Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 18:48:07 Player: ChromeKnight Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (180) 900 Value Destroyed (6289) 6289 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (129) 129 TOTAL SCORE: 12218 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 155 Friendly Fire -72 Cogmind --------- Core Integrity 0/1000 Matter 274/300 Energy 100/100 System Corruption 44% Temperature Cool (2) Movement Flying (45) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Wheeled Reflex Exoskeleton Cesium-ion Thruster > --- UTILITY (8) ------ Scrap Engine Improved Target Analyzer Improved Weapon Shielding System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Utility Shielding Improved Weapon Shielding Force Field System Shield Advanced System Shield Peak State ------------ > --- POWER ------------ Meta Core Ion-Momentum Engine > --- PROPULSION ------- Wheeled Reflex Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Coolant Injector High-capacity Storage Unit Advanced Targeting Computer Improved Weapon Cycler Improved Utility Shielding Improved Medium Armor Plating Force Field > --- WEAPON ----------- KE Gauss Construct/G Hvy. Thermal Driver Construct/C Scythe > --- INVENTORY -------- Coolant Injector Coolant Injector IFF Parser Improved Weapon Cycler Improved Utility Shielding Improved Weapon Shielding Improved Weapon Shielding Improved Weapon Shielding Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Reactive Plating Improved Thermal Shield EM Shield Force Field Force Field System Shield System Shield Advanced System Shield Multitool [Rating: 114] Favorites ----------- Power Meta Core Engine Constructs Power Core Meta Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Improved Aluminum Leg Wheel Constructs Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Advanced Targeting Computer Device Coolant Injector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Cannon Constructs Launcher Grenade Launcher Special Weapon Multitool Impact Weapon Great Maul Slashing Weapon Scythe Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Slots Evolved 10 | . . . 4 2 . . 4 . . Power 1 | . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . 1 . . Utility 6 | . . . 2 2 . . 2 . . Weapon 1 | . . . 1 . . . . . . Parts Attached 130 | 6 3 14 39 12 21 6 9 1 19 Power 13 | 1 . 4 6 . . . . . 2 Engine 7 | 1 . 4 2 . . . . . . Core 5 | . . . 4 . . . . . 1 Reactor 1 | . . . . . . . . . 1 Propulsion 32 | 2 . 4 13 . 8 3 . . 2 Treads 17 | 2 . 1 6 . 5 3 . . . Leg 7 | . . . 6 . . . . . 1 Wheel 3 | . . 3 . . . . . . . Hover 3 | . . . 1 . 2 . . . . Flight 2 | . . . . . 1 . . . 1 Utility 55 | 1 1 1 11 9 4 3 9 1 15 Device 27 | . 1 1 5 6 2 1 5 . 6 Storage 4 | 1 . . 2 . . . 1 . . Processor 4 | . . . 3 . . . . . 1 Hackware 1 | . . . . . . . . . 1 Protection 19 | . . . 1 3 2 2 3 1 7 Artifact . | . . . . . . . . . . Weapon 30 | 2 2 5 9 3 9 . . . . Energy Gun 21 | 2 . 4 5 3 7 . . . . Energy Cannon 1 | . 1 . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . 1 . . . 1 . . . . Special Weapon 1 | . . . 1 . . . . . . Impact Weapon 3 | . . 1 1 . 1 . . . . Slashing Weapon 2 | . . . 