Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 13:00:47 Player: Lazz Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (96) 480 Value Destroyed (3041) 3041 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1475) 1475 TOTAL SCORE: 9556 Bonus ------- High Alert Combat Kills 93 Follower Combat Kills 616 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -134 Cogmind --------- Core Integrity 0/850 Matter 293/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (1400) Ox27 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Experimental Optical Array > --- WEAPON (3) ------- Phasing Sabre > --- INVENTORY (25) --- Light Nuclear Core Reinforced Deuterium Engine Fusion Compressor Improved Treads Experimental Heat Sink Medium Storage Unit Compact Matter Pod (150) Compact Matter Pod (150) Compact Matter Pod (150) Zionite Weapon Casing Improved Heavy Armor Plating Trap Extractor (0/4) High-powered Shock Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Advanced Treads Improved Medium Treads Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Experimental Optical Array Tactical Coordination Suite Improved Light Armor Plating > --- WEAPON ----------- Heavy Laser Zionite Laser-S Magnetic Acceleration Cannon > --- INVENTORY -------- Light Nuclear Core Reinforced Deuterium Engine Zionite Light DM Reactor Advanced Treads Carbon-fiber Leg Experimental Heat Sink Medium Storage Unit Compact Matter Pod Compact Matter Pod Compact Matter Pod Zionite Weapon Casing Trap Extractor High-powered Shock Rifle Gauss Rifle Phasing Sabre [Rating: 72] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Flight Unit Flight Unit Utility Huge Storage Unit Device High-powered Tractor Beam Storage Huge Storage Unit Processor Experimental Optical Array Protection Improved Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . . . 6 . . . . Power 1 | . . . . . . . 1 . . . . Propulsion 3 | . . . 1 . . . 2 . . . . Utility 3 | . . . 1 . . . 2 . . . . Weapon 1 | . . . . . . . 1 . . . . Parts Attached 69 | 4 6 5 10 . . 12 19 10 1 . 2 Power 15 | 1 1 1 1 . . 2 4 4 . . 1 Engine 12 | 1 1 1 . . . 2 4 3 . . . Core 2 | . . . 1 . . . . 1 . . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 20 | 2 . 3 3 . . 3 5 2 1 . 1 Treads 11 | 2 . . 3 . . 3 1 . 1 . 1 Leg 8 | . . 2 . . . . 4 2 . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . 1 . . . . . . . . . Utility 14 | 1 1 1 4 . . 2 4 1 . . . Device 6 | . . 1 2 . . . 3 . . . . Storage 4 | 1 . . 2 . . . 1 . . . . Processor 3 | . 1 . . . . 2 . . . . . Hackware . | . . . . . . . . . . . . Protection 1 | . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 20 | . 4 . 2 . . 5 6 3 . . . Energy Gun 7 | . . . . . . 1 3 3 . . . Energy Cannon 1 | . . . . . . 1 . . . . . Ballistic Gun 2 | . . . . . . . 2 . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . Launcher 8 | . 4 . 2 . . 2 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 3 . 2 . . 1 Parts Lost 44 | . . 1 2 . . 10 10 4 . . 17 Power 10 | . . . . . . 2 3 2 . . 3 Propulsion 14 | . . 1 . . . 1 3 2 . . 7 Utility 7 | . . . . . . 2 2 . . . 3 Weapon 13 | . . . 2 . . 5 2 . . . 4 Highest Loss Streak 14 | . . 1 2 . . 5 7 2 . . 14 To Critical Strikes 2 | . . . . . . 1 . 1 . . . Average Backups 14 | 5 5 6 8 14 19 18 11 14 15 20 16 Power 2 | . 1 2 1 2 3 2 1 1 3 4 3 Propulsion 2 | 2 1 1 3 4 4 3 2 2 1 2 1 Utility 5 | . . . 