Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.18 @ 15:36:06 Player: Buyo Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (40) 200 Value Destroyed (1477) 1477 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (498) 498 TOTAL SCORE: 8815 Bonus ------- High Alert Combat Kills 6 Entered DSFs 500 Friendly Fire -8 Cogmind --------- Core Integrity 0/1450 Matter 287/300 Energy 93/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Long-range Sensor Array Advanced ECM Suite Railgun Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier Advanced Heat Sink Advanced Melee Analysis Suite Improved Force Booster Improved Hacking Suite Advanced Hacking Suite Long-range Tractor Beam Mini Drone Bay Mini Drone Bay > --- WEAPON ----------- Long-range Phase Cannon Vibroblade Vibroblade > --- INVENTORY -------- Improved Gyrokinetic Inverter Improved Diametric Drive Long-range Phase Cannon Enhanced Nova Cannon Railgun [Rating: 118] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Heavy Siege Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Field Propulsion Array Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Advanced System Shield Protection Layered Medium Armor Plating Weapon Light Assault Rifle Energy Gun Tesla Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Micro-nuke Launcher Slashing Weapon Vibroblade Build | -11 -10 -10 -10 -7 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Upp Upp Res Tes Res Slots Evolved 16 | . . . . . 10 . 2 . . 2 . 2 Power 2 | . . . . . 1 . . . . . . 1 Propulsion 4 | . . . . . 4 . . . . . . . Utility 9 | . . . . . 4 . 2 . . 2 . 1 Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 103 | 7 3 1 6 . 5 1 26 3 3 18 11 19 Power 16 | 1 1 . 1 . 1 . 6 . . 3 1 2 Engine 1 | 1 . . . . . . . . . . . . Core 7 | . 1 . 1 . 1 . 4 . . . . . Reactor 8 | . . . . . . . 2 . . 3 1 2 Propulsion 28 | 2 . . 4 . . . 7 . 3 6 2 4 Treads 4 | . . . . . . . 1 . 2 . 1 . Leg 7 | 2 . . 4 . . . 1 . . . . . Wheel 1 | . . . . . . . . . . 1 . . Hover 6 | . . . . . . . 5 . 1 . . . Flight 10 | . . . . . . . . . . 5 1 4 Utility 41 | 2 1 . 1 . 4 1 9 2 . 6 8 7 Device 29 | 1 . . . . 2 . 7 1 . 5 7 6 Storage 3 | 1 1 . . . . . 1 . . . . . Processor 4 | . . . 1 . 1 . . 1 . . . 1 Hackware 3 | . . . . . . . 1 . . 1 1 . Protection 2 | . . . . . 1 1 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 18 | 2 1 1 . . . . 4 1 . 3 . 6 Energy Gun 3 | . . . . . . . 1 1 . 1 . . Energy Cannon 4 | . . . . . . . 2 . . . . 2 Ballistic Gun 4 | 2 1 . . . . . . . . . . 1 Ballistic Cannon 3 | . . 1 . . . . 1 . . 1 . . Launcher 2 | . . . . . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . 1 . . 1 5 3 Parts Lost 60 | . . . 2 1 . . 11 8 2 19 2 15 Power 11 | . . . 1 . . . 2 3 . 2 . 3 Propulsion 18 | . . . . . . . 2 2 1 8 1 4 Utility 22 | . . . 1 . . . 4 1 1 7 1 7 Weapon 9 | . . . . 1 . . 3 2 . 2 . 1 Highest Loss Streak 11 | . . . 2 1 . . 5 8 1 9 2 11 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 6 | 2 5 9 8 7 4 6 7 9 9 4 3 2 Power . | . 1 2 . . . . 1 . . . . . Propulsion 1 | 1 2 2 1 1 . . . 4 4 1 1 1 Utility 3 | . 1 4 5 5 4 5 4 4 4 2 . . Weapon . | . . . 1 . . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 17 | 2 2 . 2 1 . . 2 . 1 1 2 4 Power 2 | . . . 2 . . . . . . . . . Propulsion 7 | 2 2 . . . . . . . 