Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.02 @ 21:48:44 Player: Dadrick Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (257) 1285 Value Destroyed (10690) 10690 Prototype IDs (369) 7380 Alien Tech Used (13) 2600 Bonus (67549) 67549 TOTAL SCORE: 100404 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 1726 Follower Combat Kills 1990 Prayed to X0-1V1 5000 Major X0-1V1 Interference 21300 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2202 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -569 Cogmind --------- Core Integrity 563/2255 Matter 144/150 Energy 438/440 System Corruption 17% +Membrane Temperature Cool (0) Movement Walking (90) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Graviton Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (6) ------ Medium Storage Unit Advanced Signal Interpreter Experimental Powered Armor X0-1V1's Piety Tracker Spacefold Activator (fused) > --- WEAPON (3) ------- Sigix Shearcannon (fused) Heavy Scimitar of Distortion > --- INVENTORY (10) --- Advanced Transmission Jammer Sigix Sheargun Sigix Sheargun Sigix Broadsword Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Advanced Signal Interpreter Advanced Kinecellerator Heavy Armor Plating X0-1V1's Piety Tracker Spacefold Activator > --- WEAPON ----------- Sigix Sheargun Sigix Broadsword > --- INVENTORY -------- Sigix Sheargun Sigix Sheargun Nova Cannon Sigix Shearcannon [Rating: 261] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Airjet Flight Unit VTOL Module Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Advanced Powered Armor Artifact Spacefold Activator Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon HERF Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Sigix Broadsword Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Sec Res Acc Com Slots Evolved 18 | . . 2 . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . 1 . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Utility 9 | . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . 1 2 . Weapon 3 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 202 | 7 10 13 . 24 21 8 2 3 1 2 15 3 . . 1 12 3 1 3 2 3 3 10 1 10 . 9 10 10 2 10 3 Power 19 | 1 1 1 . 2 2 . . . . . 2 . . . . . 1 . . . . . 3 . 3 . . 2 . . 1 . Engine 9 | 1 1 1 . 1 2 . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . Core 3 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Reactor 7 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 . . 2 . . 1 . Propulsion 51 | 2 1 5 . 6 5 3 . 1 1 . 6 1 . . . 6 . . . . . 1 4 . 3 . 3 2 1 . . . Treads 10 | 2 1 5 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Leg 19 | . . . . 6 5 3 . 1 1 . 3 . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . . . . . . . . . . . 4 . . . . . 1 3 . 3 . 3 2 1 . . . Flight 4 | . . . . . . . . . . . . 1 . . . 2 . . . . . . 1 . . . . . . . . . Utility 68 | 2 3 . . 5 4 2 2 . . 2 3 2 . . . 3 2 . 3 2 3 1 1 1 2 . 5 3 6 1 9 1 Device 26 | 1 2 . . . 1 . 1 . . 1 1 1 . . . . 2 . 1 1 2 . . 1 1 . 2 3 3 . 2 . Storage 7 | 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 3 . Processor 12 | . . . . . 1 . . . . . . 1 . . . 2 . . . 1 1 . . . 1 . 1 . 1 1 2 . Hackware 6 | . . . . 1 1 . . . . . 1 . . . . . . . 1 . . . . . . . 2 . . . . . Protection 16 | . . . . 4 1 2 1 . . . 1 . . . . 1 . . 1 . . 1 1 . . . . . . . 2 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 64 | 2 5 7 . 11 10 3 . 2 . . 4 . . . 1 3 . 1 . . . 1 2 . 2 . 1 3 3 1 . 2 Energy Gun 20 | 1 3 4 . 1 2 1 . 1 . . 2 . . . . . . . . . . . . . 1 . 1 1 1 1 . . Energy Cannon 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . 1 Ballistic Gun 26 | 1 1 3 . 8 6 1 . 1 . . 2 . . . . 2 . . . . . 1 . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . Launcher 5 | . . . . 2 . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . 1 2 . 2 . 2 1 . . . 1 . . . . 1 . 1 2 . . . 3 . 3 . 2 1 1 . 3 . Corrupted Parts 6 | . . . . 1 . . . . . 2 1 . . . . . . 1 . . . . . . . . . 1 . . . . System Corruption 48 | . . . . 10 . . . . . 14 7 . . . . . . 9 . . . . . . . . . 8 . . . . Parts Lost 66 | . 2 . . 1 8 1 1 4 . . 23 . . . . 2 1 3 . 6 1 . . . 5 . . 6 2 . . . Power 5 | . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . 1 . . 1 . . . . Propulsion 22 | . 1 . . . 2 . . 3 . . 9 . . . . 1 . . . 3 1 . . . 1 . . 1 . . . . Utility 21 | . 1 . . 1 1 1 . . . . 7 . . . . . 1 2 . 2 . . . . 1 . . 3 1 . . . Weapon 18 | . . . . . 4 . 1 1 . . 6 . . . . 1 . . . 1 . . . . 2 . . 1 1 . . . Highest Loss Streak 12 | . 1 . . 1 5 1 1 3 . . 12 . . . . 1 1 3 . 6 1 . . . 2 . . 4 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 2 13 14 15 14 13 13 14 13 15 15 14 5 5 5 5 4 5 4 4 4 4 4 5 4 4 4 4 4 4 2 4 4 Power . | . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . 1 . . 1 1 1 . . . . Propulsion 1 | . 2 3 3 3 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 3 | . 2 4 5 4 3 3 4 5 5 5 4 1 2 2 1 1 . . . . 1 1 1 2 3 2 1 . . . . 1 Weapon 5 | 1 6 6 6 6 6 6 7 7 9 8 8 2 2 2 2 2 3 3 3 3 2 2 1 . . 1 2 2 2 2 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 39 | . . 10 . 4 . 1 1 . . 1 10 . . . 1 . . . . . 1 . . . 2 . 1 1 4 . 1 1 Power 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . 3 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . 2 . 1 . 1 . . . . 3 . . . 1 . . . . . . . . . 2 . . . 3 . . . Weapon 17 | . . 5 . . . . . . . 1 5 . . . . . . . . . 1 . . . . . 1 1 1 . 1 1 Tool/Special 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 97 96 100 97 98 99 99 95 98 99 84 16 26 20 26 53 65 64 71 80 63 64 81 93 90 87 88 84 77 73 69 68 Engine 4 | . 14 11 11 4 8 7 7 7 7 7 4 . . . . . . . . . . 4 1 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 3 5 5 . 3 4 4 . . 2 9 9 7 7 Treads 4 | . 27 30 33 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Leg 12 | . . . . 26 26 30 30 25 28 29 21 . . . . . . . . . . . . . . . . . 3 9 7 7 Hover 7 | . . . . . . . . . . . . . . . . 12 23 23 23 21 15 12 26 31 30 31 26 22 15 . . . Device 10 | . 11 11 11 10 10 9 7 7 7 7 7 4 6 6 6 5 6 12 14 15 18 19 10 10 14 14 14 18 18 18 14 7 Storage 5 | . 14 11 11 9 9 7 7 7 7 7 5 . . . . . . . . . . . . . . . . . . . 4 7 Processor 6 | . . . . . 3 7 7 7 7 7 5 2 6 6 6 9 14 11 11 11 13 15 15 15 11 10 9 9 7 1 7 7 Hackware 2 | . . . . 1 1 . . . . . 2 . . . . . . . 2 5 5 5 5 5 5 5 8 9 6 . . . Protection 3 | . . . . 4 2 4 7 7 7 6 4 . . . . 2 5 1 2 4 . 1 5 9 5 5 3 . . . 6 7 Energy Gun 9 | . 14 20 . . 6 13 15 22 23 22 15 . . . . . . . . . . . . . . 5 4 3 6 27 10 7 Ballistic Gun 10 | . 12 11 33 35 23 16 14 5 4 6 5 4 6 . 6 6 . . . . 4 5 4 5 4 3 9 7 2 . . . Peak Build Rating 261 | 7 20 31 30 47 48 57 62 63 64 65 82 25 25 25 28 59 62 70 82 89 80 84 120 123 141 141 153 179 232 247 261 256 Average Rating 83 | 5 10 27 30 42 44 53 57 59 62 63 64 19 25 21 25 45 53 55 66 77 77 75 105 120 131 129 144 161 186 243 250 247 On Entrance 78 | . 7 20 30 30 44 43 57 59 59 64 65 2 25 25 25 25 53 62 51 78 52 75 81 120 123 117 141 153 170 232 247 256 Avg Prop Armor Cover (%) 15 | . . . . 8 . . . . . . 6 . . . . 24 27 25 18 5 . 3 2 . . . . . . . . . Naked Turns 31 | . . . . . . . . . . . 3 28 . . . . . . . . . . . . . . . . . . . . Heaviest Build 78 | 14 30 39 39 49 48 51 53 54 54 54 78 4 4 4 4 10 14 24 28 35 25 27 59 59 68 64 64 58 58 42 62 72 Greatest Support 98 | 40 40 60 60 60 52 65 65 66 71 71 71 4 4 4 4 18 36 36 36 36 27 32 73 73 91 91 88 94 98 60 60 60 Greatest Overweight (x) 2 | . . . . 2 . . . 1 1 . 2 . . . . . . . . 1 1 . . