Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.13 @ 06:08:31 Player: Rumtowers Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (91) 455 Value Destroyed (3694) 3694 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1416) 1416 TOTAL SCORE: 7985 Bonus ------- High Alert Combat Kills 516 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Cool (-88) Movement Walking (150) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Cryofiber Web Large Storage Unit Large Storage Unit Improved Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (16) --- Light Nuclear Core Aluminum Leg Advanced Heat Sink Relay Coupler [NC] (31) Relay Coupler [NC] (31) Relay Coupler [ARC] (10) Relay Coupler [Swarmer] (39) Relay Coupler [Swarmer] (40) Relay Coupler [Grunt] (31) Relay Coupler [Grunt] (28) Relay Coupler [Brawler] (27) Relay Coupler [Duelist] (28) Relay Coupler [Sentry] (24) Heavy Particle Gun Mini Grenade Launcher Great Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cryofiber Web Large Storage Unit Large Storage Unit Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Arc Projector Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Advanced Heat Sink Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [ARC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Heavy Particle Gun Mini Grenade Launcher Great Maul [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Slots Evolved 4 | . . 2 . 2 . . . Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 3 | . . 2 . 1 . . . Weapon . | . . . . . . . . Parts Attached 86 | . 11 15 3 8 15 24 10 Power 14 | . 2 2 1 . 3 5 1 Engine 7 | . 2 2 1 . . 1 1 Core 7 | . . . . . 3 4 . Reactor . | . . . . . . . . Propulsion 23 | . 4 1 . 3 3 7 5 Treads 17 | . 2 1 . 3 3 7 1 Leg 6 | . 2 . . . . . 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | . 2 7 . 3 3 3 . Device 7 | . 1 4 . . 1 1 . Storage 3 | . 1 1 . . 1 . . Processor 1 | . . 1 . . . . . Hackware 1 | . . . . 1 . . . Protection 6 | . . 1 . 2 1 2 . Artifact . | . . . . . . . . Weapon 31 | . 3 5 2 2 6 9 4 Energy Gun 8 | . 1 . . 1 2 3 1 Energy Cannon 3 | . . 1 . . . 2 . Ballistic Gun 9 | . 2 3 1 . 1 1 1 Ballistic Cannon 2 | . . . . 1 1 . . Launcher 8 | . . 1 1 . 2 2 2 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 29 | . . 4 . 1 6 13 5 Power 5 | . . 2 . . . 3 . Propulsion 13 | . . . . . 4 5 4 Utility 4 | . . 1 . 1 1 1 . Weapon 7 | . . 1 . . 1 4 1 Highest Loss Streak 10 | . . 2 . 1 4 10 1 Average Slot Usage (%) 94 | . 91 98 100 97 97 90 92 Engine 8 | . 14 11 11 9 3 . 9 Core 2 | . . . . . 5 7 . Treads 19 | . 7 22 22 25 25 21 14 Leg 4 | . 20 . . . . . 5 Device 12 | . 6 24 22 17 1 12 9 Storage 14 | . 14 10 11 9 17 18 18 Processor 3 | . . 1 11 9 9 . . Hackware 5 | . . . . 7 9 9 9 Protection 4 | . . 5 . 1 7 2 9 Energy Gun 6 | . 14 2 . 7 8 6 5 Energy Cannon 2 | . . 2 . . . 5 3 Ballistic Gun 8 | . 14 16 20 4 . 1 8 Ballistic Cannon 2 | . . . . 6 8 1 . Naked Turns . | . . . . . . . . Heaviest Build 56 | 9 28 35 27 32 49 56 56 Greatest Support 63 | 20 40 40 40 60 63 63 60 Greatest Overweight (x) 17 | . 1 . . . 1 14 17 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 16 | . 10 10 10 10 16 16 16 Average Capacity 12 | . 7 9 10 10 15 16 16 Most Carried 16 | . 10 10 10 10 16 16 16 Average Carried 11 | . 6 9 9 9 14 13 15 Final Capacity 16 | 6 10 10 10 10 16 16 16 Final Carried 16 | 6 10 10 10 10 13 16 16 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Mat Min Mat Gar Mat Gar Matter Collected 1868 | 200 139 264 59 127 429 351 299 Remotely . | . . . . . . . . Salvage Created 2875 | . 217 575 25 86 499 823 650 Parts 160 | . 17 30 4 4 27 44 34 Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Combat Hostiles Destroyed 82 | . 8 14 3 2 19 18 18 Guns 40 | . 8 7 1 2 7 5 10 Cannons 18 | . . 4 . . 7 4 3 AOE 23 | . . 3 2 . 5 8 5 Classes Destroyed 9 | . 2 3 . . 2 2 . Worker 2 | . . 2 . . . . . Builder 3 | . . . . . . 3 . Hauler 1 | . . . . . . 1 . Recycler 3 | . . 1 . . . 2 . Swarmer 25 | . 3 4 3 . 8 . 7 Grunt 44 | . 5 6 . 1 8 14 10 Brawler 2 | . . . . . 