Cogmind - Beta 10.2 --- EXPLORER MODE // 2020.12.31 @ 01:10:29 Player: JunConst Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (603) 603 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2308 Bonus ------- None Cogmind --------- Core Integrity 151/550 Matter 290/300 Energy 59/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Signal Interpreter Terrain Scan Processor ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Matter Pod Terrain Scan Processor Integration Mediator > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Signal Interpreter ECM Suite Light Assault Rifle [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Matter Pod Device Integration Mediator Storage Large Matter Pod Processor Terrain Scan Processor Protection Weapon Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Impact Weapon Maul Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power 1 | . 1 . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 22 | 7 2 7 6 Power 3 | 1 1 . 1 Engine 2 | 1 1 . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 3 | 2 . 1 . Treads . | . . . . Leg 3 | 2 . 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 2 1 3 3 Device 3 | . . 2 1 Storage 1 | . 1 . . Processor 3 | . . 1 2 Hackware . | . . . . Protection 2 | 2 . . . Artifact . | . . . . Weapon 7 | 2 . 3 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 5 | 2 . 1 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . . 2 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . 2 7 Power 2 | . . 1 1 Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon 3 | . . 1 2 Highest Loss Streak 7 | . . 2 7 Average Slot Usage (%) 81 | . 94 86 42 Engine 9 | . 19 9 . Leg 25 | . 25 29 3 Device 7 | . . 9 6 Storage 9 | . 7 10 6 Processor 8 | . . 9 15 Protection 3 | . 17 . . Ballistic Gun 13 | . 25 13 1 Impact Weapon 3 | . . 3 5 Naked Turns . | . . . . Heaviest Build 17 | 8 15 17 11 Greatest Support 30 | 20 20 30 10 Greatest Overweight (x) 3 | . . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 4 4 4 4 Average Carried 3 | 1 3 3 2 Final Capacity 4 | 4 4 4 4 Final Carried 4 | 4 4 4 . Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 764 | 274 82 401 7 Remotely . | . . . . Salvage Created 689 | 32 82 468 107 Parts 48 | 2 7 34 5 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 18 | 1 2 12 3 Melee 2 | . . 1 1 Guns 15 | 1 2 11 1 Classes Destroyed 7 | 1 . 5 1 Operator 1 | . . 1 . Watcher 2 | . . 2 . Swarmer 4 | . . 3 1 Grunt 11 | 1 2 7 1 Brawler 1 | . . . 1 Duelist 1 | . . 1 . Sentry 1 | . . 1 . Best Kill Streak 3 | 1 2 3 2 Combat Bots Only 2 | 1 2 2 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1416 | 19 13 584 800 Core 525 | 6 . 120 399 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 97 97 70 . Volleys Fired 99 | 4 9 75 11 Largest 2 | 1 2 2 1 Hottest 40 | 20 40 40 23 Shots Fired 124 | 4 12 97 11 Gun 124 | 4 12 97 11 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 124 | 4 12 97 11 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 35 | 4 5 28 35 Robot Miss Streak 3 | . 2 3 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 113 | 4 8 82 19 Core Hits 41 | 2 4 29 6 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 9 | . . 1 8 Impact 9 | . . 1 8 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1513 | 39 68 1001 405 Guns 1295 | 39 68 983 205 Cannons . | . . . . Explosions . | . . . . Melee 218 | . . 18 200 Ramming . | . . . . Kinetic 1295 | 39 68 983 205 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact 218 | . . 18 200 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Effects 1 | . 1 . . Energy Discharges 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 1 | . . . 1 Projectiles . | . . . . Explosions . | . . . . Melee 1 | . . . 1 Knockbacks 3 | . . . 3 Impact 3 | . . . 3 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 20 | 12 5 20 7 Average Temperature 5 | 8 5 4 6 Received Heat Transfer 930 | 18 . 309 603 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 218 | 20 88 218 115 Initial 35 | . 9 26 35 Average 81 | 6 46 102 68 Maximum Alert Level 1 | . . 1 . Low Security (%) 98 | 100 100 98 100 Level 1 1 | . . 1 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 4 . Investigation 5 | . 1 4 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | 1 3 19 7 Peak Tracking Total 5 | 1 2 3 5 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 3 | . 3 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 9 | . 3 6 . Terminals 9 | . 3 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 32 | . 9 23 . Successful 24 | . 8 16 . Failed 8 | . 1 7 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 32 | . 9 23 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 24 | . 