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 Average Capacity 11 | 7 14 15 15 15 15 15 15 15 15 15 14 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 10 Most Carried 15 | 4 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 7 10 Average Carried 10 | 2 13 14 15 14 13 14 14 13 14 15 14 4 5 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 6 6 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 Final Carried 15 | 4 14 15 15 15 14 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 7 5 Class Distribution -------------------- 23% | Tank 18% | Mutant 14% | Gunner 8% | Alien-Sigix 6% | Hacker-Scout 6% | Scavenger-Tank 5% | Sprinter 4% | Commander-Scout 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Tank | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Waste Sprinter | -4/Factory Sprinter | -4/Upper Caves Commander-Scout | -4/Warlord Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Ninja | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Sec Res Acc Com Matter Collected 11003 | 280 338 332 . 1598 1461 223 268 80 131 172 1044 98 21 . 33 76 67 151 123 177 . 310 283 194 1606 96 132 427 571 . 571 140 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12046 | 138 533 1341 . 1804 1194 348 514 151 . 235 708 49 20 . 86 76 . 63 123 96 . 221 75 . 715 . 220 613 507 . 668 1548 Parts 543 | 12 41 70 . 110 76 11 21 8 . 10 18 1 . . 3 4 . 2 1 3 . 1 4 . 13 . 18 23 33 . 22 38 Haulers Intercepted 11 | . 2 4 . 3 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 13 | . 2 4 . 4 . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . . 22 8 . 8 . . 5 . 2 . . 4 1 3 . . . 2 . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Sec Res Acc Com Combat Hostiles Destroyed 190 | . 14 17 . 34 31 7 11 5 . 8 9 . . . 1 1 . 3 . 6 . 1 1 . 17 . . 6 10 . 1 7 Melee 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Guns 133 | . 12 16 . 32 27 5 9 5 . 3 4 . . . . 1 . . . . . 1 . . 1 . . 6 7 . 1 3 Cannons 19 | . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 12 . . . . . . 4 AOE 32 | . 2 1 . 2 3 2 2 . . 5 . . . . 1 . . 2 . 5 . . . . 4 . . . 3 . . . Classes Destroyed 22 | 2 5 2 . 2 3 1 1 1 . . . . . . . 1 . . . . . 1 . . 2 . 1 . . . . . Worker 11 | . . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . 2 2 Builder 8 | . 1 . . 2 . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . 2 . . . Tunneler 4 | 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 2 4 . 3 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 19 | 1 . 5 . 3 . 1 . . . . 2 . . . . . . . . . . . . . . . 1 2 . . 4 . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Watcher 8 | . 3 2 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Swarmer 52 | . 9 1 . 9 10 . 3 4 . 2 . . . . 1 1 . . . 4 . . . . 1 . . . 7 . . . Grunt 61 | . 5 10 . 8 11 3 7 . . 3 4 . . . . . . . . . . . . . 10 . . . . . . . Brawler 5 | . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . . . . Duelist 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Sentry 28 | . . 6 . 10 5 1 . 1 . . 2 . . . . . . . . 1 . . . . . . . . . . 1 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Specialist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 8 | . . . . 6 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Programmer 24 | . . . . . 3 1 . . . 2 3 . . . . . . 3 . . . . . . 2 . . 6 3 . . 1 Behemoth 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Compactor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Knight 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 2 4 6 . 9 5 4 5 4 . 4 3 . . . 1 1 . 3 . 4 . 1 1 . 4 . 3 3 4 . 3 4 Combat Bots Only 7 | . 3 4 . 7 5 3 4 4 . 4 2 . . . 1 1 . 3 . 4 . 1 1 . 4 . . 3 4 . 1 3 Max Kills in Single Turn 4 | 1 2 1 . 3 4 2 2 1 . 2 2 1 . . 1 1 . 1 . 3 . 1 1 . 2 . 1 1 3 . 1 1 Gunslinging 2 | . 1 . . 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 1 . 1 2 1 1 . . 2 . . . . 1 . . 1 . 3 . . . . 2 . . . 2 . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Sec Res Acc Com Hostile Shots Fired 1739 | . 54 60 . 182 117 43 64 94 . 11 259 7 11 . 11 29 7 24 . 32 4 . 15 8 87 7 8 112 140 . 61 292 Missed 618 | . 15 14 . 65 27 21 19 31 . 7 76 4 4 . 6 16 3 8 . 11 . . 6 5 38 3 2 48 69 . 28 92 Hits 1121 | . 39 46 . 117 90 22 45 63 . 4 183 3 7 . 5 13 4 16 . 21 4 . 9 3 49 4 6 64 71 . 33 200 Melee 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Projectile 1119 | . 39 46 . 116 90 22 45 63 . 4 183 3 7 . 5 13 3 16 . 21 4 . 9 3 49 4 6 64 71 . 33 200 AOE 19 | . . . 1 . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . 9 Critical Strikes 53 | . . 2 . 3 5 . . . . . 10 . 1 . . 1 1 1 . . . . . . 2 . 1 10 2 . 1 13 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Actively Blocked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Damage Taken 19496 | . 432 648 21 1508 1786 203 724 496 . 60 2997 60 120 . 110 248 97 327 . 509 93 . 123 75 1235 132 161 1612 1307 . 593 3819 Core 4302 | . 43 148 . 197 147 5 159 21 . 30 775 60 105 . 67 18 18 21 . 140 23 . . . 128 . 30 175 300 . 332 1360 Absorbed by Shields 146 | . . . . . . . . . . . . . . . . . . . . . . . . . 146 . . . . . . . Redirected to Shielding 256 | . . . . . . . . . . . . . . . . . 24 82 . 150 . . . . . . . . . . . . Ignored by Resistances 4671 | . . . . . . . 12 34 . 9 135 . . . . . . . . . . . . . . . . . 453 . 387 3641 Regen/Repaired (Parts) 773 | . . . . . . . . . . . . . . . . . . . . . . 93 24 . 63 . . 305 276 . 12 . Core Remaining (%) 74 | 100 82 . 58 . 78 . . . . 74 . . . . 52 . . . . 82 . . . . . 80 . . 92 100 . 24 Volleys Fired 787 | 10 55 66 . 87 56 19 17 12 . 9 18 5 3 . 2 11 . 14 5 16 7 15 13 11 150 2 50 43 38 1 8 44 Largest 4 | 2 2 3 . 4 4 4 4 4 . 4 4 1 1 . 1 2 . 1 1 1 1 1 1 2 2 1 4 4 2 1 3 3 Hottest 300 | 70 100 168 . 101 206 206 206 206 . 258 258 25 25 . 39 48 . 90 90 90 30 30 88 88 88 51 225 225 200 100 300 300 Shots Fired 1672 | 20 103 188 . 335 211 68 58 27 . 21 57 5 3 . 2 19 . 14 5 15 7 15 14 15 157 2 56 83 61 1 20 90 Gun 1388 | 20 96 188 . 332 209 66 55 27 . 16 56 5 3 . 1 19 . . . . 7 15 2 4 7 . 48 65 49 1 20 77 Cannon 234 | . . . . . . . . . . . . . . . . . . 8 5 6 . . 12 11 141 2 8 18 10 . . 13 Launcher 43 | . . . . 3 2 2 3 . . 5 1 . . . 1 . . 6 . 9 . . . . 9 . . . 2 . . . Special 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1001 | 10 42 58 . 332 169 34 28 13 . 4 18 5 3 . 1 19 . . . . 7 15 7 12 146 2 12 62 2 . . . Thermal 383 | 10 21 97 . . 40 32 27 14 . 12 38 . . . . . . 8 5 6 . . . . . . 44 21 8 . . . Explosive 43 | . . . . 3 2 2 3 . . 5 1 . . . 1 . . 6 . 9 . . . . 9 . . . 2 . . . Electromagnetic 85 | . 40 33 . . . . . . . . . . . . . . . . . . . . 7 3 2 . . . . . . . Slashing 160 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 1 20 90 Robot Hit Streak 30 | 2 5 14 . 13 16 15 13 14 . 15 12 2 2 . 3 8 . 3 8 11 12 8 3 6 8 . 7 14 7 . 5 30 Robot Miss Streak 8 | 3 6 8 . 5 8 5 5 7 . 3 5 2 1 . . 2 . 1 . . 1 1 2 1 4 . 2 2 2 . 1 4 Penetration Max 1 | . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . 1 . . 1 . . . 1 Secondary Targets 34 | . 3 3 . 9 9 . 5 2 . . . . . . . . . . . . . . . . . . . 1 2 . . . Max Gunslinging Chain 3 | . 1 1 . 3 2 . 1 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . Shots Hit Robots 1069 | 8 47 118 . 207 154 50 47 26 . 14 66 2 2 . 1 15 . 5 5 3 3 12 5 10 93 . 19 46 28 . 19 64 Core Hits 599 | 5 28 44 . 82 66 35 51 12 . 19 48 2 1 . 2 8 . 7 2 17 1 6 3 1 58 . 12 17 20 . 7 45 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 11 | . . . . 4 2 . . . . . 4 . . . . . . . . . . 1 . . . . . . . . . . Critical Strikes 50 | . 2 7 . 5 3 . . . . . 4 . . . . . . . . . . 2 . 4 19 . . 2 1 . . 1 Burn 8 | . 1 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 8 | . . . . 5 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Blast 23 | . . . . . . . . . . . . . . . . . . . . . . . . 3 18 . . 2 . . . . Corrupt 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Smash 6 | . . . . . 2 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Melee Attacks 162 | . . . . . 50 . . 7 1 9 49 . . . . 5 . . . . . . . . . . . 8 20 . 11 2 Impact 116 | . . . . . 50 . . 