Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.11 @ 19:57:55 Player: Floating Point Exception Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (147) 735 Value Destroyed (3729) 3729 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1046) 1046 TOTAL SCORE: 8870 Bonus ------- High Alert Combat Kills 402 Follower Combat Kills 344 Met Data Miner 300 Cogmind --------- Core Integrity 638/700 Matter 256/300 Energy 169/200 System Corruption 0% Temperature Cool (69) Movement Flying (23) Location -7/Data Miner Parts ------- > --- POWER (2) -------- Light Deuterium Engine Light Nuclear Core > --- PROPULSION (5) --- Improved Flight Unit Improved VTOL Module Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY (4) ------ Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Heavy Rocket Launcher > --- INVENTORY (10) --- Light Nuclear Core Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Cooled VTOL Module Improved Heat Sink Hacking Suite System Shield Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved VTOL Module Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Hacking Suite > --- WEAPON ----------- Enhanced Autogun Improved Heavy Machine Gun > --- INVENTORY -------- Light Nuclear Core Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield Missile Launcher Heavy Flail [Rating: 47] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Titanium Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Slots Evolved 6 | . . 2 2 . 2 . . . Power 1 | . . . . . 1 . . . Propulsion 3 | . . 1 1 . 1 . . . Utility 2 | . . 1 1 . . . . . Weapon . | . . . . . . . . . Parts Attached 107 | . 18 28 20 19 18 1 . 3 Power 11 | . 4 2 1 1 2 1 . . Engine 9 | . 4 2 1 1 1 . . . Core 2 | . . . . . 1 1 . . Reactor . | . . . . . . . . . Propulsion 35 | . 6 7 3 7 10 . . 2 Treads 18 | . 4 4 3 7 . . . . Leg 3 | . . 3 . . . . . . Wheel 2 | . 2 . . . . . . . Hover . | . . . . . . . . . Flight 12 | . . . . . 10 . . 2 Utility 22 | . 1 7 8 1 5 . . . Device 4 | . . 1 1 . 2 . . . Storage 9 | . 1 6 2 . . . . . Processor 2 | . . . . . 2 . . . Hackware 1 | . . . . . 1 . . . Protection 6 | . . . 5 1 . . . . Artifact . | . . . . . . . . . Weapon 39 | . 7 12 8 10 1 . . 1 Energy Gun 7 | . 1 4 1 1 . . . . Energy Cannon 3 | . . 2 1 . . . . . Ballistic Gun 19 | . 3 5 5 6 . . . . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . 1 1 . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 6 | . 3 1 . 2 . . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . 3 1 2 2 . . . Parts Lost 15 | . 5 3 2 4 . . 1 . Power . | . . . . . . . . . Propulsion 4 | . 1 . . 3 . . . . Utility 1 | . . . 1 . . . . . Weapon 10 | . 4 3 1 1 . . 1 . Highest Loss Streak 2 | . 2 1 1 2 . . 1 . Average Slot Usage (%) 97 | . 96 99 98 96 93 92 91 92 Engine 9 | . 13 11 8 9 7 7 7 7 Treads 22 | . 14 10 36 35 . . . . Leg 6 | . 5 22 . . . . . . Flight 4 | . . . . . 37 38 38 38 Device 1 | . . 2 . . 6 7 7 7 Storage 25 | . 25 30 27 27 7 7 7 7 Protection 3 | . . . 7 7 . . . . Energy Gun 2 | . 6 3 . 2 . . . . Energy Cannon 2 | . . 7 2 . . . . . Ballistic Gun 11 | . 10 10 15 14 3 . . . Impact Weapon 1 | . 10 . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 73 | 13 29 63 73 73 34 32 32 34 Greatest Support 82 | 20 40 60 82 82 34 32 32 36 Greatest Overweight (x) 3 | . 2 3 . 1 . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 22 | . 12 22 22 22 22 10 10 10 Average Capacity 18 | . 10 19 22 22 10 10 10 10 Most Carried 22 | . 