8 16 . Record 3 | . 1 2 . Branch Access Points 2 | . 1 1 . Emergency Access Points 1 | . . 1 . Repair Station Index 1 | . . 1 . Recycling Unit Index 1 | . 1 . . Alert Level 1 | . . 1 . Unreport Threat 1 | . . 1 . Locate Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Dispatch Records 3 | . 1 2 . Maintenance Status 1 | . . 1 . Investigation Status 3 | . 1 2 . Reinforcement Status 1 | . . 1 . Recall Investigation 1 | . 1 . . Recall Reinforcements 1 | . . 1 . Registered Prototypes 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 9 | . 3 6 . Full Trace Events 9 | . 3 6 . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1179 | 115 167 753 144 Spaces Moved 761 | 88 120 471 82 Core 66 | 22 . . 44 Treads . | . . . . Legs 695 | 66 120 471 38 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 116 | 102 120 120 108 Slowest Speed 200 | 120 120 120 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 7 23 38 6 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 919 | 109 133 566 111 Wait . | . . . . Move 758 | 87 119 470 82 Hop . | . . . . Pick Up 20 | 11 2 6 1 Fast Attach 1 | . . 1 . Attach 20 | 7 2 5 6 Detach 2 | . . 1 1 Swap 1 | . . 1 . Drop 9 | . 1 6 2 Fire 99 | 4 9 75 11 Melee 9 | . . 1 8 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 68 | -11/Scrapyard | Identified exit to Materials 68 | -11/Scrapyard | Discovered exit to Materials (range 8) 116 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Evolved 1 slot: Power x1 240 | -10/Materials | Identified exit to Materials 240 | -10/Materials | Discovered exit to Materials (range 16) 275 | -10/Materials | Identified exit to Mines 283 | -10/Materials | Entered another Materials area 283 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 320 | -9/Materials | Build established: Hacker-Mutant 921 | -9/Materials | Identified exit to Mines 983 | -9/Materials | Identified exit to Materials 983 | -9/Materials | Discovered exit to Materials (range 15) 1036 | -9/Materials | Entered another Materials area 1036 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1152 | -8/Materials | Core integrity fell below 50% 1180 | -8/Materials | Self-destructed Last Messages --------------- S-10 Pest destroyed. U-05 Engineer lays Concrete. G-47 Trooper knocked back. U-05 Engineer lays Concrete. Integration Mediator destroyed. U-05 Engineer builds a Wall. G-47 Trooper knocked back. U-05 Engineer lays Concrete. Destroyed Lgt. Nuclear Core. G-47 Trooper system corrupted by crushing effect. G-47 Trooper system terminally corrupted. Particle Gun fried. U-05 Engineer lays Concrete. G-47 Trooper knocked back. Maul destroyed. R-06 Scavenger collects Flight Unit. Shotgun destroyed. Lrg. Matter Pod destroyed. Targeting Computer destroyed. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????########?????????????????? | | ?????????????########???# #?????????????????? | | ?????????????# % ##### #?????????????????? | | ?????????????# # = # #?????????????????? | | ?????????????# """ # = # #?????????????????? | | ?????????????# """ # # #?????????????????? | | ?????????????# """ + + #?????????????????? | | ?????????????# # ########?????????????????? | | ?????????????######## #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# ######???????????????????? | | ????????????????????# # #???????????????????? | | ????????????????????# # #???????????????????? | | ????????????????????# # #???????????????????? | | ????????????????????# # #???????????????????? | | ????????????????????# # #???????????????????? | | ????????????????????# # #???????????????????? | | ????????????????????# # #???????????????????? | | ?????????############ # #???????????????????? | | ??????? !#@sgg#???????????????????? | | ??????? %###/### #????????????? | | ??????????########### * ???????? | | ????????????????????# % % ???????? | | ????????????????????# = ???????? | | ????????????????????## ######## #####????????? | | ???????????????????? ???????# ##????????????? | | ??????????????????? ???????? #?????????????? | | ??????????????????######????????? #?????????????? | | ?????????????????????????????????? +?????????????? | | ???????????????????????????????????#?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 275 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 85 ECM Strength 1 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed ImpulseMakeshiftMapper Manual? 0 Play Time 00:27:08 Cumulative 1.2 hours Start 2020.12.29 @ 01:49:06 End 2020.12.31 @ 01:10:29 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 3 Rogue 1 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 1 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bf67b5e1-c059-4e77-a010-789d4940ee58