7 1 9 49 . . . . . . . . . . . . . . . . . . . . . Slashing 46 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . 8 20 . 11 2 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . 4 . 5 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37501 | 93 697 2073 . 3678 3233 1277 1578 517 . 686 2152 32 37 . 98 243 . 433 164 697 42 351 179 286 4891 . 496 1591 2979 . 2403 6595 Guns 20782 | 93 627 1991 . 3263 2858 1034 1014 448 . 279 1040 32 37 . 19 243 . . . . 42 351 25 83 128 . 430 1341 1269 . 795 3340 Cannons 8212 | . . . . . 41 . . . . . 108 . . . . . . 40 164 63 . . 154 203 4020 . 36 227 . . . 3156 Explosions 4562 | . 70 78 . 405 112 207 564 . . 407 . . . . 79 . . 393 . 634 . . . . 743 . . . 870 . . . Melee 3681 | . . . . . 222 . . 69 . . 996 . . . . . . . . . . . . . . . . . 791 . 1603 . Ramming 264 | . . 4 . 10 . 36 . . . . 8 . . . . . . . . . . . . . . . 30 23 49 . 5 99 Kinetic 13777 | 18 214 544 . 3263 1897 331 425 232 . . 357 32 37 . 19 243 . . . . 42 351 25 208 4107 . 87 1345 . . . . Thermal 5886 | 75 184 1178 . . 1002 703 589 216 . 279 791 . . . . . . 40 164 63 . . . . . . 379 223 . . . . Explosive 4293 | . . . . 284 112 207 564 . . 407 . . . . 79 . . 393 . 634 . . . . 743 . . . 870 . . . Electromagnetic 1040 | . 299 347 . 121 . . . . . . . . . . . . . . . . . . 154 78 41 . . . . . . . Impact 1287 | . . . . . 222 . . 69 . . 996 . . . . . . . . . . . . . . . . . . . . . Slashing 10954 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2060 . 2398 6496 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 70 | . . . . 10 10 . . . . 14 31 31 3 3 3 16 17 42 42 70 . . 19 19 1 1 1 21 21 . 17 17 Average Corruption 15 | . . . . 4 9 . . . . 12 20 22 2 3 3 16 16 39 42 55 . . 18 19 1 1 1 14 12 . 17 17 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 247 | . . . . 11 17 . . . . 1 45 11 2 . 4 3 3 7 5 15 . . 12 5 4 2 2 21 16 . 27 34 Message Errors 53 | . . . . 1 2 . . . . . 15 1 1 . 1 . 1 2 . 5 . . 4 1 . . 1 3 6 . 5 4 Matter Fused 54 | . . . . 2 5 . . . . 1 4 3 1 . . . 1 1 2 6 . . 1 1 1 . . 3 3 . 9 10 Heat Flow Errors 24 | . . . . 1 2 . . . . . 5 . . . 3 1 . 1 . 1 . . 1 2 . 1 . . 1 . 3 2 Energy Discharges 24 | . . . . . 1 . . . . . 8 . . . . . . 2 1 . . . . 1 1 1 . 3 2 . 1 3 Parts Rejected 8 | . . . . 2 . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 1 . 1 1 Parts Fused 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 31 | . . . . 1 3 . . . . . 3 2 . . . 1 1 . . 1 . . 3 . 1 . 1 6 2 . 3 3 Data Loss (major) 6 | . . . . . 1 . . . . . 2 . . . . . . . 1 1 . . . . . . . 1 . . . . Misfires 8 | . . . . 1 1 . . . . . 1 2 . . . . . . . . . . 1 . . . . . . . 1 1 Alerts 7 | . . . . . 1 . . . . . 1 . . . . . . 1 1 . . . 2 . . . . . . . . 1 Misdirections 18 | . . . . . . . . . . . 4 1 . . . . . . . . . . . . . . . 4 . . 3 6 Weapon Failures 12 | . . . . 3 1 . . . . . . 2 . . . . . . . 1 . . . . . . . . 1 . 1 3 Overload Shots 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 8 . . . . Overflow Damage 1256 | . . . . . 162 5 . 29 . . 308 . . . 1 . . 22 41 25 . . . 22 104 . . 50 152 . 226 109 Projectiles 310 | . . . . . . . . . . . 38 . . . . . . . 41 . . . . 22 104 . . 50 . . . 55 Explosions 136 | . . . . . . . . . . . . . . . 1 . . 22 . 25 . . . . . . . . 88 . . . Melee 810 | . . . . . 162 5 . 29 . . 270 . . . . . . . . . . . . . . . . . 64 . 226 54 Knockbacks 18 | . . . . . . . . . . . 6 . . . . . . . . . . . . 2 5 . . 3 1 . . 1 Impact 7 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . 1 . . 1 Kinetic 11 | . . . . . . . . . . . 1 . . . . . . . . . . . . 2 5 . . 3 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 96 | . 26 . . . 40 . . . . . 4 . . . . . . . . . . . . . . . 15 11 . . . . Shots 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 5 | . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . 1 1 . . . . Targets Rammed 16 | . . 1 . 3 . 3 . . . . 2 . . . . . . . . . . . . . . . 1 1 1 . 1 3 Kicked 11 | . . . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 348 | 80 174 286 . 72 253 348 334 246 . 243 336 . . . 204 155 . 66 24 140 . . 97 173 323 98 268 256 178 . 21 99 Average Temperature 75 | 26 54 88 . 26 54 95 112 75 . 106 119 . . . 95 81 . 12 11 25 . . 15 52 124 50 115 58 78 . 21 71 Received Heat Transfer 3155 | . 126 279 . 405 468 45 180 102 . 27 597 30 36 . 36 72 27 9 . 18 . . . . 92 18 57 117 45 . 90 279 Effects 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . 1 1 . 1 . . 2 . . . . . . . . . . . . . . . . . 1 . . 1 Combat Hostiles 3 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Fried 20 | . . . . . 6 5 . 3 . . 2 . . . . . . . . . . . 1 . 1 . . . 2 . . . Impact Corruptions 24 | . . . . . 5 1 . 1 . . 12 . . . . . . . . . . . . . . . . . 2 . . 3 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 18 | . 1 8 . . 4 . . 1 . 1 3 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 11039 | 222 507 2936 . . 2110 1088 812 450 . 350 1165 . . . . . . 50 250 100 . . . . . . 592 407 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Sec Res Acc Com Maximum Alert Level 5 | . . 2 . 2 4 3 . . . . . . . . . . . . . . 1 . 1 . . . . . 5 4 5 4 Low Security (%) 49 | 100 100 33 100 25 . . . . . . 100 . . . . 100 . . . . . 100 38 . . . 100 100 53 . . . Level 1 16 | . . 63 . 62 6 . . . . . . . . . . . . . . . 100 . 61 . . . . . 18 . . . Level 2 4 | . . 3 . 11 13 12 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Level 3 14 | . . . . . 48 87 . . . . . . . . . . . . . . . . . . . . . . . . . 36 Level 4 8 | . . . . . 31 . . . . . . . . . . . . . . . . . . . . . . . . 100 . 63 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . 98 . Sterilizations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Peak Influence 2024 | 5 111 412 153 575 1499 864 . . . . 62 . . . . 151 . . . . 344 124 395 . . . 57 183 2024 1146 1990 1287 Initial 1273 | . . 36 153 18 371 786 . . . . 25 . . . . 78 . . . . 312 104 12 . . . 13 27 88 1138 681 1273 Average 433 | 1 28 250 120 258 999 771 . . . . 11 . . . . 109 . . . . 325 71 237 . . . 11 88 631 1137 1755 1059 Influence Increases 11735 | 20 400 777 35 1033 1268 338 315 115 . 215 439 50 185 . 160 199 105 165 10 160 347 124 547 107 1566 30 203 482 1056 18 670 596 Destroy 0b10 Robot/C 4660 | . 280 440 20 680 640 140 260 100 . 160 180 . . . 20 20 . 60 . 120 . . 160 60 760 . . 120 200 . 100 140 Destroy 0b10 Robot/NC 400 | 20 30 75 . 50 10 20 5 5 . . 20 5 5 . 5 5 . . 10 . . . 10 . 10 . 30 10 25 . 35 15 Destroy Leader 748 | . 60 154 10 186 30 32 30 10 . 40 50 . . . . . . . . 10 . . 30 20 . . 2 20 30 . 12 22 Allied During Kill 555 | . . 13 5 5 5 . 20 . . . . . . . . . . . . . . . 154 27 316 . . . . . 3 7 Trap Triggered on 0b10 20 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . 10 Successful Hack 168 | . 5 4 . 19 19 14 . . . . 6 . . . . 16 . . . . . . 33 . . . 29 . 23 . . . Disable Machine 675 | . 15 30 . 75 15 . . . . . 30 . . . . . . . . . 45 . 60 . . . 75 60 195 15 . 60 Anti-Garrison Action 450 | . . . . . 450 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 876 | . 10 16 . 18 99 . . . . . 18 . . . . 8 . . . . 2 124 100 . . . 22 62 178 3 54 162 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . 300 . . . . . . . . . . . Partial Spotted 120 | . . . . . . . . . . . . . . . . 30 . . . . . . . . . . 30 . . . 45 15 Lose Combat Pursuer 2505 | . . 45 . . . . . . . 15 135 45 180 . 135 120 105 105 . 30 . . . . 480 30 15 210 405 . 285 165 Miscellaneous 258 | . . . . . . 122 . . . . . . . . . . . . . . . . . . . . . . . . 136 . Influence Decreases 12605 | 20 313 469 382 510 340 1049 493 458 267 173 428 103 35 150 35 187 112 135 170 140 68 405 188 311 599 1150 174 373 500 906 735 1227 Entered New Map 6203 | . . 51 242 30 200 713 293 116 267 . 17 20 . 150 . 47 52 25 160 . 8 195 6 141 173 1140 7 22 70 886 455 717 Time Decay 4698 | 20 303 398 60 450 . 