1 4 7 9 6 6 7 8 8 Weapon 3 | 2 2 3 1 3 4 3 2 3 3 6 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 20 | . 8 1 2 . . . 2 . . . 7 Power 2 | . . . . . . . 1 . . . 1 Propulsion 5 | . 5 . . . . . . . . . . Utility 8 | . . 1 . . . . 1 . . . 6 Weapon 5 | . 3 . 2 . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 97 84 95 100 100 95 83 95 99 80 60 Engine 6 | . 14 14 3 . . 6 9 8 13 13 6 Core 4 | . . . 7 11 11 3 . 4 . . . Treads 23 | . 28 2 31 33 33 32 11 5 23 26 14 Leg 6 | . . 24 . . . . 12 26 8 6 8 Device 13 | . . 7 18 22 22 8 7 8 13 13 7 Storage 10 | . 14 14 11 11 11 11 12 11 6 6 6 Processor 4 | . 13 6 . . . 10 9 6 6 6 6 Protection 1 | . . . . . . . . 5 6 6 3 Energy Gun 3 | . . . . . . . 4 7 12 . 2 Ballistic Gun 1 | . . . . . . . 5 2 . . . Ballistic Cannon 1 | . . . . . . . 4 4 5 . . Launcher 11 | . 26 13 21 22 22 15 . . . . . Peak Build Rating 72 | 4 11 10 25 25 29 44 67 70 72 58 71 Average Rating 39 | 3 9 7 22 24 27 33 56 65 70 58 45 On Entrance 32 | . 4 10 5 24 25 29 44 67 69 58 58 Avg Prop Armor Cover (%) 4 | . . . . . . . 6 6 4 4 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 128 | 8 18 18 91 91 91 99 128 128 124 108 120 Greatest Support 120 | 40 40 40 66 66 66 68 111 90 97 97 120 Greatest Overweight (x) 33 | . . . 1 1 1 1 33 3 2 1 33 Average Overweight (x) . | . . . . 1 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 8 8 10 25 25 25 25 25 25 25 25 Most Carried 25 | 8 8 8 11 19 25 25 15 18 21 21 21 Average Carried 15 | 6 5 6 8 16 22 21 11 14 16 21 17 Final Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 5 7 11 19 25 16 12 14 21 21 14 Class Distribution -------------------- 62% | Mutant 20% | Scavenger-Tank 8% | Scavenger-Mutant 6% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Matter Collected 3095 | 240 204 221 620 233 . 308 396 688 56 . 129 Remotely 1077 | . . . 620 149 . 308 . . . . . Salvage Created 2748 | . 274 32 692 111 . 429 528 538 . . 144 Parts 171 | . 41 3 41 8 . 21 36 15 . . 6 Haulers Intercepted 5 | . 1 . 4 . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 67 | . . . . . . 17 . 32 . . 18 Prevented 7 | . . . . . . 4 . 3 . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 73 | . 13 2 19 3 . 12 11 9 . . 4 Melee 5 | . . . . . . 2 2 . . . 1 Guns 12 | . . . . . . . 5 4 . . 3 Cannons 10 | . . . . . . 3 3 4 . . . AOE 45 | . 13 2 19 3 . 7 1 . . . . Classes Destroyed 16 | . 7 . 3 . . 2 2 2 . . . Worker 3 | . 3 . . . . . . . . . . Builder 5 | . 3 . 1 . . . 1 . . . . Tunneler 1 | . . . 1 . . . . . . . . Hauler 5 | . 1 . 4 . . . . . . . . Recycler 5 | . 1 . 4 . . . . . . . . Operator 1 | . . . . . . . 1 . . . . Drone 2 | . . . . . . 2 . . . . . Watcher 3 | . 1 . 1 . . . 1 . . . . Swarmer 19 | . 9 . . . . 5 2 . . . 3 Grunt 36 | . 4 2 13 3 . 3 6 5 . . . Brawler 5 | . . . 2 . . 1 1 1 . . . Duelist 1 | . . . . . . . . 1 . . . Sentry 6 | . . . 4 . . . . 1 . . 1 Hunter 2 | . . . . . . 1 1 . . . . Programmer 1 | . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . 1 . . . Best Kill Streak 11 | . 11 2 8 3 . 3 4 2 . . 3 Combat Bots Only 8 | . 8 2 5 3 . 3 3 2 . . 3 Max Kills in Single Turn 3 | . 3 1 2 3 . 2 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 3 1 2 3 . 2 1 . . . . Melee 1 | . . . . . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Hostile Shots Fired 508 | . 67 7 38 1 . 116 97 58 . . 124 Missed 144 | . 22 2 16 1 . 39 20 12 . . 32 Hits 364 | . 45 5 22 . . 77 77 46 . . 92 Melee 4 | . . . . . . 