12 22 22 22 21 10 10 9 Average Carried 17 | . 5 18 21 21 9 10 10 9 Final Capacity 22 | 6 12 22 22 22 10 10 10 10 Final Carried 22 | 6 12 21 22 22 10 10 10 9 Class Distribution -------------------- 59% | Hauler-Mutant 17% | Mutant 11% | Sprinter 10% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Commander-Mutant | -8/Storage Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Matter Collected 2941 | 200 316 630 865 740 144 46 . . Remotely . | . . . . . . . . . Salvage Created 5300 | . 592 1265 1968 1306 144 25 . . Parts 350 | . 44 88 138 75 3 2 . . Haulers Intercepted 16 | . 2 3 5 5 1 . . . Recyclers Shooed 2 | . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Combat Hostiles Destroyed 95 | . 13 26 37 18 . 1 . . Melee 2 | . 1 . . . . 1 . . Guns 68 | . 11 18 23 16 . . . . Cannons 20 | . . 8 12 . . . . . AOE 5 | . 1 . 2 2 . . . . Classes Destroyed 11 | . 7 3 1 . . . . . Worker 7 | . 1 1 2 3 . . . . Builder 4 | . 1 1 2 . . . . . Hauler 16 | . 2 3 5 5 1 . . . Recycler 5 | . . 1 . 3 1 . . . Operator 8 | . 2 1 2 3 . . . . Watcher 12 | . 1 5 5 1 . . . . Swarmer 32 | . 6 10 11 4 . 1 . . Grunt 36 | . 7 7 15 7 . . . . Duelist 1 | . . 1 . . . . . . Sentry 24 | . . 8 10 6 . . . . Hunter 2 | . . . 1 1 . . . . Best Kill Streak 9 | . 4 6 6 9 1 1 . . Combat Bots Only 6 | . 4 3 6 5 . 1 . . Max Kills in Single Turn 3 | . 2 2 3 2 1 1 . . Gunslinging 1 | . 1 . 1 . . . . . Exploded 2 | . 1 . 1 2 . . . . Melee 1 | . 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Damage Taken 4973 | . 740 1348 1677 772 6 198 232 . Core 553 | . 128 150 132 81 . 50 12 . Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 67 | 100 48 62 . 61 . . . . Volleys Fired 398 | . 63 112 122 100 . . . 1 Largest 2 | . 2 2 2 2 . . . 1 Hottest 96 | . 60 91 96 80 . . . 39 Shots Fired 767 | . 116 221 241 188 . . . 1 Gun 662 | . 116 176 185 185 . . . . Cannon 98 | . . 45 53 . . . . . Launcher 7 | . . . 3 3 . . . 1 Special . | . . . . . . . . . Kinetic 537 | . 91 88 184 174 . . . . Thermal 160 | . 6 90 53 11 . . . . Explosive 7 | . . . 3 3 . . . 1 Electromagnetic 63 | . 19 43 1 . . . . . Robot Hit Streak 22 | . 8 10 18 22 . . . 9 Robot Miss Streak 6 | . 5 6 2 3 . . . . Penetration Max 1 | . . . 1 . . . . . Secondary Targets 8 | . 2 2 4 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 512 | . 66 136 167 134 5 3 . 1 Core Hits 226 | . 27 68 79 49 2 1 . . Critical Hits 10 | . . 4 5 1 . . . . Critical Kills 5 | . . 3 1 1 . . . . Critical Parts Destroyed 4 | . . 1 3 . . . . . Melee Attacks 40 | . 7 4 . 3 6 8 12 . Impact 14 | . 7 4 . 3 . . . . Slashing 26 | . . . . . 6 8 12 . Piercing . | . . . . . . . . . Sneak Attacks 5 | . 2 . . . 3 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9720 | . 1034 2038 3411 2442 577 163 . 55 Guns 6541 | . 682 1455 2339 2065 . . . . Cannons 1441 | . . 579 862 . . . . . Explosions 645 | . 136 . 197 257 . . . 55 Melee 956 | . 216 . . . 577 163 . . Ramming 137 | . . 4 13 120 . . . . Kinetic 5393 | . 486 638 2339 1930 . . . . Thermal 2134 | . 169 968 862 135 . . . . Explosive 509 | . . . 197 257 . . . 55 Electromagnetic 591 | . 163 428 . . . . . . Impact 216 | . 216 . . . . . . . Slashing 740 | . . . . . 577 163 . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 256 | . 118 6 . 3 112 17 . . Projectiles 6 | . . 6 . . . . . . Explosions . | . . . . . . . . . Melee 250 | . 118 . . 3 112 17 . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 120 | . 