2 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 14 | . 1 . 2 1 9 1 . . . Parts Lost 47 | . . 7 2 4 4 2 . 2 26 Power 10 | . . 3 . . . . . 1 6 Propulsion 13 | . . 3 . . 4 . . . 6 Utility 16 | . . . 2 2 . 1 . 1 10 Weapon 8 | . . 1 . 2 . 1 . . 4 Highest Loss Streak 8 | . . 2 1 3 2 1 . 1 8 To Critical Strikes 2 | . . . . . . 1 . 1 . Average Backups 12 | . 6 7 8 19 19 13 16 19 16 Power . | . . . . 3 1 . . . . Propulsion . | . . . . . 1 1 . . . Utility 6 | . . . 2 8 9 8 13 18 15 Weapon 3 | . 6 5 3 7 6 2 1 . . Tool/Special . | . . . . . . . . . . Unused Backups 43 | . . 2 8 2 5 3 6 1 16 Power 5 | . . . 2 . 2 1 . . . Propulsion 6 | . . . 3 . . 1 1 . 1 Utility 22 | . . . 2 2 1 . 1 1 15 Weapon 10 | . . 2 1 . 2 1 4 . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 86 | . 85 94 92 95 98 82 72 58 62 Engine 3 | . 14 13 1 . . . 4 2 . Core 4 | . . . 7 6 6 6 5 5 3 Treads 11 | . 28 11 12 24 21 7 1 5 . Leg 2 | . . . 8 . . 2 3 . 4 Wheel 2 | . . 12 2 . . . . . . Device 15 | . 1 14 15 15 19 14 25 16 18 Storage 7 | . 14 14 3 6 6 6 5 5 4 Processor 8 | . . . 13 12 12 13 5 5 4 Protection 3 | . . . 2 5 6 6 5 1 8 Energy Gun 14 | . 4 25 18 18 18 13 . . . Energy Cannon 1 | . 11 . . . . 1 5 10 5 Impact Weapon 1 | . . 1 5 . . . . . . Slashing Weapon 3 | . . . 1 6 6 6 5 5 2 Peak Build Rating 114 | 6 10 14 62 72 72 77 103 107 114 Average Rating 53 | 4 8 12 31 68 64 69 96 93 89 On Entrance 48 | . 6 10 13 61 72 62 77 103 85 Avg Prop Armor Cover (%) 7 | . . 5 3 . . . . . 24 Naked Turns . | . . . . . . . . . . Heaviest Build 112 | 12 18 18 59 74 71 71 83 112 98 Greatest Support 174 | 40 40 40 112 112 112 80 98 98 174 Greatest Overweight (x) 5 | . . 5 1 . 1 3 1 1 4 Average Overweight (x) . | . . . . . . 1 . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 Average Capacity 15 | 6 8 8 9 20 20 20 20 20 19 Most Carried 20 | . 8 8 20 20 20 20 20 20 20 Average Carried 13 | . 6 7 9 19 19 13 16 19 16 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 5 Final Carried 20 | . 8 7 20 20 20 11 20 19 5 Scrap Engine Consumption 123 | . . . . . . 52 33 11 27 Constructs Created 9 | . . . . . . 3 1 1 4 Constructs Modified 35 | . . . . . . 15 4 4 12 Class Distribution -------------------- 42% | Mutant 23% | Gunner 19% | Construct 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Storage Gunner | -7/Recycling Construct | -5/Factory Construct | -5/Waste Construct | -5/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Matter Collected 3071 | 237 49 278 475 161 312 138 238 77 1106 Remotely . | . . . . . . . . . . Salvage Created 8379 | . 49 366 1095 1401 1241 466 1087 1335 1339 Parts 313 | . 2 24 42 45 49 28 43 19 61 Haulers Intercepted 8 | . . . 4 1 1 . 1 . 1 Recyclers Shooed 6 | . . . 4 . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 14 | . . 14 . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Combat Hostiles Destroyed 122 | . 1 17 19 24 20 4 15 3 19 Guns 77 | . . 14 19 19 20 4 . . 1 Cannons 31 | . 1 . . . . . 11 1 18 AOE 8 | . . 3 . . . . 3 2 . Classes Destroyed 20 | . 1 4 9 3 . . 1 1 1 Worker 10 | . . . 1 2 1 . 2 . 4 Builder 8 | . . . 1 . 1 2 . . 4 Tunneler 2 | . . . . . . . 2 . . Hauler 8 | . . . 4 1 1 . 1 . 1 Recycler 18 | . . . 