Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.02 @ 19:19:29 Player: Minty Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (970) 970 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 2975 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Light Treads Aluminum Leg Wheel Compact Wheel Heat Sink Heat Sink Structural Scanner Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Structural Scanner Advanced Signal Interpreter > --- WEAPON ----------- Particle Gun Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Aluminum Leg Wheel Compact Wheel Heat Sink Heat Sink Structural Scanner [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Special Weapon Welding Torch Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 1 . 1 Weapon 2 | . . 1 . 1 Parts Attached 40 | . 5 8 2 25 Power 5 | . . 1 . 4 Engine 4 | . . 1 . 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 10 | . . 2 1 7 Treads 4 | . . 1 1 2 Leg 6 | . . 1 . 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | . 1 1 . 6 Device 4 | . . . . 4 Storage 1 | . 1 . . . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 17 | . 4 4 1 8 Energy Gun 5 | . 2 1 . 2 Energy Cannon 1 | . 1 . . . Ballistic Gun 8 | . 1 2 1 4 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 2 | . . 1 . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 30 | . 1 4 4 21 Power 4 | . . . . 4 Propulsion 6 | . . 1 1 4 Utility 4 | . . . . 4 Weapon 16 | . 1 3 3 9 Highest Loss Streak 9 | . 1 3 4 9 Average Slot Usage (%) 85 | . 99 97 80 70 Engine 9 | . 14 11 11 5 Treads 5 | . . 4 13 7 Leg 15 | . 28 17 6 8 Device 3 | . . . . 7 Storage 19 | . 27 22 22 13 Processor 7 | . . 11 11 8 Protection 1 | . . . . 2 Energy Gun 4 | . 8 4 . 2 Energy Cannon 2 | . 5 5 . . Ballistic Gun 13 | . 14 20 9 9 Special Weapon 1 | . . . 5 1 Naked Turns . | . . . . . Heaviest Build 30 | 12 22 23 18 30 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 3 | . 1 2 1 3 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 10 | 6 10 10 10 10 Average Capacity 9 | 6 9 10 10 8 Most Carried 10 | 6 10 9 7 8 Average Carried 7 | 6 9 7 6 7 Final Capacity 10 | 6 10 10 10 8 Final Carried 10 | 6 10 7 6 8 Class Distribution -------------------- 50% | Mutant 25% | Gunner 12% | Scavenger-Mutant 8% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 733 | 193 131 123 32 254 Remotely . | . . . . . Salvage Created 1042 | . 268 209 10 555 Parts 79 | . 15 28 4 32 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 29 | . 6 7 1 15 Melee 2 | . . . . 2 Guns 21 | . 6 5 1 9 Cannons 3 | . . 2 . 1 AOE 3 | . . . . 3 Classes Destroyed 5 | . 1 3 . 1 Builder 4 | . . 4 . . Watcher 1 | . . 1 . . Swarmer 11 | . . 6 1 4 Grunt 16 | . 6 1 . 9 Sentry 2 | . . . . 2 Best Kill Streak 6 | . 3 6 1 3 Combat Bots Only 6 | . 3 6 1 3 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 3439 | . 370 542 342 2185 Core 779 | . 85 95 46 553 Absorbed by Shields . | . . . . . Core Remaining (%) 76 | 100 66 . 64 . Volleys Fired 120 | . 28 30 9 53 Largest 3 | . 2 3 2 3 Hottest 120 | . 80 120 40 108 Shots Fired 251 | . 56 89 15 91 Gun 212 | . 51 69 11 81 Cannon 25 | . 5 20 . . Launcher 4 | . . . . 4 Special 10 | . . . 4 6 Kinetic 155 | . 28 54 11 62 Thermal 76 | . 12 35 4 25 Explosive . | . . . . . Electromagnetic 20 | . 16 . . 4 Robot Hit Streak 14 | . 11 9 2 14 Robot Miss Streak 6 | . 3 6 2 3 Penetration Max . | . . . . . Secondary Targets 5 | . 1 1 . 3 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 148 | . 35 42 7 64 Core Hits 62 | . 11 16 2 33 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2305 | . 389 588 43 1285 Guns 1339 | . 389 342 43 565 Cannons 106 | . . 106 . . Explosions 811 | . . 140 . 671 Melee . | . . . . . Ramming 35 | . . . . 35 Kinetic 896 | . 232 253 43 368 Thermal 532 | . 64 195 . 273 Explosive 563 | . . 140 . 423 Electromagnetic 279 | . 93 . . 186 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 2 1 Average Corruption 1 | . . 