1 2 1 . . . Projectile 360 | . 45 5 22 . . 76 75 45 . . 92 Critical Strikes 13 | . . . 2 . . 2 4 1 . . 4 Damage Taken 6549 | . 493 153 436 15 . 1344 1432 947 . . 1729 Core 1188 | . 85 23 61 . . 158 213 85 . . 563 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 286 | . . . . . . . 286 . . . . Core Remaining (%) 67 | 100 . 56 . . . 45 . . . . . Volleys Fired 143 | . 16 3 31 1 . 24 31 26 . . 11 Largest 3 | . 2 2 2 2 . 2 3 3 . . 3 Hottest 182 | . 66 66 66 60 . 128 182 173 . . 157 Shots Fired 312 | . 32 6 52 2 . 38 83 75 3 . 21 Gun 126 | . . . . . . 1 52 51 3 . 19 Cannon 66 | . . . . . . 9 31 24 . . 2 Launcher 120 | . 32 6 52 2 . 28 . . . . . Special . | . . . . . . . . . . . . Kinetic 110 | . . . . . . . 67 38 . . 5 Thermal 59 | . . . . . . 9 8 23 3 . 16 Explosive 113 | . 32 6 52 2 . 21 . . . . . Electromagnetic 30 | . . . . . . 8 8 14 . . . Robot Hit Streak 14 | . 4 4 12 13 . 6 14 13 12 . 13 Robot Miss Streak 5 | . 4 1 1 . . 2 5 3 . . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 188 | . 12 5 27 1 . 26 43 56 2 . 16 Core Hits 173 | . 31 3 47 4 . 34 25 20 . . 9 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . . 3 . . 1 Burn 2 | . . . . . . . . 1 . . 1 Blast 2 | . . . . . . . . 2 . . . Melee Attacks 14 | . . . . . . 4 6 . . . 4 Impact . | . . . . . . . . . . . . Slashing 14 | . . . . . . 4 6 . . . 4 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8609 | . 1600 245 2197 164 . 1563 1086 1262 57 . 435 Guns 1673 | . . . . . . 9 495 816 57 . 296 Cannons 950 | . . . . . . 103 341 446 . . 60 Explosions 5500 | . 1600 245 2189 130 . 1336 . . . . . Melee 444 | . . . . . . 115 250 . . . 79 Ramming 42 | . . . 8 34 . . . . . . . Kinetic 1480 | . . . . . . . 771 610 . . 99 Thermal 920 | . . . . . . 103 40 463 57 . 257 Explosive 5246 | . 1600 245 2168 130 . 1103 . . . . . Electromagnetic 477 | . . . 21 . . 242 25 189 . . . Impact . | . . . . . . . . . . . . Slashing 444 | . . . . . . 115 250 . . . 79 Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 6 6 6 6 6 Average Corruption 5 | . . . . . . . 5 6 6 6 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 103 | . . . . . . . 13 30 31 8 21 Message Errors 24 | . . . . . . . 3 7 9 1 4 Matter Fused 29 | . . . . . . . 4 9 5 3 8 Heat Flow Errors 12 | . . . . . . . 2 3 6 . 1 Energy Discharges 12 | . . . . . . . 2 3 5 . 2 Parts Rejected 2 | . . . . . . . . 1 . . 1 Parts Fused 1 | . . . . . . . 1 . . . . Data Loss (minor) 10 | . . . . . . . . 3 2 3 2 Data Loss (major) 5 | . . . . . . . . 1 1 . 3 Misfires 3 | . . . . . . . . . 3 . . Alerts 1 | . . . . . . . . . . 1 . Weapon Failures 4 | . . . . . . . 1 3 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 127 | . 80 18 15 . . 1 13 . . . . Projectiles 13 | . . . . . . . 13 . . . . Explosions 114 | . 80 18 15 . . 1 . . . . . Melee . | . . . . . . . . . . . . Knockbacks 12 | . . . . 1 . . 5 5 . . 1 Impact 1 | . . . . 1 . . . . . . . Kinetic 11 | . . . . . . . 5 5 . . 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 427 | . 105 76 130 15 . 101 . . . . . Shots 23 | . 7 4 6 1 . 5 . . . . . Rammed 6 | . . . 2 4 . . . . . . . Targets Rammed 8 | . . . 4 4 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed 2 | . . . 2 . . . . . . . . Highest Temperature 521 | . 36 36 15 . . 156 220 521 255 . 217 Average Temperature 110 | . 10 19 10 . . 39 80 196 101 . 80 Received Heat Transfer 1800 | . 72 42 147 . . 