326 190 302 . 173 337 83 35 . 35 110 50 80 10 100 50 160 122 170 266 10 167 291 270 20 . 110 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . Lost Part 474 | . 10 . . 10 80 10 10 40 . . 74 . . . . 20 10 30 . 40 10 . . . 50 . . 60 20 . . . Lost Ally 1130 | . . 20 80 20 60 . . . . . . . . . . 10 . . . . . 50 60 . 110 . . . 40 . 280 400 Squads Dispatched 91 | . 2 3 . 6 . 7 . . . . 8 . 1 . . . . 1 . 1 2 . 3 . . . 5 5 15 . 30 2 Investigation 8 | . . 1 . 2 . 2 . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . Extermination 13 | . . . . . . 2 . . . . 3 . . . . . . . . . 1 . . . . . 1 4 1 . . 1 Reinforcement 18 | . 2 2 . 1 . 2 . . . . 2 . . . . . . . . . 1 . 2 . . . 2 1 2 . . 1 Assault 48 | . . . . 1 . 1 . . . . . . 1 . . . . 1 . 1 . . 1 . . . . . 12 . 30 . Garrison 4 | . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Sec Res Acc Com Distress Signals 43 | . 2 5 . 3 . 1 . . . . . . . . . 3 . . . 1 . . 2 . 4 . . 1 2 . 1 18 Communications Jammed 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 . 30 . Distress Signals 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 . 29 . Times Spotted 614 | . 24 35 10 44 33 14 12 5 . 9 24 3 8 . 9 19 7 7 . 12 4 3 8 3 158 2 13 31 50 . 27 40 Peak Tracking Total 27 | . 5 6 21 7 5 6 5 4 . 4 7 3 9 . 7 7 7 5 . 6 2 1 4 2 27 2 3 9 10 . 8 16 Tactical Retreats 77 | . . 2 1 . . . . . . 1 4 1 3 . 3 5 2 6 . 1 . . . . 14 2 1 7 11 . 9 4 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Sec Res Acc Com Traps Triggered 16 | . . . . . 4 1 . . . . . . . . . 1 . . . . 1 . . . . . 2 1 2 . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 Triggered 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Most Traps Carried 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 Objects Rigged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Exploded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Sec Res Acc Com Machines Disabled 58 | . 1 2 . 5 7 . . . . . 2 . . . . 1 . 1 . . 3 . 4 . 3 . 5 4 15 1 . 4 Max in Single Turn 3 | . 1 . . 2 2 . . . . . 1 . . . . 1 . 1 . . 1 . 1 . 1 . 1 1 3 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Relay 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Sec Res Acc Com Machines Accessed 64 | . 2 5 . 6 4 2 . . . . 4 . . 4 . 3 . . 4 . . . 4 . 2 . 11 4 8 . . 1 Terminals 43 | . 2 4 . 4 4 2 . . . . 2 . . . . 3 . . . . . . 3 . . . 7 3 8 . . 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . Garrison Access 5 | . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . 1 1 . . . . Total Hacks 164 | . 3 9 . 16 9 4 . . . . 9 . . 31 . 6 . . 17 . . . 11 . 6 . 20 7 15 . . 1 Successful 99 | . 2 3 . 8 3 1 . . . . 2 . . 31 . 1 . . 17 . . . 6 . 6 . 6 5 8 . . . Failed 63 | . 1 5 . 8 6 3 . . . . 7 . . . . 5 . . . . . . 5 . . . 13 2 7 . . 1 Catastrophic 12 | . . 1 . 2 2 1 . . . . 2 . . . . 1 . . . . . . . . . . 3 . . . . . Database Lockouts 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Manual 52 | . 3 . . 9 . 1 . . . . 1 . . . . 4 . . . . . . 6 . 1 . 12 3 11 . . 1 Terminals 90 | . 3 7 . 12 9 4 . . . . 5 . . . . 6 . . . . . . 10 . . . 13 5 15 . . 1 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . 2 . 2 . . . . . . 2 . . . . . . . . . . . . . . . 4 . . . . . Garrison Access 8 | . . . . 2 . . . . . . 2 . . . . . . . . . . . 1 . . . 1 2 . . . . Terminal Hacks 75 | . 2 2 . 2 3 . . . . . 2 . . 31 . . . . 17 . . . 3 . 6 . . 3 4 . . . Record 18 | . . . . . . . . . . . . . . 11 . . . . 5 . . . 1 . . . . 1 . . . . Part Schematic 17 | . . . . . . . . . . . . . . 13 . . . . 4 . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 13 | . . 1 . . . . . . . . . . . 3 . . . . 4 . . . . . 5 . . . . . . . Open Door 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 2 . . . Patrol Navigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Study 4 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 15 | . . . . 3 . 1 . . . . . . . . . 1 . . . . . . 2 . . . 2 2 4 . . . Terminals 15 | . . . . 3 . 1 . . . . . . . . . 1 . . . . . . 2 . . . 2 2 4 . . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assimilate 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . Botnet 9 | . . . . 2 . 1 . . . . . . . . . . . . . . . . 2 . . . 2 1 1 . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disrupt 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 1 2 . 3 3 2 . . . . 4 . . . . 3 . . . . . . 3 . . . 11 1 7 . . 1 Full Trace Events 7 | . . . . 1 2 1 . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 4 . . . . 4 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . . . . . . . 15 . . . . 13 . . . . 4 . . . . . . . 1 . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . Part Studies Acquired 4 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Sec Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 15 | . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 15 | . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . 3 . . . . . 1 . . . . . . . . . . . . . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Sec Res Acc Com Total Allies 106 | . . 1 5 . 3 . 1 . . . 1 . . . . 1 . . . . . 19 3 . 5 . . . 3 6 35 23 Largest Group 19 | . . 1 3 1 3 . 1 . . . 1 . . . . 1 . . . . . 19 10 3 7 . . . 3 6 8 14 Highest-Rated Group 684 | . . 90 40 8 87 . 79 . . . 32 . . . . 26 . . . . . 684 382 141 360 . . . 150 83 113 199 Highest-Rated Ally 90 | . . 90 16 8 31 . 79 . . . 32 . . . . 26 . . . . . 50 50 47 64 . . . 50 15 15 15 Initial Warlord ECA Mod 8 | . . . . . . 8 8 8 8 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 . . . . . . . Total Orders 17 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . 5 3 6 . . . . . STAY 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 3 . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . RETURN 8 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . 2 3 . . . . . Ally Attacks 461 | . . 18 10 13 11 . 15 . . . 2 . . . . . . . . . . 101 59 16 100 . . . 5 . 58 53 Total Damage 14863 | . . 880 103 75 183 . 849 . . . 53 . . . . . . . . . . 4474 1327 472 4470 . . . 193 . 853 931 Kills 66 | . . 8 1 . 1 . 2 . . . . . . . . . . . . . . 12 8 3 23 . . . . . 6 2 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 504 | . 10 5 20 15 82 . . . . . 10 . . . . 20 . 20 . 10 . . 20 . 93 . 5 . 78 5 76 35 Average Entertainment 35 | . 6 6 6 25 58 95 38 21 . 7 5 8 5 . 3 20 10 12 . 8 9 9 22 13 30 70 47 35 58 58 97 53 Good Acts 131 | . . 6 . 7 15 1 2 2 . . 14 4 3 . 3 1 . 2 . 1 . 1 3 7 5 7 10 6 16 . 10 5 Bad Acts 133 | . . 4 . 6 8 7 3 1 . 4 8 2 . . 2 12 4 3 . 6 1 2 5 2 14 3 4 9 7 . 8 8 Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Sec Res Acc Com Active Infowar (turns) 6713 | 11 802 . . 189 . 189 . . . . 366 . . . . . 12 53 . 92 103 338 339 350 1101 215 486 659 826 42 540 . Optics 2979 | . . . . . . . . . . . . . . . . . . . . . . . . . 1030 215 486 659 589 . . . Sensors 4480 | . . . . . . . . . . . 366 . . . . . . . . . 83 338 339 350 1098 215 486 624 581 . . . Terrain 65 | . . . . . . . . . . . . . . . . . 12 53 . . . . . . . . . . . . . . Seismic 1191 | 11 802 . . 189 . 189 . . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 1563 | . . . . . . . . . . . . . . . . . . . . 92 103 338 339 350 341 . . . . . . . Cloaking 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 . . . Jamming 1621 | . . . . . . . . . . . . . . . . . 2 . . . . . . 2 1 . 115 198 721 42 540 . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . 1 . . . . 1 2 2 . 1 1 . 2 . 1 . . . . . . . . . . . . . . . Drone Launches 10 | . . . . . . . . . . . . . . . . . . . . 3 1 . . . . 2 4 . . . . . Drone Recoveries 7 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 3 . . . . . Decoded 0b10 Intel 11 | . . . . . . . . . . . . . . . . . . . . . 2 . 