2 2 1 Corruption Purged . | . . . . . Effects 4 | . . 2 1 1 Message Errors 2 | . . 2 . . Heat Flow Errors 1 | . . . 1 . Targeting Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 100 | . . 14 . 86 Projectiles . | . . . . . Explosions 100 | . . 14 . 86 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 131 | . . 73 . 58 Shots 3 | . . 1 . 2 Rammed 18 | . 1 2 . 15 Targets Rammed 20 | . 1 2 . 17 Kicked . | . . . . . Crushed 2 | . . . . 2 Highest Temperature 237 | . 66 237 160 195 Average Temperature 64 | . 29 80 82 74 Received Heat Transfer 1137 | . 189 48 . 900 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 1203 | . 150 422 . 631 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 390 | . 154 390 69 246 Initial 65 | . . 65 . 26 Average 134 | . 88 197 25 133 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 75 | 100 100 52 100 73 Level 1 24 | . . 47 . 26 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 3 . . 4 Investigation 4 | . 2 . . 2 Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 9 18 4 26 Peak Tracking Total 8 | . 4 6 4 8 Tactical Retreats 9 | . . 4 . 5 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 5 | . 1 1 . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 6 | . . 4 . 2 Max in Single Turn 3 | . . 3 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 12 | . 3 6 . 3 Terminals 9 | . 2 5 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 42 | . 7 20 . 15 Successful 31 | . 4 14 . 13 Failed 11 | . 3 6 . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 28 | . 4 17 . 7 Terminals 30 | . 6 17 . 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 1 3 . . Scanalyzers 8 | . . . . 8 Garrison Access . | . . . . . Terminal Hacks 10 | . 1 6 . 3 Branch Access Points 2 | . . 1 . 1 Alert Level 3 | . . 2 . 1 Unreport Threat 3 | . . 2 . 1 Dispatch Records 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 1 3 . . Recycle Component 1 | . . 1 . . Process 1 | . . 1 . . Report Inventory 1 | . . 1 . . Retrieve Components 1 | . 1 . . . Scanalyzer 7 | . . . . 7 Insert Component 3 | . . . . 3 Analyze 4 | . . . . 4 Garrison Access Hacks . | . . . . . Unauthorized Hacks 10 | . 2 5 . 3 Terminals 9 | . 2 5 . 2 Botnet 9 | . 2 5 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Extract 1 | . . . . 1 Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 2 5 . 1 Full Trace Events 3 | . 2 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . . . 4 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . 1 . . Recycled Matter 14 | . . 14 . . Retrieved Matter . | . . . . . Retrieved Components 4 | . 4 . . . Parts Scanalyzed 3 | . . . . 3 Part Schematics Acquired 3 | . . . . 3 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 3 Highest-Rated Group 40 | . . . 40 40 Highest-Rated Ally 16 | . . . 16 16 Total Orders . | . . . . . Ally Attacks 23 | . . . 15 8 Total Damage 193 | . . . 127 66 Kills 6 | . . . 3 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1407 | 8 327 401 80 591 Spaces Moved 679 | 7 159 189 33 291 Core 10 | . . . . 10 Treads 144 | . . 7 21 116 Legs 525 | 7 159 182 12 165 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 150 120 Average Speed 144 | 120 145 151 156 138 Slowest Speed 200 | 120 150 180 160 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 2 41 26 10 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 49 | . . 9 . 40 Melee . | . . . . . Projectile . | . . . . . AOE 49 | . . 9 . 40 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 877 | 6 197 238 44 392 Wait 11 | . . 8 1 2 Move 675 | 6 158 188 32 291 Hop . | . . . . . Pick Up 6 | . 4 1 . 1 Fast Attach 21 | . 1 3 1 16 Attach 8 | . 1 3 1 3 Detach 1 | . . . . 1 Swap 11 | . 3 2 . 6 Drop 4 | . 1 1 . 2 Fire 120 | . 28 30 9 53 Melee . | . . . . . Ram 1 | . . . . 1 Kick 3 | . 1 2 . . Crush 16 | . . . . 