5 3 4 4 2 . . Mechanic 3 | . . . 1 2 . . . . . Operator 2 | . . . . . . . . . 2 Watcher 6 | . . . 2 1 . . 3 . . Swarmer 15 | . . 4 3 . 1 . 4 . 3 Grunt 53 | . 1 . 10 15 11 . 6 . 10 Brawler 1 | . . . . 1 . . . . . Duelist 4 | . . . 1 1 1 . 1 . . Protector 1 | . . . . 1 . . . . . Sentry 14 | . . . 3 4 5 2 . . . Hunter 6 | . . . 2 . . . . . 4 Programmer 10 | . . . . 2 2 . 4 . 2 Compactor 4 | . . . . . . . . 4 . Artisan 1 | . . 1 . . . . . . . Cobbler 1 | . . 1 . . . . . . . Subdweller 15 | . . 13 . . . 2 . . . Best Kill Streak 14 | . 1 3 4 8 7 4 6 2 14 Combat Bots Only 10 | . 1 3 3 6 7 2 4 2 10 Max Kills in Single Turn 3 | . 1 2 1 1 2 2 3 2 2 Gunslinging 1 | . . . . . 1 . . . . Exploded 2 | . . 2 . . . . 2 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Hostile Shots Fired 1084 | . 23 60 72 220 144 40 38 6 481 Missed 320 | . 8 14 19 65 44 14 17 1 138 Hits 764 | . 15 46 53 155 100 26 21 5 343 Melee 14 | . . . 1 4 3 . . 5 1 Projectile 750 | . 15 46 52 151 97 26 21 . 342 AOE 3 | . . 2 . . . . . . 1 Critical Strikes 31 | . . 2 1 4 3 1 . 2 18 Actively Blocked 1 | . . . . . . . . . 1 Damage Taken 12311 | . 122 1089 776 2006 1288 234 533 390 5873 Core 1426 | . 10 76 101 92 136 11 18 76 906 Absorbed by Shields 171 | . . . . . . . 17 . 154 Redirected to Shielding 189 | . . . . . . . . . 189 Ignored by Resistances 85 | . . . . . . . . . 85 Regen/Repaired (Parts) 1103 | . . . 128 492 . 10 119 198 156 Core Remaining (%) 77 | 100 . 65 81 . . 65 . . . Volleys Fired 463 | . 5 52 74 73 38 10 39 53 119 Largest 3 | . 1 2 2 3 3 3 2 1 2 Hottest 235 | . 68 130 130 216 235 235 106 60 131 Shots Fired 862 | . 5 104 146 211 113 30 65 53 135 Gun 633 | . . 100 146 211 113 30 . . 33 Cannon 225 | . 5 . . . . . 65 53 102 Launcher 4 | . . 4 . . . . . . . Special . | . . . . . . . . . . Kinetic 77 | . . . . . . . 16 8 53 Thermal 769 | . 5 100 146 211 113 30 37 45 82 Explosive 4 | . . 4 . . . . . . . Electromagnetic 12 | . . . . . . . 12 . . Robot Hit Streak 52 | . 2 15 24 52 39 18 21 32 8 Robot Miss Streak 8 | . 2 8 6 4 6 2 7 4 5 Penetration Max 2 | . . . . . . . . . 2 Secondary Targets 14 | . . 3 2 4 5 . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . . Shots Hit Robots 735 | . 3 100 139 174 92 23 63 53 88 Core Hits 742 | . 1 99 202 104 111 24 83 51 67 Critical Kills 2 | . . . . . . . . . 2 Critical Parts Destroyed 8 | . . 2 . . . . . . 6 Critical Strikes 20 | . . 3 . 8 . . . . 9 Burn 9 | . . . . 8 . . . . 1 Destroy 8 | . . . . . . . . . 8 Smash 3 | . . 3 . . . . . . . Melee Attacks 39 | . . 27 3 2 2 1 4 . . Impact 27 | . . 27 . . . . . . . Slashing 12 | . . . 3 2 2 1 4 . . Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . 2 1 . . 2 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 19876 | . 64 2167 2178 3384 2445 607 2711 1773 4547 Guns 10177 | . . 1347 2059 3322 2445 607 . . 397 Cannons 7086 | . 61 . . . . . 1748 1486 3791 Explosions 1694 | . . 252 . . . . 837 287 318 Melee 869 | . . 562 119 62 . . 126 . . Ramming 50 | . 3 6 . . . . . . 41 Kinetic 1906 | . . . . . . . 616 266 1024 Thermal 16000 | . 61 1347 2059 3322 2445 607 1352 1507 3300 Explosive 705 | . . 252 . . . . 271 . 182 Electromagnetic 346 | . . . . . . . 