162 468 297 . . 612 Effects 13 | . . . . . . . . 12 . . 1 Shutdowns 4 | . . . . . . . . 4 . . . Energy Bleed 5 | . . . . . . . . 4 . . 1 Interference 2 | . . . . . . . . 2 . . . Matter Decay 1 | . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . 1 . . . . 1 . . . Heat Transferred 1628 | . . . . . . 185 74 814 74 . 481 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Maximum Alert Level 2 | . 2 1 2 1 . . . . . . . Low Security (%) 75 | 100 24 80 42 92 . . 100 . . . . Level 1 10 | . 33 19 15 7 . . . . . . . Level 2 13 | . 42 . 42 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 655 | . 463 222 655 243 . . 145 . . . . Initial 243 | . . 164 54 243 . . 14 . . . . Average 144 | . 312 168 324 59 . . 45 . . . . Influence Increases 3163 | . 636 126 966 106 . 338 372 372 . . 247 Destroy 0b10 Robot/C 1740 | . 260 80 380 60 . 240 220 300 . . 200 Destroy 0b10 Robot/NC 130 | . 45 . 55 . . 15 15 . . . . Destroy Leader 336 | . 54 20 100 10 . 50 62 30 . . 10 Allied During Kill 107 | . . 8 2 . . 18 . 42 . . 37 Trap Triggered on 0b10 20 | . . . . . . . 20 . . . . Successful Hack 26 | . 11 . 10 5 . . . . . . . Disable Machine 285 | . 75 . 150 15 . . 45 . . . . Destroy Structure 444 | . 161 18 239 16 . . 10 . . . . Lose Combat Pursuer 75 | . 30 . 30 . . 15 . . . . . Influence Decreases 3101 | . 213 409 482 718 12 314 365 401 2 . 185 Entered New Map 763 | . . 259 86 381 12 . 10 13 2 . . Time Decay 1997 | . 213 140 358 337 . 214 305 285 . . 145 Lost Part 230 | . . 10 20 . . 80 50 30 . . 40 Lost Ally 111 | . . . 18 . . 20 . 73 . . . Squads Dispatched 12 | . 2 . 3 . . . 7 . . . . Investigation 6 | . 1 . 2 . . . 3 . . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement 1 | . 1 . . . . . . . . . . Assault 1 | . . . 1 . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Distress Signals 3 | . 3 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 110 | . 17 4 24 4 . 15 14 14 . . 18 Peak Tracking Total 11 | . 5 2 5 3 . 4 3 4 . . 11 Tactical Retreats 4 | . 2 . 1 . . 1 . . . . . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Traps Triggered 2 | . . . 1 . . . 1 . . . . Indirectly 2 | . . . 1 . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 2 | . . . . . . . 2 . . . . Traps Extracted . | . . . . . . . . . . . . Installed 3 | . . . . . . . 3 . . . . Triggered 2 | . . . . . . . 2 . . . . Most Traps Carried 3 | . . . . 3 3 3 3 . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Machines Disabled 19 | . 5 . 10 1 . . 3 . . . . Max in Single Turn 2 | . 1 . 2 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Machines Accessed 17 | . 4 . 3 1 . . 3 . 2 4 . Terminals 7 | . 3 . 3 1 . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 2 | . 1 . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 63 | . 11 . 9 1 . . 8 . 8 26 . Successful 49 | . 6 . 4 1 . . 4 . 8 26 . Failed 14 | . 5 . 5 . . . 4 . . . . Catastrophic 2 | . . . 1 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 15 | . . . . . 2 . 5 . 4 4 . Terminals 19 | . 9 . 9 1 . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 8 | . 2 . . . . . 6 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Terminal Hacks 44 | . 5 . 4 1 . . . . 8 26 . Record 19 | . 1 . . . . . . . 7 11 . Part Schematic 8 | . . . . . . . . . . 8 . Robot Schematic 4 | . . . . . . . . . . 4 . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . . . . 3 . Open Door 1 | . . . . . . . . . 