Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.29 @ 07:01:07 Player: GFYguy Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (118) 590 Value Destroyed (3795) 3795 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (262) 262 TOTAL SCORE: 7367 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 232 Friendly Fire -14 Cogmind --------- Core Integrity 309/700 Matter 35/300 Energy 66/100 System Corruption 6% Temperature Cool (68) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Heavy Deuterium Engine Improved Heat Sink Matter Filter Matter Filter Plasma Cannon Cooled Plasma Cannon Gauss Rifle Gauss Rifle Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer Core Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Improved Treads Armored Treads Advanced Treads Advanced Treads Advanced Treads Medium Treads Improved Heat Sink Matter Filter Matter Filter Medium Armor Plating Plasma Cannon Cooled Plasma Cannon Advanced Assault Cannon Advanced Assault Cannon Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 42] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg VSS Leg Flight Unit Flight Unit Utility Improved Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Heavy EM Pulse Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 4 | . . 1 . 1 2 Weapon . | . . . . . . Parts Attached 138 | 6 15 30 22 36 29 Power 15 | 1 1 4 3 2 4 Engine 14 | 1 1 3 3 2 4 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 49 | 2 6 14 10 7 10 Treads 39 | . 3 9 10 7 10 Leg 5 | 2 . 3 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 5 | . 3 2 . . . Utility 30 | 1 4 7 4 6 8 Device 8 | . 2 2 . 2 2 Storage 4 | 1 1 1 . 1 . Processor 5 | . 1 . 1 2 1 Hackware . | . . . . . . Protection 13 | . . 4 3 1 5 Artifact . | . . . . . . Weapon 44 | 2 4 5 5 21 7 Energy Gun 11 | . 3 3 1 4 . Energy Cannon 2 | . . . 1 1 . Ballistic Gun 24 | 2 1 2 3 15 1 Ballistic Cannon 5 | . . . . . 5 Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 9 | . . . 3 5 1 Corrupted Parts 2 | . . 2 . . . System Corruption 8 | . . 8 . . . Parts Lost 31 | . 1 4 3 1 22 Power 6 | . . 2 1 . 3 Propulsion 14 | . 1 1 . 1 11 Utility 4 | . . . 1 . 3 Weapon 7 | . . 1 1 . 5 Highest Loss Streak 11 | . 1 3 2 1 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 92 90 99 99 96 Engine 8 | . 14 3 10 8 6 Treads 29 | . 8 22 32 35 29 Leg 1 | . 12 5 . . . Device 3 | . 3 12 1 1 2 Storage 9 | . 14 11 11 9 7 Processor 13 | . 8 . 9 17 20 Protection 9 | . . 9 11 7 12 Energy Gun 3 | . 8 15 . 2 . Ballistic Gun 11 | . 14 5 20 15 4 Ballistic Cannon 3 | . . . . . 10 Naked Turns . | . . . . . . Heaviest Build 76 | 12 19 39 46 61 76 Greatest Support 97 | 20 40 66 69 92 97 Greatest Overweight (x) 1 | . 1 1 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 10 15 15 20 20 Average Capacity 15 | 7 8 11 15 16 20 Most Carried 20 | 5 8 15 15 20 20 Average Carried 14 | 2 6 10 14 15 17 Final Capacity 20 | 8 10 15 15 20 20 Final Carried 20 | 4 7 15 14 20 9 Class Distribution -------------------- 85% | Mutant 7% | Commander-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 3161 | 223 185 460 754 801 738 Remotely . | . . . . . . Salvage Created 4045 | . 302 685 1122 1043 893 Parts 274 | . 22 45 76 70 61 Haulers Intercepted 9 | . 1 . 2 5 1 Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 89 | . 10 11 23 14 31 Guns 63 | . 10 11 23 14 5 Cannons 18 | . . . . . 18 AOE 8 | . . . . . 8 Classes Destroyed 16 | . 4 3 1 3 5 Worker 5 | . . 1 2 1 1 Builder 2 | . . . . . 2 Tunneler 1 | . . . . 1 . Hauler 9 | . 1 . 2 5 1 Recycler 1 | . . . . 1 . Operator 2 | . . 1 . 1 . Watcher 9 | . 1 2 1 3 2 Swarmer 22 | . 6 . 2 3 11 Grunt 30 | . 