346 . . Impact 562 | . . 562 . . . . . . . Slashing 307 | . . . 119 62 . . 126 . . Piercing . | . . . . . . . . . . Highest Corruption 44 | . . . . 2 2 2 2 32 44 Average Corruption 6 | . . . . 1 2 2 1 16 36 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 135 | . . . . 5 18 42 4 13 53 Message Errors 29 | . . . . . 2 11 2 4 10 Matter Fused 28 | . . . . 1 5 9 2 3 8 Heat Flow Errors 16 | . . . . 1 2 2 . . 11 Energy Discharges 12 | . . . . . . 7 . 3 2 Parts Rejected 2 | . . . . . . . . 1 1 Parts Fused 2 | . . . . . 1 1 . . . Data Loss (minor) 17 | . . . . 2 5 6 . 1 3 Data Loss (major) 3 | . . . . 1 . 1 . 1 . Misfires 4 | . . . . . 1 3 . . . Alerts 3 | . . . . . . 1 . . 2 Misdirections 7 | . . . . . . . . . 7 Weapon Failures 12 | . . . . . 2 1 . . 9 Overload Shots . | . . . . . . . . . . Overflow Damage 677 | . 1 191 19 22 . . 83 . 361 Projectiles 252 | . 1 . . . . . 27 . 224 Explosions 161 | . . . . . . . 24 . 137 Melee 264 | . . 191 19 22 . . 32 . . Knockbacks 26 | . . 3 . . . . 6 . 17 Impact 3 | . . 3 . . . . . . . Kinetic 22 | . . . . . . . 6 . 16 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 355 | . . 3 . . . . 141 160 51 Shots 6 | . . . . . . . 2 3 1 Rammed 2 | . 1 1 . . . . . . . Targets Rammed 10 | . 1 1 . . . . . . 8 Kicked 8 | . . . . . . . . . 8 Crushed . | . . . . . . . . . . Highest Temperature 445 | . 84 431 291 199 199 144 87 195 445 Average Temperature 102 | . 39 48 78 138 91 79 38 55 150 Received Heat Transfer 4071 | . . 751 315 945 483 54 63 18 1442 Effects 4 | . . 1 . . . . . . 3 Shutdowns 3 | . . 1 . . . . . . 2 Energy Bleed 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 6 | . . . . . . . 2 4 . Combat Hostiles 5 | . . . . . . . 1 4 . Robots Corrupted 4 | . . 3 . . . . 1 . . Combat Hostiles 4 | . . 3 . . . . 1 . . Parts Fried 4 | . . 4 . . . . . . . Impact Corruptions 5 | . . 5 . . . . . . . Robots Melted 6 | . . . . 6 . . . . . Combat Hostiles 5 | . . . . 5 . . . . . Parts Melted 36 | . . 1 1 18 9 3 . . 4 Heat Transferred 19052 | . 111 1695 2580 6594 4228 1283 350 150 2061 Parts Sabotaged 1 | . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . 4 3 . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Maximum Alert Level 2 | . . . . 1 1 . 1 . 2 Low Security (%) 85 | 100 100 . 100 25 85 100 97 100 53 Level 1 12 | . . . . 74 14 . 2 . 29 Level 2 1 | . . . . . . . . . 17 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 455 | . 30 . 198 392 336 118 324 112 455 Initial 176 | . . . 137 30 176 118 . 112 . Average 92 | . 2 . 116 227 153 5 50 30 198 Influence Increases 4128 | . 45 320 593 812 698 71 602 40 947 Destroy 0b10 Robot/C 2140 | . 20 80 380 460 440 40 340 . 380 Destroy 0b10 Robot/NC 295 | . . . 70 50 40 30 50 . 55 Destroy Leader 470 | . 10 . 112 114 114 . 68 . 52 Allied During Kill 47 | . . . . . 9 . 38 . . Successful Hack 75 | . . . 31 22 . . 8 . 14 Disable Machine 150 | . . . . . 30 . 30 . 90 Anti-Garrison Action 150 | . . . . 150 . . . . . Destroy Structure 261 | . . . . 1 5 1 68 40 146 Partial Spotted 30 | . . . . . . . . . 30 Lose Combat Pursuer 510 | . 15 240 . 15 60 . . . 180 Influence Decreases 3695 | . 25 75 790 492 782 375 282 360 514 Entered New Map 782 | . . 