1 . 1 1 Utility 6 | . . . . 1 . . 1 . . 1 1 2 Weapon 2 | . . . . . . . 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 100 100 98 100 63 68 68 74 49 26 33 48 Core 6 | . 3 14 14 14 6 11 5 . . . . . Reactor 1 | . . . . . . . 2 8 . 1 1 5 Treads 1 | . . . . . . . 2 . . . . 3 Leg 11 | . 28 28 28 28 17 17 5 . . . . . Hover 3 | . . . . . . . 2 24 19 2 . . Device 10 | . 14 14 5 . 5 5 15 14 8 2 12 18 Storage 6 | . 14 14 14 14 5 5 5 5 5 1 . . Processor 7 | . . . 7 14 10 11 10 8 10 8 2 1 Hackware 2 | . . . . . . . 4 5 5 1 6 7 Energy Cannon 2 | . . . . . . . 6 . . . . 4 Ballistic Gun 8 | . 28 27 26 14 5 5 . . . . . 2 Ballistic Cannon 3 | . . . 1 14 5 5 2 4 . . . . Peak Build Rating 118 | 7 9 11 16 16 31 33 96 99 62 58 77 118 Average Rating 44 | 5 7 9 11 15 24 30 64 86 52 35 46 89 On Entrance 28 | . 7 9 10 16 16 31 33 85 50 42 30 37 Avg Prop Armor Cover (%) 9 | . . . . . . . 6 8 10 12 1 1 Naked Turns 20 | . . . . . . . . . . . . 20 Heaviest Build 79 | 14 19 19 22 22 40 35 62 58 15 24 31 79 Greatest Support 89 | 20 20 20 25 25 35 35 70 58 28 56 31 89 Greatest Overweight (x) 3 | 2 . . . . 1 . 1 3 3 . . 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 10 10 10 25 10 10 10 5 5 Average Capacity 8 | 6 8 10 10 10 10 10 10 10 10 6 5 5 Most Carried 10 | 6 7 10 10 10 7 10 10 10 10 10 5 5 Average Carried 6 | 3 5 9 8 8 3 6 7 9 9 4 4 2 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 4 7 10 9 8 4 10 9 9 10 5 4 3 Class Distribution -------------------- 75% | Mutant 10% | Tank 4% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -3/Testing Hacker-Tank | -2/Research Resources | -11 -10 -10 -10 -7 -5 -5 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Upp Upp Res Tes Res Matter Collected 2165 | 294 78 127 214 63 . . 684 124 49 174 178 180 Remotely 463 | 68 78 127 85 . . . . . . . . 105 Salvage Created 1892 | 104 84 . 117 55 . . 981 358 . . . 193 Parts 75 | 5 6 . 5 4 . . 40 5 . . . 10 Haulers Intercepted 1 | . . . . . . . 1 . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . 10 . . . . 3 . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Upp Upp Res Tes Res Combat Hostiles Destroyed 32 | . 2 . 4 1 . . 20 1 . . . 4 Melee 3 | . . . . . . . . . . . . 3 Guns 8 | . 2 . 4 1 . . 1 . . . . . Cannons 21 | . . . . . . . 19 1 . . . 1 Classes Destroyed 11 | 2 2 . 3 1 . . 3 . . . . . Worker 2 | . . . . . . . 2 . . . . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 1 | . . . . . . . 1 . . . . . Recycler 2 | 1 . . . . . . 1 . . . . . Operator 1 | . 1 . . . . . . . . . . . Turret 1 | . . . 1 . . . . . . . . . Swarmer 18 | . . . 2 . . . 13 . . . . 3 Grunt 3 | . 2 . . . . . . 1 . . . . Sentry 2 | . . . . 1 . . . . . . . 1 Programmer 6 | . . . . . . . 6 . . . . . Subdweller 2 | . . . 2 . . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . Best Kill Streak 7 | 1 2 . 2 1 . . 7 1 . . . 3 Combat Bots Only 7 | . 2 . 2 1 . . 7 1 . . . 3 Max Kills in Single Turn 2 | 1 1 . 1 1 . . 2 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Upp Upp Res Tes Res Hostile Shots Fired 961 | . 20 . 36 63 . 3 191 69 24 229 30 296 Missed 365 | . 5 . 11 32 . 1 47 17 13 111 16 112 Hits 596 | . 15 . 25 31 . 2 144 52 11 118 14 184 Melee 2 | . . . . . . . . . . 2 . . Projectile 594 | . 15 . 25 31 . 