9 . . . . . . . . . Traps 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . Emergency Access 6 | . . . . . . . . . . . . . . . . . . . . . 1 . 5 . . . . . . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Sec Res Acc Com Turns Passed 17139 | 141 1315 941 136 1250 1746 721 392 673 925 556 1387 194 123 33 162 231 107 166 71 254 103 338 339 350 1101 215 486 659 827 42 568 587 Spaces Moved 16886 | 64 681 414 66 715 1121 511 256 415 722 421 789 467 324 89 407 535 297 340 144 379 185 362 419 320 1313 307 777 1152 1325 90 970 509 Core 151 | 3 . . . . . . . . . . 56 92 . . . . . . . . . . . . . . . . . . . . Treads 1243 | 61 681 414 66 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 6854 | . . . . 694 1121 511 256 415 722 421 697 . . . . . . . . . . . . . . . . . 471 90 960 496 Wheels 36 | . . . . . . . . . . . 36 . . . . . . . . . . . . . . . . . . . . . Hover 6237 | . . . . . . . . . . . . . . . . 2 32 73 68 379 185 362 419 320 1313 307 777 1152 848 . . . Flight 2336 | . . . . . . . . . . . . 375 324 89 407 533 265 267 76 . . . . . . . . . . . . . Fastest Speed 24 | 50 160 160 160 118 113 111 115 112 116 115 50 35 35 35 35 29 32 32 32 38 42 45 33 33 24 24 33 40 30 30 30 30 Average Speed 72 | 154 160 160 160 121 114 111 115 146 126 115 139 37 35 35 35 31 33 33 34 42 42 45 35 33 33 32 34 42 41 30 48 51 Slowest Speed 260 | 160 160 160 160 260 118 115 115 185 185 116 260 50 35 35 35 50 50 38 38 102 106 46 45 33 36 33 40 50 50 30 90 90 Overloaded Moves 58 | . . . . . . . . . . . . . . . . . . . . . . . . . 35 21 . . 2 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . 1 . . . 5 . . . . . . . . . . . . . . . . Potential Cave-ins 20 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 4 . 6 5 . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Spacefolds 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 4 Exploration Rate (%) 51 | 5 96 54 17 69 94 19 47 63 84 52 18 72 47 69 60 22 50 51 61 55 4 95 12 52 96 49 24 94 87 2 37 26 Regions Visited 32 Branch Regions 19 Pre-discovered Areas 9 | . . . . . . . 1 . 2 . . . . 1 1 . 1 . 3 . . . . . . . . . . . . . Known Exits Taken 20 | . . . . 1 . 1 1 1 1 1 1 1 . . 1 1 . . . 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 . . . . . . . . . 1 1 . . 1 1 1 . . . . . . . . . . . . . Scrap Searched 18 | . . . . . . . . 2 3 . . 1 1 . 1 . 3 2 . 3 . . . . . 2 . . . . . . Spaces Dug 134 | . 5 . . . 23 . . 6 . 8 10 . . . . 4 . 3 . 3 . . 5 2 . 3 14 13 23 . 7 5 Terrain Destroyed 661 | . 10 3 . 14 67 . . 6 . 53 16 . . . 9 4 . 72 . 25 . 2 5 4 118 3 17 37 101 1 18 76 Melee 74 | . . . . . 23 . . 6 . 8 10 . . . . 4 . . . . . . . . . . . 7 10 . 5 1 Projectile 225 | . 7 . . 2 . . . . . . . . . . . . . 6 . 4 . 2 5 4 22 3 17 30 34 1 13 75 AOE 362 | . 3 3 . 12 44 . . . . 45 6 . . . 9 . . 66 . 21 . . . . 96 . . . 57 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Sec Res Acc Com Total 20160 | 85 790 561 97 921 1353 615 313 440 730 451 945 478 332 90 425 564 303 379 158 458 202 519 590 550 1820 419 941 1238 1498 102 1029 764 Wait 1684 | . 25 27 32 54 44 56 28 . 3 1 44 1 4 . 12 2 1 17 . 54 3 136 142 208 295 110 85 16 71 10 12 191 Move 16822 | 63 680 413 65 714 1118 510 255 414 721 420 788 464 323 88 406 525 296 339 143 378 185 361 418 319 1312 306 777 1151 1320 89 962 499 Hop 5 | . . . . . . . . . . . . 1 . . . 4 . . . . . . . . . . . . . . . . Pick Up 110 | 5 13 15 . 10 9 8 3 2 1 1 10 1 1 . 1 . 1 . 1 1 2 . 1 4 4 . 2 2 7 . 4 1 Fast Attach 171 | 6 1 7 . 17 8 3 3 . 1 2 10 3 . 1 . 12 4 1 4 2 3 3 9 2 11 . 10 10 21 1 13 3 Attach 65 | 1 1 1 . 4 9 3 1 3 . . 9 2 . . 1 1 1 4 3 3 1 . 1 . 4 1 1 1 1 1 1 6 Detach 22 | . . 1 . . . . . . . . 2 1 . . 1 1 . 4 2 2 . 1 . . 2 . . . 1 . . 4 Swap 81 | . 11 6 . 8 23 4 1 2 2 8 3 . . . . 1 . . . . . . 2 . 2 . . . 4 . 3 1 Drop 171 | . 4 24 . 24 11 8 5 . 1 1 8 . 1 1 2 2 . . . 2 1 3 4 6 11 . 12 6 14 . 14 6 Fire 787 | 10 55 66 . 87 56 19 17 12 . 9 18 5 3 . 2 11 . 14 5 16 7 15 13 11 150 2 50 43 38 1 8 44 Melee 162 | . . . . . 50 . . 7 1 9 49 . . . . 5 . . . . . . . . . . . 8 20 . 11 2 Ram 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . Kick 11 | . . . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 Crush 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Rewire 46 | . . . . . 15 . . . . . 2 . . . . . . . . . . . . . 29 . . . . . . . Trap 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves (discovered 2 exits: *Upp / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine (discovered 3 exits: *Res / *Sec / [*Frg]) -3/Section 7 -2/Research -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) To Fleet Rendezvous History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 142 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 10) 651 | -10/Materials | Discovered new exit (range 7) 1079 | -10/Materials | Discovered new exit (range 8) 1152 | -10/Materials | Discovered new exit (range 5) 1160 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1301 | -10/Materials | Discovered new exit (range 4) 1457 | -10/Materials | Entered another Materials area 1457 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1467 | -9/Materials | Central database locked down 1566 | -9/Materials | Heat dissipation permanently improved by X0-1V1 (+15; -75 max core) 1673 | -9/Materials | X0-1V1 sent allied H-61 Shepherd (x1) 1764 | -9/Materials | Discovered new exit (range 15) 1812 | -9/Materials | Build established: Gunner 1864 | -9/Materials | Discovered new exit (range 11) 2137 | -9/Materials | X0-1V1 vaporized surrounding terrain (radius 18) 2198 | -9/Materials | Discovered new exit (range 18) 2398 | -9/Materials | Entered Mines 2443 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2453 | -9/Mines | Discovered new exit (range 11) 2511 | -9/Mines | Assembled infested the area 2511 | -9/Mines | Discovered new exit (range 5) 2516 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2534 | -9/Mines | Entered Materials 2534 | -8/Materials | Accompanied by 1 ally 2534 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2562 | -8/Materials | Lost 4 allies 2848 | -8/Materials | Destroyed 7 combat bots 3110 | -8/Materials | Discovered new exit (range 7) 3233 | -8/Materials | Core integrity permanently improved by X0-1V1 (+300) 3378 | -8/Materials | Discovered new exit (range 13) 3439 | -8/Materials | X0-1V1 activates XOMVISION 3546 | -8/Materials | Discovered new exit (range 5) 3620 | -8/Materials | X0-1V1 sent hostile H-55 Commando (x3) 3634 | -8/Materials | System corruption reached 10% 3640 | -8/Materials | Garrison activated, responded to threat 3734 | -8/Materials | First assault squad dispatched 3776 | -8/Materials | Identified exit to Garrison 3784 | -8/Materials | Entered Garrison 3849 | -8/Garrison | Build established: Tank 3948 | -8/Garrison | Triggered checkpoint 3976 | -8/Garrison | Garrison Relay disabled 4011 | -8/Garrison | Learned Factory security intel 4092 | -8/Garrison | Ranged accuracy permanently improved by X0-1V1 (+7%; -70 max core) 4282 | -8/Garrison | Triggered checkpoint 4317 | -8/Garrison | Garrison Relay disabled 4435 | -8/Garrison | Discovered new exit (range 5) 4505 | -8/Garrison | Spotted B-75 Beast 4545 | -8/Garrison | Lost 3 allies 4551 | -8/Garrison | Destroyed B-75 Beast 4581 | -8/Garrison | Lost 5 parts (1p2n1u1w) 4648 | -8/Garrison | Triggered checkpoint 4660 | -8/Garrison | Triggered checkpoint 4737 | -8/Garrison | Discovered new exit (range 11) 4770 | -8/Garrison | Triggered checkpoint 4789 | -8/Garrison | Garrison Relay disabled 4872 | -8/Garrison | Identified exit to Factory 4931 | -8/Garrison | X0-1V1 vaporized surrounding terrain (radius 15) 4974 | -8/Garrison | Triggered checkpoint 5060 | -8/Garrison | Discovered exit to Factory (range 15) 5094 | -8/Garrison | Triggered checkpoint 5134 | -8/Garrison | Garrison Relay