10 128 38 212 186 . 208 . Time Decay 2403 | . 25 55 642 414 490 179 242 102 254 Lost Part 390 | . . 10 20 40 40 10 . 10 260 Lost Ally 120 | . . . . . 40 . 40 40 . Squads Dispatched 28 | . 1 . 3 8 6 . 3 . 7 Investigation 10 | . 1 . 3 3 1 . . . 2 Extermination 8 | . . . . 2 3 . 2 . 1 Reinforcement 5 | . . . . . . . 1 . 4 Assault 4 | . . . . 2 2 . . . . Garrison 1 | . . . . 1 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Distress Signals 10 | . 1 . 3 1 . 1 . . 4 Communications Jammed 12 | . . . . . . . 12 . . Distress Signals 12 | . . . . . . . 12 . . Times Spotted 228 | . 6 29 24 35 31 4 20 8 71 Peak Tracking Total 28 | . 4 6 4 6 9 2 4 3 28 Tactical Retreats 16 | . 1 6 . 1 3 . . . 5 Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Traps Triggered 11 | . 1 2 1 . . . 6 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Machines Disabled 12 | . . 1 . 1 2 . 2 . 6 Max in Single Turn 2 | . . 1 . 1 1 . 1 . 2 Garrison Access 2 | . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Machines Accessed 25 | . . 2 8 4 2 1 5 . 3 Terminals 11 | . . . 4 1 2 . 3 . 1 Fabricators 3 | . . . . . . . 2 . 1 Repair Stations 5 | . . . 2 2 . . . . 1 Recycling Units 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . Total Hacks 71 | . . 5 25 18 4 3 6 . 10 Successful 36 | . . 5 16 8 1 3 2 . 1 Failed 35 | . . . 9 10 3 . 4 . 9 Catastrophic 9 | . . . 1 3 1 . 3 . 1 Database Lockouts . | . . . . . . . . . . Manual 17 | . . . 12 . 1 . 4 . . Terminals 26 | . . . 13 3 4 . 4 . 2 Fabricators 8 | . . . . . . . 2 . 6 Repair Stations 22 | . . . 8 12 . . . . 2 Recycling Units 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 6 | . . . 3 3 . . . . . Terminal Hacks 15 | . . 5 4 1 1 3 1 . . Record 5 | . . 4 . . . 1 . . . Robot Analysis 1 | . . . 1 . . . . . . Open Door 1 | . . . . . 1 . . . . Branch Access Points 2 | . . . . 1 . . 1 . . Hauler Manifests 1 | . . . 1 . . . . . . Zone Layout 2 | . . . 2 . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . Release Object 2 | . . . . . . 2 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 15 | . . . 7 7 . . . . 1 Scan Component 8 | . . . 3 4 . . . . 1 Repair 6 | . . . 3 3 . . . . . Refit 1 | . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . Seal Access 1 | . . . 1 . . . . . . Unauthorized Hacks 5 | . . . 4 . . . 1 . . Terminals 3 | . . . 3 . . . . . . Assimilate 1 | . . . 1 . . . . . . Operators 2 | . . . 2 . . . . . . Fabricators 1 | . . . . . . . 1 . . Liberate 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . Reject 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . . . 6 4 2 . 3 . 3 Full Trace Events 10 | . . . 4 3 1 . . . 2 Feedback Events 1 | . . . . 1 . . . . . Corruption 1 | . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 6 | . . . 3 3 . . . . . Time 222 | . . . 96 126 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . Machine Destruction 2 | . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Total Allies 8 | . . . . . 2 . 3 3 . Largest Group 3 | . . . . . 2 . 3 3 . Highest-Rated Group 201 | . . . . . 62 . 87 201 . Highest-Rated Ally 141 | . . . . . 31 . 29 141 . Total Orders . | . . . . . . . . . . Ally Attacks 89 | . . . . . 