4 5 13 4 4 Duelist 2 | . . . 1 1 . Protector 2 | . . . . . 2 Sentry 18 | . . 6 7 5 . Specialist 4 | . . . . . 4 Hunter 5 | . . . . 1 4 Programmer 5 | . . . . . 5 Heavy 1 | . . . . . 1 Best Kill Streak 11 | . 3 4 8 5 11 Combat Bots Only 10 | . 3 4 8 3 10 Max Kills in Single Turn 3 | . 2 1 2 2 3 Gunslinging 1 | . 1 . 1 . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 600 | . 59 56 145 73 267 Missed 159 | . 17 17 36 18 71 Damage Taken 7679 | . 421 663 1487 933 4175 Core 841 | . 124 74 129 123 391 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 247 | . . . 138 109 . Core Remaining (%) 69 | 100 50 . 49 77 . Volleys Fired 264 | . 27 35 65 60 77 Largest 2 | . 2 2 2 2 2 Hottest 130 | . 115 90 60 130 96 Shots Fired 524 | . 54 67 133 120 150 Gun 415 | . 54 67 132 118 44 Cannon 105 | . . . 1 2 102 Launcher 4 | . . . . . 4 Special . | . . . . . . Kinetic 452 | . 40 24 132 110 146 Thermal 25 | . 14 . 1 10 . Explosive 4 | . . . . . 4 Electromagnetic 43 | . . 43 . . . Robot Hit Streak 17 | . 15 9 17 17 15 Robot Miss Streak 6 | . 6 2 3 3 4 Penetration Max . | . . . . . . Secondary Targets 10 | . 2 . 6 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 Shots Hit Robots 359 | . 37 50 94 85 93 Core Hits 180 | . 19 23 39 42 57 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 2 | . . . 1 1 . Critical Strikes 8 | . . 1 3 1 3 Destroy 4 | . . . 3 1 . Blast 3 | . . . . . 3 Corrupt 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7956 | . 385 845 1683 1522 3521 Guns 4854 | . 385 818 1683 1522 446 Cannons 1861 | . . . . . 1861 Explosions 1241 | . . 27 . . 1214 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 5969 | . 218 334 1683 1427 2307 Thermal 458 | . 167 27 . 95 169 Explosive 1045 | . . . . . 1045 Electromagnetic 484 | . . 484 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . . 9 14 . 6 Average Corruption 5 | . . 4 9 . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 90 | . . 20 41 . 29 Message Errors 18 | . . 4 9 . 5 Matter Fused 16 | . . 5 6 . 5 Heat Flow Errors 9 | . . 4 3 . 2 Energy Discharges 11 | . . 5 5 . 1 Parts Rejected 3 | . . 1 1 . 1 Parts Fused 2 | . . . 1 . 1 Data Loss (minor) 11 | . . 1 6 . 4 Data Loss (major) 8 | . . . 3 . 5 Misfires 8 | . . . 5 . 3 Weapon Failures 4 | . . . 2 . 2 Overload Shots 2 | . . . . 2 . Overflow Damage 70 | . . . . . 70 Projectiles 29 | . . . . . 29 Explosions 41 | . . . . . 41 Melee . | . . . . . . Knockbacks 9 | . . . . . 9 Impact . | . . . . . . Kinetic 9 | . . . . . 9 Secondary . | . . . . . . Self-Inflicted Damage 332 | . . . . . 332 Shots 5 | . . . . . 5 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 305 | . 169 250 194 89 305 Average Temperature 63 | . 57 73 48 15 88 Received Heat Transfer 1671 | . 144 225 582 270 450 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . 3 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 1 . . 1 1 Heat Transferred 792 | . 407 50 . 185 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Peak Influence 584 | . 159 256 584 463 372 Initial 246 | . . 66 63 246 120 Average 208 | . 81 102 303 291 173 Maximum Alert Level 2 | . . 1 2 2 1 Low Security (%) 56 | 100 100 87 37 15 72 Level 1 32 | . . 12 22 75 27 Level 2 10 | . . . 40 9 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 19 | . 1 . 8 2 8 Investigation 6 | . 1 . 3 1 1 Extermination 4 | . . . . . 4 Reinforcement 5 | . . . 2 . 3 Assault . | . . . . . . Garrison 4 | . . . 3 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 4 | . . 1 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 137 | . 12 19 32 26 48 Peak Tracking Total 12 | . 3 4 9 4 12 Tactical Retreats 6 | . . 1 . 