2 144 52 11 116 14 184 AOE 1 | . . . . . . . . . . 1 . . Critical Strikes 36 | . . . 3 . . . 6 2 . 17 1 7 Damage Taken 11884 | . 191 18 382 228 . 72 2676 1114 225 2815 303 3860 Core 4016 | . 47 . 144 51 . . 442 509 119 1171 65 1468 Absorbed by Shields 352 | . . . . . . . 352 . . . . . Reduced by Siege Mode 126 | . . . . . . . 126 . . . . . Regen/Repaired (Parts) 59 | . . . . . . . . . . . . 59 Core Remaining (%) 42 | 100 . . . 3 . 100 . . 6 . 4 . Volleys Fired 134 | 6 12 . 23 9 . . 48 17 . 14 . 5 Largest 3 | 2 2 . 2 2 . . 3 2 . 1 . 1 Hottest 185 | 40 40 . 57 57 . . 185 143 . 65 . 120 Shots Fired 249 | 12 24 . 46 18 . . 110 20 . 14 . 5 Gun 120 | 12 24 . 41 9 . . 15 17 . 2 . . Cannon 128 | . . . 5 9 . . 95 3 . 11 . 5 Launcher 1 | . . . . . . . . . . 1 . . Special . | . . . . . . . . . . . . . Kinetic 143 | 12 24 . 46 18 . . 29 3 . 11 . . Thermal 88 | . . . . . . . 66 17 . . . 5 Explosive 1 | . . . . . . . . . . 1 . . Electromagnetic 17 | . . . . . . . 15 . . 2 . . Robot Hit Streak 15 | 6 9 . 8 6 . . 15 6 . 4 . 5 Robot Miss Streak 3 | 1 2 . 3 2 . . 3 2 . 3 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 170 | 9 17 . 28 13 . . 72 16 . 7 . 8 Core Hits 78 | 4 9 . 15 3 . . 32 8 . 3 . 4 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . Critical Strikes 3 | . . . 1 . . . . . . 1 . 1 Destroy 1 | . . . 1 . . . . . . . . . Blast 1 | . . . . . . . . . . 1 . . Sever 1 | . . . . . . . . . . . . 1 Melee Attacks 7 | . . . . . . . . . . . . 7 Impact . | . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . . . 7 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4799 | 93 173 . 335 214 . . 2637 500 . 437 . 410 Guns 1297 | 93 173 . 285 72 . . 251 421 . 2 . . Cannons 2935 | . . . 50 142 . . 2231 79 . 266 . 167 Explosions 282 | . . . . . . . 126 . . 156 . . Melee 238 | . . . . . . . . . . . . 238 Ramming 47 | . . . . . . . 29 . . 13 . 5 Kinetic 1896 | 93 173 . 335 214 . . 736 79 . 266 . . Thermal 2128 | . . . . . . . 1540 421 . . . 167 Explosive 237 | . . . . . . . 81 . . 156 . . Electromagnetic 253 | . . . . . . . 251 . . 2 . . Impact . | . . . . . . . . . . . . . Slashing 238 | . . . . . . . . . . . . 238 Piercing . | . . . . . . . . . . . . . Highest Corruption 29 | . . . . 1 . . 11 11 13 19 29 6 Average Corruption 8 | . . . . 1 . . 8 11 11 11 20 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 71 | . . . . 2 . . 24 9 7 7 7 15 Message Errors 19 | . . . . . . . 6 3 4 . 2 4 Matter Fused 14 | . . . . 1 . . 5 1 1 2 1 3 Heat Flow Errors 6 | . . . . . . . 2 . 1 1 . 2 Energy Discharges 10 | . . . . . . . 5 2 1 1 . 1 Parts Rejected 2 | . . . . . . . 1 . . 1 . . Data Loss (minor) 9 | . . . . 1 . . 1 2 . 1 2 2 Data Loss (major) 1 | . . . . . . . . . . . . 1 Misfires 3 | . . . . . . . 2 . . . . 1 Misdirections 4 | . . . . . . . . 1 . 1 2 . Weapon Failures 3 | . . . . . . . 2 . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 79 | . . . 3 . . . 43 . . . . 33 Projectiles 46 | . . . 3 . . . 43 . . . . . Explosions . | . . . . . . . . . . . . . Melee 33 | . . . . . . . . . . . . 33 Knockbacks 10 | . . . . 1 . . 5 1 . 3 . . Impact . | . . . . . . . . . . . . . Kinetic 8 | . . . . 1 . . 4 1 . 2 . . Secondary 2 | . . . . . . . 1 . . 1 . . Self-Inflicted Damage 120 | . . . . . . . 50 . . 68 . 2 Shots 2 | . . . . . . . 