25 . 15 49 . Total Damage 1930 | . . . . . 435 . 174 1321 . Kills 5 | . . . . . 3 . 2 . . Allies Corrupted 1 | . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Active Infowar (turns) 2804 | . . . 1414 . . . 1265 125 . IFF 514 | . . . . . . . 514 . . Structural 1414 | . . . 1414 . . . . . . Jamming 1390 | . . . . . . . 1265 125 . Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Turns Passed 13841 | 71 398 2815 2301 1313 1288 3190 1355 328 782 Spaces Moved 6583 | 44 143 1695 1131 504 551 1080 792 151 492 Core 81 | 7 . 74 . . . . . . . Treads 3647 | 37 143 653 594 504 551 728 244 151 42 Legs 1591 | . . . 402 . . 341 548 . 300 Wheels 1111 | . . 968 135 . . . . . 8 Hover 47 | . . . . . . 11 . . 36 Flight 106 | . . . . . . . . . 106 Fastest Speed 45 | 50 160 95 95 160 160 132 116 116 45 Average Speed 153 | 142 160 130 138 160 182 232 136 129 95 Slowest Speed 400 | 160 160 300 190 160 240 400 224 196 395 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . 5 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 4 23 86 58 13 42 93 21 87 18 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . . . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . . Scrap Searched 4 | . . 4 . . . . . . . Spaces Dug 8 | . . 5 . . . 1 2 . . Terrain Destroyed 160 | . . 29 . . . 1 32 26 72 Melee 8 | . . 5 . . . 1 2 . . Projectile 26 | . . . . . . . . . 26 AOE 120 | . . 24 . . . . 30 25 41 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Total 9521 | 49 307 2139 1726 843 741 1743 1021 244 708 Wait 1966 | . 145 325 392 233 80 623 122 6 40 Move 6565 | 43 142 1694 1130 503 550 1079 792 150 482 Hop 5 | . . . . . . . . . 5 Pick Up 109 | . 9 5 38 7 9 2 21 . 18 Fast Attach 79 | 6 2 8 21 5 21 2 4 2 8 Attach 35 | . 1 1 9 6 . 2 4 . 12 Detach 2 | . . . . 1 . . . 1 . Swap 63 | . . 18 17 6 8 3 7 . 4 Drop 143 | . 2 8 41 7 33 21 14 5 12 Fire 463 | . 5 52 74 73 38 10 39 53 119 Melee 39 | . . 27 3 2 2 1 4 . . Ram 1 | . . 1 . . . . . . . Kick 8 | . . . . . . . . . 8 Crush 1 | . 1 . . . . . . . . Escape Stasis 14 | . . . . . . . 14 . . Rewire 27 | . . . . . . . . 27 . Trap . | . . . . . . . . . . Miscellaneous 1 | . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Recycling -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 470 | -10/Materials | Entered Subcaves 628 | -10/Subcaves | Ambushed by Subdweller buried in earth 972 | -10/Subcaves | Disturbed a concealed Subdweller 1390 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1512 | -10/Subcaves | Learned location of Zion (-7) 1512 | -10/Subcaves | Met a Zionite searching for "candidates" 1853 | -10/Subcaves | Learned 2 Materials zone layouts 1876 | -10/Subcaves | Visited 4L-MR0's lab 1887 | -10/Subcaves | Found Meta Core 2108 | -10/Subcaves | Discovered new exit (range 5) 2150 | -10/Subcaves | Visited Clippyterm 2159 | -10/Subcaves | Learned location of Deep Caves (-7) 2159 | -10/Subcaves | Learned Factory trap positions 2374 | -10/Subcaves | Discovered new exit (range 15) 2423 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2658 | -10/Subcaves | Ambushed by Subdweller buried in earth 3285 | -10/Subcaves | Entered Materials 3285 