disabled 5201 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5316 | -8/Garrison | X0-1V1 vaporized surrounding terrain (radius 16) 5319 | -8/Garrison | Phase Generator disabled 5381 | -8/Garrison | Build established: Gunner 5386 | -8/Garrison | Core integrity restored by X0-1V1 (+119) 5414 | -8/Garrison | X0-1V1 activates XOMVISION 5429 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5434 | -8/Garrison | X0-1V1 sent you into danger 5530 | -8/Garrison | Entered Factory 5530 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5790 | -7/Factory | Discovered new exit (range 15) 5813 | -7/Factory | Identified exit to Factory 5819 | -7/Factory | Build established: Scavenger-Tank 5878 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 5930 | -7/Factory | First assault squad dispatched 6201 | -7/Factory | X0-1V1 caused items to flee you 6221 | -7/Factory | Discovered new exit (range 10) 6232 | -7/Factory | Identified exit to Lower Caves 6251 | -7/Factory | Entered Lower Caves 6260 | -7/Lower Caves | Met a Warlord Commander 6261 | -7/Lower Caves | Learned location of Warlord (-4) 6262 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6274 | -7/Lower Caves | Found Encrypted Comm Array 6389 | -7/Lower Caves | Spotted B-75 Beast 6418 | -7/Lower Caves | X0-1V1 sent allied Knight (x1) 6442 | -7/Lower Caves | Allies destroyed B-75 Beast 6452 | -7/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 20) 6560 | -7/Lower Caves | Destroyed BS-8LN(K) 6638 | -7/Lower Caves | Discovered new exit (range 5) 6641 | -7/Lower Caves | Identified exit to Lower Caves 6643 | -7/Lower Caves | Entered another Lower Caves area 6677 | -7/Lower Caves | Discovered exit to Factory (range 7) 6691 | -7/Lower Caves | Lost 3 parts (2n1w) 6965 | -7/Lower Caves | Build established: Tank 7058 | -7/Lower Caves | Encountered a Warlord checkpoint 7177 | -7/Lower Caves | Discovered new exit (range 16) 7180 | -7/Lower Caves | Learned Factory trap positions 7185 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7239 | -7/Lower Caves | Identified exit to Zion 7316 | -7/Lower Caves | Entered Zion 7390 | -7/Zion | Given the Hacking Drone Bay 7435 | -7/Zion | Discovered new exit (range 14) 7455 | -7/Zion | Received a hallucinogenic algorithm 7561 | -7/Zion | Learned Factory emergency access door positions 7739 | -7/Zion | Found CR-A16's Pointy Stick 7821 | -7/Zion | Learned location of 2 exits from Factory 8048 | -7/Zion | Met Imprinter 8239 | -7/Zion | Identified exit to Proximity Caves 8241 | -7/Zion | Entered Proximity Caves 8270 | -6/Proximity Caves | Learned Factory terminal intel 8312 | -6/Proximity Caves | Spotted B-75 Beast 8721 | -6/Proximity Caves | Learned Factory security intel 8752 | -6/Proximity Caves | Discovered exit to Factory (range 14) 8765 | -6/Proximity Caves | X0-1V1 vaporized surrounding terrain (radius 20) 8790 | -6/Proximity Caves | System corruption reached 10% 8797 | -6/Proximity Caves | Entered Factory 8797 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8798 | -6/Factory | Identified exit to Lower Caves 8798 | -6/Factory | Identified exit to Factory 8799 | -6/Factory | Loaded intel: 85 trap records 8802 | -6/Factory | Loaded intel: 26 terminal locations 8865 | -6/Factory | X0-1V1 sent you into danger 8919 | -6/Factory | Lost 4 parts (2n2u) 9070 | -6/Factory | X0-1V1 foreshadows a heat wave 9132 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 9218 | -6/Factory | Ambient heat levels rising (+10) 9331 | -6/Factory | System corruption reached 10% 9412 | -6/Factory | Ambient heat levels rising (+10) 9458 | -6/Factory | Weapon slot count temporarily expanded by X0-1V1 (+3) 9488 | -6/Factory | Cargo convoy interrupted 9597 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 9682 | -6/Factory | Ambient heat levels falling (-10) 9781 | -6/Factory | Sensors blinded by X0-1V1 9947 | -6/Factory | Weapon slot count reverted to normal (-3) 9962 | -6/Factory | Ambient heat levels falling (-10) 9999 | -6/Factory | Garrison activated, responded to threat 10016 | -6/Factory | X0-1V1 upgraded hostiles (x1) 10065 | -6/Factory | System corruption reached 30% 10131 | -6/Factory | X0-1V1 revealed exit location to -6/Lower Caves 10138 | -6/Factory | Lost 12 parts (1p5n3u3w) 10172 | -6/Factory | Core integrity fell below 50% 10183 | -6/Factory | X0-1V1 upgraded hostiles (x1) 10184 | -6/Factory | Entered Lower Caves 10190 | -6/Lower Caves | Core integrity fell below 20% 10212 | -6/Lower Caves | Lost 4 parts (1n2u1w) 10249 | -6/Lower Caves | X0-1V1 mutated your Weapon slot to Utility slot 10251 | -6/Lower Caves | Identified exit to Lower Caves 10251 | -6/Lower Caves | X0-1V1 revealed exit location to -6/Lower Caves 10291 | -6/Lower Caves | Learned location of 1 exit from Factory 10312 | -6/Lower Caves | Core integrity restored by X0-1V1 (+170) 10313 | -6/Lower Caves | Build established: Mutant 10378 | -6/Lower Caves | Entered another Lower Caves area 10398 | -6/Lower Caves | Learned Factory stockpile data 10434 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10439 | -6/Lower Caves | Core integrity restored by X0-1V1 (+180) 10447 | -6/Lower Caves | Encountered a Warlord checkpoint 10462 | -6/Lower Caves | X0-1V1 activates XOMVISION 10484 | -6/Lower Caves | Discovered new exit (range 8) 10501 | -6/Lower Caves | Entered Data Miner 10502 | -6/Data Miner | Discovered new exit (range 6) 10509 | -6/Data Miner | Met Data Miner 10516 | -6/Data Miner | Learned location of Section 7 (-3) 10516 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10521 | -6/Data Miner | Received God Mode back door access code from Data Miner 10534 | -6/Data Miner | Entered Proximity Caves 10559 | -5/Proximity Caves | X0-1V1 activates XOMVISION 10614 | -5/Proximity Caves | Learned Factory garrison access intel 10672 | -5/Proximity Caves | Core integrity restored by X0-1V1 (+180) 10680 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10692 | -5/Proximity Caves | Discovered exit to Factory (range 13) 10696 | -5/Proximity Caves | Entered Factory 10696 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10697 | -5/Factory | Identified exit to Upper Caves 10699 | -5/Factory | Loaded intel: 4 garrison access locations 10720 | -5/Factory | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 10755 | -5/Factory | Identified exit to Factory 10755 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 10760 | -5/Factory | Sterilization system engaged 10760 | -5/Factory | Non-combat units ordered to evacuate 10806 | -5/Factory | X0-1V1 sent hostile Mutant (x2) 10858 | -5/Factory | X0-1V1 caused items to flee you 10860 | -5/Factory | Combat units ordered to evacuate 10884 | -5/Factory | System corruption reached 10% 10894 | -5/Factory | X0-1V1 redirected Transport squads to designated parking area 10927 | -5/Factory | Entered Upper Caves 10961 | -5/Upper Caves | X0-1V1 sent hostile B-60 Warrior (x3) 10994 | -5/Upper Caves | Learned location of Armory (-3) 11002 | -5/Upper Caves | Encountered a Warlord checkpoint 11007 | -5/Upper Caves | Discovered new exit (range 7) 11016 | -5/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 23) 11034 | -5/Upper Caves | Entered another Upper Caves area 11044 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11044 | -5/Upper Caves | System corruption reached 30% 11067 | -5/Upper Caves | X0-1V1 sent hostile P-70 Sage (x3) 11103 | -5/Upper Caves | X0-1V1 activates XOMVISION 11104 | -5/Upper Caves | Lost 3 parts (1p2u) 11190 | -5/Upper Caves | Found Alien Artifact 11190 | -5/Upper Caves | Identified Dimensional Node Initializer 11190 | -5/Upper Caves | Initialized slip node 11194 | -5/Upper Caves | Discovered new exit (range 16) 11200 | -5/Upper Caves | Entered