1 . . 1 . . Rammed 6 | . . . . . . . 2 . . 2 . 2 Targets Rammed 7 | . . . . 1 . . 2 . . 2 . 2 Kicked 1 | . . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 321 | . 22 . . 85 . . 321 15 145 168 . 177 Average Temperature 74 | . 7 . . 43 . . 96 5 86 56 . 76 Received Heat Transfer 1359 | . 108 . 108 72 . . 111 228 42 276 36 378 Siege Activations 4 | . . . . . . . 4 . . . . . Total Turns 54 | . . . . . . . 54 . . . . . Longest Duration 35 | . . . . . . . 35 . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | . . . 1 . . . 5 . . . . . Heat Transferred 2640 | . . . . . . . 1900 592 . . . 148 Parts Sabotaged 1 | . . . . . . . . . . 1 . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . Alert | -11 -10 -10 -10 -7 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Upp Upp Res Tes Res Maximum Alert Level 2 | . . . . . . . 2 . . 1 . . Low Security (%) 87 | 100 100 100 . 100 100 100 58 . . 95 100 100 Level 1 11 | . . . . . . . 37 . . 4 . . Level 2 1 | . . . . . . . 3 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 413 | 5 44 30 . 45 50 33 413 . . 220 107 88 Initial 76 | . . 3 . 45 50 3 16 . . 76 75 26 Average 58 | . 12 3 . 5 22 10 153 . . 48 85 9 Influence Increases 2019 | 10 70 30 135 27 55 30 701 25 180 403 82 271 Destroy 0b10 Robot/C 620 | . 40 . 60 20 . . 400 20 . . . 80 Destroy 0b10 Robot/NC 40 | 10 5 . . . . . 20 5 . . . . Destroy Leader 92 | . 10 . . . . . 62 . . . . 20 Successful Hack 49 | . 14 . . 5 5 . . . . . 22 3 Disable Machine 75 | . . . . . . . 75 . . . . . Destroy Structure 88 | . 1 . . 2 . . 54 . . 28 . 3 Advance Influence 50 | . . . . . 50 . . . . . . . Partial Spotted 60 | . . . . . . . 15 . . 30 . 15 Lose Combat Pursuer 945 | . . 30 75 . . 30 75 . 180 345 60 150 Influence Decreases 1951 | 10 60 30 50 122 50 2 343 336 146 382 170 250 Entered New Map 363 | . . 7 6 50 . 2 17 146 16 38 60 21 Time Decay 972 | 10 60 23 44 70 50 . 226 110 110 120 60 89 Search Patrol Dispatched 100 | . . . . . . . . . . 100 . . Lost Part 486 | . . . . 2 . . 100 80 20 124 20 140 Lost Ally 30 | . . . . . . . . . . . 30 . Squads Dispatched 15 | . 2 . . . . 1 3 . . 5 1 3 Investigation 3 | . 1 . . . . . . . . . 1 1 Extermination 6 | . . . . . . . 3 . . 1 . 2 Reinforcement 4 | . 1 . . . . 1 . . . 2 . . Assault 2 | . . . . . . . . . . 2 . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Upp Upp Res Tes Res Distress Signals 5 | . . . . . . . 2 . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 158 | . 4 2 20 1 . 2 38 3 14 36 9 29 Peak Tracking Total 24 | . 3 2 7 1 . 2 8 3 12 24 5 18 Tactical Retreats 22 | . . 1 2 . . 2 2 . 4 6 2 3 Traps | -11 -10 -10 -10 -7 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Upp Upp Res Tes Res Traps Triggered 5 | . 1 . . . . . 3 . . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -7 -5 -5 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Upp Upp Res Tes Res Machines Disabled 5 | . . . . . . . 5 . . . . . Max in Single Turn 1 | . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Upp Upp Res Tes Res Machines Accessed 13 | . 1 1 . 2 1 . 1 . 1 1 3 2 Terminals 9 | . 1 . . 2 1 . 1 . . 1 2 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 1 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 28 | . 3 1 . 5 1 . 3 . 