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3286 | -8/Materials | Identified exit to Factory 3351 | -8/Materials | Repaired Multitool 3980 | -8/Materials | Repaired Spread Laser 4103 | -8/Materials | Repaired Spread Laser 4726 | -8/Materials | Discovered exit to Factory (range 15) 5238 | -8/Materials | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 5493 | -8/Materials | Build established: Gunner 5586 | -8/Materials | Entered Factory 5586 | -7/Factory | Evolved 2 slots: Utility x2 5587 | -7/Factory | Loaded intel: 93 trap records 6033 | -7/Factory | Repaired Hvy. Armor Plating 6078 | -7/Factory | Repaired Med. Treads 6124 | -7/Factory | Repaired Med. Treads 6166 | -7/Factory | Lost 3 parts (1u2w) 6646 | -7/Factory | Discovered new exit (range 14) 6824 | -7/Factory | Identified exit to Storage 6824 | -7/Factory | Identified exit to Lower Caves 6899 | -7/Factory | Entered Storage 7311 | -7/Storage | Build established: Scavenger-Gunner 7882 | -7/Storage | Met a pair of Derelict thieves 8059 | -7/Storage | Destroyed 7 combat bots 8178 | -7/Storage | Used back door to open Recycling access 8178 | -7/Storage | Discovered new exit (range 5) 8187 | -7/Storage | Entered Recycling 8802 | -7/Recycling | Entered Scraplab 8815 | -7/Recycling | Found Prototype Device 8815 | -7/Recycling | Identified Scrap Engine 9118 | -7/Recycling | Build established: Mutant 9660 | -7/Recycling | Build established: Gunner 9717 | -7/Recycling | Discovered new exit (range 16) 10885 | -7/Recycling | Build established: Construct 11377 | -7/Recycling | Entered Factory 11377 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 12499 | -5/Factory | Allied Derelicts emerged from ambush trap array 12600 | -5/Factory | Identified exit to Upper Caves 12619 | -5/Factory | P-70 Sage assimilated allied G5-6RM(g) 12732 | -5/Factory | Sucked down chute 12732 | -5/Factory | Entered Waste 12733 | -5/Waste | Met a frightened Derelict 12737 | -5/Waste | Spotted C-40 Crusher 12747 | -5/Waste | EMP discharged 12765 | -5/Waste | Crushed by Compactor (1 part destroyed) 12775 | -5/Waste | Rewired C-40 Crusher 12779 | -5/Waste | Spotted C-40 Crusher 12783 | -5/Waste | Spotted C-40 Crusher 12787 | -5/Waste | 1 allies followed down the chute 12793 | -5/Waste | Spotted C-40 Crusher 12826 | -5/Waste | Destroyed C-40 Crusher 12834 | -5/Waste | Destroyed Crusher 6a 12847 | -5/Waste | EMP discharged 12847 | -5/Waste | System corruption reached 10% 12854 | -5/Waste | Destroyed C-40 Crusher 12854 | -5/Waste | Destroyed C-40 Crusher 12861 | -5/Waste | Found Damper Plating 12872 | -5/Waste | Lost 3 allies 12895 | -5/Waste | Spotted C-40 Crusher 12945 | -5/Waste | Rewired C-40 Crusher 12947 | -5/Waste | EMP discharged 12982 | -5/Waste | Spotted C-40 Crusher 13035 | -5/Waste | Discovered new exit (range 16) 13047 | -5/Waste | EMP discharged 13047 | -5/Waste | System corruption reached 30% 13060 | -5/Waste | Entered Factory 13548 | -5/Factory | Destroyed 8 combat bots 13573 | -5/Factory | Lost 8 parts (2p2n3u1w) 13648 | -5/Factory | Destroyed 10 combat bots 13655 | -5/Factory | Lost 3 parts (1p1n1u) 13718 | -5/Factory | Core integrity fell below 50% 13774 | -5/Factory | Lost 7 parts (1p1n3u2w) 13780 | -5/Factory | Cargo convoy interrupted 13796 | -5/Factory | Core integrity fell below 20% 13826 | -5/Factory | Lost 6 parts (2p1n2u1w) 13842 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 13795_ Acquired System Shield. 