1 4 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 11 | . 1 2 3 2 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 9 | . . . 3 1 5 Max in Single Turn 5 | . . . 1 1 5 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 20 | . 3 1 8 5 3 Terminals 13 | . 3 1 5 4 . Fabricators 1 | . . . . . 1 Repair Stations 4 | . . . 2 1 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . 1 . . Total Hacks 61 | . 11 2 21 18 9 Successful 36 | . 9 . 13 9 5 Failed 25 | . 2 2 8 9 4 Catastrophic 4 | . . . 1 1 2 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 37 | . 11 2 10 14 . Fabricators 4 | . . . . . 4 Repair Stations 13 | . . . 8 4 1 Recycling Units . | . . . . . . Scanalyzers 4 | . . . . . 4 Garrison Access 3 | . . . 3 . . Terminal Hacks 23 | . 9 . 7 7 . Prototype ID Bank 1 | . . . 1 . . Open Door 4 | . . . 4 . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 2 | . . . . 2 . Alert Level 1 | . . . . 1 . Unreport Threat 2 | . 1 . . 1 . Locate Traps 2 | . 1 . 1 . . Disarm Traps 1 | . 1 . . . . Surveillance Status 1 | . . . . 1 . Hauler Manifests 3 | . 2 . 1 . . Registered Components 2 | . 1 . . 1 . Zone Layout 3 | . 2 . . 1 . Fabricator Hacks 1 | . . . . . 1 Load Schematic 1 | . . . . . 1 Repair Station Hacks 8 | . . . 6 2 . Scan Component 5 | . . . 4 1 . Repair 3 | . . . 2 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . . . 4 Insert Component 2 | . . . . . 2 Analyze 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . 1 . 1 . Used . | . . . . . . Hacking Detections 15 | . 3 1 5 4 2 Full Trace Events 3 | . . . 2 . 1 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . . 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . 2 1 . Time 86 | . . . 70 16 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . . 2 Part Schematics Acquired 2 | . . . . . 2 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 10 | . . . 10 . . Largest Group 10 | . . . 10 4 . Highest-Rated Group 88 | . . . 88 40 . Highest-Rated Ally 16 | . . . 16 16 . Total Orders . | . . . . . . Ally Attacks 78 | . . . 42 36 . Total Damage 820 | . . . 457 363 . Kills 10 | . . . 8 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 5464 | 70 357 893 1174 1240 1730 Spaces Moved 2692 | 57 260 441 523 605 806 Core 19 | 19 . . . . . Treads 2298 | . 63 301 523 605 806 Legs 202 | 38 86 78 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 173 | . 111 62 . . . Fastest Speed 37 | 50 37 37 160 160 151 Average Speed 147 | 96 94 130 160 160 160 Slowest Speed 240 | 120 160 180 160 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 4 38 48 80 59 22 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 81 | . . 3 1 2 75 Melee . | . . . . . . Projectile 18 | . . . 1 2 15 AOE 63 | . . 3 . . 60 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 3730 | 72 326 701 763 771 1097 Wait 440 | . 2 135 104 34 165 Move 2687 | 56 259 440 522 604 806 Hop . | . . . . . . Pick Up 116 | 10 11 33 24 25 13 Fast Attach 14 | . 3 5 3 3 . Attach 54 | 6 6 14 5 6 17 Detach 10 | . 4 6 . . . Swap 70 | . 6 11 14 27 12 Drop 75 | . 8 22 26 12 7 Fire 264 | . 27 35 65 60 77 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / Min x2) -9/Materials -9/Storage -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 15) 345 | -10/Materials | Identified exit to Mines 428 | -10/Materials | Entered another Materials area 428 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 495 | -9/Materials | Lost 3 parts (2p1n) 822 | -9/Materials | Build established: Scavenger-Mutant 1169 | -9/Materials | Build established: Mutant 1268 | -9/Materials | Discovered new exit (range 13) 1321 | -9/Materials | Entered Storage 1513 | -9/Storage | Repaired Imp. Treads 