . . 1 System Corruption 13 | . . . . . 6 . . . . . 7 Parts Lost 40 | . 3 . . . 7 1 . 2 . 6 21 Power 9 | . 1 . . . 1 . . 1 . 1 5 Propulsion 13 | . 1 . . . 2 . . . . 2 8 Utility 11 | . . . . . . . . 1 . 3 7 Weapon 7 | . 1 . . . 4 1 . . . . 1 Highest Loss Streak 8 | . 3 . . . 4 1 . 1 . 6 8 To Critical Strikes 2 | . . . . . . . . . . . 2 Average Slot Usage (%) 87 | . 98 91 100 100 85 84 98 96 90 64 59 Engine 10 | . 14 11 11 11 9 10 18 12 6 3 3 Treads 14 | . 10 22 22 22 21 20 27 7 10 8 . Leg 1 | . . . . . . . . . . . 8 Wheel 5 | . 17 . . . . . . 14 13 8 7 Device 16 | . 12 14 22 22 12 18 18 26 26 19 8 Storage 9 | . 14 11 11 11 11 9 9 7 6 4 4 Processor 6 | . . 9 11 11 11 9 9 7 6 4 2 Protection 1 | . . . . . . . . 1 . . 8 Energy Gun 10 | . 18 22 22 22 12 9 2 . . . . Ballistic Gun 2 | . 9 . . . 3 8 . . . . . Launcher 1 | . . . . . . . 6 7 6 3 . Piercing Weapon 2 | . . . . . . . 8 7 6 4 5 Naked Turns 45 | . . . . . . . . . . 24 21 Heaviest Build 71 | 14 32 38 38 58 58 61 62 71 68 68 40 Greatest Support 65 | 20 40 46 46 46 46 62 64 64 28 28 65 Greatest Overweight (x) 4 | . . . . 1 1 1 . 2 2 4 3 Average Overweight (x) . | . . . . . 1 . . 1 2 1 . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 10 Average Capacity 15 | 7 8 15 15 18 20 20 20 20 20 15 8 Most Carried 20 | 4 8 15 15 15 17 20 20 20 20 19 10 Average Carried 12 | 2 6 11 14 15 13 15 19 18 19 14 8 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 5 10 Final Carried 20 | 4 7 15 15 15 11 19 20 20 19 5 7 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Was Fac Matter Collected 1491 | 255 213 129 . 10 124 55 175 126 . . 404 Remotely . | . . . . . . . . . . . . Salvage Created 3744 | . 401 414 . . 393 205 461 346 . . 1524 Parts 159 | . 31 17 . . 8 8 21 22 . . 52 Haulers Intercepted 4 | . 1 2 . . . . 1 . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Was Fac Combat Hostiles Destroyed 49 | . 10 4 . . 7 2 7 5 . . 14 Melee 17 | . . . . . . . 1 5 . . 11 Guns 18 | . 8 3 . . 5 2 . . . . . Cannons 1 | . . . . . 1 . . . . . . AOE 11 | . 2 1 . . 1 . 5 . . . 2 Classes Destroyed 14 | . 6 2 . . 1 . 1 2 . . 2 Worker 8 | . 2 . . . . . 1 1 . . 4 Builder 1 | . . . . . . . . 1 . . . Tunneler 1 | . . . . . . . . . . . 1 Hauler 4 | . 1 2 . . . . 1 . . . . Recycler 8 | . . 2 . . . 1 1 . . . 4 Mechanic 1 | . . . . . . . . . . . 1 Operator 1 | . 1 . . . . . . . . . . Watcher 4 | . 2 . . . . . 1 1 . . . Swarmer 8 | . 5 . . . . . 3 . . . . Grunt 32 | . 5 3 . . 6 2 3 3 . . 10 Duelist 1 | . . 1 . . . . . . . . . Sentry 2 | . . . . . . . 1 1 . . . Hunter 4 | . . . . . 1 . . . . . 3 Programmer 2 | . . . . . . . . 1 . . 1 Best Kill Streak 4 | . 3 4 . . 3 2 3 3 . . 3 Combat Bots Only 3 | . 3 3 . . 3 2 3 2 . . 3 Max Kills in Single Turn 2 | . 2 2 . . 1 1 2 1 . . 1 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 2 | . 1 1 . . 1 . 2 . . . 1 Melee 1 | . . . . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Was Fac Hostile Shots Fired 590 | . 64 12 . . 59 13 5 89 . 5 343 Missed 176 | . 19 3 . . 12 5 3 25 . . 109 Damage Taken 5901 | 2 515 164 . . 788 127 109 584 . 240 3372 Core 1239 | . 145 . . . 113 . 20 111 . 132 718 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 130 | . . . . . . . . . . . 130 Core Remaining (%) 78 | 100 42 . . . 71 . 96 84 . . . Volleys Fired 113 | . 46 13 . . 24 10 13 3 . . 