1 . . Branch Access Points 2 | . 1 . 1 . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . Zone Layout 3 | . 1 . 1 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 5 | . 1 . . . . . 4 . . . . Scan Component 3 | . 1 . . . . . 2 . . . . Repair 2 | . . . . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 8 | . 3 . 1 1 . . 3 . . . . Full Trace Events 4 | . 1 . 1 . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . 8 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . . Time 76 | . . . . . . . 76 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Total Allies 13 | . . 3 . . 4 . 3 2 . . 1 Largest Group 4 | . . 3 3 . 4 2 3 3 . . 1 Highest-Rated Group 210 | . . 40 40 . 155 77 210 210 . . 96 Highest-Rated Ally 96 | . . 16 16 . 41 39 70 70 . . 96 Zionite Dispatches 1 | . . . . . . . 1 . . . . Light 1 | . . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 123 | . . 13 13 . . 34 . 45 . . 18 Total Damage 2411 | . . 101 150 . . 382 . 1074 . . 704 Kills 16 | . . 2 . . . 2 . 6 . . 6 Allies Corrupted 1 | . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Active Infowar (turns) 5013 | . . 150 56 . . 633 1072 915 1211 265 711 Optics 4807 | . . . . . . 633 1072 915 1211 265 711 ECM 206 | . . 150 56 . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Turns Passed 9648 | 128 527 281 842 1397 1411 814 1123 938 1211 265 711 Spaces Moved 4284 | 83 279 212 479 600 624 316 416 379 509 115 272 Core 28 | 18 . . . . . . 1 . . . 9 Treads 3238 | 65 279 6 469 600 624 316 189 . 420 115 155 Legs 1018 | . . 206 10 . . . 226 379 89 . 108 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 120 225 225 225 148 190 232 232 154 Average Speed 204 | 136 160 121 148 225 225 227 207 201 236 232 244 Slowest Speed 1700 | 160 160 160 225 225 225 235 1700 330 260 232 1700 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 6 | . . . 6 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 54 | 6 52 56 47 95 64 55 13 69 63 79 56 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 4 | . . . . . 3 . . . . 1 . Known Exits Taken 2 | . 1 . 1 . . . . . . . . Unknown Exits Taken 9 | 1 . 1 . 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . 1 . . . 1 2 . . Spaces Dug 65 | . . . 65 . . . . . . . . Terrain Destroyed 650 | . 171 34 311 16 . 101 9 5 . . 3 Melee . | . . . . . . . . . . . . Projectile 17 | . . . . . . . 9 5 . . 3 AOE 633 | . 171 34 311 16 . 101 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Total 4881 | 98 332 230 556 641 632 366 602 495 516 114 299 Wait 155 | . 10 . . 29 . 2 93 21 . . . Move 4273 | 82 278 211 478 599 623 315 415 378 508 114 272 Hop . | . . . . . . . . . . . . Pick Up 97 | 12 11 4 19 8 6 1 22 9 3 . 2 Fast Attach . | . . . . . . . . . . . . Attach 68 | 4 3 2 8 . . 10 21 11 . . 9 Detach 11 | . . 3 1 . . . . 4 3 . . Swap 32 | . 3 5 6 . . 6 4 5 2 . 1 Drop 31 | . 11 2 9 . . . 7 2 . . . Fire 143 | . 16 3 31 1 . 24 31 26 . . 11 Melee 14 | . . . . . . 4 6 . . . 4 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 8 | . . . 4 4 . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 46 | . . . . . 3 4 . 39 . . . Trap 3 | . . . . . . . 3 . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Identified exit to Mines 283 | -10/Materials | Destroyed 8 combat bots 294 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 656 | -10/Materials | Entered Mines 775 | -10/Mines | Assembled infested the area 805 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 926 | -10/Mines | Discovered new exit (range 9) 937 | -10/Mines | Entered Materials 937 | -9/Materials | Accompanied by 3 allies 937 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1178 | -9/Materials | Lost 3 allies 1250 | -9/Materials | Identified exit to Mines 1737 | -9/Materials | First assault squad dispatched 1779 | -9/Materials | Entered Mines 1967 | -9/Mines | Learned Materials stockpile data 2074 | -9/Mines | Found a hidden stash of uninstalled traps 2589 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2859 | -9/Mines | Discovered new exit (range 8) 3169 | -9/Mines | Discovered new exit (range 6) 3173 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3176 | -9/Mines | Entered Zion 3794 | -7/Zion | Met Imprinter 3843 | -7/Zion | Imprinted 3845 | -7/Zion | Declared Zion's savior 4091 | -7/Zion | Found Prototype Processor 4159 | -7/Zion | Learned location of Warlord (-5) 4565 | -7/Zion | Discovered new exit (range 9) 4587 | -7/Zion | Entered Proximity Caves 4587 | -6/Proximity Caves | Accompanied by 2 allies 4869 | -6/Proximity Caves | Spotted B-75 Beast 4888 | -6/Proximity Caves | Allies destroyed B-75 Beast 5240 | -6/Proximity Caves | Core integrity fell below 50% 5243 | -6/Proximity Caves | Identified Exp. Armor Integrity Analyzer 5264 | -6/Proximity Caves | Lost 5 parts (1n1u3w) 5355 | -6/Proximity Caves | Discovered new exit (range 10) 5384 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5401 | -6/Proximity Caves | Entered Factory 5401 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 5462 | -6/Factory | Repaired Adv. Treads 5504 | -6/Factory | Repaired Adv. Treads 5597 | -6/Factory | Lost 7 parts (2p3n1u1w) 5946 | -6/Factory | Build established: Gunner 5974 | -6/Factory | Garrison activated, responded to threat 6360 | -6/Factory | Build established: Scavenger-Gunner 6460 | -6/Factory | Zion Light squad teleported in 6497 | -6/Factory | Discovered new exit (range 14) 6524 | -6/Factory | Entered Lower Caves 6524 | -6/Lower Caves | Accompanied by 3 allies 6619 | -6/Lower Caves | Found Prototype Protection 6637 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7102 | -6/Lower Caves | Spotted B-75 Beast 7114 | -6/Lower Caves | Destroyed B-75 Beast 7170 | -6/Lower Caves | Learned Factory stockpile data 7422 | -6/Lower Caves | Build established: Scavenger-Tank 7428 | -6/Lower Caves | Discovered new exit (range 8) 7462 | -6/Lower Caves | Entered another Lower Caves area 7599 | -6/Lower Caves | Encountered a Warlord checkpoint 7922 | -6/Lower Caves | Entered an active Warlord outpost 7982 | -6/Lower Caves | Learned Factory trap positions 7982 | -6/Lower Caves | Learned Extension trap positions 7982 | -6/Lower Caves | Learned Armory trap positions 7982 | -6/Lower Caves | Learned Factory stockpile data 8657 | -6/Lower Caves | Discovered new exit (range 3) 8673 | -6/Lower Caves | Entered Data Miner 8673 | -6/Data Miner | Discovered new exit (range 6) 8718 | -6/Data Miner | Met Data Miner 8801 | -6/Data Miner | Learned location of Section 7 (-3) 8801 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8864 | -6/Data Miner | Received God Mode back door access code from Data Miner 8938 | -6/Data Miner | Entered Proximity Caves 8947 | -5/Proximity Caves | Build established: Scavenger-Mutant 9180 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9304 | -5/Proximity Caves | Core integrity fell below 50% 9319 | -5/Proximity Caves | Escorted by Enhanced Grunt 9361 | -5/Proximity Caves | Lost 14 parts (3p4n3u4w) 9594 | -5/Proximity Caves | Build established: Mutant 9622 | -5/Proximity Caves | Attracted the attention of an 0b10 base 9636 | -5/Proximity Caves | Core integrity fell below 20% 9649 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- PJLG5L<=KD/6RK6QC:V=7U&OJV:1 IS96IRAV Acquired 38 matter. System corrupted: Matter fused (-5). System corrupted: Energy discharge (-28). System corrupted: Matter fused (-10). S-27 Virus springs to life. Slug penetrates Enhanced Grunt. Slug penetrates Wall. System corrupted: Matter fused (-7). S-27 Virus destroyed. Slug penetrates Wall. Flexi-carbon Leg destroyed. Unknown Flight Unit fries itself beyond repair. Autogun fries itself beyond repair. Carbon-fiber Leg destroyed. Y-72 Warden destroyed. Unknown Flight Unit fries itself beyond repair. Flexi-carbon Leg destroyed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###??##????????????????????? | | ?????????????????????## ### ##???????????????????? | | ?????????????????????# #???????????????????? | | ??????????????????##?# ###??????????????????? | | ?????????????????## ## # ??????????????????? | | ?????????????????# ## ??????????????????? | | ????????????####?# ## #????#++++?????????? | | ????????????# #?? ## #???"" ??????????? | | ###?????????# ##??# # #???" ???????????? | | #?????????# #### # #?? ?????????????? | | #?????????# ## # #? ??????????????? | | #?????????# # # #???????????????? | | #?????????# g#g # #???????????????? | | #?????????## s %/[ #???????????????? | | #??????????# sg* / #???????????????? | | ############ ## @##%%# / #??????? | | ### ### #??#? """" #??????? | | #######?# #????????" "??????? | | ############# #???????# #??????????????????? | | ????????????# #???????# #??????????????????? | | ????????????### #??????# #??????????????????? | | ??????????????## ???? #??????????????????? | | ???????????????# ?# ??????????????????? | | ??????????????? # ??????????????????? | | ??????????????? ###" ??????????????????? | | ??????????????? #??# ??????????????????? | | ??????????????? #### #???# ?????????????????? | | ?????????????? #???##????#?????????????????? | | ??????????????$ ???????????????????????????? | | ??????????????# ??????????????????????????? | | ??????????????# ?????????????????????????? | | ??????????????# ?????????????????????????? | | ?????????????? ##????????????????????????? | | ??????????????? ### ##?????????????????????????? | | ???????????????????# #??????????????????????????? | | ????????????????????# ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 29 Energy Capacity 350 Matter Stores 450 Matter Capacity 450 Sight Range 23 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Armor Integrity Analysis 50 Recoil Reduction 5 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Adv. Treads | 15% | -6/Factory Adv. Treads | 15% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Adventurer Resistances Are Futile Spot Them First The Oracle Challenges ------------ None Game ------ Seed ShockboltChainHoverbase Manual? 0 Play Time 01:40:16 Cumulative 15.4 hours Start 2025.10.22 @ 07:53:34 End 2025.10.22 @ 13:00:47 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: b4d98ff1-e173-403e-9ad0-9efe56a87323