1553 | -9/Storage | Repaired Imp. Heat Sink 1793 | -9/Storage | Garrison activated, responded to threat 1892 | -9/Storage | Destroyed 8 combat bots 1932 | -9/Storage | Core integrity fell below 50% 2232 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2266 | -9/Storage | Discovered new exit (range 7) 2381 | -9/Storage | Lost 4 allies 2479 | -9/Storage | System corruption reached 10% 2495 | -9/Storage | Entered Materials 2495 | -8/Materials | Accompanied by 4 allies 2495 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2520 | -8/Materials | Build established: Commander-Mutant 2694 | -8/Materials | Lost 4 allies 2947 | -8/Materials | Build established: Mutant 3143 | -8/Materials | Repaired Med. Armor Plating 3711 | -8/Materials | Garrison activated, responded to threat 3716 | -8/Materials | Discovered new exit (range 9) 3735 | -8/Materials | Entered Factory 3735 | -7/Factory | Evolved 2 slots: Utility x2 5130 | -7/Factory | Noticed a derelict Sapper rigging charges 5190 | -7/Factory | Cargo convoy interrupted 5263 | -7/Factory | Destroyed 10 combat bots 5264 | -7/Factory | Lost 7 parts (1p2n2u2w) 5387 | -7/Factory | Discovered new exit (range 15) 5461 | -7/Factory | Core integrity fell below 50% 5465 | -7/Factory | Self-destructed Last Messages --------------- K-01 Serf collects debris. G-47 Trooper suffers critical hit (Blast). The unstable cave ceiling collapses. K-01 Serf collects debris. G-47 Trooper destroyed. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. K-01 Serf collects debris. Adv. Assault Cannon destroyed. K-01 Serf collects debris. Adv. Assault Cannon destroyed. Slug penetrates Wall. K-01 Serf collects debris. Penetrated by Slug. Acquired 10 matter. Imp. Treads destroyed. K-01 Serf collects debris. Med. Treads destroyed. Acquired 8 matter. Imp. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????!????? | | ??????????????????????????????????????? ??? | | ??????????????????????????????????????? #? | | ??????????????????????????????????????? #? | | ??????????????????????????????????????# #? | | ??????????????????????????????????????# +? | | ??????????????????????##???????#??????# #? | | ????????????????????+?# """""" #??????# +? | | ???????????????????? ## """""" #??????# #? | | ???? ??????????? ## """""" ######## #? | | ???# < ??????????# ## """""" # #? | | ???# + ?"??????# ## # #? | | ???# # """?????# ## # #? | | ???# # """"????# ## # #? | | ???# # """?????# ## # ## | | ???# % " ?????# ##! # | | ???# %%H;;#x####### #####+;###; % | | ???# x% % % * | | ???# % %g %% | | ???# % %% @ == | | ???# % ! % k = | | ???# | ! = | | ???####;;; ########;;#+;;;####### # # # | | ??????# %* #??# #????#### # | | ?????## #??# """ #???????# | | ?????## % #??# """"" #???????#### # | | ?????# % #??# """"" #??????????#### | | ?????# #??# #????#????????# | | ?????# #??# """ #????# ??????# | | ????# #??# """"" #????# ????# | | ????# # #??# """"" #????# ??# | | ????# #??# ?????#"" # | | ????# #??#########?????#"" %" | | ????## [ #????????????????#""" %" | | ?????# #?????????????????""" # | | ?????# # ###?????????????????""" %# | | ?????#### # ###??????????????????# # | | ????????########????????????????????########?# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 450 Evasion (%) 62 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- Arm. Treads | -7/Factory | Scanalyzed Cld. Plasma Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainArmageddonClaw Manual? 0 Play Time 00:54:48 Cumulative 28.9 hours Start 2024.05.28 @ 20:19:05 End 2024.05.29 @ 07:01:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 38306669-0414-4f71-af12-7514b3fa3b31