4 Largest 2 | . 2 2 . . 2 2 1 1 . . 1 Hottest 130 | . 130 101 . . 101 84 56 36 . . 36 Shots Fired 201 | . 93 23 . . 45 20 13 3 . . 4 Gun 176 | . 93 23 . . 39 20 1 . . . . Cannon 6 | . . . . . 6 . . . . . . Launcher 19 | . . . . . . . 12 3 . . 4 Special . | . . . . . . . . . . . . Kinetic 61 | . 42 . . . 9 10 . . . . . Thermal 44 | . 16 13 . . 4 10 1 . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 96 | . 35 10 . . 32 . 12 3 . . 4 Robot Hit Streak 15 | . 10 11 . . 15 8 6 . . . 2 Robot Miss Streak 10 | . 10 3 . . 4 2 1 . . . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . 4 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 208 | . 53 19 . . 38 11 5 23 . . 59 Core Hits 125 | . 37 14 1 . 22 5 14 9 . . 23 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 14 | . 1 1 . . 1 . . 1 . . 10 Burn 2 | . . 1 . . 1 . . . . . . Corrupt 1 | . 1 . . . . . . . . . . Impale 11 | . . . . . . . . 1 . . 10 Melee Attacks 114 | . . . . . . . 9 33 . . 72 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 114 | . . . . . . . 9 33 . . 72 Sneak Attacks 17 | . . . . . . . 2 4 . . 11 Combat Hostiles 1 | . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7298 | 5 887 474 17 . 837 201 649 802 . . 3426 Guns 1845 | . 715 316 . . 613 201 . . . . . Cannons 78 | . . . . . 78 . . . . . . Explosions 1406 | . 172 158 . . 135 . 452 43 . . 446 Melee 3935 | . . . . . . . 197 758 . . 2980 Ramming 34 | 5 . . 17 . 11 . . 1 . . . Kinetic 405 | . 205 . . . 120 80 . . . . . Thermal 881 | . 202 345 . . 187 121 26 . . . . Explosive 148 | . 148 . . . . . . . . . . Electromagnetic 1895 | . 332 129 . . 519 . 426 43 . . 446 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 3935 | . . . . . . . 197 758 . . 2980 Highest Corruption 25 | . 3 . . . 6 . . . . 17 25 Average Corruption 12 | . 1 . . . 4 . . . . 8 23 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 68 | . 7 . . . 5 . . . . 3 53 Message Errors 15 | . . . . . . . . . . 2 13 Matter Fused 14 | . 3 . . . 2 . . . . 1 8 Heat Flow Errors 8 | . . . . . . . . . . . 8 Energy Discharges 4 | . 1 . . . 1 . . . . . 2 Parts Rejected 3 | . . . . . . . . . . . 3 Data Loss (minor) 11 | . 1 . . . 2 . . . . . 8 Data Loss (major) 7 | . 1 . . . . . . . . . 6 Misfires 1 | . 1 . . . . . . . . . . Alerts 1 | . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1159 | . . . . . . . 32 128 . . 999 Projectiles . | . . . . . . . . . . . . Explosions 44 | . . . . . . . 32 4 . . 8 Melee 1115 | . . . . . . . . 124 . . 991 Knockbacks 1 | . . . 1 . . . . . . . . Impact 1 | . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 280 | 2 89 24 . . 52 . 46 19 . . 48 Shots 10 | . 2 1 . . 1 . 2 1 . . 3 Rammed 9 | 1 . . 3 . 4 . . 1 . . . Targets Rammed 9 | 1 . . 3 . 4 . . 1 . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 315 | . 288 205 . . 315 . . . . . 245 Average Temperature 106 | . 85 96 . . 140 . . . . . 97 Received Heat Transfer 1726 | . 99 42 . . 441 63 18 198 . . 865 Effects 2 | . . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . . . 1 Combat Hostiles 2 | . . . . . . . 1 . . . 1 Parts Fried 14 | . 4 1 . . 2 . 2 . . . 5 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . Heat Transferred 1650 | . 275 731 . . 335 259 50 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 9 | . 1 2 . . 1 . 5 . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Was Fac Peak Influence 469 | . 214 238 28 . 116 90 379 469 131 45 185 Initial 147 | . . 90 20 . . . 37 147 131 45 . Average 101 | . 96 116 27 . 64 66 192 248 131 30 44 Maximum Alert Level 2 | . 1 1 . . . . 1 2 . . . Low Security (%) 83 | 100 79 87 100 . 100 100 58 26 100 100 100 Level 1 16 | . 20 12 . . . . 41 65 . . . Level 2 . | . . . . . . . . 7 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . 2 3 . . . 1 1 2 . . 2 Investigation 3 | . 1 1 . . . 1 . . . . . Extermination 2 | . . . . . . . . 1 . . 1 Reinforcement 6 | . 1 2 . . . . 1 1 . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Was Fac Distress Signals 7 | . 1 1 . . . . 1 2 . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 95 | . 18 8 . . 7 3 12 12 . 8 27 Peak Tracking Total 6 | . 5 3 . . 3 2 4 4 . 6 5 Tactical Retreats 8 | . . 1 . . . . . 3 . 1 3 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Was Fac Traps Triggered 4 | . 2 . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Was Fac Machines Disabled 10 | . 2 1 . . . 2 4 1 . . . Max in Single Turn 1 | . 1 1 . . . 1 1 1 . . . Garrison Access 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Was Fac Machines Accessed 23 | . 7 2 1 1 . 1 5 2 . . 4 Terminals 14 | . 6 . 1 . . 1 5 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . . 1 Scanalyzers 2 | . . 2 . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . 2 Total Hacks 54 | . 16 6 3 4 . 2 10 5 . . 8 Successful 24 | . 7 6 1 4 . . 5 1 . . . Failed 30 | . 9 . 2 . . 2 5 4 . . 8 Catastrophic 6 | . 2 . . . . . . . . . 4 Database Lockouts . | . . . . . . . . . . . . Manual 28 | . 16 . 3 . . 2 6 1 . . . Terminals 30 | . 14 . 3 . . 2 10 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . 2 . . . . . . . . . 2 Recycling Units 2 | . . . . . . . . . . . 2 Scanalyzers 6 | . . 6 . . . . . . . . . Garrison Access 8 | . . . . . . . . 4 . . 4 Terminal Hacks 10 | . 2 . 1 4 . . 3 . . . . Record 4 | . . . . 4 . . . . . . . Part Schematic 2 | . 1 . . . . . 1 . . . . Robot Schematic 1 | . 1 . . . . . . . . . . Open Door 2 | . . . . . . . 2 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 6 | . . 6 . . . . . . . . . Insert Component 3 | . . 3 . . . . . . . . . Analyze 3 | . . 3 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks 7 | . 5 . . . . . 2 . . . . Terminals 6 | . 4 . . . . . 2 . . . . Botnet 5 | . 3 . . . . . 2 . . . . Operators 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . 7 1 1 . . 1 3 2 . . 4 Full Trace Events 2 | . 1 . . . . 1 . . . . . Feedback Events 1 | . 1 . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . 1 3 . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Was Fac Total Allies 1 | . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . 1 . . . . Highest-Rated Group 100 | . . . . . . . 100 . . . . Highest-Rated Ally 100 | . . . . . . . 100 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 15 | . . . . . . . 15 . . . . Total Damage 644 | . . . . . . . 644 . . . . Kills 8 | . . . . . . . 8 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Was Fac Turns Passed 5369 | 56 783 422 296 643 482 357 659 429 51 136 1055 Spaces Moved 3151 | 51 600 214 180 295 162 150 319 225 41 136 778 Core 163 | 3 . . . . . . . . . 68 92 Treads 1493 | . 162 214 180 295 162 150 319 11 . . . Legs 190 | . . . . . . . . . . . 