77 . 43 . . . . . Shots 4 | . 3 . 1 . . . . . Rammed 13 | . . . 2 11 . . . . Targets Rammed 16 | . . 1 3 12 . . . . Kicked 1 | . . 1 . . . . . . Crushed 2 | . . . 1 1 . . . . Highest Temperature 319 | . 44 186 319 54 87 90 183 69 Average Temperature 39 | . 16 57 59 15 30 34 36 41 Received Heat Transfer 1638 | . 219 456 666 234 . . 63 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . 1 3 . . . . . . Impact Corruptions 4 | . 2 . . 2 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . 1 1 1 . . . . Heat Transferred 3809 | . 275 1721 1554 259 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Peak Influence 811 | . 347 479 692 811 386 . . . Initial 241 | . . 50 190 203 241 . . . Average 408 | . 181 327 475 573 307 . . . Maximum Alert Level 3 | . 1 2 2 3 1 . . . Low Security (%) 11 | . 58 13 1 . . . . . Level 1 33 | . 41 52 18 12 100 . . . Level 2 54 | . . 34 80 83 . . . . Level 3 . | . . . . 4 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 19 | . 3 3 6 5 1 . 1 . Investigation 7 | . 1 3 1 2 . . . . Extermination . | . . . . . . . . . Reinforcement 8 | . 2 . 2 3 1 . . . Assault 1 | . . . . . . . 1 . Garrison 3 | . . . 3 . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Distress Signals 16 | . 3 2 4 6 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 190 | . 29 51 58 32 4 4 12 . Peak Tracking Total 11 | . 6 5 6 5 2 4 11 . Tactical Retreats 9 | . . 1 2 . 1 1 4 . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Traps Triggered 11 | . 5 2 1 3 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . 1 . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Machines Disabled 17 | . 1 3 6 6 . . . 1 Max in Single Turn 1 | . 1 1 1 1 . . . 1 Garrison Access 3 | . . . 1 1 1 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Machines Accessed 45 | . 3 9 14 13 5 1 . . Terminals 31 | . 3 7 9 9 3 . . . Fabricators . | . . . . . . . . . Repair Stations 5 | . . 1 2 1 1 . . . Recycling Units 3 | . . . 1 2 . . . . Scanalyzers 2 | . . 1 1 . . . . . Garrison Access 3 | . . . 1 1 1 . . . Total Hacks 118 | . 7 24 36 36 14 1 . . Successful 65 | . 6 14 19 18 7 1 . . Failed 53 | . 1 10 17 18 7 . . . Catastrophic 6 | . . 2 1 2 1 . . . Database Lockouts . | . . . . . . . . . Manual 33 | . 3 8 6 13 3 . . . Terminals 88 | . 7 19 25 28 9 . . . Fabricators . | . . . . . . . . . Repair Stations 10 | . . 1 5 2 2 . . . Recycling Units 7 | . . . 2 5 . . . . Scanalyzers 7 | . . 4 3 . . . . . Garrison Access 5 | . . . 1 1 3 . . . Terminal Hacks 42 | . 5 7 12 13 4 1 . . Prototype ID Bank 2 | . 1 . 1 . . . . . Open Door 5 | . . . . 4 . 1 . . Branch Access Points 2 | . . . . 1 1 . . . Emergency Access Points 1 | . . . . . 1 . . . Alert Level 6 | . . 1 4 . 1 . . . Unreport Threat 6 | . . . 4 2 . . . . Locate Traps 5 | . 1 1 1 1 1 . . . Recall Investigation 2 | . . 1 . 1 . . . . Hauler Manifests 5 | . . 1 2 2 . . . . Registered Components 4 | . 2 1 . 1 . . . . Registered Prototypes 1 | . . . . 1 . . . . Zone Layout 3 | . 1 2 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . . . 5 1 2 . . . Scan Component 5 | . . . 3 1 1 . . . Repair 3 | . . . 2 . 1 . . . Recycling Unit Hacks 1 | . . . . 1 . . . . Retrieve Components 1 | . . . . 1 . . . . Scanalyzer 4 | . . 4 . . . . . . Insert Component 2 | . . 2 . . . . . . Analyze 2 | . . 2 . . . . . . Garrison Access Hacks 3 | . . . 1 1 1 . . . Seal Access 3 | . . . 1 1 1 . . . Unauthorized Hacks 7 | . 1 3 1 2 . . . . Terminals 4 | . 