13797_ R-10 Processor collects Terrain Scan Processor. 13797_ K-01 Serf collects debris. 13798_ Slug penetrates Wall. 13800_ System corrupted: Matter fused (-10). 13802_ W-25 Informer sends out distress signal. 13803_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 13813_ O-16 Technician sends out distress signal. 13815_ System corrupted: Matter fused (-6). 13817_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 13819_ Slug penetrates Wall. 13830_ 0%WF2ZDUVZ&E&/AJ647 RF%6E> H>JJ=ILY 13833_ Slug penetrates Wall. 13834_ Penetrated by Slug. 13834_ Imp. Weapon Cycler destroyed. 13837_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ???????????????????????????????? | | ??????????????# #???????? ???????????????????? | | ??????????????# #???????? #??????????????????? | | ??????????????# #???????? #??????????????????? | | ?????########?# #???????? #??????????????????? | | ????? #?# #???????# #??????????????????? | | ????#""" #?# #???????# #??????????????????? | | ????#""" #?# #???????# #??????????????????? | | ????#""" #?# #???????# #??????????????????? | | ##### ### ###???### ###????????????????? | | #""" # !#???# ##########???????? | | #""" ! # ##### ????????? | | """#""" # ???????? | | """# / ???????? | | """#""" # ??????? | | #""" # ##### ????????? | | #####""" # #???# #####????????????? | | / ####+####?######s#######?????????????? | | #####""" #? ???# s ! #?????????????? | | ????#""" # ?#"" #?????????????? | | ????#""" ! # ##"" #?????????????? | | ????# # """ ##""@ #?????????????? | | ????######### """ ##G """ """ #?????????????? | | ????????????# """ ##"" """ """ #?????????????? | | ????????????# "" ##"" """ """ #?????????????? | | ????????????# "??##"" #?????????????? | | ????????????# ????# """ """ ?#?????????????? | | ????????????######????# """ """ ???????????????? | | ??????????????????????# ""? ""?????????????????? | | ??????????????????????# ?? ??????????????????? | | ??????????????????????#####???#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 130 Energy Generation 32 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 100 Armor Coverage 1600 Resistance: KI 20 Resistance: EM 90 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 30 Evasion (%) 61 Targeting Accuracy 16 Target Analysis 6 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Multitool | 26% | -8/Materials Spread Laser | 22% | -8/Materials Spread Laser | 45% | -8/Materials Hvy. Armor Plating | 15% | -7/Factory Med. Treads | 34% | -7/Factory Med. Treads | 36% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaSystemWand Manual? 0 Play Time 01:27:04 Cumulative 498.7 hours Start 2025.11.01 @ 23:26:12 End 2025.11.02 @ 18:48:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 831 Rogue 676 Adventurer 148 Explorer 7 Win Type - Total 24 Types 19/1/3/1/0/0/0/0/0/0 Lore% 72 Gallery% 77 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b700b39-62b7-4bcb-b766-61a968a5691a