190 Wheels 1305 | 48 438 . . . . . . 214 41 68 496 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 160 160 160 240 158 153 125 125 50 50 Average Speed 136 | 78 101 160 160 218 240 204 153 126 125 93 94 Slowest Speed 240 | 80 160 160 160 240 240 240 158 153 125 160 140 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 4 98 19 52 74 46 15 62 6 2 93 20 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched 2 | . . . 1 . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 82 | . 51 5 . . 6 . 20 . . . . Melee . | . . . . . . . . . . . . Projectile 1 | . . . . . 1 . . . . . . AOE 81 | . 51 5 . . 5 . 20 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Was Fac Total 3795 | 63 683 267 187 296 204 179 472 326 42 145 931 Wait 221 | 2 18 19 1 . 2 9 95 47 . 5 23 Move 3141 | 50 599 213 179 294 161 149 318 224 41 135 778 Hop . | . . . . . . . . . . . . Pick Up 54 | 3 8 8 2 . . 7 12 3 . 1 10 Fast Attach 45 | 6 1 2 . . 3 1 5 2 . . 25 Attach 28 | . 3 1 . . 6 1 1 2 1 1 12 Detach 6 | . . . . . 2 . . . . 1 3 Swap 30 | 1 4 8 . 1 2 2 3 8 . . 1 Drop 34 | . 4 3 2 1 . . 16 3 . 2 3 Fire 113 | . 46 13 . . 24 10 13 3 . . 4 Melee 114 | . . . . . . . 9 33 . . 72 Ram 1 | 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 8 | . . . 3 . 4 . . 1 . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory -6/Factory -6/Waste -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 16) 255 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 562 | -10/Materials | Discovered new exit (range 12) 582 | -10/Materials | Lost 3 parts (1p1n1w) 676 | -10/Materials | Core integrity fell below 50% 762 | -10/Materials | Discovered new exit (range 9) 840 | -10/Materials | Entered another Materials area 840 | -9/Materials | Evolved 2 slots: Utility x2 1027 | -9/Materials | Discovered new exit (range 7) 1044 | -9/Materials | Identified exit to Mines 1262 | -9/Materials | Entered Mines 1359 | -9/Mines | Identified exit to Materials 1396 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1550 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1551 | -9/Mines | Discovered new exit (range 5) 1556 | -9/Mines | Identified exit to Exiles 1558 | -9/Mines | Entered Exiles 1597 | -9/Exiles | Met 8R-AWN 1622 | -9/Exiles | Met EX-HEX 1733 | -9/Exiles | Met EX-DEC 1779 | -9/Exiles | Visited The Gauntlet 2052 | -9/Exiles | Learned location of Zion (-6) 2172 | -9/Exiles | Discovered new exit (range 14) 2198 | -9/Exiles | Identified exit to Mines 2201 | -9/Exiles | Entered Mines 2431 | -8/Mines | Lost 4 parts (1p2n1w) 2640 | -8/Mines | Discovered exit to Materials (range 11) 2683 | -8/Mines | Entered Materials 2683 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2950 | -8/Materials | Discovered new exit (range 14) 2971 | -8/Materials | Identified exit to Storage 3040 | -8/Materials | Entered Storage 3224 | -8/Storage | Met 01-MTF 3541 | -8/Storage | Found Prototype Device 3681 | -8/Storage | Discovered new exit (range 5) 3685 | -8/Storage | Identified exit to Factory 3699 | -8/Storage | Entered Factory 3699 | -7/Factory | Evolved 2 slots: Utility x2 3951 | -7/Factory | Discovered new exit (range 15) 4095 | -7/Factory | Identified 01-MTF's Autohacker 4126 | -7/Factory | Identified exit to Factory 4128 | -7/Factory | Entered another Factory area 4128 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4179 | -6/Factory | Sucked down chute 4179 | -6/Factory | Entered Waste 4188 | -6/Waste | Spotted C-40 Crusher 4194 | -6/Waste | EMP discharged 4205 | -6/Waste | Spotted C-40 Crusher 4215 | -6/Waste | Spotted C-40 Crusher 4219 | -6/Waste | Spotted C-40 Crusher 4253 | -6/Waste | Spotted C-40 Crusher 4266 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4269 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4272 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4273 | -6/Waste | Spotted C-40 Crusher 4285 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4294 | -6/Waste | EMP discharged 4294 | -6/Waste | System corruption reached 10% 4301 | -6/Waste | Crushed by Compactor (1 part destroyed) 4310 | -6/Waste | Discovered new exit (range 10) 4315 | -6/Waste | Entered Factory 4332 | -6/Factory | Lost 6 parts (1p2n3u) 4654 | -6/Factory | Discovered new exit (range 7) 4873 | -6/Factory | Lost 4 parts (1p1n2u) 4949 | -6/Factory | Core integrity fell below 50% 5007 | -6/Factory | Lost 6 parts (1p4n1u) 5303 | -6/Factory | Core integrity fell below 20% 5370 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05332_ Penetrated by Slug. 05335_ Flexi-carbon Leg destroyed. 05338_ System corrupted: Component data lost. 05339_ Slug penetrates Wall. 05339_ Penetrated by Slug. 05339_ Wheel destroyed. 05341_ H-66 Slayer destroyed. 05344_ Y-54 Guardian misfires. 05347_ Y-54 Guardian IFF system glitched. 05353_ Acquired 31 matter. 05354_ System corrupted: Heat flow error (+224). 05356_ Acquired 10 matter. 05356_ Force Lance destroyed. 05358_ Y-54 Guardian IFF system glitched. 05362_ U-05 Engineer lays Concrete. 05367_ ALERT: Cargo convoy en route, clear transfer corridor. 05367_ U-05 Engineer lays Concrete. 05368_ Adv. Heat Sink destroyed. 05369_ U-05 Engineer lays Concrete. 05370_ Carbon-fiber Leg destroyed. 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""" # # #?????????????????? | | ## # #? g #?????????????????? | | #### # #? #?????????????????? | | ######+########### #? #?????????????????? | | ## % #?????# #? #?????????????????? | | # ## """ #?????# #?? #?????????????????? | | # ##*= """"" #?????#######?? #?????????????????? | | # ##!=!""""" #?????????????? #?????????????????? | | # ##%!! #?????????????? ?????????????????? | | # ## != #??????????????? ???????????????????? | | # %/ = ! #???????????????????????????????????? | | #+## #???????????????????????????????????? | | ###########???????????????????????????????????? | | #?????????????????????????????????????????????? | | [#?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 31 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 3 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 55 Melee Accuracy 8 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked ECM Suite | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Hacking Suite | -8/Storage | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorHardcellArchive Manual? 0 Play Time 00:48:53 Cumulative 437.1 hours Start 2024.06.18 @ 10:12:18 End 2024.06.18 @ 11:20:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 273 Rogue 270 Adventurer 3 Explorer 0 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0 Lore% 69 Gallery% 78 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99215831-cdac-4c5c-a604-e4c6b09ecd69