Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.12 @ 11:56:21 Player: FuelWaster Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (459) 459 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1519 Bonus ------- None Cogmind --------- Core Integrity 53/400 Matter 91/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Small Storage Unit Signal Interpreter Terrain Scan Processor Light Armor Plating Small Laser Small Laser Beam Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Shield Generator > --- WEAPON ----------- Improved Medium Laser Mini Grenade Launcher > --- INVENTORY -------- Aluminum Leg Small Storage Unit Signal Interpreter Terrain Scan Processor Light Armor Plating Small Laser Small Laser Light Assault Rifle [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 21 | 6 12 3 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads . | . . . Leg 4 | 2 1 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device 2 | 1 . 1 Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 9 | 2 6 1 Energy Gun 5 | 2 2 1 Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher 3 | . 3 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 9 | . 2 7 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 4 | . 2 2 Highest Loss Streak 6 | . 2 6 Average Slot Usage (%) 87 | . 97 63 Engine 12 | . 14 9 Leg 23 | . 28 13 Device 7 | . 7 6 Storage 12 | . 13 11 Protection 4 | . 6 2 Energy Gun 6 | . 5 6 Ballistic Gun 4 | . 4 3 Launcher 14 | . 16 10 Naked Turns . | . . . Heaviest Build 25 | 7 24 25 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 4 10 10 Average Capacity 6 | 4 7 10 Most Carried 9 | 4 6 9 Average Carried 5 | 3 5 7 Final Capacity 10 | 4 10 10 Final Carried 8 | 4 6 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 355 | 250 77 28 Remotely . | . . . Salvage Created 347 | 39 195 113 Parts 40 | 3 20 17 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 11 | 1 8 2 Guns 2 | 1 . 1 AOE 9 | . 8 1 Classes Destroyed 8 | 1 3 4 Worker 3 | . 1 2 Builder 2 | . . 2 Tunneler 1 | . . 1 Operator 1 | . . 1 Watcher 2 | . 2 . Swarmer 2 | . 2 . Grunt 7 | 1 6 . Sentry 2 | . . 2 Best Kill Streak 6 | 1 5 6 Combat Bots Only 4 | 1 4 1 Max Kills in Single Turn 3 | 1 3 3 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1310 | 88 463 759 Core 478 | 12 119 347 Absorbed by Shields 33 | . . 33 Core Remaining (%) 71 | 95 47 . Volleys Fired 42 | 6 21 15 Largest 2 | 2 2 2 Hottest 90 | 90 80 86 Shots Fired 71 | 12 35 24 Gun 45 | 12 19 14 Cannon . | . . . Launcher 26 | . 16 10 Special . | . . . Kinetic 1 | . . 1 Thermal 44 | 12 19 13 Explosive 26 | . 16 10 Electromagnetic . | . . . Robot Hit Streak 8 | 7 3 8 Robot Miss Streak 3 | 1 3 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 39 | 9 13 17 Core Hits 39 | 2 20 17 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1526 | 70 886 570 Guns 305 | 70 81 154 Cannons . | . . . Explosions 1208 | . 802 406 Melee . | . . . Ramming 13 | . 3 10 Kinetic . | . . . Thermal 305 | 70 81 154 Explosive 1208 | . 802 406 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 49 | . 34 15 Projectiles . | . . . Explosions 49 | . 34 15 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 272 | . 149 123 Shots 10 | . 6 4 Rammed 16 | . . 16 Targets Rammed 17 | . 1 16 Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 114 | 90 33 114 Average Temperature 32 | 41 8 40 Received Heat Transfer 330 | 48 93 189 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 742 | 186 223 333 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 139 | 20 126 139 Initial 44 | . . 44 Average 66 | 12 88 87 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 2 2 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | 1 12 6 Peak Tracking Total 3 | 1 3 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 1 2 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 3 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 10 2 Successful 7 | . 5 2 Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 12 | . 10 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 5 2 Record 5 | . 5 . Prototype ID Bank 1 | . . 1 Recall Reinforcements 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1546 | 451 756 339 Spaces Moved 950 | 302 496 152 Core 20 | 20 . . Treads . | . . . Legs 930 | 282 496 152 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 129 | 115 129 161 Slowest Speed 180 | 120 150 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 20 65 23 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 112 | . 63 49 Melee . | . . . Projectile . | . . . AOE 112 | . 63 49 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1163 | 393 580 190 Wait 87 | 68 19 . Move 948 | 301 495 152 Hop . | . . . Pick Up 30 | 11 17 2 Fast Attach 4 | . 3 1 Attach 15 | 6 7 2 Detach 2 | . . 2 Swap 2 | . 2 . Drop 16 | 1 15 . Fire 42 | 6 21 15 Melee . | . . . Ram 16 | . . 16 Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 78 | -11/Scrapyard | Discovered new exit (range 8) 452 | -11/Scrapyard | Entered Materials 453 | -10/Materials | Build established: Mutant 916 | -10/Materials | Core integrity fell below 50% 1001 | -10/Materials | Discovered new exit (range 4) 1085 | -10/Materials | Discovered new exit (range 15) 1208 | -10/Materials | Entered another Materials area 1208 | -9/Materials | Evolved 2 slots: Propulsion x2 1357 | -9/Materials | Discovered new exit (range 3) 1520 | -9/Materials | Core integrity fell below 50% 1544 | -9/Materials | Core integrity fell below 20% 1547 | -9/Materials | Self-destructed Last Messages --------------- 01520_ Slammed into Y-45 Defender. 01520_ U-05 Engineer lays Concrete. 01522_ U-05 Engineer builds a Wall. 01522_ U-05 Engineer lays Concrete. 01523_ Slammed into Y-45 Defender. 01523_ U-05 Engineer lays Concrete. 01525_ Mni. Grenade Launcher destroyed. 01526_ U-05 Engineer lays Concrete. 01526_ Slammed into Y-45 Defender. 01528_ K-01 Serf collects debris. 01529_ Slammed into Y-45 Defender. 01529_ U-05 Engineer lays Concrete. 01531_ U-05 Engineer builds a Wall. 01531_ K-01 Serf collects debris. 01532_ Slammed into Y-45 Defender. 01535_ K-01 Serf collects debris. 01538_ Slammed into Y-45 Defender. 01539_ Acquired 18 matter. 01541_ Slammed into Y-45 Defender. 01544_ K-01 Serf collects debris. 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""""" ## #??????? | | ??????????????# ## """"" ## ^ #??????? | | ??????????????# ## """"" ?# ^ #??????? | | ??????????????# ## """"" ?# ^ #??????? | | ??????????????# ## ""?????# #??????? | | ??????????????# ## "??????# #??????? | | ??????????????# #??"??????########+#??????? | | ?????????????? #????????????????# #??????? | | ??????????????# #????????????????# #??????? | | ??????????????# ?????????????????# #??????? | | ??????????????? ?????????????????# #??????? | | ??????????????? ?????????????????# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Let's See Who's Tougher Oops Risk Taker Challenges ------------ None Game ------ Seed AssemblyCoolingRailgun Manual? 0 Play Time 00:59:37 Cumulative 1.9 hours Start 2022.02.17 @ 16:33:42 End 2022.03.12 @ 11:56:21 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f67583dd-44f1-4f46-aa62-f3b5eb4ce4df