Zhirov 11200 | -5/Zhirov | Discovered new exit (range 3) 11206 | -5/Zhirov | Met Zhirov 11212 | -5/Zhirov | Learned location of Quarantine (-3) 11212 | -5/Zhirov | Learned location of Testing (-2) 11212 | -5/Zhirov | Learned location of Command (-1) 11215 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11221 | -5/Zhirov | Found Alien Artifact 11221 | -5/Zhirov | Identified Integrated Reactor 11221 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11229 | -5/Zhirov | Found Alien Artifact 11271 | -5/Zhirov | Entered Proximity Caves 11400 | -4/Proximity Caves | Spotted B-86 Titan 11422 | -4/Proximity Caves | X0-1V1 vaporized surrounding terrain (radius 21) 11424 | -4/Proximity Caves | Spotter reported a threat 11444 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 11476 | -4/Proximity Caves | Spotter reported a threat 11503 | -4/Proximity Caves | X0-1V1 caused items to flee you 11511 | -4/Proximity Caves | Lost 6 parts (3n2u1w) 11522 | -4/Proximity Caves | Discovered exit to Factory (range 9) 11525 | -4/Proximity Caves | Entered Factory 11525 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11628 | -4/Factory | Sucked down chute 11628 | -4/Factory | Entered Waste 11635 | -4/Waste | Spotted C-40 Crusher 11650 | -4/Waste | Warlord forces began an assault 11663 | -4/Waste | 1 allies followed down the chute 11712 | -4/Waste | Spotted C-40 Crusher 11720 | -4/Waste | Allies destroyed C-40 Crusher 11728 | -4/Waste | Allies destroyed C-40 Crusher 11736 | -4/Waste | Spotted C-40 Crusher 11742 | -4/Waste | Destroyed C-40 Crusher 11758 | -4/Waste | Spotted C-40 Crusher 11763 | -4/Waste | Allies destroyed C-40 Crusher 11765 | -4/Waste | Spotted C-40 Crusher 11773 | -4/Waste | Allies destroyed C-40 Crusher 11797 | -4/Waste | Discovered new exit (range 11) 11804 | -4/Waste | Lost 9 allies 11855 | -4/Waste | Found Broken Adv. Powered Armor 11878 | -4/Waste | X0-1V1 activates XOMVISION 11899 | -4/Waste | X0-1V1 caused items to flee you 11922 | -4/Waste | Identified exit to Factory 11966 | -4/Waste | Entered Factory 11966 | -4/Factory | Accompanied by 10 allies 11984 | -4/Factory | System corruption reached 10% 11984 | -4/Factory | X0-1V1 sent you into danger 11986 | -4/Factory | Identified Transdimensional Reconstructor 11986 | -4/Factory | Warped through subspace 12055 | -4/Factory | Incoming assault squad redirected 12094 | -4/Factory | Identified exit to Upper Caves 12096 | -4/Factory | P-70 Sage assimilated allied NK-W50(s) 12128 | -4/Factory | Identified exit to Research 12128 | -4/Factory | X0-1V1 revealed exit location to -3/Research 12145 | -4/Factory | Lost 3 allies 12287 | -4/Factory | X0-1V1 sent you to a vault 12305 | -4/Factory | Entered Upper Caves 12305 | -4/Upper Caves | Accompanied by 3 allies 12383 | -4/Upper Caves | X0-1V1 activates XOMVISION 12429 | -4/Upper Caves | Build established: Sprinter 12444 | -4/Upper Caves | Identified exit to Upper Caves 12444 | -4/Upper Caves | X0-1V1 revealed exit location to -4/Upper Caves 12604 | -4/Upper Caves | Sensors blinded by X0-1V1 12627 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 12638 | -4/Upper Caves | Identified exit to Warlord 12655 | -4/Upper Caves | Entered Warlord 12655 | -4/Warlord | Accompanied by 3 allies 12725 | -4/Warlord | Opened Warlord's prototype stash 12726 | -4/Warlord | Found Prototype Processor 12726 | -4/Warlord | Identified Spectral Analyzer 12878 | -4/Warlord | Met Warlord 12903 | -4/Warlord | Warlord's base attacked by MAIN.C 12973 | -4/Warlord | Identified exit to Proximity Caves 12973 | -4/Warlord | X0-1V1 revealed exit location to -3/Proximity Caves 12994 | -4/Warlord | X0-1V1 mutated your Utility slot to Weapon slot 13059 | -4/Warlord | Build established: Commander-Scout 13092 | -4/Warlord | X0-1V1 rewrote Veteran 7c IFF filter 13106 | -4/Warlord | Warlord forces counterattacked 13191 | -4/Warlord | Lost 5 allies 13215 | -4/Warlord | Spotted Executioner 13247 | -4/Warlord | Found Prototype Ballistic Cannon 13247 | -4/Warlord | Identified Hvy. Autocannon 13272 | -4/Warlord | Lost 15 allies 13277 | -4/Warlord | X0-1V1 vaporized surrounding terrain (radius 21) 13304 | -4/Warlord | Spotted Executioner 13304 | -4/Warlord | Spotted Executioner 13385 | -4/Warlord | Lost 15 allies 13420 | -4/Warlord | Spotted Executioner 13494 | -4/Warlord | Lost 6 allies 13527 | -4/Warlord | X0-1V1 upgraded hostiles (x2) 13544 | -4/Warlord | Spotted Executioner 13569 | -4/Warlord | Spotted Executioner 13578 | -4/Warlord | Warlord base infiltrated, sounded retreat 13591 | -4/Warlord | Allies destroyed Executioner 13603 | -4/Warlord | Sensors blinded by X0-1V1 13643 | -4/Warlord | Spotted Executioner 13644 | -4/Warlord | Spotted Striker 13645 | -4/Warlord | Lost 4 allies 13683 | -4/Warlord | Spotted Executioner 13693 | -4/Warlord | Attacked by Warlord forces 13709 | -4/Warlord | X0-1V1 caused items to flee you 13735 | -4/Warlord | Lost 4 allies 13752 | -4/Warlord | Spotted Striker 13756 | -4/Warlord | Entered Proximity Caves 13769 | -3/Proximity Caves | Sensors blinded by X0-1V1 13874 | -3/Proximity Caves | Build established: Scout 13886 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13887 | -3/Proximity Caves | Spotted B-86 Titan 13895 | -3/Proximity Caves | X0-1V1 revealed exit location to -3/Research 13971 | -3/Proximity Caves | Entered Research 13971 | -3/Research | Evolved 2 slots: Power x1, Utility x1 14037 | -3/Research | Central database locked down 14039 | -3/Research | X0-1V1 announced a LAN party 14125 | -3/Research | Spotted B-86 Titan 14137 | -3/Research | Found Prototype Processor 14137 | -3/Research | Identified Exp. Melee Analysis Suite 14187 | -3/Research | X0-1V1 caused items to flee you 14249 | -3/Research | Items stopped fleeing you 14334 | -3/Research | Fabricated Enh. Nova Cannon? 14370 | -3/Research | Found Prototype Launcher 14372 | -3/Research | Build established: Hacker-Scout 14373 | -3/Research | Identified Tactical Quantum Warhead 14379 | -3/Research | Found Gamma Bomb Array 14384 | -3/Research | X0-1V1 activates XOMVISION 14443 | -3/Research | Discovered new exit (range 20) 14451 | -3/Research | Identified exit to Quarantine 14454 | -3/Research | Found Prototype Hackware 14454 | -3/Research | Identified Exp. Hacking Suite 14457 | -3/Research | Entered Quarantine 14463 | -3/Quarantine | Spotted Alpha 7 14464 | -3/Quarantine | Identified exit to Research 14464 | -3/Quarantine | X0-1V1 revealed exit location to -2/Research 14498 | -3/Quarantine | X0-1V1 vaporized surrounding terrain (radius 20) 14626 | -3/Quarantine | X0-1V1 downgraded hostiles (x2) 14781 | -3/Quarantine | System corruption reached 10% 14785 | -3/Quarantine | Lost 4 parts (3u1w) 14796 | -3/Quarantine | Sensors blinded by X0-1V1 14857 | -3/Quarantine | Found Alien Slashing Weapon 14857 | -3/Quarantine | Identified Sigix Broadsword 14925 | -3/Quarantine | Found Alien Artifact 15081 | -3/Quarantine | Spotted Fortress 15113 | -3/Quarantine | Discovered new exit (range 6) 15113 | -3/Quarantine | Discovered new exit (range 6) 15115 | -3/Quarantine | Identified exit to Section 7 15116 | -3/Quarantine | Entered Section 7 15305 | -3/Section 7 | Spotted B-86 Titan 15310 | -3/Section 7 | X0-1V1 sent you to a vault 15323 | -3/Section 7 | Discovered exit to Research (range 16) 15386 | -3/Section 7 | Spotted Alpha 7 15432 | -3/Section 7 | Found Alien Artifact 15432 | -3/Section 7 | Identified Core Reset Matrix 15432 | -3/Section 7 | Identified Hpw. Transdimensional Reconstructor 15432 | -3/Section 7 | Used Core Reset Matrix 15436 | -3/Section 7 | Detected hypermatrix surge 15436 | -3/Section 7 | Sensed 15 artifacts in vicinity 15474 | -3/Section 7 | Spotted Executioner 15474 | -3/Section 7 | Spotted