2 . . Sentry 8 | . . 4 . 1 . 2 1 Hunter 3 | . . . . . 1 2 . Best Kill Streak 9 | . 3 6 3 1 4 9 6 Combat Bots Only 7 | . 3 6 3 1 4 7 6 Max Kills in Single Turn 5 | . 1 3 2 1 2 5 3 Gunslinging . | . . . . . . . . Exploded 3 | . . 3 2 . 2 3 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Mat Gar Damage Taken 5210 | . 420 653 158 344 1222 1456 957 Core 731 | . 59 74 17 62 218 182 119 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 84 | 100 76 . 77 . . . . Volleys Fired 217 | . 29 35 7 11 52 32 51 Largest 2 | . 2 2 1 2 2 2 2 Hottest 126 | . 85 91 30 99 99 126 91 Shots Fired 383 | . 53 70 7 22 82 54 95 Gun 259 | . 53 49 6 11 33 32 75 Cannon 110 | . . 20 . 11 46 16 17 Launcher 14 | . . 1 1 . 3 6 3 Special . | . . . . . . . . Kinetic 206 | . 29 47 6 11 48 18 47 Thermal 109 | . 24 22 . 11 31 21 . Explosive 14 | . . 1 1 . 3 6 3 Electromagnetic 54 | . . . . . . 9 45 Robot Hit Streak 41 | . 11 9 12 12 13 14 41 Robot Miss Streak 9 | . 3 2 . 3 9 3 5 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 271 | . 39 49 5 17 52 43 66 Core Hits 195 | . 24 28 3 9 56 45 30 Critical Hits 2 | . . . . . . . 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 Melee Attacks 3 | . . . . . . 3 . Impact 3 | . . . . . . 3 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7108 | . 301 998 301 358 1513 1980 1657 Guns 2923 | . 301 466 77 178 485 495 921 Cannons 1745 | . . 326 . 180 546 301 392 Explosions 2353 | . . 206 224 . 482 1097 344 Melee 87 | . . . . . . 87 . Ramming . | . . . . . . . . Kinetic 2404 | . 114 431 77 180 587 285 730 Thermal 1480 | . 187 361 . 178 444 310 . Explosive 2353 | . . 206 224 . 482 1097 344 Electromagnetic 784 | . . . . . . 201 583 Impact 87 | . . . . . . 87 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 89 | . . 21 . 13 2 32 21 Projectiles 15 | . . . . 13 2 . . Explosions 48 | . . 21 . . . 6 21 Melee 26 | . . . . . . 26 . Knockbacks 30 | . . . . 10 19 1 . Impact . | . . . . . . . . Kinetic 27 | . . . . 8 18 1 . Secondary 3 | . . . . 2 1 . . Self-Inflicted Damage 104 | . . . 9 . 28 67 . Shots 4 | . . . 1 . 1 2 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 328 | . 275 69 . 15 328 31 140 Average Temperature 68 | . 82 19 . 5 98 10 49 Received Heat Transfer 2055 | . 138 240 . 171 549 567 390 Effects 2 | . . . . . 2 . . Interference 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . . . . 1 3 Impact Corruptions 1 | . . . . . . 1 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 1 1 . . . . . Heat Transferred 2715 | . 270 632 . 333 851 629 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Peak Influence 908 | . 180 366 147 97 786 732 908 Initial 382 | . . 48 47 57 22 382 329 Average 334 | . 84 183 87 56 387 523 694 Maximum Alert Level 3 | . . 1 . . 3 3 3 Low Security (%) 43 | . 100 46 100 100 27 . . Level 1 17 | . . 53 . . 29 13 3 Level 2 25 | . . . . . 40 77 37 Level 3 13 | . . . . . 3 8 58 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 2 . . 3 . 4 . Investigation 4 | . 1 . . 1 . 2 . Extermination . | . . . . . . . . Reinforcement 4 | . 1 . . 1 . 2 . Assault . | . . . . . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Distress Signals 6 | . 2 . . 1 . 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 124 | . 15 18 4 6 27 30 24 Peak Tracking Total 10 | . 3 4 4 4 5 10 4 Tactical Retreats 11 | . 1 . 1 1 4 . 4 Traps | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Traps Triggered 6 | . . . . 1 . 3 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Mat Min Mat Gar Mat Gar Machines Disabled 8 | . . 1 1 . 2 2 2 Max in Single Turn 1 | . . 1 1 . 1 1 1 Garrison Relay 4 | . . . . . 2 . 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Machines Accessed 19 | . 5 6 . 5 . 3 . Terminals 13 | . 4 4 . 3 . 2 . Fabricators . | . . . . . . . . Repair Stations 2 | . . 1 . 1 . . . Recycling Units 2 | . 1 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 47 | . 9 15 . 17 . 6 . Successful 35 | . 4 12 . 14 . 5 . Failed 12 | . 5 3 . 3 . 1 . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 25 | . 8 7 . 8 . 2 . Terminals 33 | . 8 9 . 12 . 4 . Fabricators . | . . . . . . . . Repair Stations 6 | . . 2 . 4 . . . Recycling Units 5 | . 1 4 . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 1 . 2 . Terminal Hacks 9 | . 1 2 . 5 . 1 . Record 1 | . . 1 . . . . . Part Schematic 1 | . 1 . . . . . . Robot Analysis 1 | . . . . 1 . . . Alert Level 1 | . . . . 1 . . . Unreport Threat 1 | . . . . . . 1 . Locate Traps 2 | . . 1 . 1 . . . Dispatch Records 1 | . . . . 1 . . . Recall Investigation 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . 2 . 4 . . . Scan Component 3 | . . 1 . 2 . . . Repair 3 | . . 1 . 2 . . . Recycling Unit Hacks 3 | . 1 2 . . . . . Report Inventory 2 | . 1 1 . . . . . Retrieve Components 1 | . . 1 . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 2 . Unlock Access 2 | . . . . 1 . 1 . Coupler Status 1 | . . . . . . 1 . Unauthorized Hacks 14 | . 2 6 . 4 . 2 . Terminals 14 | . 2 6 . 4 . 2 . Assimilate 3 | . . 2 . 1 . . . Botnet 11 | . 2 4 . 3 . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 2 4 . 3 . 2 . Full Trace Events 4 | . 2 1 . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . 1 . 2 . . . Time 78 | . . 26 . 52 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . . 1 . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Mat Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . 1 . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 18 | . . . . . 8 . 10 Machine Destruction 18 | . . . . . 8 . 10 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Mat Gar Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 . . . . . Highest-Rated Group 10 | . . 10 . . . . . Highest-Rated Ally 10 | . . 10 . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Mat Min Mat Gar Mat Gar Turns Passed 4639 | . 654 878 306 463 723 707 908 Spaces Moved 2263 | 1 412 438 178 214 312 305 403 Core 8 | . . . . . . 4 4 Treads 1813 | . 97 438 178 214 312 301 273 Legs 442 | 1 315 . . . . . 126 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 160 150 Average Speed 160 | 120 129 160 160 160 163 176 176 Slowest Speed 900 | 120 160 160 160 160 180 750 900 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 1 65 34 25 24 56 27 51 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 9 | . . . 9 . . . . Terrain Destroyed 92 | . . 12 9 . 10 37 24 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 91 | . . 12 9 . 10 37 23 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Total 2901 | . 487 549 192 315 444 409 505 Wait 211 | . 17 35 2 65 39 30 23 Move 2257 | . 411 437 177 214 311 304 403 Hop . | . . . . . . . . Pick Up 72 | . 8 17 1 9 17 12 8 Fast Attach 24 | . 4 4 . 4 . 9 3 Attach 23 | . . 6 . 2 5 9 1 Detach 2 | . . 1 . . . 1 . Swap 39 | . 7 5 3 2 10 6 6 Drop 51 | . 11 9 2 8 10 3 8 Fire 217 | . 29 35 7 11 52 32 51 Melee 3 | . . . . . . 3 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 2 | . . . . . . . 2 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines -8/Materials (discovered 2 exits: [Fac] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 6) 317 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 4) 655 | -10/Materials | Entered another Materials area 655 | -9/Materials | Evolved 2 slots: Utility x2 807 | -9/Materials | Discovered new exit (range 10) 1162 | -9/Materials | Discovered new exit (range 13) 1209 | -9/Materials | Discovered new exit (range 10) 1285 | -9/Materials | Repaired Lrg. Storage Unit 1429 | -9/Materials | Build established: Scavenger-Mutant 1533 | -9/Materials | Entered Mines 1540 | -9/Mines | Learned location of Zion (-7) 1751 | -9/Mines | Discovered new exit (range 10) 1839 | -9/Mines | Entered Materials 1839 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2025 | -8/Materials | Repaired Lgt. Treads 2054 | -8/Materials | Repaired Lgt. Treads 2198 | -8/Materials | Discovered new exit (range 14) 2242 | -8/Materials | Garrison activated, responded to threat 2302 | -8/Materials | Identified exit to Garrison 2302 | -8/Materials | Entered Garrison 2334 | -8/Garrison | Triggered checkpoint 2425 | -8/Garrison | Garrison Relay disabled 2658 | -8/Garrison | Discovered new exit (range 15) 2659 | -8/Garrison | Build established: Mutant 2706 | -8/Garrison | Triggered checkpoint 2741 | -8/Garrison | Garrison Relay disabled 2799 | -8/Garrison | Triggered checkpoint 2932 | -8/Garrison | Core integrity fell below 50% 2958 | -8/Garrison | Lost 4 parts (2n1u1w) 2994 | -8/Garrison | Discovered new exit (range 8) 3018 | -8/Garrison | Installed Relay Interface Framework 3025 | -8/Garrison | Entered Materials 3390 | -8/Materials | Destroyed 7 combat bots 3395 | -8/Materials | Lost 10 parts (1p5n1u3w) 3619 | -8/Materials | Identified exit to Garrison 3659 | -8/Materials | Core integrity fell below 20% 3732 | -8/Materials | Entered Garrison 3862 | -8/Garrison | Triggered checkpoint 3904 | -8/Garrison | Garrison Relay disabled 4040 | -8/Garrison | Triggered checkpoint 4075 | -8/Garrison | Triggered checkpoint 4086 | -8/Garrison | Triggered checkpoint 4180 | -8/Garrison | Discovered new exit (range 13) 4246 | -8/Garrison | Triggered checkpoint 4319 | -8/Garrison | Garrison Relay disabled 4340 | -8/Garrison | Triggered checkpoint 4635 | -8/Garrison | Spotted B-75 Beast 4640 | -8/Garrison | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 04351_ G-47 Trooper destroyed. 04363_ Slug penetrates G-47 Trooper. 04369_ Slug penetrates Wall. 04370_ G-47 Trooper IFF system glitched. 04375_ Slug penetrates G-47 Trooper. 04378_ G-47 Trooper destroyed. 04405_ Acquired 47 matter. 04423_ Acquired Aluminum Leg. 04424_ Acquired 10 matter. 04468_ Acquired Aluminum Leg. 04483_ Acquired 20 matter. 04560_ Dropped Aluminum Leg. 04563_ Dropped Imp. Deuterium Engine. 04565_ Acquired Aluminum Leg. 04566_ Acquired 5 matter. 04575_ Acquired 14 matter. 04635_ Triggered Alarm Trap. 04635_ An alarm sounds. 04635_ Arc Projector destroyed. 04635_ Knocked back. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????##????????????????????????????????? | | ???????????? ????????????????????????????????? | | ???????????? ????????????????????????????????? | | ???????????# ????????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# ???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ??????????? #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# #?????????###???????????????????? | | ???????????# #????????? #???????????????????? | | ???????????# #?????????BB####????????????????? | | ############ ##########BB#!!#????????????????? | | # #????????????????? | | # #????????????????? | | # ######### ##########+;#!!#????????????????? | | # #???????# #????????# ####????????????????? | | # #???????# #????????# #???????????????????? | | # #???????# #????????# #???????????????????? | | # #???????# #????????# #???????????????????? | | # #???????# #????????# @#???????????????????? | | # ##??????# #?????#!! !??????????????????? | | ##?????# #?????#! !#????????????????? | | [ #?????#! !#????????????????? | | % #?????# #????????????????? | | # ###########?????#[[[ !!!#????????????????? | | #???????????????##########????????????????? | | = ????????????????????????????????????????? | | %%[ #???????????????????????????????????????? | | %* #???????????????????????????????????????? | | #???????????????????????????????????????? | | ###???????????????????????????????????????? | | # ##????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | #?????????????????????????????????????????? | | # ##?????????????????????????????????????????? | | ? ???????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Base Temperature (-) 100 Armor Coverage 150 Utility Shielding 66 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed ReactiveWaveSword Manual? 0 Play Time 01:06:23 Cumulative 38.7 hours Start 2021.09.13 @ 04:49:53 End 2021.09.13 @ 06:08:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 38 Achievement% 26 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d05b2c0d-fb45-4955-854f-b8e460fcb279