16 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 4) 336 | -10/Materials | Entered another Materials area 336 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 587 | -9/Materials | Lost 3 parts (1n2w) 594 | -9/Materials | Identified exit to Mines 648 | -9/Materials | Build established: Gunner 737 | -9/Materials | Entered Mines 752 | -9/Mines | Discovered new exit (range 5) 756 | -9/Mines | Identified exit to Materials 789 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 817 | -9/Mines | Entered Materials 817 | -8/Materials | Accompanied by 3 allies 817 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 820 | -8/Materials | Lost 4 parts (1n3w) 1067 | -8/Materials | Core integrity fell below 50% 1111 | -8/Materials | Lost 9 parts (2p2n2u3w) 1310 | -8/Materials | Identified exit to Storage 1337 | -8/Materials | Core integrity fell below 20% 1408 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01378_ Particle Gun destroyed. 01379_ U-05 Engineer lays Concrete. 01380_ The unstable cave ceiling collapses. 01380_ Aluminum Leg destroyed. 01380_ U-05 Engineer builds a Wall. 01382_ Hvy. Assault Rifle destroyed. 01384_ U-05 Engineer lays Concrete. 01386_ The unstable cave ceiling collapses. 01393_ Heat Sink destroyed. 01396_ Lgt. Assault Rifle destroyed. 01396_ Triggered Blade Trap. 01396_ Massive razor-sharp blades shoot up from within the floor. 01396_ Structural Scanner severed. 01398_ Acquired Structural Scanner. 01399_ Triggered Blade Trap. 01399_ Massive razor-sharp blades shoot up from within the floor. 01399_ Structural Scanner severed. 01399_ Adv. Signal Interpreter severed. 01401_ Acquired Structural Scanner. 01402_ Structural Scanner destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????????????#########? | | ?????????????????????????????????? ## | | ?????????????????????????????????# """ # | | ?????????????????????????????????# """ # | | ?????????????????????????????????# """ # | | ?????????????????????????????????# + | | ?????????????????????????????????# """ # | | ?????????????????????????????????# """ # | | ?????????????????????????????????# """ # | | ?????????????????????????????????? # | | ????????????????##########????????######### | | ????????????????# #????????????????# | | ????????????????# #????????????????# | | ????????????????# !! #????????????????# | | ????????????????# [ !! #????????????????# | | ????????????????# ! #????????????????# | | ????????????????# #????????????????# | | ????????????????# @ ###########??????# | | ????????????????# # ! #??????# | | ????????????????# # #??????+ | | ??????????# #######s### #??????# | | ??????????+ g # #??????# | | ??????????# > + #??????# | | ??????????# ### ####### #??????# | | ?????????????????#???????# ! #??????# | | ?????????????????????????# #??????# | | ?????????????????????????# # #??????# | | ?????????????????????????# #??????# | | ?????????????????????????# #?????# | | ?????????????????????????# = [! ##?????# | | ?????????????????????????# % #?????## | | ?????????????????????????# # !% #??????# | | ?????????????????????????## #######??# | | ??????????????????????#### #/## #??# | | ????????????????? = #### | | ????????????????? !%! + | | ????????????????? ! #### | | ??????????????????################# #??# | | ??????????????????????????????????###+###??# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Structural Scanner | -8/Materials | Scanalyzed Heat Sink | -8/Materials | Scanalyzed Ion Engine | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdMakeshiftStorm Manual? 0 Play Time 00:14:15 Cumulative 340.0 hours Start 2021.10.02 @ 19:07:01 End 2021.10.02 @ 19:19:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 226 Rogue 55 Adventurer 61 Explorer 110 Win Type - Total 19 Types 17/0/1/0/0/0/0/1/0 Lore% 63 Gallery% 86 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6b68c28-6f65-42fc-b792-91c522da63c3