1 1 8 5 Successful 17 | . 1 1 . 3 1 . 1 . 1 1 5 3 Failed 11 | . 2 . . 2 . . 2 . . . 3 2 Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 2 | . . . . 2 . . . . . . . . Terminals 21 | . 3 . . 5 1 . 3 . . 1 5 3 Fabricators . | . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . 3 2 Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 13 | . 1 1 . 2 1 . 1 . 1 1 4 1 Record 1 | . . . . . . . . . . . 1 . Prototype ID Bank 1 | . . . . 1 . . . . . . . . Open Door 2 | . . 1 . . . . . . 1 . . . Open DSF 4 | . . . . . 1 . 1 . . 1 . 1 Emergency Access Points 1 | . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . Protovariant Controls 1 | . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . 1 2 Scan Component 1 | . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . . . . Terminals 1 | . . . . 1 . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . 1 . . 1 1 . . . . 1 3 1 Full Trace Events 3 | . . . . 1 . . . . . . 1 1 Feedback Events 3 | . . . . 1 . . . . . . 1 1 Corruption 3 | . . . . 1 . . . . . . 1 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 Time 74 | . . . . . . . . . . . . 74 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -5 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Sub Rec Fac DSF Fac Upp Upp Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Upp Upp Res Tes Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Upp Upp Res Tes Res Active Infowar (turns) 1961 | . . . 183 522 133 99 1015 . . 9 . . Optics 1952 | . . . 183 522 133 99 1015 . . . . . Sensors 683 | . . . . . 132 99 451 . . 1 . . Cloaking 8 | . . . . . . . . . . 8 . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . 1 2 . . . Drone Launches 16 | . . . . . . . . . . 2 8 6 Drone Recoveries 11 | . . . . . . . . . . 2 4 5 Exploration | -11 -10 -10 -10 -7 -5 -5 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Upp Upp Res Tes Res Turns Passed 4189 | 116 222 328 329 522 133 99 1015 237 226 297 136 529 Spaces Moved 3510 | 67 146 256 185 376 74 77 627 334 231 477 314 346 Core 73 | 15 . . . . . . . 14 4 . . 40 Treads 423 | . . . . . . . 226 . 2 6 . 189 Legs 1367 | 52 146 256 185 376 74 77 201 . . . . . Wheels 18 | . . . . . . . . . . 18 . . Hover 796 | . . . . . . . 200 320 225 51 . . Flight 833 | . . . . . . . . . . 402 314 117 Fastest Speed 30 | 50 120 120 120 120 120 120 48 48 70 39 30 30 Average Speed 94 | 122 120 120 120 120 161 120 121 54 91 48 34 105 Slowest Speed 320 | 150 120 120 120 120 190 120 190 200 200 160 40 320 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . . 12 1 4 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 6 28 48 14 75 3 79 24 57 19 22 54 13 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . . . 1 . . . . Known Exits Taken 3 | . . . . . 1 . . 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 . . 1 1 . Scrap Searched 5 | . . 1 . . . . . 2 2 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 43 | . . . . 2 . . 25 1 . 15 . . Melee . | . . . . . . . . . . . . . Projectile 18 | . . . . 2 . . 12 1 . 3 . . AOE 25 | . . . . . . . 13 . . 12 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Upp Upp Res Tes Res Total 4127 | 88 172 276 249 430 88 83 789 368 247 511 340 486 Wait 232 | . 1 14 28 39 5 . 42 6 4 1 . 92 Move 3469 | 66 145 255 184 375 73 76 627 333 230 456 311 338 Hop 13 | . . . . . . . . . . 