Executioner 15493 | -3/Section 7 | Spotted B-99 Colossus 15515 | -3/Section 7 | Found Integrated Dissipator 15515 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 15517 | -3/Section 7 | Found Integrated Dissipator 15517 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 15546 | -3/Section 7 | Found Integrated Dissipator 15546 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 15551 | -3/Section 7 | X0-1V1 activates XOMVISION 15563 | -3/Section 7 | Found LRC Armor 15563 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 15567 | -3/Section 7 | Found LRC Armor 15567 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 15587 | -3/Section 7 | X0-1V1 mutated your Propulsion slot to Utility slot 15616 | -3/Section 7 | Search patrols dispatched 15677 | -3/Section 7 | Weapon slot count temporarily expanded by X0-1V1 (+1) 15694 | -3/Section 7 | Spotted Executioner 15694 | -3/Section 7 | Spotted Executioner 15705 | -3/Section 7 | Integrated with Sigix Exoskeleton 15772 | -3/Section 7 | Found Sigix Sheargun 15783 | -3/Section 7 | Spotted Striker 15783 | -3/Section 7 | Spotted Striker 15787 | -3/Section 7 | Found Sigix Shearcannon 15789 | -3/Section 7 | Warped through subspace 15789 | -3/Section 7 | Spotted Striker 15789 | -3/Section 7 | Spotted Striker 15873 | -3/Section 7 | Spotted S7 Guard 15878 | -3/Section 7 | Found Core Membrane 15878 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 15886 | -3/Section 7 | Core integrity restored by X0-1V1 (+489) 15899 | -3/Section 7 | Found Spacefold Activator 15902 | -3/Section 7 | X0-1V1 revealed exit location to -2/Research 15911 | -3/Section 7 | X0-1V1 announced a LAN party 15943 | -3/Section 7 | Entered Research 15943 | -2/Research | Warlord forces began assault on 0b10 15943 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 15944 | -2/Research | Discovered new exit (range 14) 15948 | -2/Research | Emitted hypermatrix ping 15953 | -2/Research | Assembled emerged from beneath the floor 15984 | -2/Research | Identified exit to Access 15985 | -2/Research | Entered Access 15985 | -1/Access | Evolved 2 slots: Utility x2 15990 | -1/Access | Emitted hypermatrix ping 15995 | -1/Access | Assembled emerged from beneath the floor 15997 | -1/Access | Build established: Alien-Sigix 16006 | -1/Access | System corruption reached 10% 16033 | -1/Access | X0-1V1 released a cloud of subatomizers 16036 | -1/Access | X0-1V1 vaporized surrounding terrain (radius 23) 16040 | -1/Access | X0-1V1 destroyed Energy Cycler 16040 | -1/Access | Energy Cycler disabled 16090 | -1/Access | Assembled emerged from beneath the floor 16140 | -1/Access | Found Prototype Device 16140 | -1/Access | Identified Adv. Kinecellerator 16185 | -1/Access | X0-1V1 put everyone to sleep 16193 | -1/Access | Spotted B-99 Colossus 16198 | -1/Access | Assembled emerged from beneath the floor 16285 | -1/Access | X0-1V1 added 0b10 threat records associated with you (minor) 16298 | -1/Access | Lost 3 allies 16369 | -1/Access | Assembled emerged from beneath the floor 16413 | -1/Access | Lost 3 allies 16434 | -1/Access | X0-1V1 sent you to a vault 16446 | -1/Access | Found Prototype Device 16446 | -1/Access | Identified Exp. Thermal Shield 16453 | -1/Access | X0-1V1 sent hostile Thug (x3) 16500 | -1/Access | Assembled emerged from beneath the floor 16514 | -1/Access | Identified exit to Surface 16514 | -1/Access | X0-1V1 revealed exit location to -0/Surface 16541 | -1/Access | Discovered new exit (range 18) 16553 | -1/Access | Identified exit to Command 16553 | -1/Access | Entered Command 16558 | -1/Command | Emitted hypermatrix ping 16563 | -1/Command | Assembled emerged from beneath the floor 16567 | -1/Command | Assembled emerged from beneath the floor 16586 | -1/Command | Assembled emerged from beneath the floor 16620 | -1/Command | Spotted Combat Programmer 16621 | -1/Command | Spotted M Guard 16621 | -1/Command | Spotted Combat Programmer 16644 | -1/Command | Destroyed Combat Programmer 16655 | -1/Command | Lost 8 allies 16672 | -1/Command | Spotted M Guard 16692 | -1/Command | Destroyed Combat Programmer 16704 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 16733 | -1/Command | Met MAIN.C 16736 | -1/Command | 0b10 Conduit disabled 16764 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 16784 | -1/Command | Core integrity fell below 50% 16785 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 16785 | -1/Command | Destroyed MAIN.C Shell 16785 | -1/Command | Spotted M Shell/Def 16785 | -1/Command | Spotted M Shell/Atk 16785 | -1/Command | Spotted M Shell/Def 16785 | -1/Command | Spotted M Shell/Atk 16785 | -1/Command | Spotted M Shell/Atk 16785 | -1/Command | Spotted M Shell/Def 16785 | -1/Command | Spotted M Shell/Atk 16785 | -1/Command | Spotted M Shell/Def 16787 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 16788 | -1/Command | MAIN.C activated Command garrisons 16791 | -1/Command | Discovered exit to Surface (range 17) 16824 | -1/Command | Found Hvy. Scimitar of Distortion 16845 | -1/Command | Destroyed MAIN.C 16848 | -1/Command | Discovered exit to Surface (range 54) 16848 | -1/Command | Discovered exit to Surface (range 187) 16848 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 16871 | -1/Command | X0-1V1 caused items to flee you 16904 | -1/Command | X0-1V1 vaporized surrounding terrain (radius 20) 17050 | -1/Command | Items stopped fleeing you 17053 | -1/Command | All MAIN.C guards destroyed 17056 | -1/Command | Found Exp. Powered Armor 17066 | -1/Command | Spotted B-99 Colossus 17078 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 17089 | -1/Command | Destroyed B-99 Colossus 17140 | *** | Heading to fleet! Last Messages --------------- 17080_ Penetrated by Slug. 17080_ Slug penetrates Terminal. 17080_ Penetrated by Slug. 17080_ Slug penetrates Door. 17083_ Quantum Shear penetrates B-99 Colossus. 17083_ Quantum Shear penetrates Earth. 17083_ Quantum Shear penetrates Wall. 17083_ Quantum Shear penetrates B-99 Colossus. 17085_ Quantum Shear penetrates Wall. 17085_ Quantum Shear penetrates B-99 Colossus. 17086_ Slug penetrates Terminal. 17086_ Penetrated by Slug. 17087_ Quantum Shear penetrates B-99 Colossus. 17089_ B-99 Colossus destroyed. 17089_ Quantum Shear penetrates Earth. 17094_ System corrupted: Matter fused (-7). 17094_ Acquired 31 matter. 17109_ K-01 Serf collects debris. 17119_ System corrupted: Matter fused (-6). 17119_ K-01 Serf collects debris. 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"""" % ###### # # ####### | | ^"""" %%###### + + ####### | | % [% "" ###### # # ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 301 Energy Generation 78 Energy Capacity 1715 Matter Stores 900 Matter Capacity 900 Sight Range 30 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Corruption Block 20 Armor Coverage 600 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 90 Phase Shifting 10 Evasion (%) 69 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Nova Cannon | x2 | -3/Research | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Sigix Broadsword Core Reset Matrix Integrated Dissipator LRC Armor Sigix Exoskeleton Sigix Sheargun High-powered Transdimensional Reconstructor Core Membrane Spacefold Activator Sigix Shearcannon Achievements -------------- Alien Attack Walls Are Suggestions Challenges ------------ None Game ------ Seed ZipSigixTerrabomb Manual? 0 Play Time 04:17:15 Cumulative 671.5 hours Start 2026.10.31 @ 09:34:53 End 2026.11.02 @ 21:48:44 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 221 Rogue 200 Adventurer 21 Explorer 0 Win Type 2 Total 39 Types 20/2/11/1/1/0/0/3/0/1 Lore% 55 Gallery% 73 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8fd8de24-0060-4107-b899-bf5a382df525