1 3 . . . . . . Track 1 | . . 1 . . . . . . Assimilate 1 | . 1 . . . . . . . Operators 2 | . . 2 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . 1 2 . . . . Reject 3 | . . . 1 2 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 34 | . 3 7 11 9 4 . . . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . 2 . 1 . . . Time 143 | . . . 111 . 32 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Sto Fac Low Low Dat Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Total Allies 10 | . . . . 10 . . . . Largest Group 10 | . . . . 10 5 . . . Highest-Rated Group 173 | . . . . 173 93 . . . Highest-Rated Ally 29 | . . . . 29 29 . . . Total Orders 2 | . . . . . 2 . . . STAY 1 | . . . . . 1 . . . ROAM 1 | . . . . . 1 . . . Ally Attacks 76 | . . . . 51 25 . . . Total Damage 1074 | . . . . 695 379 . . . Kills 12 | . . . . 9 3 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Turns Passed 8541 | . 899 2365 2649 1560 348 192 513 15 Spaces Moved 6178 | 1 476 1179 1259 733 841 462 1200 27 Core . | . . . . . . . . . Treads 2596 | . 252 352 1259 733 . . . . Legs 954 | 1 126 827 . . . . . . Wheels 98 | . 98 . . . . . . . Hover . | . . . . . . . . . Flight 2530 | . . . . . 841 462 1200 27 Fastest Speed 23 | 120 90 130 163 160 23 23 23 23 Average Speed 104 | 120 136 162 167 161 23 23 23 23 Slowest Speed 230 | 120 180 230 170 185 23 23 23 23 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 5 | . . . . . 3 . 2 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 63 | 2 78 78 93 92 19 64 85 60 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 3 | . . . . . . 1 2 . Spaces Dug 13 | . . . . . 1 . 12 . Terrain Destroyed 91 | . 6 . 60 12 1 . 12 . Melee 13 | . . . . . 1 . 12 . Projectile 5 | . . . 3 2 . . . . AOE 73 | . 6 . 57 10 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Total 7486 | . 598 1404 1583 940 987 531 1410 33 Wait 599 | . 17 34 131 56 98 60 201 2 Move 6160 | . 475 1178 1258 732 834 461 1195 27 Hop 5 | . . . . . 3 . 2 . Pick Up 70 | . 13 20 23 7 7 . . . Fast Attach 40 | . 9 14 8 6 3 . . . Attach 24 | . 3 4 3 2 11 . . 1 Detach 1 | . . . . . 1 . . . Swap 44 | . 6 11 9 11 4 1 . 2 Drop 89 | . 5 26 26 11 20 1 . . Fire 398 | . 63 112 122 100 . . . 1 Melee 40 | . 7 4 . 3 6 8 12 . Ram . | . . . . . . . . . Kick 1 | . . 1 . . . . . . Crush 15 | . . . 3 12 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Discovered new exit (range 14) 234 | -10/Materials | Discovered new exit (range 6) 317 | -10/Materials | Build established: Mutant 412 | -10/Materials | Core integrity fell below 50% 585 | -10/Materials | Discovered new exit (range 16) 846 | -10/Materials | Discovered new exit (range 3) 900 | -10/Materials | Entered another Materials area 900 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1181 | -9/Materials | Discovered new exit (range 16) 1582 | -9/Materials | Discovered new exit (range 4) 1830 | -9/Materials | Build established: Hauler-Mutant 1860 | -9/Materials | Discovered new exit (range 8) 2078 | -9/Materials | Discovered new exit (range 10) 3265 | -9/Materials | Entered another Materials area 3265 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3450 | -8/Materials | Discovered new exit (range 15) 3612 | -8/Materials | Garrison activated, responded to threat 4203 | -8/Materials | Repaired Hvy. Ion Engine 4636 | -8/Materials | Repaired Enh. Autogun 4920 | -8/Materials | Discovered new exit (range 15) 5123 | -8/Materials | Discovered new exit (range 10) 5914 | -8/Materials | Entered Storage 6565 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6728 | -8/Storage | Discovered new exit (range 8) 6868 | -8/Storage | Build established: Commander-Mutant 6945 | -8/Storage | Identified exit to Recycling 7104 | -8/Storage | Used back door to open Recycling access 7474 | -8/Storage | Entered Factory 7474 | -7/Factory | Accompanied by 5 allies 7474 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 7563 | -7/Factory | Identified exit to Lower Caves 7807 | -7/Factory | Repaired Imp. Sensor Array 7822 | -7/Factory | Entered Lower Caves 7824 | -7/Lower Caves | Encountered a Warlord checkpoint 7847 | -7/Lower Caves | Build established: Sprinter 7990 | -7/Lower Caves | Discovered new exit (range 9) 8014 | -7/Lower Caves | Identified exit to Lower Caves 8014 | -7/Lower Caves | Entered another Lower Caves area 8015 | -7/Lower Caves | Discovered new exit (range 14) 8017 | -7/Lower Caves | Identified exit to Factory 8184 | -7/Lower Caves | Learned Factory terminal intel 8504 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8525 | -7/Lower Caves | Discovered new exit (range 10) 8527 | -7/Lower Caves | Identified exit to Data Miner 8527 | -7/Lower Caves | Entered Data Miner 8534 | -7/Data Miner | Discovered new exit (range 6) 8538 | -7/Data Miner | Met Data Miner 8540 | -7/Data Miner | Data Conduit disabled 8542 | -7/Data Miner | Self-destructed Last Messages --------------- 08504_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 08508_ Y-64 Sentinel: "REQUESTING BACKUP." 08508_ Searching scrap... 08508_ Found Flak Gun. 08508_ Found Arm. Wheel. 08508_ Found Mak. Terrain Scan Processor. 08508_ Found Med. Treads. 08508_ Found 22 Matter. 08521_ Slug penetrates Wall. 08525_ EXIT=FOUND 08527_ EXIT=IDENTIFIED: DATA MINER LOCATION=DATA MINER GOAL=ESCAPE 08534_ EXIT=FOUND Data Miner: I'm the Data Miner, and I've been given permission to aid you with a little knowledge. Find what you need on the terminals, then be on your way because masking your presence is increasingly difficult. 08540_ Data Conduit disabled. 08540_ Data Miner disappears through a trap door. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????????????????????#### | | ????????#############??????????????### # | | ??????""""""""""""""######??g?????## # | | ?????""" """" """"""""# # # #### < ## | | ????""" " g # | | ????"" | | ????"" | | ????"" @ | | ????""" | | ????"" """"""""""""""""# | | ????"" " """"############### | | ?????""""" """""###?????????????? | | ??????""""""" "#####???????????????? | | ???????#####"## "#???????????????????? | | ???????????#"?## "#???????????????????? | | ???????????#???# "#???????????????????? | | ??????????????? "#???????????????????? | | ??????????????# "????????????????????? | | ?????????????? "????????????????????? | | ??????????????## "????????????????????? | | ???????????????# "????????????????????? | | ???????????????# "????????????????????? | | ???????????????? ?????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 15 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseDamperTriangulator Manual? 0 Play Time 01:20:06 Cumulative 127.4 hours Start 2022.01.10 @ 23:21:28 End 2022.01.11 @ 19:57:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 67 Gallery% 64 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5062569-3bde-472d-b08a-26a1eb595d0f