8 1 4 Pick Up 59 | 7 6 3 3 2 2 5 12 1 3 5 2 8 Fast Attach 58 | 6 . . . . 1 1 11 2 2 10 10 15 Attach 50 | 1 . 1 2 1 5 . 18 1 2 12 1 6 Detach 20 | . . 1 . . 1 1 9 . 3 2 2 1 Swap 19 | . 3 2 5 1 . . 4 2 . . . 2 Drop 49 | 2 5 . 4 2 1 . 12 1 3 1 12 6 Fire 134 | 6 12 . 23 9 . . 48 17 . 14 . 5 Melee 7 | . . . . . . . . . . . . 7 Ram 5 | . . . . . . . 1 . . 1 1 2 Kick 1 | . . . . 1 . . . . . . . . Crush 1 | . . . . . . . . . . 1 . . Escape Stasis 5 | . . . . . . . 5 . . . . . Rewire 5 | . . . . . . . . 5 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -7/Recycling -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 14) 117 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 11) 314 | -10/Materials | Build established: Mutant 339 | -10/Materials | Entered Mines 366 | -10/Mines | Discovered new exit (range 13) 377 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 421 | -10/Mines | Met a Derelict bent on vengeance 479 | -10/Mines | Discovered new exit (range 10) 667 | -10/Mines | Entered Subcaves 668 | -10/Subcaves | Approached by a straggling Scientist 766 | -10/Subcaves | Ambushed by swarm of Subdwellers 787 | -10/Subcaves | Core integrity fell below 50% 934 | -10/Subcaves | Discovered new exit (range 11) 996 | -10/Subcaves | Entered Recycling 997 | -7/Recycling | Met a Zionite searching for Scraptown 1195 | -7/Recycling | Core integrity fell below 20% 1356 | -7/Recycling | Discovered new exit (range 20) 1518 | -7/Recycling | Entered Factory 1518 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x4, Weapon x1 1650 | -5/Factory | Identified exit to DSF 1651 | -5/Factory | Entered DSF 1700 | -5/DSF | Additional patrols routed to DSF 1717 | -5/DSF | Discovered new exit (range 20) 1750 | -5/DSF | Entered Factory 1750 | -4/Factory | Evolved 2 slots: Utility x2 2238 | -4/Factory | Destroyed 7 combat bots 2267 | -4/Factory | Allied Derelicts emerged from ambush trap array 2315 | -4/Factory | P-70 Sage assimilated allied RX-1JX(g) 2427 | -4/Factory | System corruption reached 10% 2589 | -4/Factory | Spotted B-86 Titan 2653 | -4/Factory | Lost 5 parts (2p1n1u1w) 2747 | -4/Factory | Discovered new exit (range 15) 2765 | -4/Factory | Entered Upper Caves 2840 | -4/Upper Caves | Encountered a Warlord checkpoint 2884 | -4/Upper Caves | Learned location of Quarantine (-2) 2943 | -4/Upper Caves | Discovered new exit (range 15) 2975 | -4/Upper Caves | Core integrity fell below 50% 2998 | -4/Upper Caves | Identified exit to Upper Caves 2999 | -4/Upper Caves | Core integrity fell below 20% 3002 | -4/Upper Caves | Entered another Upper Caves area 3006 | -4/Upper Caves | Lost 8 parts (3p2n1u2w) 3029 | -4/Upper Caves | Learned Research terminal intel 3135 | -4/Upper Caves | Learned Research stockpile data 3226 | -4/Upper Caves | Discovered new exit (range 3) 3228 | -4/Upper Caves | Identified exit to Research 3228 | -4/Upper Caves | Entered Research 3228 | -3/Research | Evolved 2 slots: Utility x2 3230 | -3/Research | Loaded intel: 19 terminal locations 3317 | -3/Research | Lost 8 parts (1p4n2u1w) 3396 | -3/Research | System corruption reached 10% 3420 | -3/Research | Core integrity fell below 50% 3443 | -3/Research | Lost 9 parts (1p4n3u1w) 3478 | -3/Research | Search patrols dispatched 3491 | -3/Research | Spotted B-86 Titan 3493 | -3/Research | Core integrity fell below 20% 3519 | -3/Research | Discovered new exit (range 12) 3520 | -3/Research | Spotted B-86 Titan 3525 | -3/Research | Entered Testing 3621 | -3/Testing | Spotted Striker 3621 | -3/Testing | Spotted Striker 3633 | -3/Testing | Found Prototype Launcher 3655 | -3/Testing | Discovered new exit (range 7) 3661 | -3/Testing | Entered Research 3661 | -2/Research | Evolved 2 slots: Power x1, Utility x1 3684 | -2/Research | Lost 3 allies 3693 | -2/Research | Identified Tesla Bomb Launcher 3870 | -2/Research | Repaired Quantum Reactor 4150 | -2/Research | Released all parts (8) 4166 | -2/Research | Core integrity fell below 50% 4178 | -2/Research | Core integrity fell below 20% 4180 | -2/Research | Lost 11 parts (2p3n5u1w) 4190 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04177_ Slug penetrates Wall. 04178_ ALERT: Security rotation in progress. 04178_ Slug penetrates Wall. 04179_ W-44 Eye sends out distress signal. 04180_ Slug penetrates Wall. 04182_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 2L. 04184_ Impulse Thruster Array destroyed. 04185_ Slug penetrates Wall. 04185_ Penetrated by Slug. 04185_ Slug penetrates Door. 04185_ Slug penetrates H-88 Terminator. 04186_ Slug penetrates Wall. 04186_ Slammed into S-43 Plague. 04187_ Penetrated by Slug. 04187_ K-01 Serf collects debris. 04187_ Reaction Control System destroyed. 04189_ Critical hit (Burn: +37). 04190_ Slug penetrates W-44 Eye. 04190_ W-44 Eye destroyed. 04190_ S-43 Plague destroyed. 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"""#?????# | | ??????# # ######### # / #?????# | | ??????# # #???????# # #?????# | | ??????# # #???????# ###########?????# | | ??????# # #???????# #???????????????### | | ????# ########"##### #???????# #?????????????????? | | =% +???????# #?????????????????? | | ???????#### ! #???????# #?????????????????? | | ??????????# % #???????# #????????????????## | | ??????????+ " ! #???????# #????????????????# | | ??????????# #???????# #????????????????# | | ??????????# #???????# #????????????????# | | ??????????# ######### #????????????????# | | ??????????+ %* ####+####????????# | | ??????????##+##### #????# | | ?????????????????# /????# | | ?????????????????# #????# | | ?????????????????# ##+#########+###### #????# | | ?????????????????###/###????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 100 Energy Generation 58 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 40 Additional Mass Support 9 Armor Coverage 800 Evasion (%) 71 Targeting Accuracy 5 Melee Accuracy 8 Recoil Reduction 2 Energy Filtering 30 Force Boost 30 Offensive Hacking 26 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Quantum Reactor | 50% | -2/Research Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Immobile And Lovin' It Release The Drones! Suspicious True Hacker Window Shopping Challenges ------------ None Game ------ Seed GravitonGravityDriver Manual? 0 Play Time 01:41:42 Cumulative 42.5 hours Start 2025.11.17 @ 21:03:22 End 2025.11.18 @ 15:36:06 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 31 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 248df0ce-5fde-40be-9a24-df228f6872b1